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/*-------------------------------------------------------------------------------------
*
* Copyright (c) Microsoft Corporation
*
*-------------------------------------------------------------------------------------*/
import "oaidl.idl";
import "ocidl.idl";
import "dxgicommon.idl";
import "d3d12.idl";
cpp_quote("#include <winapifamily.h>")
#pragma region App Family
cpp_quote("#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)")
typedef enum D3D12_VIDEO_FIELD_TYPE
{
D3D12_VIDEO_FIELD_TYPE_NONE = 0,
D3D12_VIDEO_FIELD_TYPE_INTERLACED_TOP_FIELD_FIRST = 1,
D3D12_VIDEO_FIELD_TYPE_INTERLACED_BOTTOM_FIELD_FIRST = 2,
} D3D12_VIDEO_FIELD_TYPE;
typedef enum D3D12_VIDEO_FRAME_STEREO_FORMAT
{
D3D12_VIDEO_FRAME_STEREO_FORMAT_NONE = 0,
D3D12_VIDEO_FRAME_STEREO_FORMAT_MONO = 1,
D3D12_VIDEO_FRAME_STEREO_FORMAT_HORIZONTAL = 2,
D3D12_VIDEO_FRAME_STEREO_FORMAT_VERTICAL = 3,
D3D12_VIDEO_FRAME_STEREO_FORMAT_SEPARATE = 4,
} D3D12_VIDEO_FRAME_STEREO_FORMAT;
typedef struct D3D12_VIDEO_FORMAT
{
DXGI_FORMAT Format;
DXGI_COLOR_SPACE_TYPE ColorSpace;
} D3D12_VIDEO_FORMAT;
typedef struct D3D12_VIDEO_SAMPLE
{
UINT Width;
UINT Height;
D3D12_VIDEO_FORMAT Format;
} D3D12_VIDEO_SAMPLE;
typedef enum D3D12_VIDEO_FRAME_CODED_INTERLACE_TYPE
{
D3D12_VIDEO_FRAME_CODED_INTERLACE_TYPE_NONE = 0,
D3D12_VIDEO_FRAME_CODED_INTERLACE_TYPE_FIELD_BASED = 1,
} D3D12_VIDEO_FRAME_CODED_INTERLACE_TYPE;
typedef enum D3D12_FEATURE_VIDEO
{
D3D12_FEATURE_VIDEO_DECODE_SUPPORT = 0,
D3D12_FEATURE_VIDEO_DECODE_PROFILES = 1,
D3D12_FEATURE_VIDEO_DECODE_FORMATS = 2,
D3D12_FEATURE_VIDEO_DECODE_CONVERSION_SUPPORT = 3,
D3D12_FEATURE_VIDEO_PROCESS_SUPPORT = 5,
D3D12_FEATURE_VIDEO_PROCESS_MAX_INPUT_STREAMS = 6,
D3D12_FEATURE_VIDEO_PROCESS_REFERENCE_INFO = 7,
D3D12_FEATURE_VIDEO_DECODER_HEAP_SIZE = 8,
D3D12_FEATURE_VIDEO_PROCESSOR_SIZE = 9,
D3D12_FEATURE_VIDEO_DECODE_PROFILE_COUNT = 10,
D3D12_FEATURE_VIDEO_DECODE_FORMAT_COUNT = 11,
D3D12_FEATURE_VIDEO_ARCHITECTURE = 17,
D3D12_FEATURE_VIDEO_DECODE_HISTOGRAM = 18,
D3D12_FEATURE_VIDEO_FEATURE_AREA_SUPPORT = 19,
D3D12_FEATURE_VIDEO_MOTION_ESTIMATOR = 20,
D3D12_FEATURE_VIDEO_MOTION_ESTIMATOR_SIZE = 21,
D3D12_FEATURE_VIDEO_EXTENSION_COMMAND_COUNT = 22,
D3D12_FEATURE_VIDEO_EXTENSION_COMMANDS = 23,
D3D12_FEATURE_VIDEO_EXTENSION_COMMAND_PARAMETER_COUNT = 24,
D3D12_FEATURE_VIDEO_EXTENSION_COMMAND_PARAMETERS = 25,
D3D12_FEATURE_VIDEO_EXTENSION_COMMAND_SUPPORT = 26,
D3D12_FEATURE_VIDEO_EXTENSION_COMMAND_SIZE = 27,
D3D12_FEATURE_VIDEO_DECODE_PROTECTED_RESOURCES = 28,
D3D12_FEATURE_VIDEO_PROCESS_PROTECTED_RESOURCES = 29,
D3D12_FEATURE_VIDEO_MOTION_ESTIMATOR_PROTECTED_RESOURCES = 30,
D3D12_FEATURE_VIDEO_DECODER_HEAP_SIZE1 = 31,
D3D12_FEATURE_VIDEO_PROCESSOR_SIZE1 = 32,
} D3D12_FEATURE_VIDEO;
typedef enum D3D12_BITSTREAM_ENCRYPTION_TYPE
{
D3D12_BITSTREAM_ENCRYPTION_TYPE_NONE = 0,
} D3D12_BITSTREAM_ENCRYPTION_TYPE;
typedef struct D3D12_VIDEO_DECODE_CONFIGURATION
{
GUID DecodeProfile;
D3D12_BITSTREAM_ENCRYPTION_TYPE BitstreamEncryption;
D3D12_VIDEO_FRAME_CODED_INTERLACE_TYPE InterlaceType;
} D3D12_VIDEO_DECODE_CONFIGURATION;
typedef struct D3D12_VIDEO_DECODER_DESC
{
UINT NodeMask;
D3D12_VIDEO_DECODE_CONFIGURATION Configuration;
} D3D12_VIDEO_DECODER_DESC;
typedef struct D3D12_VIDEO_DECODER_HEAP_DESC
{
UINT NodeMask;
D3D12_VIDEO_DECODE_CONFIGURATION Configuration;
UINT DecodeWidth;
UINT DecodeHeight;
DXGI_FORMAT Format;
DXGI_RATIONAL FrameRate;
UINT BitRate;
UINT MaxDecodePictureBufferCount;
} D3D12_VIDEO_DECODER_HEAP_DESC;
typedef struct D3D12_VIDEO_SIZE_RANGE
{
UINT MaxWidth;
UINT MaxHeight;
UINT MinWidth;
UINT MinHeight;
} D3D12_VIDEO_SIZE_RANGE;
typedef enum D3D12_VIDEO_PROCESS_FILTER
{
D3D12_VIDEO_PROCESS_FILTER_BRIGHTNESS = 0,
D3D12_VIDEO_PROCESS_FILTER_CONTRAST = 1,
D3D12_VIDEO_PROCESS_FILTER_HUE = 2,
D3D12_VIDEO_PROCESS_FILTER_SATURATION = 3,
D3D12_VIDEO_PROCESS_FILTER_NOISE_REDUCTION = 4,
D3D12_VIDEO_PROCESS_FILTER_EDGE_ENHANCEMENT = 5,
D3D12_VIDEO_PROCESS_FILTER_ANAMORPHIC_SCALING = 6,
D3D12_VIDEO_PROCESS_FILTER_STEREO_ADJUSTMENT = 7,
} D3D12_VIDEO_PROCESS_FILTER;
typedef enum D3D12_VIDEO_PROCESS_FILTER_FLAGS
{
D3D12_VIDEO_PROCESS_FILTER_FLAG_NONE = 0x0,
D3D12_VIDEO_PROCESS_FILTER_FLAG_BRIGHTNESS = (1 << D3D12_VIDEO_PROCESS_FILTER_BRIGHTNESS),
D3D12_VIDEO_PROCESS_FILTER_FLAG_CONTRAST = (1 << D3D12_VIDEO_PROCESS_FILTER_CONTRAST),
D3D12_VIDEO_PROCESS_FILTER_FLAG_HUE = (1 << D3D12_VIDEO_PROCESS_FILTER_HUE),
D3D12_VIDEO_PROCESS_FILTER_FLAG_SATURATION = (1 << D3D12_VIDEO_PROCESS_FILTER_SATURATION),
D3D12_VIDEO_PROCESS_FILTER_FLAG_NOISE_REDUCTION = (1 << D3D12_VIDEO_PROCESS_FILTER_NOISE_REDUCTION),
D3D12_VIDEO_PROCESS_FILTER_FLAG_EDGE_ENHANCEMENT = (1 << D3D12_VIDEO_PROCESS_FILTER_EDGE_ENHANCEMENT),
D3D12_VIDEO_PROCESS_FILTER_FLAG_ANAMORPHIC_SCALING = (1 << D3D12_VIDEO_PROCESS_FILTER_ANAMORPHIC_SCALING),
D3D12_VIDEO_PROCESS_FILTER_FLAG_STEREO_ADJUSTMENT = (1 << D3D12_VIDEO_PROCESS_FILTER_STEREO_ADJUSTMENT),
} D3D12_VIDEO_PROCESS_FILTER_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_FILTER_FLAGS );")
typedef enum D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS
{
D3D12_VIDEO_PROCESS_DEINTERLACE_FLAG_NONE = 0x0,
D3D12_VIDEO_PROCESS_DEINTERLACE_FLAG_BOB = 0x1,
D3D12_VIDEO_PROCESS_DEINTERLACE_FLAG_CUSTOM = 0x80000000,
} D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS );")
typedef struct D3D12_VIDEO_PROCESS_ALPHA_BLENDING
{
BOOL Enable;
FLOAT Alpha;
} D3D12_VIDEO_PROCESS_ALPHA_BLENDING;
typedef struct D3D12_VIDEO_PROCESS_LUMA_KEY
{
BOOL Enable;
FLOAT Lower;
FLOAT Upper;
} D3D12_VIDEO_PROCESS_LUMA_KEY;
typedef struct D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC
{
DXGI_FORMAT Format;
DXGI_COLOR_SPACE_TYPE ColorSpace;
DXGI_RATIONAL SourceAspectRatio;
DXGI_RATIONAL DestinationAspectRatio;
DXGI_RATIONAL FrameRate;
D3D12_VIDEO_SIZE_RANGE SourceSizeRange;
D3D12_VIDEO_SIZE_RANGE DestinationSizeRange;
BOOL EnableOrientation;
D3D12_VIDEO_PROCESS_FILTER_FLAGS FilterFlags;
