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// C++/WinRT v2.0.190620.2
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
#ifndef WINRT_Windows_System_0_H
#define WINRT_Windows_System_0_H
namespace winrt::Windows::ApplicationModel
{
struct AppInfo;
}
namespace winrt::Windows::Foundation
{
struct Deferral;
template <typename T> struct EventHandler;
struct EventRegistrationToken;
struct HResult;
struct IAsyncAction;
template <typename T> struct IReference;
struct Point;
struct Rect;
template <typename TSender, typename TResult> struct TypedEventHandler;
struct Uri;
}
namespace winrt::Windows::Foundation::Collections
{
template <typename T> struct IIterable;
template <typename T> struct IVectorView;
struct ValueSet;
}
namespace winrt::Windows::Storage
{
struct IStorageFile;
struct IStorageFolder;
struct StorageFile;
}
namespace winrt::Windows::Storage::Search
{
struct StorageFileQueryResult;
}
namespace winrt::Windows::Storage::Streams
{
struct IInputStream;
struct IOutputStream;
}
namespace winrt::Windows::System::RemoteSystems
{
struct RemoteSystemConnectionRequest;
}
namespace winrt::Windows::UI::Popups
{
enum class Placement : int32_t;
}
namespace winrt::Windows::UI::ViewManagement
{
enum class ViewSizePreference : int32_t;
}
namespace winrt::Windows::System
{
enum class AppDiagnosticInfoWatcherStatus : int32_t
{
Created = 0,
Started = 1,
EnumerationCompleted = 2,
Stopping = 3,
Stopped = 4,
Aborted = 5,
};
enum class AppMemoryUsageLevel : int32_t
{
Low = 0,
Medium = 1,
High = 2,
OverLimit = 3,
};
enum class AppResourceGroupEnergyQuotaState : int32_t
{
Unknown = 0,
Over = 1,
Under = 2,
};
enum class AppResourceGroupExecutionState : int32_t
{
Unknown = 0,
Running = 1,
Suspending = 2,
Suspended = 3,
NotRunning = 4,
};
enum class AppResourceGroupInfoWatcherStatus : int32_t
{
Created = 0,
Started = 1,
EnumerationCompleted = 2,
Stopping = 3,
Stopped = 4,
Aborted = 5,
};
enum class AutoUpdateTimeZoneStatus : int32_t
{
Attempted = 0,
TimedOut = 1,
Failed = 2,
};
enum class DiagnosticAccessStatus : int32_t
{
Unspecified = 0,
Denied = 1,
Limited = 2,
Allowed = 3,
};
enum class DispatcherQueuePriority : int32_t
{
Low = -10,
Normal = 0,
High = 10,
};
enum class LaunchFileStatus : int32_t
{
Success = 0,
AppUnavailable = 1,
DeniedByPolicy = 2,
FileTypeNotSupported = 3,
Unknown = 4,
};
enum class LaunchQuerySupportStatus : int32_t
{
Available = 0,
AppNotInstalled = 1,
AppUnavailable = 2,
NotSupported = 3,
Unknown = 4,
};
enum class LaunchQuerySupportType : int32_t
{
Uri = 0,
UriForResults = 1,
};
enum class LaunchUriStatus : int32_t
{
Success = 0,
AppUnavailable = 1,
ProtocolUnavailable = 2,
Unknown = 3,
};
enum class PowerState : int32_t
{
ConnectedStandby = 0,
SleepS3 = 1,
};
enum class ProcessorArchitecture : int32_t
{
X86 = 0,
Arm = 5,
X64 = 9,
Neutral = 11,
Arm64 = 12,
X86OnArm64 = 14,
Unknown = 65535,
};
enum class RemoteLaunchUriStatus : int32_t
{
Unknown = 0,
Success = 1,
AppUnavailable = 2,
ProtocolUnavailable = 3,
RemoteSystemUnavailable = 4,
ValueSetTooLarge = 5,
DeniedByLocalSystem = 6,
DeniedByRemoteSystem = 7,
};
enum class ShutdownKind : int32_t
{
Shutdown = 0,
Restart = 1,
};
enum class UserAuthenticationStatus : int32_t
{
Unauthenticated = 0,
LocallyAuthenticated = 1,
RemotelyAuthenticated = 2,
};
enum class UserPictureSize : int32_t
{
Size64x64 = 0,
Size208x208 = 1,
Size424x424 = 2,
Size1080x1080 = 3,
};
enum class UserType : int32_t
{
LocalUser = 0,
RemoteUser = 1,
LocalGuest = 2,
RemoteGuest = 3,
};
enum class UserWatcherStatus : int32_t
{
Created = 0,
Started = 1,
EnumerationCompleted = 2,
Stopping = 3,
Stopped = 4,
Aborted = 5,
};
enum class UserWatcherUpdateKind : int32_t
{
Properties = 0,
Picture = 1,
};
enum class VirtualKey : int32_t
{
None = 0,
LeftButton = 1,
RightButton = 2,
Cancel = 3,
MiddleButton = 4,
XButton1 = 5,
XButton2 = 6,
Back = 8,
Tab = 9,
Clear = 12,
Enter = 13,
Shift = 16,
Control = 17,
Menu = 18,
Pause = 19,
CapitalLock = 20,
Kana = 21,
Hangul = 21,
ImeOn = 22,
Junja = 23,
Final = 24,
Hanja = 25,
Kanji = 25,
ImeOff = 26,
Escape = 27,
Convert = 28,
NonConvert = 29,
Accept = 30,
ModeChange = 31,
Space = 32,
PageUp = 33,
PageDown = 34,
End = 35,
Home = 36,
Left = 37,
Up = 38,
Right = 39,
Down = 40,
Select = 41,
Print = 42,
Execute = 43,
Snapshot = 44,
Insert = 45,
Delete = 46,
Help = 47,
Number0 = 48,
Number1 = 49,
Number2 = 50,
Number3 = 51,
Number4 = 52,
Number5 = 53,
Number6 = 54,
Number7 = 55,
Number8 = 56,
Number9 = 57,
A = 65,
B = 66,
C = 67,
D = 68,
E = 69,
F = 70,
G = 71,
H = 72,
I = 73,
J = 74,
K = 75,
L = 76,
M = 77,
N = 78,
O = 79,
P = 80,
Q = 81,
R = 82,
S = 83,
T = 84,
U = 85,
V = 86,
W = 87,
X = 88,
Y = 89,
Z = 90,
LeftWindows = 91,
RightWindows = 92,
Application = 93,
Sleep = 95,
NumberPad0 = 96,
NumberPad1 = 97,
NumberPad2 = 98,
NumberPad3 = 99,
NumberPad4 = 100,
NumberPad5 = 101,
NumberPad6 = 102,
NumberPad7 = 103,
NumberPad8 = 104,
NumberPad9 = 105,
Multiply = 106,
Add = 107,
Separator = 108,
Subtract = 109,
Decimal = 110,
Divide = 111,
F1 = 112,
F2 = 113,
F3 = 114,
F4 = 115,
F5 = 116,
F6 = 117,
F7 = 118,
F8 = 119,
F9 = 120,
F10 = 121,
F11 = 122,
F12 = 123,
F13 = 124,
F14 = 125,
F15 = 126,
F16 = 127,
F17 = 128,
F18 = 129,
F19 = 130,
F20 = 131,
F21 = 132,
F22 = 133,
F23 = 134,
F24 = 135,
NavigationView = 136,
NavigationMenu = 137,
NavigationUp = 138,
NavigationDown = 139,
NavigationLeft = 140,
NavigationRight = 141,
NavigationAccept = 142,
NavigationCancel = 143,
NumberKeyLock = 144,
Scroll = 145,
LeftShift = 160,
RightShift = 161,
LeftControl = 162,
RightControl = 163,
LeftMenu = 164,
RightMenu = 165,
GoBack = 166,
GoForward = 167,
Refresh = 168,
Stop = 169,
Search = 170,
Favorites = 171,
GoHome = 172,
GamepadA = 195,
GamepadB = 196,
GamepadX = 197,
GamepadY = 198,
GamepadRightShoulder = 199,
GamepadLeftShoulder = 200,
GamepadLeftTrigger = 201,
GamepadRightTrigger = 202,
GamepadDPadUp = 203,
GamepadDPadDown = 204,
GamepadDPadLeft = 205,
GamepadDPadRight = 206,
GamepadMenu = 207,
GamepadView = 208,
GamepadLeftThumbstickButton = 209,
GamepadRightThumbstickButton = 210,
GamepadLeftThumbstickUp = 211,
GamepadLeftThumbstickDown = 212,
GamepadLeftThumbstickRight = 213,
GamepadLeftThumbstickLeft = 214,
GamepadRightThumbstickUp = 215,
GamepadRightThumbstickDown = 216,
GamepadRightThumbstickRight = 217,
GamepadRightThumbstickLeft = 218,
};
enum class VirtualKeyModifiers : uint32_t
{
None = 0,
Control = 0x1,
Menu = 0x2,
Shift = 0x4,
Windows = 0x8,
};
struct IAppActivationResult;
struct IAppDiagnosticInfo;
struct IAppDiagnosticInfo2;
struct IAppDiagnosticInfo3;
struct IAppDiagnosticInfoStatics;
struct IAppDiagnosticInfoStatics2;
struct IAppDiagnosticInfoWatcher;
struct IAppDiagnosticInfoWatcherEventArgs;
struct IAppExecutionStateChangeResult;
struct IAppMemoryReport;
struct IAppMemoryReport2;
struct IAppMemoryUsageLimitChangingEventArgs;
struct IAppResourceGroupBackgroundTaskReport;
struct IAppResourceGroupInfo;
struct IAppResourceGroupInfo2;
struct IAppResourceGroupInfoWatcher;
struct IAppResourceGroupInfoWatcherEventArgs;
struct IAppResourceGroupInfoWatcherExecutionStateChangedEventArgs;
struct IAppResourceGroupMemoryReport;
struct IAppResourceGroupStateReport;
struct IAppUriHandlerHost;
struct IAppUriHandlerHostFactory;
struct IAppUriHandlerRegistration;
struct IAppUriHandlerRegistrationManager;
struct IAppUriHandlerRegistrationManagerStatics;
struct IDateTimeSettingsStatics;
struct IDispatcherQueue;
struct IDispatcherQueue2;
struct IDispatcherQueueController;
struct IDispatcherQueueControllerStatics;
struct IDispatcherQueueShutdownStartingEventArgs;
struct IDispatcherQueueStatics;
struct IDispatcherQueueTimer;
struct IFolderLauncherOptions;
struct IKnownUserPropertiesStatics;
struct ILaunchUriResult;
struct ILauncherOptions;
struct ILauncherOptions2;
struct ILauncherOptions3;
struct ILauncherOptions4;
struct ILauncherStatics;
struct ILauncherStatics2;
struct ILauncherStatics3;
struct ILauncherStatics4;
struct ILauncherStatics5;
struct ILauncherUIOptions;
struct ILauncherViewOptions;
struct IMemoryManagerStatics;
struct IMemoryManagerStatics2;
struct IMemoryManagerStatics3;
struct IMemoryManagerStatics4;
struct IProcessLauncherOptions;
struct IProcessLauncherResult;
struct IProcessLauncherStatics;
struct IProcessMemoryReport;
struct IProtocolForResultsOperation;
struct IRemoteLauncherOptions;
struct IRemoteLauncherStatics;
struct IShutdownManagerStatics;
struct IShutdownManagerStatics2;
struct ITimeZoneSettingsStatics;
struct ITimeZoneSettingsStatics2;
struct IUser;
struct IUserAuthenticationStatusChangeDeferral;
struct IUserAuthenticationStatusChangingEventArgs;
struct IUserChangedEventArgs;
struct IUserChangedEventArgs2;
struct IUserDeviceAssociationChangedEventArgs;
struct IUserDeviceAssociationStatics;
struct IUserPicker;
struct IUserPickerStatics;
struct IUserStatics;
struct IUserWatcher;
struct AppActivationResult;
struct AppDiagnosticInfo;
struct AppDiagnosticInfoWatcher;
struct AppDiagnosticInfoWatcherEventArgs;
struct AppExecutionStateChangeResult;
struct AppMemoryReport;
struct AppMemoryUsageLimitChangingEventArgs;
struct AppResourceGroupBackgroundTaskReport;
struct AppResourceGroupInfo;
struct AppResourceGroupInfoWatcher;
struct AppResourceGroupInfoWatcherEventArgs;
struct AppResourceGroupInfoWatcherExecutionStateChangedEventArgs;
struct AppResourceGroupMemoryReport;
struct AppResourceGroupStateReport;
struct AppUriHandlerHost;
struct AppUriHandlerRegistration;
struct AppUriHandlerRegistrationManager;
struct DateTimeSettings;
struct DispatcherQueue;
struct DispatcherQueueController;
struct DispatcherQueueShutdownStartingEventArgs;
struct DispatcherQueueTimer;
struct FolderLauncherOptions;
struct KnownUserProperties;
struct LaunchUriResult;
struct Launcher;
struct LauncherOptions;
struct LauncherUIOptions;
struct MemoryManager;
struct ProcessLauncher;
struct ProcessLauncherOptions;
struct ProcessLauncherResult;
struct ProcessMemoryReport;
struct ProtocolForResultsOperation;
struct RemoteLauncher;
struct RemoteLauncherOptions;
struct ShutdownManager;
struct TimeZoneSettings;
struct User;
struct UserAuthenticationStatusChangeDeferral;
struct UserAuthenticationStatusChangingEventArgs;
struct UserChangedEventArgs;
struct UserDeviceAssociation;
struct UserDeviceAssociationChangedEventArgs;
struct UserPicker;
struct UserWatcher;
struct DispatcherQueueHandler;
}
namespace winrt::impl
{
template <> struct category<Windows::System::IAppActivationResult>
{
using type = interface_category;
};
template <> struct category<Windows::System::IAppDiagnosticInfo>
{
using type = interface_category;
};
template <> struct category<Windows::System::IAppDiagnosticInfo2>
{
using type = interface_category;
};
template <> struct category<Windows::System::IAppDiagnosticInfo3>
{
using type = interface_category;
};
template <> struct category<Windows::System::IAppDiagnosticInfoStatics>
{
using type = interface_category;
};
template <> struct category<Windows::System::IAppDiagnosticInfoStatics2>
{
using type = interface_category;
};
template <> struct category<Windows::System::IAppDiagnosticInfoWatcher>
{
using type = interface_category;
};
template <> struct category<Windows::System::IAppDiagnosticInfoWatcherEventArgs>
{
using type = interface_category;
};
template <> struct category<Windows::System::IAppExecutionStateChangeResult>
{
using type = interface_category;
};
template <> struct category<Windows::System::IAppMemoryReport>
{
using type = interface_category;
};
template <> struct category<Windows::System::IAppMemoryReport2>
{
using type = interface_category;
};
template <> struct category<Windows::System::IAppMemoryUsageLimitChangingEventArgs>
{
using type = interface_category;
};
template <> struct category<Windows::System::IAppResourceGroupBackgroundTaskReport>
{
using type = interface_category;
};
template <> struct category<Windows::System::IAppResourceGroupInfo>
{
using type = interface_category;
};
template <> struct category<Windows::System::IAppResourceGroupInfo2>
{
using type = interface_category;
};
template <> struct category<Windows::System::IAppResourceGroupInfoWatcher>
{
using type = interface_category;
};
template <> struct category<Windows::System::IAppResourceGroupInfoWatcherEventArgs>
{
using type = interface_category;
};
template <> struct category<Windows::System::IAppResourceGroupInfoWatcherExecutionStateChangedEventArgs>
{
using type = interface_category;
};
template <> struct category<Windows::System::IAppResourceGroupMemoryReport>
{
using type = interface_category;
};
template <> struct category<Windows::System::IAppResourceGroupStateReport>
{
using type = interface_category;
};
template <> struct category<Windows::System::IAppUriHandlerHost>
{
using type = interface_category;
};
template <> struct category<Windows::System::IAppUriHandlerHostFactory>
{
using type = interface_category;
};
template <> struct category<Windows::System::IAppUriHandlerRegistration>
{
using type = interface_category;
};
template <> struct category<Windows::System::IAppUriHandlerRegistrationManager>
{
using type = interface_category;
};
template <> struct category<Windows::System::IAppUriHandlerRegistrationManagerStatics>
{
using type = interface_category;
};
template <> struct category<Windows::System::IDateTimeSettingsStatics>
{
using type = interface_category;
};
template <> struct category<Windows::System::IDispatcherQueue>
{
using type = interface_category;
};
template <> struct category<Windows::System::IDispatcherQueue2>
{
using type = interface_category;
};
template <> struct category<Windows::System::IDispatcherQueueController>
{
using type = interface_category;
};
template <> struct category<Windows::System::IDispatcherQueueControllerStatics>
{
using type = interface_category;
};
template <> struct category<Windows::System::IDispatcherQueueShutdownStartingEventArgs>
{
using type = interface_category;
};
template <> struct category<Windows::System::IDispatcherQueueStatics>
{
using type = interface_category;
};
template <> struct category<Windows::System::IDispatcherQueueTimer>
{
using type = interface_category;
};
template <> struct category<Windows::System::IFolderLauncherOptions>
{
using type = interface_category;
};
template <> struct category<Windows::System::IKnownUserPropertiesStatics>
{
using type = interface_category;
};
template <> struct category<Windows::System::ILaunchUriResult>
{
using type = interface_category;
};
template <> struct category<Windows::System::ILauncherOptions>
{
using type = interface_category;
};
template <> struct category<Windows::System::ILauncherOptions2>
{
using type = interface_category;
};
template <> struct category<Windows::System::ILauncherOptions3>
{
using type = interface_category;
};
template <> struct category<Windows::System::ILauncherOptions4>
{
using type = interface_category;
};
template <> struct category<Windows::System::ILauncherStatics>
{
using type = interface_category;
};
template <> struct category<Windows::System::ILauncherStatics2>
{
using type = interface_category;
};
template <> struct category<Windows::System::ILauncherStatics3>
{
using type = interface_category;
};
template <> struct category<Windows::System::ILauncherStatics4>
{
using type = interface_category;
};
template <> struct category<Windows::System::ILauncherStatics5>
{
using type = interface_category;
};
template <> struct category<Windows::System::ILauncherUIOptions>
{
using type = interface_category;
};
template <> struct category<Windows::System::ILauncherViewOptions>
{
using type = interface_category;
};
template <> struct category<Windows::System::IMemoryManagerStatics>
{
using type = interface_category;
};
template <> struct category<Windows::System::IMemoryManagerStatics2>
{
using type = interface_category;
};
template <> struct category<Windows::System::IMemoryManagerStatics3>
{
using type = interface_category;
};
template <> struct category<Windows::System::IMemoryManagerStatics4>
{
using type = interface_category;
};
template <> struct category<Windows::System::IProcessLauncherOptions>
{
using type = interface_category;
};
template <> struct category<Windows::System::IProcessLauncherResult>
{
using type = interface_category;
};
template <> struct category<Windows::System::IProcessLauncherStatics>
{
using type = interface_category;
};
template <> struct category<Windows::System::IProcessMemoryReport>
{
using type = interface_category;
};
template <> struct category<Windows::System::IProtocolForResultsOperation>
{
using type = interface_category;
};
template <> struct category<Windows::System::IRemoteLauncherOptions>
{
using type = interface_category;
};
template <> struct category<Windows::System::IRemoteLauncherStatics>
{
using type = interface_category;
};
template <> struct category<Windows::System::IShutdownManagerStatics>
{
using type = interface_category;
};
template <> struct category<Windows::System::IShutdownManagerStatics2>
{
using type = interface_category;
};
template <> struct category<Windows::System::ITimeZoneSettingsStatics>
{
using type = interface_category;
};
template <> struct category<Windows::System::ITimeZoneSettingsStatics2>
{
