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#pragma warning( disable: 4049 ) /* more than 64k source lines */
/* verify that the <rpcndr.h> version is high enough to compile this file*/
#ifndef __REQUIRED_RPCNDR_H_VERSION__
#define __REQUIRED_RPCNDR_H_VERSION__ 500
#endif
/* verify that the <rpcsal.h> version is high enough to compile this file*/
#ifndef __REQUIRED_RPCSAL_H_VERSION__
#define __REQUIRED_RPCSAL_H_VERSION__ 100
#endif
#include <rpc.h>
#include <rpcndr.h>
#ifndef __RPCNDR_H_VERSION__
#error this stub requires an updated version of <rpcndr.h>
#endif /* __RPCNDR_H_VERSION__ */
#ifndef COM_NO_WINDOWS_H
#include <windows.h>
#include <ole2.h>
#endif /*COM_NO_WINDOWS_H*/
#ifndef __windows2Eui2Ecore2Eanimationmetrics_h__
#define __windows2Eui2Ecore2Eanimationmetrics_h__
#ifndef __windows2Eui2Ecore2Eanimationmetrics_p_h__
#define __windows2Eui2Ecore2Eanimationmetrics_p_h__
#pragma once
//
// Deprecated attribute support
//
#pragma push_macro("DEPRECATED")
#undef DEPRECATED
#if !defined(DISABLE_WINRT_DEPRECATION)
#if defined(__cplusplus)
#if __cplusplus >= 201402
#define DEPRECATED(x) [[deprecated(x)]]
#define DEPRECATEDENUMERATOR(x) [[deprecated(x)]]
#elif defined(_MSC_VER)
#if _MSC_VER >= 1900
#define DEPRECATED(x) [[deprecated(x)]]
#define DEPRECATEDENUMERATOR(x) [[deprecated(x)]]
#else
#define DEPRECATED(x) __declspec(deprecated(x))
#define DEPRECATEDENUMERATOR(x)
#endif // _MSC_VER >= 1900
#else // Not Standard C++ or MSVC, ignore the construct.
#define DEPRECATED(x)
#define DEPRECATEDENUMERATOR(x)
#endif // C++ deprecation
#else // C - disable deprecation
#define DEPRECATED(x)
#define DEPRECATEDENUMERATOR(x)
#endif
#else // Deprecation is disabled
#define DEPRECATED(x)
#define DEPRECATEDENUMERATOR(x)
#endif /* DEPRECATED */
// Disable Deprecation for this header, MIDL verifies that cross-type access is acceptable
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wdeprecated-declarations"
#else
#pragma warning(push)
#pragma warning(disable: 4996)
#endif
// Ensure that the setting of the /ns_prefix command line switch is consistent for all headers.
// If you get an error from the compiler indicating "warning C4005: 'CHECK_NS_PREFIX_STATE': macro redefinition", this
// indicates that you have included two different headers with different settings for the /ns_prefix MIDL command line switch
#if !defined(DISABLE_NS_PREFIX_CHECKS)
#define CHECK_NS_PREFIX_STATE "always"
#endif // !defined(DISABLE_NS_PREFIX_CHECKS)
#pragma push_macro("MIDL_CONST_ID")
#undef MIDL_CONST_ID
#define MIDL_CONST_ID const __declspec(selectany)
// API Contract Inclusion Definitions
#if !defined(SPECIFIC_API_CONTRACT_DEFINITIONS)
#if !defined(WINDOWS_FOUNDATION_FOUNDATIONCONTRACT_VERSION)
#define WINDOWS_FOUNDATION_FOUNDATIONCONTRACT_VERSION 0x40000
#endif // defined(WINDOWS_FOUNDATION_FOUNDATIONCONTRACT_VERSION)
#if !defined(WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION)
#define WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION 0xa0000
#endif // defined(WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION)
#if !defined(WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION)
#define WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION 0x10000
#endif // defined(WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION)
#endif // defined(SPECIFIC_API_CONTRACT_DEFINITIONS)
// Header files for imported files
#include "inspectable.h"
#include "AsyncInfo.h"
#include "EventToken.h"
#include "windowscontracts.h"
#include "Windows.Foundation.h"
// Importing Collections header
#include <windows.foundation.collections.h>
#if defined(__cplusplus) && !defined(CINTERFACE)
/* Forward Declarations */
#ifndef ____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescription_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescription_FWD_DEFINED__
namespace ABI {
namespace Windows {
namespace UI {
namespace Core {
namespace AnimationMetrics {
interface IAnimationDescription;
} /* AnimationMetrics */
} /* Core */
} /* UI */
} /* Windows */
} /* ABI */
#define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescription ABI::Windows::UI::Core::AnimationMetrics::IAnimationDescription
#endif // ____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescription_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescriptionFactory_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescriptionFactory_FWD_DEFINED__
namespace ABI {
namespace Windows {
namespace UI {
namespace Core {
namespace AnimationMetrics {
interface IAnimationDescriptionFactory;
} /* AnimationMetrics */
} /* Core */
} /* UI */
} /* Windows */
} /* ABI */
#define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescriptionFactory ABI::Windows::UI::Core::AnimationMetrics::IAnimationDescriptionFactory
#endif // ____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescriptionFactory_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIOpacityAnimation_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIOpacityAnimation_FWD_DEFINED__
namespace ABI {
namespace Windows {
namespace UI {
namespace Core {
namespace AnimationMetrics {
interface IOpacityAnimation;
} /* AnimationMetrics */
} /* Core */
} /* UI */
} /* Windows */
} /* ABI */
#define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIOpacityAnimation ABI::Windows::UI::Core::AnimationMetrics::IOpacityAnimation
#endif // ____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIOpacityAnimation_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIPropertyAnimation_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIPropertyAnimation_FWD_DEFINED__
namespace ABI {
namespace Windows {
namespace UI {
namespace Core {
namespace AnimationMetrics {
interface IPropertyAnimation;
} /* AnimationMetrics */
} /* Core */
} /* UI */
} /* Windows */
} /* ABI */
#define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIPropertyAnimation ABI::Windows::UI::Core::AnimationMetrics::IPropertyAnimation
#endif // ____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIPropertyAnimation_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIScaleAnimation_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIScaleAnimation_FWD_DEFINED__
namespace ABI {
namespace Windows {
namespace UI {
namespace Core {
namespace AnimationMetrics {
interface IScaleAnimation;
} /* AnimationMetrics */
} /* Core */
} /* UI */
} /* Windows */
} /* ABI */
#define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIScaleAnimation ABI::Windows::UI::Core::AnimationMetrics::IScaleAnimation
#endif // ____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIScaleAnimation_FWD_DEFINED__
// Parameterized interface forward declarations (C++)
// Collection interface definitions
#if WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000
#ifndef DEF___FIIterator_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_USE
#define DEF___FIIterator_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_USE
#if !defined(RO_NO_TEMPLATE_NAME)
namespace ABI { namespace Windows { namespace Foundation { namespace Collections {
template <>
struct __declspec(uuid("bb6799d3-9f1a-5a4e-a940-945f1ab8c4fe"))
IIterator<ABI::Windows::UI::Core::AnimationMetrics::IPropertyAnimation*> : IIterator_impl<ABI::Windows::UI::Core::AnimationMetrics::IPropertyAnimation*>
{
static const wchar_t* z_get_rc_name_impl()
{
return L"Windows.Foundation.Collections.IIterator`1<Windows.UI.Core.AnimationMetrics.IPropertyAnimation>";
}
};
// Define a typedef for the parameterized interface specialization's mangled name.
