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// C++/WinRT v2.0.190620.2
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
#ifndef WINRT_Windows_Devices_Lights_H
#define WINRT_Windows_Devices_Lights_H
#include "winrt/base.h"
static_assert(winrt::check_version(CPPWINRT_VERSION, "2.0.190620.2"), "Mismatched C++/WinRT headers.");
#include "winrt/Windows.Devices.h"
#include "winrt/impl/Windows.Foundation.2.h"
#include "winrt/impl/Windows.Foundation.Numerics.2.h"
#include "winrt/impl/Windows.Storage.Streams.2.h"
#include "winrt/impl/Windows.System.2.h"
#include "winrt/impl/Windows.UI.2.h"
#include "winrt/impl/Windows.Devices.Lights.2.h"
namespace winrt::impl
{
template <typename D> auto consume_Windows_Devices_Lights_ILamp<D>::DeviceId() const
{
void* value{};
check_hresult(WINRT_IMPL_SHIM(Windows::Devices::Lights::ILamp)->get_DeviceId(&value));
return hstring{ value, take_ownership_from_abi };
}
template <typename D> auto consume_Windows_Devices_Lights_ILamp<D>::IsEnabled() const
{
bool value;
check_hresult(WINRT_IMPL_SHIM(Windows::Devices::Lights::ILamp)->get_IsEnabled(&value));
return value;
}
template <typename D> auto consume_Windows_Devices_Lights_ILamp<D>::IsEnabled(bool value) const
{
check_hresult(WINRT_IMPL_SHIM(Windows::Devices::Lights::ILamp)->put_IsEnabled(value));
}
template <typename D> auto consume_Windows_Devices_Lights_ILamp<D>::BrightnessLevel() const
{
float value;
check_hresult(WINRT_IMPL_SHIM(Windows::Devices::Lights::ILamp)->get_BrightnessLevel(&value));
return value;
}
template <typename D> auto consume_Windows_Devices_Lights_ILamp<D>::BrightnessLevel(float value) const
{
check_hresult(WINRT_IMPL_SHIM(Windows::Devices::Lights::ILamp)->put_BrightnessLevel(value));
}
template <typename D> auto consume_Windows_Devices_Lights_ILamp<D>::IsColorSettable() const
{
bool value;
check_hresult(WINRT_IMPL_SHIM(Windows::Devices::Lights::ILamp)->get_IsColorSettable(&value));
return value;
}
template <typename D> auto consume_Windows_Devices_Lights_ILamp<D>::Color() const
{
Windows::UI::Color value;
check_hresult(WINRT_IMPL_SHIM(Windows::Devices::Lights::ILamp)->get_Color(put_abi(value)));
return value;
}
template <typename D> auto consume_Windows_Devices_Lights_ILamp<D>::Color(Windows::UI::Color const& value) const
{
check_hresult(WINRT_IMPL_SHIM(Windows::Devices::Lights::ILamp)->put_Color(impl::bind_in(value)));
}
template <typename D> auto consume_Windows_Devices_Lights_ILamp<D>::AvailabilityChanged(Windows::Foundation::TypedEventHandler<Windows::Devices::Lights::Lamp, Windows::Devices::Lights::LampAvailabilityChangedEventArgs> const& handler) const
{
winrt::event_token token;
check_hresult(WINRT_IMPL_SHIM(Windows::Devices::Lights::ILamp)->add_AvailabilityChanged(*(void**)(&handler), put_abi(token)));
return token;
}
template <typename D> typename consume_Windows_Devices_Lights_ILamp<D>::AvailabilityChanged_revoker consume_Windows_Devices_Lights_ILamp<D>::AvailabilityChanged(auto_revoke_t, Windows::Foundation::TypedEventHandler<Windows::Devices::Lights::Lamp, Windows::Devices::Lights::LampAvailabilityChangedEventArgs> const& handler) const
{
return impl::make_event_revoker<D, AvailabilityChanged_revoker>(this, AvailabilityChanged(handler));
}
template <typename D> auto consume_Windows_Devices_Lights_ILamp<D>::AvailabilityChanged(winrt::event_token const& token) const noexcept
{
WINRT_VERIFY_(0, WINRT_IMPL_SHIM(Windows::Devices::Lights::ILamp)->remove_AvailabilityChanged(impl::bind_in(token)));
}
template <typename D> auto consume_Windows_Devices_Lights_ILampArray<D>::DeviceId() const
{
void* value{};
check_hresult(WINRT_IMPL_SHIM(Windows::Devices::Lights::ILampArray)->get_DeviceId(&value));
return hstring{ value, take_ownership_from_abi };
}
template <typename D> auto consume_Windows_Devices_Lights_ILampArray<D>::HardwareVendorId() const
{
uint16_t value;
check_hresult(WINRT_IMPL_SHIM(Windows::Devices::Lights::ILampArray)->get_HardwareVendorId(&value));
return value;
}
template <typename D> auto consume_Windows_Devices_Lights_ILampArray<D>::HardwareProductId() const
{
uint16_t value;
check_hresult(WINRT_IMPL_SHIM(Windows::Devices::Lights::ILampArray)->get_HardwareProductId(&value));
return value;
}
template <typename D> auto consume_Windows_Devices_Lights_ILampArray<D>::HardwareVersion() const
{
uint16_t value;
check_hresult(WINRT_IMPL_SHIM(Windows::Devices::Lights::ILampArray)->get_HardwareVersion(&value));
