| Server IP : 209.209.40.120 / Your IP : 216.73.217.112 Web Server : Microsoft-IIS/10.0 System : Windows NT NEWWWW 10.0 build 17763 (Windows Server 2019) i586 User : NEWWWW$ ( 0) PHP Version : 8.3.30 Disable Function : NONE MySQL : OFF | cURL : ON | WGET : OFF | Perl : OFF | Python : OFF | Sudo : OFF | Pkexec : OFF Directory : C:/HostingSpaces/admin/chatme24.com/wwwroot/_server/city_js/dev/data/scripts/hall/ |
Upload File : |
varying vec2 vUv;
uniform sampler2D tInput;
uniform vec2 delta;
uniform vec2 resolution;
void main() {
vec4 sum = vec4( 0. );
vec2 inc = delta / resolution;
sum += texture2D( tInput, ( vUv - inc * 4. ) ) * 0.051;
sum += texture2D( tInput, ( vUv - inc * 3. ) ) * 0.0918;
sum += texture2D( tInput, ( vUv - inc * 2. ) ) * 0.12245;
sum += texture2D( tInput, ( vUv - inc * 1. ) ) * 0.1531;
sum += texture2D( tInput, ( vUv + inc * 0. ) ) * 0.1633;
sum += texture2D( tInput, ( vUv + inc * 1. ) ) * 0.1531;
sum += texture2D( tInput, ( vUv + inc * 2. ) ) * 0.12245;
sum += texture2D( tInput, ( vUv + inc * 3. ) ) * 0.0918;
sum += texture2D( tInput, ( vUv + inc * 4. ) ) * 0.051;
gl_FragColor = sum;
}