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/* this ALWAYS GENERATED file contains the definitions for the interfaces */
/* File created by MIDL compiler version 8.01.0622 */
/* @@MIDL_FILE_HEADING( ) */
/* verify that the <rpcndr.h> version is high enough to compile this file*/
#ifndef __REQUIRED_RPCNDR_H_VERSION__
#define __REQUIRED_RPCNDR_H_VERSION__ 500
#endif
/* verify that the <rpcsal.h> version is high enough to compile this file*/
#ifndef __REQUIRED_RPCSAL_H_VERSION__
#define __REQUIRED_RPCSAL_H_VERSION__ 100
#endif
#include "rpc.h"
#include "rpcndr.h"
#ifndef __RPCNDR_H_VERSION__
#error this stub requires an updated version of <rpcndr.h>
#endif /* __RPCNDR_H_VERSION__ */
#ifndef COM_NO_WINDOWS_H
#include "windows.h"
#include "ole2.h"
#endif /*COM_NO_WINDOWS_H*/
#ifndef __windows2Egraphics2Eholographic2Einterop_h__
#define __windows2Egraphics2Eholographic2Einterop_h__
#if defined(_MSC_VER) && (_MSC_VER >= 1020)
#pragma once
#endif
/* Forward Declarations */
#ifndef __IHolographicCameraInterop_FWD_DEFINED__
#define __IHolographicCameraInterop_FWD_DEFINED__
typedef interface IHolographicCameraInterop IHolographicCameraInterop;
#endif /* __IHolographicCameraInterop_FWD_DEFINED__ */
#ifndef __IHolographicCameraRenderingParametersInterop_FWD_DEFINED__
#define __IHolographicCameraRenderingParametersInterop_FWD_DEFINED__
typedef interface IHolographicCameraRenderingParametersInterop IHolographicCameraRenderingParametersInterop;
#endif /* __IHolographicCameraRenderingParametersInterop_FWD_DEFINED__ */
#ifndef __IHolographicQuadLayerInterop_FWD_DEFINED__
#define __IHolographicQuadLayerInterop_FWD_DEFINED__
typedef interface IHolographicQuadLayerInterop IHolographicQuadLayerInterop;
#endif /* __IHolographicQuadLayerInterop_FWD_DEFINED__ */
#ifndef __IHolographicQuadLayerUpdateParametersInterop_FWD_DEFINED__
#define __IHolographicQuadLayerUpdateParametersInterop_FWD_DEFINED__
typedef interface IHolographicQuadLayerUpdateParametersInterop IHolographicQuadLayerUpdateParametersInterop;
#endif /* __IHolographicQuadLayerUpdateParametersInterop_FWD_DEFINED__ */
/* header files for imported files */
#include "inspectable.h"
#include "d3d12.h"
#ifdef __cplusplus
extern "C"{
#endif
/* interface __MIDL_itf_windows2Egraphics2Eholographic2Einterop_0000_0000 */
/* [local] */
#pragma warning(push)
#pragma warning(disable:4668)
#pragma warning(disable:4001)
#pragma once
#pragma warning(pop)
#include <winapifamily.h>
#if (NTDDI_VERSION >= NTDDI_WIN10_RS2)
#pragma region Modern Family
#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
extern RPC_IF_HANDLE __MIDL_itf_windows2Egraphics2Eholographic2Einterop_0000_0000_v0_0_c_ifspec;
extern RPC_IF_HANDLE __MIDL_itf_windows2Egraphics2Eholographic2Einterop_0000_0000_v0_0_s_ifspec;
#ifndef __IHolographicCameraInterop_INTERFACE_DEFINED__
#define __IHolographicCameraInterop_INTERFACE_DEFINED__
/* interface IHolographicCameraInterop */
/* [object][uuid] */
EXTERN_C const IID IID_IHolographicCameraInterop;
