403Webshell
Server IP : 209.209.40.120  /  Your IP : 216.73.217.112
Web Server : Microsoft-IIS/10.0
System : Windows NT NEWWWW 10.0 build 17763 (Windows Server 2019) i586
User : NEWWWW$ ( 0)
PHP Version : 8.3.30
Disable Function : NONE
MySQL : OFF  |  cURL : ON  |  WGET : OFF  |  Perl : OFF  |  Python : OFF  |  Sudo : OFF  |  Pkexec : OFF
Directory :  C:/Program Files (x86)/Windows Kits/10/Include/10.0.19041.0/um/

Upload File :
current_dir [ Writeable ] document_root [ Writeable ]

 

Command :


[ Back ]     

Current File : C:/Program Files (x86)/Windows Kits/10/Include/10.0.19041.0/um/WRdsGraphicsChannels.idl
/*********************************************************************
*
*   Windows Remote Desktop Services
*   	Graphics virtual channel interface definition
*
*   Copyright (c) Microsoft Corporation. All rights reserved. 
*
**********************************************************************/

cpp_quote("#include <winapifamily.h>")

#pragma region Desktop Family
cpp_quote("#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)")

import "unknwn.idl";
import "oaidl.idl";


cpp_quote("#if (NTDDI_VERSION >= NTDDI_WIN8)")

//
// =========================================================================
//
//  Interface:          IWRdsGraphicsChannelEvents
//
//  Implementation:     Server Side
//
//  Description:
// 		Interface used for receiving notifications from graphics channel
//  objects.
//
//
// =========================================================================
//

const ULONG WRdsGraphicsChannels_Bandwidth_Unavailable = (ULONG)(-1);
const ULONG WRdsGraphicsChannels_LossyChannelMaxMessageSize = 988;
const ULONG WRdsGraphicsChannels_RTT_Unavailable = (ULONG)(-1);

cpp_quote("EXTERN_C __declspec(selectany) const IID IID_IWRdsGraphicsChannelEvents = {0x67f2368c, 0xd674, 0x4fae, {0x66, 0xa5, 0xd2, 0x06, 0x28, 0xa6, 0x40, 0xd2}};")
[
    object,
    uuid(67f2368c-d674-4fae-66a5-d20628a640d2),
    pointer_default(unique)
]
interface IWRdsGraphicsChannelEvents : IUnknown
{
    //
    //  Called whenever a full message from the server is received
    //  The message is fully reassembled and has the exact size
    //  as the Write() call on the server
    //
    HRESULT OnDataReceived(
        [in] ULONG cbSize,   // size of data in bytes
        [in] BYTE  *pBuffer  // data buffer
        );
        
    //
    //  The channel is disconnected, all Write() calls will fail
    //  no more incomming data is expected. 
    //
    HRESULT OnClose();

    //
    //  Notifies channel callback implementing object of the channel being open.
    //  After this callback data can flow in both directions.
    //
    //    OpenResult     - HRESULT of the channel creation, pChannel is non-null if this value is S_OK
    //    pOpenContext   - passed in OpenChannel
    //
    //
    HRESULT OnChannelOpened(
        [in] HRESULT   OpenResult,
        [in] IUnknown* pOpenContext 
        );

    //
    //  Notification that a Write performed on the IWRdsGraphicsChannel interface
    //  has been sent to the lower layer and the buffer is safe for reuse. 
    //
    //    pWriteContext - the parameter passed to IWRdsGraphicsChannel::Write
    //    bCancelled - TRUE if the connection was dropped
    //    pBuffer/cbBuffer - the same parameters a they were specified in the "Write" 
    //
    //        
   	HRESULT OnDataSent(
        [in] IUnknown    *pWriteContext,
        [in] BOOL        bCancelled,
        [in] BYTE        *pBuffer,
        [in] ULONG       cbBuffer 
        );
        