// This allows code which uses the mangled name for the parameterized interface to access the
// correct parameterized interface specialization.
typedef IIterator<ABI::Windows::UI::Core::AnimationMetrics::IPropertyAnimation*> __FIIterator_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_t;
#define __FIIterator_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation ABI::Windows::Foundation::Collections::__FIIterator_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_t
/* Collections */ } /* Foundation */ } /* Windows */ } /* ABI */ }
#endif // !defined(RO_NO_TEMPLATE_NAME)
#endif /* DEF___FIIterator_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_USE */
#endif // WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000
#if WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000
#ifndef DEF___FIIterable_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_USE
#define DEF___FIIterable_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_USE
#if !defined(RO_NO_TEMPLATE_NAME)
namespace ABI { namespace Windows { namespace Foundation { namespace Collections {
template <>
struct __declspec(uuid("c75f1bd1-a3c1-5881-9da0-1ecdb8e51bc3"))
IIterable<ABI::Windows::UI::Core::AnimationMetrics::IPropertyAnimation*> : IIterable_impl<ABI::Windows::UI::Core::AnimationMetrics::IPropertyAnimation*>
{
static const wchar_t* z_get_rc_name_impl()
{
return L"Windows.Foundation.Collections.IIterable`1<Windows.UI.Core.AnimationMetrics.IPropertyAnimation>";
}
};
// Define a typedef for the parameterized interface specialization's mangled name.
// This allows code which uses the mangled name for the parameterized interface to access the
// correct parameterized interface specialization.
typedef IIterable<ABI::Windows::UI::Core::AnimationMetrics::IPropertyAnimation*> __FIIterable_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_t;
#define __FIIterable_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation ABI::Windows::Foundation::Collections::__FIIterable_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_t
/* Collections */ } /* Foundation */ } /* Windows */ } /* ABI */ }
#endif // !defined(RO_NO_TEMPLATE_NAME)
#endif /* DEF___FIIterable_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_USE */
#endif // WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000
#if WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000
#ifndef DEF___FIVectorView_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_USE
#define DEF___FIVectorView_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_USE
#if !defined(RO_NO_TEMPLATE_NAME)
namespace ABI { namespace Windows { namespace Foundation { namespace Collections {
template <>
struct __declspec(uuid("3a6ed95d-6a50-5ead-a4c6-09f8babc632c"))
IVectorView<ABI::Windows::UI::Core::AnimationMetrics::IPropertyAnimation*> : IVectorView_impl<ABI::Windows::UI::Core::AnimationMetrics::IPropertyAnimation*>
{
static const wchar_t* z_get_rc_name_impl()
{
return L"Windows.Foundation.Collections.IVectorView`1<Windows.UI.Core.AnimationMetrics.IPropertyAnimation>";
}
};
// Define a typedef for the parameterized interface specialization's mangled name.
// This allows code which uses the mangled name for the parameterized interface to access the
// correct parameterized interface specialization.
typedef IVectorView<ABI::Windows::UI::Core::AnimationMetrics::IPropertyAnimation*> __FIVectorView_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_t;
#define __FIVectorView_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation ABI::Windows::Foundation::Collections::__FIVectorView_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_t
/* Collections */ } /* Foundation */ } /* Windows */ } /* ABI */ }
#endif // !defined(RO_NO_TEMPLATE_NAME)
#endif /* DEF___FIVectorView_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_USE */
#endif // WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000
#ifndef DEF___FIReference_1_float_USE
#define DEF___FIReference_1_float_USE
#if !defined(RO_NO_TEMPLATE_NAME)
namespace ABI { namespace Windows { namespace Foundation {
template <>
struct __declspec(uuid("719cc2ba-3e76-5def-9f1a-38d85a145ea8"))
IReference<float> : IReference_impl<float>
{
static const wchar_t* z_get_rc_name_impl()
{
return L"Windows.Foundation.IReference`1<Single>";
}
};
// Define a typedef for the parameterized interface specialization's mangled name.
// This allows code which uses the mangled name for the parameterized interface to access the
// correct parameterized interface specialization.
typedef IReference<float> __FIReference_1_float_t;
#define __FIReference_1_float ABI::Windows::Foundation::__FIReference_1_float_t
/* Foundation */ } /* Windows */ } /* ABI */ }
#endif // !defined(RO_NO_TEMPLATE_NAME)
#endif /* DEF___FIReference_1_float_USE */
#ifndef ____x_ABI_CWindows_CFoundation_CIPropertyValue_FWD_DEFINED__
#define ____x_ABI_CWindows_CFoundation_CIPropertyValue_FWD_DEFINED__
namespace ABI {
namespace Windows {
namespace Foundation {
interface IPropertyValue;
} /* Foundation */
} /* Windows */
} /* ABI */
#define __x_ABI_CWindows_CFoundation_CIPropertyValue ABI::Windows::Foundation::IPropertyValue
#endif // ____x_ABI_CWindows_CFoundation_CIPropertyValue_FWD_DEFINED__
namespace ABI {
namespace Windows {
namespace Foundation {
typedef struct Point Point;
} /* Foundation */
} /* Windows */
} /* ABI */
namespace ABI {
namespace Windows {
namespace Foundation {
typedef struct TimeSpan TimeSpan;
} /* Foundation */
} /* Windows */
} /* ABI */
namespace ABI {
namespace Windows {
namespace UI {
namespace Core {
namespace AnimationMetrics {
typedef enum AnimationEffect : int AnimationEffect;
} /* AnimationMetrics */
} /* Core */
} /* UI */
} /* Windows */
} /* ABI */
namespace ABI {
namespace Windows {
namespace UI {
namespace Core {
namespace AnimationMetrics {
typedef enum AnimationEffectTarget : int AnimationEffectTarget;
} /* AnimationMetrics */
} /* Core */
} /* UI */
} /* Windows */
} /* ABI */
namespace ABI {
namespace Windows {
namespace UI {
namespace Core {
namespace AnimationMetrics {
typedef enum PropertyAnimationType : int PropertyAnimationType;
} /* AnimationMetrics */
} /* Core */
} /* UI */
} /* Windows */
} /* ABI */
namespace ABI {
namespace Windows {
namespace UI {
namespace Core {
namespace AnimationMetrics {
class AnimationDescription;
} /* AnimationMetrics */
} /* Core */
} /* UI */
} /* Windows */
} /* ABI */
/*
*
* Struct Windows.UI.Core.AnimationMetrics.AnimationEffect
*
* Introduced to Windows.UI.Core.AnimationMetrics.AnimationMetricsContract in version 1.0
*
*/
#if WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000
namespace ABI {
namespace Windows {
namespace UI {
namespace Core {
namespace AnimationMetrics {
enum AnimationEffect : int
{
AnimationEffect_Expand = 0,
AnimationEffect_Collapse = 1,
AnimationEffect_Reposition = 2,
AnimationEffect_FadeIn = 3,
AnimationEffect_FadeOut = 4,
AnimationEffect_AddToList = 5,
AnimationEffect_DeleteFromList = 6,
AnimationEffect_AddToGrid = 7,
AnimationEffect_DeleteFromGrid = 8,
AnimationEffect_AddToSearchGrid = 9,
AnimationEffect_DeleteFromSearchGrid = 10,
AnimationEffect_AddToSearchList = 11,
AnimationEffect_DeleteFromSearchList = 12,
AnimationEffect_ShowEdgeUI = 13,
AnimationEffect_ShowPanel = 14,
AnimationEffect_HideEdgeUI = 15,
AnimationEffect_HidePanel = 16,
AnimationEffect_ShowPopup = 17,
AnimationEffect_HidePopup = 18,
AnimationEffect_PointerDown = 19,
AnimationEffect_PointerUp = 20,
AnimationEffect_DragSourceStart = 21,
AnimationEffect_DragSourceEnd = 22,
AnimationEffect_TransitionContent = 23,
AnimationEffect_Reveal = 24,
AnimationEffect_Hide = 25,
AnimationEffect_DragBetweenEnter = 26,
AnimationEffect_DragBetweenLeave = 27,
AnimationEffect_SwipeSelect = 28,
AnimationEffect_SwipeDeselect = 29,
AnimationEffect_SwipeReveal = 30,
AnimationEffect_EnterPage = 31,
AnimationEffect_TransitionPage = 32,
AnimationEffect_CrossFade = 33,
AnimationEffect_Peek = 34,
AnimationEffect_UpdateBadge = 35,
};
} /* AnimationMetrics */
} /* Core */
} /* UI */
} /* Windows */
} /* ABI */
#endif // WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000
/*
*
* Struct Windows.UI.Core.AnimationMetrics.AnimationEffectTarget
*
* Introduced to Windows.UI.Core.AnimationMetrics.AnimationMetricsContract in version 1.0
*
*/
#if WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000
namespace ABI {
namespace Windows {
namespace UI {
namespace Core {
namespace AnimationMetrics {