D3D12_VIDEO_FRAME_STEREO_FORMAT StereoFormat;
D3D12_VIDEO_FIELD_TYPE FieldType;
D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS DeinterlaceMode;
BOOL EnableAlphaBlending;
D3D12_VIDEO_PROCESS_LUMA_KEY LumaKey;
UINT NumPastFrames;
UINT NumFutureFrames;
BOOL EnableAutoProcessing;
} D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC;
typedef enum D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE
{
D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE_OPAQUE = 0,
D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE_BACKGROUND = 1,
D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE_DESTINATION = 2,
D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE_SOURCE_STREAM = 3,
} D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE;
typedef struct D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC
{
DXGI_FORMAT Format;
DXGI_COLOR_SPACE_TYPE ColorSpace;
D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE AlphaFillMode;
UINT AlphaFillModeSourceStreamIndex;
FLOAT BackgroundColor[4];
DXGI_RATIONAL FrameRate;
BOOL EnableStereo;
} D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC;
[uuid(0946B7C9-EBF6-4047-BB73-8683E27DBB1F), object, local, pointer_default(unique)]
interface ID3D12VideoDecoderHeap
: ID3D12Pageable
{
D3D12_VIDEO_DECODER_HEAP_DESC GetDesc();
}
[uuid(1F052807-0B46-4ACC-8A89-364F793718A4), object, local, pointer_default(unique)]
interface ID3D12VideoDevice
: IUnknown
{
HRESULT CheckFeatureSupport(
D3D12_FEATURE_VIDEO FeatureVideo,
[annotation("_Inout_updates_bytes_(FeatureSupportDataSize)")] void* pFeatureSupportData,
UINT FeatureSupportDataSize
);
HRESULT CreateVideoDecoder(
[annotation("_In_")] const D3D12_VIDEO_DECODER_DESC* pDesc,
[annotation("_In_")] REFIID riid, // Expected: IID_ID3D12VideoDecoder,
[out, iid_is(riid), annotation("_COM_Outptr_")] void** ppVideoDecoder
);
HRESULT CreateVideoDecoderHeap(
[annotation("_In_")]const D3D12_VIDEO_DECODER_HEAP_DESC* pVideoDecoderHeapDesc,
[annotation("_In_")] REFIID riid, // Expected: IID_ID3D12VideoDecoderHeap,
[out, iid_is(riid), annotation("_COM_Outptr_")] void** ppVideoDecoderHeap
);
HRESULT CreateVideoProcessor(
UINT NodeMask,
[annotation("_In_")] const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC* pOutputStreamDesc,
UINT NumInputStreamDescs,
[annotation("_In_reads_(NumInputStreamDescs)")]const D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC *pInputStreamDescs,
[annotation("_In_")] REFIID riid, // Expected: IID_ID3D12VideoProcessor,
[out, iid_is(riid), annotation("_COM_Outptr_")] void **ppVideoProcessor
);
}
[uuid(C59B6BDC-7720-4074-A136-17A156037470), object, local, pointer_default(unique)]
interface ID3D12VideoDecoder
: ID3D12Pageable
{
D3D12_VIDEO_DECODER_DESC GetDesc();
}
typedef enum D3D12_VIDEO_DECODE_TIER
{
D3D12_VIDEO_DECODE_TIER_NOT_SUPPORTED = 0,
D3D12_VIDEO_DECODE_TIER_1 = 1,
D3D12_VIDEO_DECODE_TIER_2 = 2,
D3D12_VIDEO_DECODE_TIER_3 = 3,
} D3D12_VIDEO_DECODE_TIER;
typedef enum D3D12_VIDEO_DECODE_SUPPORT_FLAGS
{
D3D12_VIDEO_DECODE_SUPPORT_FLAG_NONE = 0x0,
D3D12_VIDEO_DECODE_SUPPORT_FLAG_SUPPORTED = 0x1,
} D3D12_VIDEO_DECODE_SUPPORT_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_DECODE_SUPPORT_FLAGS );")
typedef enum D3D12_VIDEO_DECODE_CONFIGURATION_FLAGS
{
D3D12_VIDEO_DECODE_CONFIGURATION_FLAG_NONE = 0x0,
D3D12_VIDEO_DECODE_CONFIGURATION_FLAG_HEIGHT_ALIGNMENT_MULTIPLE_32_REQUIRED = 0x1,
D3D12_VIDEO_DECODE_CONFIGURATION_FLAG_POST_PROCESSING_SUPPORTED = 0x2,
D3D12_VIDEO_DECODE_CONFIGURATION_FLAG_REFERENCE_ONLY_ALLOCATIONS_REQUIRED = 0x4,
D3D12_VIDEO_DECODE_CONFIGURATION_FLAG_ALLOW_RESOLUTION_CHANGE_ON_NON_KEY_FRAME = 0x8,
} D3D12_VIDEO_DECODE_CONFIGURATION_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_DECODE_CONFIGURATION_FLAGS );")
typedef enum D3D12_VIDEO_DECODE_STATUS
{
D3D12_VIDEO_DECODE_STATUS_OK = 0,
D3D12_VIDEO_DECODE_STATUS_CONTINUE = 1,
D3D12_VIDEO_DECODE_STATUS_CONTINUE_SKIP_DISPLAY = 2,
D3D12_VIDEO_DECODE_STATUS_RESTART = 3,
D3D12_VIDEO_DECODE_STATUS_RATE_EXCEEDED = 4,
} D3D12_VIDEO_DECODE_STATUS;
typedef enum D3D12_VIDEO_DECODE_ARGUMENT_TYPE
{
D3D12_VIDEO_DECODE_ARGUMENT_TYPE_PICTURE_PARAMETERS = 0,
D3D12_VIDEO_DECODE_ARGUMENT_TYPE_INVERSE_QUANTIZATION_MATRIX = 1,
D3D12_VIDEO_DECODE_ARGUMENT_TYPE_SLICE_CONTROL = 2,
D3D12_VIDEO_DECODE_ARGUMENT_TYPE_MAX_VALID = 3
} D3D12_VIDEO_DECODE_ARGUMENT_TYPE;
typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_SUPPORT
{
UINT NodeIndex; // input
D3D12_VIDEO_DECODE_CONFIGURATION Configuration; // input
UINT Width; // input
UINT Height; // input
DXGI_FORMAT DecodeFormat; // input
DXGI_RATIONAL FrameRate; // input
UINT BitRate; // input
D3D12_VIDEO_DECODE_SUPPORT_FLAGS SupportFlags; // output
D3D12_VIDEO_DECODE_CONFIGURATION_FLAGS ConfigurationFlags; // output
D3D12_VIDEO_DECODE_TIER DecodeTier; // output
} D3D12_FEATURE_DATA_VIDEO_DECODE_SUPPORT;
typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_PROFILE_COUNT
{
UINT NodeIndex; // input
UINT ProfileCount; // output
} D3D12_FEATURE_DATA_VIDEO_DECODE_PROFILE_COUNT;
typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_PROFILES
{
UINT NodeIndex; // input
UINT ProfileCount; // input
[annotation("_Field_size_full_(ProfileCount)")] GUID *pProfiles; // output. The list of supported profiles. The caller allocates storage for the profile list before calling CheckFeatureSupport.
} D3D12_FEATURE_DATA_VIDEO_DECODE_PROFILES;
typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_FORMAT_COUNT
{
UINT NodeIndex; // input
D3D12_VIDEO_DECODE_CONFIGURATION Configuration; // input
UINT FormatCount; // output
} D3D12_FEATURE_DATA_VIDEO_DECODE_FORMAT_COUNT;
typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_FORMATS
{
UINT NodeIndex; // input
D3D12_VIDEO_DECODE_CONFIGURATION Configuration; // input
UINT FormatCount; // input
[annotation("_Field_size_full_(FormatCount)")] DXGI_FORMAT *pOutputFormats; // output. The list of supported video formats. The caller allocates storage for the format list before calling CheckFeatureSupport.