using type = interface_category;
};
template <> struct category<Windows::System::IUser>
{
using type = interface_category;
};
template <> struct category<Windows::System::IUserAuthenticationStatusChangeDeferral>
{
using type = interface_category;
};
template <> struct category<Windows::System::IUserAuthenticationStatusChangingEventArgs>
{
using type = interface_category;
};
template <> struct category<Windows::System::IUserChangedEventArgs>
{
using type = interface_category;
};
template <> struct category<Windows::System::IUserChangedEventArgs2>
{
using type = interface_category;
};
template <> struct category<Windows::System::IUserDeviceAssociationChangedEventArgs>
{
using type = interface_category;
};
template <> struct category<Windows::System::IUserDeviceAssociationStatics>
{
using type = interface_category;
};
template <> struct category<Windows::System::IUserPicker>
{
using type = interface_category;
};
template <> struct category<Windows::System::IUserPickerStatics>
{
using type = interface_category;
};
template <> struct category<Windows::System::IUserStatics>
{
using type = interface_category;
};
template <> struct category<Windows::System::IUserWatcher>
{
using type = interface_category;
};
template <> struct category<Windows::System::AppActivationResult>
{
using type = class_category;
};
template <> struct category<Windows::System::AppDiagnosticInfo>
{
using type = class_category;
};
template <> struct category<Windows::System::AppDiagnosticInfoWatcher>
{
using type = class_category;
};
template <> struct category<Windows::System::AppDiagnosticInfoWatcherEventArgs>
{
using type = class_category;
};
template <> struct category<Windows::System::AppExecutionStateChangeResult>
{
using type = class_category;
};
template <> struct category<Windows::System::AppMemoryReport>
{
using type = class_category;
};
template <> struct category<Windows::System::AppMemoryUsageLimitChangingEventArgs>
{
using type = class_category;
};
template <> struct category<Windows::System::AppResourceGroupBackgroundTaskReport>
{
using type = class_category;
};
template <> struct category<Windows::System::AppResourceGroupInfo>
{
using type = class_category;
};
template <> struct category<Windows::System::AppResourceGroupInfoWatcher>
{
using type = class_category;
};
template <> struct category<Windows::System::AppResourceGroupInfoWatcherEventArgs>
{
using type = class_category;
};
template <> struct category<Windows::System::AppResourceGroupInfoWatcherExecutionStateChangedEventArgs>
{
using type = class_category;
};
template <> struct category<Windows::System::AppResourceGroupMemoryReport>
{
using type = class_category;
};
template <> struct category<Windows::System::AppResourceGroupStateReport>
{
using type = class_category;
};
template <> struct category<Windows::System::AppUriHandlerHost>
{
using type = class_category;
};
template <> struct category<Windows::System::AppUriHandlerRegistration>
{
using type = class_category;
};
template <> struct category<Windows::System::AppUriHandlerRegistrationManager>
{
using type = class_category;
};
template <> struct category<Windows::System::DateTimeSettings>
{
using type = class_category;
};
template <> struct category<Windows::System::DispatcherQueue>
{
using type = class_category;
};
template <> struct category<Windows::System::DispatcherQueueController>
{
using type = class_category;
};
template <> struct category<Windows::System::DispatcherQueueShutdownStartingEventArgs>
{
using type = class_category;
};
template <> struct category<Windows::System::DispatcherQueueTimer>
{
using type = class_category;
};
template <> struct category<Windows::System::FolderLauncherOptions>
{
using type = class_category;
};
template <> struct category<Windows::System::KnownUserProperties>
{
using type = class_category;
};
template <> struct category<Windows::System::LaunchUriResult>
{
using type = class_category;
};
template <> struct category<Windows::System::Launcher>
{
using type = class_category;
};
template <> struct category<Windows::System::LauncherOptions>
{
using type = class_category;
};
template <> struct category<Windows::System::LauncherUIOptions>
{
using type = class_category;
};
template <> struct category<Windows::System::MemoryManager>
{
using type = class_category;
};
template <> struct category<Windows::System::ProcessLauncher>
{
using type = class_category;
};
template <> struct category<Windows::System::ProcessLauncherOptions>
{
using type = class_category;
};
template <> struct category<Windows::System::ProcessLauncherResult>
{
using type = class_category;
};
template <> struct category<Windows::System::ProcessMemoryReport>
{
using type = class_category;
};
template <> struct category<Windows::System::ProtocolForResultsOperation>
{
using type = class_category;
};
template <> struct category<Windows::System::RemoteLauncher>
{
using type = class_category;
};
template <> struct category<Windows::System::RemoteLauncherOptions>
{
using type = class_category;
};
template <> struct category<Windows::System::ShutdownManager>
{
using type = class_category;
};
template <> struct category<Windows::System::TimeZoneSettings>
{
using type = class_category;
};
template <> struct category<Windows::System::User>
{
using type = class_category;
};
template <> struct category<Windows::System::UserAuthenticationStatusChangeDeferral>
{
using type = class_category;
};
template <> struct category<Windows::System::UserAuthenticationStatusChangingEventArgs>
{
using type = class_category;
};
template <> struct category<Windows::System::UserChangedEventArgs>
{
using type = class_category;
};
template <> struct category<Windows::System::UserDeviceAssociation>
{
using type = class_category;
};
template <> struct category<Windows::System::UserDeviceAssociationChangedEventArgs>
{
using type = class_category;
};
template <> struct category<Windows::System::UserPicker>
{
using type = class_category;
};
template <> struct category<Windows::System::UserWatcher>
{
using type = class_category;
};
template <> struct category<Windows::System::AppDiagnosticInfoWatcherStatus>
{
using type = enum_category;
};
template <> struct category<Windows::System::AppMemoryUsageLevel>
{
using type = enum_category;
};
template <> struct category<Windows::System::AppResourceGroupEnergyQuotaState>
{
using type = enum_category;
};
template <> struct category<Windows::System::AppResourceGroupExecutionState>
{
using type = enum_category;
};
template <> struct category<Windows::System::AppResourceGroupInfoWatcherStatus>
{
using type = enum_category;
};
template <> struct category<Windows::System::AutoUpdateTimeZoneStatus>
{
using type = enum_category;
};
template <> struct category<Windows::System::DiagnosticAccessStatus>
{
using type = enum_category;
};
template <> struct category<Windows::System::DispatcherQueuePriority>
{
using type = enum_category;
};
template <> struct category<Windows::System::LaunchFileStatus>
{
using type = enum_category;
};
template <> struct category<Windows::System::LaunchQuerySupportStatus>
{
using type = enum_category;
};
template <> struct category<Windows::System::LaunchQuerySupportType>
{
using type = enum_category;
};
template <> struct category<Windows::System::LaunchUriStatus>
{
using type = enum_category;
};
template <> struct category<Windows::System::PowerState>
{
using type = enum_category;
};
template <> struct category<Windows::System::ProcessorArchitecture>
{
using type = enum_category;
};
template <> struct category<Windows::System::RemoteLaunchUriStatus>
{
using type = enum_category;
};
template <> struct category<Windows::System::ShutdownKind>
{
using type = enum_category;
};
template <> struct category<Windows::System::UserAuthenticationStatus>
{
using type = enum_category;
};
template <> struct category<Windows::System::UserPictureSize>
{
using type = enum_category;
};
template <> struct category<Windows::System::UserType>
{
using type = enum_category;
};
template <> struct category<Windows::System::UserWatcherStatus>
{
using type = enum_category;
};
template <> struct category<Windows::System::UserWatcherUpdateKind>
{
using type = enum_category;
};
template <> struct category<Windows::System::VirtualKey>
{
using type = enum_category;
};
template <> struct category<Windows::System::VirtualKeyModifiers>
{
using type = enum_category;
};
template <> struct category<Windows::System::DispatcherQueueHandler>
{
using type = delegate_category;
};
template <> struct name<Windows::System::IAppActivationResult>
{
static constexpr auto & value{ L"Windows.System.IAppActivationResult" };
};
template <> struct name<Windows::System::IAppDiagnosticInfo>
{
static constexpr auto & value{ L"Windows.System.IAppDiagnosticInfo" };
};
template <> struct name<Windows::System::IAppDiagnosticInfo2>
{
static constexpr auto & value{ L"Windows.System.IAppDiagnosticInfo2" };
};
template <> struct name<Windows::System::IAppDiagnosticInfo3>
{
static constexpr auto & value{ L"Windows.System.IAppDiagnosticInfo3" };
};
template <> struct name<Windows::System::IAppDiagnosticInfoStatics>
{
static constexpr auto & value{ L"Windows.System.IAppDiagnosticInfoStatics" };
};
template <> struct name<Windows::System::IAppDiagnosticInfoStatics2>
{
static constexpr auto & value{ L"Windows.System.IAppDiagnosticInfoStatics2" };
};
template <> struct name<Windows::System::IAppDiagnosticInfoWatcher>
{
static constexpr auto & value{ L"Windows.System.IAppDiagnosticInfoWatcher" };
};
template <> struct name<Windows::System::IAppDiagnosticInfoWatcherEventArgs>
{
static constexpr auto & value{ L"Windows.System.IAppDiagnosticInfoWatcherEventArgs" };
};
template <> struct name<Windows::System::IAppExecutionStateChangeResult>
{
static constexpr auto & value{ L"Windows.System.IAppExecutionStateChangeResult" };
};
template <> struct name<Windows::System::IAppMemoryReport>
{
static constexpr auto & value{ L"Windows.System.IAppMemoryReport" };
};
template <> struct name<Windows::System::IAppMemoryReport2>
{
static constexpr auto & value{ L"Windows.System.IAppMemoryReport2" };
};
template <> struct name<Windows::System::IAppMemoryUsageLimitChangingEventArgs>
{
static constexpr auto & value{ L"Windows.System.IAppMemoryUsageLimitChangingEventArgs" };
};
template <> struct name<Windows::System::IAppResourceGroupBackgroundTaskReport>
{
static constexpr auto & value{ L"Windows.System.IAppResourceGroupBackgroundTaskReport" };
};
template <> struct name<Windows::System::IAppResourceGroupInfo>
{
static constexpr auto & value{ L"Windows.System.IAppResourceGroupInfo" };
};
template <> struct name<Windows::System::IAppResourceGroupInfo2>
{
static constexpr auto & value{ L"Windows.System.IAppResourceGroupInfo2" };
};
template <> struct name<Windows::System::IAppResourceGroupInfoWatcher>
{
static constexpr auto & value{ L"Windows.System.IAppResourceGroupInfoWatcher" };
};
template <> struct name<Windows::System::IAppResourceGroupInfoWatcherEventArgs>
{
static constexpr auto & value{ L"Windows.System.IAppResourceGroupInfoWatcherEventArgs" };
};
template <> struct name<Windows::System::IAppResourceGroupInfoWatcherExecutionStateChangedEventArgs>
{
static constexpr auto & value{ L"Windows.System.IAppResourceGroupInfoWatcherExecutionStateChangedEventArgs" };
};
template <> struct name<Windows::System::IAppResourceGroupMemoryReport>
{
static constexpr auto & value{ L"Windows.System.IAppResourceGroupMemoryReport" };
};
template <> struct name<Windows::System::IAppResourceGroupStateReport>
{
static constexpr auto & value{ L"Windows.System.IAppResourceGroupStateReport" };
};
template <> struct name<Windows::System::IAppUriHandlerHost>
{
static constexpr auto & value{ L"Windows.System.IAppUriHandlerHost" };
};
template <> struct name<Windows::System::IAppUriHandlerHostFactory>
{
static constexpr auto & value{ L"Windows.System.IAppUriHandlerHostFactory" };
};
template <> struct name<Windows::System::IAppUriHandlerRegistration>
{
static constexpr auto & value{ L"Windows.System.IAppUriHandlerRegistration" };
};
template <> struct name<Windows::System::IAppUriHandlerRegistrationManager>
{
static constexpr auto & value{ L"Windows.System.IAppUriHandlerRegistrationManager" };
};
template <> struct name<Windows::System::IAppUriHandlerRegistrationManagerStatics>
{
static constexpr auto & value{ L"Windows.System.IAppUriHandlerRegistrationManagerStatics" };
};
template <> struct name<Windows::System::IDateTimeSettingsStatics>
{
static constexpr auto & value{ L"Windows.System.IDateTimeSettingsStatics" };
};
template <> struct name<Windows::System::IDispatcherQueue>
{
static constexpr auto & value{ L"Windows.System.IDispatcherQueue" };
};
template <> struct name<Windows::System::IDispatcherQueue2>
{
static constexpr auto & value{ L"Windows.System.IDispatcherQueue2" };
};
template <> struct name<Windows::System::IDispatcherQueueController>
{
static constexpr auto & value{ L"Windows.System.IDispatcherQueueController" };
};
template <> struct name<Windows::System::IDispatcherQueueControllerStatics>
{
static constexpr auto & value{ L"Windows.System.IDispatcherQueueControllerStatics" };
};
template <> struct name<Windows::System::IDispatcherQueueShutdownStartingEventArgs>
{
static constexpr auto & value{ L"Windows.System.IDispatcherQueueShutdownStartingEventArgs" };
};
template <> struct name<Windows::System::IDispatcherQueueStatics>
{
static constexpr auto & value{ L"Windows.System.IDispatcherQueueStatics" };
};
template <> struct name<Windows::System::IDispatcherQueueTimer>
{
static constexpr auto & value{ L"Windows.System.IDispatcherQueueTimer" };
};
template <> struct name<Windows::System::IFolderLauncherOptions>
{
static constexpr auto & value{ L"Windows.System.IFolderLauncherOptions" };
};
template <> struct name<Windows::System::IKnownUserPropertiesStatics>
{
static constexpr auto & value{ L"Windows.System.IKnownUserPropertiesStatics" };
};
template <> struct name<Windows::System::ILaunchUriResult>
{
static constexpr auto & value{ L"Windows.System.ILaunchUriResult" };
};
template <> struct name<Windows::System::ILauncherOptions>
{
static constexpr auto & value{ L"Windows.System.ILauncherOptions" };
};
template <> struct name<Windows::System::ILauncherOptions2>
{
static constexpr auto & value{ L"Windows.System.ILauncherOptions2" };
};
template <> struct name<Windows::System::ILauncherOptions3>
{
static constexpr auto & value{ L"Windows.System.ILauncherOptions3" };
};
template <> struct name<Windows::System::ILauncherOptions4>
{
static constexpr auto & value{ L"Windows.System.ILauncherOptions4" };
};
template <> struct name<Windows::System::ILauncherStatics>
{
static constexpr auto & value{ L"Windows.System.ILauncherStatics" };
};
template <> struct name<Windows::System::ILauncherStatics2>
{
static constexpr auto & value{ L"Windows.System.ILauncherStatics2" };
};
template <> struct name<Windows::System::ILauncherStatics3>
{
static constexpr auto & value{ L"Windows.System.ILauncherStatics3" };
};
template <> struct name<Windows::System::ILauncherStatics4>
{
static constexpr auto & value{ L"Windows.System.ILauncherStatics4" };
};
template <> struct name<Windows::System::ILauncherStatics5>
{
static constexpr auto & value{ L"Windows.System.ILauncherStatics5" };
};
template <> struct name<Windows::System::ILauncherUIOptions>
{
static constexpr auto & value{ L"Windows.System.ILauncherUIOptions" };
};
template <> struct name<Windows::System::ILauncherViewOptions>
{
static constexpr auto & value{ L"Windows.System.ILauncherViewOptions" };
};
template <> struct name<Windows::System::IMemoryManagerStatics>
{
static constexpr auto & value{ L"Windows.System.IMemoryManagerStatics" };
};
template <> struct name<Windows::System::IMemoryManagerStatics2>
{
static constexpr auto & value{ L"Windows.System.IMemoryManagerStatics2" };
};
template <> struct name<Windows::System::IMemoryManagerStatics3>
{
static constexpr auto & value{ L"Windows.System.IMemoryManagerStatics3" };
};
template <> struct name<Windows::System::IMemoryManagerStatics4>
{
static constexpr auto & value{ L"Windows.System.IMemoryManagerStatics4" };
};
template <> struct name<Windows::System::IProcessLauncherOptions>
{
static constexpr auto & value{ L"Windows.System.IProcessLauncherOptions" };
};
template <> struct name<Windows::System::IProcessLauncherResult>
{
static constexpr auto & value{ L"Windows.System.IProcessLauncherResult" };
};
template <> struct name<Windows::System::IProcessLauncherStatics>
{
static constexpr auto & value{ L"Windows.System.IProcessLauncherStatics" };
};
template <> struct name<Windows::System::IProcessMemoryReport>
{
static constexpr auto & value{ L"Windows.System.IProcessMemoryReport" };
};
template <> struct name<Windows::System::IProtocolForResultsOperation>
{
static constexpr auto & value{ L"Windows.System.IProtocolForResultsOperation" };
};
template <> struct name<Windows::System::IRemoteLauncherOptions>
{
static constexpr auto & value{ L"Windows.System.IRemoteLauncherOptions" };
};
template <> struct name<Windows::System::IRemoteLauncherStatics>
{
static constexpr auto & value{ L"Windows.System.IRemoteLauncherStatics" };
};
