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//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
//
// File generated by WinMDIDL version 8.00.0021
//
import "inspectable.idl";
import "AsyncInfo.idl";
import "EventToken.idl";
import "windowscontracts.idl";
import "Windows.Foundation.idl";
// Forward Declare
namespace Windows
{
namespace Foundation
{
interface IAsyncAction;
typedef struct TimeSpan TimeSpan;
apicontract UniversalApiContract;
}
}
namespace Windows
{
namespace System
{
namespace Threading
{
typedef enum WorkItemOptions WorkItemOptions;
typedef enum WorkItemPriority WorkItemPriority;
delegate TimerDestroyedHandler;
delegate TimerElapsedHandler;
delegate WorkItemHandler;
interface IThreadPoolStatics;
interface IThreadPoolTimer;
interface IThreadPoolTimerStatics;
runtimeclass ThreadPool;
runtimeclass ThreadPoolTimer;
}
}
}
// Generic instantiations
// Type definition
namespace Windows
{
namespace System
{
namespace Threading
{
[contract(Windows.Foundation.UniversalApiContract, 1.0)]
[flags]
enum WorkItemOptions
{
None = 0x0,
TimeSliced = 0x1
};
[contract(Windows.Foundation.UniversalApiContract, 1.0)]
enum WorkItemPriority
{
Low = -1,
Normal = 0,
High = 1
};
[contract(Windows.Foundation.UniversalApiContract, 1.0)]
[uuid(34ED19FA-8384-4EB9-8209-FB5094EEEC35)]
delegate
HRESULT TimerDestroyedHandler([in] Windows.System.Threading.ThreadPoolTimer* timer);
[contract(Windows.Foundation.UniversalApiContract, 1.0)]
[uuid(FAAEA667-FBEB-49CB-ADB2-71184C556E43)]
delegate
HRESULT TimerElapsedHandler([in] Windows.System.Threading.ThreadPoolTimer* timer);
[contract(Windows.Foundation.UniversalApiContract, 1.0)]
[uuid(1D1A8B8B-FA66-414F-9CBD-B65FC99D17FA)]
delegate
HRESULT WorkItemHandler([in] Windows.Foundation.IAsyncAction* operation);
[contract(Windows.Foundation.UniversalApiContract, 1.0)]
[exclusiveto(Windows.System.Threading.ThreadPool)]
[uuid(B6BF67DD-84BD-44F8-AC1C-93EBCB9DBA91)]
interface IThreadPoolStatics : IInspectable
{
[overload("RunAsync")] HRESULT RunAsync([in] Windows.System.Threading.WorkItemHandler* handler, [out] [retval] Windows.Foundation.IAsyncAction** operation);
[overload("RunAsync")] HRESULT RunWithPriorityAsync([in] Windows.System.Threading.WorkItemHandler* handler, [in] Windows.System.Threading.WorkItemPriority priority, [out] [retval] Windows.Foundation.IAsyncAction** operation);
[overload("RunAsync")] HRESULT RunWithPriorityAndOptionsAsync([in] Windows.System.Threading.WorkItemHandler* handler, [in] Windows.System.Threading.WorkItemPriority priority, [in] Windows.System.Threading.WorkItemOptions options, [out] [retval] Windows.Foundation.IAsyncAction** operation);
}
[contract(Windows.Foundation.UniversalApiContract, 1.0)]
[exclusiveto(Windows.System.Threading.ThreadPoolTimer)]
[uuid(594EBE78-55EA-4A88-A50D-3402AE1F9CF2)]
interface IThreadPoolTimer : IInspectable
{
[propget] HRESULT Period([out] [retval] Windows.Foundation.TimeSpan* value);
[propget] HRESULT Delay([out] [retval] Windows.Foundation.TimeSpan* value);
HRESULT Cancel();
}
[contract(Windows.Foundation.UniversalApiContract, 1.0)]
[exclusiveto(Windows.System.Threading.ThreadPoolTimer)]
[uuid(1A8A9D02-E482-461B-B8C7-8EFAD1CCE590)]
interface IThreadPoolTimerStatics : IInspectable
{
[overload("CreatePeriodicTimer")] HRESULT CreatePeriodicTimer([in] Windows.System.Threading.TimerElapsedHandler* handler, [in] Windows.Foundation.TimeSpan period, [out] [retval] Windows.System.Threading.ThreadPoolTimer** timer);
[overload("CreateTimer")] HRESULT CreateTimer([in] Windows.System.Threading.TimerElapsedHandler* handler, [in] Windows.Foundation.TimeSpan delay, [out] [retval] Windows.System.Threading.ThreadPoolTimer** timer);
[overload("CreatePeriodicTimer")] HRESULT CreatePeriodicTimerWithCompletion([in] Windows.System.Threading.TimerElapsedHandler* handler, [in] Windows.Foundation.TimeSpan period, [in] Windows.System.Threading.TimerDestroyedHandler* destroyed, [out] [retval] Windows.System.Threading.ThreadPoolTimer** timer);
[overload("CreateTimer")] HRESULT CreateTimerWithCompletion([in] Windows.System.Threading.TimerElapsedHandler* handler, [in] Windows.Foundation.TimeSpan delay, [in] Windows.System.Threading.TimerDestroyedHandler* destroyed, [out] [retval] Windows.System.Threading.ThreadPoolTimer** timer);
}
[contract(Windows.Foundation.UniversalApiContract, 1.0)]
[marshaling_behavior(agile)]
[static(Windows.System.Threading.IThreadPoolStatics, Windows.Foundation.UniversalApiContract, 1.0)]
[threading(both)]
runtimeclass ThreadPool
{
}
[contract(Windows.Foundation.UniversalApiContract, 1.0)]
[marshaling_behavior(agile)]
[static(Windows.System.Threading.IThreadPoolTimerStatics, Windows.Foundation.UniversalApiContract, 1.0)]
[threading(both)]
runtimeclass ThreadPoolTimer
{
[default] interface Windows.System.Threading.IThreadPoolTimer;
}
}
}
}