} D3D12_FEATURE_DATA_VIDEO_DECODE_FORMATS;
typedef struct D3D12_FEATURE_DATA_VIDEO_ARCHITECTURE
{
BOOL IOCoherent;
} D3D12_FEATURE_DATA_VIDEO_ARCHITECTURE;
typedef enum D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT
{
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_Y = 0,
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_U = 1,
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_V = 2,
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_R = 0,
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_G = 1,
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_B = 2,
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_A = 3,
} D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT;
typedef enum D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAGS
{
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_NONE = 0x0,
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_Y = (1 << D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_Y),
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_U = (1 << D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_U),
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_V = (1 << D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_V),
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_R = (1 << D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_R),
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_G = (1 << D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_G),
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_B = (1 << D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_B),
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_A = (1 << D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_A),
} D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAGS );")
typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_HISTOGRAM
{
UINT NodeIndex; // in
GUID DecodeProfile; // in
UINT Width; // in
UINT Height; // in
DXGI_FORMAT DecodeFormat; // in
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAGS Components; // out
UINT BinCount; // out
UINT CounterBitDepth; // out
} D3D12_FEATURE_DATA_VIDEO_DECODE_HISTOGRAM;
typedef enum D3D12_VIDEO_DECODE_CONVERSION_SUPPORT_FLAGS
{
D3D12_VIDEO_DECODE_CONVERSION_SUPPORT_FLAG_NONE = 0x0,
D3D12_VIDEO_DECODE_CONVERSION_SUPPORT_FLAG_SUPPORTED = 0x1,
} D3D12_VIDEO_DECODE_CONVERSION_SUPPORT_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_DECODE_CONVERSION_SUPPORT_FLAGS );")
typedef enum D3D12_VIDEO_SCALE_SUPPORT_FLAGS
{
D3D12_VIDEO_SCALE_SUPPORT_FLAG_NONE = 0x0,
D3D12_VIDEO_SCALE_SUPPORT_FLAG_POW2_ONLY = 0x1,
D3D12_VIDEO_SCALE_SUPPORT_FLAG_EVEN_DIMENSIONS_ONLY = 0x2,
} D3D12_VIDEO_SCALE_SUPPORT_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_SCALE_SUPPORT_FLAGS );")
typedef struct D3D12_VIDEO_SCALE_SUPPORT
{
D3D12_VIDEO_SIZE_RANGE OutputSizeRange;
D3D12_VIDEO_SCALE_SUPPORT_FLAGS Flags;
} D3D12_VIDEO_SCALE_SUPPORT;
typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_CONVERSION_SUPPORT
{
UINT NodeIndex; // input
D3D12_VIDEO_DECODE_CONFIGURATION Configuration; // input
D3D12_VIDEO_SAMPLE DecodeSample; // input
D3D12_VIDEO_FORMAT OutputFormat; // input
DXGI_RATIONAL FrameRate; // input
UINT BitRate; // input
D3D12_VIDEO_DECODE_CONVERSION_SUPPORT_FLAGS SupportFlags; // output
D3D12_VIDEO_SCALE_SUPPORT ScaleSupport; // output
} D3D12_FEATURE_DATA_VIDEO_DECODE_CONVERSION_SUPPORT;
typedef struct D3D12_FEATURE_DATA_VIDEO_DECODER_HEAP_SIZE
{
D3D12_VIDEO_DECODER_HEAP_DESC VideoDecoderHeapDesc; // input
UINT64 MemoryPoolL0Size; // output
UINT64 MemoryPoolL1Size; // output
} D3D12_FEATURE_DATA_VIDEO_DECODER_HEAP_SIZE;
typedef struct D3D12_FEATURE_DATA_VIDEO_PROCESSOR_SIZE
{
UINT NodeMask;
const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC* pOutputStreamDesc; // input
UINT NumInputStreamDescs; // input
const D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC *pInputStreamDescs; // input
UINT64 MemoryPoolL0Size; // output
UINT64 MemoryPoolL1Size; // output
} D3D12_FEATURE_DATA_VIDEO_PROCESSOR_SIZE;
typedef struct D3D12_QUERY_DATA_VIDEO_DECODE_STATISTICS
{
UINT64 Status; // see D3D12_VIDEO_DECODE_STATUS
UINT64 NumMacroblocksAffected;
DXGI_RATIONAL FrameRate;
UINT BitRate;
} D3D12_QUERY_DATA_VIDEO_DECODE_STATISTICS;
typedef struct D3D12_VIDEO_DECODE_FRAME_ARGUMENT
{
D3D12_VIDEO_DECODE_ARGUMENT_TYPE Type;
UINT Size;
[annotation("_Field_size_bytes_full_(Size)")] void *pData;
} D3D12_VIDEO_DECODE_FRAME_ARGUMENT;
typedef struct D3D12_VIDEO_DECODE_REFERENCE_FRAMES
{
UINT NumTexture2Ds;
[annotation("_Field_size_full_(NumTexture2Ds)")] ID3D12Resource** ppTexture2Ds;
[annotation("_Field_size_full_(NumTexture2Ds)")] UINT* pSubresources;
[annotation("_Field_size_full_opt_(NumTexture2Ds)")] ID3D12VideoDecoderHeap** ppHeaps; // If null, assume single decoder heap from input args.
} D3D12_VIDEO_DECODE_REFERENCE_FRAMES;
typedef struct D3D12_VIDEO_DECODE_COMPRESSED_BITSTREAM
{
ID3D12Resource* pBuffer;
UINT64 Offset;
UINT64 Size;
} D3D12_VIDEO_DECODE_COMPRESSED_BITSTREAM;
typedef struct D3D12_VIDEO_DECODE_CONVERSION_ARGUMENTS
{
BOOL Enable;
ID3D12Resource* pReferenceTexture2D;
UINT ReferenceSubresource;
DXGI_COLOR_SPACE_TYPE OutputColorSpace;
DXGI_COLOR_SPACE_TYPE DecodeColorSpace;
} D3D12_VIDEO_DECODE_CONVERSION_ARGUMENTS;
typedef struct D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS
{
UINT NumFrameArguments;
D3D12_VIDEO_DECODE_FRAME_ARGUMENT FrameArguments[D3D12_VIDEO_DECODE_MAX_ARGUMENTS];
D3D12_VIDEO_DECODE_REFERENCE_FRAMES ReferenceFrames;
D3D12_VIDEO_DECODE_COMPRESSED_BITSTREAM CompressedBitstream;
ID3D12VideoDecoderHeap *pHeap;
} D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS;
typedef struct D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS
{
ID3D12Resource* pOutputTexture2D;
UINT OutputSubresource;
D3D12_VIDEO_DECODE_CONVERSION_ARGUMENTS ConversionArguments;
} D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS;
[uuid(304FDB32-BEDE-410A-8545-943AC6A46138), object, local, pointer_default(unique)]
interface ID3D12VideoProcessor
: ID3D12Pageable
{
UINT GetNodeMask();
UINT GetNumInputStreamDescs();
HRESULT GetInputStreamDescs(UINT NumInputStreamDescs, [annotation("_Out_writes_(NumInputStreamDescs)")] D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC *pInputStreamDescs);
D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC GetOutputStreamDesc();
}
typedef enum D3D12_VIDEO_PROCESS_FEATURE_FLAGS
{
D3D12_VIDEO_PROCESS_FEATURE_FLAG_NONE = 0x0,
D3D12_VIDEO_PROCESS_FEATURE_FLAG_ALPHA_FILL = 0x1,
D3D12_VIDEO_PROCESS_FEATURE_FLAG_LUMA_KEY = 0x2,
D3D12_VIDEO_PROCESS_FEATURE_FLAG_STEREO = 0x4,
D3D12_VIDEO_PROCESS_FEATURE_FLAG_ROTATION = 0x8,
D3D12_VIDEO_PROCESS_FEATURE_FLAG_FLIP = 0x10,
D3D12_VIDEO_PROCESS_FEATURE_FLAG_ALPHA_BLENDING = 0x20,
D3D12_VIDEO_PROCESS_FEATURE_FLAG_PIXEL_ASPECT_RATIO = 0x40,
} D3D12_VIDEO_PROCESS_FEATURE_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_FEATURE_FLAGS );")
typedef enum D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAGS
{
D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_NONE = 0x0,
D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_DENOISE = 0x01,
D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_DERINGING = 0x02,
D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_EDGE_ENHANCEMENT = 0x04,
D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_COLOR_CORRECTION = 0x08,
D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_FLESH_TONE_MAPPING = 0x10,
D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_IMAGE_STABILIZATION = 0x20,
D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_SUPER_RESOLUTION = 0x40,
D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_ANAMORPHIC_SCALING = 0x80,
D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_CUSTOM = 0x80000000,
} D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAGS );")
typedef enum D3D12_VIDEO_PROCESS_ORIENTATION
{
D3D12_VIDEO_PROCESS_ORIENTATION_DEFAULT = 0,
D3D12_VIDEO_PROCESS_ORIENTATION_FLIP_HORIZONTAL = 1,