#if defined(__cplusplus) && !defined(CINTERFACE)
MIDL_INTERFACE("7cc1f9c5-6d02-41fa-9500-e1809eb48eec")
IHolographicCameraInterop : public IInspectable
{
public:
virtual HRESULT STDMETHODCALLTYPE CreateDirect3D12BackBufferResource(
/* [in] */ __RPC__in_opt ID3D12Device *pDevice,
/* [in] */ __RPC__in D3D12_RESOURCE_DESC *pTexture2DDesc,
/* [retval][out] */ __RPC__deref_out_opt ID3D12Resource **ppCreatedTexture2DResource) = 0;
virtual HRESULT STDMETHODCALLTYPE CreateDirect3D12HardwareProtectedBackBufferResource(
/* [in] */ __RPC__in_opt ID3D12Device *pDevice,
/* [in] */ __RPC__in D3D12_RESOURCE_DESC *pTexture2DDesc,
/* [in] */ __RPC__in_opt ID3D12ProtectedResourceSession *pProtectedResourceSession,
/* [retval][out] */ __RPC__deref_out_opt ID3D12Resource **ppCreatedTexture2DResource) = 0;
virtual HRESULT STDMETHODCALLTYPE AcquireDirect3D12BufferResource(
/* [in] */ __RPC__in_opt ID3D12Resource *pResourceToAcquire,
/* [in] */ __RPC__in_opt ID3D12CommandQueue *pCommandQueue) = 0;
virtual HRESULT STDMETHODCALLTYPE AcquireDirect3D12BufferResourceWithTimeout(
/* [in] */ __RPC__in_opt ID3D12Resource *pResourceToAcquire,
/* [in] */ __RPC__in_opt ID3D12CommandQueue *pCommandQueue,
/* [in] */ UINT64 duration) = 0;
virtual HRESULT STDMETHODCALLTYPE UnacquireDirect3D12BufferResource(
/* [in] */ __RPC__in_opt ID3D12Resource *pResourceToUnacquire) = 0;
};
#else /* C style interface */
typedef struct IHolographicCameraInteropVtbl
{
BEGIN_INTERFACE
HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
__RPC__in IHolographicCameraInterop * This,
/* [in] */ __RPC__in REFIID riid,
/* [annotation][iid_is][out] */
_COM_Outptr_ void **ppvObject);
ULONG ( STDMETHODCALLTYPE *AddRef )(
__RPC__in IHolographicCameraInterop * This);
ULONG ( STDMETHODCALLTYPE *Release )(
__RPC__in IHolographicCameraInterop * This);
HRESULT ( STDMETHODCALLTYPE *GetIids )(
__RPC__in IHolographicCameraInterop * This,
/* [out] */ __RPC__out ULONG *iidCount,
/* [size_is][size_is][out] */ __RPC__deref_out_ecount_full_opt(*iidCount) IID **iids);
HRESULT ( STDMETHODCALLTYPE *GetRuntimeClassName )(
__RPC__in IHolographicCameraInterop * This,
/* [out] */ __RPC__deref_out_opt HSTRING *className);
HRESULT ( STDMETHODCALLTYPE *GetTrustLevel )(
__RPC__in IHolographicCameraInterop * This,
/* [out] */ __RPC__out TrustLevel *trustLevel);
HRESULT ( STDMETHODCALLTYPE *CreateDirect3D12BackBufferResource )(
__RPC__in IHolographicCameraInterop * This,
/* [in] */ __RPC__in_opt ID3D12Device *pDevice,
/* [in] */ __RPC__in D3D12_RESOURCE_DESC *pTexture2DDesc,
/* [retval][out] */ __RPC__deref_out_opt ID3D12Resource **ppCreatedTexture2DResource);
HRESULT ( STDMETHODCALLTYPE *CreateDirect3D12HardwareProtectedBackBufferResource )(
__RPC__in IHolographicCameraInterop * This,
/* [in] */ __RPC__in_opt ID3D12Device *pDevice,
/* [in] */ __RPC__in D3D12_RESOURCE_DESC *pTexture2DDesc,
/* [in] */ __RPC__in_opt ID3D12ProtectedResourceSession *pProtectedResourceSession,