enum AnimationEffectTarget : int
{
AnimationEffectTarget_Primary = 0,
AnimationEffectTarget_Added = 1,
AnimationEffectTarget_Affected = 2,
AnimationEffectTarget_Background = 3,
AnimationEffectTarget_Content = 4,
AnimationEffectTarget_Deleted = 5,
AnimationEffectTarget_Deselected = 6,
AnimationEffectTarget_DragSource = 7,
AnimationEffectTarget_Hidden = 8,
AnimationEffectTarget_Incoming = 9,
AnimationEffectTarget_Outgoing = 10,
AnimationEffectTarget_Outline = 11,
AnimationEffectTarget_Remaining = 12,
AnimationEffectTarget_Revealed = 13,
AnimationEffectTarget_RowIn = 14,
AnimationEffectTarget_RowOut = 15,
AnimationEffectTarget_Selected = 16,
AnimationEffectTarget_Selection = 17,
AnimationEffectTarget_Shown = 18,
AnimationEffectTarget_Tapped = 19,
};
} /* AnimationMetrics */
} /* Core */
} /* UI */
} /* Windows */
} /* ABI */
#endif // WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000
/*
*
* Struct Windows.UI.Core.AnimationMetrics.PropertyAnimationType
*
* Introduced to Windows.UI.Core.AnimationMetrics.AnimationMetricsContract in version 1.0
*
*/
#if WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000
namespace ABI {
namespace Windows {
namespace UI {
namespace Core {
namespace AnimationMetrics {
enum PropertyAnimationType : int
{
PropertyAnimationType_Scale = 0,
PropertyAnimationType_Translation = 1,
PropertyAnimationType_Opacity = 2,
};
} /* AnimationMetrics */
} /* Core */
} /* UI */
} /* Windows */
} /* ABI */
#endif // WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000
/*
*
* Interface Windows.UI.Core.AnimationMetrics.IAnimationDescription
*
* Introduced to Windows.UI.Core.AnimationMetrics.AnimationMetricsContract in version 1.0
*
* Interface is a part of the implementation of type Windows.UI.Core.AnimationMetrics.AnimationDescription
*
*/
#if WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000
#if !defined(____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescription_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescription_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Core_AnimationMetrics_IAnimationDescription[] = L"Windows.UI.Core.AnimationMetrics.IAnimationDescription";
namespace ABI {
namespace Windows {
namespace UI {
namespace Core {
namespace AnimationMetrics {
MIDL_INTERFACE("7d11a549-be3d-41de-b081-05c149962f9b")
IAnimationDescription : public IInspectable
{
public:
virtual HRESULT STDMETHODCALLTYPE get_Animations(
__FIVectorView_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation** value
) = 0;
virtual HRESULT STDMETHODCALLTYPE get_StaggerDelay(
ABI::Windows::Foundation::TimeSpan* value
) = 0;
virtual HRESULT STDMETHODCALLTYPE get_StaggerDelayFactor(
FLOAT* value
) = 0;
virtual HRESULT STDMETHODCALLTYPE get_DelayLimit(
ABI::Windows::Foundation::TimeSpan* value
) = 0;
virtual HRESULT STDMETHODCALLTYPE get_ZOrder(
INT32* value
) = 0;
};
extern MIDL_CONST_ID IID& IID_IAnimationDescription = _uuidof(IAnimationDescription);
} /* AnimationMetrics */
} /* Core */
} /* UI */
} /* Windows */
} /* ABI */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescription;
#endif /* !defined(____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescription_INTERFACE_DEFINED__) */
#endif // WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000
/*
*
* Interface Windows.UI.Core.AnimationMetrics.IAnimationDescriptionFactory
*
* Introduced to Windows.UI.Core.AnimationMetrics.AnimationMetricsContract in version 1.0
*
* Interface is a part of the implementation of type Windows.UI.Core.AnimationMetrics.AnimationDescription
*
*/
#if WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000
#if !defined(____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescriptionFactory_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescriptionFactory_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Core_AnimationMetrics_IAnimationDescriptionFactory[] = L"Windows.UI.Core.AnimationMetrics.IAnimationDescriptionFactory";
namespace ABI {
namespace Windows {
namespace UI {
namespace Core {
namespace AnimationMetrics {
MIDL_INTERFACE("c6e27abe-c1fb-48b5-9271-ecc70ac86ef0")
IAnimationDescriptionFactory : public IInspectable
{
public:
virtual HRESULT STDMETHODCALLTYPE CreateInstance(
ABI::Windows::UI::Core::AnimationMetrics::AnimationEffect effect,
ABI::Windows::UI::Core::AnimationMetrics::AnimationEffectTarget target,
ABI::Windows::UI::Core::AnimationMetrics::IAnimationDescription** animation
) = 0;
};
extern MIDL_CONST_ID IID& IID_IAnimationDescriptionFactory = _uuidof(IAnimationDescriptionFactory);
} /* AnimationMetrics */
} /* Core */
} /* UI */
} /* Windows */
} /* ABI */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescriptionFactory;
#endif /* !defined(____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescriptionFactory_INTERFACE_DEFINED__) */
#endif // WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000
/*
*
* Interface Windows.UI.Core.AnimationMetrics.IOpacityAnimation
*
* Introduced to Windows.UI.Core.AnimationMetrics.AnimationMetricsContract in version 1.0
*
* Interface is a part of the implementation of type Windows.UI.Core.AnimationMetrics.OpacityAnimation
*
* Any object which implements this interface must also implement the following interfaces:
* Windows.UI.Core.AnimationMetrics.IPropertyAnimation
*
*/
#if WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000
#if !defined(____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIOpacityAnimation_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIOpacityAnimation_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Core_AnimationMetrics_IOpacityAnimation[] = L"Windows.UI.Core.AnimationMetrics.IOpacityAnimation";
namespace ABI {
namespace Windows {
namespace UI {
namespace Core {
namespace AnimationMetrics {
MIDL_INTERFACE("803aabe5-ee7e-455f-84e9-2506afb8d2b4")
IOpacityAnimation : public IInspectable
{
public:
virtual HRESULT STDMETHODCALLTYPE get_InitialOpacity(
__FIReference_1_float** value
) = 0;
virtual HRESULT STDMETHODCALLTYPE get_FinalOpacity(
FLOAT* value
) = 0;
};
extern MIDL_CONST_ID IID& IID_IOpacityAnimation = _uuidof(IOpacityAnimation);
} /* AnimationMetrics */
} /* Core */
} /* UI */
} /* Windows */
} /* ABI */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIOpacityAnimation;
#endif /* !defined(____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIOpacityAnimation_INTERFACE_DEFINED__) */
#endif // WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000
/*
*
* Interface Windows.UI.Core.AnimationMetrics.IPropertyAnimation
*
* Introduced to Windows.UI.Core.AnimationMetrics.AnimationMetricsContract in version 1.0
*
*/
#if WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000
#if !defined(____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIPropertyAnimation_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIPropertyAnimation_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Core_AnimationMetrics_IPropertyAnimation[] = L"Windows.UI.Core.AnimationMetrics.IPropertyAnimation";
namespace ABI {
namespace Windows {
namespace UI {
namespace Core {
namespace AnimationMetrics {
MIDL_INTERFACE("3a01b4da-4d8c-411e-b615-1ade683a9903")
IPropertyAnimation : public IInspectable
{
public:
virtual HRESULT STDMETHODCALLTYPE get_Type(
ABI::Windows::UI::Core::AnimationMetrics::PropertyAnimationType* value
) = 0;
virtual HRESULT STDMETHODCALLTYPE get_Delay(
ABI::Windows::Foundation::TimeSpan* value
) = 0;
virtual HRESULT STDMETHODCALLTYPE get_Duration(
ABI::Windows::Foundation::TimeSpan* value
) = 0;
virtual HRESULT STDMETHODCALLTYPE get_Control1(
ABI::Windows::Foundation::Point* value
) = 0;
virtual HRESULT STDMETHODCALLTYPE get_Control2(
ABI::Windows::Foundation::Point* value
) = 0;
};
extern MIDL_CONST_ID IID& IID_IPropertyAnimation = _uuidof(IPropertyAnimation);
} /* AnimationMetrics */
} /* Core */
} /* UI */
} /* Windows */
} /* ABI */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIPropertyAnimation;
#endif /* !defined(____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIPropertyAnimation_INTERFACE_DEFINED__) */
#endif // WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000
/*
*
* Interface Windows.UI.Core.AnimationMetrics.IScaleAnimation
*
* Introduced to Windows.UI.Core.AnimationMetrics.AnimationMetricsContract in version 1.0
*
* Interface is a part of the implementation of type Windows.UI.Core.AnimationMetrics.ScaleAnimation
*
* Any object which implements this interface must also implement the following interfaces:
