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#pragma warning( disable: 4049 ) /* more than 64k source lines */
/* verify that the <rpcndr.h> version is high enough to compile this file*/
#ifndef __REQUIRED_RPCNDR_H_VERSION__
#define __REQUIRED_RPCNDR_H_VERSION__ 500
#endif
/* verify that the <rpcsal.h> version is high enough to compile this file*/
#ifndef __REQUIRED_RPCSAL_H_VERSION__
#define __REQUIRED_RPCSAL_H_VERSION__ 100
#endif
#include <rpc.h>
#include <rpcndr.h>
#ifndef __RPCNDR_H_VERSION__
#error this stub requires an updated version of <rpcndr.h>
#endif /* __RPCNDR_H_VERSION__ */
#ifndef COM_NO_WINDOWS_H
#include <windows.h>
#include <ole2.h>
#endif /*COM_NO_WINDOWS_H*/
#ifndef __windows2Edevices2Elights2Eeffects_h__
#define __windows2Edevices2Elights2Eeffects_h__
#ifndef __windows2Edevices2Elights2Eeffects_p_h__
#define __windows2Edevices2Elights2Eeffects_p_h__
#pragma once
//
// Deprecated attribute support
//
#pragma push_macro("DEPRECATED")
#undef DEPRECATED
#if !defined(DISABLE_WINRT_DEPRECATION)
#if defined(__cplusplus)
#if __cplusplus >= 201402
#define DEPRECATED(x) [[deprecated(x)]]
#define DEPRECATEDENUMERATOR(x) [[deprecated(x)]]
#elif defined(_MSC_VER)
#if _MSC_VER >= 1900
#define DEPRECATED(x) [[deprecated(x)]]
#define DEPRECATEDENUMERATOR(x) [[deprecated(x)]]
#else
#define DEPRECATED(x) __declspec(deprecated(x))
#define DEPRECATEDENUMERATOR(x)
#endif // _MSC_VER >= 1900
#else // Not Standard C++ or MSVC, ignore the construct.
#define DEPRECATED(x)
#define DEPRECATEDENUMERATOR(x)
#endif // C++ deprecation
#else // C - disable deprecation
#define DEPRECATED(x)
#define DEPRECATEDENUMERATOR(x)
#endif
#else // Deprecation is disabled
#define DEPRECATED(x)
#define DEPRECATEDENUMERATOR(x)
#endif /* DEPRECATED */
// Disable Deprecation for this header, MIDL verifies that cross-type access is acceptable
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wdeprecated-declarations"
#else
#pragma warning(push)
#pragma warning(disable: 4996)
#endif
// Ensure that the setting of the /ns_prefix command line switch is consistent for all headers.
// If you get an error from the compiler indicating "warning C4005: 'CHECK_NS_PREFIX_STATE': macro redefinition", this
// indicates that you have included two different headers with different settings for the /ns_prefix MIDL command line switch
#if !defined(DISABLE_NS_PREFIX_CHECKS)
#define CHECK_NS_PREFIX_STATE "always"
#endif // !defined(DISABLE_NS_PREFIX_CHECKS)
#pragma push_macro("MIDL_CONST_ID")
#undef MIDL_CONST_ID
#define MIDL_CONST_ID const __declspec(selectany)
// API Contract Inclusion Definitions
#if !defined(SPECIFIC_API_CONTRACT_DEFINITIONS)
#if !defined(WINDOWS_FOUNDATION_FOUNDATIONCONTRACT_VERSION)
#define WINDOWS_FOUNDATION_FOUNDATIONCONTRACT_VERSION 0x40000
#endif // defined(WINDOWS_FOUNDATION_FOUNDATIONCONTRACT_VERSION)
#if !defined(WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION)
#define WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION 0xa0000
#endif // defined(WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION)
#endif // defined(SPECIFIC_API_CONTRACT_DEFINITIONS)
// Header files for imported files
#include "inspectable.h"
#include "AsyncInfo.h"
#include "EventToken.h"
#include "windowscontracts.h"
#include "Windows.Foundation.h"
#include "Windows.Devices.Lights.h"
#include "Windows.Graphics.Imaging.h"
#include "Windows.UI.h"
// Importing Collections header
#include <windows.foundation.collections.h>
#if defined(__cplusplus) && !defined(CINTERFACE)
/* Forward Declarations */
#ifndef ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect_FWD_DEFINED__
#define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect_FWD_DEFINED__
namespace ABI {
namespace Windows {
namespace Devices {
namespace Lights {
namespace Effects {
interface ILampArrayBitmapEffect;
} /* Effects */
} /* Lights */
} /* Devices */
} /* Windows */
} /* ABI */
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect ABI::Windows::Devices::Lights::Effects::ILampArrayBitmapEffect
#endif // ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffectFactory_FWD_DEFINED__
#define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffectFactory_FWD_DEFINED__
namespace ABI {
namespace Windows {
namespace Devices {
namespace Lights {
namespace Effects {
interface ILampArrayBitmapEffectFactory;
} /* Effects */
} /* Lights */
} /* Devices */
} /* Windows */
} /* ABI */
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffectFactory ABI::Windows::Devices::Lights::Effects::ILampArrayBitmapEffectFactory
#endif // ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffectFactory_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapRequestedEventArgs_FWD_DEFINED__
#define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapRequestedEventArgs_FWD_DEFINED__
namespace ABI {
namespace Windows {
namespace Devices {
namespace Lights {
namespace Effects {
interface ILampArrayBitmapRequestedEventArgs;
} /* Effects */
} /* Lights */
} /* Devices */
} /* Windows */
} /* ABI */
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapRequestedEventArgs ABI::Windows::Devices::Lights::Effects::ILampArrayBitmapRequestedEventArgs
#endif // ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapRequestedEventArgs_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect_FWD_DEFINED__
#define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect_FWD_DEFINED__
namespace ABI {
namespace Windows {
namespace Devices {
namespace Lights {
namespace Effects {
interface ILampArrayBlinkEffect;
} /* Effects */
} /* Lights */
} /* Devices */
} /* Windows */
} /* ABI */
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect ABI::Windows::Devices::Lights::Effects::ILampArrayBlinkEffect
#endif // ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffectFactory_FWD_DEFINED__
#define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffectFactory_FWD_DEFINED__
namespace ABI {
namespace Windows {
namespace Devices {
namespace Lights {
namespace Effects {
interface ILampArrayBlinkEffectFactory;
} /* Effects */
} /* Lights */
} /* Devices */
} /* Windows */
} /* ABI */
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffectFactory ABI::Windows::Devices::Lights::Effects::ILampArrayBlinkEffectFactory
#endif // ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffectFactory_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffect_FWD_DEFINED__
#define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffect_FWD_DEFINED__