/* [retval][out] */ __RPC__deref_out_opt ID3D12Resource **ppCreatedTexture2DResource);
HRESULT ( STDMETHODCALLTYPE *AcquireDirect3D12BufferResource )(
__RPC__in IHolographicCameraInterop * This,
/* [in] */ __RPC__in_opt ID3D12Resource *pResourceToAcquire,
/* [in] */ __RPC__in_opt ID3D12CommandQueue *pCommandQueue);
HRESULT ( STDMETHODCALLTYPE *AcquireDirect3D12BufferResourceWithTimeout )(
__RPC__in IHolographicCameraInterop * This,
/* [in] */ __RPC__in_opt ID3D12Resource *pResourceToAcquire,
/* [in] */ __RPC__in_opt ID3D12CommandQueue *pCommandQueue,
/* [in] */ UINT64 duration);
HRESULT ( STDMETHODCALLTYPE *UnacquireDirect3D12BufferResource )(
__RPC__in IHolographicCameraInterop * This,
/* [in] */ __RPC__in_opt ID3D12Resource *pResourceToUnacquire);
END_INTERFACE
} IHolographicCameraInteropVtbl;
interface IHolographicCameraInterop
{
CONST_VTBL struct IHolographicCameraInteropVtbl *lpVtbl;
};
#ifdef COBJMACROS
#define IHolographicCameraInterop_QueryInterface(This,riid,ppvObject) \
( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) )
#define IHolographicCameraInterop_AddRef(This) \
( (This)->lpVtbl -> AddRef(This) )
#define IHolographicCameraInterop_Release(This) \
( (This)->lpVtbl -> Release(This) )
#define IHolographicCameraInterop_GetIids(This,iidCount,iids) \
( (This)->lpVtbl -> GetIids(This,iidCount,iids) )
#define IHolographicCameraInterop_GetRuntimeClassName(This,className) \
( (This)->lpVtbl -> GetRuntimeClassName(This,className) )
#define IHolographicCameraInterop_GetTrustLevel(This,trustLevel) \
( (This)->lpVtbl -> GetTrustLevel(This,trustLevel) )
#define IHolographicCameraInterop_CreateDirect3D12BackBufferResource(This,pDevice,pTexture2DDesc,ppCreatedTexture2DResource) \
( (This)->lpVtbl -> CreateDirect3D12BackBufferResource(This,pDevice,pTexture2DDesc,ppCreatedTexture2DResource) )
#define IHolographicCameraInterop_CreateDirect3D12HardwareProtectedBackBufferResource(This,pDevice,pTexture2DDesc,pProtectedResourceSession,ppCreatedTexture2DResource) \
( (This)->lpVtbl -> CreateDirect3D12HardwareProtectedBackBufferResource(This,pDevice,pTexture2DDesc,pProtectedResourceSession,ppCreatedTexture2DResource) )
#define IHolographicCameraInterop_AcquireDirect3D12BufferResource(This,pResourceToAcquire,pCommandQueue) \
( (This)->lpVtbl -> AcquireDirect3D12BufferResource(This,pResourceToAcquire,pCommandQueue) )
#define IHolographicCameraInterop_AcquireDirect3D12BufferResourceWithTimeout(This,pResourceToAcquire,pCommandQueue,duration) \
( (This)->lpVtbl -> AcquireDirect3D12BufferResourceWithTimeout(This,pResourceToAcquire,pCommandQueue,duration) )
#define IHolographicCameraInterop_UnacquireDirect3D12BufferResource(This,pResourceToUnacquire) \
( (This)->lpVtbl -> UnacquireDirect3D12BufferResource(This,pResourceToUnacquire) )
#endif /* COBJMACROS */
#endif /* C style interface */
#endif /* __IHolographicCameraInterop_INTERFACE_DEFINED__ */
#ifndef __IHolographicCameraRenderingParametersInterop_INTERFACE_DEFINED__
#define __IHolographicCameraRenderingParametersInterop_INTERFACE_DEFINED__