D3D12_VIDEO_PROCESS_ORIENTATION_CLOCKWISE_90 = 2,
D3D12_VIDEO_PROCESS_ORIENTATION_CLOCKWISE_90_FLIP_HORIZONTAL = 3,
D3D12_VIDEO_PROCESS_ORIENTATION_CLOCKWISE_180 = 4,
D3D12_VIDEO_PROCESS_ORIENTATION_FLIP_VERTICAL = 5,
D3D12_VIDEO_PROCESS_ORIENTATION_CLOCKWISE_270 = 6,
D3D12_VIDEO_PROCESS_ORIENTATION_CLOCKWISE_270_FLIP_HORIZONTAL = 7,
} D3D12_VIDEO_PROCESS_ORIENTATION;
typedef enum D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAGS
{
D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAG_NONE = 0x0,
D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAG_FRAME_DISCONTINUITY = 0x1,
D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAG_FRAME_REPEAT = 0x2,
} D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAGS );")
typedef struct D3D12_VIDEO_PROCESS_FILTER_RANGE
{
INT Minimum;
INT Maximum;
INT Default;
FLOAT Multiplier;
} D3D12_VIDEO_PROCESS_FILTER_RANGE;
typedef enum D3D12_VIDEO_PROCESS_SUPPORT_FLAGS
{
D3D12_VIDEO_PROCESS_SUPPORT_FLAG_NONE = 0x0,
D3D12_VIDEO_PROCESS_SUPPORT_FLAG_SUPPORTED = 0x1,
} D3D12_VIDEO_PROCESS_SUPPORT_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_SUPPORT_FLAGS );")
typedef struct D3D12_FEATURE_DATA_VIDEO_PROCESS_SUPPORT
{
UINT NodeIndex; // input
D3D12_VIDEO_SAMPLE InputSample; // input
D3D12_VIDEO_FIELD_TYPE InputFieldType; // input
D3D12_VIDEO_FRAME_STEREO_FORMAT InputStereoFormat; // input
DXGI_RATIONAL InputFrameRate; // input
D3D12_VIDEO_FORMAT OutputFormat; // input
D3D12_VIDEO_FRAME_STEREO_FORMAT OutputStereoFormat; // input
DXGI_RATIONAL OutputFrameRate; // input
D3D12_VIDEO_PROCESS_SUPPORT_FLAGS SupportFlags; // output
D3D12_VIDEO_SCALE_SUPPORT ScaleSupport; // output
D3D12_VIDEO_PROCESS_FEATURE_FLAGS FeatureSupport; // output
D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS DeinterlaceSupport; // output
D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAGS AutoProcessingSupport; // output
D3D12_VIDEO_PROCESS_FILTER_FLAGS FilterSupport; // output
D3D12_VIDEO_PROCESS_FILTER_RANGE FilterRangeSupport[D3D12_VIDEO_PROCESS_MAX_FILTERS]; // output
} D3D12_FEATURE_DATA_VIDEO_PROCESS_SUPPORT;
typedef struct D3D12_FEATURE_DATA_VIDEO_PROCESS_MAX_INPUT_STREAMS
{
UINT NodeIndex; // input
UINT MaxInputStreams; // output
} D3D12_FEATURE_DATA_VIDEO_PROCESS_MAX_INPUT_STREAMS;
typedef struct D3D12_FEATURE_DATA_VIDEO_PROCESS_REFERENCE_INFO
{
UINT NodeIndex; // input
D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS DeinterlaceMode; // input
D3D12_VIDEO_PROCESS_FILTER_FLAGS Filters; // input
D3D12_VIDEO_PROCESS_FEATURE_FLAGS FeatureSupport; // input
DXGI_RATIONAL InputFrameRate; // input
DXGI_RATIONAL OutputFrameRate; // input
BOOL EnableAutoProcessing; // input
UINT PastFrames; // output
UINT FutureFrames; // output
} D3D12_FEATURE_DATA_VIDEO_PROCESS_REFERENCE_INFO;
typedef struct D3D12_VIDEO_PROCESS_REFERENCE_SET
{
UINT NumPastFrames;
ID3D12Resource **ppPastFrames;
UINT *pPastSubresources;
UINT NumFutureFrames;
ID3D12Resource **ppFutureFrames;
UINT *pFutureSubresources;
} D3D12_VIDEO_PROCESS_REFERENCE_SET;
typedef struct D3D12_VIDEO_PROCESS_TRANSFORM
{
D3D12_RECT SourceRectangle;
D3D12_RECT DestinationRectangle;
D3D12_VIDEO_PROCESS_ORIENTATION Orientation;
} D3D12_VIDEO_PROCESS_TRANSFORM;
typedef struct D3D12_VIDEO_PROCESS_INPUT_STREAM_RATE
{
UINT OutputIndex;
UINT InputFrameOrField;
} D3D12_VIDEO_PROCESS_INPUT_STREAM_RATE;
typedef struct D3D12_VIDEO_PROCESS_INPUT_STREAM
{
ID3D12Resource *pTexture2D;
UINT Subresource;
D3D12_VIDEO_PROCESS_REFERENCE_SET ReferenceSet;
} D3D12_VIDEO_PROCESS_INPUT_STREAM;
typedef struct D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS
{
D3D12_VIDEO_PROCESS_INPUT_STREAM InputStream[D3D12_VIDEO_PROCESS_STEREO_VIEWS];
D3D12_VIDEO_PROCESS_TRANSFORM Transform;
D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAGS Flags;
D3D12_VIDEO_PROCESS_INPUT_STREAM_RATE RateInfo;
INT FilterLevels[D3D12_VIDEO_PROCESS_MAX_FILTERS];
D3D12_VIDEO_PROCESS_ALPHA_BLENDING AlphaBlending;
} D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS;
typedef struct D3D12_VIDEO_PROCESS_OUTPUT_STREAM
{
ID3D12Resource* pTexture2D;
UINT Subresource;
} D3D12_VIDEO_PROCESS_OUTPUT_STREAM;
typedef struct D3D12_VIDEO_PROCESS_OUTPUT_STREAM_ARGUMENTS
{
D3D12_VIDEO_PROCESS_OUTPUT_STREAM OutputStream[D3D12_VIDEO_PROCESS_STEREO_VIEWS];
D3D12_RECT TargetRectangle;
} D3D12_VIDEO_PROCESS_OUTPUT_STREAM_ARGUMENTS;
[uuid(3B60536E-AD29-4E64-A269-F853837E5E53), object, local, pointer_default(unique)]
interface ID3D12VideoDecodeCommandList
: ID3D12CommandList
{
HRESULT Close();
HRESULT Reset(
[annotation("_In_")] ID3D12CommandAllocator* pAllocator
);
void ClearState();
void ResourceBarrier(
[annotation("_In_")] UINT NumBarriers,
[annotation("_In_reads_(NumBarriers)")] const D3D12_RESOURCE_BARRIER* pBarriers
);
void DiscardResource(
[annotation("_In_")] ID3D12Resource* pResource,
[annotation("_In_opt_")] const D3D12_DISCARD_REGION* pRegion
);
void BeginQuery(
[annotation("_In_")] ID3D12QueryHeap* pQueryHeap,
[annotation("_In_")] D3D12_QUERY_TYPE Type,
[annotation("_In_")] UINT Index
);
void EndQuery(
[annotation("_In_")] ID3D12QueryHeap* pQueryHeap,
[annotation("_In_")] D3D12_QUERY_TYPE Type,
[annotation("_In_")] UINT Index
);
void ResolveQueryData(
[annotation("_In_")] ID3D12QueryHeap* pQueryHeap,
[annotation("_In_")] D3D12_QUERY_TYPE Type,
[annotation("_In_")] UINT StartIndex,
[annotation("_In_")] UINT NumQueries,
[annotation("_In_")] ID3D12Resource* pDestinationBuffer,
[annotation("_In_")] UINT64 AlignedDestinationBufferOffset
);
void SetPredication(
[annotation("_In_opt_")] ID3D12Resource* pBuffer,
[annotation("_In_")] UINT64 AlignedBufferOffset,
[annotation("_In_")] D3D12_PREDICATION_OP Operation
);
void SetMarker(
UINT Metadata,
[annotation("_In_reads_bytes_opt_(Size)")] const void* pData,
UINT Size);
void BeginEvent(
UINT Metadata,
[annotation("_In_reads_bytes_opt_(Size)")] const void* pData,
UINT Size);
void EndEvent();
void DecodeFrame(
[annotation("_In_")] ID3D12VideoDecoder* pDecoder,
[annotation("_In_")] const D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS *pOutputArguments,
[annotation("_In_")] const D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS *pInputArguments
);
void WriteBufferImmediate(
UINT Count,
[annotation("_In_reads_(Count)")] const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *pParams,
[annotation("_In_reads_opt_(Count)")] const D3D12_WRITEBUFFERIMMEDIATE_MODE *pModes
);
}
[uuid(AEB2543A-167F-4682-ACC8-D159ED4A6209), object, local, pointer_default(unique)]
interface ID3D12VideoProcessCommandList
: ID3D12CommandList
{
HRESULT Close();
HRESULT Reset(
[annotation("_In_")] ID3D12CommandAllocator* pAllocator
);
void ClearState();
void ResourceBarrier(
[annotation("_In_")] UINT NumBarriers,
[annotation("_In_reads_(NumBarriers)")] const D3D12_RESOURCE_BARRIER* pBarriers
);
void DiscardResource(
[annotation("_In_")] ID3D12Resource* pResource,
[annotation("_In_opt_")] const D3D12_DISCARD_REGION* pRegion
);
void BeginQuery(
[annotation("_In_")] ID3D12QueryHeap* pQueryHeap,
[annotation("_In_")] D3D12_QUERY_TYPE Type,
[annotation("_In_")] UINT Index
);
void EndQuery(
[annotation("_In_")] ID3D12QueryHeap* pQueryHeap,
[annotation("_In_")] D3D12_QUERY_TYPE Type,
[annotation("_In_")] UINT Index
);
void ResolveQueryData(
[annotation("_In_")] ID3D12QueryHeap* pQueryHeap,
[annotation("_In_")] D3D12_QUERY_TYPE Type,
[annotation("_In_")] UINT StartIndex,
[annotation("_In_")] UINT NumQueries,
[annotation("_In_")] ID3D12Resource* pDestinationBuffer,
[annotation("_In_")] UINT64 AlignedDestinationBufferOffset
);
void SetPredication(
[annotation("_In_opt_")] ID3D12Resource* pBuffer,
[annotation("_In_")] UINT64 AlignedBufferOffset,
[annotation("_In_")] D3D12_PREDICATION_OP Operation
);
void SetMarker(
UINT Metadata,
[annotation("_In_reads_bytes_opt_(Size)")] const void* pData,
UINT Size);
void BeginEvent(
UINT Metadata,
[annotation("_In_reads_bytes_opt_(Size)")] const void* pData,
UINT Size);