namespace ABI {
namespace Windows {
namespace Devices {
namespace Lights {
namespace Effects {
interface ILampArrayColorRampEffect;
} /* Effects */
} /* Lights */
} /* Devices */
} /* Windows */
} /* ABI */
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffect ABI::Windows::Devices::Lights::Effects::ILampArrayColorRampEffect
#endif // ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffect_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffectFactory_FWD_DEFINED__
#define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffectFactory_FWD_DEFINED__
namespace ABI {
namespace Windows {
namespace Devices {
namespace Lights {
namespace Effects {
interface ILampArrayColorRampEffectFactory;
} /* Effects */
} /* Lights */
} /* Devices */
} /* Windows */
} /* ABI */
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffectFactory ABI::Windows::Devices::Lights::Effects::ILampArrayColorRampEffectFactory
#endif // ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffectFactory_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffect_FWD_DEFINED__
#define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffect_FWD_DEFINED__
namespace ABI {
namespace Windows {
namespace Devices {
namespace Lights {
namespace Effects {
interface ILampArrayCustomEffect;
} /* Effects */
} /* Lights */
} /* Devices */
} /* Windows */
} /* ABI */
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffect ABI::Windows::Devices::Lights::Effects::ILampArrayCustomEffect
#endif // ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffect_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffectFactory_FWD_DEFINED__
#define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffectFactory_FWD_DEFINED__
namespace ABI {
namespace Windows {
namespace Devices {
namespace Lights {
namespace Effects {
interface ILampArrayCustomEffectFactory;
} /* Effects */
} /* Lights */
} /* Devices */
} /* Windows */
} /* ABI */
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffectFactory ABI::Windows::Devices::Lights::Effects::ILampArrayCustomEffectFactory
#endif // ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffectFactory_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffect_FWD_DEFINED__
#define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffect_FWD_DEFINED__
namespace ABI {
namespace Windows {
namespace Devices {
namespace Lights {
namespace Effects {
interface ILampArrayEffect;
} /* Effects */
} /* Lights */
} /* Devices */
} /* Windows */
} /* ABI */
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffect ABI::Windows::Devices::Lights::Effects::ILampArrayEffect
#endif // ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffect_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist_FWD_DEFINED__
#define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist_FWD_DEFINED__
namespace ABI {
namespace Windows {
namespace Devices {
namespace Lights {
namespace Effects {
interface ILampArrayEffectPlaylist;
} /* Effects */
} /* Lights */
} /* Devices */
} /* Windows */
} /* ABI */
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist ABI::Windows::Devices::Lights::Effects::ILampArrayEffectPlaylist
#endif // ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylistStatics_FWD_DEFINED__
#define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylistStatics_FWD_DEFINED__
namespace ABI {
namespace Windows {
namespace Devices {
namespace Lights {
namespace Effects {
interface ILampArrayEffectPlaylistStatics;
} /* Effects */
} /* Lights */
} /* Devices */
} /* Windows */
} /* ABI */
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylistStatics ABI::Windows::Devices::Lights::Effects::ILampArrayEffectPlaylistStatics
#endif // ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylistStatics_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffect_FWD_DEFINED__
#define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffect_FWD_DEFINED__
namespace ABI {
namespace Windows {
namespace Devices {
namespace Lights {
namespace Effects {
interface ILampArraySolidEffect;
} /* Effects */
} /* Lights */
} /* Devices */
} /* Windows */
} /* ABI */
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffect ABI::Windows::Devices::Lights::Effects::ILampArraySolidEffect
#endif // ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffect_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffectFactory_FWD_DEFINED__
#define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffectFactory_FWD_DEFINED__
namespace ABI {
namespace Windows {
namespace Devices {
namespace Lights {
namespace Effects {
interface ILampArraySolidEffectFactory;
} /* Effects */
} /* Lights */
} /* Devices */
} /* Windows */
} /* ABI */
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffectFactory ABI::Windows::Devices::Lights::Effects::ILampArraySolidEffectFactory
#endif // ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffectFactory_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayUpdateRequestedEventArgs_FWD_DEFINED__
#define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayUpdateRequestedEventArgs_FWD_DEFINED__
namespace ABI {
namespace Windows {
namespace Devices {
namespace Lights {
namespace Effects {
interface ILampArrayUpdateRequestedEventArgs;
} /* Effects */
} /* Lights */
} /* Devices */
} /* Windows */
} /* ABI */
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayUpdateRequestedEventArgs ABI::Windows::Devices::Lights::Effects::ILampArrayUpdateRequestedEventArgs
#endif // ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayUpdateRequestedEventArgs_FWD_DEFINED__
// Parameterized interface forward declarations (C++)
// Collection interface definitions
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
#ifndef DEF___FIIterator_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_USE
#define DEF___FIIterator_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_USE
#if !defined(RO_NO_TEMPLATE_NAME)
namespace ABI { namespace Windows { namespace Foundation { namespace Collections {
template <>
struct __declspec(uuid("de51580c-48a6-50b5-976b-05894699015a"))
IIterator<ABI::Windows::Devices::Lights::Effects::ILampArrayEffect*> : IIterator_impl<ABI::Windows::Devices::Lights::Effects::ILampArrayEffect*>
{
static const wchar_t* z_get_rc_name_impl()
{
return L"Windows.Foundation.Collections.IIterator`1<Windows.Devices.Lights.Effects.ILampArrayEffect>";
}
};
// Define a typedef for the parameterized interface specialization's mangled name.
