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//----------------------------------------------------------------------------
//
// File: GPIOButtonTypes.h (Shared with Button Injection Tool)
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
//----------------------------------------------------------------------------
#pragma once
typedef enum
{
GPIO_BUTTON_POWER = 0,
GPIO_BUTTON_WINDOWS = 1,
GPIO_BUTTON_VOLUME_UP = 2,
GPIO_BUTTON_VOLUME_DOWN = 3,
GPIO_BUTTON_ROTATION_LOCK = 4,
GPIO_BUTTON_BACK = 5,
GPIO_BUTTON_SEARCH = 6,
GPIO_BUTTON_CAMERA_FOCUS = 7,
GPIO_BUTTON_CAMERA_SHUTTER = 8,
GPIO_BUTTON_RINGER_TOGGLE = 9,
GPIO_BUTTON_HEADSET = 10,
GPIO_BUTTON_HWKB_DEPLOY = 11,
GPIO_BUTTON_CAMERA_LENS = 12,
GPIO_BUTTON_OEM_CUSTOM = 13,
GPIO_BUTTON_OEM_CUSTOM2 = 14,
GPIO_BUTTON_OEM_CUSTOM3 = 15,
GPIO_BUTTON_COUNT_MIN = 5,
GPIO_BUTTON_COUNT = 16
} GPIOBUTTONS_BUTTON_TYPE;
//
// Button Bits for reference. We can bitshift to get this based on the
// GPIOBUTTONS_BUTTON_TYPE.
//
#define BUTTON_BIT_POWER 0x0001
#define BUTTON_BIT_WINDOWS 0x0002
#define BUTTON_BIT_VOLUMEUP 0x0004
#define BUTTON_BIT_VOLUMEDOWN 0x0008
#define BUTTON_BIT_ROTATION_LOCK 0x0010
#define BUTTON_BIT_BACK 0x0020
#define BUTTON_BIT_SEARCH 0x0040
#define BUTTON_BIT_CAMERAFOCUS 0x0080
#define BUTTON_BIT_CAMERASHUTTER 0x0100
#define BUTTON_BIT_RINGERTOGGLE 0x0200
#define BUTTON_BIT_HEADSET 0x0400
#define BUTTON_BIT_HWKBDEPLOY 0x0800
#define BUTTON_BIT_CAMERALENS 0x1000
#define BUTTON_BIT_OEMCUSTOM 0x2000
#define BUTTON_BIT_OEMCUSTOM2 0x4000
#define BUTTON_BIT_OEMCUSTOM3 0x8000
#define BUTTON_BIT_ALLBUTTONSMASK 0x3FFF
#define IOCTL_BUTTON_SET_ENABLED_ON_IDLE \
CTL_CODE(FILE_DEVICE_KEYBOARD, 170, METHOD_BUFFERED, FILE_ANY_ACCESS)
typedef struct _INPUT_BUTTON_ENABLE_INFO
{
GPIOBUTTONS_BUTTON_TYPE ButtonType;
BOOLEAN Enabled;
} INPUT_BUTTON_ENABLE_INFO, *PINPUT_BUTTON_ENABLE_INFO;
#define IOCTL_BUTTON_GET_ENABLED_ON_IDLE \
CTL_CODE(FILE_DEVICE_KEYBOARD, 171, METHOD_BUFFERED, FILE_ANY_ACCESS)