* Windows.UI.Core.AnimationMetrics.IPropertyAnimation
*
*/
#if WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000
#if !defined(____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIScaleAnimation_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIScaleAnimation_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Core_AnimationMetrics_IScaleAnimation[] = L"Windows.UI.Core.AnimationMetrics.IScaleAnimation";
namespace ABI {
namespace Windows {
namespace UI {
namespace Core {
namespace AnimationMetrics {
MIDL_INTERFACE("023552c7-71ab-428c-9c9f-d31780964995")
IScaleAnimation : public IInspectable
{
public:
virtual HRESULT STDMETHODCALLTYPE get_InitialScaleX(
__FIReference_1_float** value
) = 0;
virtual HRESULT STDMETHODCALLTYPE get_InitialScaleY(
__FIReference_1_float** value
) = 0;
virtual HRESULT STDMETHODCALLTYPE get_FinalScaleX(
FLOAT* value
) = 0;
virtual HRESULT STDMETHODCALLTYPE get_FinalScaleY(
FLOAT* value
) = 0;
virtual HRESULT STDMETHODCALLTYPE get_NormalizedOrigin(
ABI::Windows::Foundation::Point* value
) = 0;
};
extern MIDL_CONST_ID IID& IID_IScaleAnimation = _uuidof(IScaleAnimation);
} /* AnimationMetrics */
} /* Core */
} /* UI */
} /* Windows */
} /* ABI */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIScaleAnimation;
#endif /* !defined(____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIScaleAnimation_INTERFACE_DEFINED__) */
#endif // WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000
/*
*
* Class Windows.UI.Core.AnimationMetrics.AnimationDescription
*
* Introduced to Windows.UI.Core.AnimationMetrics.AnimationMetricsContract in version 1.0
*
* RuntimeClass can be activated.
* Type can be activated via the Windows.UI.Core.AnimationMetrics.IAnimationDescriptionFactory interface starting with version 1.0 of the Windows.UI.Core.AnimationMetrics.AnimationMetricsContract API contract
*
* Class implements the following interfaces:
* Windows.UI.Core.AnimationMetrics.IAnimationDescription ** Default Interface **
*
* Class Marshaling Behavior: Agile - Class is agile
*
*/
#if WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000
#ifndef RUNTIMECLASS_Windows_UI_Core_AnimationMetrics_AnimationDescription_DEFINED
#define RUNTIMECLASS_Windows_UI_Core_AnimationMetrics_AnimationDescription_DEFINED
extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Core_AnimationMetrics_AnimationDescription[] = L"Windows.UI.Core.AnimationMetrics.AnimationDescription";
#endif
#endif // WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000
/*
*
* Class Windows.UI.Core.AnimationMetrics.OpacityAnimation
*
* Introduced to Windows.UI.Core.AnimationMetrics.AnimationMetricsContract in version 1.0
*
* Class implements the following interfaces:
* Windows.UI.Core.AnimationMetrics.IOpacityAnimation ** Default Interface **
* Windows.UI.Core.AnimationMetrics.IPropertyAnimation
*
* Class Marshaling Behavior: Agile - Class is agile
*
*/
#if WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000
#ifndef RUNTIMECLASS_Windows_UI_Core_AnimationMetrics_OpacityAnimation_DEFINED
#define RUNTIMECLASS_Windows_UI_Core_AnimationMetrics_OpacityAnimation_DEFINED
extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Core_AnimationMetrics_OpacityAnimation[] = L"Windows.UI.Core.AnimationMetrics.OpacityAnimation";
#endif
#endif // WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000
/*
*
* Class Windows.UI.Core.AnimationMetrics.PropertyAnimation
*
* Introduced to Windows.UI.Core.AnimationMetrics.AnimationMetricsContract in version 1.0
*
* Class implements the following interfaces:
* Windows.UI.Core.AnimationMetrics.IPropertyAnimation ** Default Interface **
*
* Class Marshaling Behavior: Agile - Class is agile
*
*/
#if WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000
#ifndef RUNTIMECLASS_Windows_UI_Core_AnimationMetrics_PropertyAnimation_DEFINED
#define RUNTIMECLASS_Windows_UI_Core_AnimationMetrics_PropertyAnimation_DEFINED
extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Core_AnimationMetrics_PropertyAnimation[] = L"Windows.UI.Core.AnimationMetrics.PropertyAnimation";
#endif
#endif // WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000
/*
*
* Class Windows.UI.Core.AnimationMetrics.ScaleAnimation
*
* Introduced to Windows.UI.Core.AnimationMetrics.AnimationMetricsContract in version 1.0
*
* Class implements the following interfaces:
* Windows.UI.Core.AnimationMetrics.IScaleAnimation ** Default Interface **
* Windows.UI.Core.AnimationMetrics.IPropertyAnimation
*
* Class Marshaling Behavior: Agile - Class is agile
*
*/
#if WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000
#ifndef RUNTIMECLASS_Windows_UI_Core_AnimationMetrics_ScaleAnimation_DEFINED
#define RUNTIMECLASS_Windows_UI_Core_AnimationMetrics_ScaleAnimation_DEFINED
extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Core_AnimationMetrics_ScaleAnimation[] = L"Windows.UI.Core.AnimationMetrics.ScaleAnimation";
#endif
#endif // WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000
/*
*
* Class Windows.UI.Core.AnimationMetrics.TranslationAnimation
*
* Introduced to Windows.UI.Core.AnimationMetrics.AnimationMetricsContract in version 1.0
*
* Class implements the following interfaces:
* Windows.UI.Core.AnimationMetrics.IPropertyAnimation ** Default Interface **
*
* Class Marshaling Behavior: Agile - Class is agile
*
*/
#if WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000
#ifndef RUNTIMECLASS_Windows_UI_Core_AnimationMetrics_TranslationAnimation_DEFINED
#define RUNTIMECLASS_Windows_UI_Core_AnimationMetrics_TranslationAnimation_DEFINED
extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Core_AnimationMetrics_TranslationAnimation[] = L"Windows.UI.Core.AnimationMetrics.TranslationAnimation";
#endif
#endif // WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000
#else // !defined(__cplusplus)
/* Forward Declarations */
#ifndef ____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescription_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescription_FWD_DEFINED__
typedef interface __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescription __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescription;
#endif // ____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescription_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescriptionFactory_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescriptionFactory_FWD_DEFINED__
typedef interface __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescriptionFactory __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescriptionFactory;
#endif // ____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescriptionFactory_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIOpacityAnimation_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIOpacityAnimation_FWD_DEFINED__
typedef interface __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIOpacityAnimation __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIOpacityAnimation;
#endif // ____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIOpacityAnimation_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIPropertyAnimation_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIPropertyAnimation_FWD_DEFINED__
typedef interface __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIPropertyAnimation __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIPropertyAnimation;
#endif // ____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIPropertyAnimation_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIScaleAnimation_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIScaleAnimation_FWD_DEFINED__
typedef interface __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIScaleAnimation __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIScaleAnimation;
#endif // ____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIScaleAnimation_FWD_DEFINED__
// Parameterized interface forward declarations (C)
// Collection interface definitions
#if WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000
#if !defined(____FIIterator_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_INTERFACE_DEFINED__)
#define ____FIIterator_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_INTERFACE_DEFINED__
typedef interface __FIIterator_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation __FIIterator_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation;
// Declare the parameterized interface IID.