// This allows code which uses the mangled name for the parameterized interface to access the
// correct parameterized interface specialization.
typedef IIterator<ABI::Windows::Devices::Lights::Effects::ILampArrayEffect*> __FIIterator_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_t;
#define __FIIterator_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect ABI::Windows::Foundation::Collections::__FIIterator_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_t
/* Collections */ } /* Foundation */ } /* Windows */ } /* ABI */ }
#endif // !defined(RO_NO_TEMPLATE_NAME)
#endif /* DEF___FIIterator_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_USE */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
#ifndef DEF___FIIterable_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_USE
#define DEF___FIIterable_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_USE
#if !defined(RO_NO_TEMPLATE_NAME)
namespace ABI { namespace Windows { namespace Foundation { namespace Collections {
template <>
struct __declspec(uuid("3f108d37-6679-5590-aed2-033362fbf413"))
IIterable<ABI::Windows::Devices::Lights::Effects::ILampArrayEffect*> : IIterable_impl<ABI::Windows::Devices::Lights::Effects::ILampArrayEffect*>
{
static const wchar_t* z_get_rc_name_impl()
{
return L"Windows.Foundation.Collections.IIterable`1<Windows.Devices.Lights.Effects.ILampArrayEffect>";
}
};
// Define a typedef for the parameterized interface specialization's mangled name.
// This allows code which uses the mangled name for the parameterized interface to access the
// correct parameterized interface specialization.
typedef IIterable<ABI::Windows::Devices::Lights::Effects::ILampArrayEffect*> __FIIterable_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_t;
#define __FIIterable_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect ABI::Windows::Foundation::Collections::__FIIterable_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_t
/* Collections */ } /* Foundation */ } /* Windows */ } /* ABI */ }
#endif // !defined(RO_NO_TEMPLATE_NAME)
#endif /* DEF___FIIterable_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_USE */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
namespace ABI {
namespace Windows {
namespace Devices {
namespace Lights {
namespace Effects {
class LampArrayEffectPlaylist;
} /* Effects */
} /* Lights */
} /* Devices */
} /* Windows */
} /* ABI */
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
#ifndef DEF___FIIterator_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist_USE
#define DEF___FIIterator_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist_USE
#if !defined(RO_NO_TEMPLATE_NAME)
namespace ABI { namespace Windows { namespace Foundation { namespace Collections {
template <>
struct __declspec(uuid("2aaabbc2-4c18-5d1c-9e09-c1249eb46817"))
IIterator<ABI::Windows::Devices::Lights::Effects::LampArrayEffectPlaylist*> : IIterator_impl<ABI::Windows::Foundation::Internal::AggregateType<ABI::Windows::Devices::Lights::Effects::LampArrayEffectPlaylist*, ABI::Windows::Devices::Lights::Effects::ILampArrayEffectPlaylist*>>
{
static const wchar_t* z_get_rc_name_impl()
{
return L"Windows.Foundation.Collections.IIterator`1<Windows.Devices.Lights.Effects.LampArrayEffectPlaylist>";
}
};
// Define a typedef for the parameterized interface specialization's mangled name.
// This allows code which uses the mangled name for the parameterized interface to access the
// correct parameterized interface specialization.
typedef IIterator<ABI::Windows::Devices::Lights::Effects::LampArrayEffectPlaylist*> __FIIterator_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist_t;
#define __FIIterator_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist ABI::Windows::Foundation::Collections::__FIIterator_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist_t
/* Collections */ } /* Foundation */ } /* Windows */ } /* ABI */ }
#endif // !defined(RO_NO_TEMPLATE_NAME)
#endif /* DEF___FIIterator_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist_USE */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
#ifndef DEF___FIIterable_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist_USE
#define DEF___FIIterable_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist_USE
#if !defined(RO_NO_TEMPLATE_NAME)
namespace ABI { namespace Windows { namespace Foundation { namespace Collections {
template <>
struct __declspec(uuid("2314acda-c5df-5051-977d-94d79d1312fb"))
IIterable<ABI::Windows::Devices::Lights::Effects::LampArrayEffectPlaylist*> : IIterable_impl<ABI::Windows::Foundation::Internal::AggregateType<ABI::Windows::Devices::Lights::Effects::LampArrayEffectPlaylist*, ABI::Windows::Devices::Lights::Effects::ILampArrayEffectPlaylist*>>
{
static const wchar_t* z_get_rc_name_impl()
{
return L"Windows.Foundation.Collections.IIterable`1<Windows.Devices.Lights.Effects.LampArrayEffectPlaylist>";
}
};
// Define a typedef for the parameterized interface specialization's mangled name.
