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Current File : /Program Files (x86)/Windows Kits/10/Include/10.0.19041.0/um/audevcod.h
//------------------------------------------------------------------------------
// File: AudEvCod.h
//
// Desc: List of Audio device error event codes and the expected params.
//
// Copyright (c) 1999 - 2001, Microsoft Corporation.  All rights reserved.
//------------------------------------------------------------------------------



#ifndef __AUDEVCOD__
#define __AUDEVCOD__
#include <winapifamily.h>

#pragma region Desktop Family
#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)



#define EC_SND_DEVICE_ERROR_BASE   0x0200

typedef enum _tagSND_DEVICE_ERROR {

    SNDDEV_ERROR_Open=1,
    SNDDEV_ERROR_Close=2,
    SNDDEV_ERROR_GetCaps=3,
    SNDDEV_ERROR_PrepareHeader=4,
    SNDDEV_ERROR_UnprepareHeader=5,
    SNDDEV_ERROR_Reset=6,
    SNDDEV_ERROR_Restart=7,
    SNDDEV_ERROR_GetPosition=8,
    SNDDEV_ERROR_Write=9,
    SNDDEV_ERROR_Pause=10,
    SNDDEV_ERROR_Stop=11,
    SNDDEV_ERROR_Start=12,
    SNDDEV_ERROR_AddBuffer=13,
    SNDDEV_ERROR_Query=14,

} SNDDEV_ERR;


// Sound device error event codes
// ==============================
//
// All audio device error events are always passed on to the application, and are
// never processed by the filter graph


#define EC_SNDDEV_IN_ERROR                    (EC_SND_DEVICE_ERROR_BASE + 0x00)
#define EC_SNDDEV_OUT_ERROR                   (EC_SND_DEVICE_ERROR_BASE + 0x01)
// Parameters: ( DWORD, DWORD)
// lParam1 is an enum SND_DEVICE_ERROR which notifies the app how the device was
// being accessed when the failure occurred.
//
// lParam2 is the error returned from the sound device call.
//


#endif /* WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) */
#pragma endregion

#endif // __AUDEVCOD__

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