EXTERN_C const IID IID___FIIterator_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation;
typedef struct __FIIterator_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimationVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__FIIterator_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__FIIterator_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation* This);
ULONG (STDMETHODCALLTYPE* Release)(__FIIterator_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__FIIterator_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__FIIterator_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__FIIterator_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* get_Current)(__FIIterator_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation* This,
__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIPropertyAnimation** result);
HRESULT (STDMETHODCALLTYPE* get_HasCurrent)(__FIIterator_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation* This,
boolean* result);
HRESULT (STDMETHODCALLTYPE* MoveNext)(__FIIterator_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation* This,
boolean* result);
HRESULT (STDMETHODCALLTYPE* GetMany)(__FIIterator_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation* This,
UINT32 itemsLength,
__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIPropertyAnimation** items,
UINT32* result);
END_INTERFACE
} __FIIterator_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimationVtbl;
interface __FIIterator_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation
{
CONST_VTBL struct __FIIterator_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimationVtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __FIIterator_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __FIIterator_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __FIIterator_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_Release(This) \
((This)->lpVtbl->Release(This))
#define __FIIterator_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_GetIids(This, iidCount, iids) \
((This)->lpVtbl->GetIids(This, iidCount, iids))
#define __FIIterator_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_GetRuntimeClassName(This, className) \
((This)->lpVtbl->GetRuntimeClassName(This, className))
#define __FIIterator_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_GetTrustLevel(This, trustLevel) \
((This)->lpVtbl->GetTrustLevel(This, trustLevel))
#define __FIIterator_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_get_Current(This, result) \
((This)->lpVtbl->get_Current(This, result))
#define __FIIterator_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_get_HasCurrent(This, result) \
((This)->lpVtbl->get_HasCurrent(This, result))
#define __FIIterator_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_MoveNext(This, result) \
((This)->lpVtbl->MoveNext(This, result))
#define __FIIterator_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_GetMany(This, itemsLength, items, result) \
((This)->lpVtbl->GetMany(This, itemsLength, items, result))
#endif /* COBJMACROS */
#endif // ____FIIterator_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_INTERFACE_DEFINED__
#endif // WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000
#if WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000
#if !defined(____FIIterable_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_INTERFACE_DEFINED__)
#define ____FIIterable_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_INTERFACE_DEFINED__
typedef interface __FIIterable_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation __FIIterable_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation;
// Declare the parameterized interface IID.
EXTERN_C const IID IID___FIIterable_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation;
typedef struct __FIIterable_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimationVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__FIIterable_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__FIIterable_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation* This);
ULONG (STDMETHODCALLTYPE* Release)(__FIIterable_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__FIIterable_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__FIIterable_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__FIIterable_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* First)(__FIIterable_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation* This,
__FIIterator_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation** result);
END_INTERFACE
} __FIIterable_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimationVtbl;
interface __FIIterable_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation
{
CONST_VTBL struct __FIIterable_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimationVtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __FIIterable_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __FIIterable_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __FIIterable_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_Release(This) \
((This)->lpVtbl->Release(This))
#define __FIIterable_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_GetIids(This, iidCount, iids) \
((This)->lpVtbl->GetIids(This, iidCount, iids))
#define __FIIterable_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_GetRuntimeClassName(This, className) \
((This)->lpVtbl->GetRuntimeClassName(This, className))
#define __FIIterable_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_GetTrustLevel(This, trustLevel) \
((This)->lpVtbl->GetTrustLevel(This, trustLevel))
#define __FIIterable_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_First(This, result) \
((This)->lpVtbl->First(This, result))
#endif /* COBJMACROS */
#endif // ____FIIterable_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_INTERFACE_DEFINED__
#endif // WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000
#if WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000
#if !defined(____FIVectorView_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_INTERFACE_DEFINED__)
#define ____FIVectorView_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_INTERFACE_DEFINED__
typedef interface __FIVectorView_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation __FIVectorView_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation;
// Declare the parameterized interface IID.
EXTERN_C const IID IID___FIVectorView_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation;
typedef struct __FIVectorView_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimationVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__FIVectorView_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__FIVectorView_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation* This);
ULONG (STDMETHODCALLTYPE* Release)(__FIVectorView_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__FIVectorView_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__FIVectorView_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__FIVectorView_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* GetAt)(__FIVectorView_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation* This,
UINT32 index,
__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIPropertyAnimation** result);
HRESULT (STDMETHODCALLTYPE* get_Size)(__FIVectorView_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation* This,
UINT32* result);
HRESULT (STDMETHODCALLTYPE* IndexOf)(__FIVectorView_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation* This,
__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIPropertyAnimation* value,
UINT32* index,
boolean* result);
HRESULT (STDMETHODCALLTYPE* GetMany)(__FIVectorView_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation* This,
UINT32 startIndex,
UINT32 itemsLength,
__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIPropertyAnimation** items,
UINT32* result);
END_INTERFACE
} __FIVectorView_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimationVtbl;
interface __FIVectorView_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation
{
CONST_VTBL struct __FIVectorView_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimationVtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __FIVectorView_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __FIVectorView_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __FIVectorView_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_Release(This) \
((This)->lpVtbl->Release(This))
#define __FIVectorView_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_GetIids(This, iidCount, iids) \
((This)->lpVtbl->GetIids(This, iidCount, iids))
#define __FIVectorView_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_GetRuntimeClassName(This, className) \
((This)->lpVtbl->GetRuntimeClassName(This, className))
#define __FIVectorView_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_GetTrustLevel(This, trustLevel) \
((This)->lpVtbl->GetTrustLevel(This, trustLevel))
#define __FIVectorView_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_GetAt(This, index, result) \
((This)->lpVtbl->GetAt(This, index, result))
#define __FIVectorView_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_get_Size(This, result) \
((This)->lpVtbl->get_Size(This, result))
#define __FIVectorView_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_IndexOf(This, value, index, result) \
((This)->lpVtbl->IndexOf(This, value, index, result))
#define __FIVectorView_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_GetMany(This, startIndex, itemsLength, items, result) \
((This)->lpVtbl->GetMany(This, startIndex, itemsLength, items, result))
#endif /* COBJMACROS */
#endif // ____FIVectorView_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_INTERFACE_DEFINED__
#endif // WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000
#if !defined(____FIReference_1_float_INTERFACE_DEFINED__)
#define ____FIReference_1_float_INTERFACE_DEFINED__
typedef interface __FIReference_1_float __FIReference_1_float;
// Declare the parameterized interface IID.