    //
    //    Notifies the consumer about current network conditions.
    //
    //    bandwidth -The current expected bandwidth in bytes/sec that the consumer can expect to send data at.
    //
    //                           0xffffffff if bandwidth statistics are not available. 
    //
    //    RTT - The RTT of the link on which we are operating.
    //                      
    //                          0xffffffff if latency statistics are not available
    //
    //    dwCurrentSendByteIndex - the byte index of the last byte that was sent from this channel at this time.
    //                             begins at zero in increases for lifetime of connection, rounds back to zero 
    //                             on overflow.
    //
    //
    //    Comments:
    //           The goal of this API is for all generic consumers to have estimate of bandwidth and queue depth to make encoding decisions.
    //
    //           The API provides a mechanism for consumers to know their queue depth and drain rate, in order to estimate their ideal send time.
    //
    //           The bandwidth estimates  and queue depth are for this particular virtual channel consumer. Competing flows either at transport or
    //           virtual circuit layer effect the bandwidth estimate. For eg. If another VC takes up n% of the available transport bandwidth, then the 
    //           consumer will receive (100-n)% of available link bandwidth as its bandwidth share.
    //
    //           The API is not guarenteed to be called as the bandwidth estimates are not always available 
    //           and consumer cannot take dependency on being called with the API.
    //
    //           Eg. of use - The graphics encoder is expected to derive an ideal send time for its next encoded frame based on how long it expects
    //                        the already queued data to go out on the network.  (t0+ EncoderQueueSize / Bandwidth). The graphics encoder knows its queue
    //                        size based on the data that it has sent on the channel, and the last byte that got sent as part of this API callback.
    //                        (dwCurrentSentByteIndex)
    //
    //
    //

    HRESULT OnMetricsUpdate(
        [in] DWORD  bandwidth,
        [in] DWORD  RTT,
        [in] UINT64 lastSentByteIndex
        );
};

//
// =========================================================================
//
//  Interface:          IWRdsGraphicsChannel
//
//  Implementation:     Server Side
//
//  Description:
//      Interface used by the graphics channel conumser for sending and
//      receiving data.
// =========================================================================
//

cpp_quote("EXTERN_C __declspec(selectany) const IID IID_IWRdsGraphicsChannel = {0x684b7a0b, 0xedff, 0x43ad, {0xd5, 0xa2, 0x4a, 0x8d, 0x53, 0x88, 0xf4, 0x01}};")
[
    object,
    uuid(684b7a0b-edff-43ad-d5a2-4a8d5388f401),
    pointer_default(unique)
]
interface IWRdsGraphicsChannel : IUnknown
{
    //
    // Method use to send data on the virtual channel. The interface implementation will take
    // ownership of the buffer. The buffer is returned to the interface consumer through the 
    // OnDataSent callback.
    // 
    //

    HRESULT Write(
        [in] ULONG    cbSize,         // Size of the buffer
        [in] BYTE     *pBuffer,       // Pointer to the payload
        [in] IUnknown *pContext       // Consumer provider pointer.  Implementer should return 
                                      // this in the OnDataSent callaback.
        );
        
    //
    //  The consumer requests to close the channel
    //  This will result in IRDPCoreVirtualChannelEvents::OnClose() call.
    //  The implementer should complete all the sends requests indicating 
    //  that the channel was closed (see the bCancelled parameter in OnDataSent).
    //  All I/O will cease. 
    //
    HRESULT Close();

    //
    //  Used to bind the callback interface to the virtual channel
    //  Essentially the user says - I am ready, i.e: binds server side
    //  The channel is completly bound when OnChannelOpened is received
    //  on the IRDPCoreVirtualChannelEvents. After OnChannelOpened data is 
    //  ready to flow in both directions
    //
    //    pVirtualChannelCallback - passed in by caller to bind the callback to this VirtualChannel
    //    pOpenContext - caller provided context passed back to caller in OnChannelOpened
    //
    //
    HRESULT Open(
        [in] IWRdsGraphicsChannelEvents *pChannelEvents,
        [in] IUnknown                  *pOpenContext 
        );
};

typedef enum {
    WRdsGraphicsChannelType_GuaranteedDelivery = 0,
    WRdsGraphicsChannelType_BestEffortDelivery = 1
} WRdsGraphicsChannelType;


