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//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
//
// File generated by WinMDIDL version 8.00.0021
//
import "inspectable.idl";
import "AsyncInfo.idl";
import "EventToken.idl";
import "windowscontracts.idl";
import "Windows.Foundation.idl";
import "Windows.Devices.Lights.idl";
import "Windows.Graphics.Imaging.idl";
import "Windows.UI.idl";
// Forward Declare
namespace Windows
{
namespace Devices
{
namespace Lights
{
runtimeclass LampArray;
}
}
}
namespace Windows
{
namespace Foundation
{
typedef struct Size Size;
typedef struct TimeSpan TimeSpan;
apicontract UniversalApiContract;
}
}
namespace Windows
{
namespace Graphics
{
namespace Imaging
{
runtimeclass SoftwareBitmap;
}
}
}
namespace Windows
{
namespace UI
{
typedef struct Color Color;
}
}
namespace Windows
{
namespace Devices
{
namespace Lights
{
namespace Effects
{
typedef enum LampArrayEffectCompletionBehavior LampArrayEffectCompletionBehavior;
typedef enum LampArrayEffectStartMode LampArrayEffectStartMode;
typedef enum LampArrayRepetitionMode LampArrayRepetitionMode;
interface ILampArrayBitmapEffect;
interface ILampArrayBitmapEffectFactory;
interface ILampArrayBitmapRequestedEventArgs;
interface ILampArrayBlinkEffect;
interface ILampArrayBlinkEffectFactory;
interface ILampArrayColorRampEffect;
interface ILampArrayColorRampEffectFactory;
interface ILampArrayCustomEffect;
interface ILampArrayCustomEffectFactory;
interface ILampArrayEffect;
interface ILampArrayEffectPlaylist;
interface ILampArrayEffectPlaylistStatics;
interface ILampArraySolidEffect;
interface ILampArraySolidEffectFactory;
interface ILampArrayUpdateRequestedEventArgs;
runtimeclass LampArrayBitmapEffect;
runtimeclass LampArrayBitmapRequestedEventArgs;
runtimeclass LampArrayBlinkEffect;
runtimeclass LampArrayColorRampEffect;
runtimeclass LampArrayCustomEffect;
runtimeclass LampArrayEffectPlaylist;
runtimeclass LampArraySolidEffect;
runtimeclass LampArrayUpdateRequestedEventArgs;
}
}
}
}
// Generic instantiations
namespace Windows
{
namespace Devices
{
namespace Lights
{
namespace Effects
{
declare
{
interface Windows.Foundation.Collections.IIterable<Windows.Devices.Lights.Effects.ILampArrayEffect*>;
interface Windows.Foundation.Collections.IIterable<Windows.Devices.Lights.Effects.LampArrayEffectPlaylist*>;
interface Windows.Foundation.Collections.IIterator<Windows.Devices.Lights.Effects.ILampArrayEffect*>;
interface Windows.Foundation.Collections.IIterator<Windows.Devices.Lights.Effects.LampArrayEffectPlaylist*>;
interface Windows.Foundation.Collections.IVectorView<Windows.Devices.Lights.Effects.ILampArrayEffect*>;
interface Windows.Foundation.TypedEventHandler<Windows.Devices.Lights.Effects.LampArrayBitmapEffect*, Windows.Devices.Lights.Effects.LampArrayBitmapRequestedEventArgs*>;
interface Windows.Foundation.TypedEventHandler<Windows.Devices.Lights.Effects.LampArrayCustomEffect*, Windows.Devices.Lights.Effects.LampArrayUpdateRequestedEventArgs*>;
}
}
}
}
}
// Type definition
namespace Windows
{
namespace Devices
{
namespace Lights
{
namespace Effects
{
[contract(Windows.Foundation.UniversalApiContract, 7.0)]
enum LampArrayEffectCompletionBehavior
{
ClearState = 0,
KeepState = 1
};
[contract(Windows.Foundation.UniversalApiContract, 7.0)]
enum LampArrayEffectStartMode
{
Sequential = 0,
Simultaneous = 1
};
[contract(Windows.Foundation.UniversalApiContract, 7.0)]