EXTERN_C const IID IID___FIReference_1_float;
typedef struct __FIReference_1_floatVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__FIReference_1_float* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__FIReference_1_float* This);
ULONG (STDMETHODCALLTYPE* Release)(__FIReference_1_float* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__FIReference_1_float* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__FIReference_1_float* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__FIReference_1_float* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* get_Value)(__FIReference_1_float* This,
FLOAT* result);
END_INTERFACE
} __FIReference_1_floatVtbl;
interface __FIReference_1_float
{
CONST_VTBL struct __FIReference_1_floatVtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __FIReference_1_float_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __FIReference_1_float_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __FIReference_1_float_Release(This) \
((This)->lpVtbl->Release(This))
#define __FIReference_1_float_GetIids(This, iidCount, iids) \
((This)->lpVtbl->GetIids(This, iidCount, iids))
#define __FIReference_1_float_GetRuntimeClassName(This, className) \
((This)->lpVtbl->GetRuntimeClassName(This, className))
#define __FIReference_1_float_GetTrustLevel(This, trustLevel) \
((This)->lpVtbl->GetTrustLevel(This, trustLevel))
#define __FIReference_1_float_get_Value(This, result) \
((This)->lpVtbl->get_Value(This, result))
#endif /* COBJMACROS */
#endif // ____FIReference_1_float_INTERFACE_DEFINED__
#ifndef ____x_ABI_CWindows_CFoundation_CIPropertyValue_FWD_DEFINED__
#define ____x_ABI_CWindows_CFoundation_CIPropertyValue_FWD_DEFINED__
typedef interface __x_ABI_CWindows_CFoundation_CIPropertyValue __x_ABI_CWindows_CFoundation_CIPropertyValue;
#endif // ____x_ABI_CWindows_CFoundation_CIPropertyValue_FWD_DEFINED__
typedef struct __x_ABI_CWindows_CFoundation_CPoint __x_ABI_CWindows_CFoundation_CPoint;
typedef struct __x_ABI_CWindows_CFoundation_CTimeSpan __x_ABI_CWindows_CFoundation_CTimeSpan;
typedef enum __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CAnimationEffect __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CAnimationEffect;
typedef enum __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CAnimationEffectTarget __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CAnimationEffectTarget;
typedef enum __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CPropertyAnimationType __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CPropertyAnimationType;
/*
*
* Struct Windows.UI.Core.AnimationMetrics.AnimationEffect
*
* Introduced to Windows.UI.Core.AnimationMetrics.AnimationMetricsContract in version 1.0
*
*/
#if WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000
enum __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CAnimationEffect
{
AnimationEffect_Expand = 0,
AnimationEffect_Collapse = 1,
AnimationEffect_Reposition = 2,
AnimationEffect_FadeIn = 3,
AnimationEffect_FadeOut = 4,
AnimationEffect_AddToList = 5,
AnimationEffect_DeleteFromList = 6,
AnimationEffect_AddToGrid = 7,
AnimationEffect_DeleteFromGrid = 8,
AnimationEffect_AddToSearchGrid = 9,
AnimationEffect_DeleteFromSearchGrid = 10,
AnimationEffect_AddToSearchList = 11,
AnimationEffect_DeleteFromSearchList = 12,
AnimationEffect_ShowEdgeUI = 13,
AnimationEffect_ShowPanel = 14,
AnimationEffect_HideEdgeUI = 15,
AnimationEffect_HidePanel = 16,
AnimationEffect_ShowPopup = 17,
AnimationEffect_HidePopup = 18,
AnimationEffect_PointerDown = 19,
AnimationEffect_PointerUp = 20,
AnimationEffect_DragSourceStart = 21,
AnimationEffect_DragSourceEnd = 22,
AnimationEffect_TransitionContent = 23,
AnimationEffect_Reveal = 24,
AnimationEffect_Hide = 25,
AnimationEffect_DragBetweenEnter = 26,
AnimationEffect_DragBetweenLeave = 27,
AnimationEffect_SwipeSelect = 28,
AnimationEffect_SwipeDeselect = 29,
AnimationEffect_SwipeReveal = 30,
AnimationEffect_EnterPage = 31,
AnimationEffect_TransitionPage = 32,
AnimationEffect_CrossFade = 33,
AnimationEffect_Peek = 34,
AnimationEffect_UpdateBadge = 35,
};
#endif // WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000
/*
*
* Struct Windows.UI.Core.AnimationMetrics.AnimationEffectTarget
*
* Introduced to Windows.UI.Core.AnimationMetrics.AnimationMetricsContract in version 1.0
*
*/
#if WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000
enum __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CAnimationEffectTarget
{
AnimationEffectTarget_Primary = 0,
AnimationEffectTarget_Added = 1,
AnimationEffectTarget_Affected = 2,
AnimationEffectTarget_Background = 3,
AnimationEffectTarget_Content = 4,
AnimationEffectTarget_Deleted = 5,
AnimationEffectTarget_Deselected = 6,
AnimationEffectTarget_DragSource = 7,
AnimationEffectTarget_Hidden = 8,
AnimationEffectTarget_Incoming = 9,
AnimationEffectTarget_Outgoing = 10,
AnimationEffectTarget_Outline = 11,
AnimationEffectTarget_Remaining = 12,
AnimationEffectTarget_Revealed = 13,
AnimationEffectTarget_RowIn = 14,
AnimationEffectTarget_RowOut = 15,
AnimationEffectTarget_Selected = 16,
AnimationEffectTarget_Selection = 17,
AnimationEffectTarget_Shown = 18,
AnimationEffectTarget_Tapped = 19,
};
#endif // WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000
/*
*
* Struct Windows.UI.Core.AnimationMetrics.PropertyAnimationType
*
* Introduced to Windows.UI.Core.AnimationMetrics.AnimationMetricsContract in version 1.0
*
*/
#if WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000
enum __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CPropertyAnimationType
{
PropertyAnimationType_Scale = 0,
PropertyAnimationType_Translation = 1,
PropertyAnimationType_Opacity = 2,
};
#endif // WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000
/*
*
* Interface Windows.UI.Core.AnimationMetrics.IAnimationDescription
*
* Introduced to Windows.UI.Core.AnimationMetrics.AnimationMetricsContract in version 1.0
*
* Interface is a part of the implementation of type Windows.UI.Core.AnimationMetrics.AnimationDescription
*
*/
#if WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000
#if !defined(____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescription_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescription_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Core_AnimationMetrics_IAnimationDescription[] = L"Windows.UI.Core.AnimationMetrics.IAnimationDescription";
typedef struct __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescriptionVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescription* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescription* This);
ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescription* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescription* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescription* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescription* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* get_Animations)(__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescription* This,
__FIVectorView_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation** value);
HRESULT (STDMETHODCALLTYPE* get_StaggerDelay)(__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescription* This,
struct __x_ABI_CWindows_CFoundation_CTimeSpan* value);
HRESULT (STDMETHODCALLTYPE* get_StaggerDelayFactor)(__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescription* This,
FLOAT* value);
HRESULT (STDMETHODCALLTYPE* get_DelayLimit)(__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescription* This,
struct __x_ABI_CWindows_CFoundation_CTimeSpan* value);
HRESULT (STDMETHODCALLTYPE* get_ZOrder)(__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescription* This,
INT32* value);
END_INTERFACE
} __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescriptionVtbl;
interface __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescription
{
CONST_VTBL struct __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescriptionVtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescription_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescription_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescription_Release(This) \
((This)->lpVtbl->Release(This))
#define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescription_GetIids(This, iidCount, iids) \
((This)->lpVtbl->GetIids(This, iidCount, iids))
#define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescription_GetRuntimeClassName(This, className) \
((This)->lpVtbl->GetRuntimeClassName(This, className))
#define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescription_GetTrustLevel(This, trustLevel) \
((This)->lpVtbl->GetTrustLevel(This, trustLevel))
#define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescription_get_Animations(This, value) \
((This)->lpVtbl->get_Animations(This, value))
#define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescription_get_StaggerDelay(This, value) \
((This)->lpVtbl->get_StaggerDelay(This, value))
#define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescription_get_StaggerDelayFactor(This, value) \
((This)->lpVtbl->get_StaggerDelayFactor(This, value))
#define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescription_get_DelayLimit(This, value) \
((This)->lpVtbl->get_DelayLimit(This, value))
#define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescription_get_ZOrder(This, value) \
((This)->lpVtbl->get_ZOrder(This, value))
#endif /* COBJMACROS */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescription;
#endif /* !defined(____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescription_INTERFACE_DEFINED__) */
#endif // WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000