template <> struct name<Windows::System::IShutdownManagerStatics>
{
static constexpr auto & value{ L"Windows.System.IShutdownManagerStatics" };
};
template <> struct name<Windows::System::IShutdownManagerStatics2>
{
static constexpr auto & value{ L"Windows.System.IShutdownManagerStatics2" };
};
template <> struct name<Windows::System::ITimeZoneSettingsStatics>
{
static constexpr auto & value{ L"Windows.System.ITimeZoneSettingsStatics" };
};
template <> struct name<Windows::System::ITimeZoneSettingsStatics2>
{
static constexpr auto & value{ L"Windows.System.ITimeZoneSettingsStatics2" };
};
template <> struct name<Windows::System::IUser>
{
static constexpr auto & value{ L"Windows.System.IUser" };
};
template <> struct name<Windows::System::IUserAuthenticationStatusChangeDeferral>
{
static constexpr auto & value{ L"Windows.System.IUserAuthenticationStatusChangeDeferral" };
};
template <> struct name<Windows::System::IUserAuthenticationStatusChangingEventArgs>
{
static constexpr auto & value{ L"Windows.System.IUserAuthenticationStatusChangingEventArgs" };
};
template <> struct name<Windows::System::IUserChangedEventArgs>
{
static constexpr auto & value{ L"Windows.System.IUserChangedEventArgs" };
};
template <> struct name<Windows::System::IUserChangedEventArgs2>
{
static constexpr auto & value{ L"Windows.System.IUserChangedEventArgs2" };
};
template <> struct name<Windows::System::IUserDeviceAssociationChangedEventArgs>
{
static constexpr auto & value{ L"Windows.System.IUserDeviceAssociationChangedEventArgs" };
};
template <> struct name<Windows::System::IUserDeviceAssociationStatics>
{
static constexpr auto & value{ L"Windows.System.IUserDeviceAssociationStatics" };
};
template <> struct name<Windows::System::IUserPicker>
{
static constexpr auto & value{ L"Windows.System.IUserPicker" };
};
template <> struct name<Windows::System::IUserPickerStatics>
{
static constexpr auto & value{ L"Windows.System.IUserPickerStatics" };
};
template <> struct name<Windows::System::IUserStatics>
{
static constexpr auto & value{ L"Windows.System.IUserStatics" };
};
template <> struct name<Windows::System::IUserWatcher>
{
static constexpr auto & value{ L"Windows.System.IUserWatcher" };
};
template <> struct name<Windows::System::AppActivationResult>
{
static constexpr auto & value{ L"Windows.System.AppActivationResult" };
};
template <> struct name<Windows::System::AppDiagnosticInfo>
{
static constexpr auto & value{ L"Windows.System.AppDiagnosticInfo" };
};
template <> struct name<Windows::System::AppDiagnosticInfoWatcher>
{
static constexpr auto & value{ L"Windows.System.AppDiagnosticInfoWatcher" };
};
template <> struct name<Windows::System::AppDiagnosticInfoWatcherEventArgs>
{
static constexpr auto & value{ L"Windows.System.AppDiagnosticInfoWatcherEventArgs" };
};
template <> struct name<Windows::System::AppExecutionStateChangeResult>
{
static constexpr auto & value{ L"Windows.System.AppExecutionStateChangeResult" };
};
template <> struct name<Windows::System::AppMemoryReport>
{
static constexpr auto & value{ L"Windows.System.AppMemoryReport" };
};
template <> struct name<Windows::System::AppMemoryUsageLimitChangingEventArgs>
{
static constexpr auto & value{ L"Windows.System.AppMemoryUsageLimitChangingEventArgs" };
};
template <> struct name<Windows::System::AppResourceGroupBackgroundTaskReport>
{
static constexpr auto & value{ L"Windows.System.AppResourceGroupBackgroundTaskReport" };
};
template <> struct name<Windows::System::AppResourceGroupInfo>
{
static constexpr auto & value{ L"Windows.System.AppResourceGroupInfo" };
};
template <> struct name<Windows::System::AppResourceGroupInfoWatcher>
{
static constexpr auto & value{ L"Windows.System.AppResourceGroupInfoWatcher" };
};
template <> struct name<Windows::System::AppResourceGroupInfoWatcherEventArgs>
{
static constexpr auto & value{ L"Windows.System.AppResourceGroupInfoWatcherEventArgs" };
};
template <> struct name<Windows::System::AppResourceGroupInfoWatcherExecutionStateChangedEventArgs>
{
static constexpr auto & value{ L"Windows.System.AppResourceGroupInfoWatcherExecutionStateChangedEventArgs" };
};
template <> struct name<Windows::System::AppResourceGroupMemoryReport>
{
static constexpr auto & value{ L"Windows.System.AppResourceGroupMemoryReport" };
};
template <> struct name<Windows::System::AppResourceGroupStateReport>
{
static constexpr auto & value{ L"Windows.System.AppResourceGroupStateReport" };
};
template <> struct name<Windows::System::AppUriHandlerHost>
{
static constexpr auto & value{ L"Windows.System.AppUriHandlerHost" };
};
template <> struct name<Windows::System::AppUriHandlerRegistration>
{
static constexpr auto & value{ L"Windows.System.AppUriHandlerRegistration" };
};
template <> struct name<Windows::System::AppUriHandlerRegistrationManager>
{
static constexpr auto & value{ L"Windows.System.AppUriHandlerRegistrationManager" };
};
template <> struct name<Windows::System::DateTimeSettings>
{
static constexpr auto & value{ L"Windows.System.DateTimeSettings" };
};
template <> struct name<Windows::System::DispatcherQueue>
{
static constexpr auto & value{ L"Windows.System.DispatcherQueue" };
};
template <> struct name<Windows::System::DispatcherQueueController>
{
static constexpr auto & value{ L"Windows.System.DispatcherQueueController" };
};
template <> struct name<Windows::System::DispatcherQueueShutdownStartingEventArgs>
{
static constexpr auto & value{ L"Windows.System.DispatcherQueueShutdownStartingEventArgs" };
};
template <> struct name<Windows::System::DispatcherQueueTimer>
{
static constexpr auto & value{ L"Windows.System.DispatcherQueueTimer" };
};
template <> struct name<Windows::System::FolderLauncherOptions>
{
static constexpr auto & value{ L"Windows.System.FolderLauncherOptions" };
};
template <> struct name<Windows::System::KnownUserProperties>
{
static constexpr auto & value{ L"Windows.System.KnownUserProperties" };
};
template <> struct name<Windows::System::LaunchUriResult>
{
static constexpr auto & value{ L"Windows.System.LaunchUriResult" };
};
template <> struct name<Windows::System::Launcher>
{
static constexpr auto & value{ L"Windows.System.Launcher" };
};
template <> struct name<Windows::System::LauncherOptions>
{
static constexpr auto & value{ L"Windows.System.LauncherOptions" };
};
template <> struct name<Windows::System::LauncherUIOptions>
{
static constexpr auto & value{ L"Windows.System.LauncherUIOptions" };
};
template <> struct name<Windows::System::MemoryManager>
{
static constexpr auto & value{ L"Windows.System.MemoryManager" };
};
template <> struct name<Windows::System::ProcessLauncher>
{
static constexpr auto & value{ L"Windows.System.ProcessLauncher" };
};
template <> struct name<Windows::System::ProcessLauncherOptions>
{
static constexpr auto & value{ L"Windows.System.ProcessLauncherOptions" };
};
template <> struct name<Windows::System::ProcessLauncherResult>
{
static constexpr auto & value{ L"Windows.System.ProcessLauncherResult" };
};
template <> struct name<Windows::System::ProcessMemoryReport>
{
static constexpr auto & value{ L"Windows.System.ProcessMemoryReport" };
};
template <> struct name<Windows::System::ProtocolForResultsOperation>
{
static constexpr auto & value{ L"Windows.System.ProtocolForResultsOperation" };
};
template <> struct name<Windows::System::RemoteLauncher>
{
static constexpr auto & value{ L"Windows.System.RemoteLauncher" };
};
template <> struct name<Windows::System::RemoteLauncherOptions>
{
static constexpr auto & value{ L"Windows.System.RemoteLauncherOptions" };
};
template <> struct name<Windows::System::ShutdownManager>
{
static constexpr auto & value{ L"Windows.System.ShutdownManager" };
};
template <> struct name<Windows::System::TimeZoneSettings>
{
static constexpr auto & value{ L"Windows.System.TimeZoneSettings" };
};
template <> struct name<Windows::System::User>
{
static constexpr auto & value{ L"Windows.System.User" };
};
template <> struct name<Windows::System::UserAuthenticationStatusChangeDeferral>
{
static constexpr auto & value{ L"Windows.System.UserAuthenticationStatusChangeDeferral" };
};
template <> struct name<Windows::System::UserAuthenticationStatusChangingEventArgs>
{
static constexpr auto & value{ L"Windows.System.UserAuthenticationStatusChangingEventArgs" };
};
template <> struct name<Windows::System::UserChangedEventArgs>
{
static constexpr auto & value{ L"Windows.System.UserChangedEventArgs" };
};
template <> struct name<Windows::System::UserDeviceAssociation>
{
static constexpr auto & value{ L"Windows.System.UserDeviceAssociation" };
};
template <> struct name<Windows::System::UserDeviceAssociationChangedEventArgs>
{
static constexpr auto & value{ L"Windows.System.UserDeviceAssociationChangedEventArgs" };
};
template <> struct name<Windows::System::UserPicker>
{
static constexpr auto & value{ L"Windows.System.UserPicker" };
};
template <> struct name<Windows::System::UserWatcher>
{
static constexpr auto & value{ L"Windows.System.UserWatcher" };
};
template <> struct name<Windows::System::AppDiagnosticInfoWatcherStatus>
{
static constexpr auto & value{ L"Windows.System.AppDiagnosticInfoWatcherStatus" };
};
template <> struct name<Windows::System::AppMemoryUsageLevel>
{
static constexpr auto & value{ L"Windows.System.AppMemoryUsageLevel" };
};
template <> struct name<Windows::System::AppResourceGroupEnergyQuotaState>
{
static constexpr auto & value{ L"Windows.System.AppResourceGroupEnergyQuotaState" };
};
template <> struct name<Windows::System::AppResourceGroupExecutionState>
{
static constexpr auto & value{ L"Windows.System.AppResourceGroupExecutionState" };
};
template <> struct name<Windows::System::AppResourceGroupInfoWatcherStatus>
{
static constexpr auto & value{ L"Windows.System.AppResourceGroupInfoWatcherStatus" };
};
template <> struct name<Windows::System::AutoUpdateTimeZoneStatus>
{
static constexpr auto & value{ L"Windows.System.AutoUpdateTimeZoneStatus" };
};
template <> struct name<Windows::System::DiagnosticAccessStatus>
{
static constexpr auto & value{ L"Windows.System.DiagnosticAccessStatus" };
};
template <> struct name<Windows::System::DispatcherQueuePriority>
{
static constexpr auto & value{ L"Windows.System.DispatcherQueuePriority" };
};
template <> struct name<Windows::System::LaunchFileStatus>
{
static constexpr auto & value{ L"Windows.System.LaunchFileStatus" };
};
template <> struct name<Windows::System::LaunchQuerySupportStatus>
{
static constexpr auto & value{ L"Windows.System.LaunchQuerySupportStatus" };
};
template <> struct name<Windows::System::LaunchQuerySupportType>
{
static constexpr auto & value{ L"Windows.System.LaunchQuerySupportType" };
};
template <> struct name<Windows::System::LaunchUriStatus>
{
static constexpr auto & value{ L"Windows.System.LaunchUriStatus" };
};
template <> struct name<Windows::System::PowerState>
{
static constexpr auto & value{ L"Windows.System.PowerState" };
};
template <> struct name<Windows::System::ProcessorArchitecture>
{
static constexpr auto & value{ L"Windows.System.ProcessorArchitecture" };
};
template <> struct name<Windows::System::RemoteLaunchUriStatus>
{
static constexpr auto & value{ L"Windows.System.RemoteLaunchUriStatus" };
};
template <> struct name<Windows::System::ShutdownKind>
{
static constexpr auto & value{ L"Windows.System.ShutdownKind" };
};
template <> struct name<Windows::System::UserAuthenticationStatus>
{
static constexpr auto & value{ L"Windows.System.UserAuthenticationStatus" };
};
template <> struct name<Windows::System::UserPictureSize>
{
static constexpr auto & value{ L"Windows.System.UserPictureSize" };
};
template <> struct name<Windows::System::UserType>
{
static constexpr auto & value{ L"Windows.System.UserType" };
};
template <> struct name<Windows::System::UserWatcherStatus>
{
static constexpr auto & value{ L"Windows.System.UserWatcherStatus" };
};
template <> struct name<Windows::System::UserWatcherUpdateKind>
{
static constexpr auto & value{ L"Windows.System.UserWatcherUpdateKind" };
};
template <> struct name<Windows::System::VirtualKey>
{
static constexpr auto & value{ L"Windows.System.VirtualKey" };
};
template <> struct name<Windows::System::VirtualKeyModifiers>
{
static constexpr auto & value{ L"Windows.System.VirtualKeyModifiers" };
};
template <> struct name<Windows::System::DispatcherQueueHandler>
{
static constexpr auto & value{ L"Windows.System.DispatcherQueueHandler" };
};
template <> struct guid_storage<Windows::System::IAppActivationResult>
{
static constexpr guid value{ 0x6B528900,0xF46E,0x4EB0,{ 0xAA,0x6C,0x38,0xAF,0x55,0x7C,0xF9,0xED } };
};
template <> struct guid_storage<Windows::System::IAppDiagnosticInfo>
{
static constexpr guid value{ 0xE348A69A,0x8889,0x4CA3,{ 0xBE,0x07,0xD5,0xFF,0xFF,0x5F,0x08,0x04 } };
};
template <> struct guid_storage<Windows::System::IAppDiagnosticInfo2>
{
static constexpr guid value{ 0xDF46FBD7,0x191A,0x446C,{ 0x94,0x73,0x8F,0xBC,0x23,0x74,0xA3,0x54 } };
};
template <> struct guid_storage<Windows::System::IAppDiagnosticInfo3>
{
static constexpr guid value{ 0xC895C63D,0xDD61,0x4C65,{ 0xBA,0xBD,0x81,0xA1,0x0B,0x4F,0x98,0x15 } };
};
template <> struct guid_storage<Windows::System::IAppDiagnosticInfoStatics>
{
static constexpr guid value{ 0xCE6925BF,0x10CA,0x40C8,{ 0xA9,0xCA,0xC5,0xC9,0x65,0x01,0x86,0x6E } };
};
template <> struct guid_storage<Windows::System::IAppDiagnosticInfoStatics2>
{
static constexpr guid value{ 0x05B24B86,0x1000,0x4C90,{ 0xBB,0x9F,0x72,0x35,0x07,0x1C,0x50,0xFE } };
};
template <> struct guid_storage<Windows::System::IAppDiagnosticInfoWatcher>
{
static constexpr guid value{ 0x75575070,0x01D3,0x489A,{ 0x93,0x25,0x52,0xF9,0xCC,0x6E,0xDE,0x0A } };
};
template <> struct guid_storage<Windows::System::IAppDiagnosticInfoWatcherEventArgs>
{
static constexpr guid value{ 0x7017C716,0xE1DA,0x4C65,{ 0x99,0xDF,0x04,0x6D,0xFF,0x5B,0xE7,0x1A } };
};
template <> struct guid_storage<Windows::System::IAppExecutionStateChangeResult>
{
static constexpr guid value{ 0x6F039BF0,0xF91B,0x4DF8,{ 0xAE,0x77,0x30,0x33,0xCC,0xB6,0x91,0x14 } };
};
template <> struct guid_storage<Windows::System::IAppMemoryReport>
{
static constexpr guid value{ 0x6D65339B,0x4D6F,0x45BC,{ 0x9C,0x5E,0xE4,0x9B,0x3F,0xF2,0x75,0x8D } };
};
template <> struct guid_storage<Windows::System::IAppMemoryReport2>
{
static constexpr guid value{ 0x5F7F3738,0x51B7,0x42DC,{ 0xB7,0xED,0x79,0xBA,0x46,0xD2,0x88,0x57 } };
};
template <> struct guid_storage<Windows::System::IAppMemoryUsageLimitChangingEventArgs>
{
static constexpr guid value{ 0x79F86664,0xFECA,0x4DA5,{ 0x9E,0x40,0x2B,0xC6,0x3E,0xFD,0xC9,0x79 } };
};
template <> struct guid_storage<Windows::System::IAppResourceGroupBackgroundTaskReport>
{
static constexpr guid value{ 0x2566E74E,0xB05D,0x40C2,{ 0x9D,0xC1,0x1A,0x4F,0x03,0x9E,0xA1,0x20 } };
};
template <> struct guid_storage<Windows::System::IAppResourceGroupInfo>
{
static constexpr guid value{ 0xB913F77A,0xE807,0x49F4,{ 0x84,0x5E,0x7B,0x8B,0xDC,0xFE,0x8E,0xE7 } };
};
template <> struct guid_storage<Windows::System::IAppResourceGroupInfo2>
{
static constexpr guid value{ 0xEE9B236D,0xD305,0x4D6B,{ 0x92,0xF7,0x6A,0xFD,0xAD,0x72,0xDE,0xDC } };
};
template <> struct guid_storage<Windows::System::IAppResourceGroupInfoWatcher>
{
static constexpr guid value{ 0xD9B0A0FD,0x6E5A,0x4C72,{ 0x8B,0x17,0x09,0xFE,0xC4,0xA2,0x12,0xBD } };
};
template <> struct guid_storage<Windows::System::IAppResourceGroupInfoWatcherEventArgs>
{
static constexpr guid value{ 0x7A787637,0x6302,0x4D2F,{ 0xBF,0x89,0x1C,0x12,0xD0,0xB2,0xA6,0xB9 } };
};
template <> struct guid_storage<Windows::System::IAppResourceGroupInfoWatcherExecutionStateChangedEventArgs>
{
static constexpr guid value{ 0x1BDBEDD7,0xFEE6,0x4FD4,{ 0x98,0xDD,0xE9,0x2A,0x2C,0xC2,0x99,0xF3 } };
};
template <> struct guid_storage<Windows::System::IAppResourceGroupMemoryReport>
{
static constexpr guid value{ 0x2C8C06B1,0x7DB1,0x4C51,{ 0xA2,0x25,0x7F,0xAE,0x2D,0x49,0xE4,0x31 } };
};
template <> struct guid_storage<Windows::System::IAppResourceGroupStateReport>
{
static constexpr guid value{ 0x52849F18,0x2F70,0x4236,{ 0xAB,0x40,0xD0,0x4D,0xB0,0xC7,0xB9,0x31 } };
};
template <> struct guid_storage<Windows::System::IAppUriHandlerHost>
{
static constexpr guid value{ 0x5D50CAC5,0x92D2,0x5409,{ 0xB5,0x6F,0x7F,0x73,0xE1,0x0E,0xA4,0xC3 } };
};
template <> struct guid_storage<Windows::System::IAppUriHandlerHostFactory>
{
static constexpr guid value{ 0x257C3C96,0xCE04,0x5F98,{ 0x96,0xBB,0x3E,0xBD,0x3E,0x92,0x75,0xBB } };
};
template <> struct guid_storage<Windows::System::IAppUriHandlerRegistration>
{
static constexpr guid value{ 0x6F73AEB1,0x4569,0x5C3F,{ 0x9B,0xA0,0x99,0x12,0x3E,0xEA,0x32,0xC3 } };
};
template <> struct guid_storage<Windows::System::IAppUriHandlerRegistrationManager>
{
static constexpr guid value{ 0xE62C9A52,0xAC94,0x5750,{ 0xAC,0x1B,0x6C,0xFB,0x6F,0x25,0x02,0x63 } };
};
template <> struct guid_storage<Windows::System::IAppUriHandlerRegistrationManagerStatics>
{
static constexpr guid value{ 0xD5CEDD9F,0x5729,0x5B76,{ 0xA1,0xD4,0x02,0x85,0xF2,0x95,0xC1,0x24 } };
};
template <> struct guid_storage<Windows::System::IDateTimeSettingsStatics>
{