return value;
}
template <typename D> auto consume_Windows_Devices_Lights_ILampArray<D>::LampArrayKind() const
{
Windows::Devices::Lights::LampArrayKind value;
check_hresult(WINRT_IMPL_SHIM(Windows::Devices::Lights::ILampArray)->get_LampArrayKind(put_abi(value)));
return value;
}
template <typename D> auto consume_Windows_Devices_Lights_ILampArray<D>::LampCount() const
{
int32_t value;
check_hresult(WINRT_IMPL_SHIM(Windows::Devices::Lights::ILampArray)->get_LampCount(&value));
return value;
}
template <typename D> auto consume_Windows_Devices_Lights_ILampArray<D>::MinUpdateInterval() const
{
Windows::Foundation::TimeSpan value;
check_hresult(WINRT_IMPL_SHIM(Windows::Devices::Lights::ILampArray)->get_MinUpdateInterval(put_abi(value)));
return value;
}
template <typename D> auto consume_Windows_Devices_Lights_ILampArray<D>::BoundingBox() const
{
Windows::Foundation::Numerics::float3 value;
check_hresult(WINRT_IMPL_SHIM(Windows::Devices::Lights::ILampArray)->get_BoundingBox(put_abi(value)));
return value;
}
template <typename D> auto consume_Windows_Devices_Lights_ILampArray<D>::IsEnabled() const
{
bool value;
check_hresult(WINRT_IMPL_SHIM(Windows::Devices::Lights::ILampArray)->get_IsEnabled(&value));
return value;
}
template <typename D> auto consume_Windows_Devices_Lights_ILampArray<D>::IsEnabled(bool value) const
{
check_hresult(WINRT_IMPL_SHIM(Windows::Devices::Lights::ILampArray)->put_IsEnabled(value));
}
template <typename D> auto consume_Windows_Devices_Lights_ILampArray<D>::BrightnessLevel() const
{
double value;
check_hresult(WINRT_IMPL_SHIM(Windows::Devices::Lights::ILampArray)->get_BrightnessLevel(&value));
return value;
}
template <typename D> auto consume_Windows_Devices_Lights_ILampArray<D>::BrightnessLevel(double value) const
{
check_hresult(WINRT_IMPL_SHIM(Windows::Devices::Lights::ILampArray)->put_BrightnessLevel(value));
}
template <typename D> auto consume_Windows_Devices_Lights_ILampArray<D>::IsConnected() const
{
bool value;
check_hresult(WINRT_IMPL_SHIM(Windows::Devices::Lights::ILampArray)->get_IsConnected(&value));
return value;
}
template <typename D> auto consume_Windows_Devices_Lights_ILampArray<D>::SupportsVirtualKeys() const
{
bool value;
check_hresult(WINRT_IMPL_SHIM(Windows::Devices::Lights::ILampArray)->get_SupportsVirtualKeys(&value));
return value;
}
template <typename D> auto consume_Windows_Devices_Lights_ILampArray<D>::GetLampInfo(int32_t lampIndex) const
{
void* result{};
check_hresult(WINRT_IMPL_SHIM(Windows::Devices::Lights::ILampArray)->GetLampInfo(lampIndex, &result));
return Windows::Devices::Lights::LampInfo{ result, take_ownership_from_abi };
}
template <typename D> auto consume_Windows_Devices_Lights_ILampArray<D>::GetIndicesForKey(Windows::System::VirtualKey const& key) const
{
uint32_t result_impl_size{};
int32_t* result{};
check_hresult(WINRT_IMPL_SHIM(Windows::Devices::Lights::ILampArray)->GetIndicesForKey(static_cast<int32_t>(key), &result_impl_size, &result));
return com_array<int32_t>{ result, result_impl_size, take_ownership_from_abi };
}
template <typename D> auto consume_Windows_Devices_Lights_ILampArray<D>::GetIndicesForPurposes(Windows::Devices::Lights::LampPurposes const& purposes) const
{
uint32_t result_impl_size{};
int32_t* result{};
check_hresult(WINRT_IMPL_SHIM(Windows::Devices::Lights::ILampArray)->GetIndicesForPurposes(static_cast<uint32_t>(purposes), &result_impl_size, &result));
return com_array<int32_t>{ result, result_impl_size, take_ownership_from_abi };
}
template <typename D> auto consume_Windows_Devices_Lights_ILampArray<D>::SetColor(Windows::UI::Color const& desiredColor) const
{
check_hresult(WINRT_IMPL_SHIM(Windows::Devices::Lights::ILampArray)->SetColor(impl::bind_in(desiredColor)));
}
template <typename D> auto consume_Windows_Devices_Lights_ILampArray<D>::SetColorForIndex(int32_t lampIndex, Windows::UI::Color const& desiredColor) const
{
check_hresult(WINRT_IMPL_SHIM(Windows::Devices::Lights::ILampArray)->SetColorForIndex(lampIndex, impl::bind_in(desiredColor)));
}
template <typename D> auto consume_Windows_Devices_Lights_ILampArray<D>::SetSingleColorForIndices(Windows::UI::Color const& desiredColor, array_view<int32_t const> lampIndexes) const
{
check_hresult(WINRT_IMPL_SHIM(Windows::Devices::Lights::ILampArray)->SetSingleColorForIndices(impl::bind_in(desiredColor), lampIndexes.size(), get_abi(lampIndexes)));