enum LampArrayRepetitionMode
{
Occurrences = 0,
Forever = 1
};
[contract(Windows.Foundation.UniversalApiContract, 7.0)]
[exclusiveto(Windows.Devices.Lights.Effects.LampArrayBitmapEffect)]
[uuid(3238E065-D877-4627-89E5-2A88F7052FA6)]
interface ILampArrayBitmapEffect : IInspectable
{
[propget] HRESULT Duration([out] [retval] Windows.Foundation.TimeSpan* value);
[propput] HRESULT Duration([in] Windows.Foundation.TimeSpan value);
[propget] HRESULT StartDelay([out] [retval] Windows.Foundation.TimeSpan* value);
[propput] HRESULT StartDelay([in] Windows.Foundation.TimeSpan value);
[propget] HRESULT UpdateInterval([out] [retval] Windows.Foundation.TimeSpan* value);
[propput] HRESULT UpdateInterval([in] Windows.Foundation.TimeSpan value);
[propget] HRESULT SuggestedBitmapSize([out] [retval] Windows.Foundation.Size* value);
[eventadd] HRESULT BitmapRequested([in] Windows.Foundation.TypedEventHandler<Windows.Devices.Lights.Effects.LampArrayBitmapEffect*, Windows.Devices.Lights.Effects.LampArrayBitmapRequestedEventArgs*>* handler, [out] [retval] EventRegistrationToken* token);
[eventremove] HRESULT BitmapRequested([in] EventRegistrationToken token);
}
[contract(Windows.Foundation.UniversalApiContract, 7.0)]
[exclusiveto(Windows.Devices.Lights.Effects.LampArrayBitmapEffect)]
[uuid(13608090-E336-4C8F-9053-A92407CA7B1D)]
interface ILampArrayBitmapEffectFactory : IInspectable
{
HRESULT CreateInstance([in] Windows.Devices.Lights.LampArray* lampArray, [in] UINT32 __lampIndexesSize, [in] [size_is(__lampIndexesSize)] INT32* lampIndexes, [out] [retval] Windows.Devices.Lights.Effects.LampArrayBitmapEffect** value);
}
[contract(Windows.Foundation.UniversalApiContract, 7.0)]
[exclusiveto(Windows.Devices.Lights.Effects.LampArrayBitmapRequestedEventArgs)]
[uuid(C8B4AF9E-FE63-4D51-BABD-619DEFB454BA)]
interface ILampArrayBitmapRequestedEventArgs : IInspectable
{
[propget] HRESULT SinceStarted([out] [retval] Windows.Foundation.TimeSpan* value);
HRESULT UpdateBitmap([in] Windows.Graphics.Imaging.SoftwareBitmap* bitmap);
}
[contract(Windows.Foundation.UniversalApiContract, 7.0)]
[exclusiveto(Windows.Devices.Lights.Effects.LampArrayBlinkEffect)]
[uuid(EBBF35F6-2FC5-4BB3-B3C3-6221A7680D13)]
interface ILampArrayBlinkEffect : IInspectable
{
[propget] HRESULT Color([out] [retval] Windows.UI.Color* value);
[propput] HRESULT Color([in] Windows.UI.Color value);
[propget] HRESULT AttackDuration([out] [retval] Windows.Foundation.TimeSpan* value);
[propput] HRESULT AttackDuration([in] Windows.Foundation.TimeSpan value);
[propget] HRESULT SustainDuration([out] [retval] Windows.Foundation.TimeSpan* value);
[propput] HRESULT SustainDuration([in] Windows.Foundation.TimeSpan value);
[propget] HRESULT DecayDuration([out] [retval] Windows.Foundation.TimeSpan* value);
[propput] HRESULT DecayDuration([in] Windows.Foundation.TimeSpan value);
[propget] HRESULT RepetitionDelay([out] [retval] Windows.Foundation.TimeSpan* value);
[propput] HRESULT RepetitionDelay([in] Windows.Foundation.TimeSpan value);
[propget] HRESULT StartDelay([out] [retval] Windows.Foundation.TimeSpan* value);
[propput] HRESULT StartDelay([in] Windows.Foundation.TimeSpan value);
[propget] HRESULT Occurrences([out] [retval] INT32* value);
[propput] HRESULT Occurrences([in] INT32 value);
[propget] HRESULT RepetitionMode([out] [retval] Windows.Devices.Lights.Effects.LampArrayRepetitionMode* value);
[propput] HRESULT RepetitionMode([in] Windows.Devices.Lights.Effects.LampArrayRepetitionMode value);