static constexpr guid value{ 0x5D2150D1,0x47EE,0x48AB,{ 0xA5,0x2B,0x9F,0x19,0x54,0x27,0x8D,0x82 } };
};
template <> struct guid_storage<Windows::System::IDispatcherQueue>
{
static constexpr guid value{ 0x603E88E4,0xA338,0x4FFE,{ 0xA4,0x57,0xA5,0xCF,0xB9,0xCE,0xB8,0x99 } };
};
template <> struct guid_storage<Windows::System::IDispatcherQueue2>
{
static constexpr guid value{ 0xC822C647,0x30EF,0x506E,{ 0xBD,0x1E,0xA6,0x47,0xAE,0x66,0x75,0xFF } };
};
template <> struct guid_storage<Windows::System::IDispatcherQueueController>
{
static constexpr guid value{ 0x22F34E66,0x50DB,0x4E36,{ 0xA9,0x8D,0x61,0xC0,0x1B,0x38,0x4D,0x20 } };
};
template <> struct guid_storage<Windows::System::IDispatcherQueueControllerStatics>
{
static constexpr guid value{ 0x0A6C98E0,0x5198,0x49A2,{ 0xA3,0x13,0x3F,0x70,0xD1,0xF1,0x3C,0x27 } };
};
template <> struct guid_storage<Windows::System::IDispatcherQueueShutdownStartingEventArgs>
{
static constexpr guid value{ 0xC4724C4C,0xFF97,0x40C0,{ 0xA2,0x26,0xCC,0x0A,0xAA,0x54,0x5E,0x89 } };
};
template <> struct guid_storage<Windows::System::IDispatcherQueueStatics>
{
static constexpr guid value{ 0xA96D83D7,0x9371,0x4517,{ 0x92,0x45,0xD0,0x82,0x4A,0xC1,0x2C,0x74 } };
};
template <> struct guid_storage<Windows::System::IDispatcherQueueTimer>
{
static constexpr guid value{ 0x5FEABB1D,0xA31C,0x4727,{ 0xB1,0xAC,0x37,0x45,0x46,0x49,0xD5,0x6A } };
};
template <> struct guid_storage<Windows::System::IFolderLauncherOptions>
{
static constexpr guid value{ 0xBB91C27D,0x6B87,0x432A,{ 0xBD,0x04,0x77,0x6C,0x6F,0x5F,0xB2,0xAB } };
};
template <> struct guid_storage<Windows::System::IKnownUserPropertiesStatics>
{
static constexpr guid value{ 0x7755911A,0x70C5,0x48E5,{ 0xB6,0x37,0x5B,0xA3,0x44,0x1E,0x4E,0xE4 } };
};
template <> struct guid_storage<Windows::System::ILaunchUriResult>
{
static constexpr guid value{ 0xEC27A8DF,0xF6D5,0x45CA,{ 0x91,0x3A,0x70,0xA4,0x0C,0x5C,0x82,0x21 } };
};
template <> struct guid_storage<Windows::System::ILauncherOptions>
{
static constexpr guid value{ 0xBAFA21D8,0xB071,0x4CD8,{ 0x85,0x3E,0x34,0x12,0x03,0xE5,0x57,0xD3 } };
};
template <> struct guid_storage<Windows::System::ILauncherOptions2>
{
static constexpr guid value{ 0x3BA08EB4,0x6E40,0x4DCE,{ 0xA1,0xA3,0x2F,0x53,0x95,0x0A,0xFB,0x49 } };
};
template <> struct guid_storage<Windows::System::ILauncherOptions3>
{
static constexpr guid value{ 0xF0770655,0x4B63,0x4E3A,{ 0x91,0x07,0x4E,0x68,0x78,0x41,0x92,0x3A } };
};
template <> struct guid_storage<Windows::System::ILauncherOptions4>
{
static constexpr guid value{ 0xEF6FD10E,0xE6FB,0x4814,{ 0xA4,0x4E,0x57,0xE8,0xB9,0xD9,0xA0,0x1B } };
};
template <> struct guid_storage<Windows::System::ILauncherStatics>
{
static constexpr guid value{ 0x277151C3,0x9E3E,0x42F6,{ 0x91,0xA4,0x5D,0xFD,0xEB,0x23,0x24,0x51 } };
};
template <> struct guid_storage<Windows::System::ILauncherStatics2>
{
static constexpr guid value{ 0x59BA2FBB,0x24CB,0x4C02,{ 0xA4,0xC4,0x82,0x94,0x56,0x9D,0x54,0xF1 } };
};
template <> struct guid_storage<Windows::System::ILauncherStatics3>
{
static constexpr guid value{ 0x234261A8,0x9DB3,0x4683,{ 0xAA,0x42,0xDC,0x6F,0x51,0xD3,0x38,0x47 } };
};
template <> struct guid_storage<Windows::System::ILauncherStatics4>
{
static constexpr guid value{ 0xB9EC819F,0xB5A5,0x41C6,{ 0xB3,0xB3,0xDD,0x1B,0x31,0x78,0xBC,0xF2 } };
};
template <> struct guid_storage<Windows::System::ILauncherStatics5>
{
static constexpr guid value{ 0x5B24EF84,0xD895,0x5FEA,{ 0x91,0x53,0x1A,0xC4,0x9A,0xED,0x9B,0xA9 } };
};
template <> struct guid_storage<Windows::System::ILauncherUIOptions>
{
static constexpr guid value{ 0x1B25DA6E,0x8AA6,0x41E9,{ 0x82,0x51,0x41,0x65,0xF5,0x98,0x5F,0x49 } };
};
template <> struct guid_storage<Windows::System::ILauncherViewOptions>
{
static constexpr guid value{ 0x8A9B29F1,0x7CA7,0x49DE,{ 0x9B,0xD3,0x3C,0x5B,0x71,0x84,0xF6,0x16 } };
};
template <> struct guid_storage<Windows::System::IMemoryManagerStatics>
{
static constexpr guid value{ 0x5C6C279C,0xD7CA,0x4779,{ 0x91,0x88,0x40,0x57,0x21,0x9C,0xE6,0x4C } };
};
template <> struct guid_storage<Windows::System::IMemoryManagerStatics2>
{
static constexpr guid value{ 0x6EEE351F,0x6D62,0x423F,{ 0x94,0x79,0xB0,0x1F,0x9C,0x9F,0x76,0x69 } };
};
template <> struct guid_storage<Windows::System::IMemoryManagerStatics3>
{
static constexpr guid value{ 0x149B59CE,0x92AD,0x4E35,{ 0x89,0xEB,0x50,0xDF,0xB4,0xC0,0xD9,0x1C } };
};
template <> struct guid_storage<Windows::System::IMemoryManagerStatics4>
{
static constexpr guid value{ 0xC5A94828,0xE84E,0x4886,{ 0x8A,0x0D,0x44,0xB3,0x19,0x0E,0x3B,0x72 } };
};
template <> struct guid_storage<Windows::System::IProcessLauncherOptions>
{
static constexpr guid value{ 0x3080B9CF,0xF444,0x4A83,{ 0xBE,0xAF,0xA5,0x49,0xA0,0xF3,0x22,0x9C } };
};
template <> struct guid_storage<Windows::System::IProcessLauncherResult>
{
static constexpr guid value{ 0x544C8934,0x86D8,0x4991,{ 0x8E,0x75,0xEC,0xE8,0xA4,0x3B,0x6B,0x6D } };
};
template <> struct guid_storage<Windows::System::IProcessLauncherStatics>
{
static constexpr guid value{ 0x33AB66E7,0x2D0E,0x448B,{ 0xA6,0xA0,0xC1,0x3C,0x38,0x36,0xD0,0x9C } };
};
template <> struct guid_storage<Windows::System::IProcessMemoryReport>
{
static constexpr guid value{ 0x087305A8,0x9B70,0x4782,{ 0x87,0x41,0x3A,0x98,0x2B,0x6C,0xE5,0xE4 } };
};
template <> struct guid_storage<Windows::System::IProtocolForResultsOperation>
{
static constexpr guid value{ 0xD581293A,0x6DE9,0x4D28,{ 0x93,0x78,0xF8,0x67,0x82,0xE1,0x82,0xBB } };
};
template <> struct guid_storage<Windows::System::IRemoteLauncherOptions>
{
static constexpr guid value{ 0x9E3A2788,0x2891,0x4CDF,{ 0xA2,0xD6,0x9D,0xFF,0x7D,0x02,0xE6,0x93 } };
};
template <> struct guid_storage<Windows::System::IRemoteLauncherStatics>
{
static constexpr guid value{ 0xD7DB7A93,0xA30C,0x48B7,{ 0x9F,0x21,0x05,0x10,0x26,0xA4,0xE5,0x17 } };
};
template <> struct guid_storage<Windows::System::IShutdownManagerStatics>
{
static constexpr guid value{ 0x72E247ED,0xDD5B,0x4D6C,{ 0xB1,0xD0,0xC5,0x7A,0x7B,0xBB,0x5F,0x94 } };
};
template <> struct guid_storage<Windows::System::IShutdownManagerStatics2>
{
static constexpr guid value{ 0x0F69A02F,0x9C34,0x43C7,{ 0xA8,0xC3,0x70,0xB3,0x0A,0x7F,0x75,0x04 } };
};
template <> struct guid_storage<Windows::System::ITimeZoneSettingsStatics>
{
static constexpr guid value{ 0x9B3B2BEA,0xA101,0x41AE,{ 0x9F,0xBD,0x02,0x87,0x28,0xBA,0xB7,0x3D } };
};
template <> struct guid_storage<Windows::System::ITimeZoneSettingsStatics2>
{
static constexpr guid value{ 0x555C0DB8,0x39A8,0x49FA,{ 0xB4,0xF6,0xA2,0xC7,0xFC,0x28,0x42,0xEC } };
};
template <> struct guid_storage<Windows::System::IUser>
{
static constexpr guid value{ 0xDF9A26C6,0xE746,0x4BCD,{ 0xB5,0xD4,0x12,0x01,0x03,0xC4,0x20,0x9B } };
};
template <> struct guid_storage<Windows::System::IUserAuthenticationStatusChangeDeferral>
{
static constexpr guid value{ 0x88B59568,0xBB30,0x42FB,{ 0xA2,0x70,0xE9,0x90,0x2E,0x40,0xEF,0xA7 } };
};
template <> struct guid_storage<Windows::System::IUserAuthenticationStatusChangingEventArgs>
{
static constexpr guid value{ 0x8C030F28,0xA711,0x4C1E,{ 0xAB,0x48,0x04,0x17,0x9C,0x15,0x93,0x8F } };
};
template <> struct guid_storage<Windows::System::IUserChangedEventArgs>
{
static constexpr guid value{ 0x086459DC,0x18C6,0x48DB,{ 0xBC,0x99,0x72,0x4F,0xB9,0x20,0x3C,0xCC } };
};
template <> struct guid_storage<Windows::System::IUserChangedEventArgs2>
{
static constexpr guid value{ 0x6B2CCB44,0x6F01,0x560C,{ 0x97,0xAD,0xFC,0x7F,0x32,0xEC,0x58,0x1F } };
};
template <> struct guid_storage<Windows::System::IUserDeviceAssociationChangedEventArgs>
{
static constexpr guid value{ 0xBD1F6F6C,0xBB5D,0x4D7B,{ 0xA5,0xF0,0xC8,0xCD,0x11,0xA3,0x8D,0x42 } };
};
template <> struct guid_storage<Windows::System::IUserDeviceAssociationStatics>
{
static constexpr guid value{ 0x7E491E14,0xF85A,0x4C07,{ 0x8D,0xA9,0x7F,0xE3,0xD0,0x54,0x23,0x43 } };
};
template <> struct guid_storage<Windows::System::IUserPicker>
{
static constexpr guid value{ 0x7D548008,0xF1E3,0x4A6C,{ 0x8D,0xDC,0xA9,0xBB,0x0F,0x48,0x8A,0xED } };
};
template <> struct guid_storage<Windows::System::IUserPickerStatics>
{
static constexpr guid value{ 0xDE3290DC,0x7E73,0x4DF6,{ 0xA1,0xAE,0x4D,0x7E,0xCA,0x82,0xB4,0x0D } };
};
template <> struct guid_storage<Windows::System::IUserStatics>
{
static constexpr guid value{ 0x155EB23B,0x242A,0x45E0,{ 0xA2,0xE9,0x31,0x71,0xFC,0x6A,0x7F,0xDD } };
};
template <> struct guid_storage<Windows::System::IUserWatcher>
{
static constexpr guid value{ 0x155EB23B,0x242A,0x45E0,{ 0xA2,0xE9,0x31,0x71,0xFC,0x6A,0x7F,0xBB } };
};
template <> struct guid_storage<Windows::System::DispatcherQueueHandler>
{
static constexpr guid value{ 0xDFA2DC9C,0x1A2D,0x4917,{ 0x98,0xF2,0x93,0x9A,0xF1,0xD6,0xE0,0xC8 } };
};
template <> struct default_interface<Windows::System::AppActivationResult>
{
using type = Windows::System::IAppActivationResult;
};
template <> struct default_interface<Windows::System::AppDiagnosticInfo>
{
using type = Windows::System::IAppDiagnosticInfo;
};
template <> struct default_interface<Windows::System::AppDiagnosticInfoWatcher>
{
using type = Windows::System::IAppDiagnosticInfoWatcher;
};
template <> struct default_interface<Windows::System::AppDiagnosticInfoWatcherEventArgs>
{
using type = Windows::System::IAppDiagnosticInfoWatcherEventArgs;
};
template <> struct default_interface<Windows::System::AppExecutionStateChangeResult>
{
using type = Windows::System::IAppExecutionStateChangeResult;
};
template <> struct default_interface<Windows::System::AppMemoryReport>
{
using type = Windows::System::IAppMemoryReport;
};
template <> struct default_interface<Windows::System::AppMemoryUsageLimitChangingEventArgs>
{
using type = Windows::System::IAppMemoryUsageLimitChangingEventArgs;
};
template <> struct default_interface<Windows::System::AppResourceGroupBackgroundTaskReport>
{
using type = Windows::System::IAppResourceGroupBackgroundTaskReport;
};
template <> struct default_interface<Windows::System::AppResourceGroupInfo>
{
using type = Windows::System::IAppResourceGroupInfo;
};
template <> struct default_interface<Windows::System::AppResourceGroupInfoWatcher>
{
using type = Windows::System::IAppResourceGroupInfoWatcher;
};
template <> struct default_interface<Windows::System::AppResourceGroupInfoWatcherEventArgs>
{
using type = Windows::System::IAppResourceGroupInfoWatcherEventArgs;
};
template <> struct default_interface<Windows::System::AppResourceGroupInfoWatcherExecutionStateChangedEventArgs>
{
using type = Windows::System::IAppResourceGroupInfoWatcherExecutionStateChangedEventArgs;
};
template <> struct default_interface<Windows::System::AppResourceGroupMemoryReport>
{
using type = Windows::System::IAppResourceGroupMemoryReport;
};
template <> struct default_interface<Windows::System::AppResourceGroupStateReport>
{
using type = Windows::System::IAppResourceGroupStateReport;
};
template <> struct default_interface<Windows::System::AppUriHandlerHost>
{
using type = Windows::System::IAppUriHandlerHost;
};
template <> struct default_interface<Windows::System::AppUriHandlerRegistration>
{
using type = Windows::System::IAppUriHandlerRegistration;
};
template <> struct default_interface<Windows::System::AppUriHandlerRegistrationManager>
{
using type = Windows::System::IAppUriHandlerRegistrationManager;
};
template <> struct default_interface<Windows::System::DispatcherQueue>
{
using type = Windows::System::IDispatcherQueue;
};
template <> struct default_interface<Windows::System::DispatcherQueueController>
{
using type = Windows::System::IDispatcherQueueController;
};
template <> struct default_interface<Windows::System::DispatcherQueueShutdownStartingEventArgs>
{
using type = Windows::System::IDispatcherQueueShutdownStartingEventArgs;
};
template <> struct default_interface<Windows::System::DispatcherQueueTimer>
{
using type = Windows::System::IDispatcherQueueTimer;
};
template <> struct default_interface<Windows::System::FolderLauncherOptions>
{
using type = Windows::System::IFolderLauncherOptions;
};
template <> struct default_interface<Windows::System::LaunchUriResult>
{
using type = Windows::System::ILaunchUriResult;
};
template <> struct default_interface<Windows::System::LauncherOptions>
{
using type = Windows::System::ILauncherOptions;
};
template <> struct default_interface<Windows::System::LauncherUIOptions>
{
using type = Windows::System::ILauncherUIOptions;
};
template <> struct default_interface<Windows::System::ProcessLauncherOptions>
{
using type = Windows::System::IProcessLauncherOptions;
};
template <> struct default_interface<Windows::System::ProcessLauncherResult>
{
using type = Windows::System::IProcessLauncherResult;
};
template <> struct default_interface<Windows::System::ProcessMemoryReport>
{
using type = Windows::System::IProcessMemoryReport;
};
template <> struct default_interface<Windows::System::ProtocolForResultsOperation>
{
using type = Windows::System::IProtocolForResultsOperation;
};
template <> struct default_interface<Windows::System::RemoteLauncherOptions>
{
using type = Windows::System::IRemoteLauncherOptions;
};
template <> struct default_interface<Windows::System::User>
{
using type = Windows::System::IUser;
};
template <> struct default_interface<Windows::System::UserAuthenticationStatusChangeDeferral>
{
using type = Windows::System::IUserAuthenticationStatusChangeDeferral;
};
template <> struct default_interface<Windows::System::UserAuthenticationStatusChangingEventArgs>
{
using type = Windows::System::IUserAuthenticationStatusChangingEventArgs;
};
template <> struct default_interface<Windows::System::UserChangedEventArgs>
{
using type = Windows::System::IUserChangedEventArgs;
};
template <> struct default_interface<Windows::System::UserDeviceAssociationChangedEventArgs>
{
using type = Windows::System::IUserDeviceAssociationChangedEventArgs;
};
template <> struct default_interface<Windows::System::UserPicker>
{
using type = Windows::System::IUserPicker;
};
template <> struct default_interface<Windows::System::UserWatcher>
{
using type = Windows::System::IUserWatcher;
};
template <> struct abi<Windows::System::IAppActivationResult>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall get_ExtendedError(winrt::hresult*) noexcept = 0;
virtual int32_t __stdcall get_AppResourceGroupInfo(void**) noexcept = 0;
};
};
template <> struct abi<Windows::System::IAppDiagnosticInfo>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall get_AppInfo(void**) noexcept = 0;
};
};
template <> struct abi<Windows::System::IAppDiagnosticInfo2>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall GetResourceGroups(void**) noexcept = 0;
virtual int32_t __stdcall CreateResourceGroupWatcher(void**) noexcept = 0;
};
};
template <> struct abi<Windows::System::IAppDiagnosticInfo3>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall LaunchAsync(void**) noexcept = 0;
};
};
template <> struct abi<Windows::System::IAppDiagnosticInfoStatics>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall RequestInfoAsync(void**) noexcept = 0;
};
};
template <> struct abi<Windows::System::IAppDiagnosticInfoStatics2>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall CreateWatcher(void**) noexcept = 0;
virtual int32_t __stdcall RequestAccessAsync(void**) noexcept = 0;
virtual int32_t __stdcall RequestInfoForPackageAsync(void*, void**) noexcept = 0;
virtual int32_t __stdcall RequestInfoForAppAsync(void**) noexcept = 0;
virtual int32_t __stdcall RequestInfoForAppUserModelId(void*, void**) noexcept = 0;
};
};
template <> struct abi<Windows::System::IAppDiagnosticInfoWatcher>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall add_Added(void*, winrt::event_token*) noexcept = 0;
virtual int32_t __stdcall remove_Added(winrt::event_token) noexcept = 0;
virtual int32_t __stdcall add_Removed(void*, winrt::event_token*) noexcept = 0;
virtual int32_t __stdcall remove_Removed(winrt::event_token) noexcept = 0;
virtual int32_t __stdcall add_EnumerationCompleted(void*, winrt::event_token*) noexcept = 0;
virtual int32_t __stdcall remove_EnumerationCompleted(winrt::event_token) noexcept = 0;
virtual int32_t __stdcall add_Stopped(void*, winrt::event_token*) noexcept = 0;
virtual int32_t __stdcall remove_Stopped(winrt::event_token) noexcept = 0;
virtual int32_t __stdcall get_Status(int32_t*) noexcept = 0;
virtual int32_t __stdcall Start() noexcept = 0;
virtual int32_t __stdcall Stop() noexcept = 0;
};
};
template <> struct abi<Windows::System::IAppDiagnosticInfoWatcherEventArgs>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall get_AppDiagnosticInfo(void**) noexcept = 0;
};
};
template <> struct abi<Windows::System::IAppExecutionStateChangeResult>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall get_ExtendedError(winrt::hresult*) noexcept = 0;
};
};
template <> struct abi<Windows::System::IAppMemoryReport>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall get_PrivateCommitUsage(uint64_t*) noexcept = 0;
virtual int32_t __stdcall get_PeakPrivateCommitUsage(uint64_t*) noexcept = 0;
virtual int32_t __stdcall get_TotalCommitUsage(uint64_t*) noexcept = 0;
virtual int32_t __stdcall get_TotalCommitLimit(uint64_t*) noexcept = 0;
};
};