}
template <typename D> auto consume_Windows_Devices_Lights_ILampArray<D>::SetColorsForIndices(array_view<Windows::UI::Color const> desiredColors, array_view<int32_t const> lampIndexes) const
{
check_hresult(WINRT_IMPL_SHIM(Windows::Devices::Lights::ILampArray)->SetColorsForIndices(desiredColors.size(), get_abi(desiredColors), lampIndexes.size(), get_abi(lampIndexes)));
}
template <typename D> auto consume_Windows_Devices_Lights_ILampArray<D>::SetColorsForKey(Windows::UI::Color const& desiredColor, Windows::System::VirtualKey const& key) const
{
check_hresult(WINRT_IMPL_SHIM(Windows::Devices::Lights::ILampArray)->SetColorsForKey(impl::bind_in(desiredColor), static_cast<int32_t>(key)));
}
template <typename D> auto consume_Windows_Devices_Lights_ILampArray<D>::SetColorsForKeys(array_view<Windows::UI::Color const> desiredColors, array_view<Windows::System::VirtualKey const> keys) const
{
check_hresult(WINRT_IMPL_SHIM(Windows::Devices::Lights::ILampArray)->SetColorsForKeys(desiredColors.size(), get_abi(desiredColors), keys.size(), get_abi(keys)));
}
template <typename D> auto consume_Windows_Devices_Lights_ILampArray<D>::SetColorsForPurposes(Windows::UI::Color const& desiredColor, Windows::Devices::Lights::LampPurposes const& purposes) const
{
check_hresult(WINRT_IMPL_SHIM(Windows::Devices::Lights::ILampArray)->SetColorsForPurposes(impl::bind_in(desiredColor), static_cast<uint32_t>(purposes)));
}
template <typename D> auto consume_Windows_Devices_Lights_ILampArray<D>::SendMessageAsync(int32_t messageId, Windows::Storage::Streams::IBuffer const& message) const
{
void* operation{};
check_hresult(WINRT_IMPL_SHIM(Windows::Devices::Lights::ILampArray)->SendMessageAsync(messageId, *(void**)(&message), &operation));
return Windows::Foundation::IAsyncAction{ operation, take_ownership_from_abi };
}
template <typename D> auto consume_Windows_Devices_Lights_ILampArray<D>::RequestMessageAsync(int32_t messageId) const
{
void* operation{};
check_hresult(WINRT_IMPL_SHIM(Windows::Devices::Lights::ILampArray)->RequestMessageAsync(messageId, &operation));
return Windows::Foundation::IAsyncOperation<Windows::Storage::Streams::IBuffer>{ operation, take_ownership_from_abi };
}
template <typename D> auto consume_Windows_Devices_Lights_ILampArrayStatics<D>::GetDeviceSelector() const
{
void* result{};
check_hresult(WINRT_IMPL_SHIM(Windows::Devices::Lights::ILampArrayStatics)->GetDeviceSelector(&result));
return hstring{ result, take_ownership_from_abi };
}
template <typename D> auto consume_Windows_Devices_Lights_ILampArrayStatics<D>::FromIdAsync(param::hstring const& deviceId) const
{
void* operation{};
check_hresult(WINRT_IMPL_SHIM(Windows::Devices::Lights::ILampArrayStatics)->FromIdAsync(*(void**)(&deviceId), &operation));
return Windows::Foundation::IAsyncOperation<Windows::Devices::Lights::LampArray>{ operation, take_ownership_from_abi };
}
template <typename D> auto consume_Windows_Devices_Lights_ILampAvailabilityChangedEventArgs<D>::IsAvailable() const
{
bool value;
check_hresult(WINRT_IMPL_SHIM(Windows::Devices::Lights::ILampAvailabilityChangedEventArgs)->get_IsAvailable(&value));
return value;
}
template <typename D> auto consume_Windows_Devices_Lights_ILampInfo<D>::Index() const
{
int32_t value;
check_hresult(WINRT_IMPL_SHIM(Windows::Devices::Lights::ILampInfo)->get_Index(&value));
return value;
}
template <typename D> auto consume_Windows_Devices_Lights_ILampInfo<D>::Purposes() const
{
Windows::Devices::Lights::LampPurposes value;
check_hresult(WINRT_IMPL_SHIM(Windows::Devices::Lights::ILampInfo)->get_Purposes(put_abi(value)));
return value;
}
template <typename D> auto consume_Windows_Devices_Lights_ILampInfo<D>::Position() const
{
Windows::Foundation::Numerics::float3 value;
check_hresult(WINRT_IMPL_SHIM(Windows::Devices::Lights::ILampInfo)->get_Position(put_abi(value)));
return value;
}
template <typename D> auto consume_Windows_Devices_Lights_ILampInfo<D>::RedLevelCount() const
{
int32_t value;
check_hresult(WINRT_IMPL_SHIM(Windows::Devices::Lights::ILampInfo)->get_RedLevelCount(&value));
return value;
}
template <typename D> auto consume_Windows_Devices_Lights_ILampInfo<D>::GreenLevelCount() const
{
int32_t value;
check_hresult(WINRT_IMPL_SHIM(Windows::Devices::Lights::ILampInfo)->get_GreenLevelCount(&value));
return value;
}
template <typename D> auto consume_Windows_Devices_Lights_ILampInfo<D>::BlueLevelCount() const