//
// =========================================================================
//
//  Interface:          IWRdsGraphicsChannelManager
//
//  Implementation:     Server Side
//
//  Description:
//      This interface is used by the RemoteFX graphics services API to 
//      create the virtual channels necessary for remoting graphics data
//
// =========================================================================
//
cpp_quote("EXTERN_C __declspec(selectany) const IID IID_IWRdsGraphicsChannelManager = {0x0fd57159, 0xe83e, 0x476a, {0xa8, 0xb9, 0x4a, 0x79, 0x76, 0xe7, 0x1e, 0x18}};")
[
    object,
    uuid(0fd57159-e83e-476a-a8b9-4a7976e71e18),
    pointer_default(unique)
]
interface IWRdsGraphicsChannelManager : IUnknown
{
    //
    //    pszEndpointName - name of the channel
    //    ppVirtualChannel - Channel object instance
    //
    //
    HRESULT 
    CreateChannel(
        [in] const char                     *pszChannelName,
        [in] WRdsGraphicsChannelType        channelType,
        [out, retval] IWRdsGraphicsChannel **ppVirtualChannel
        );
};

cpp_quote("#endif //(NTDDI_VERSION >= NTDDI_WIN8)")

//
// The following section describes some RDP protocol specific types.
// These structs are used by downlevel code and it is not associated with 
// a specific Windows version so it is not guarded by NTDDI_VERSION macros
//

cpp_quote("#if defined(_WIN64)")
cpp_quote("#define RFX_GFX_UNALIGNED __unaligned")
cpp_quote("#elif defined(_ARM_)")
cpp_quote("#define RFX_GFX_UNALIGNED __unaligned")
cpp_quote("#else")
cpp_quote("#define RFX_GFX_UNALIGNED")
cpp_quote("#endif")

//
// This section contains the identifiers for the messages exchanged on
// the desktop information channel. Messages with uMSGType values not specified
// by this header should be ignored by the client implementation code.
// 
cpp_quote("#define RFX_RDP_MSG_PREFIX          0x00")
cpp_quote("#define RFX_GFX_MSG_PREFIX          0x30")
cpp_quote("#define RFX_GFX_MSG_PREFIX_MASK     0x30")

cpp_quote("#define RFX_GFX_MSG_MAKE_16BIT_CODE(B0, B1)  ((B1) << 8 | (B0))")

// RDP payload messages (prefix is 0x00)
cpp_quote("#define RFX_GFX_MSG_TYPE_MOUSE_POINTER_SHAPE            RFX_GFX_MSG_MAKE_16BIT_CODE(0x8B, 0x00)")
cpp_quote("#define RFX_GFX_MSG_TYPE_MOUSE_POINTER_POSITION         RFX_GFX_MSG_MAKE_16BIT_CODE(0x88, 0x00)")
cpp_quote("#define RFX_GFX_MSG_TYPE_MOUSE_POINTER_CACHED           RFX_GFX_MSG_MAKE_16BIT_CODE(0x8A, 0x00)")

// Desktop config msg
cpp_quote("#define RFX_GFX_MSG_TYPE_CLIENT_DESKTOP_INFO_REQUEST    RFX_GFX_MSG_MAKE_16BIT_CODE(RFX_GFX_MSG_PREFIX, 0x1)")
cpp_quote("#define RFX_GFX_MSG_TYPE_CLIENT_DESKTOP_INFO_RESPONSE   RFX_GFX_MSG_MAKE_16BIT_CODE(RFX_GFX_MSG_PREFIX, 0x2)")

cpp_quote("#define RFX_GFX_MSG_TYPE_DESKTOP_CONFIG_CHANGE_NOTIFY   RFX_GFX_MSG_MAKE_16BIT_CODE(RFX_GFX_MSG_PREFIX, 0x3)")
cpp_quote("#define RFX_GFX_MSG_TYPE_DESKTOP_CONFIG_CHANGE_CONFIRM  RFX_GFX_MSG_MAKE_16BIT_CODE(RFX_GFX_MSG_PREFIX, 0x4)")

cpp_quote("#define RFX_GFX_MSG_TYPE_DESKTOP_SIZE_CHANGE_NOTIFY     RFX_GFX_MSG_MAKE_16BIT_CODE(RFX_GFX_MSG_PREFIX, 0x5)")

cpp_quote("#define RFX_GFX_MSG_TYPE_DISCONNECT_NOTIFY              RFX_GFX_MSG_MAKE_16BIT_CODE(RFX_GFX_MSG_PREFIX, 0x6)")
cpp_quote("#define RFX_GFX_MSG_TYPE_DESKTOP_RESEND_REQUEST         RFX_GFX_MSG_MAKE_16BIT_CODE(RFX_GFX_MSG_PREFIX, 0x7)")

cpp_quote("#pragma pack(push, rfx_gfx_msg, 1)")


