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// C++/WinRT v2.0.190620.2
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
#ifndef WINRT_Windows_UI_2_H
#define WINRT_Windows_UI_2_H
#include "winrt/impl/Windows.UI.1.h"
namespace winrt::Windows::UI
{
struct Color
{
uint8_t A;
uint8_t R;
uint8_t G;
uint8_t B;
};
inline bool operator==(Color const& left, Color const& right) noexcept
{
return left.A == right.A && left.R == right.R && left.G == right.G && left.B == right.B;
}
inline bool operator!=(Color const& left, Color const& right) noexcept
{
return !(left == right);
}
struct __declspec(empty_bases) ColorHelper : Windows::UI::IColorHelper
{
ColorHelper(std::nullptr_t) noexcept {}
ColorHelper(void* ptr, take_ownership_from_abi_t) noexcept : Windows::UI::IColorHelper(ptr, take_ownership_from_abi) {}
static auto FromArgb(uint8_t a, uint8_t r, uint8_t g, uint8_t b);
static auto ToDisplayName(Windows::UI::Color const& color);
};
struct __declspec(empty_bases) Colors : Windows::UI::IColors
{
Colors(std::nullptr_t) noexcept {}
Colors(void* ptr, take_ownership_from_abi_t) noexcept : Windows::UI::IColors(ptr, take_ownership_from_abi) {}
[[nodiscard]] static auto AliceBlue();
[[nodiscard]] static auto AntiqueWhite();
[[nodiscard]] static auto Aqua();
[[nodiscard]] static auto Aquamarine();
[[nodiscard]] static auto Azure();
[[nodiscard]] static auto Beige();
[[nodiscard]] static auto Bisque();
[[nodiscard]] static auto Black();
[[nodiscard]] static auto BlanchedAlmond();
[[nodiscard]] static auto Blue();
[[nodiscard]] static auto BlueViolet();
[[nodiscard]] static auto Brown();
[[nodiscard]] static auto BurlyWood();
[[nodiscard]] static auto CadetBlue();
[[nodiscard]] static auto Chartreuse();
[[nodiscard]] static auto Chocolate();
[[nodiscard]] static auto Coral();
[[nodiscard]] static auto CornflowerBlue();
[[nodiscard]] static auto Cornsilk();
[[nodiscard]] static auto Crimson();
[[nodiscard]] static auto Cyan();
[[nodiscard]] static auto DarkBlue();
[[nodiscard]] static auto DarkCyan();
[[nodiscard]] static auto DarkGoldenrod();
[[nodiscard]] static auto DarkGray();
[[nodiscard]] static auto DarkGreen();
[[nodiscard]] static auto DarkKhaki();
[[nodiscard]] static auto DarkMagenta();
[[nodiscard]] static auto DarkOliveGreen();
[[nodiscard]] static auto DarkOrange();
[[nodiscard]] static auto DarkOrchid();
[[nodiscard]] static auto DarkRed();
[[nodiscard]] static auto DarkSalmon();
[[nodiscard]] static auto DarkSeaGreen();
[[nodiscard]] static auto DarkSlateBlue();
[[nodiscard]] static auto DarkSlateGray();
[[nodiscard]] static auto DarkTurquoise();
[[nodiscard]] static auto DarkViolet();
[[nodiscard]] static auto DeepPink();
[[nodiscard]] static auto DeepSkyBlue();
[[nodiscard]] static auto DimGray();
[[nodiscard]] static auto DodgerBlue();
[[nodiscard]] static auto Firebrick();
[[nodiscard]] static auto FloralWhite();
[[nodiscard]] static auto ForestGreen();
[[nodiscard]] static auto Fuchsia();
[[nodiscard]] static auto Gainsboro();
[[nodiscard]] static auto GhostWhite();
[[nodiscard]] static auto Gold();
[[nodiscard]] static auto Goldenrod();
[[nodiscard]] static auto Gray();
[[nodiscard]] static auto Green();
[[nodiscard]] static auto GreenYellow();
[[nodiscard]] static auto Honeydew();
[[nodiscard]] static auto HotPink();
[[nodiscard]] static auto IndianRed();
[[nodiscard]] static auto Indigo();
[[nodiscard]] static auto Ivory();
[[nodiscard]] static auto Khaki();
[[nodiscard]] static auto Lavender();
[[nodiscard]] static auto LavenderBlush();
[[nodiscard]] static auto LawnGreen();