{
int32_t value;
check_hresult(WINRT_IMPL_SHIM(Windows::Devices::Lights::ILampInfo)->get_BlueLevelCount(&value));
return value;
}
template <typename D> auto consume_Windows_Devices_Lights_ILampInfo<D>::GainLevelCount() const
{
int32_t value;
check_hresult(WINRT_IMPL_SHIM(Windows::Devices::Lights::ILampInfo)->get_GainLevelCount(&value));
return value;
}
template <typename D> auto consume_Windows_Devices_Lights_ILampInfo<D>::FixedColor() const
{
void* value{};
check_hresult(WINRT_IMPL_SHIM(Windows::Devices::Lights::ILampInfo)->get_FixedColor(&value));
return Windows::Foundation::IReference<Windows::UI::Color>{ value, take_ownership_from_abi };
}
template <typename D> auto consume_Windows_Devices_Lights_ILampInfo<D>::GetNearestSupportedColor(Windows::UI::Color const& desiredColor) const
{
Windows::UI::Color result;
check_hresult(WINRT_IMPL_SHIM(Windows::Devices::Lights::ILampInfo)->GetNearestSupportedColor(impl::bind_in(desiredColor), put_abi(result)));
return result;
}
template <typename D> auto consume_Windows_Devices_Lights_ILampInfo<D>::UpdateLatency() const
{
Windows::Foundation::TimeSpan value;
check_hresult(WINRT_IMPL_SHIM(Windows::Devices::Lights::ILampInfo)->get_UpdateLatency(put_abi(value)));
return value;
}
template <typename D> auto consume_Windows_Devices_Lights_ILampStatics<D>::GetDeviceSelector() const
{
void* value{};
check_hresult(WINRT_IMPL_SHIM(Windows::Devices::Lights::ILampStatics)->GetDeviceSelector(&value));
return hstring{ value, take_ownership_from_abi };
}
template <typename D> auto consume_Windows_Devices_Lights_ILampStatics<D>::FromIdAsync(param::hstring const& deviceId) const
{
void* operation{};
check_hresult(WINRT_IMPL_SHIM(Windows::Devices::Lights::ILampStatics)->FromIdAsync(*(void**)(&deviceId), &operation));
return Windows::Foundation::IAsyncOperation<Windows::Devices::Lights::Lamp>{ operation, take_ownership_from_abi };
}
template <typename D> auto consume_Windows_Devices_Lights_ILampStatics<D>::GetDefaultAsync() const
{
void* operation{};
check_hresult(WINRT_IMPL_SHIM(Windows::Devices::Lights::ILampStatics)->GetDefaultAsync(&operation));
return Windows::Foundation::IAsyncOperation<Windows::Devices::Lights::Lamp>{ operation, take_ownership_from_abi };
}
template <typename D>
struct produce<D, Windows::Devices::Lights::ILamp> : produce_base<D, Windows::Devices::Lights::ILamp>
{
int32_t __stdcall get_DeviceId(void** value) noexcept final try
{
clear_abi(value);
typename D::abi_guard guard(this->shim());
*value = detach_from<hstring>(this->shim().DeviceId());
return 0;
}
catch (...) { return to_hresult(); }
int32_t __stdcall get_IsEnabled(bool* value) noexcept final try
{
typename D::abi_guard guard(this->shim());
*value = detach_from<bool>(this->shim().IsEnabled());
return 0;
}
catch (...) { return to_hresult(); }
int32_t __stdcall put_IsEnabled(bool value) noexcept final try
{
typename D::abi_guard guard(this->shim());
this->shim().IsEnabled(value);
return 0;
}
catch (...) { return to_hresult(); }
int32_t __stdcall get_BrightnessLevel(float* value) noexcept final try
{
typename D::abi_guard guard(this->shim());
*value = detach_from<float>(this->shim().BrightnessLevel());
return 0;
}
catch (...) { return to_hresult(); }
int32_t __stdcall put_BrightnessLevel(float value) noexcept final try
{
typename D::abi_guard guard(this->shim());
this->shim().BrightnessLevel(value);
return 0;
}
catch (...) { return to_hresult(); }
int32_t __stdcall get_IsColorSettable(bool* value) noexcept final try
{
typename D::abi_guard guard(this->shim());
*value = detach_from<bool>(this->shim().IsColorSettable());
return 0;
}
catch (...) { return to_hresult(); }
int32_t __stdcall get_Color(struct struct_Windows_UI_Color* value) noexcept final try
{
zero_abi<Windows::UI::Color>(value);
typename D::abi_guard guard(this->shim());
*value = detach_from<Windows::UI::Color>(this->shim().Color());
return 0;
}
catch (...) { return to_hresult(); }
int32_t __stdcall put_Color(struct struct_Windows_UI_Color value) noexcept final try
{
typename D::abi_guard guard(this->shim());
this->shim().Color(*reinterpret_cast<Windows::UI::Color const*>(&value));
return 0;
}
catch (...) { return to_hresult(); }
int32_t __stdcall add_AvailabilityChanged(void* handler, winrt::event_token* token) noexcept final try
{
zero_abi<winrt::event_token>(token);
typename D::abi_guard guard(this->shim());