// This allows code which uses the mangled name for the parameterized interface to access the
// correct parameterized interface specialization.
typedef IIterable<ABI::Windows::Devices::Lights::Effects::LampArrayEffectPlaylist*> __FIIterable_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist_t;
#define __FIIterable_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist ABI::Windows::Foundation::Collections::__FIIterable_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist_t
/* Collections */ } /* Foundation */ } /* Windows */ } /* ABI */ }
#endif // !defined(RO_NO_TEMPLATE_NAME)
#endif /* DEF___FIIterable_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist_USE */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
#ifndef DEF___FIVectorView_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_USE
#define DEF___FIVectorView_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_USE
#if !defined(RO_NO_TEMPLATE_NAME)
namespace ABI { namespace Windows { namespace Foundation { namespace Collections {
template <>
struct __declspec(uuid("97159586-9fb0-56d4-9df4-8c36ea15100e"))
IVectorView<ABI::Windows::Devices::Lights::Effects::ILampArrayEffect*> : IVectorView_impl<ABI::Windows::Devices::Lights::Effects::ILampArrayEffect*>
{
static const wchar_t* z_get_rc_name_impl()
{
return L"Windows.Foundation.Collections.IVectorView`1<Windows.Devices.Lights.Effects.ILampArrayEffect>";
}
};
// Define a typedef for the parameterized interface specialization's mangled name.
// This allows code which uses the mangled name for the parameterized interface to access the
// correct parameterized interface specialization.
typedef IVectorView<ABI::Windows::Devices::Lights::Effects::ILampArrayEffect*> __FIVectorView_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_t;
#define __FIVectorView_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect ABI::Windows::Foundation::Collections::__FIVectorView_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_t
/* Collections */ } /* Foundation */ } /* Windows */ } /* ABI */ }
#endif // !defined(RO_NO_TEMPLATE_NAME)
#endif /* DEF___FIVectorView_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_USE */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
namespace ABI {
namespace Windows {
namespace Devices {
namespace Lights {
namespace Effects {
class LampArrayBitmapEffect;
} /* Effects */
} /* Lights */
} /* Devices */
} /* Windows */
} /* ABI */
namespace ABI {
namespace Windows {
namespace Devices {
namespace Lights {
namespace Effects {
class LampArrayBitmapRequestedEventArgs;
} /* Effects */
} /* Lights */
} /* Devices */
} /* Windows */
} /* ABI */
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
#ifndef DEF___FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayBitmapEffect_Windows__CDevices__CLights__CEffects__CLampArrayBitmapRequestedEventArgs_USE
#define DEF___FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayBitmapEffect_Windows__CDevices__CLights__CEffects__CLampArrayBitmapRequestedEventArgs_USE
#if !defined(RO_NO_TEMPLATE_NAME)
namespace ABI { namespace Windows { namespace Foundation {
template <>
struct __declspec(uuid("24b5818b-448e-53fa-ab4c-663008c5d4cf"))
ITypedEventHandler<ABI::Windows::Devices::Lights::Effects::LampArrayBitmapEffect*, ABI::Windows::Devices::Lights::Effects::LampArrayBitmapRequestedEventArgs*> : ITypedEventHandler_impl<ABI::Windows::Foundation::Internal::AggregateType<ABI::Windows::Devices::Lights::Effects::LampArrayBitmapEffect*, ABI::Windows::Devices::Lights::Effects::ILampArrayBitmapEffect*>, ABI::Windows::Foundation::Internal::AggregateType<ABI::Windows::Devices::Lights::Effects::LampArrayBitmapRequestedEventArgs*, ABI::Windows::Devices::Lights::Effects::ILampArrayBitmapRequestedEventArgs*>>
{
static const wchar_t* z_get_rc_name_impl()
{
return L"Windows.Foundation.TypedEventHandler`2<Windows.Devices.Lights.Effects.LampArrayBitmapEffect, Windows.Devices.Lights.Effects.LampArrayBitmapRequestedEventArgs>";
}
};
// Define a typedef for the parameterized interface specialization's mangled name.
// This allows code which uses the mangled name for the parameterized interface to access the
// correct parameterized interface specialization.