/* interface IHolographicCameraRenderingParametersInterop */
/* [object][uuid] */
EXTERN_C const IID IID_IHolographicCameraRenderingParametersInterop;
#if defined(__cplusplus) && !defined(CINTERFACE)
MIDL_INTERFACE("f75b68d6-d1fd-4707-aafd-fa6f4c0e3bf4")
IHolographicCameraRenderingParametersInterop : public IInspectable
{
public:
virtual HRESULT STDMETHODCALLTYPE CommitDirect3D12Resource(
/* [in] */ __RPC__in_opt ID3D12Resource *pColorResourceToCommit,
/* [in] */ __RPC__in_opt ID3D12Fence *pColorResourceFence,
/* [in] */ UINT64 colorResourceFenceSignalValue) = 0;
virtual HRESULT STDMETHODCALLTYPE CommitDirect3D12ResourceWithDepthData(
/* [in] */ __RPC__in_opt ID3D12Resource *pColorResourceToCommit,
/* [in] */ __RPC__in_opt ID3D12Fence *pColorResourceFence,
/* [in] */ UINT64 colorResourceFenceSignalValue,
/* [in] */ __RPC__in_opt ID3D12Resource *pDepthResourceToCommit,
/* [in] */ __RPC__in_opt ID3D12Fence *pDepthResourceFence,
/* [in] */ UINT64 depthResourceFenceSignalValue) = 0;
};
#else /* C style interface */
typedef struct IHolographicCameraRenderingParametersInteropVtbl
{
BEGIN_INTERFACE
HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
__RPC__in IHolographicCameraRenderingParametersInterop * This,
/* [in] */ __RPC__in REFIID riid,
/* [annotation][iid_is][out] */
_COM_Outptr_ void **ppvObject);
ULONG ( STDMETHODCALLTYPE *AddRef )(
__RPC__in IHolographicCameraRenderingParametersInterop * This);
ULONG ( STDMETHODCALLTYPE *Release )(
__RPC__in IHolographicCameraRenderingParametersInterop * This);
HRESULT ( STDMETHODCALLTYPE *GetIids )(
__RPC__in IHolographicCameraRenderingParametersInterop * This,
/* [out] */ __RPC__out ULONG *iidCount,
/* [size_is][size_is][out] */ __RPC__deref_out_ecount_full_opt(*iidCount) IID **iids);
HRESULT ( STDMETHODCALLTYPE *GetRuntimeClassName )(
__RPC__in IHolographicCameraRenderingParametersInterop * This,
/* [out] */ __RPC__deref_out_opt HSTRING *className);
HRESULT ( STDMETHODCALLTYPE *GetTrustLevel )(
__RPC__in IHolographicCameraRenderingParametersInterop * This,
/* [out] */ __RPC__out TrustLevel *trustLevel);
HRESULT ( STDMETHODCALLTYPE *CommitDirect3D12Resource )(
__RPC__in IHolographicCameraRenderingParametersInterop * This,
/* [in] */ __RPC__in_opt ID3D12Resource *pColorResourceToCommit,
/* [in] */ __RPC__in_opt ID3D12Fence *pColorResourceFence,
/* [in] */ UINT64 colorResourceFenceSignalValue);
HRESULT ( STDMETHODCALLTYPE *CommitDirect3D12ResourceWithDepthData )(
__RPC__in IHolographicCameraRenderingParametersInterop * This,
/* [in] */ __RPC__in_opt ID3D12Resource *pColorResourceToCommit,
/* [in] */ __RPC__in_opt ID3D12Fence *pColorResourceFence,
/* [in] */ UINT64 colorResourceFenceSignalValue,
/* [in] */ __RPC__in_opt ID3D12Resource *pDepthResourceToCommit,
/* [in] */ __RPC__in_opt ID3D12Fence *pDepthResourceFence,
/* [in] */ UINT64 depthResourceFenceSignalValue);
END_INTERFACE
} IHolographicCameraRenderingParametersInteropVtbl;
interface IHolographicCameraRenderingParametersInterop