template <> struct abi<Windows::System::IAppMemoryReport2>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall get_ExpectedTotalCommitLimit(uint64_t*) noexcept = 0;
};
};
template <> struct abi<Windows::System::IAppMemoryUsageLimitChangingEventArgs>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall get_OldLimit(uint64_t*) noexcept = 0;
virtual int32_t __stdcall get_NewLimit(uint64_t*) noexcept = 0;
};
};
template <> struct abi<Windows::System::IAppResourceGroupBackgroundTaskReport>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall get_TaskId(winrt::guid*) noexcept = 0;
virtual int32_t __stdcall get_Name(void**) noexcept = 0;
virtual int32_t __stdcall get_Trigger(void**) noexcept = 0;
virtual int32_t __stdcall get_EntryPoint(void**) noexcept = 0;
};
};
template <> struct abi<Windows::System::IAppResourceGroupInfo>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall get_InstanceId(winrt::guid*) noexcept = 0;
virtual int32_t __stdcall get_IsShared(bool*) noexcept = 0;
virtual int32_t __stdcall GetBackgroundTaskReports(void**) noexcept = 0;
virtual int32_t __stdcall GetMemoryReport(void**) noexcept = 0;
virtual int32_t __stdcall GetProcessDiagnosticInfos(void**) noexcept = 0;
virtual int32_t __stdcall GetStateReport(void**) noexcept = 0;
};
};
template <> struct abi<Windows::System::IAppResourceGroupInfo2>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall StartSuspendAsync(void**) noexcept = 0;
virtual int32_t __stdcall StartResumeAsync(void**) noexcept = 0;
virtual int32_t __stdcall StartTerminateAsync(void**) noexcept = 0;
};
};
template <> struct abi<Windows::System::IAppResourceGroupInfoWatcher>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall add_Added(void*, winrt::event_token*) noexcept = 0;
virtual int32_t __stdcall remove_Added(winrt::event_token) noexcept = 0;
virtual int32_t __stdcall add_Removed(void*, winrt::event_token*) noexcept = 0;
virtual int32_t __stdcall remove_Removed(winrt::event_token) noexcept = 0;
virtual int32_t __stdcall add_EnumerationCompleted(void*, winrt::event_token*) noexcept = 0;
virtual int32_t __stdcall remove_EnumerationCompleted(winrt::event_token) noexcept = 0;
virtual int32_t __stdcall add_Stopped(void*, winrt::event_token*) noexcept = 0;
virtual int32_t __stdcall remove_Stopped(winrt::event_token) noexcept = 0;
virtual int32_t __stdcall add_ExecutionStateChanged(void*, winrt::event_token*) noexcept = 0;
virtual int32_t __stdcall remove_ExecutionStateChanged(winrt::event_token) noexcept = 0;
virtual int32_t __stdcall get_Status(int32_t*) noexcept = 0;
virtual int32_t __stdcall Start() noexcept = 0;
virtual int32_t __stdcall Stop() noexcept = 0;
};
};
template <> struct abi<Windows::System::IAppResourceGroupInfoWatcherEventArgs>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall get_AppDiagnosticInfos(void**) noexcept = 0;
virtual int32_t __stdcall get_AppResourceGroupInfo(void**) noexcept = 0;
};
};
template <> struct abi<Windows::System::IAppResourceGroupInfoWatcherExecutionStateChangedEventArgs>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall get_AppDiagnosticInfos(void**) noexcept = 0;
virtual int32_t __stdcall get_AppResourceGroupInfo(void**) noexcept = 0;
};
};
template <> struct abi<Windows::System::IAppResourceGroupMemoryReport>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall get_CommitUsageLimit(uint64_t*) noexcept = 0;
virtual int32_t __stdcall get_CommitUsageLevel(int32_t*) noexcept = 0;
virtual int32_t __stdcall get_PrivateCommitUsage(uint64_t*) noexcept = 0;
virtual int32_t __stdcall get_TotalCommitUsage(uint64_t*) noexcept = 0;
};
};
template <> struct abi<Windows::System::IAppResourceGroupStateReport>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall get_ExecutionState(int32_t*) noexcept = 0;
virtual int32_t __stdcall get_EnergyQuotaState(int32_t*) noexcept = 0;
};
};
template <> struct abi<Windows::System::IAppUriHandlerHost>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall get_Name(void**) noexcept = 0;
virtual int32_t __stdcall put_Name(void*) noexcept = 0;
};
};
template <> struct abi<Windows::System::IAppUriHandlerHostFactory>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall CreateInstance(void*, void**) noexcept = 0;
};
};
template <> struct abi<Windows::System::IAppUriHandlerRegistration>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall get_Name(void**) noexcept = 0;
virtual int32_t __stdcall get_User(void**) noexcept = 0;
virtual int32_t __stdcall GetAppAddedHostsAsync(void**) noexcept = 0;
virtual int32_t __stdcall SetAppAddedHostsAsync(void*, void**) noexcept = 0;
};
};
template <> struct abi<Windows::System::IAppUriHandlerRegistrationManager>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall get_User(void**) noexcept = 0;
virtual int32_t __stdcall TryGetRegistration(void*, void**) noexcept = 0;
};
};
template <> struct abi<Windows::System::IAppUriHandlerRegistrationManagerStatics>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall GetDefault(void**) noexcept = 0;
virtual int32_t __stdcall GetForUser(void*, void**) noexcept = 0;
};
};
template <> struct abi<Windows::System::IDateTimeSettingsStatics>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall SetSystemDateTime(int64_t) noexcept = 0;
};
};
template <> struct abi<Windows::System::IDispatcherQueue>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall CreateTimer(void**) noexcept = 0;
virtual int32_t __stdcall TryEnqueue(void*, bool*) noexcept = 0;
virtual int32_t __stdcall TryEnqueueWithPriority(int32_t, void*, bool*) noexcept = 0;
virtual int32_t __stdcall add_ShutdownStarting(void*, winrt::event_token*) noexcept = 0;
virtual int32_t __stdcall remove_ShutdownStarting(winrt::event_token) noexcept = 0;
virtual int32_t __stdcall add_ShutdownCompleted(void*, winrt::event_token*) noexcept = 0;
virtual int32_t __stdcall remove_ShutdownCompleted(winrt::event_token) noexcept = 0;
};
};
template <> struct abi<Windows::System::IDispatcherQueue2>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall get_HasThreadAccess(bool*) noexcept = 0;
};
};
template <> struct abi<Windows::System::IDispatcherQueueController>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall get_DispatcherQueue(void**) noexcept = 0;
virtual int32_t __stdcall ShutdownQueueAsync(void**) noexcept = 0;
};
};
template <> struct abi<Windows::System::IDispatcherQueueControllerStatics>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall CreateOnDedicatedThread(void**) noexcept = 0;
};
};
template <> struct abi<Windows::System::IDispatcherQueueShutdownStartingEventArgs>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall GetDeferral(void**) noexcept = 0;
};
};
template <> struct abi<Windows::System::IDispatcherQueueStatics>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall GetForCurrentThread(void**) noexcept = 0;
};
};
template <> struct abi<Windows::System::IDispatcherQueueTimer>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall get_Interval(int64_t*) noexcept = 0;
virtual int32_t __stdcall put_Interval(int64_t) noexcept = 0;
virtual int32_t __stdcall get_IsRunning(bool*) noexcept = 0;
virtual int32_t __stdcall get_IsRepeating(bool*) noexcept = 0;
virtual int32_t __stdcall put_IsRepeating(bool) noexcept = 0;
virtual int32_t __stdcall Start() noexcept = 0;
virtual int32_t __stdcall Stop() noexcept = 0;
virtual int32_t __stdcall add_Tick(void*, winrt::event_token*) noexcept = 0;
virtual int32_t __stdcall remove_Tick(winrt::event_token) noexcept = 0;
};
};
template <> struct abi<Windows::System::IFolderLauncherOptions>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall get_ItemsToSelect(void**) noexcept = 0;
};
};
template <> struct abi<Windows::System::IKnownUserPropertiesStatics>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall get_DisplayName(void**) noexcept = 0;
virtual int32_t __stdcall get_FirstName(void**) noexcept = 0;
virtual int32_t __stdcall get_LastName(void**) noexcept = 0;
virtual int32_t __stdcall get_ProviderName(void**) noexcept = 0;
virtual int32_t __stdcall get_AccountName(void**) noexcept = 0;
virtual int32_t __stdcall get_GuestHost(void**) noexcept = 0;
virtual int32_t __stdcall get_PrincipalName(void**) noexcept = 0;
virtual int32_t __stdcall get_DomainName(void**) noexcept = 0;
virtual int32_t __stdcall get_SessionInitiationProtocolUri(void**) noexcept = 0;
};
};
template <> struct abi<Windows::System::ILaunchUriResult>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall get_Status(int32_t*) noexcept = 0;
virtual int32_t __stdcall get_Result(void**) noexcept = 0;
};
};
template <> struct abi<Windows::System::ILauncherOptions>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall get_TreatAsUntrusted(bool*) noexcept = 0;
virtual int32_t __stdcall put_TreatAsUntrusted(bool) noexcept = 0;
virtual int32_t __stdcall get_DisplayApplicationPicker(bool*) noexcept = 0;
virtual int32_t __stdcall put_DisplayApplicationPicker(bool) noexcept = 0;
virtual int32_t __stdcall get_UI(void**) noexcept = 0;
virtual int32_t __stdcall get_PreferredApplicationPackageFamilyName(void**) noexcept = 0;
virtual int32_t __stdcall put_PreferredApplicationPackageFamilyName(void*) noexcept = 0;
virtual int32_t __stdcall get_PreferredApplicationDisplayName(void**) noexcept = 0;
virtual int32_t __stdcall put_PreferredApplicationDisplayName(void*) noexcept = 0;
virtual int32_t __stdcall get_FallbackUri(void**) noexcept = 0;
virtual int32_t __stdcall put_FallbackUri(void*) noexcept = 0;
virtual int32_t __stdcall get_ContentType(void**) noexcept = 0;
virtual int32_t __stdcall put_ContentType(void*) noexcept = 0;
};
};
template <> struct abi<Windows::System::ILauncherOptions2>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall get_TargetApplicationPackageFamilyName(void**) noexcept = 0;
virtual int32_t __stdcall put_TargetApplicationPackageFamilyName(void*) noexcept = 0;
virtual int32_t __stdcall get_NeighboringFilesQuery(void**) noexcept = 0;
virtual int32_t __stdcall put_NeighboringFilesQuery(void*) noexcept = 0;
};
};
template <> struct abi<Windows::System::ILauncherOptions3>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall get_IgnoreAppUriHandlers(bool*) noexcept = 0;
virtual int32_t __stdcall put_IgnoreAppUriHandlers(bool) noexcept = 0;
};
};
template <> struct abi<Windows::System::ILauncherOptions4>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall get_LimitPickerToCurrentAppAndAppUriHandlers(bool*) noexcept = 0;
virtual int32_t __stdcall put_LimitPickerToCurrentAppAndAppUriHandlers(bool) noexcept = 0;
};
};
template <> struct abi<Windows::System::ILauncherStatics>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall LaunchFileAsync(void*, void**) noexcept = 0;
virtual int32_t __stdcall LaunchFileWithOptionsAsync(void*, void*, void**) noexcept = 0;
virtual int32_t __stdcall LaunchUriAsync(void*, void**) noexcept = 0;
virtual int32_t __stdcall LaunchUriWithOptionsAsync(void*, void*, void**) noexcept = 0;
};
};
template <> struct abi<Windows::System::ILauncherStatics2>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall LaunchUriForResultsAsync(void*, void*, void**) noexcept = 0;
virtual int32_t __stdcall LaunchUriForResultsWithDataAsync(void*, void*, void*, void**) noexcept = 0;
virtual int32_t __stdcall LaunchUriWithDataAsync(void*, void*, void*, void**) noexcept = 0;
virtual int32_t __stdcall QueryUriSupportAsync(void*, int32_t, void**) noexcept = 0;
virtual int32_t __stdcall QueryUriSupportWithPackageFamilyNameAsync(void*, int32_t, void*, void**) noexcept = 0;
virtual int32_t __stdcall QueryFileSupportAsync(void*, void**) noexcept = 0;
virtual int32_t __stdcall QueryFileSupportWithPackageFamilyNameAsync(void*, void*, void**) noexcept = 0;
virtual int32_t __stdcall FindUriSchemeHandlersAsync(void*, void**) noexcept = 0;
virtual int32_t __stdcall FindUriSchemeHandlersWithLaunchUriTypeAsync(void*, int32_t, void**) noexcept = 0;
virtual int32_t __stdcall FindFileHandlersAsync(void*, void**) noexcept = 0;
};
};
template <> struct abi<Windows::System::ILauncherStatics3>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall LaunchFolderAsync(void*, void**) noexcept = 0;
virtual int32_t __stdcall LaunchFolderWithOptionsAsync(void*, void*, void**) noexcept = 0;
};
};
template <> struct abi<Windows::System::ILauncherStatics4>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall QueryAppUriSupportAsync(void*, void**) noexcept = 0;
virtual int32_t __stdcall QueryAppUriSupportWithPackageFamilyNameAsync(void*, void*, void**) noexcept = 0;
virtual int32_t __stdcall FindAppUriHandlersAsync(void*, void**) noexcept = 0;
virtual int32_t __stdcall LaunchUriForUserAsync(void*, void*, void**) noexcept = 0;
virtual int32_t __stdcall LaunchUriWithOptionsForUserAsync(void*, void*, void*, void**) noexcept = 0;
virtual int32_t __stdcall LaunchUriWithDataForUserAsync(void*, void*, void*, void*, void**) noexcept = 0;
virtual int32_t __stdcall LaunchUriForResultsForUserAsync(void*, void*, void*, void**) noexcept = 0;
virtual int32_t __stdcall LaunchUriForResultsWithDataForUserAsync(void*, void*, void*, void*, void**) noexcept = 0;
};
};
template <> struct abi<Windows::System::ILauncherStatics5>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall LaunchFolderPathAsync(void*, void**) noexcept = 0;
virtual int32_t __stdcall LaunchFolderPathWithOptionsAsync(void*, void*, void**) noexcept = 0;
virtual int32_t __stdcall LaunchFolderPathForUserAsync(void*, void*, void**) noexcept = 0;
virtual int32_t __stdcall LaunchFolderPathWithOptionsForUserAsync(void*, void*, void*, void**) noexcept = 0;
};
};
template <> struct abi<Windows::System::ILauncherUIOptions>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall get_InvocationPoint(void**) noexcept = 0;
virtual int32_t __stdcall put_InvocationPoint(void*) noexcept = 0;
virtual int32_t __stdcall get_SelectionRect(void**) noexcept = 0;
virtual int32_t __stdcall put_SelectionRect(void*) noexcept = 0;
virtual int32_t __stdcall get_PreferredPlacement(int32_t*) noexcept = 0;
virtual int32_t __stdcall put_PreferredPlacement(int32_t) noexcept = 0;
};
};
template <> struct abi<Windows::System::ILauncherViewOptions>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall get_DesiredRemainingView(int32_t*) noexcept = 0;
virtual int32_t __stdcall put_DesiredRemainingView(int32_t) noexcept = 0;
};
};
template <> struct abi<Windows::System::IMemoryManagerStatics>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall get_AppMemoryUsage(uint64_t*) noexcept = 0;
virtual int32_t __stdcall get_AppMemoryUsageLimit(uint64_t*) noexcept = 0;
virtual int32_t __stdcall get_AppMemoryUsageLevel(int32_t*) noexcept = 0;
virtual int32_t __stdcall add_AppMemoryUsageIncreased(void*, winrt::event_token*) noexcept = 0;
virtual int32_t __stdcall remove_AppMemoryUsageIncreased(winrt::event_token) noexcept = 0;
virtual int32_t __stdcall add_AppMemoryUsageDecreased(void*, winrt::event_token*) noexcept = 0;
virtual int32_t __stdcall remove_AppMemoryUsageDecreased(winrt::event_token) noexcept = 0;
virtual int32_t __stdcall add_AppMemoryUsageLimitChanging(void*, winrt::event_token*) noexcept = 0;
virtual int32_t __stdcall remove_AppMemoryUsageLimitChanging(winrt::event_token) noexcept = 0;
};
};
template <> struct abi<Windows::System::IMemoryManagerStatics2>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall GetAppMemoryReport(void**) noexcept = 0;
virtual int32_t __stdcall GetProcessMemoryReport(void**) noexcept = 0;
};
};
template <> struct abi<Windows::System::IMemoryManagerStatics3>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall TrySetAppMemoryUsageLimit(uint64_t, bool*) noexcept = 0;
};
};
template <> struct abi<Windows::System::IMemoryManagerStatics4>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall get_ExpectedAppMemoryUsageLimit(uint64_t*) noexcept = 0;
};
};
template <> struct abi<Windows::System::IProcessLauncherOptions>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall get_StandardInput(void**) noexcept = 0;
virtual int32_t __stdcall put_StandardInput(void*) noexcept = 0;
virtual int32_t __stdcall get_StandardOutput(void**) noexcept = 0;
virtual int32_t __stdcall put_StandardOutput(void*) noexcept = 0;
virtual int32_t __stdcall get_StandardError(void**) noexcept = 0;
virtual int32_t __stdcall put_StandardError(void*) noexcept = 0;
virtual int32_t __stdcall get_WorkingDirectory(void**) noexcept = 0;
virtual int32_t __stdcall put_WorkingDirectory(void*) noexcept = 0;
};
};
template <> struct abi<Windows::System::IProcessLauncherResult>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall get_ExitCode(uint32_t*) noexcept = 0;
};
};
template <> struct abi<Windows::System::IProcessLauncherStatics>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall RunToCompletionAsync(void*, void*, void**) noexcept = 0;
virtual int32_t __stdcall RunToCompletionAsyncWithOptions(void*, void*, void*, void**) noexcept = 0;
};
};
template <> struct abi<Windows::System::IProcessMemoryReport>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall get_PrivateWorkingSetUsage(uint64_t*) noexcept = 0;
virtual int32_t __stdcall get_TotalWorkingSetUsage(uint64_t*) noexcept = 0;