//
//  Rect definition - used to describe coordinates in virtual desktop space
// 
typedef struct tagRFX_GFX_RECT
{
    INT32  left;
    INT32  top;
    INT32  right;
    INT32  bottom;
} RFX_GFX_RECT;
cpp_quote("typedef RFX_GFX_RECT RFX_GFX_UNALIGNED *PRFX_GFX_RECT;")


//
//  Channel message header. Describes the message type and - optionally the size.
//  Since this is a message based protocol the size of the payload is not
//  always described by the header's cbSize but instead the size has to be 
//  determined by decoding the message type. In those cases cbSize will
//  be set to 0.
//
typedef struct tagRFX_GFX_MSG_HEADER
{  
    UINT16  uMSGType;    // One of the RFX_GFX_MSG_TYPE values
    UINT16  cbSize;      // Optional - set to 0 for fixed size messages
} RFX_GFX_MSG_HEADER;
cpp_quote("typedef RFX_GFX_MSG_HEADER RFX_GFX_UNALIGNED *PRFX_GFX_MSG_HEADER;")


//
// Monitor info packet
//
typedef struct tagRFX_GFX_MONITOR_INFO
{
    INT32  left;
    INT32  top;
    INT32  right;
    INT32  bottom;

    UINT32 physicalWidth;
    UINT32 physicalHeight;
    UINT32 orientation;

    BOOL   primary;
    
} RFX_GFX_MONITOR_INFO;
cpp_quote("typedef RFX_GFX_MONITOR_INFO RFX_GFX_UNALIGNED *PRFX_GFX_MONITOR_INFO;")


//
// Message used by the server to query the monitor/desktop configuration
// from the client.
//
typedef struct tagRFX_GFX_MSG_CLIENT_DESKTOP_INFO_REQUEST
{    
    RFX_GFX_MSG_HEADER     channelHdr;
} RFX_GFX_MSG_CLIENT_DESKTOP_INFO_REQUEST;

cpp_quote("typedef RFX_GFX_MSG_CLIENT_DESKTOP_INFO_REQUEST RFX_GFX_UNALIGNED *PRFX_GFX_MSG_CLIENT_DESKTOP_INFO_REQUEST;")

//
//  Reply in response to the RFX_GFX_MSG_CLIENT_DESKTOP_INFO_REQUEST.
//  The client must return at least one monitor. And at least one monitor 
//  should have the primary flag set to TRUE.
//  The clientUniqueId represents the clientId as described by [MS-RDPBCGR] 
//  (see clientDigProductId field in the TS_UD_CS_CORE data block).
const int RFX_GFX_MAX_SUPPORTED_MONITORS = 16;
const int RFX_CLIENT_ID_LENGTH = 32;

typedef struct tagRFX_GFX_MSG_CLIENT_DESKTOP_INFO_RESPONSE
{    
    RFX_GFX_MSG_HEADER     channelHdr;
    UINT32                 reserved;     // Reserved for future use - must be set to 0.
    UINT32                 monitorCount; 
    RFX_GFX_MONITOR_INFO   MonitorData[RFX_GFX_MAX_SUPPORTED_MONITORS];
    WCHAR                  clientUniqueId[RFX_CLIENT_ID_LENGTH];
} RFX_GFX_MSG_CLIENT_DESKTOP_INFO_RESPONSE;
cpp_quote("typedef RFX_GFX_MSG_CLIENT_DESKTOP_INFO_RESPONSE RFX_GFX_UNALIGNED *PRFX_GFX_MSG_CLIENT_DESKTOP_INFO_RESPONSE;")