*token = detach_from<winrt::event_token>(this->shim().AvailabilityChanged(*reinterpret_cast<Windows::Foundation::TypedEventHandler<Windows::Devices::Lights::Lamp, Windows::Devices::Lights::LampAvailabilityChangedEventArgs> const*>(&handler)));
return 0;
}
catch (...) { return to_hresult(); }
int32_t __stdcall remove_AvailabilityChanged(winrt::event_token token) noexcept final
{
typename D::abi_guard guard(this->shim());
this->shim().AvailabilityChanged(*reinterpret_cast<winrt::event_token const*>(&token));
return 0;
}
};
template <typename D>
struct produce<D, Windows::Devices::Lights::ILampArray> : produce_base<D, Windows::Devices::Lights::ILampArray>
{
int32_t __stdcall get_DeviceId(void** value) noexcept final try
{
clear_abi(value);
typename D::abi_guard guard(this->shim());
*value = detach_from<hstring>(this->shim().DeviceId());
return 0;
}
catch (...) { return to_hresult(); }
int32_t __stdcall get_HardwareVendorId(uint16_t* value) noexcept final try
{
typename D::abi_guard guard(this->shim());
*value = detach_from<uint16_t>(this->shim().HardwareVendorId());
return 0;
}
catch (...) { return to_hresult(); }
int32_t __stdcall get_HardwareProductId(uint16_t* value) noexcept final try
{
typename D::abi_guard guard(this->shim());
*value = detach_from<uint16_t>(this->shim().HardwareProductId());
return 0;
}
catch (...) { return to_hresult(); }
int32_t __stdcall get_HardwareVersion(uint16_t* value) noexcept final try
{
typename D::abi_guard guard(this->shim());
*value = detach_from<uint16_t>(this->shim().HardwareVersion());
return 0;
}
catch (...) { return to_hresult(); }
int32_t __stdcall get_LampArrayKind(int32_t* value) noexcept final try
{
typename D::abi_guard guard(this->shim());
*value = detach_from<Windows::Devices::Lights::LampArrayKind>(this->shim().LampArrayKind());
return 0;
}
catch (...) { return to_hresult(); }
int32_t __stdcall get_LampCount(int32_t* value) noexcept final try
{
typename D::abi_guard guard(this->shim());
*value = detach_from<int32_t>(this->shim().LampCount());
return 0;
}
catch (...) { return to_hresult(); }
int32_t __stdcall get_MinUpdateInterval(int64_t* value) noexcept final try
{
zero_abi<Windows::Foundation::TimeSpan>(value);
typename D::abi_guard guard(this->shim());
*value = detach_from<Windows::Foundation::TimeSpan>(this->shim().MinUpdateInterval());
return 0;
}
catch (...) { return to_hresult(); }
int32_t __stdcall get_BoundingBox(Windows::Foundation::Numerics::float3* value) noexcept final try
{
zero_abi<Windows::Foundation::Numerics::float3>(value);
typename D::abi_guard guard(this->shim());
*value = detach_from<Windows::Foundation::Numerics::float3>(this->shim().BoundingBox());
return 0;
}
catch (...) { return to_hresult(); }
int32_t __stdcall get_IsEnabled(bool* value) noexcept final try
{
typename D::abi_guard guard(this->shim());
*value = detach_from<bool>(this->shim().IsEnabled());
return 0;
}
catch (...) { return to_hresult(); }
int32_t __stdcall put_IsEnabled(bool value) noexcept final try
{
typename D::abi_guard guard(this->shim());
this->shim().IsEnabled(value);
return 0;
}
catch (...) { return to_hresult(); }
int32_t __stdcall get_BrightnessLevel(double* value) noexcept final try
{
typename D::abi_guard guard(this->shim());
*value = detach_from<double>(this->shim().BrightnessLevel());
return 0;
}
catch (...) { return to_hresult(); }
int32_t __stdcall put_BrightnessLevel(double value) noexcept final try
{
typename D::abi_guard guard(this->shim());
this->shim().BrightnessLevel(value);
return 0;
}
catch (...) { return to_hresult(); }
int32_t __stdcall get_IsConnected(bool* value) noexcept final try
{
typename D::abi_guard guard(this->shim());
*value = detach_from<bool>(this->shim().IsConnected());
return 0;
}
catch (...) { return to_hresult(); }
int32_t __stdcall get_SupportsVirtualKeys(bool* value) noexcept final try
{
typename D::abi_guard guard(this->shim());
*value = detach_from<bool>(this->shim().SupportsVirtualKeys());
return 0;
}
catch (...) { return to_hresult(); }
int32_t __stdcall GetLampInfo(int32_t lampIndex, void** result) noexcept final try
{
clear_abi(result);
typename D::abi_guard guard(this->shim());
*result = detach_from<Windows::Devices::Lights::LampInfo>(this->shim().GetLampInfo(lampIndex));
return 0;
}
catch (...) { return to_hresult(); }
int32_t __stdcall GetIndicesForKey(int32_t key, uint32_t* __resultSize, int32_t** result) noexcept final try