typedef ITypedEventHandler<ABI::Windows::Devices::Lights::Effects::LampArrayBitmapEffect*, ABI::Windows::Devices::Lights::Effects::LampArrayBitmapRequestedEventArgs*> __FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayBitmapEffect_Windows__CDevices__CLights__CEffects__CLampArrayBitmapRequestedEventArgs_t;
#define __FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayBitmapEffect_Windows__CDevices__CLights__CEffects__CLampArrayBitmapRequestedEventArgs ABI::Windows::Foundation::__FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayBitmapEffect_Windows__CDevices__CLights__CEffects__CLampArrayBitmapRequestedEventArgs_t
/* Foundation */ } /* Windows */ } /* ABI */ }
#endif // !defined(RO_NO_TEMPLATE_NAME)
#endif /* DEF___FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayBitmapEffect_Windows__CDevices__CLights__CEffects__CLampArrayBitmapRequestedEventArgs_USE */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
namespace ABI {
namespace Windows {
namespace Devices {
namespace Lights {
namespace Effects {
class LampArrayCustomEffect;
} /* Effects */
} /* Lights */
} /* Devices */
} /* Windows */
} /* ABI */
namespace ABI {
namespace Windows {
namespace Devices {
namespace Lights {
namespace Effects {
class LampArrayUpdateRequestedEventArgs;
} /* Effects */
} /* Lights */
} /* Devices */
} /* Windows */
} /* ABI */
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
#ifndef DEF___FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayCustomEffect_Windows__CDevices__CLights__CEffects__CLampArrayUpdateRequestedEventArgs_USE
#define DEF___FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayCustomEffect_Windows__CDevices__CLights__CEffects__CLampArrayUpdateRequestedEventArgs_USE
#if !defined(RO_NO_TEMPLATE_NAME)
namespace ABI { namespace Windows { namespace Foundation {
template <>
struct __declspec(uuid("7d91af6e-ba44-5a0f-bc64-3901fd33661c"))
ITypedEventHandler<ABI::Windows::Devices::Lights::Effects::LampArrayCustomEffect*, ABI::Windows::Devices::Lights::Effects::LampArrayUpdateRequestedEventArgs*> : ITypedEventHandler_impl<ABI::Windows::Foundation::Internal::AggregateType<ABI::Windows::Devices::Lights::Effects::LampArrayCustomEffect*, ABI::Windows::Devices::Lights::Effects::ILampArrayCustomEffect*>, ABI::Windows::Foundation::Internal::AggregateType<ABI::Windows::Devices::Lights::Effects::LampArrayUpdateRequestedEventArgs*, ABI::Windows::Devices::Lights::Effects::ILampArrayUpdateRequestedEventArgs*>>
{
static const wchar_t* z_get_rc_name_impl()
{
return L"Windows.Foundation.TypedEventHandler`2<Windows.Devices.Lights.Effects.LampArrayCustomEffect, Windows.Devices.Lights.Effects.LampArrayUpdateRequestedEventArgs>";
}
};
// Define a typedef for the parameterized interface specialization's mangled name.
// This allows code which uses the mangled name for the parameterized interface to access the
// correct parameterized interface specialization.
typedef ITypedEventHandler<ABI::Windows::Devices::Lights::Effects::LampArrayCustomEffect*, ABI::Windows::Devices::Lights::Effects::LampArrayUpdateRequestedEventArgs*> __FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayCustomEffect_Windows__CDevices__CLights__CEffects__CLampArrayUpdateRequestedEventArgs_t;
#define __FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayCustomEffect_Windows__CDevices__CLights__CEffects__CLampArrayUpdateRequestedEventArgs ABI::Windows::Foundation::__FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayCustomEffect_Windows__CDevices__CLights__CEffects__CLampArrayUpdateRequestedEventArgs_t
/* Foundation */ } /* Windows */ } /* ABI */ }
#endif // !defined(RO_NO_TEMPLATE_NAME)
#endif /* DEF___FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayCustomEffect_Windows__CDevices__CLights__CEffects__CLampArrayUpdateRequestedEventArgs_USE */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
namespace ABI {
namespace Windows {
namespace Devices {
namespace Lights {
class LampArray;
} /* Lights */
} /* Devices */
} /* Windows */
} /* ABI */
#ifndef ____x_ABI_CWindows_CDevices_CLights_CILampArray_FWD_DEFINED__
#define ____x_ABI_CWindows_CDevices_CLights_CILampArray_FWD_DEFINED__
namespace ABI {
namespace Windows {
namespace Devices {
namespace Lights {
interface ILampArray;
} /* Lights */
} /* Devices */
} /* Windows */
} /* ABI */
#define __x_ABI_CWindows_CDevices_CLights_CILampArray ABI::Windows::Devices::Lights::ILampArray
#endif // ____x_ABI_CWindows_CDevices_CLights_CILampArray_FWD_DEFINED__
namespace ABI {
namespace Windows {
namespace Foundation {
typedef struct Size Size;
} /* Foundation */
} /* Windows */
} /* ABI */
namespace ABI {
namespace Windows {
namespace Foundation {
typedef struct TimeSpan TimeSpan;
} /* Foundation */
} /* Windows */
} /* ABI */
namespace ABI {
namespace Windows {
namespace Graphics {
namespace Imaging {
class SoftwareBitmap;
} /* Imaging */
} /* Graphics */
} /* Windows */
} /* ABI */
#ifndef ____x_ABI_CWindows_CGraphics_CImaging_CISoftwareBitmap_FWD_DEFINED__
#define ____x_ABI_CWindows_CGraphics_CImaging_CISoftwareBitmap_FWD_DEFINED__
namespace ABI {
namespace Windows {
namespace Graphics {
namespace Imaging {
interface ISoftwareBitmap;