}
[contract(Windows.Foundation.UniversalApiContract, 7.0)]
[exclusiveto(Windows.Devices.Lights.Effects.LampArrayBlinkEffect)]
[uuid(879F1D97-9F50-49B2-A56F-013AA08D55E0)]
interface ILampArrayBlinkEffectFactory : IInspectable
{
HRESULT CreateInstance([in] Windows.Devices.Lights.LampArray* lampArray, [in] UINT32 __lampIndexesSize, [in] [size_is(__lampIndexesSize)] INT32* lampIndexes, [out] [retval] Windows.Devices.Lights.Effects.LampArrayBlinkEffect** value);
}
[contract(Windows.Foundation.UniversalApiContract, 7.0)]
[exclusiveto(Windows.Devices.Lights.Effects.LampArrayColorRampEffect)]
[uuid(2B004437-40A7-432E-A0B9-0D570C2153FF)]
interface ILampArrayColorRampEffect : IInspectable
{
[propget] HRESULT Color([out] [retval] Windows.UI.Color* value);
[propput] HRESULT Color([in] Windows.UI.Color value);
[propget] HRESULT RampDuration([out] [retval] Windows.Foundation.TimeSpan* value);
[propput] HRESULT RampDuration([in] Windows.Foundation.TimeSpan value);
[propget] HRESULT StartDelay([out] [retval] Windows.Foundation.TimeSpan* value);
[propput] HRESULT StartDelay([in] Windows.Foundation.TimeSpan value);
[propget] HRESULT CompletionBehavior([out] [retval] Windows.Devices.Lights.Effects.LampArrayEffectCompletionBehavior* value);
[propput] HRESULT CompletionBehavior([in] Windows.Devices.Lights.Effects.LampArrayEffectCompletionBehavior value);
}
[contract(Windows.Foundation.UniversalApiContract, 7.0)]
[exclusiveto(Windows.Devices.Lights.Effects.LampArrayColorRampEffect)]
[uuid(520BD133-0C74-4DF5-BEA7-4899E0266B0F)]
interface ILampArrayColorRampEffectFactory : IInspectable
{
HRESULT CreateInstance([in] Windows.Devices.Lights.LampArray* lampArray, [in] UINT32 __lampIndexesSize, [in] [size_is(__lampIndexesSize)] INT32* lampIndexes, [out] [retval] Windows.Devices.Lights.Effects.LampArrayColorRampEffect** value);
}
[contract(Windows.Foundation.UniversalApiContract, 7.0)]
[exclusiveto(Windows.Devices.Lights.Effects.LampArrayCustomEffect)]
[uuid(EC579170-3C34-4876-818B-5765F78B0EE4)]
interface ILampArrayCustomEffect : IInspectable
{
[propget] HRESULT Duration([out] [retval] Windows.Foundation.TimeSpan* value);
[propput] HRESULT Duration([in] Windows.Foundation.TimeSpan value);
[propget] HRESULT UpdateInterval([out] [retval] Windows.Foundation.TimeSpan* value);
[propput] HRESULT UpdateInterval([in] Windows.Foundation.TimeSpan value);
[eventadd] HRESULT UpdateRequested([in] Windows.Foundation.TypedEventHandler<Windows.Devices.Lights.Effects.LampArrayCustomEffect*, Windows.Devices.Lights.Effects.LampArrayUpdateRequestedEventArgs*>* handler, [out] [retval] EventRegistrationToken* token);
[eventremove] HRESULT UpdateRequested([in] EventRegistrationToken token);
}
[contract(Windows.Foundation.UniversalApiContract, 7.0)]
[exclusiveto(Windows.Devices.Lights.Effects.LampArrayCustomEffect)]
[uuid(68B4774D-63E5-4AF0-A58B-3E535B94E8C9)]
interface ILampArrayCustomEffectFactory : IInspectable
{
HRESULT CreateInstance([in] Windows.Devices.Lights.LampArray* lampArray, [in] UINT32 __lampIndexesSize, [in] [size_is(__lampIndexesSize)] INT32* lampIndexes, [out] [retval] Windows.Devices.Lights.Effects.LampArrayCustomEffect** value);
}
[contract(Windows.Foundation.UniversalApiContract, 7.0)]
[uuid(11D45590-57FB-4546-B1CE-863107F740DF)]
interface ILampArrayEffect : IInspectable
{
[propget] HRESULT ZIndex([out] [retval] INT32* value);