};
};
template <> struct abi<Windows::System::IProtocolForResultsOperation>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall ReportCompleted(void*) noexcept = 0;
};
};
template <> struct abi<Windows::System::IRemoteLauncherOptions>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall get_FallbackUri(void**) noexcept = 0;
virtual int32_t __stdcall put_FallbackUri(void*) noexcept = 0;
virtual int32_t __stdcall get_PreferredAppIds(void**) noexcept = 0;
};
};
template <> struct abi<Windows::System::IRemoteLauncherStatics>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall LaunchUriAsync(void*, void*, void**) noexcept = 0;
virtual int32_t __stdcall LaunchUriWithOptionsAsync(void*, void*, void*, void**) noexcept = 0;
virtual int32_t __stdcall LaunchUriWithDataAsync(void*, void*, void*, void*, void**) noexcept = 0;
};
};
template <> struct abi<Windows::System::IShutdownManagerStatics>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall BeginShutdown(int32_t, int64_t) noexcept = 0;
virtual int32_t __stdcall CancelShutdown() noexcept = 0;
};
};
template <> struct abi<Windows::System::IShutdownManagerStatics2>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall IsPowerStateSupported(int32_t, bool*) noexcept = 0;
virtual int32_t __stdcall EnterPowerState(int32_t) noexcept = 0;
virtual int32_t __stdcall EnterPowerStateWithTimeSpan(int32_t, int64_t) noexcept = 0;
};
};
template <> struct abi<Windows::System::ITimeZoneSettingsStatics>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall get_CurrentTimeZoneDisplayName(void**) noexcept = 0;
virtual int32_t __stdcall get_SupportedTimeZoneDisplayNames(void**) noexcept = 0;
virtual int32_t __stdcall get_CanChangeTimeZone(bool*) noexcept = 0;
virtual int32_t __stdcall ChangeTimeZoneByDisplayName(void*) noexcept = 0;
};
};
template <> struct abi<Windows::System::ITimeZoneSettingsStatics2>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall AutoUpdateTimeZoneAsync(int64_t, void**) noexcept = 0;
};
};
template <> struct abi<Windows::System::IUser>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall get_NonRoamableId(void**) noexcept = 0;
virtual int32_t __stdcall get_AuthenticationStatus(int32_t*) noexcept = 0;
virtual int32_t __stdcall get_Type(int32_t*) noexcept = 0;
virtual int32_t __stdcall GetPropertyAsync(void*, void**) noexcept = 0;
virtual int32_t __stdcall GetPropertiesAsync(void*, void**) noexcept = 0;
virtual int32_t __stdcall GetPictureAsync(int32_t, void**) noexcept = 0;
};
};
template <> struct abi<Windows::System::IUserAuthenticationStatusChangeDeferral>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall Complete() noexcept = 0;
};
};
template <> struct abi<Windows::System::IUserAuthenticationStatusChangingEventArgs>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall GetDeferral(void**) noexcept = 0;
virtual int32_t __stdcall get_User(void**) noexcept = 0;
virtual int32_t __stdcall get_NewStatus(int32_t*) noexcept = 0;
virtual int32_t __stdcall get_CurrentStatus(int32_t*) noexcept = 0;
};
};
template <> struct abi<Windows::System::IUserChangedEventArgs>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall get_User(void**) noexcept = 0;
};
};
template <> struct abi<Windows::System::IUserChangedEventArgs2>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall get_ChangedPropertyKinds(void**) noexcept = 0;
};
};
template <> struct abi<Windows::System::IUserDeviceAssociationChangedEventArgs>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall get_DeviceId(void**) noexcept = 0;
virtual int32_t __stdcall get_NewUser(void**) noexcept = 0;
virtual int32_t __stdcall get_OldUser(void**) noexcept = 0;
};
};
template <> struct abi<Windows::System::IUserDeviceAssociationStatics>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall FindUserFromDeviceId(void*, void**) noexcept = 0;
virtual int32_t __stdcall add_UserDeviceAssociationChanged(void*, winrt::event_token*) noexcept = 0;
virtual int32_t __stdcall remove_UserDeviceAssociationChanged(winrt::event_token) noexcept = 0;
};
};
template <> struct abi<Windows::System::IUserPicker>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall get_AllowGuestAccounts(bool*) noexcept = 0;
virtual int32_t __stdcall put_AllowGuestAccounts(bool) noexcept = 0;
virtual int32_t __stdcall get_SuggestedSelectedUser(void**) noexcept = 0;
virtual int32_t __stdcall put_SuggestedSelectedUser(void*) noexcept = 0;
virtual int32_t __stdcall PickSingleUserAsync(void**) noexcept = 0;
};
};
template <> struct abi<Windows::System::IUserPickerStatics>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall IsSupported(bool*) noexcept = 0;
};
};
template <> struct abi<Windows::System::IUserStatics>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall CreateWatcher(void**) noexcept = 0;
virtual int32_t __stdcall FindAllAsync(void**) noexcept = 0;
virtual int32_t __stdcall FindAllAsyncByType(int32_t, void**) noexcept = 0;
virtual int32_t __stdcall FindAllAsyncByTypeAndStatus(int32_t, int32_t, void**) noexcept = 0;
virtual int32_t __stdcall GetFromId(void*, void**) noexcept = 0;
};
};
template <> struct abi<Windows::System::IUserWatcher>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall get_Status(int32_t*) noexcept = 0;
virtual int32_t __stdcall Start() noexcept = 0;
virtual int32_t __stdcall Stop() noexcept = 0;
virtual int32_t __stdcall add_Added(void*, winrt::event_token*) noexcept = 0;
virtual int32_t __stdcall remove_Added(winrt::event_token) noexcept = 0;
virtual int32_t __stdcall add_Removed(void*, winrt::event_token*) noexcept = 0;
virtual int32_t __stdcall remove_Removed(winrt::event_token) noexcept = 0;
virtual int32_t __stdcall add_Updated(void*, winrt::event_token*) noexcept = 0;
virtual int32_t __stdcall remove_Updated(winrt::event_token) noexcept = 0;
virtual int32_t __stdcall add_AuthenticationStatusChanged(void*, winrt::event_token*) noexcept = 0;
virtual int32_t __stdcall remove_AuthenticationStatusChanged(winrt::event_token) noexcept = 0;
virtual int32_t __stdcall add_AuthenticationStatusChanging(void*, winrt::event_token*) noexcept = 0;
virtual int32_t __stdcall remove_AuthenticationStatusChanging(winrt::event_token) noexcept = 0;
virtual int32_t __stdcall add_EnumerationCompleted(void*, winrt::event_token*) noexcept = 0;
virtual int32_t __stdcall remove_EnumerationCompleted(winrt::event_token) noexcept = 0;
virtual int32_t __stdcall add_Stopped(void*, winrt::event_token*) noexcept = 0;
virtual int32_t __stdcall remove_Stopped(winrt::event_token) noexcept = 0;
};
};
template <> struct abi<Windows::System::DispatcherQueueHandler>
{
struct __declspec(novtable) type : unknown_abi
{
virtual int32_t __stdcall Invoke() noexcept = 0;
};
};
template <typename D>
struct consume_Windows_System_IAppActivationResult
{
[[nodiscard]] auto ExtendedError() const;
[[nodiscard]] auto AppResourceGroupInfo() const;
};
template <> struct consume<Windows::System::IAppActivationResult>
{
template <typename D> using type = consume_Windows_System_IAppActivationResult<D>;
};
template <typename D>
struct consume_Windows_System_IAppDiagnosticInfo
{
[[nodiscard]] auto AppInfo() const;
};
template <> struct consume<Windows::System::IAppDiagnosticInfo>
{
template <typename D> using type = consume_Windows_System_IAppDiagnosticInfo<D>;
};
template <typename D>
struct consume_Windows_System_IAppDiagnosticInfo2
{
auto GetResourceGroups() const;
auto CreateResourceGroupWatcher() const;
};
template <> struct consume<Windows::System::IAppDiagnosticInfo2>
{
template <typename D> using type = consume_Windows_System_IAppDiagnosticInfo2<D>;
};
template <typename D>
struct consume_Windows_System_IAppDiagnosticInfo3
{
auto LaunchAsync() const;
};
template <> struct consume<Windows::System::IAppDiagnosticInfo3>
{
template <typename D> using type = consume_Windows_System_IAppDiagnosticInfo3<D>;
};
template <typename D>
struct consume_Windows_System_IAppDiagnosticInfoStatics
{
auto RequestInfoAsync() const;
};
template <> struct consume<Windows::System::IAppDiagnosticInfoStatics>
{
template <typename D> using type = consume_Windows_System_IAppDiagnosticInfoStatics<D>;
};
template <typename D>
struct consume_Windows_System_IAppDiagnosticInfoStatics2
{
auto CreateWatcher() const;
auto RequestAccessAsync() const;
auto RequestInfoForPackageAsync(param::hstring const& packageFamilyName) const;
auto RequestInfoForAppAsync() const;
auto RequestInfoForAppAsync(param::hstring const& appUserModelId) const;
};
template <> struct consume<Windows::System::IAppDiagnosticInfoStatics2>
{
template <typename D> using type = consume_Windows_System_IAppDiagnosticInfoStatics2<D>;
};
template <typename D>
struct consume_Windows_System_IAppDiagnosticInfoWatcher
{
auto Added(Windows::Foundation::TypedEventHandler<Windows::System::AppDiagnosticInfoWatcher, Windows::System::AppDiagnosticInfoWatcherEventArgs> const& handler) const;
using Added_revoker = impl::event_revoker<Windows::System::IAppDiagnosticInfoWatcher, &impl::abi_t<Windows::System::IAppDiagnosticInfoWatcher>::remove_Added>;
Added_revoker Added(auto_revoke_t, Windows::Foundation::TypedEventHandler<Windows::System::AppDiagnosticInfoWatcher, Windows::System::AppDiagnosticInfoWatcherEventArgs> const& handler) const;
auto Added(winrt::event_token const& token) const noexcept;
auto Removed(Windows::Foundation::TypedEventHandler<Windows::System::AppDiagnosticInfoWatcher, Windows::System::AppDiagnosticInfoWatcherEventArgs> const& handler) const;
using Removed_revoker = impl::event_revoker<Windows::System::IAppDiagnosticInfoWatcher, &impl::abi_t<Windows::System::IAppDiagnosticInfoWatcher>::remove_Removed>;
Removed_revoker Removed(auto_revoke_t, Windows::Foundation::TypedEventHandler<Windows::System::AppDiagnosticInfoWatcher, Windows::System::AppDiagnosticInfoWatcherEventArgs> const& handler) const;
auto Removed(winrt::event_token const& token) const noexcept;
auto EnumerationCompleted(Windows::Foundation::TypedEventHandler<Windows::System::AppDiagnosticInfoWatcher, Windows::Foundation::IInspectable> const& handler) const;
using EnumerationCompleted_revoker = impl::event_revoker<Windows::System::IAppDiagnosticInfoWatcher, &impl::abi_t<Windows::System::IAppDiagnosticInfoWatcher>::remove_EnumerationCompleted>;
EnumerationCompleted_revoker EnumerationCompleted(auto_revoke_t, Windows::Foundation::TypedEventHandler<Windows::System::AppDiagnosticInfoWatcher, Windows::Foundation::IInspectable> const& handler) const;
auto EnumerationCompleted(winrt::event_token const& token) const noexcept;
auto Stopped(Windows::Foundation::TypedEventHandler<Windows::System::AppDiagnosticInfoWatcher, Windows::Foundation::IInspectable> const& handler) const;
using Stopped_revoker = impl::event_revoker<Windows::System::IAppDiagnosticInfoWatcher, &impl::abi_t<Windows::System::IAppDiagnosticInfoWatcher>::remove_Stopped>;
Stopped_revoker Stopped(auto_revoke_t, Windows::Foundation::TypedEventHandler<Windows::System::AppDiagnosticInfoWatcher, Windows::Foundation::IInspectable> const& handler) const;
auto Stopped(winrt::event_token const& token) const noexcept;
[[nodiscard]] auto Status() const;
auto Start() const;
auto Stop() const;
};
template <> struct consume<Windows::System::IAppDiagnosticInfoWatcher>
{
template <typename D> using type = consume_Windows_System_IAppDiagnosticInfoWatcher<D>;
};
template <typename D>
struct consume_Windows_System_IAppDiagnosticInfoWatcherEventArgs
{
[[nodiscard]] auto AppDiagnosticInfo() const;
};
template <> struct consume<Windows::System::IAppDiagnosticInfoWatcherEventArgs>
{
template <typename D> using type = consume_Windows_System_IAppDiagnosticInfoWatcherEventArgs<D>;
};
template <typename D>
struct consume_Windows_System_IAppExecutionStateChangeResult
{
[[nodiscard]] auto ExtendedError() const;
};
template <> struct consume<Windows::System::IAppExecutionStateChangeResult>
{
template <typename D> using type = consume_Windows_System_IAppExecutionStateChangeResult<D>;
};
template <typename D>
struct consume_Windows_System_IAppMemoryReport
{
[[nodiscard]] auto PrivateCommitUsage() const;
[[nodiscard]] auto PeakPrivateCommitUsage() const;
[[nodiscard]] auto TotalCommitUsage() const;
[[nodiscard]] auto TotalCommitLimit() const;
};
template <> struct consume<Windows::System::IAppMemoryReport>
{
template <typename D> using type = consume_Windows_System_IAppMemoryReport<D>;
};
template <typename D>
struct consume_Windows_System_IAppMemoryReport2
{
[[nodiscard]] auto ExpectedTotalCommitLimit() const;
};
template <> struct consume<Windows::System::IAppMemoryReport2>
{
template <typename D> using type = consume_Windows_System_IAppMemoryReport2<D>;
};
template <typename D>
struct consume_Windows_System_IAppMemoryUsageLimitChangingEventArgs
{
[[nodiscard]] auto OldLimit() const;
[[nodiscard]] auto NewLimit() const;
};
template <> struct consume<Windows::System::IAppMemoryUsageLimitChangingEventArgs>
{
template <typename D> using type = consume_Windows_System_IAppMemoryUsageLimitChangingEventArgs<D>;
};
template <typename D>
struct consume_Windows_System_IAppResourceGroupBackgroundTaskReport
{
[[nodiscard]] auto TaskId() const;
[[nodiscard]] auto Name() const;
[[nodiscard]] auto Trigger() const;
[[nodiscard]] auto EntryPoint() const;
};
template <> struct consume<Windows::System::IAppResourceGroupBackgroundTaskReport>
{
template <typename D> using type = consume_Windows_System_IAppResourceGroupBackgroundTaskReport<D>;
};
template <typename D>
struct consume_Windows_System_IAppResourceGroupInfo
{
[[nodiscard]] auto InstanceId() const;
[[nodiscard]] auto IsShared() const;
auto GetBackgroundTaskReports() const;
auto GetMemoryReport() const;
auto GetProcessDiagnosticInfos() const;
auto GetStateReport() const;
};
template <> struct consume<Windows::System::IAppResourceGroupInfo>
{
template <typename D> using type = consume_Windows_System_IAppResourceGroupInfo<D>;
};
template <typename D>
struct consume_Windows_System_IAppResourceGroupInfo2
{
auto StartSuspendAsync() const;
auto StartResumeAsync() const;
auto StartTerminateAsync() const;
};
template <> struct consume<Windows::System::IAppResourceGroupInfo2>
{
template <typename D> using type = consume_Windows_System_IAppResourceGroupInfo2<D>;
};
template <typename D>
struct consume_Windows_System_IAppResourceGroupInfoWatcher
{
auto Added(Windows::Foundation::TypedEventHandler<Windows::System::AppResourceGroupInfoWatcher, Windows::System::AppResourceGroupInfoWatcherEventArgs> const& handler) const;
using Added_revoker = impl::event_revoker<Windows::System::IAppResourceGroupInfoWatcher, &impl::abi_t<Windows::System::IAppResourceGroupInfoWatcher>::remove_Added>;
Added_revoker Added(auto_revoke_t, Windows::Foundation::TypedEventHandler<Windows::System::AppResourceGroupInfoWatcher, Windows::System::AppResourceGroupInfoWatcherEventArgs> const& handler) const;
auto Added(winrt::event_token const& token) const noexcept;
auto Removed(Windows::Foundation::TypedEventHandler<Windows::System::AppResourceGroupInfoWatcher, Windows::System::AppResourceGroupInfoWatcherEventArgs> const& handler) const;
using Removed_revoker = impl::event_revoker<Windows::System::IAppResourceGroupInfoWatcher, &impl::abi_t<Windows::System::IAppResourceGroupInfoWatcher>::remove_Removed>;
Removed_revoker Removed(auto_revoke_t, Windows::Foundation::TypedEventHandler<Windows::System::AppResourceGroupInfoWatcher, Windows::System::AppResourceGroupInfoWatcherEventArgs> const& handler) const;
auto Removed(winrt::event_token const& token) const noexcept;
auto EnumerationCompleted(Windows::Foundation::TypedEventHandler<Windows::System::AppResourceGroupInfoWatcher, Windows::Foundation::IInspectable> const& handler) const;
using EnumerationCompleted_revoker = impl::event_revoker<Windows::System::IAppResourceGroupInfoWatcher, &impl::abi_t<Windows::System::IAppResourceGroupInfoWatcher>::remove_EnumerationCompleted>;
EnumerationCompleted_revoker EnumerationCompleted(auto_revoke_t, Windows::Foundation::TypedEventHandler<Windows::System::AppResourceGroupInfoWatcher, Windows::Foundation::IInspectable> const& handler) const;
auto EnumerationCompleted(winrt::event_token const& token) const noexcept;
auto Stopped(Windows::Foundation::TypedEventHandler<Windows::System::AppResourceGroupInfoWatcher, Windows::Foundation::IInspectable> const& handler) const;
using Stopped_revoker = impl::event_revoker<Windows::System::IAppResourceGroupInfoWatcher, &impl::abi_t<Windows::System::IAppResourceGroupInfoWatcher>::remove_Stopped>;
Stopped_revoker Stopped(auto_revoke_t, Windows::Foundation::TypedEventHandler<Windows::System::AppResourceGroupInfoWatcher, Windows::Foundation::IInspectable> const& handler) const;
auto Stopped(winrt::event_token const& token) const noexcept;
auto ExecutionStateChanged(Windows::Foundation::TypedEventHandler<Windows::System::AppResourceGroupInfoWatcher, Windows::System::AppResourceGroupInfoWatcherExecutionStateChangedEventArgs> const& handler) const;
using ExecutionStateChanged_revoker = impl::event_revoker<Windows::System::IAppResourceGroupInfoWatcher, &impl::abi_t<Windows::System::IAppResourceGroupInfoWatcher>::remove_ExecutionStateChanged>;