void EndEvent();
void ProcessFrames(
[annotation("_In_")] ID3D12VideoProcessor* pVideoProcessor,
[annotation("_In_")] const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_ARGUMENTS *pOutputArguments,
UINT NumInputStreams,
[annotation("_In_reads_(NumInputStreams)")] const D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS *pInputArguments
);
void WriteBufferImmediate(
UINT Count,
[annotation("_In_reads_(Count)")] const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *pParams,
[annotation("_In_reads_opt_(Count)")] const D3D12_WRITEBUFFERIMMEDIATE_MODE *pModes
);
}
typedef struct D3D12_VIDEO_DECODE_OUTPUT_HISTOGRAM
{
UINT64 Offset;
ID3D12Resource* pBuffer;
} D3D12_VIDEO_DECODE_OUTPUT_HISTOGRAM;
typedef struct D3D12_VIDEO_DECODE_CONVERSION_ARGUMENTS1
{
BOOL Enable;
ID3D12Resource* pReferenceTexture2D;
UINT ReferenceSubresource;
DXGI_COLOR_SPACE_TYPE OutputColorSpace;
DXGI_COLOR_SPACE_TYPE DecodeColorSpace;
UINT OutputWidth;
UINT OutputHeight;
} D3D12_VIDEO_DECODE_CONVERSION_ARGUMENTS1;
typedef struct D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS1
{
ID3D12Resource* pOutputTexture2D;
UINT OutputSubresource;
D3D12_VIDEO_DECODE_CONVERSION_ARGUMENTS1 ConversionArguments;
D3D12_VIDEO_DECODE_OUTPUT_HISTOGRAM Histograms[D3D12_VIDEO_DECODE_MAX_HISTOGRAM_COMPONENTS];
} D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS1;
[uuid(D52F011B-B56E-453C-A05A-A7F311C8F472), object, local, pointer_default(unique)]
interface ID3D12VideoDecodeCommandList1
: ID3D12VideoDecodeCommandList
{
void DecodeFrame1(
[annotation("_In_")] ID3D12VideoDecoder* pDecoder,
[annotation("_In_")] const D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS1 *pOutputArguments,
[annotation("_In_")] const D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS *pInputArguments
);
}
typedef struct D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS1
{
D3D12_VIDEO_PROCESS_INPUT_STREAM InputStream[D3D12_VIDEO_PROCESS_STEREO_VIEWS];
D3D12_VIDEO_PROCESS_TRANSFORM Transform;
D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAGS Flags;
D3D12_VIDEO_PROCESS_INPUT_STREAM_RATE RateInfo;
INT FilterLevels[D3D12_VIDEO_PROCESS_MAX_FILTERS];
D3D12_VIDEO_PROCESS_ALPHA_BLENDING AlphaBlending;
D3D12_VIDEO_FIELD_TYPE FieldType;
} D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS1;
[uuid(542C5C4D-7596-434F-8C93-4EFA6766F267), object, local, pointer_default(unique)]
interface ID3D12VideoProcessCommandList1 : ID3D12VideoProcessCommandList
{
void ProcessFrames1(
[annotation("_In_")] ID3D12VideoProcessor* pVideoProcessor,
[annotation("_In_")] const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_ARGUMENTS *pOutputArguments,
UINT NumInputStreams,
[annotation("_In_reads_(NumInputStreams)")] const D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS1 *pInputArguments
);
}
typedef enum D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE
{
D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_8X8 = 0,
D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_16X16 = 1,
} D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE;
typedef enum D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_FLAGS
{
D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_FLAG_NONE = 0,
D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_FLAG_8X8 = (1 << D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_8X8),
D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_FLAG_16X16 = (1 << D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_16X16),
} D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_FLAGS;
cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_FLAGS );" )
typedef enum D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION
{
D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_QUARTER_PEL = 0,
} D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION;
typedef enum D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAGS
{
D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAG_NONE = 0,
D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAG_QUARTER_PEL = (1 << D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_QUARTER_PEL),
} D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAGS;
cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAGS );" )
// D3D12_FEATURE_VIDEO_FEATURE_AREA_SUPPORT
typedef struct D3D12_FEATURE_DATA_VIDEO_FEATURE_AREA_SUPPORT
{
UINT NodeIndex; // input
BOOL VideoDecodeSupport; // output
BOOL VideoProcessSupport; // output
BOOL VideoEncodeSupport; // output
} D3D12_FEATURE_DATA_VIDEO_FEATURE_AREA_SUPPORT;
// D3D12_FEATURE_VIDEO_MOTION_ESTIMATOR
typedef struct D3D12_FEATURE_DATA_VIDEO_MOTION_ESTIMATOR
{
UINT NodeIndex; // input
DXGI_FORMAT InputFormat; // input
D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_FLAGS BlockSizeFlags; // output
D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAGS PrecisionFlags; // output
D3D12_VIDEO_SIZE_RANGE SizeRange; // output
} D3D12_FEATURE_DATA_VIDEO_MOTION_ESTIMATOR;
// D3D12_FEATURE_VIDEO_MOTION_ESTIMATOR_SIZE
typedef struct D3D12_FEATURE_DATA_VIDEO_MOTION_ESTIMATOR_SIZE
{
UINT NodeIndex; // input
DXGI_FORMAT InputFormat; // input
D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE BlockSize; // input
D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION Precision; // input
D3D12_VIDEO_SIZE_RANGE SizeRange; // input
BOOL Protected; // input
UINT64 MotionVectorHeapMemoryPoolL0Size; // output
UINT64 MotionVectorHeapMemoryPoolL1Size; // output
UINT64 MotionEstimatorMemoryPoolL0Size; // output
UINT64 MotionEstimatorMemoryPoolL1Size; // output
} D3D12_FEATURE_DATA_VIDEO_MOTION_ESTIMATOR_SIZE;
typedef struct D3D12_VIDEO_MOTION_ESTIMATOR_DESC
{
UINT NodeMask;
DXGI_FORMAT InputFormat;
D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE BlockSize;
D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION Precision;
D3D12_VIDEO_SIZE_RANGE SizeRange;
} D3D12_VIDEO_MOTION_ESTIMATOR_DESC;
[uuid(33FDAE0E-098B-428F-87BB-34B695DE08F8), object, local, pointer_default(unique)]
interface ID3D12VideoMotionEstimator
: ID3D12Pageable
{
D3D12_VIDEO_MOTION_ESTIMATOR_DESC GetDesc();
HRESULT GetProtectedResourceSession(
[in] REFIID riid, // Expected: ID3D12ProtectedResourceSession
[out, iid_is(riid), annotation("_COM_Outptr_opt_")] void** ppProtectedSession);
}
typedef struct D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC
{
UINT NodeMask;
DXGI_FORMAT InputFormat;
D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE BlockSize;
D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION Precision;
D3D12_VIDEO_SIZE_RANGE SizeRange;
} D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC;
[uuid(5BE17987-743A-4061-834B-23D22DAEA505), object, local, pointer_default(unique)]
interface ID3D12VideoMotionVectorHeap
: ID3D12Pageable
{
D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC GetDesc();
HRESULT GetProtectedResourceSession(
[in] REFIID riid, // Expected: ID3D12ProtectedResourceSession
[out, iid_is(riid), annotation("_COM_Outptr_opt_")] void** ppProtectedSession);
}
[uuid(981611AD-A144-4C83-9890-F30E26D658AB), object, local, pointer_default(unique)]
interface ID3D12VideoDevice1
: ID3D12VideoDevice
{
HRESULT CreateVideoMotionEstimator(
[annotation("_In_")] const D3D12_VIDEO_MOTION_ESTIMATOR_DESC* pDesc,
[annotation("_In_opt_")] ID3D12ProtectedResourceSession *pProtectedResourceSession,
[annotation("_In_")] REFIID riid, // Expected: IID_ID3D12VideoMotionEstimator,
[out, iid_is(riid), annotation("_COM_Outptr_")] void** ppVideoMotionEstimator
);
HRESULT CreateVideoMotionVectorHeap(
[annotation("_In_")] const D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC* pDesc,
[annotation("_In_opt_")] ID3D12ProtectedResourceSession *pProtectedResourceSession,
[annotation("_In_")] REFIID riid, // Expected: IID_ID3D12VideoMotionVectorHeap,
[out, iid_is(riid), annotation("_COM_Outptr_")] void** ppVideoMotionVectorHeap
);
}
typedef struct D3D12_RESOURCE_COORDINATE
{
// Coordinate values below index pixels.