{
CONST_VTBL struct IHolographicCameraRenderingParametersInteropVtbl *lpVtbl;
};
#ifdef COBJMACROS
#define IHolographicCameraRenderingParametersInterop_QueryInterface(This,riid,ppvObject) \
( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) )
#define IHolographicCameraRenderingParametersInterop_AddRef(This) \
( (This)->lpVtbl -> AddRef(This) )
#define IHolographicCameraRenderingParametersInterop_Release(This) \
( (This)->lpVtbl -> Release(This) )
#define IHolographicCameraRenderingParametersInterop_GetIids(This,iidCount,iids) \
( (This)->lpVtbl -> GetIids(This,iidCount,iids) )
#define IHolographicCameraRenderingParametersInterop_GetRuntimeClassName(This,className) \
( (This)->lpVtbl -> GetRuntimeClassName(This,className) )
#define IHolographicCameraRenderingParametersInterop_GetTrustLevel(This,trustLevel) \
( (This)->lpVtbl -> GetTrustLevel(This,trustLevel) )
#define IHolographicCameraRenderingParametersInterop_CommitDirect3D12Resource(This,pColorResourceToCommit,pColorResourceFence,colorResourceFenceSignalValue) \
( (This)->lpVtbl -> CommitDirect3D12Resource(This,pColorResourceToCommit,pColorResourceFence,colorResourceFenceSignalValue) )
#define IHolographicCameraRenderingParametersInterop_CommitDirect3D12ResourceWithDepthData(This,pColorResourceToCommit,pColorResourceFence,colorResourceFenceSignalValue,pDepthResourceToCommit,pDepthResourceFence,depthResourceFenceSignalValue) \
( (This)->lpVtbl -> CommitDirect3D12ResourceWithDepthData(This,pColorResourceToCommit,pColorResourceFence,colorResourceFenceSignalValue,pDepthResourceToCommit,pDepthResourceFence,depthResourceFenceSignalValue) )
#endif /* COBJMACROS */
#endif /* C style interface */
#endif /* __IHolographicCameraRenderingParametersInterop_INTERFACE_DEFINED__ */
#ifndef __IHolographicQuadLayerInterop_INTERFACE_DEFINED__
#define __IHolographicQuadLayerInterop_INTERFACE_DEFINED__
/* interface IHolographicQuadLayerInterop */
/* [object][uuid] */
EXTERN_C const IID IID_IHolographicQuadLayerInterop;
#if defined(__cplusplus) && !defined(CINTERFACE)
MIDL_INTERFACE("cfa688f0-639e-4a47-83d7-6b7f5ebf7fed")
IHolographicQuadLayerInterop : public IInspectable
{
public:
virtual HRESULT STDMETHODCALLTYPE CreateDirect3D12ContentBufferResource(
/* [in] */ __RPC__in_opt ID3D12Device *pDevice,
/* [in] */ __RPC__in D3D12_RESOURCE_DESC *pTexture2DDesc,
/* [retval][out] */ __RPC__deref_out_opt ID3D12Resource **ppTexture2DResource) = 0;
virtual HRESULT STDMETHODCALLTYPE CreateDirect3D12HardwareProtectedContentBufferResource(
/* [in] */ __RPC__in_opt ID3D12Device *pDevice,
/* [in] */ __RPC__in D3D12_RESOURCE_DESC *pTexture2DDesc,
/* [in] */ __RPC__in_opt ID3D12ProtectedResourceSession *pProtectedResourceSession,
/* [retval][out] */ __RPC__deref_out_opt ID3D12Resource **ppCreatedTexture2DResource) = 0;
virtual HRESULT STDMETHODCALLTYPE AcquireDirect3D12BufferResource(
/* [in] */ __RPC__in_opt ID3D12Resource *pResourceToAcquire,
/* [in] */ __RPC__in_opt ID3D12CommandQueue *pCommandQueue) = 0;