// 
// Once the server receives the desktop info from the client it will try to
// configure the session with the number of monitors requested by the client.
//
// However the session configuration might not match the client's request.
// This message is used by the server to notify the client of what the
// resulting desktop configuration.
// 
// The client should reply with a RFX_GFX_MSG_DESKTOP_CONFIG_CHANGE_CONFIRM.
//
typedef struct tagRFX_GFX_MSG_DESKTOP_CONFIG_CHANGE_NOTIFY
{
    RFX_GFX_MSG_HEADER      channelHdr;
    ULONG                   ulWidth;
    ULONG                   ulHeight;
    ULONG                   ulBpp;
    ULONG                   Reserved;
} RFX_GFX_MSG_DESKTOP_CONFIG_CHANGE_NOTIFY;
cpp_quote("typedef RFX_GFX_MSG_DESKTOP_CONFIG_CHANGE_NOTIFY RFX_GFX_UNALIGNED *PRFX_GFX_MSG_DESKTOP_CONFIG_CHANGE_NOTIFY;")

//
// Sent by the client to inform the server that the new desktop configuration
// was applied by the client successfuly.
//
typedef struct tagRFX_GFX_MSG_DESKTOP_CONFIG_CHANGE_CONFIRM
{    
    RFX_GFX_MSG_HEADER channelHdr;
} RFX_GFX_MSG_DESKTOP_CONFIG_CHANGE_CONFIRM;
cpp_quote("typedef RFX_GFX_MSG_DESKTOP_CONFIG_CHANGE_CONFIRM RFX_GFX_UNALIGNED *PRFX_GFX_MSG_DESKTOP_CONFIG_CHANGE_CONFIRM;")

//
// Notifies input components of desktop size changes.
// Carries the same width/height as RFX_GFX_MSG_DESKTOP_CONFIG_CHANGE_NOTIFY
//
typedef struct tagRFX_GFX_MSG_DESKTOP_INPUT_RESET
{
    RFX_GFX_MSG_HEADER channelHdr;
    UINT32 ulWidth;
    UINT32 ulHeight;
} RFX_GFX_MSG_DESKTOP_INPUT_RESET;
cpp_quote("typedef RFX_GFX_MSG_DESKTOP_INPUT_RESET RFX_GFX_UNALIGNED *PRFX_GFX_MSG_DESKTOP_INPUT_RESET;")

//
// Message used by the server to notify the client of an error that caused
// the graphics stream to be stopped.
// 
typedef struct tagRFX_GFX_MSG_DISCONNECT_NOTIFY
{
    RFX_GFX_MSG_HEADER channelHdr;
    ULONG              DisconnectReason;
} RFX_GFX_MSG_DISCONNECT_NOTIFY;
cpp_quote("typedef RFX_GFX_MSG_DISCONNECT_NOTIFY RFX_GFX_UNALIGNED *PRFX_GFX_MSG_DISCONNECT_NOTIFY;")

//
// Message used by the client to notify the server that a portion of the desktop
// should be re-sent to the client.  This can be used for instance in cases 
// the client encounters a temporary rendering error (like a DX device being lost).
//
typedef struct tagRFX_GFX_MSG_DESKTOP_RESEND_REQUEST
{    
    RFX_GFX_MSG_HEADER channelHdr;
    RFX_GFX_RECT       RedrawRect;
} RFX_GFX_MSG_DESKTOP_RESEND_REQUEST;
cpp_quote("typedef RFX_GFX_MSG_DESKTOP_RESEND_REQUEST RFX_GFX_UNALIGNED *PRFX_GFX_MSG_DESKTOP_RESEND_REQUEST;")


//
//  This packet is used to cary the payload of RDP format PDUs exchanged on the
//  desktop information channel.  Such messages include mouse pointer information
// as described in the protocol document [MS-RDPBCGR].
//
typedef struct tagRFX_GFX_MSG_RDP_DATA
{
    RFX_GFX_MSG_HEADER channelHdr;
    UINT8              rdpData[1];
} RFX_GFX_MSG_RDP_DATA;
cpp_quote("typedef RFX_GFX_MSG_RDP_DATA RFX_GFX_UNALIGNED *PRFX_GFX_MSG_RDP_DATA;")

cpp_quote("#pragma pack(pop, rfx_gfx_msg)")

cpp_quote("#endif /* WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) */")



#pragma endregion


Youez - 2016 - github.com/yon3zu
LinuXploit