UINT64 X; // Used for buffer, 1D, 2D, 3D
UINT Y; // Used for 2D, 3D
UINT Z; // Used for 3D
UINT SubresourceIndex; // indexes into mips, arrays, and planes. Used for 1D, 2D, 3D
} D3D12_RESOURCE_COORDINATE;
typedef struct D3D12_VIDEO_MOTION_ESTIMATOR_OUTPUT
{
ID3D12VideoMotionVectorHeap* pMotionVectorHeap;
} D3D12_VIDEO_MOTION_ESTIMATOR_OUTPUT;
typedef struct D3D12_VIDEO_MOTION_ESTIMATOR_INPUT
{
ID3D12Resource* pInputTexture2D;
UINT InputSubresourceIndex;
ID3D12Resource* pReferenceTexture2D;
UINT ReferenceSubresourceIndex;
ID3D12VideoMotionVectorHeap* pHintMotionVectorHeap;
} D3D12_VIDEO_MOTION_ESTIMATOR_INPUT;
typedef struct D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_OUTPUT
{
ID3D12Resource* pMotionVectorTexture2D;
D3D12_RESOURCE_COORDINATE MotionVectorCoordinate;
} D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_OUTPUT;
typedef struct D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_INPUT
{
ID3D12VideoMotionVectorHeap* pMotionVectorHeap;
UINT PixelWidth;
UINT PixelHeight;
} D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_INPUT;
[uuid(8455293A-0CBD-4831-9B39-FBDBAB724723), object, local, pointer_default(unique)]
interface ID3D12VideoEncodeCommandList
: ID3D12CommandList
{
HRESULT Close();
HRESULT Reset(
[annotation("_In_")] ID3D12CommandAllocator* pAllocator
);
void ClearState();
void ResourceBarrier(
[annotation("_In_")] UINT NumBarriers,
[annotation("_In_reads_(NumBarriers)")] const D3D12_RESOURCE_BARRIER* pBarriers
);
void DiscardResource(
[annotation("_In_")] ID3D12Resource* pResource,
[annotation("_In_opt_")] const D3D12_DISCARD_REGION* pRegion
);
void BeginQuery(
[annotation("_In_")] ID3D12QueryHeap* pQueryHeap,
[annotation("_In_")] D3D12_QUERY_TYPE Type,
[annotation("_In_")] UINT Index
);
void EndQuery(
[annotation("_In_")] ID3D12QueryHeap* pQueryHeap,
[annotation("_In_")] D3D12_QUERY_TYPE Type,
[annotation("_In_")] UINT Index
);
void ResolveQueryData(
[annotation("_In_")] ID3D12QueryHeap* pQueryHeap,
[annotation("_In_")] D3D12_QUERY_TYPE Type,
[annotation("_In_")] UINT StartIndex,
[annotation("_In_")] UINT NumQueries,
[annotation("_In_")] ID3D12Resource* pDestinationBuffer,
[annotation("_In_")] UINT64 AlignedDestinationBufferOffset
);
void SetPredication(
[annotation("_In_opt_")] ID3D12Resource* pBuffer,
[annotation("_In_")] UINT64 AlignedBufferOffset,
[annotation("_In_")] D3D12_PREDICATION_OP Operation
);
void SetMarker(
UINT Metadata,
[annotation("_In_reads_bytes_opt_(Size)")] const void* pData,
UINT Size);
void BeginEvent(
UINT Metadata,
[annotation("_In_reads_bytes_opt_(Size)")] const void* pData,
UINT Size);
void EndEvent();
void EstimateMotion(
[annotation("_In_")] ID3D12VideoMotionEstimator* pMotionEstimator,
[annotation("_In_")] const D3D12_VIDEO_MOTION_ESTIMATOR_OUTPUT* pOutputArguments,
[annotation("_In_")] const D3D12_VIDEO_MOTION_ESTIMATOR_INPUT* pInputArguments
);
void ResolveMotionVectorHeap(
const D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_OUTPUT* pOutputArguments,
const D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_INPUT* pInputArguments
);
void WriteBufferImmediate(
UINT Count,
[annotation("_In_reads_(Count)")] const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *pParams,
[annotation("_In_reads_opt_(Count)")] const D3D12_WRITEBUFFERIMMEDIATE_MODE *pModes
);
void SetProtectedResourceSession(
[annotation("_In_opt_")]ID3D12ProtectedResourceSession *pProtectedResourceSession
);
}
typedef enum D3D12_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAGS
{
D3D12_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAG_NONE = 0x0,
D3D12_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAG_SUPPORTED = 0x1,
} D3D12_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAGS );")
// D3D12_FEATURE_VIDEO_DECODE_PROTECTED_RESOURCES
typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_PROTECTED_RESOURCES
{
UINT NodeIndex; // input
D3D12_VIDEO_DECODE_CONFIGURATION Configuration; // input
D3D12_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAGS SupportFlags; // output
} D3D12_FEATURE_DATA_VIDEO_DECODE_PROTECTED_RESOURCES;
// D3D12_FEATURE_VIDEO_PROCESS_PROTECTED_RESOURCES
typedef struct D3D12_FEATURE_DATA_VIDEO_PROCESS_PROTECTED_RESOURCES
{
UINT NodeIndex; // input
D3D12_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAGS SupportFlags; // output
} D3D12_FEATURE_DATA_VIDEO_PROCESS_PROTECTED_RESOURCES;
// D3D12_FEATURE_VIDEO_MOTION_ESTIMATOR_PROTECTED_RESOURCES
typedef struct D3D12_FEATURE_DATA_VIDEO_MOTION_ESTIMATOR_PROTECTED_RESOURCES
{
UINT NodeIndex; // input
D3D12_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAGS SupportFlags; // output
} D3D12_FEATURE_DATA_VIDEO_MOTION_ESTIMATOR_PROTECTED_RESOURCES;
//D3D12_FEATURE_VIDEO_DECODER_HEAP_SIZE1
typedef struct D3D12_FEATURE_DATA_VIDEO_DECODER_HEAP_SIZE1
{
D3D12_VIDEO_DECODER_HEAP_DESC VideoDecoderHeapDesc; // input
BOOL Protected; // input
UINT64 MemoryPoolL0Size; // output
UINT64 MemoryPoolL1Size; // output
} D3D12_FEATURE_DATA_VIDEO_DECODER_HEAP_SIZE1;
// D3D12_FEATURE_VIDEO_PROCESSOR_SIZE1
typedef struct D3D12_FEATURE_DATA_VIDEO_PROCESSOR_SIZE1
{
UINT NodeMask;
const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC* pOutputStreamDesc; // input
UINT NumInputStreamDescs; // input
const D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC *pInputStreamDescs; // input
BOOL Protected; // input
UINT64 MemoryPoolL0Size; // output
UINT64 MemoryPoolL1Size; // output
} D3D12_FEATURE_DATA_VIDEO_PROCESSOR_SIZE1;
typedef enum D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE
{
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE_CREATION = 0,
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE_INITIALIZATION = 1,
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE_EXECUTION = 2,
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE_CAPS_INPUT = 3,
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE_CAPS_OUTPUT = 4,
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE_DEVICE_EXECUTE_INPUT = 5,
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE_DEVICE_EXECUTE_OUTPUT = 6,
} D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE;
typedef enum D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE
{
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_UINT8 = 0,
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_UINT16 = 1,
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_UINT32 = 2,
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_UINT64 = 3,
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_SINT8 = 4,
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_SINT16 = 5,
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_SINT32 = 6,
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_SINT64 = 7,
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_FLOAT = 8,
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_DOUBLE = 9,
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_RESOURCE = 10,
} D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE;
typedef enum D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_FLAGS