virtual HRESULT STDMETHODCALLTYPE AcquireDirect3D12BufferResourceWithTimeout(
/* [in] */ __RPC__in_opt ID3D12Resource *pResourceToAcquire,
/* [in] */ __RPC__in_opt ID3D12CommandQueue *pCommandQueue,
/* [in] */ UINT64 duration) = 0;
virtual HRESULT STDMETHODCALLTYPE UnacquireDirect3D12BufferResource(
/* [in] */ __RPC__in_opt ID3D12Resource *pResourceToUnacquire) = 0;
};
#else /* C style interface */
typedef struct IHolographicQuadLayerInteropVtbl
{
BEGIN_INTERFACE
HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
__RPC__in IHolographicQuadLayerInterop * This,
/* [in] */ __RPC__in REFIID riid,
/* [annotation][iid_is][out] */
_COM_Outptr_ void **ppvObject);
ULONG ( STDMETHODCALLTYPE *AddRef )(
__RPC__in IHolographicQuadLayerInterop * This);
ULONG ( STDMETHODCALLTYPE *Release )(
__RPC__in IHolographicQuadLayerInterop * This);
HRESULT ( STDMETHODCALLTYPE *GetIids )(
__RPC__in IHolographicQuadLayerInterop * This,
/* [out] */ __RPC__out ULONG *iidCount,
/* [size_is][size_is][out] */ __RPC__deref_out_ecount_full_opt(*iidCount) IID **iids);
HRESULT ( STDMETHODCALLTYPE *GetRuntimeClassName )(
__RPC__in IHolographicQuadLayerInterop * This,
/* [out] */ __RPC__deref_out_opt HSTRING *className);
HRESULT ( STDMETHODCALLTYPE *GetTrustLevel )(
__RPC__in IHolographicQuadLayerInterop * This,
/* [out] */ __RPC__out TrustLevel *trustLevel);
HRESULT ( STDMETHODCALLTYPE *CreateDirect3D12ContentBufferResource )(
__RPC__in IHolographicQuadLayerInterop * This,
/* [in] */ __RPC__in_opt ID3D12Device *pDevice,
/* [in] */ __RPC__in D3D12_RESOURCE_DESC *pTexture2DDesc,
/* [retval][out] */ __RPC__deref_out_opt ID3D12Resource **ppTexture2DResource);
HRESULT ( STDMETHODCALLTYPE *CreateDirect3D12HardwareProtectedContentBufferResource )(
__RPC__in IHolographicQuadLayerInterop * This,
/* [in] */ __RPC__in_opt ID3D12Device *pDevice,
/* [in] */ __RPC__in D3D12_RESOURCE_DESC *pTexture2DDesc,
/* [in] */ __RPC__in_opt ID3D12ProtectedResourceSession *pProtectedResourceSession,
/* [retval][out] */ __RPC__deref_out_opt ID3D12Resource **ppCreatedTexture2DResource);
HRESULT ( STDMETHODCALLTYPE *AcquireDirect3D12BufferResource )(
__RPC__in IHolographicQuadLayerInterop * This,
/* [in] */ __RPC__in_opt ID3D12Resource *pResourceToAcquire,
/* [in] */ __RPC__in_opt ID3D12CommandQueue *pCommandQueue);
HRESULT ( STDMETHODCALLTYPE *AcquireDirect3D12BufferResourceWithTimeout )(
__RPC__in IHolographicQuadLayerInterop * This,
/* [in] */ __RPC__in_opt ID3D12Resource *pResourceToAcquire,
/* [in] */ __RPC__in_opt ID3D12CommandQueue *pCommandQueue,
/* [in] */ UINT64 duration);
HRESULT ( STDMETHODCALLTYPE *UnacquireDirect3D12BufferResource )(
__RPC__in IHolographicQuadLayerInterop * This,
/* [in] */ __RPC__in_opt ID3D12Resource *pResourceToUnacquire);
END_INTERFACE
} IHolographicQuadLayerInteropVtbl;
interface IHolographicQuadLayerInterop
{
CONST_VTBL struct IHolographicQuadLayerInteropVtbl *lpVtbl;
};
#ifdef COBJMACROS
#define IHolographicQuadLayerInterop_QueryInterface(This,riid,ppvObject) \
( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) )
#define IHolographicQuadLayerInterop_AddRef(This) \
( (This)->lpVtbl -> AddRef(This) )
#define IHolographicQuadLayerInterop_Release(This) \
( (This)->lpVtbl -> Release(This) )
#define IHolographicQuadLayerInterop_GetIids(This,iidCount,iids) \
( (This)->lpVtbl -> GetIids(This,iidCount,iids) )
#define IHolographicQuadLayerInterop_GetRuntimeClassName(This,className) \
( (This)->lpVtbl -> GetRuntimeClassName(This,className) )
#define IHolographicQuadLayerInterop_GetTrustLevel(This,trustLevel) \
( (This)->lpVtbl -> GetTrustLevel(This,trustLevel) )
#define IHolographicQuadLayerInterop_CreateDirect3D12ContentBufferResource(This,pDevice,pTexture2DDesc,ppTexture2DResource) \
( (This)->lpVtbl -> CreateDirect3D12ContentBufferResource(This,pDevice,pTexture2DDesc,ppTexture2DResource) )
#define IHolographicQuadLayerInterop_CreateDirect3D12HardwareProtectedContentBufferResource(This,pDevice,pTexture2DDesc,pProtectedResourceSession,ppCreatedTexture2DResource) \
( (This)->lpVtbl -> CreateDirect3D12HardwareProtectedContentBufferResource(This,pDevice,pTexture2DDesc,pProtectedResourceSession,ppCreatedTexture2DResource) )
#define IHolographicQuadLayerInterop_AcquireDirect3D12BufferResource(This,pResourceToAcquire,pCommandQueue) \
( (This)->lpVtbl -> AcquireDirect3D12BufferResource(This,pResourceToAcquire,pCommandQueue) )
#define IHolographicQuadLayerInterop_AcquireDirect3D12BufferResourceWithTimeout(This,pResourceToAcquire,pCommandQueue,duration) \
( (This)->lpVtbl -> AcquireDirect3D12BufferResourceWithTimeout(This,pResourceToAcquire,pCommandQueue,duration) )
#define IHolographicQuadLayerInterop_UnacquireDirect3D12BufferResource(This,pResourceToUnacquire) \
( (This)->lpVtbl -> UnacquireDirect3D12BufferResource(This,pResourceToUnacquire) )
#endif /* COBJMACROS */
#endif /* C style interface */
#endif /* __IHolographicQuadLayerInterop_INTERFACE_DEFINED__ */
#ifndef __IHolographicQuadLayerUpdateParametersInterop_INTERFACE_DEFINED__
#define __IHolographicQuadLayerUpdateParametersInterop_INTERFACE_DEFINED__
/* interface IHolographicQuadLayerUpdateParametersInterop */
/* [object][uuid] */
EXTERN_C const IID IID_IHolographicQuadLayerUpdateParametersInterop;
#if defined(__cplusplus) && !defined(CINTERFACE)
MIDL_INTERFACE("e5f549cd-c909-444f-8809-7cc18a9c8920")
IHolographicQuadLayerUpdateParametersInterop : public IInspectable
{
public:
virtual HRESULT STDMETHODCALLTYPE CommitDirect3D12Resource(
/* [in] */ __RPC__in_opt ID3D12Resource *pColorResourceToCommit,
/* [in] */ __RPC__in_opt ID3D12Fence *pColorResourceFence,
/* [in] */ UINT64 colorResourceFenceSignalValue) = 0;
};
#else /* C style interface */
typedef struct IHolographicQuadLayerUpdateParametersInteropVtbl
{
BEGIN_INTERFACE
HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
__RPC__in IHolographicQuadLayerUpdateParametersInterop * This,
/* [in] */ __RPC__in REFIID riid,
/* [annotation][iid_is][out] */
_COM_Outptr_ void **ppvObject);