/*
*
* Interface Windows.UI.Core.AnimationMetrics.IAnimationDescriptionFactory
*
* Introduced to Windows.UI.Core.AnimationMetrics.AnimationMetricsContract in version 1.0
*
* Interface is a part of the implementation of type Windows.UI.Core.AnimationMetrics.AnimationDescription
*
*/
#if WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000
#if !defined(____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescriptionFactory_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescriptionFactory_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Core_AnimationMetrics_IAnimationDescriptionFactory[] = L"Windows.UI.Core.AnimationMetrics.IAnimationDescriptionFactory";
typedef struct __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescriptionFactoryVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescriptionFactory* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescriptionFactory* This);
ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescriptionFactory* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescriptionFactory* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescriptionFactory* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescriptionFactory* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* CreateInstance)(__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescriptionFactory* This,
enum __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CAnimationEffect effect,
enum __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CAnimationEffectTarget target,
__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescription** animation);
END_INTERFACE
} __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescriptionFactoryVtbl;
interface __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescriptionFactory
{
CONST_VTBL struct __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescriptionFactoryVtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescriptionFactory_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescriptionFactory_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescriptionFactory_Release(This) \
((This)->lpVtbl->Release(This))
#define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescriptionFactory_GetIids(This, iidCount, iids) \
((This)->lpVtbl->GetIids(This, iidCount, iids))
#define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescriptionFactory_GetRuntimeClassName(This, className) \
((This)->lpVtbl->GetRuntimeClassName(This, className))
#define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescriptionFactory_GetTrustLevel(This, trustLevel) \
((This)->lpVtbl->GetTrustLevel(This, trustLevel))
#define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescriptionFactory_CreateInstance(This, effect, target, animation) \
((This)->lpVtbl->CreateInstance(This, effect, target, animation))
#endif /* COBJMACROS */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescriptionFactory;
#endif /* !defined(____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescriptionFactory_INTERFACE_DEFINED__) */
#endif // WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000
/*
*
* Interface Windows.UI.Core.AnimationMetrics.IOpacityAnimation
*
* Introduced to Windows.UI.Core.AnimationMetrics.AnimationMetricsContract in version 1.0
*
* Interface is a part of the implementation of type Windows.UI.Core.AnimationMetrics.OpacityAnimation
*
* Any object which implements this interface must also implement the following interfaces:
* Windows.UI.Core.AnimationMetrics.IPropertyAnimation
*
*/
#if WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000
#if !defined(____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIOpacityAnimation_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIOpacityAnimation_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Core_AnimationMetrics_IOpacityAnimation[] = L"Windows.UI.Core.AnimationMetrics.IOpacityAnimation";
typedef struct __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIOpacityAnimationVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIOpacityAnimation* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIOpacityAnimation* This);
ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIOpacityAnimation* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIOpacityAnimation* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIOpacityAnimation* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIOpacityAnimation* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* get_InitialOpacity)(__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIOpacityAnimation* This,
__FIReference_1_float** value);
HRESULT (STDMETHODCALLTYPE* get_FinalOpacity)(__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIOpacityAnimation* This,
FLOAT* value);
END_INTERFACE
} __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIOpacityAnimationVtbl;
interface __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIOpacityAnimation
{
CONST_VTBL struct __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIOpacityAnimationVtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIOpacityAnimation_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIOpacityAnimation_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIOpacityAnimation_Release(This) \
((This)->lpVtbl->Release(This))
#define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIOpacityAnimation_GetIids(This, iidCount, iids) \
((This)->lpVtbl->GetIids(This, iidCount, iids))
#define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIOpacityAnimation_GetRuntimeClassName(This, className) \
((This)->lpVtbl->GetRuntimeClassName(This, className))
#define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIOpacityAnimation_GetTrustLevel(This, trustLevel) \
((This)->lpVtbl->GetTrustLevel(This, trustLevel))
#define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIOpacityAnimation_get_InitialOpacity(This, value) \
((This)->lpVtbl->get_InitialOpacity(This, value))
#define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIOpacityAnimation_get_FinalOpacity(This, value) \
((This)->lpVtbl->get_FinalOpacity(This, value))
#endif /* COBJMACROS */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIOpacityAnimation;
#endif /* !defined(____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIOpacityAnimation_INTERFACE_DEFINED__) */
#endif // WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000
/*
*
* Interface Windows.UI.Core.AnimationMetrics.IPropertyAnimation
*
* Introduced to Windows.UI.Core.AnimationMetrics.AnimationMetricsContract in version 1.0
*
*/
#if WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000
#if !defined(____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIPropertyAnimation_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIPropertyAnimation_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Core_AnimationMetrics_IPropertyAnimation[] = L"Windows.UI.Core.AnimationMetrics.IPropertyAnimation";
typedef struct __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIPropertyAnimationVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIPropertyAnimation* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIPropertyAnimation* This);
ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIPropertyAnimation* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIPropertyAnimation* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIPropertyAnimation* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIPropertyAnimation* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* get_Type)(__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIPropertyAnimation* This,
enum __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CPropertyAnimationType* value);
HRESULT (STDMETHODCALLTYPE* get_Delay)(__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIPropertyAnimation* This,
struct __x_ABI_CWindows_CFoundation_CTimeSpan* value);
HRESULT (STDMETHODCALLTYPE* get_Duration)(__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIPropertyAnimation* This,
struct __x_ABI_CWindows_CFoundation_CTimeSpan* value);
HRESULT (STDMETHODCALLTYPE* get_Control1)(__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIPropertyAnimation* This,
struct __x_ABI_CWindows_CFoundation_CPoint* value);
HRESULT (STDMETHODCALLTYPE* get_Control2)(__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIPropertyAnimation* This,
struct __x_ABI_CWindows_CFoundation_CPoint* value);
END_INTERFACE
} __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIPropertyAnimationVtbl;
interface __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIPropertyAnimation
{
CONST_VTBL struct __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIPropertyAnimationVtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIPropertyAnimation_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIPropertyAnimation_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIPropertyAnimation_Release(This) \
((This)->lpVtbl->Release(This))
#define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIPropertyAnimation_GetIids(This, iidCount, iids) \
((This)->lpVtbl->GetIids(This, iidCount, iids))
#define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIPropertyAnimation_GetRuntimeClassName(This, className) \
((This)->lpVtbl->GetRuntimeClassName(This, className))
#define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIPropertyAnimation_GetTrustLevel(This, trustLevel) \
((This)->lpVtbl->GetTrustLevel(This, trustLevel))
#define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIPropertyAnimation_get_Type(This, value) \
((This)->lpVtbl->get_Type(This, value))
#define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIPropertyAnimation_get_Delay(This, value) \