} /* Imaging */
} /* Graphics */
} /* Windows */
} /* ABI */
#define __x_ABI_CWindows_CGraphics_CImaging_CISoftwareBitmap ABI::Windows::Graphics::Imaging::ISoftwareBitmap
#endif // ____x_ABI_CWindows_CGraphics_CImaging_CISoftwareBitmap_FWD_DEFINED__
namespace ABI {
namespace Windows {
namespace UI {
typedef struct Color Color;
} /* UI */
} /* Windows */
} /* ABI */
namespace ABI {
namespace Windows {
namespace Devices {
namespace Lights {
namespace Effects {
typedef enum LampArrayEffectCompletionBehavior : int LampArrayEffectCompletionBehavior;
} /* Effects */
} /* Lights */
} /* Devices */
} /* Windows */
} /* ABI */
namespace ABI {
namespace Windows {
namespace Devices {
namespace Lights {
namespace Effects {
typedef enum LampArrayEffectStartMode : int LampArrayEffectStartMode;
} /* Effects */
} /* Lights */
} /* Devices */
} /* Windows */
} /* ABI */
namespace ABI {
namespace Windows {
namespace Devices {
namespace Lights {
namespace Effects {
typedef enum LampArrayRepetitionMode : int LampArrayRepetitionMode;
} /* Effects */
} /* Lights */
} /* Devices */
} /* Windows */
} /* ABI */
namespace ABI {
namespace Windows {
namespace Devices {
namespace Lights {
namespace Effects {
class LampArrayBlinkEffect;
} /* Effects */
} /* Lights */
} /* Devices */
} /* Windows */
} /* ABI */
namespace ABI {
namespace Windows {
namespace Devices {
namespace Lights {
namespace Effects {
class LampArrayColorRampEffect;
} /* Effects */
} /* Lights */
} /* Devices */
} /* Windows */
} /* ABI */
namespace ABI {
namespace Windows {
namespace Devices {
namespace Lights {
namespace Effects {
class LampArraySolidEffect;
} /* Effects */
} /* Lights */
} /* Devices */
} /* Windows */
} /* ABI */
/*
*
* Struct Windows.Devices.Lights.Effects.LampArrayEffectCompletionBehavior
*
* Introduced to Windows.Foundation.UniversalApiContract in version 7.0
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
namespace ABI {
namespace Windows {
namespace Devices {
namespace Lights {
namespace Effects {
enum LampArrayEffectCompletionBehavior : int
{
LampArrayEffectCompletionBehavior_ClearState = 0,
LampArrayEffectCompletionBehavior_KeepState = 1,
};
} /* Effects */
} /* Lights */
} /* Devices */
} /* Windows */
} /* ABI */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
/*
*
* Struct Windows.Devices.Lights.Effects.LampArrayEffectStartMode
*
* Introduced to Windows.Foundation.UniversalApiContract in version 7.0
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
namespace ABI {
namespace Windows {
namespace Devices {
namespace Lights {
namespace Effects {
enum LampArrayEffectStartMode : int
{
LampArrayEffectStartMode_Sequential = 0,
LampArrayEffectStartMode_Simultaneous = 1,
};
} /* Effects */
} /* Lights */
} /* Devices */
} /* Windows */
} /* ABI */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
/*
*
* Struct Windows.Devices.Lights.Effects.LampArrayRepetitionMode
*
* Introduced to Windows.Foundation.UniversalApiContract in version 7.0
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
namespace ABI {
namespace Windows {
namespace Devices {
namespace Lights {
namespace Effects {
enum LampArrayRepetitionMode : int
{
LampArrayRepetitionMode_Occurrences = 0,
LampArrayRepetitionMode_Forever = 1,
};
} /* Effects */
} /* Lights */
} /* Devices */
} /* Windows */
} /* ABI */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
/*
*
* Interface Windows.Devices.Lights.Effects.ILampArrayBitmapEffect
*
* Introduced to Windows.Foundation.UniversalApiContract in version 7.0
*
* Interface is a part of the implementation of type Windows.Devices.Lights.Effects.LampArrayBitmapEffect
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
#if !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_Devices_Lights_Effects_ILampArrayBitmapEffect[] = L"Windows.Devices.Lights.Effects.ILampArrayBitmapEffect";
namespace ABI {
namespace Windows {
namespace Devices {
namespace Lights {
namespace Effects {
MIDL_INTERFACE("3238e065-d877-4627-89e5-2a88f7052fa6")
ILampArrayBitmapEffect : public IInspectable
{
public:
virtual HRESULT STDMETHODCALLTYPE get_Duration(
ABI::Windows::Foundation::TimeSpan* value
) = 0;
virtual HRESULT STDMETHODCALLTYPE put_Duration(
ABI::Windows::Foundation::TimeSpan value
) = 0;
virtual HRESULT STDMETHODCALLTYPE get_StartDelay(
ABI::Windows::Foundation::TimeSpan* value
) = 0;
virtual HRESULT STDMETHODCALLTYPE put_StartDelay(
ABI::Windows::Foundation::TimeSpan value
) = 0;
virtual HRESULT STDMETHODCALLTYPE get_UpdateInterval(
ABI::Windows::Foundation::TimeSpan* value
) = 0;
virtual HRESULT STDMETHODCALLTYPE put_UpdateInterval(
ABI::Windows::Foundation::TimeSpan value
) = 0;
virtual HRESULT STDMETHODCALLTYPE get_SuggestedBitmapSize(
ABI::Windows::Foundation::Size* value
) = 0;
virtual HRESULT STDMETHODCALLTYPE add_BitmapRequested(
__FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayBitmapEffect_Windows__CDevices__CLights__CEffects__CLampArrayBitmapRequestedEventArgs* handler,
EventRegistrationToken* token
) = 0;
virtual HRESULT STDMETHODCALLTYPE remove_BitmapRequested(
EventRegistrationToken token
) = 0;
};
extern MIDL_CONST_ID IID& IID_ILampArrayBitmapEffect = _uuidof(ILampArrayBitmapEffect);