[[nodiscard]] static auto LemonChiffon();
[[nodiscard]] static auto LightBlue();
[[nodiscard]] static auto LightCoral();
[[nodiscard]] static auto LightCyan();
[[nodiscard]] static auto LightGoldenrodYellow();
[[nodiscard]] static auto LightGreen();
[[nodiscard]] static auto LightGray();
[[nodiscard]] static auto LightPink();
[[nodiscard]] static auto LightSalmon();
[[nodiscard]] static auto LightSeaGreen();
[[nodiscard]] static auto LightSkyBlue();
[[nodiscard]] static auto LightSlateGray();
[[nodiscard]] static auto LightSteelBlue();
[[nodiscard]] static auto LightYellow();
[[nodiscard]] static auto Lime();
[[nodiscard]] static auto LimeGreen();
[[nodiscard]] static auto Linen();
[[nodiscard]] static auto Magenta();
[[nodiscard]] static auto Maroon();
[[nodiscard]] static auto MediumAquamarine();
[[nodiscard]] static auto MediumBlue();
[[nodiscard]] static auto MediumOrchid();
[[nodiscard]] static auto MediumPurple();
[[nodiscard]] static auto MediumSeaGreen();
[[nodiscard]] static auto MediumSlateBlue();
[[nodiscard]] static auto MediumSpringGreen();
[[nodiscard]] static auto MediumTurquoise();
[[nodiscard]] static auto MediumVioletRed();
[[nodiscard]] static auto MidnightBlue();
[[nodiscard]] static auto MintCream();
[[nodiscard]] static auto MistyRose();
[[nodiscard]] static auto Moccasin();
[[nodiscard]] static auto NavajoWhite();
[[nodiscard]] static auto Navy();
[[nodiscard]] static auto OldLace();
[[nodiscard]] static auto Olive();
[[nodiscard]] static auto OliveDrab();
[[nodiscard]] static auto Orange();
[[nodiscard]] static auto OrangeRed();
[[nodiscard]] static auto Orchid();
[[nodiscard]] static auto PaleGoldenrod();
[[nodiscard]] static auto PaleGreen();
[[nodiscard]] static auto PaleTurquoise();
[[nodiscard]] static auto PaleVioletRed();
[[nodiscard]] static auto PapayaWhip();
[[nodiscard]] static auto PeachPuff();
[[nodiscard]] static auto Peru();
[[nodiscard]] static auto Pink();
[[nodiscard]] static auto Plum();
[[nodiscard]] static auto PowderBlue();
[[nodiscard]] static auto Purple();
[[nodiscard]] static auto Red();
[[nodiscard]] static auto RosyBrown();
[[nodiscard]] static auto RoyalBlue();
[[nodiscard]] static auto SaddleBrown();
[[nodiscard]] static auto Salmon();
[[nodiscard]] static auto SandyBrown();
[[nodiscard]] static auto SeaGreen();
[[nodiscard]] static auto SeaShell();
[[nodiscard]] static auto Sienna();
[[nodiscard]] static auto Silver();
[[nodiscard]] static auto SkyBlue();
[[nodiscard]] static auto SlateBlue();
[[nodiscard]] static auto SlateGray();
[[nodiscard]] static auto Snow();
[[nodiscard]] static auto SpringGreen();
[[nodiscard]] static auto SteelBlue();
[[nodiscard]] static auto Tan();
[[nodiscard]] static auto Teal();
[[nodiscard]] static auto Thistle();
[[nodiscard]] static auto Tomato();
[[nodiscard]] static auto Transparent();
[[nodiscard]] static auto Turquoise();
[[nodiscard]] static auto Violet();
[[nodiscard]] static auto Wheat();
[[nodiscard]] static auto White();
[[nodiscard]] static auto WhiteSmoke();
[[nodiscard]] static auto Yellow();
[[nodiscard]] static auto YellowGreen();
};
struct __declspec(empty_bases) UIContentRoot : Windows::UI::IUIContentRoot
{
UIContentRoot(std::nullptr_t) noexcept {}
UIContentRoot(void* ptr, take_ownership_from_abi_t) noexcept : Windows::UI::IUIContentRoot(ptr, take_ownership_from_abi) {}
};
struct __declspec(empty_bases) UIContext : Windows::UI::IUIContext
{
UIContext(std::nullptr_t) noexcept {}
UIContext(void* ptr, take_ownership_from_abi_t) noexcept : Windows::UI::IUIContext(ptr, take_ownership_from_abi) {}
};
}
#endif