ExecutionStateChanged_revoker ExecutionStateChanged(auto_revoke_t, Windows::Foundation::TypedEventHandler<Windows::System::AppResourceGroupInfoWatcher, Windows::System::AppResourceGroupInfoWatcherExecutionStateChangedEventArgs> const& handler) const;
auto ExecutionStateChanged(winrt::event_token const& token) const noexcept;
[[nodiscard]] auto Status() const;
auto Start() const;
auto Stop() const;
};
template <> struct consume<Windows::System::IAppResourceGroupInfoWatcher>
{
template <typename D> using type = consume_Windows_System_IAppResourceGroupInfoWatcher<D>;
};
template <typename D>
struct consume_Windows_System_IAppResourceGroupInfoWatcherEventArgs
{
[[nodiscard]] auto AppDiagnosticInfos() const;
[[nodiscard]] auto AppResourceGroupInfo() const;
};
template <> struct consume<Windows::System::IAppResourceGroupInfoWatcherEventArgs>
{
template <typename D> using type = consume_Windows_System_IAppResourceGroupInfoWatcherEventArgs<D>;
};
template <typename D>
struct consume_Windows_System_IAppResourceGroupInfoWatcherExecutionStateChangedEventArgs
{
[[nodiscard]] auto AppDiagnosticInfos() const;
[[nodiscard]] auto AppResourceGroupInfo() const;
};
template <> struct consume<Windows::System::IAppResourceGroupInfoWatcherExecutionStateChangedEventArgs>
{
template <typename D> using type = consume_Windows_System_IAppResourceGroupInfoWatcherExecutionStateChangedEventArgs<D>;
};
template <typename D>
struct consume_Windows_System_IAppResourceGroupMemoryReport
{
[[nodiscard]] auto CommitUsageLimit() const;
[[nodiscard]] auto CommitUsageLevel() const;
[[nodiscard]] auto PrivateCommitUsage() const;
[[nodiscard]] auto TotalCommitUsage() const;
};
template <> struct consume<Windows::System::IAppResourceGroupMemoryReport>
{
template <typename D> using type = consume_Windows_System_IAppResourceGroupMemoryReport<D>;
};
template <typename D>
struct consume_Windows_System_IAppResourceGroupStateReport
{
[[nodiscard]] auto ExecutionState() const;
[[nodiscard]] auto EnergyQuotaState() const;
};
template <> struct consume<Windows::System::IAppResourceGroupStateReport>
{
template <typename D> using type = consume_Windows_System_IAppResourceGroupStateReport<D>;
};
template <typename D>
struct consume_Windows_System_IAppUriHandlerHost
{
[[nodiscard]] auto Name() const;
auto Name(param::hstring const& value) const;
};
template <> struct consume<Windows::System::IAppUriHandlerHost>
{
template <typename D> using type = consume_Windows_System_IAppUriHandlerHost<D>;
};
template <typename D>
struct consume_Windows_System_IAppUriHandlerHostFactory
{
auto CreateInstance(param::hstring const& name) const;
};
template <> struct consume<Windows::System::IAppUriHandlerHostFactory>
{
template <typename D> using type = consume_Windows_System_IAppUriHandlerHostFactory<D>;
};
template <typename D>
struct consume_Windows_System_IAppUriHandlerRegistration
{
[[nodiscard]] auto Name() const;
[[nodiscard]] auto User() const;
auto GetAppAddedHostsAsync() const;
auto SetAppAddedHostsAsync(param::async_iterable<Windows::System::AppUriHandlerHost> const& hosts) const;
};
template <> struct consume<Windows::System::IAppUriHandlerRegistration>
{
template <typename D> using type = consume_Windows_System_IAppUriHandlerRegistration<D>;
};
template <typename D>
struct consume_Windows_System_IAppUriHandlerRegistrationManager
{
[[nodiscard]] auto User() const;
auto TryGetRegistration(param::hstring const& name) const;
};
template <> struct consume<Windows::System::IAppUriHandlerRegistrationManager>
{
template <typename D> using type = consume_Windows_System_IAppUriHandlerRegistrationManager<D>;
};
template <typename D>
struct consume_Windows_System_IAppUriHandlerRegistrationManagerStatics
{
auto GetDefault() const;
auto GetForUser(Windows::System::User const& user) const;
};
template <> struct consume<Windows::System::IAppUriHandlerRegistrationManagerStatics>
{
template <typename D> using type = consume_Windows_System_IAppUriHandlerRegistrationManagerStatics<D>;
};
template <typename D>
struct consume_Windows_System_IDateTimeSettingsStatics
{
auto SetSystemDateTime(Windows::Foundation::DateTime const& utcDateTime) const;
};
template <> struct consume<Windows::System::IDateTimeSettingsStatics>
{
template <typename D> using type = consume_Windows_System_IDateTimeSettingsStatics<D>;
};
template <typename D>
struct consume_Windows_System_IDispatcherQueue
{
auto CreateTimer() const;
auto TryEnqueue(Windows::System::DispatcherQueueHandler const& callback) const;
auto TryEnqueue(Windows::System::DispatcherQueuePriority const& priority, Windows::System::DispatcherQueueHandler const& callback) const;
auto ShutdownStarting(Windows::Foundation::TypedEventHandler<Windows::System::DispatcherQueue, Windows::System::DispatcherQueueShutdownStartingEventArgs> const& handler) const;
using ShutdownStarting_revoker = impl::event_revoker<Windows::System::IDispatcherQueue, &impl::abi_t<Windows::System::IDispatcherQueue>::remove_ShutdownStarting>;
ShutdownStarting_revoker ShutdownStarting(auto_revoke_t, Windows::Foundation::TypedEventHandler<Windows::System::DispatcherQueue, Windows::System::DispatcherQueueShutdownStartingEventArgs> const& handler) const;
auto ShutdownStarting(winrt::event_token const& token) const noexcept;
auto ShutdownCompleted(Windows::Foundation::TypedEventHandler<Windows::System::DispatcherQueue, Windows::Foundation::IInspectable> const& handler) const;
using ShutdownCompleted_revoker = impl::event_revoker<Windows::System::IDispatcherQueue, &impl::abi_t<Windows::System::IDispatcherQueue>::remove_ShutdownCompleted>;
ShutdownCompleted_revoker ShutdownCompleted(auto_revoke_t, Windows::Foundation::TypedEventHandler<Windows::System::DispatcherQueue, Windows::Foundation::IInspectable> const& handler) const;
auto ShutdownCompleted(winrt::event_token const& token) const noexcept;
};
template <> struct consume<Windows::System::IDispatcherQueue>
{
template <typename D> using type = consume_Windows_System_IDispatcherQueue<D>;
};
template <typename D>
struct consume_Windows_System_IDispatcherQueue2
{
[[nodiscard]] auto HasThreadAccess() const;
};
template <> struct consume<Windows::System::IDispatcherQueue2>
{
template <typename D> using type = consume_Windows_System_IDispatcherQueue2<D>;
};
template <typename D>
struct consume_Windows_System_IDispatcherQueueController
{
[[nodiscard]] auto DispatcherQueue() const;
auto ShutdownQueueAsync() const;
};
template <> struct consume<Windows::System::IDispatcherQueueController>
{
template <typename D> using type = consume_Windows_System_IDispatcherQueueController<D>;
};
template <typename D>
struct consume_Windows_System_IDispatcherQueueControllerStatics
{
auto CreateOnDedicatedThread() const;
};
template <> struct consume<Windows::System::IDispatcherQueueControllerStatics>
{
template <typename D> using type = consume_Windows_System_IDispatcherQueueControllerStatics<D>;
};
template <typename D>
struct consume_Windows_System_IDispatcherQueueShutdownStartingEventArgs
{
auto GetDeferral() const;
};
template <> struct consume<Windows::System::IDispatcherQueueShutdownStartingEventArgs>
{
template <typename D> using type = consume_Windows_System_IDispatcherQueueShutdownStartingEventArgs<D>;
};
template <typename D>
struct consume_Windows_System_IDispatcherQueueStatics
{
auto GetForCurrentThread() const;
};
template <> struct consume<Windows::System::IDispatcherQueueStatics>
{
template <typename D> using type = consume_Windows_System_IDispatcherQueueStatics<D>;
};
template <typename D>
struct consume_Windows_System_IDispatcherQueueTimer
{
[[nodiscard]] auto Interval() const;
auto Interval(Windows::Foundation::TimeSpan const& value) const;
[[nodiscard]] auto IsRunning() const;
[[nodiscard]] auto IsRepeating() const;
auto IsRepeating(bool value) const;
auto Start() const;
auto Stop() const;
auto Tick(Windows::Foundation::TypedEventHandler<Windows::System::DispatcherQueueTimer, Windows::Foundation::IInspectable> const& handler) const;
using Tick_revoker = impl::event_revoker<Windows::System::IDispatcherQueueTimer, &impl::abi_t<Windows::System::IDispatcherQueueTimer>::remove_Tick>;
Tick_revoker Tick(auto_revoke_t, Windows::Foundation::TypedEventHandler<Windows::System::DispatcherQueueTimer, Windows::Foundation::IInspectable> const& handler) const;
auto Tick(winrt::event_token const& token) const noexcept;
};
template <> struct consume<Windows::System::IDispatcherQueueTimer>
{
template <typename D> using type = consume_Windows_System_IDispatcherQueueTimer<D>;
};
template <typename D>
struct consume_Windows_System_IFolderLauncherOptions
{
[[nodiscard]] auto ItemsToSelect() const;
};
template <> struct consume<Windows::System::IFolderLauncherOptions>
{
template <typename D> using type = consume_Windows_System_IFolderLauncherOptions<D>;
};
template <typename D>
struct consume_Windows_System_IKnownUserPropertiesStatics
{
[[nodiscard]] auto DisplayName() const;
[[nodiscard]] auto FirstName() const;
[[nodiscard]] auto LastName() const;
[[nodiscard]] auto ProviderName() const;
[[nodiscard]] auto AccountName() const;
[[nodiscard]] auto GuestHost() const;
[[nodiscard]] auto PrincipalName() const;
[[nodiscard]] auto DomainName() const;
[[nodiscard]] auto SessionInitiationProtocolUri() const;
};
template <> struct consume<Windows::System::IKnownUserPropertiesStatics>
{
template <typename D> using type = consume_Windows_System_IKnownUserPropertiesStatics<D>;
};
template <typename D>
struct consume_Windows_System_ILaunchUriResult
{
[[nodiscard]] auto Status() const;
[[nodiscard]] auto Result() const;
};
template <> struct consume<Windows::System::ILaunchUriResult>
{
template <typename D> using type = consume_Windows_System_ILaunchUriResult<D>;
};
template <typename D>
struct consume_Windows_System_ILauncherOptions
{
[[nodiscard]] auto TreatAsUntrusted() const;
auto TreatAsUntrusted(bool value) const;
[[nodiscard]] auto DisplayApplicationPicker() const;
auto DisplayApplicationPicker(bool value) const;
[[nodiscard]] auto UI() const;
[[nodiscard]] auto PreferredApplicationPackageFamilyName() const;
auto PreferredApplicationPackageFamilyName(param::hstring const& value) const;
[[nodiscard]] auto PreferredApplicationDisplayName() const;
auto PreferredApplicationDisplayName(param::hstring const& value) const;
[[nodiscard]] auto FallbackUri() const;
auto FallbackUri(Windows::Foundation::Uri const& value) const;
[[nodiscard]] auto ContentType() const;
auto ContentType(param::hstring const& value) const;
};
template <> struct consume<Windows::System::ILauncherOptions>
{
template <typename D> using type = consume_Windows_System_ILauncherOptions<D>;
};
template <typename D>
struct consume_Windows_System_ILauncherOptions2
{
[[nodiscard]] auto TargetApplicationPackageFamilyName() const;
auto TargetApplicationPackageFamilyName(param::hstring const& value) const;
[[nodiscard]] auto NeighboringFilesQuery() const;
auto NeighboringFilesQuery(Windows::Storage::Search::StorageFileQueryResult const& value) const;
};
template <> struct consume<Windows::System::ILauncherOptions2>
{
template <typename D> using type = consume_Windows_System_ILauncherOptions2<D>;
};
template <typename D>
struct consume_Windows_System_ILauncherOptions3
{
[[nodiscard]] auto IgnoreAppUriHandlers() const;
auto IgnoreAppUriHandlers(bool value) const;
};
template <> struct consume<Windows::System::ILauncherOptions3>
{
template <typename D> using type = consume_Windows_System_ILauncherOptions3<D>;
};
template <typename D>
struct consume_Windows_System_ILauncherOptions4
{
[[nodiscard]] auto LimitPickerToCurrentAppAndAppUriHandlers() const;
auto LimitPickerToCurrentAppAndAppUriHandlers(bool value) const;
};
template <> struct consume<Windows::System::ILauncherOptions4>
{
template <typename D> using type = consume_Windows_System_ILauncherOptions4<D>;
};
template <typename D>
struct consume_Windows_System_ILauncherStatics
{
auto LaunchFileAsync(Windows::Storage::IStorageFile const& file) const;
auto LaunchFileAsync(Windows::Storage::IStorageFile const& file, Windows::System::LauncherOptions const& options) const;
auto LaunchUriAsync(Windows::Foundation::Uri const& uri) const;
auto LaunchUriAsync(Windows::Foundation::Uri const& uri, Windows::System::LauncherOptions const& options) const;
};
template <> struct consume<Windows::System::ILauncherStatics>
{
template <typename D> using type = consume_Windows_System_ILauncherStatics<D>;
};
template <typename D>
struct consume_Windows_System_ILauncherStatics2
{
auto LaunchUriForResultsAsync(Windows::Foundation::Uri const& uri, Windows::System::LauncherOptions const& options) const;
auto LaunchUriForResultsAsync(Windows::Foundation::Uri const& uri, Windows::System::LauncherOptions const& options, Windows::Foundation::Collections::ValueSet const& inputData) const;
auto LaunchUriAsync(Windows::Foundation::Uri const& uri, Windows::System::LauncherOptions const& options, Windows::Foundation::Collections::ValueSet const& inputData) const;
auto QueryUriSupportAsync(Windows::Foundation::Uri const& uri, Windows::System::LaunchQuerySupportType const& launchQuerySupportType) const;
auto QueryUriSupportAsync(Windows::Foundation::Uri const& uri, Windows::System::LaunchQuerySupportType const& launchQuerySupportType, param::hstring const& packageFamilyName) const;
auto QueryFileSupportAsync(Windows::Storage::StorageFile const& file) const;
auto QueryFileSupportAsync(Windows::Storage::StorageFile const& file, param::hstring const& packageFamilyName) const;
auto FindUriSchemeHandlersAsync(param::hstring const& scheme) const;
auto FindUriSchemeHandlersAsync(param::hstring const& scheme, Windows::System::LaunchQuerySupportType const& launchQuerySupportType) const;
auto FindFileHandlersAsync(param::hstring const& extension) const;
};
template <> struct consume<Windows::System::ILauncherStatics2>
{
template <typename D> using type = consume_Windows_System_ILauncherStatics2<D>;
};
template <typename D>
struct consume_Windows_System_ILauncherStatics3
{
auto LaunchFolderAsync(Windows::Storage::IStorageFolder const& folder) const;
auto LaunchFolderAsync(Windows::Storage::IStorageFolder const& folder, Windows::System::FolderLauncherOptions const& options) const;
};
template <> struct consume<Windows::System::ILauncherStatics3>
{
template <typename D> using type = consume_Windows_System_ILauncherStatics3<D>;
};
template <typename D>
struct consume_Windows_System_ILauncherStatics4
{
auto QueryAppUriSupportAsync(Windows::Foundation::Uri const& uri) const;
auto QueryAppUriSupportAsync(Windows::Foundation::Uri const& uri, param::hstring const& packageFamilyName) const;
auto FindAppUriHandlersAsync(Windows::Foundation::Uri const& uri) const;
auto LaunchUriForUserAsync(Windows::System::User const& user, Windows::Foundation::Uri const& uri) const;
auto LaunchUriForUserAsync(Windows::System::User const& user, Windows::Foundation::Uri const& uri, Windows::System::LauncherOptions const& options) const;
auto LaunchUriForUserAsync(Windows::System::User const& user, Windows::Foundation::Uri const& uri, Windows::System::LauncherOptions const& options, Windows::Foundation::Collections::ValueSet const& inputData) const;
auto LaunchUriForResultsForUserAsync(Windows::System::User const& user, Windows::Foundation::Uri const& uri, Windows::System::LauncherOptions const& options) const;
auto LaunchUriForResultsForUserAsync(Windows::System::User const& user, Windows::Foundation::Uri const& uri, Windows::System::LauncherOptions const& options, Windows::Foundation::Collections::ValueSet const& inputData) const;
};
template <> struct consume<Windows::System::ILauncherStatics4>
{
template <typename D> using type = consume_Windows_System_ILauncherStatics4<D>;
};
template <typename D>
struct consume_Windows_System_ILauncherStatics5
{
auto LaunchFolderPathAsync(param::hstring const& path) const;
auto LaunchFolderPathAsync(param::hstring const& path, Windows::System::FolderLauncherOptions const& options) const;
auto LaunchFolderPathForUserAsync(Windows::System::User const& user, param::hstring const& path) const;
auto LaunchFolderPathForUserAsync(Windows::System::User const& user, param::hstring const& path, Windows::System::FolderLauncherOptions const& options) const;
};
template <> struct consume<Windows::System::ILauncherStatics5>
{
template <typename D> using type = consume_Windows_System_ILauncherStatics5<D>;
};
template <typename D>
struct consume_Windows_System_ILauncherUIOptions
{
[[nodiscard]] auto InvocationPoint() const;
auto InvocationPoint(Windows::Foundation::IReference<Windows::Foundation::Point> const& value) const;
[[nodiscard]] auto SelectionRect() const;
auto SelectionRect(Windows::Foundation::IReference<Windows::Foundation::Rect> const& value) const;
[[nodiscard]] auto PreferredPlacement() const;
auto PreferredPlacement(Windows::UI::Popups::Placement const& value) const;
};
template <> struct consume<Windows::System::ILauncherUIOptions>
{
template <typename D> using type = consume_Windows_System_ILauncherUIOptions<D>;
};
template <typename D>
struct consume_Windows_System_ILauncherViewOptions