{
clear_abi(result);
typename D::abi_guard guard(this->shim());
std::tie(*__resultSize, *result) = detach_abi(this->shim().GetIndicesForKey(*reinterpret_cast<Windows::System::VirtualKey const*>(&key)));
return 0;
}
catch (...) { return to_hresult(); }
int32_t __stdcall GetIndicesForPurposes(uint32_t purposes, uint32_t* __resultSize, int32_t** result) noexcept final try
{
clear_abi(result);
typename D::abi_guard guard(this->shim());
std::tie(*__resultSize, *result) = detach_abi(this->shim().GetIndicesForPurposes(*reinterpret_cast<Windows::Devices::Lights::LampPurposes const*>(&purposes)));
return 0;
}
catch (...) { return to_hresult(); }
int32_t __stdcall SetColor(struct struct_Windows_UI_Color desiredColor) noexcept final try
{
typename D::abi_guard guard(this->shim());
this->shim().SetColor(*reinterpret_cast<Windows::UI::Color const*>(&desiredColor));
return 0;
}
catch (...) { return to_hresult(); }
int32_t __stdcall SetColorForIndex(int32_t lampIndex, struct struct_Windows_UI_Color desiredColor) noexcept final try
{
typename D::abi_guard guard(this->shim());
this->shim().SetColorForIndex(lampIndex, *reinterpret_cast<Windows::UI::Color const*>(&desiredColor));
return 0;
}
catch (...) { return to_hresult(); }
int32_t __stdcall SetSingleColorForIndices(struct struct_Windows_UI_Color desiredColor, uint32_t __lampIndexesSize, int32_t* lampIndexes) noexcept final try
{
typename D::abi_guard guard(this->shim());
this->shim().SetSingleColorForIndices(*reinterpret_cast<Windows::UI::Color const*>(&desiredColor), array_view<int32_t const>(reinterpret_cast<int32_t const *>(lampIndexes), reinterpret_cast<int32_t const *>(lampIndexes) + __lampIndexesSize));
return 0;
}
catch (...) { return to_hresult(); }
int32_t __stdcall SetColorsForIndices(uint32_t __desiredColorsSize, struct struct_Windows_UI_Color* desiredColors, uint32_t __lampIndexesSize, int32_t* lampIndexes) noexcept final try
{
typename D::abi_guard guard(this->shim());
this->shim().SetColorsForIndices(array_view<Windows::UI::Color const>(reinterpret_cast<Windows::UI::Color const *>(desiredColors), reinterpret_cast<Windows::UI::Color const *>(desiredColors) + __desiredColorsSize), array_view<int32_t const>(reinterpret_cast<int32_t const *>(lampIndexes), reinterpret_cast<int32_t const *>(lampIndexes) + __lampIndexesSize));
return 0;
}
catch (...) { return to_hresult(); }
int32_t __stdcall SetColorsForKey(struct struct_Windows_UI_Color desiredColor, int32_t key) noexcept final try
{
typename D::abi_guard guard(this->shim());
this->shim().SetColorsForKey(*reinterpret_cast<Windows::UI::Color const*>(&desiredColor), *reinterpret_cast<Windows::System::VirtualKey const*>(&key));
return 0;
}
catch (...) { return to_hresult(); }
int32_t __stdcall SetColorsForKeys(uint32_t __desiredColorsSize, struct struct_Windows_UI_Color* desiredColors, uint32_t __keysSize, int32_t* keys) noexcept final try
{
typename D::abi_guard guard(this->shim());
this->shim().SetColorsForKeys(array_view<Windows::UI::Color const>(reinterpret_cast<Windows::UI::Color const *>(desiredColors), reinterpret_cast<Windows::UI::Color const *>(desiredColors) + __desiredColorsSize), array_view<Windows::System::VirtualKey const>(reinterpret_cast<Windows::System::VirtualKey const *>(keys), reinterpret_cast<Windows::System::VirtualKey const *>(keys) + __keysSize));
return 0;
}
catch (...) { return to_hresult(); }
int32_t __stdcall SetColorsForPurposes(struct struct_Windows_UI_Color desiredColor, uint32_t purposes) noexcept final try
{
typename D::abi_guard guard(this->shim());
this->shim().SetColorsForPurposes(*reinterpret_cast<Windows::UI::Color const*>(&desiredColor), *reinterpret_cast<Windows::Devices::Lights::LampPurposes const*>(&purposes));
return 0;
}
catch (...) { return to_hresult(); }
int32_t __stdcall SendMessageAsync(int32_t messageId, void* message, void** operation) noexcept final try
{
clear_abi(operation);
typename D::abi_guard guard(this->shim());
*operation = detach_from<Windows::Foundation::IAsyncAction>(this->shim().SendMessageAsync(messageId, *reinterpret_cast<Windows::Storage::Streams::IBuffer const*>(&message)));
return 0;
}
catch (...) { return to_hresult(); }
int32_t __stdcall RequestMessageAsync(int32_t messageId, void** operation) noexcept final try
{
clear_abi(operation);
typename D::abi_guard guard(this->shim());