{
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_FLAG_NONE = 0x00000000,
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_FLAG_READ = 0x00000001,
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_FLAG_WRITE = 0x00000002
} D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_FLAGS );")
typedef struct D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_COUNT
{
UINT NodeIndex; // in
UINT CommandCount; // out
} D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_COUNT;
typedef struct D3D12_VIDEO_EXTENSION_COMMAND_INFO
{
GUID CommandId;
LPCWSTR Name;
D3D12_COMMAND_LIST_SUPPORT_FLAGS CommandListSupportFlags;
} D3D12_VIDEO_EXTENSION_COMMAND_INFO;
typedef struct D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMANDS
{
UINT NodeIndex;
UINT CommandCount;
[annotation("_Field_size_full_(CommandCount)")] D3D12_VIDEO_EXTENSION_COMMAND_INFO* pCommandInfos;
} D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMANDS;
typedef struct D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_PARAMETER_COUNT
{
GUID CommandId; // in
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE Stage; // in
UINT ParameterCount; // out
UINT ParameterPacking; // out
} D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_PARAMETER_COUNT;
typedef struct D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_INFO
{
LPCWSTR Name;
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE Type;
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_FLAGS Flags;
} D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_INFO;
typedef struct D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_PARAMETERS
{
GUID CommandId; // in
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE Stage; // in
UINT ParameterCount; // in
[annotation("_Field_size_full_(ParameterCount)")] D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_INFO* pParameterInfos; // out
} D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_PARAMETERS;
typedef struct D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_SUPPORT
{
UINT NodeIndex;
GUID CommandId;
[annotation("_Field_size_bytes_full_opt_(InputDataSizeInBytes)")] const void *pInputData;
SIZE_T InputDataSizeInBytes;
[annotation("_Field_size_bytes_full_opt_(OutputDataSizeInBytes)")] void *pOutputData;
SIZE_T OutputDataSizeInBytes;
} D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_SUPPORT;
typedef struct D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_SIZE
{
UINT NodeIndex;
GUID CommandId;
[annotation("_Field_size_bytes_full_(CreationParametersDataSizeInBytes)")] const void* pCreationParameters;
SIZE_T CreationParametersSizeInBytes;
UINT64 MemoryPoolL0Size; // output
UINT64 MemoryPoolL1Size; // output
} D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_SIZE;
typedef struct D3D12_VIDEO_EXTENSION_COMMAND_DESC
{
UINT NodeMask;
GUID CommandId;
} D3D12_VIDEO_EXTENSION_COMMAND_DESC;
[uuid(79A2E5FB-CCD2-469A-9FDE-195D10951F7E), object, local, pointer_default(unique)]
interface ID3D12VideoDecoder1
: ID3D12VideoDecoder
{
HRESULT GetProtectedResourceSession(
[in] REFIID riid, // Expected: ID3D12ProtectedResourceSession
[out, iid_is(riid), annotation("_COM_Outptr_opt_")] void** ppProtectedSession);
}
[uuid(DA1D98C5-539F-41B2-BF6B-1198A03B6D26), object, local, pointer_default(unique)]
interface ID3D12VideoDecoderHeap1
: ID3D12VideoDecoderHeap
{
HRESULT GetProtectedResourceSession(
[in] REFIID riid, // Expected: ID3D12ProtectedResourceSession
[out, iid_is(riid), annotation("_COM_Outptr_opt_")] void** ppProtectedSession);
}
[uuid(F3CFE615-553F-425C-86D8-EE8C1B1FB01C), object, local, pointer_default(unique)]
interface ID3D12VideoProcessor1
: ID3D12VideoProcessor
{
HRESULT GetProtectedResourceSession(
[in] REFIID riid, // Expected: ID3D12ProtectedResourceSession
[out, iid_is(riid), annotation("_COM_Outptr_opt_")] void** ppProtectedSession);
}
[uuid(554E41E8-AE8E-4A8C-B7D2-5B4F274A30E4), object, local, pointer_default(unique)]
interface ID3D12VideoExtensionCommand
: ID3D12Pageable
{
D3D12_VIDEO_EXTENSION_COMMAND_DESC GetDesc();
HRESULT GetProtectedResourceSession(
[in] REFIID riid, // Expected: ID3D12ProtectedResourceSession
[out, iid_is(riid), annotation("_COM_Outptr_opt_")] void** ppProtectedSession);
}
[uuid(F019AC49-F838-4A95-9B17-579437C8F513), object, local, pointer_default(unique)]
interface ID3D12VideoDevice2
: ID3D12VideoDevice1
{
HRESULT CreateVideoDecoder1(
[annotation("_In_")] const D3D12_VIDEO_DECODER_DESC* pDesc,
[annotation("_In_opt_")] ID3D12ProtectedResourceSession *pProtectedResourceSession,
[annotation("_In_")] REFIID riid, // Expected: IID_ID3D12VideoDecoder1,
[out, iid_is(riid), annotation("_COM_Outptr_")] void** ppVideoDecoder
);
HRESULT CreateVideoDecoderHeap1(
[annotation("_In_")] const D3D12_VIDEO_DECODER_HEAP_DESC* pVideoDecoderHeapDesc,
[annotation("_In_opt_")] ID3D12ProtectedResourceSession *pProtectedResourceSession,
[annotation("_In_")] REFIID riid, // Expected: IID_ID3D12VideoDecoderHeap1,
[out, iid_is(riid), annotation("_COM_Outptr_")] void** ppVideoDecoderHeap
);
HRESULT CreateVideoProcessor1(
UINT NodeMask,
[annotation("_In_")] const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC* pOutputStreamDesc,
UINT NumInputStreamDescs,
[annotation("_In_reads_(NumInputStreamDescs)")]const D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC *pInputStreamDescs,
[annotation("_In_opt_")] ID3D12ProtectedResourceSession *pProtectedResourceSession,
[annotation("_In_")] REFIID riid, // Expected: IID_ID3D12VideoProcessor1,
[out, iid_is(riid), annotation("_COM_Outptr_")] void **ppVideoProcessor
);
HRESULT CreateVideoExtensionCommand(
[annotation("_In_")] const D3D12_VIDEO_EXTENSION_COMMAND_DESC* pDesc,
[annotation("_In_reads_bytes_(CreationParametersDataSizeInBytes)")] const void* pCreationParameters,
SIZE_T CreationParametersDataSizeInBytes,
[annotation("_In_opt_")] ID3D12ProtectedResourceSession* pProtectedResourceSession,
[annotation("_In_")] REFIID riid, // Expected: IID_ID3D12VideoExtensionCommand,
[annotation("_COM_Outptr_")] void** ppVideoExtensionCommand);
HRESULT ExecuteExtensionCommand(
[annotation("_In_")] ID3D12VideoExtensionCommand* pExtensionCommand,
[annotation("_In_reads_bytes_(ExecutionParametersSizeInBytes)")] const void *pExecutionParameters,
SIZE_T ExecutionParametersSizeInBytes,
[annotation("_Out_writes_bytes_(OutputDataSizeInBytes)")] void *pOutputData,
SIZE_T OutputDataSizeInBytes
);
}
[uuid(6e120880-c114-4153-8036-d247051e1729), object, local, pointer_default(unique)]
interface ID3D12VideoDecodeCommandList2
: ID3D12VideoDecodeCommandList1
{
void SetProtectedResourceSession(
[annotation("_In_opt_")]ID3D12ProtectedResourceSession *pProtectedResourceSession
);
void InitializeExtensionCommand(
[annotation("_In_")] ID3D12VideoExtensionCommand* pExtensionCommand,
[annotation("_In_reads_bytes_(InitializationParametersSizeInBytes)")] const void *pInitializationParameters,
SIZE_T InitializationParametersSizeInBytes);
void ExecuteExtensionCommand(
[annotation("_In_")] ID3D12VideoExtensionCommand* pExtensionCommand,