[propput] HRESULT ZIndex([in] INT32 value);
}
[contract(Windows.Foundation.UniversalApiContract, 7.0)]
[exclusiveto(Windows.Devices.Lights.Effects.LampArrayEffectPlaylist)]
[uuid(7DE58BFE-6F61-4103-98C7-D6632F7B9169)]
interface ILampArrayEffectPlaylist : IInspectable
{
HRESULT Append([in] Windows.Devices.Lights.Effects.ILampArrayEffect* effect);
HRESULT OverrideZIndex([in] INT32 zIndex);
HRESULT Start();
HRESULT Stop();
HRESULT Pause();
[propget] HRESULT EffectStartMode([out] [retval] Windows.Devices.Lights.Effects.LampArrayEffectStartMode* value);
[propput] HRESULT EffectStartMode([in] Windows.Devices.Lights.Effects.LampArrayEffectStartMode value);
[propget] HRESULT Occurrences([out] [retval] INT32* value);
[propput] HRESULT Occurrences([in] INT32 value);
[propget] HRESULT RepetitionMode([out] [retval] Windows.Devices.Lights.Effects.LampArrayRepetitionMode* value);
[propput] HRESULT RepetitionMode([in] Windows.Devices.Lights.Effects.LampArrayRepetitionMode value);
}
[contract(Windows.Foundation.UniversalApiContract, 7.0)]
[exclusiveto(Windows.Devices.Lights.Effects.LampArrayEffectPlaylist)]
[uuid(FB15235C-EA35-4C7F-A016-F3BFC6A6C47D)]
interface ILampArrayEffectPlaylistStatics : IInspectable
{
HRESULT StartAll([in] Windows.Foundation.Collections.IIterable<Windows.Devices.Lights.Effects.LampArrayEffectPlaylist*>* value);
HRESULT StopAll([in] Windows.Foundation.Collections.IIterable<Windows.Devices.Lights.Effects.LampArrayEffectPlaylist*>* value);
HRESULT PauseAll([in] Windows.Foundation.Collections.IIterable<Windows.Devices.Lights.Effects.LampArrayEffectPlaylist*>* value);
}
[contract(Windows.Foundation.UniversalApiContract, 7.0)]
[exclusiveto(Windows.Devices.Lights.Effects.LampArraySolidEffect)]
[uuid(441F8213-43CC-4B33-80EB-C6DDDE7DC8ED)]
interface ILampArraySolidEffect : IInspectable
{
[propget] HRESULT Color([out] [retval] Windows.UI.Color* value);
[propput] HRESULT Color([in] Windows.UI.Color value);
[propget] HRESULT Duration([out] [retval] Windows.Foundation.TimeSpan* value);
[propput] HRESULT Duration([in] Windows.Foundation.TimeSpan value);
[propget] HRESULT StartDelay([out] [retval] Windows.Foundation.TimeSpan* value);
[propput] HRESULT StartDelay([in] Windows.Foundation.TimeSpan value);
[propget] HRESULT CompletionBehavior([out] [retval] Windows.Devices.Lights.Effects.LampArrayEffectCompletionBehavior* value);
[propput] HRESULT CompletionBehavior([in] Windows.Devices.Lights.Effects.LampArrayEffectCompletionBehavior value);
}
[contract(Windows.Foundation.UniversalApiContract, 7.0)]
[exclusiveto(Windows.Devices.Lights.Effects.LampArraySolidEffect)]
[uuid(F862A32C-5576-4341-961B-AEE1F13CF9DD)]
interface ILampArraySolidEffectFactory : IInspectable
{
HRESULT CreateInstance([in] Windows.Devices.Lights.LampArray* lampArray, [in] UINT32 __lampIndexesSize, [in] [size_is(__lampIndexesSize)] INT32* lampIndexes, [out] [retval] Windows.Devices.Lights.Effects.LampArraySolidEffect** value);
}
[contract(Windows.Foundation.UniversalApiContract, 7.0)]
[exclusiveto(Windows.Devices.Lights.Effects.LampArrayUpdateRequestedEventArgs)]
[uuid(73560D6A-576A-48AF-8539-67FFA0AB3516)]
interface ILampArrayUpdateRequestedEventArgs : IInspectable
{
[propget] HRESULT SinceStarted([out] [retval] Windows.Foundation.TimeSpan* value);
HRESULT SetColor([in] Windows.UI.Color desiredColor);
HRESULT SetColorForIndex([in] INT32 lampIndex, [in] Windows.UI.Color desiredColor);