*operation = detach_from<Windows::Foundation::IAsyncOperation<Windows::Storage::Streams::IBuffer>>(this->shim().RequestMessageAsync(messageId));
return 0;
}
catch (...) { return to_hresult(); }
};
template <typename D>
struct produce<D, Windows::Devices::Lights::ILampArrayStatics> : produce_base<D, Windows::Devices::Lights::ILampArrayStatics>
{
int32_t __stdcall GetDeviceSelector(void** result) noexcept final try
{
clear_abi(result);
typename D::abi_guard guard(this->shim());
*result = detach_from<hstring>(this->shim().GetDeviceSelector());
return 0;
}
catch (...) { return to_hresult(); }
int32_t __stdcall FromIdAsync(void* deviceId, void** operation) noexcept final try
{
clear_abi(operation);
typename D::abi_guard guard(this->shim());
*operation = detach_from<Windows::Foundation::IAsyncOperation<Windows::Devices::Lights::LampArray>>(this->shim().FromIdAsync(*reinterpret_cast<hstring const*>(&deviceId)));
return 0;
}
catch (...) { return to_hresult(); }
};
template <typename D>
struct produce<D, Windows::Devices::Lights::ILampAvailabilityChangedEventArgs> : produce_base<D, Windows::Devices::Lights::ILampAvailabilityChangedEventArgs>
{
int32_t __stdcall get_IsAvailable(bool* value) noexcept final try
{
typename D::abi_guard guard(this->shim());
*value = detach_from<bool>(this->shim().IsAvailable());
return 0;
}
catch (...) { return to_hresult(); }
};
template <typename D>
struct produce<D, Windows::Devices::Lights::ILampInfo> : produce_base<D, Windows::Devices::Lights::ILampInfo>
{
int32_t __stdcall get_Index(int32_t* value) noexcept final try
{
typename D::abi_guard guard(this->shim());
*value = detach_from<int32_t>(this->shim().Index());
return 0;
}
catch (...) { return to_hresult(); }
int32_t __stdcall get_Purposes(uint32_t* value) noexcept final try
{
typename D::abi_guard guard(this->shim());
*value = detach_from<Windows::Devices::Lights::LampPurposes>(this->shim().Purposes());
return 0;
}
catch (...) { return to_hresult(); }
int32_t __stdcall get_Position(Windows::Foundation::Numerics::float3* value) noexcept final try
{
zero_abi<Windows::Foundation::Numerics::float3>(value);
typename D::abi_guard guard(this->shim());
*value = detach_from<Windows::Foundation::Numerics::float3>(this->shim().Position());
return 0;
}
catch (...) { return to_hresult(); }
int32_t __stdcall get_RedLevelCount(int32_t* value) noexcept final try
{
typename D::abi_guard guard(this->shim());
*value = detach_from<int32_t>(this->shim().RedLevelCount());
return 0;
}
catch (...) { return to_hresult(); }
int32_t __stdcall get_GreenLevelCount(int32_t* value) noexcept final try
{
typename D::abi_guard guard(this->shim());
*value = detach_from<int32_t>(this->shim().GreenLevelCount());
return 0;
}
catch (...) { return to_hresult(); }
int32_t __stdcall get_BlueLevelCount(int32_t* value) noexcept final try
{
typename D::abi_guard guard(this->shim());
*value = detach_from<int32_t>(this->shim().BlueLevelCount());
return 0;
}
catch (...) { return to_hresult(); }
int32_t __stdcall get_GainLevelCount(int32_t* value) noexcept final try
{
typename D::abi_guard guard(this->shim());
*value = detach_from<int32_t>(this->shim().GainLevelCount());
return 0;
}
catch (...) { return to_hresult(); }
int32_t __stdcall get_FixedColor(void** value) noexcept final try
{
clear_abi(value);
typename D::abi_guard guard(this->shim());
*value = detach_from<Windows::Foundation::IReference<Windows::UI::Color>>(this->shim().FixedColor());
return 0;
}
catch (...) { return to_hresult(); }
int32_t __stdcall GetNearestSupportedColor(struct struct_Windows_UI_Color desiredColor, struct struct_Windows_UI_Color* result) noexcept final try
{
zero_abi<Windows::UI::Color>(result);
typename D::abi_guard guard(this->shim());
*result = detach_from<Windows::UI::Color>(this->shim().GetNearestSupportedColor(*reinterpret_cast<Windows::UI::Color const*>(&desiredColor)));
return 0;
}
catch (...) { return to_hresult(); }
int32_t __stdcall get_UpdateLatency(int64_t* value) noexcept final try
{
zero_abi<Windows::Foundation::TimeSpan>(value);
typename D::abi_guard guard(this->shim());
*value = detach_from<Windows::Foundation::TimeSpan>(this->shim().UpdateLatency());
return 0;
}
catch (...) { return to_hresult(); }
};
template <typename D>
struct produce<D, Windows::Devices::Lights::ILampStatics> : produce_base<D, Windows::Devices::Lights::ILampStatics>
{
int32_t __stdcall GetDeviceSelector(void** value) noexcept final try
{
