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/*++
Copyright (c) Microsoft Corporation. All rights reserved.
Module Name:
nettypes.h
Abstract:
This header file contains type definitions for the NT TDI, NDI,
DDI, and PDI interfaces which are not specific to a single interface.
Revision History:
--*/
#ifndef _NETTYPES_
#define _NETTYPES_
#pragma once
#include <winapifamily.h>
#pragma region Desktop Family
#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
//
// The following basic type is used to provide extensibility in request
// and response packets. The OFFSET type is used to contain a value which
// is interpreted as a relative address consisting of a number of bytes
// from the beginning of the immediate parent structure.
//
typedef ULONG OFFSET;
//
// The following basic type is used throughout all the layers to pass a
// string through an I/O interface which does not allow embedded pointers.
// To allocate a FLAT_STRING, one must make room for the correct number of
// buffer bytes in the allocation.
//
typedef struct _FLAT_STRING {
SHORT MaximumLength; // total size of string buffer.
SHORT Length; // number of bytes represented in string.
char Buffer [1]; // the buffer itself follows this struct.
} FLAT_STRING, *PFLAT_STRING;
//
// Basic type used to represent a network name, typically as a component of
// a transport address structure through the TDI. This type is also passed
// through the NDI interface. This type is declared as a structure so that
// it can be extended easily without modifying applications, even though it
// currently only has one element.
//
//
typedef struct _NETWORK_NAME {
FLAT_STRING Name; // network name in FLAT_STRING format.
} NETWORK_NAME, *PNETWORK_NAME;
//
// Basic type used to represent an address at the hardware level of the
// network. Hardware addresses are abstract types which are mapped to
// adapter addresses by the physical provider. See the Physical Driver
// Interface specification for details on how this is accomplished.
//
#define HARDWARE_ADDRESS_LENGTH 6 // number of octets in a hardware address.
typedef struct _HARDWARE_ADDRESS {
UCHAR Address [HARDWARE_ADDRESS_LENGTH];
} HARDWARE_ADDRESS, *PHARDWARE_ADDRESS;
//
// Network management variable types used by all interface levels.
//
#define NETMAN_VARTYPE_ULONG 0 // type is a ULONG.
#define NETMAN_VARTYPE_HARDWARE_ADDRESS 1 // type is a HARDWARE_ADDRESS.
#define NETMAN_VARTYPE_STRING 2 // type is a FLAT_STRING.
#endif /* WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) */
#pragma endregion
#endif // _NETTYPES_