[annotation("_In_reads_bytes_(ExecutionParametersSizeInBytes)")] const void *pExecutionParameters,
SIZE_T ExecutionParametersSizeInBytes);
}
[uuid(db525ae4-6ad6-473c-baa7-59b2e37082e4), object, local, pointer_default(unique)]
interface ID3D12VideoProcessCommandList2
: ID3D12VideoProcessCommandList1
{
void SetProtectedResourceSession(
[annotation("_In_opt_")]ID3D12ProtectedResourceSession *pProtectedResourceSession
);
void InitializeExtensionCommand(
[annotation("_In_")] ID3D12VideoExtensionCommand* pExtensionCommand,
[annotation("_In_reads_bytes_(InitializationParametersSizeInBytes)")] const void *pInitializationParameters,
SIZE_T InitializationParametersSizeInBytes);
void ExecuteExtensionCommand(
[annotation("_In_")] ID3D12VideoExtensionCommand* pExtensionCommand,
[annotation("_In_reads_bytes_(ExecutionParametersSizeInBytes)")] const void *pExecutionParameters,
SIZE_T ExecutionParametersSizeInBytes);
}
[uuid(94971eca-2bdb-4769-88cf-3675ea757ebc), object, local, pointer_default(unique)]
interface ID3D12VideoEncodeCommandList1
: ID3D12VideoEncodeCommandList
{
void InitializeExtensionCommand(
[annotation("_In_")] ID3D12VideoExtensionCommand* pExtensionCommand,
[annotation("_In_reads_bytes_(InitializationParametersSizeInBytes)")] const void *pInitializationParameters,
SIZE_T InitializationParametersSizeInBytes);
void ExecuteExtensionCommand(
[annotation("_In_")] ID3D12VideoExtensionCommand* pExtensionCommand,
[annotation("_In_reads_bytes_(ExecutionParametersSizeInBytes)")] const void *pExecutionParameters,
SIZE_T ExecutionParametersSizeInBytes);
}
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_MPEG2, 0xee27417f, 0x5e28, 0x4e65, 0xbe, 0xea, 0x1d, 0x26, 0xb5, 0x08, 0xad, 0xc9); ")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_MPEG1_AND_MPEG2, 0x86695f12, 0x340e, 0x4f04, 0x9f, 0xd3, 0x92, 0x53, 0xdd, 0x32, 0x74, 0x60); ")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_H264, 0x1b81be68, 0xa0c7, 0x11d3, 0xb9, 0x84, 0x00, 0xc0, 0x4f, 0x2e, 0x73, 0xc5);")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_H264_STEREO_PROGRESSIVE, 0xd79be8da, 0x0cf1, 0x4c81, 0xb8, 0x2a, 0x69, 0xa4, 0xe2, 0x36, 0xf4, 0x3d);")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_H264_STEREO, 0xf9aaccbb, 0xc2b6, 0x4cfc, 0x87, 0x79, 0x57, 0x07, 0xb1, 0x76, 0x05, 0x52);")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_H264_MULTIVIEW, 0x705b9d82, 0x76cf, 0x49d6, 0xb7, 0xe6, 0xac, 0x88, 0x72, 0xdb, 0x01, 0x3c);")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_VC1, 0x1b81beA3, 0xa0c7, 0x11d3, 0xb9, 0x84, 0x00, 0xc0, 0x4f, 0x2e, 0x73, 0xc5);")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_VC1_D2010, 0x1b81beA4, 0xa0c7, 0x11d3, 0xb9, 0x84, 0x00, 0xc0, 0x4f, 0x2e, 0x73, 0xc5);")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_MPEG4PT2_SIMPLE, 0xefd64d74, 0xc9e8,0x41d7,0xa5,0xe9,0xe9,0xb0,0xe3,0x9f,0xa3,0x19);")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_MPEG4PT2_ADVSIMPLE_NOGMC, 0xed418a9f, 0x010d, 0x4eda, 0x9a, 0xe3, 0x9a, 0x65, 0x35, 0x8d, 0x8d, 0x2e);")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_HEVC_MAIN, 0x5b11d51b, 0x2f4c, 0x4452, 0xbc, 0xc3, 0x09, 0xf2, 0xa1, 0x16, 0x0c, 0xc0);")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_HEVC_MAIN10, 0x107af0e0, 0xef1a, 0x4d19, 0xab, 0xa8, 0x67, 0xa1, 0x63, 0x07, 0x3d, 0x13);")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_VP9, 0x463707f8, 0xa1d0, 0x4585, 0x87, 0x6d, 0x83, 0xaa, 0x6d, 0x60, 0xb8, 0x9e);")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_VP9_10BIT_PROFILE2, 0xa4c749ef, 0x6ecf, 0x48aa, 0x84, 0x48, 0x50, 0xa7, 0xa1, 0x16, 0x5f, 0xf7);")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_VP8, 0x90b899ea, 0x3a62, 0x4705, 0x88, 0xb3, 0x8d, 0xf0, 0x4b, 0x27, 0x44, 0xe7);")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_AV1_PROFILE0, 0xb8be4ccb, 0xcf53, 0x46ba, 0x8d, 0x59, 0xd6, 0xb8, 0xa6, 0xda, 0x5d, 0x2a);")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_AV1_PROFILE1, 0x6936ff0f, 0x45b1, 0x4163, 0x9c, 0xc1, 0x64, 0x6e, 0xf6, 0x94, 0x61, 0x08);")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_AV1_PROFILE2, 0x0c5f2aa1, 0xe541, 0x4089, 0xbb, 0x7b, 0x98, 0x11, 0x0a, 0x19, 0xd7, 0xc8);")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_AV1_12BIT_PROFILE2, 0x17127009, 0xa00f, 0x4ce1, 0x99, 0x4e, 0xbf, 0x40, 0x81, 0xf6, 0xf3, 0xf0);")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_AV1_12BIT_PROFILE2_420, 0x2d80bed6, 0x9cac, 0x4835, 0x9e, 0x91, 0x32, 0x7b, 0xbc, 0x4f, 0x9e, 0xe8);")
cpp_quote("#endif /* WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES) */")
#pragma endregion
cpp_quote( "DEFINE_GUID(IID_ID3D12VideoDecoderHeap,0x0946B7C9,0xEBF6,0x4047,0xBB,0x73,0x86,0x83,0xE2,0x7D,0xBB,0x1F);" )
cpp_quote( "DEFINE_GUID(IID_ID3D12VideoDevice,0x1F052807,0x0B46,0x4ACC,0x8A,0x89,0x36,0x4F,0x79,0x37,0x18,0xA4);" )
cpp_quote( "DEFINE_GUID(IID_ID3D12VideoDecoder,0xC59B6BDC,0x7720,0x4074,0xA1,0x36,0x17,0xA1,0x56,0x03,0x74,0x70);" )
cpp_quote( "DEFINE_GUID(IID_ID3D12VideoProcessor,0x304FDB32,0xBEDE,0x410A,0x85,0x45,0x94,0x3A,0xC6,0xA4,0x61,0x38);" )
cpp_quote( "DEFINE_GUID(IID_ID3D12VideoDecodeCommandList,0x3B60536E,0xAD29,0x4E64,0xA2,0x69,0xF8,0x53,0x83,0x7E,0x5E,0x53);" )
cpp_quote( "DEFINE_GUID(IID_ID3D12VideoProcessCommandList,0xAEB2543A,0x167F,0x4682,0xAC,0xC8,0xD1,0x59,0xED,0x4A,0x62,0x09);" )
cpp_quote( "DEFINE_GUID(IID_ID3D12VideoDecodeCommandList1,0xD52F011B,0xB56E,0x453C,0xA0,0x5A,0xA7,0xF3,0x11,0xC8,0xF4,0x72);" )
cpp_quote( "DEFINE_GUID(IID_ID3D12VideoProcessCommandList1,0x542C5C4D,0x7596,0x434F,0x8C,0x93,0x4E,0xFA,0x67,0x66,0xF2,0x67);" )
cpp_quote( "DEFINE_GUID(IID_ID3D12VideoMotionEstimator,0x33FDAE0E,0x098B,0x428F,0x87,0xBB,0x34,0xB6,0x95,0xDE,0x08,0xF8);" )
cpp_quote( "DEFINE_GUID(IID_ID3D12VideoMotionVectorHeap,0x5BE17987,0x743A,0x4061,0x83,0x4B,0x23,0xD2,0x2D,0xAE,0xA5,0x05);" )
cpp_quote( "DEFINE_GUID(IID_ID3D12VideoDevice1,0x981611AD,0xA144,0x4C83,0x98,0x90,0xF3,0x0E,0x26,0xD6,0x58,0xAB);" )
cpp_quote( "DEFINE_GUID(IID_ID3D12VideoEncodeCommandList,0x8455293A,0x0CBD,0x4831,0x9B,0x39,0xFB,0xDB,0xAB,0x72,0x47,0x23);" )
cpp_quote( "DEFINE_GUID(IID_ID3D12VideoDecoder1,0x79A2E5FB,0xCCD2,0x469A,0x9F,0xDE,0x19,0x5D,0x10,0x95,0x1F,0x7E);" )
cpp_quote( "DEFINE_GUID(IID_ID3D12VideoDecoderHeap1,0xDA1D98C5,0x539F,0x41B2,0xBF,0x6B,0x11,0x98,0xA0,0x3B,0x6D,0x26);" )
cpp_quote( "DEFINE_GUID(IID_ID3D12VideoProcessor1,0xF3CFE615,0x553F,0x425C,0x86,0xD8,0xEE,0x8C,0x1B,0x1F,0xB0,0x1C);" )
cpp_quote( "DEFINE_GUID(IID_ID3D12VideoExtensionCommand,0x554E41E8,0xAE8E,0x4A8C,0xB7,0xD2,0x5B,0x4F,0x27,0x4A,0x30,0xE4);" )
cpp_quote( "DEFINE_GUID(IID_ID3D12VideoDevice2,0xF019AC49,0xF838,0x4A95,0x9B,0x17,0x57,0x94,0x37,0xC8,0xF5,0x13);" )
cpp_quote( "DEFINE_GUID(IID_ID3D12VideoDecodeCommandList2,0x6e120880,0xc114,0x4153,0x80,0x36,0xd2,0x47,0x05,0x1e,0x17,0x29);" )
cpp_quote( "DEFINE_GUID(IID_ID3D12VideoProcessCommandList2,0xdb525ae4,0x6ad6,0x473c,0xba,0xa7,0x59,0xb2,0xe3,0x70,0x82,0xe4);" )
cpp_quote( "DEFINE_GUID(IID_ID3D12VideoEncodeCommandList1,0x94971eca,0x2bdb,0x4769,0x88,0xcf,0x36,0x75,0xea,0x75,0x7e,0xbc);" )