} /* Effects */
} /* Lights */
} /* Devices */
} /* Windows */
} /* ABI */
EXTERN_C const IID IID___x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect;
#endif /* !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
/*
*
* Interface Windows.Devices.Lights.Effects.ILampArrayBitmapEffectFactory
*
* Introduced to Windows.Foundation.UniversalApiContract in version 7.0
*
* Interface is a part of the implementation of type Windows.Devices.Lights.Effects.LampArrayBitmapEffect
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
#if !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffectFactory_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffectFactory_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_Devices_Lights_Effects_ILampArrayBitmapEffectFactory[] = L"Windows.Devices.Lights.Effects.ILampArrayBitmapEffectFactory";
namespace ABI {
namespace Windows {
namespace Devices {
namespace Lights {
namespace Effects {
MIDL_INTERFACE("13608090-e336-4c8f-9053-a92407ca7b1d")
ILampArrayBitmapEffectFactory : public IInspectable
{
public:
virtual HRESULT STDMETHODCALLTYPE CreateInstance(
ABI::Windows::Devices::Lights::ILampArray* lampArray,
UINT32 lampIndexesLength,
INT32* lampIndexes,
ABI::Windows::Devices::Lights::Effects::ILampArrayBitmapEffect** value
) = 0;
};
extern MIDL_CONST_ID IID& IID_ILampArrayBitmapEffectFactory = _uuidof(ILampArrayBitmapEffectFactory);
} /* Effects */
} /* Lights */
} /* Devices */
} /* Windows */
} /* ABI */
EXTERN_C const IID IID___x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffectFactory;
#endif /* !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffectFactory_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
/*
*
* Interface Windows.Devices.Lights.Effects.ILampArrayBitmapRequestedEventArgs
*
* Introduced to Windows.Foundation.UniversalApiContract in version 7.0
*
* Interface is a part of the implementation of type Windows.Devices.Lights.Effects.LampArrayBitmapRequestedEventArgs
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
#if !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapRequestedEventArgs_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapRequestedEventArgs_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_Devices_Lights_Effects_ILampArrayBitmapRequestedEventArgs[] = L"Windows.Devices.Lights.Effects.ILampArrayBitmapRequestedEventArgs";
namespace ABI {
namespace Windows {
namespace Devices {
namespace Lights {
namespace Effects {
MIDL_INTERFACE("c8b4af9e-fe63-4d51-babd-619defb454ba")
ILampArrayBitmapRequestedEventArgs : public IInspectable
{
public:
virtual HRESULT STDMETHODCALLTYPE get_SinceStarted(
ABI::Windows::Foundation::TimeSpan* value
) = 0;
virtual HRESULT STDMETHODCALLTYPE UpdateBitmap(
ABI::Windows::Graphics::Imaging::ISoftwareBitmap* bitmap
) = 0;
};
extern MIDL_CONST_ID IID& IID_ILampArrayBitmapRequestedEventArgs = _uuidof(ILampArrayBitmapRequestedEventArgs);
} /* Effects */
} /* Lights */
} /* Devices */
} /* Windows */
} /* ABI */
EXTERN_C const IID IID___x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapRequestedEventArgs;
#endif /* !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapRequestedEventArgs_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
/*
*
* Interface Windows.Devices.Lights.Effects.ILampArrayBlinkEffect
*
* Introduced to Windows.Foundation.UniversalApiContract in version 7.0
*
* Interface is a part of the implementation of type Windows.Devices.Lights.Effects.LampArrayBlinkEffect
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
#if !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_Devices_Lights_Effects_ILampArrayBlinkEffect[] = L"Windows.Devices.Lights.Effects.ILampArrayBlinkEffect";
namespace ABI {
namespace Windows {
namespace Devices {
namespace Lights {
namespace Effects {
MIDL_INTERFACE("ebbf35f6-2fc5-4bb3-b3c3-6221a7680d13")
ILampArrayBlinkEffect : public IInspectable
{
public:
virtual HRESULT STDMETHODCALLTYPE get_Color(
ABI::Windows::UI::Color* value
) = 0;
virtual HRESULT STDMETHODCALLTYPE put_Color(
ABI::Windows::UI::Color value
) = 0;
virtual HRESULT STDMETHODCALLTYPE get_AttackDuration(
ABI::Windows::Foundation::TimeSpan* value
) = 0;
virtual HRESULT STDMETHODCALLTYPE put_AttackDuration(
ABI::Windows::Foundation::TimeSpan value
) = 0;
virtual HRESULT STDMETHODCALLTYPE get_SustainDuration(
ABI::Windows::Foundation::TimeSpan* value
) = 0;
virtual HRESULT STDMETHODCALLTYPE put_SustainDuration(
ABI::Windows::Foundation::TimeSpan value
) = 0;
virtual HRESULT STDMETHODCALLTYPE get_DecayDuration(
ABI::Windows::Foundation::TimeSpan* value
) = 0;
virtual HRESULT STDMETHODCALLTYPE put_DecayDuration(
ABI::Windows::Foundation::TimeSpan value
) = 0;
virtual HRESULT STDMETHODCALLTYPE get_RepetitionDelay(
ABI::Windows::Foundation::TimeSpan* value
) = 0;
virtual HRESULT STDMETHODCALLTYPE put_RepetitionDelay(
ABI::Windows::Foundation::TimeSpan value
) = 0;
virtual HRESULT STDMETHODCALLTYPE get_StartDelay(
ABI::Windows::Foundation::TimeSpan* value
) = 0;
virtual HRESULT STDMETHODCALLTYPE put_StartDelay(
ABI::Windows::Foundation::TimeSpan value
) = 0;
virtual HRESULT STDMETHODCALLTYPE get_Occurrences(
INT32* value
) = 0;