((This)->lpVtbl->get_Delay(This, value))
#define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIPropertyAnimation_get_Duration(This, value) \
((This)->lpVtbl->get_Duration(This, value))
#define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIPropertyAnimation_get_Control1(This, value) \
((This)->lpVtbl->get_Control1(This, value))
#define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIPropertyAnimation_get_Control2(This, value) \
((This)->lpVtbl->get_Control2(This, value))
#endif /* COBJMACROS */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIPropertyAnimation;
#endif /* !defined(____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIPropertyAnimation_INTERFACE_DEFINED__) */
#endif // WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000
/*
*
* Interface Windows.UI.Core.AnimationMetrics.IScaleAnimation
*
* Introduced to Windows.UI.Core.AnimationMetrics.AnimationMetricsContract in version 1.0
*
* Interface is a part of the implementation of type Windows.UI.Core.AnimationMetrics.ScaleAnimation
*
* Any object which implements this interface must also implement the following interfaces:
* Windows.UI.Core.AnimationMetrics.IPropertyAnimation
*
*/
#if WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000
#if !defined(____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIScaleAnimation_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIScaleAnimation_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Core_AnimationMetrics_IScaleAnimation[] = L"Windows.UI.Core.AnimationMetrics.IScaleAnimation";
typedef struct __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIScaleAnimationVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIScaleAnimation* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIScaleAnimation* This);
ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIScaleAnimation* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIScaleAnimation* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIScaleAnimation* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIScaleAnimation* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* get_InitialScaleX)(__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIScaleAnimation* This,
__FIReference_1_float** value);
HRESULT (STDMETHODCALLTYPE* get_InitialScaleY)(__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIScaleAnimation* This,
__FIReference_1_float** value);
HRESULT (STDMETHODCALLTYPE* get_FinalScaleX)(__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIScaleAnimation* This,
FLOAT* value);
HRESULT (STDMETHODCALLTYPE* get_FinalScaleY)(__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIScaleAnimation* This,
FLOAT* value);
HRESULT (STDMETHODCALLTYPE* get_NormalizedOrigin)(__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIScaleAnimation* This,
struct __x_ABI_CWindows_CFoundation_CPoint* value);
END_INTERFACE
} __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIScaleAnimationVtbl;
interface __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIScaleAnimation
{
CONST_VTBL struct __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIScaleAnimationVtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIScaleAnimation_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIScaleAnimation_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIScaleAnimation_Release(This) \
((This)->lpVtbl->Release(This))
#define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIScaleAnimation_GetIids(This, iidCount, iids) \
((This)->lpVtbl->GetIids(This, iidCount, iids))
#define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIScaleAnimation_GetRuntimeClassName(This, className) \
((This)->lpVtbl->GetRuntimeClassName(This, className))
#define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIScaleAnimation_GetTrustLevel(This, trustLevel) \
((This)->lpVtbl->GetTrustLevel(This, trustLevel))
#define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIScaleAnimation_get_InitialScaleX(This, value) \
((This)->lpVtbl->get_InitialScaleX(This, value))
#define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIScaleAnimation_get_InitialScaleY(This, value) \
((This)->lpVtbl->get_InitialScaleY(This, value))
#define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIScaleAnimation_get_FinalScaleX(This, value) \
((This)->lpVtbl->get_FinalScaleX(This, value))
#define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIScaleAnimation_get_FinalScaleY(This, value) \
((This)->lpVtbl->get_FinalScaleY(This, value))
#define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIScaleAnimation_get_NormalizedOrigin(This, value) \
((This)->lpVtbl->get_NormalizedOrigin(This, value))
#endif /* COBJMACROS */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIScaleAnimation;
#endif /* !defined(____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIScaleAnimation_INTERFACE_DEFINED__) */
#endif // WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000
/*
*
* Class Windows.UI.Core.AnimationMetrics.AnimationDescription
*
* Introduced to Windows.UI.Core.AnimationMetrics.AnimationMetricsContract in version 1.0
*
* RuntimeClass can be activated.
* Type can be activated via the Windows.UI.Core.AnimationMetrics.IAnimationDescriptionFactory interface starting with version 1.0 of the Windows.UI.Core.AnimationMetrics.AnimationMetricsContract API contract
*
* Class implements the following interfaces:
* Windows.UI.Core.AnimationMetrics.IAnimationDescription ** Default Interface **
*
* Class Marshaling Behavior: Agile - Class is agile
*
*/
#if WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000
#ifndef RUNTIMECLASS_Windows_UI_Core_AnimationMetrics_AnimationDescription_DEFINED
#define RUNTIMECLASS_Windows_UI_Core_AnimationMetrics_AnimationDescription_DEFINED
extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Core_AnimationMetrics_AnimationDescription[] = L"Windows.UI.Core.AnimationMetrics.AnimationDescription";
#endif
#endif // WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000
/*
*
* Class Windows.UI.Core.AnimationMetrics.OpacityAnimation
*
* Introduced to Windows.UI.Core.AnimationMetrics.AnimationMetricsContract in version 1.0
*
* Class implements the following interfaces:
* Windows.UI.Core.AnimationMetrics.IOpacityAnimation ** Default Interface **
* Windows.UI.Core.AnimationMetrics.IPropertyAnimation
*
* Class Marshaling Behavior: Agile - Class is agile
*
*/
#if WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000
#ifndef RUNTIMECLASS_Windows_UI_Core_AnimationMetrics_OpacityAnimation_DEFINED
#define RUNTIMECLASS_Windows_UI_Core_AnimationMetrics_OpacityAnimation_DEFINED
extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Core_AnimationMetrics_OpacityAnimation[] = L"Windows.UI.Core.AnimationMetrics.OpacityAnimation";
#endif
#endif // WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000
/*
*
* Class Windows.UI.Core.AnimationMetrics.PropertyAnimation
*
* Introduced to Windows.UI.Core.AnimationMetrics.AnimationMetricsContract in version 1.0
*
* Class implements the following interfaces:
* Windows.UI.Core.AnimationMetrics.IPropertyAnimation ** Default Interface **
*
* Class Marshaling Behavior: Agile - Class is agile
*
*/
#if WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000
#ifndef RUNTIMECLASS_Windows_UI_Core_AnimationMetrics_PropertyAnimation_DEFINED
#define RUNTIMECLASS_Windows_UI_Core_AnimationMetrics_PropertyAnimation_DEFINED
extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Core_AnimationMetrics_PropertyAnimation[] = L"Windows.UI.Core.AnimationMetrics.PropertyAnimation";
#endif
#endif // WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000
/*
*
* Class Windows.UI.Core.AnimationMetrics.ScaleAnimation
*
* Introduced to Windows.UI.Core.AnimationMetrics.AnimationMetricsContract in version 1.0
*
* Class implements the following interfaces:
* Windows.UI.Core.AnimationMetrics.IScaleAnimation ** Default Interface **
* Windows.UI.Core.AnimationMetrics.IPropertyAnimation
*
* Class Marshaling Behavior: Agile - Class is agile
*
*/
#if WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000
#ifndef RUNTIMECLASS_Windows_UI_Core_AnimationMetrics_ScaleAnimation_DEFINED
#define RUNTIMECLASS_Windows_UI_Core_AnimationMetrics_ScaleAnimation_DEFINED
extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Core_AnimationMetrics_ScaleAnimation[] = L"Windows.UI.Core.AnimationMetrics.ScaleAnimation";
#endif
#endif // WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000
/*
*
* Class Windows.UI.Core.AnimationMetrics.TranslationAnimation
*
* Introduced to Windows.UI.Core.AnimationMetrics.AnimationMetricsContract in version 1.0
*
* Class implements the following interfaces:
* Windows.UI.Core.AnimationMetrics.IPropertyAnimation ** Default Interface **
*
* Class Marshaling Behavior: Agile - Class is agile
*
*/
#if WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000
#ifndef RUNTIMECLASS_Windows_UI_Core_AnimationMetrics_TranslationAnimation_DEFINED
#define RUNTIMECLASS_Windows_UI_Core_AnimationMetrics_TranslationAnimation_DEFINED
extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Core_AnimationMetrics_TranslationAnimation[] = L"Windows.UI.Core.AnimationMetrics.TranslationAnimation";
#endif
#endif // WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000
#endif // defined(__cplusplus)
#pragma pop_macro("MIDL_CONST_ID")
// Restore the original value of the 'DEPRECATED' macro
#pragma pop_macro("DEPRECATED")
#ifdef __clang__
#pragma clang diagnostic pop // deprecated-declarations
#else
#pragma warning(pop)
#endif
#endif // __windows2Eui2Ecore2Eanimationmetrics_p_h__
#endif // __windows2Eui2Ecore2Eanimationmetrics_h__