HRESULT SetSingleColorForIndices([in] Windows.UI.Color desiredColor, [in] UINT32 __lampIndexesSize, [in] [size_is(__lampIndexesSize)] INT32* lampIndexes);
HRESULT SetColorsForIndices([in] UINT32 __desiredColorsSize, [in] [size_is(__desiredColorsSize)] Windows.UI.Color* desiredColors, [in] UINT32 __lampIndexesSize, [in] [size_is(__lampIndexesSize)] INT32* lampIndexes);
}
[activatable(Windows.Devices.Lights.Effects.ILampArrayBitmapEffectFactory, Windows.Foundation.UniversalApiContract, 7.0)]
[contract(Windows.Foundation.UniversalApiContract, 7.0)]
[marshaling_behavior(agile)]
[threading(both)]
runtimeclass LampArrayBitmapEffect
{
[default] interface Windows.Devices.Lights.Effects.ILampArrayBitmapEffect;
interface Windows.Devices.Lights.Effects.ILampArrayEffect;
}
[contract(Windows.Foundation.UniversalApiContract, 7.0)]
[marshaling_behavior(agile)]
runtimeclass LampArrayBitmapRequestedEventArgs
{
[default] interface Windows.Devices.Lights.Effects.ILampArrayBitmapRequestedEventArgs;
}
[activatable(Windows.Devices.Lights.Effects.ILampArrayBlinkEffectFactory, Windows.Foundation.UniversalApiContract, 7.0)]
[contract(Windows.Foundation.UniversalApiContract, 7.0)]
[marshaling_behavior(agile)]
[threading(both)]
runtimeclass LampArrayBlinkEffect
{
[default] interface Windows.Devices.Lights.Effects.ILampArrayBlinkEffect;
interface Windows.Devices.Lights.Effects.ILampArrayEffect;
}
[activatable(Windows.Devices.Lights.Effects.ILampArrayColorRampEffectFactory, Windows.Foundation.UniversalApiContract, 7.0)]
[contract(Windows.Foundation.UniversalApiContract, 7.0)]
[marshaling_behavior(agile)]
[threading(both)]
runtimeclass LampArrayColorRampEffect
{
[default] interface Windows.Devices.Lights.Effects.ILampArrayColorRampEffect;
interface Windows.Devices.Lights.Effects.ILampArrayEffect;
}
[activatable(Windows.Devices.Lights.Effects.ILampArrayCustomEffectFactory, Windows.Foundation.UniversalApiContract, 7.0)]
[contract(Windows.Foundation.UniversalApiContract, 7.0)]
[marshaling_behavior(agile)]
[threading(both)]
runtimeclass LampArrayCustomEffect
{
[default] interface Windows.Devices.Lights.Effects.ILampArrayCustomEffect;
interface Windows.Devices.Lights.Effects.ILampArrayEffect;
}
[activatable(Windows.Foundation.UniversalApiContract, 7.0)]
[contract(Windows.Foundation.UniversalApiContract, 7.0)]
[marshaling_behavior(agile)]
[static(Windows.Devices.Lights.Effects.ILampArrayEffectPlaylistStatics, Windows.Foundation.UniversalApiContract, 7.0)]
[threading(both)]
runtimeclass LampArrayEffectPlaylist
{
[default] interface Windows.Devices.Lights.Effects.ILampArrayEffectPlaylist;
interface Windows.Foundation.Collections.IVectorView<Windows.Devices.Lights.Effects.ILampArrayEffect*>;
interface Windows.Foundation.Collections.IIterable<Windows.Devices.Lights.Effects.ILampArrayEffect*>;
}
[activatable(Windows.Devices.Lights.Effects.ILampArraySolidEffectFactory, Windows.Foundation.UniversalApiContract, 7.0)]
[contract(Windows.Foundation.UniversalApiContract, 7.0)]
[marshaling_behavior(agile)]
[threading(both)]
runtimeclass LampArraySolidEffect
{
[default] interface Windows.Devices.Lights.Effects.ILampArraySolidEffect;
interface Windows.Devices.Lights.Effects.ILampArrayEffect;
}
[contract(Windows.Foundation.UniversalApiContract, 7.0)]
[marshaling_behavior(agile)]
runtimeclass LampArrayUpdateRequestedEventArgs
{
[default] interface Windows.Devices.Lights.Effects.ILampArrayUpdateRequestedEventArgs;
}
}
}
}
}