clear_abi(value);
typename D::abi_guard guard(this->shim());
*value = detach_from<hstring>(this->shim().GetDeviceSelector());
return 0;
}
catch (...) { return to_hresult(); }
int32_t __stdcall FromIdAsync(void* deviceId, void** operation) noexcept final try
{
clear_abi(operation);
typename D::abi_guard guard(this->shim());
*operation = detach_from<Windows::Foundation::IAsyncOperation<Windows::Devices::Lights::Lamp>>(this->shim().FromIdAsync(*reinterpret_cast<hstring const*>(&deviceId)));
return 0;
}
catch (...) { return to_hresult(); }
int32_t __stdcall GetDefaultAsync(void** operation) noexcept final try
{
clear_abi(operation);
typename D::abi_guard guard(this->shim());
*operation = detach_from<Windows::Foundation::IAsyncOperation<Windows::Devices::Lights::Lamp>>(this->shim().GetDefaultAsync());
return 0;
}
catch (...) { return to_hresult(); }
};
}
namespace winrt::Windows::Devices::Lights
{
constexpr auto operator|(LampPurposes const left, LampPurposes const right) noexcept
{
return static_cast<LampPurposes>(impl::to_underlying_type(left) | impl::to_underlying_type(right));
}
constexpr auto operator|=(LampPurposes& left, LampPurposes const right) noexcept
{
left = left | right;
return left;
}
constexpr auto operator&(LampPurposes const left, LampPurposes const right) noexcept
{
return static_cast<LampPurposes>(impl::to_underlying_type(left) & impl::to_underlying_type(right));
}
constexpr auto operator&=(LampPurposes& left, LampPurposes const right) noexcept
{
left = left & right;
return left;
}
constexpr auto operator~(LampPurposes const value) noexcept
{
return static_cast<LampPurposes>(~impl::to_underlying_type(value));
}
constexpr auto operator^(LampPurposes const left, LampPurposes const right) noexcept
{
return static_cast<LampPurposes>(impl::to_underlying_type(left) ^ impl::to_underlying_type(right));
}
constexpr auto operator^=(LampPurposes& left, LampPurposes const right) noexcept
{
left = left ^ right;
return left;
}
inline auto Lamp::GetDeviceSelector()
{
return impl::call_factory<Lamp, Windows::Devices::Lights::ILampStatics>([&](auto&& f) { return f.GetDeviceSelector(); });
}
inline auto Lamp::FromIdAsync(param::hstring const& deviceId)
{
return impl::call_factory<Lamp, Windows::Devices::Lights::ILampStatics>([&](auto&& f) { return f.FromIdAsync(deviceId); });
}
inline auto Lamp::GetDefaultAsync()
{
return impl::call_factory<Lamp, Windows::Devices::Lights::ILampStatics>([&](auto&& f) { return f.GetDefaultAsync(); });
}
inline auto LampArray::GetDeviceSelector()
{
return impl::call_factory<LampArray, Windows::Devices::Lights::ILampArrayStatics>([&](auto&& f) { return f.GetDeviceSelector(); });
}
inline auto LampArray::FromIdAsync(param::hstring const& deviceId)
{
return impl::call_factory<LampArray, Windows::Devices::Lights::ILampArrayStatics>([&](auto&& f) { return f.FromIdAsync(deviceId); });
}
}
namespace std
{
template<> struct hash<winrt::Windows::Devices::Lights::ILamp> : winrt::impl::hash_base<winrt::Windows::Devices::Lights::ILamp> {};
template<> struct hash<winrt::Windows::Devices::Lights::ILampArray> : winrt::impl::hash_base<winrt::Windows::Devices::Lights::ILampArray> {};
template<> struct hash<winrt::Windows::Devices::Lights::ILampArrayStatics> : winrt::impl::hash_base<winrt::Windows::Devices::Lights::ILampArrayStatics> {};
template<> struct hash<winrt::Windows::Devices::Lights::ILampAvailabilityChangedEventArgs> : winrt::impl::hash_base<winrt::Windows::Devices::Lights::ILampAvailabilityChangedEventArgs> {};
template<> struct hash<winrt::Windows::Devices::Lights::ILampInfo> : winrt::impl::hash_base<winrt::Windows::Devices::Lights::ILampInfo> {};
template<> struct hash<winrt::Windows::Devices::Lights::ILampStatics> : winrt::impl::hash_base<winrt::Windows::Devices::Lights::ILampStatics> {};
template<> struct hash<winrt::Windows::Devices::Lights::Lamp> : winrt::impl::hash_base<winrt::Windows::Devices::Lights::Lamp> {};
template<> struct hash<winrt::Windows::Devices::Lights::LampArray> : winrt::impl::hash_base<winrt::Windows::Devices::Lights::LampArray> {};
template<> struct hash<winrt::Windows::Devices::Lights::LampAvailabilityChangedEventArgs> : winrt::impl::hash_base<winrt::Windows::Devices::Lights::LampAvailabilityChangedEventArgs> {};
template<> struct hash<winrt::Windows::Devices::Lights::LampInfo> : winrt::impl::hash_base<winrt::Windows::Devices::Lights::LampInfo> {};
}
#endif