{
[[nodiscard]] auto DesiredRemainingView() const;
auto DesiredRemainingView(Windows::UI::ViewManagement::ViewSizePreference const& value) const;
};
template <> struct consume<Windows::System::ILauncherViewOptions>
{
template <typename D> using type = consume_Windows_System_ILauncherViewOptions<D>;
};
template <typename D>
struct consume_Windows_System_IMemoryManagerStatics
{
[[nodiscard]] auto AppMemoryUsage() const;
[[nodiscard]] auto AppMemoryUsageLimit() const;
[[nodiscard]] auto AppMemoryUsageLevel() const;
auto AppMemoryUsageIncreased(Windows::Foundation::EventHandler<Windows::Foundation::IInspectable> const& handler) const;
using AppMemoryUsageIncreased_revoker = impl::event_revoker<Windows::System::IMemoryManagerStatics, &impl::abi_t<Windows::System::IMemoryManagerStatics>::remove_AppMemoryUsageIncreased>;
AppMemoryUsageIncreased_revoker AppMemoryUsageIncreased(auto_revoke_t, Windows::Foundation::EventHandler<Windows::Foundation::IInspectable> const& handler) const;
auto AppMemoryUsageIncreased(winrt::event_token const& token) const noexcept;
auto AppMemoryUsageDecreased(Windows::Foundation::EventHandler<Windows::Foundation::IInspectable> const& handler) const;
using AppMemoryUsageDecreased_revoker = impl::event_revoker<Windows::System::IMemoryManagerStatics, &impl::abi_t<Windows::System::IMemoryManagerStatics>::remove_AppMemoryUsageDecreased>;
AppMemoryUsageDecreased_revoker AppMemoryUsageDecreased(auto_revoke_t, Windows::Foundation::EventHandler<Windows::Foundation::IInspectable> const& handler) const;
auto AppMemoryUsageDecreased(winrt::event_token const& token) const noexcept;
auto AppMemoryUsageLimitChanging(Windows::Foundation::EventHandler<Windows::System::AppMemoryUsageLimitChangingEventArgs> const& handler) const;
using AppMemoryUsageLimitChanging_revoker = impl::event_revoker<Windows::System::IMemoryManagerStatics, &impl::abi_t<Windows::System::IMemoryManagerStatics>::remove_AppMemoryUsageLimitChanging>;
AppMemoryUsageLimitChanging_revoker AppMemoryUsageLimitChanging(auto_revoke_t, Windows::Foundation::EventHandler<Windows::System::AppMemoryUsageLimitChangingEventArgs> const& handler) const;
auto AppMemoryUsageLimitChanging(winrt::event_token const& token) const noexcept;
};
template <> struct consume<Windows::System::IMemoryManagerStatics>
{
template <typename D> using type = consume_Windows_System_IMemoryManagerStatics<D>;
};
template <typename D>
struct consume_Windows_System_IMemoryManagerStatics2
{
auto GetAppMemoryReport() const;
auto GetProcessMemoryReport() const;
};
template <> struct consume<Windows::System::IMemoryManagerStatics2>
{
template <typename D> using type = consume_Windows_System_IMemoryManagerStatics2<D>;
};
template <typename D>
struct consume_Windows_System_IMemoryManagerStatics3
{
auto TrySetAppMemoryUsageLimit(uint64_t value) const;
};
template <> struct consume<Windows::System::IMemoryManagerStatics3>
{
template <typename D> using type = consume_Windows_System_IMemoryManagerStatics3<D>;
};
template <typename D>
struct consume_Windows_System_IMemoryManagerStatics4
{
[[nodiscard]] auto ExpectedAppMemoryUsageLimit() const;
};
template <> struct consume<Windows::System::IMemoryManagerStatics4>
{
template <typename D> using type = consume_Windows_System_IMemoryManagerStatics4<D>;
};
template <typename D>
struct consume_Windows_System_IProcessLauncherOptions
{
[[nodiscard]] auto StandardInput() const;
auto StandardInput(Windows::Storage::Streams::IInputStream const& value) const;
[[nodiscard]] auto StandardOutput() const;
auto StandardOutput(Windows::Storage::Streams::IOutputStream const& value) const;
[[nodiscard]] auto StandardError() const;
auto StandardError(Windows::Storage::Streams::IOutputStream const& value) const;
[[nodiscard]] auto WorkingDirectory() const;
auto WorkingDirectory(param::hstring const& value) const;
};
template <> struct consume<Windows::System::IProcessLauncherOptions>
{
template <typename D> using type = consume_Windows_System_IProcessLauncherOptions<D>;
};
template <typename D>
struct consume_Windows_System_IProcessLauncherResult
{
[[nodiscard]] auto ExitCode() const;
};
template <> struct consume<Windows::System::IProcessLauncherResult>
{
template <typename D> using type = consume_Windows_System_IProcessLauncherResult<D>;
};
template <typename D>
struct consume_Windows_System_IProcessLauncherStatics
{
auto RunToCompletionAsync(param::hstring const& fileName, param::hstring const& args) const;
auto RunToCompletionAsync(param::hstring const& fileName, param::hstring const& args, Windows::System::ProcessLauncherOptions const& options) const;
};
template <> struct consume<Windows::System::IProcessLauncherStatics>
{
template <typename D> using type = consume_Windows_System_IProcessLauncherStatics<D>;
};
template <typename D>
struct consume_Windows_System_IProcessMemoryReport
{
[[nodiscard]] auto PrivateWorkingSetUsage() const;
[[nodiscard]] auto TotalWorkingSetUsage() const;
};
template <> struct consume<Windows::System::IProcessMemoryReport>
{
template <typename D> using type = consume_Windows_System_IProcessMemoryReport<D>;
};
template <typename D>
struct consume_Windows_System_IProtocolForResultsOperation
{
auto ReportCompleted(Windows::Foundation::Collections::ValueSet const& data) const;
};
template <> struct consume<Windows::System::IProtocolForResultsOperation>
{
template <typename D> using type = consume_Windows_System_IProtocolForResultsOperation<D>;
};
template <typename D>
struct consume_Windows_System_IRemoteLauncherOptions
{
[[nodiscard]] auto FallbackUri() const;
auto FallbackUri(Windows::Foundation::Uri const& value) const;
[[nodiscard]] auto PreferredAppIds() const;
};
template <> struct consume<Windows::System::IRemoteLauncherOptions>
{
template <typename D> using type = consume_Windows_System_IRemoteLauncherOptions<D>;
};
template <typename D>
struct consume_Windows_System_IRemoteLauncherStatics
{
auto LaunchUriAsync(Windows::System::RemoteSystems::RemoteSystemConnectionRequest const& remoteSystemConnectionRequest, Windows::Foundation::Uri const& uri) const;
auto LaunchUriAsync(Windows::System::RemoteSystems::RemoteSystemConnectionRequest const& remoteSystemConnectionRequest, Windows::Foundation::Uri const& uri, Windows::System::RemoteLauncherOptions const& options) const;
auto LaunchUriAsync(Windows::System::RemoteSystems::RemoteSystemConnectionRequest const& remoteSystemConnectionRequest, Windows::Foundation::Uri const& uri, Windows::System::RemoteLauncherOptions const& options, Windows::Foundation::Collections::ValueSet const& inputData) const;
};
template <> struct consume<Windows::System::IRemoteLauncherStatics>
{
template <typename D> using type = consume_Windows_System_IRemoteLauncherStatics<D>;
};
template <typename D>
struct consume_Windows_System_IShutdownManagerStatics
{
auto BeginShutdown(Windows::System::ShutdownKind const& shutdownKind, Windows::Foundation::TimeSpan const& timeout) const;
auto CancelShutdown() const;
};
template <> struct consume<Windows::System::IShutdownManagerStatics>
{
template <typename D> using type = consume_Windows_System_IShutdownManagerStatics<D>;
};
template <typename D>
struct consume_Windows_System_IShutdownManagerStatics2
{
auto IsPowerStateSupported(Windows::System::PowerState const& powerState) const;
auto EnterPowerState(Windows::System::PowerState const& powerState) const;
auto EnterPowerState(Windows::System::PowerState const& powerState, Windows::Foundation::TimeSpan const& wakeUpAfter) const;
};
template <> struct consume<Windows::System::IShutdownManagerStatics2>
{
template <typename D> using type = consume_Windows_System_IShutdownManagerStatics2<D>;
};
template <typename D>
struct consume_Windows_System_ITimeZoneSettingsStatics
{
[[nodiscard]] auto CurrentTimeZoneDisplayName() const;
[[nodiscard]] auto SupportedTimeZoneDisplayNames() const;
[[nodiscard]] auto CanChangeTimeZone() const;
auto ChangeTimeZoneByDisplayName(param::hstring const& timeZoneDisplayName) const;
};
template <> struct consume<Windows::System::ITimeZoneSettingsStatics>
{
template <typename D> using type = consume_Windows_System_ITimeZoneSettingsStatics<D>;
};
template <typename D>
struct consume_Windows_System_ITimeZoneSettingsStatics2
{
auto AutoUpdateTimeZoneAsync(Windows::Foundation::TimeSpan const& timeout) const;
};
template <> struct consume<Windows::System::ITimeZoneSettingsStatics2>
{
template <typename D> using type = consume_Windows_System_ITimeZoneSettingsStatics2<D>;
};
template <typename D>
struct consume_Windows_System_IUser
{
[[nodiscard]] auto NonRoamableId() const;
[[nodiscard]] auto AuthenticationStatus() const;
[[nodiscard]] auto Type() const;
auto GetPropertyAsync(param::hstring const& value) const;
auto GetPropertiesAsync(param::async_vector_view<hstring> const& values) const;
auto GetPictureAsync(Windows::System::UserPictureSize const& desiredSize) const;
};
template <> struct consume<Windows::System::IUser>
{
template <typename D> using type = consume_Windows_System_IUser<D>;
};
template <typename D>
struct consume_Windows_System_IUserAuthenticationStatusChangeDeferral
{
auto Complete() const;
};
template <> struct consume<Windows::System::IUserAuthenticationStatusChangeDeferral>
{
template <typename D> using type = consume_Windows_System_IUserAuthenticationStatusChangeDeferral<D>;
};
template <typename D>
struct consume_Windows_System_IUserAuthenticationStatusChangingEventArgs
{
auto GetDeferral() const;
[[nodiscard]] auto User() const;
[[nodiscard]] auto NewStatus() const;
[[nodiscard]] auto CurrentStatus() const;
};
template <> struct consume<Windows::System::IUserAuthenticationStatusChangingEventArgs>
{
template <typename D> using type = consume_Windows_System_IUserAuthenticationStatusChangingEventArgs<D>;
};
template <typename D>
struct consume_Windows_System_IUserChangedEventArgs
{
[[nodiscard]] auto User() const;
};
template <> struct consume<Windows::System::IUserChangedEventArgs>
{
template <typename D> using type = consume_Windows_System_IUserChangedEventArgs<D>;
};
template <typename D>
struct consume_Windows_System_IUserChangedEventArgs2
{
[[nodiscard]] auto ChangedPropertyKinds() const;
};
template <> struct consume<Windows::System::IUserChangedEventArgs2>
{
template <typename D> using type = consume_Windows_System_IUserChangedEventArgs2<D>;
};
template <typename D>
struct consume_Windows_System_IUserDeviceAssociationChangedEventArgs
{
[[nodiscard]] auto DeviceId() const;
[[nodiscard]] auto NewUser() const;
[[nodiscard]] auto OldUser() const;
};
template <> struct consume<Windows::System::IUserDeviceAssociationChangedEventArgs>
{
template <typename D> using type = consume_Windows_System_IUserDeviceAssociationChangedEventArgs<D>;
};
template <typename D>
struct consume_Windows_System_IUserDeviceAssociationStatics
{
auto FindUserFromDeviceId(param::hstring const& deviceId) const;
auto UserDeviceAssociationChanged(Windows::Foundation::EventHandler<Windows::System::UserDeviceAssociationChangedEventArgs> const& handler) const;
using UserDeviceAssociationChanged_revoker = impl::event_revoker<Windows::System::IUserDeviceAssociationStatics, &impl::abi_t<Windows::System::IUserDeviceAssociationStatics>::remove_UserDeviceAssociationChanged>;
UserDeviceAssociationChanged_revoker UserDeviceAssociationChanged(auto_revoke_t, Windows::Foundation::EventHandler<Windows::System::UserDeviceAssociationChangedEventArgs> const& handler) const;
auto UserDeviceAssociationChanged(winrt::event_token const& token) const noexcept;
};
template <> struct consume<Windows::System::IUserDeviceAssociationStatics>
{
template <typename D> using type = consume_Windows_System_IUserDeviceAssociationStatics<D>;
};
template <typename D>
struct consume_Windows_System_IUserPicker
{
[[nodiscard]] auto AllowGuestAccounts() const;
auto AllowGuestAccounts(bool value) const;
[[nodiscard]] auto SuggestedSelectedUser() const;
auto SuggestedSelectedUser(Windows::System::User const& value) const;
auto PickSingleUserAsync() const;
};
template <> struct consume<Windows::System::IUserPicker>
{
template <typename D> using type = consume_Windows_System_IUserPicker<D>;
};
template <typename D>
struct consume_Windows_System_IUserPickerStatics
{
auto IsSupported() const;
};
template <> struct consume<Windows::System::IUserPickerStatics>
{
template <typename D> using type = consume_Windows_System_IUserPickerStatics<D>;
};
template <typename D>
struct consume_Windows_System_IUserStatics
{
auto CreateWatcher() const;
auto FindAllAsync() const;
auto FindAllAsync(Windows::System::UserType const& type) const;
auto FindAllAsync(Windows::System::UserType const& type, Windows::System::UserAuthenticationStatus const& status) const;
auto GetFromId(param::hstring const& nonRoamableId) const;
};
template <> struct consume<Windows::System::IUserStatics>
{
template <typename D> using type = consume_Windows_System_IUserStatics<D>;
};
template <typename D>
struct consume_Windows_System_IUserWatcher
{
[[nodiscard]] auto Status() const;
auto Start() const;
auto Stop() const;
auto Added(Windows::Foundation::TypedEventHandler<Windows::System::UserWatcher, Windows::System::UserChangedEventArgs> const& handler) const;
using Added_revoker = impl::event_revoker<Windows::System::IUserWatcher, &impl::abi_t<Windows::System::IUserWatcher>::remove_Added>;
Added_revoker Added(auto_revoke_t, Windows::Foundation::TypedEventHandler<Windows::System::UserWatcher, Windows::System::UserChangedEventArgs> const& handler) const;
auto Added(winrt::event_token const& token) const noexcept;
auto Removed(Windows::Foundation::TypedEventHandler<Windows::System::UserWatcher, Windows::System::UserChangedEventArgs> const& handler) const;
using Removed_revoker = impl::event_revoker<Windows::System::IUserWatcher, &impl::abi_t<Windows::System::IUserWatcher>::remove_Removed>;
Removed_revoker Removed(auto_revoke_t, Windows::Foundation::TypedEventHandler<Windows::System::UserWatcher, Windows::System::UserChangedEventArgs> const& handler) const;
auto Removed(winrt::event_token const& token) const noexcept;
auto Updated(Windows::Foundation::TypedEventHandler<Windows::System::UserWatcher, Windows::System::UserChangedEventArgs> const& handler) const;
using Updated_revoker = impl::event_revoker<Windows::System::IUserWatcher, &impl::abi_t<Windows::System::IUserWatcher>::remove_Updated>;
Updated_revoker Updated(auto_revoke_t, Windows::Foundation::TypedEventHandler<Windows::System::UserWatcher, Windows::System::UserChangedEventArgs> const& handler) const;
auto Updated(winrt::event_token const& token) const noexcept;
auto AuthenticationStatusChanged(Windows::Foundation::TypedEventHandler<Windows::System::UserWatcher, Windows::System::UserChangedEventArgs> const& handler) const;
using AuthenticationStatusChanged_revoker = impl::event_revoker<Windows::System::IUserWatcher, &impl::abi_t<Windows::System::IUserWatcher>::remove_AuthenticationStatusChanged>;
AuthenticationStatusChanged_revoker AuthenticationStatusChanged(auto_revoke_t, Windows::Foundation::TypedEventHandler<Windows::System::UserWatcher, Windows::System::UserChangedEventArgs> const& handler) const;
auto AuthenticationStatusChanged(winrt::event_token const& token) const noexcept;
auto AuthenticationStatusChanging(Windows::Foundation::TypedEventHandler<Windows::System::UserWatcher, Windows::System::UserAuthenticationStatusChangingEventArgs> const& handler) const;
using AuthenticationStatusChanging_revoker = impl::event_revoker<Windows::System::IUserWatcher, &impl::abi_t<Windows::System::IUserWatcher>::remove_AuthenticationStatusChanging>;
AuthenticationStatusChanging_revoker AuthenticationStatusChanging(auto_revoke_t, Windows::Foundation::TypedEventHandler<Windows::System::UserWatcher, Windows::System::UserAuthenticationStatusChangingEventArgs> const& handler) const;
auto AuthenticationStatusChanging(winrt::event_token const& token) const noexcept;
auto EnumerationCompleted(Windows::Foundation::TypedEventHandler<Windows::System::UserWatcher, Windows::Foundation::IInspectable> const& handler) const;
using EnumerationCompleted_revoker = impl::event_revoker<Windows::System::IUserWatcher, &impl::abi_t<Windows::System::IUserWatcher>::remove_EnumerationCompleted>;
EnumerationCompleted_revoker EnumerationCompleted(auto_revoke_t, Windows::Foundation::TypedEventHandler<Windows::System::UserWatcher, Windows::Foundation::IInspectable> const& handler) const;
auto EnumerationCompleted(winrt::event_token const& token) const noexcept;
auto Stopped(Windows::Foundation::TypedEventHandler<Windows::System::UserWatcher, Windows::Foundation::IInspectable> const& handler) const;
using Stopped_revoker = impl::event_revoker<Windows::System::IUserWatcher, &impl::abi_t<Windows::System::IUserWatcher>::remove_Stopped>;
Stopped_revoker Stopped(auto_revoke_t, Windows::Foundation::TypedEventHandler<Windows::System::UserWatcher, Windows::Foundation::IInspectable> const& handler) const;
auto Stopped(winrt::event_token const& token) const noexcept;
};
template <> struct consume<Windows::System::IUserWatcher>
{
template <typename D> using type = consume_Windows_System_IUserWatcher<D>;
};
}
#endif