ULONG ( STDMETHODCALLTYPE *AddRef )(
__RPC__in IHolographicQuadLayerUpdateParametersInterop * This);
ULONG ( STDMETHODCALLTYPE *Release )(
__RPC__in IHolographicQuadLayerUpdateParametersInterop * This);
HRESULT ( STDMETHODCALLTYPE *GetIids )(
__RPC__in IHolographicQuadLayerUpdateParametersInterop * This,
/* [out] */ __RPC__out ULONG *iidCount,
/* [size_is][size_is][out] */ __RPC__deref_out_ecount_full_opt(*iidCount) IID **iids);
HRESULT ( STDMETHODCALLTYPE *GetRuntimeClassName )(
__RPC__in IHolographicQuadLayerUpdateParametersInterop * This,
/* [out] */ __RPC__deref_out_opt HSTRING *className);
HRESULT ( STDMETHODCALLTYPE *GetTrustLevel )(
__RPC__in IHolographicQuadLayerUpdateParametersInterop * This,
/* [out] */ __RPC__out TrustLevel *trustLevel);
HRESULT ( STDMETHODCALLTYPE *CommitDirect3D12Resource )(
__RPC__in IHolographicQuadLayerUpdateParametersInterop * This,
/* [in] */ __RPC__in_opt ID3D12Resource *pColorResourceToCommit,
/* [in] */ __RPC__in_opt ID3D12Fence *pColorResourceFence,
/* [in] */ UINT64 colorResourceFenceSignalValue);
END_INTERFACE
} IHolographicQuadLayerUpdateParametersInteropVtbl;
interface IHolographicQuadLayerUpdateParametersInterop
{
CONST_VTBL struct IHolographicQuadLayerUpdateParametersInteropVtbl *lpVtbl;
};
#ifdef COBJMACROS
#define IHolographicQuadLayerUpdateParametersInterop_QueryInterface(This,riid,ppvObject) \
( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) )
#define IHolographicQuadLayerUpdateParametersInterop_AddRef(This) \
( (This)->lpVtbl -> AddRef(This) )
#define IHolographicQuadLayerUpdateParametersInterop_Release(This) \
( (This)->lpVtbl -> Release(This) )
#define IHolographicQuadLayerUpdateParametersInterop_GetIids(This,iidCount,iids) \
( (This)->lpVtbl -> GetIids(This,iidCount,iids) )
#define IHolographicQuadLayerUpdateParametersInterop_GetRuntimeClassName(This,className) \
( (This)->lpVtbl -> GetRuntimeClassName(This,className) )
#define IHolographicQuadLayerUpdateParametersInterop_GetTrustLevel(This,trustLevel) \
( (This)->lpVtbl -> GetTrustLevel(This,trustLevel) )
#define IHolographicQuadLayerUpdateParametersInterop_CommitDirect3D12Resource(This,pColorResourceToCommit,pColorResourceFence,colorResourceFenceSignalValue) \
( (This)->lpVtbl -> CommitDirect3D12Resource(This,pColorResourceToCommit,pColorResourceFence,colorResourceFenceSignalValue) )
#endif /* COBJMACROS */
#endif /* C style interface */
#endif /* __IHolographicQuadLayerUpdateParametersInterop_INTERFACE_DEFINED__ */
/* interface __MIDL_itf_windows2Egraphics2Eholographic2Einterop_0000_0004 */
/* [local] */
#endif /* WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP) */
#pragma endregion
#endif //(NTDDI_VERSION >= NTDDI_WIN10)
extern RPC_IF_HANDLE __MIDL_itf_windows2Egraphics2Eholographic2Einterop_0000_0004_v0_0_c_ifspec;
extern RPC_IF_HANDLE __MIDL_itf_windows2Egraphics2Eholographic2Einterop_0000_0004_v0_0_s_ifspec;
/* Additional Prototypes for ALL interfaces */
/* end of Additional Prototypes */
#ifdef __cplusplus
}
#endif
#endif