virtual HRESULT STDMETHODCALLTYPE put_Occurrences(
INT32 value
) = 0;
virtual HRESULT STDMETHODCALLTYPE get_RepetitionMode(
ABI::Windows::Devices::Lights::Effects::LampArrayRepetitionMode* value
) = 0;
virtual HRESULT STDMETHODCALLTYPE put_RepetitionMode(
ABI::Windows::Devices::Lights::Effects::LampArrayRepetitionMode value
) = 0;
};
extern MIDL_CONST_ID IID& IID_ILampArrayBlinkEffect = _uuidof(ILampArrayBlinkEffect);
} /* Effects */
} /* Lights */
} /* Devices */
} /* Windows */
} /* ABI */
EXTERN_C const IID IID___x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect;
#endif /* !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
/*
*
* Interface Windows.Devices.Lights.Effects.ILampArrayBlinkEffectFactory
*
* Introduced to Windows.Foundation.UniversalApiContract in version 7.0
*
* Interface is a part of the implementation of type Windows.Devices.Lights.Effects.LampArrayBlinkEffect
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
#if !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffectFactory_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffectFactory_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_Devices_Lights_Effects_ILampArrayBlinkEffectFactory[] = L"Windows.Devices.Lights.Effects.ILampArrayBlinkEffectFactory";
namespace ABI {
namespace Windows {
namespace Devices {
namespace Lights {
namespace Effects {
MIDL_INTERFACE("879f1d97-9f50-49b2-a56f-013aa08d55e0")
ILampArrayBlinkEffectFactory : public IInspectable
{
public:
virtual HRESULT STDMETHODCALLTYPE CreateInstance(
ABI::Windows::Devices::Lights::ILampArray* lampArray,
UINT32 lampIndexesLength,
INT32* lampIndexes,
ABI::Windows::Devices::Lights::Effects::ILampArrayBlinkEffect** value
) = 0;
};
extern MIDL_CONST_ID IID& IID_ILampArrayBlinkEffectFactory = _uuidof(ILampArrayBlinkEffectFactory);
} /* Effects */
} /* Lights */
} /* Devices */
} /* Windows */
} /* ABI */
EXTERN_C const IID IID___x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffectFactory;
#endif /* !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffectFactory_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
/*
*
* Interface Windows.Devices.Lights.Effects.ILampArrayColorRampEffect
*
* Introduced to Windows.Foundation.UniversalApiContract in version 7.0
*
* Interface is a part of the implementation of type Windows.Devices.Lights.Effects.LampArrayColorRampEffect
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
#if !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffect_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffect_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_Devices_Lights_Effects_ILampArrayColorRampEffect[] = L"Windows.Devices.Lights.Effects.ILampArrayColorRampEffect";
namespace ABI {
namespace Windows {
namespace Devices {
namespace Lights {
namespace Effects {
MIDL_INTERFACE("2b004437-40a7-432e-a0b9-0d570c2153ff")
ILampArrayColorRampEffect : public IInspectable
{
public:
virtual HRESULT STDMETHODCALLTYPE get_Color(
ABI::Windows::UI::Color* value
) = 0;
virtual HRESULT STDMETHODCALLTYPE put_Color(
ABI::Windows::UI::Color value
) = 0;
virtual HRESULT STDMETHODCALLTYPE get_RampDuration(
ABI::Windows::Foundation::TimeSpan* value
) = 0;
virtual HRESULT STDMETHODCALLTYPE put_RampDuration(
ABI::Windows::Foundation::TimeSpan value
) = 0;
virtual HRESULT STDMETHODCALLTYPE get_StartDelay(
ABI::Windows::Foundation::TimeSpan* value
) = 0;
virtual HRESULT STDMETHODCALLTYPE put_StartDelay(
ABI::Windows::Foundation::TimeSpan value
) = 0;
virtual HRESULT STDMETHODCALLTYPE get_CompletionBehavior(
ABI::Windows::Devices::Lights::Effects::LampArrayEffectCompletionBehavior* value
) = 0;
virtual HRESULT STDMETHODCALLTYPE put_CompletionBehavior(
ABI::Windows::Devices::Lights::Effects::LampArrayEffectCompletionBehavior value
) = 0;
};
extern MIDL_CONST_ID IID& IID_ILampArrayColorRampEffect = _uuidof(ILampArrayColorRampEffect);
} /* Effects */
} /* Lights */
} /* Devices */
} /* Windows */
} /* ABI */
EXTERN_C const IID IID___x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffect;
#endif /* !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffect_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
/*
*
* Interface Windows.Devices.Lights.Effects.ILampArrayColorRampEffectFactory
*
* Introduced to Windows.Foundation.UniversalApiContract in version 7.0
*
* Interface is a part of the implementation of type Windows.Devices.Lights.Effects.LampArrayColorRampEffect
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
#if !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffectFactory_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffectFactory_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_Devices_Lights_Effects_ILampArrayColorRampEffectFactory[] = L"Windows.Devices.Lights.Effects.ILampArrayColorRampEffectFactory";
namespace ABI {
namespace Windows {
namespace Devices {
namespace Lights {
namespace Effects {
MIDL_INTERFACE("520bd133-0c74-4df5-bea7-4899e0266b0f")
ILampArrayColorRampEffectFactory : public IInspectable
{
public:
virtual HRESULT STDMETHODCALLTYPE CreateInstance(
ABI::Windows::Devices::Lights::ILampArray* lampArray,
UINT32 lampIndexesLength,
INT32* lampIndexes,
ABI::Windows::Devices::Lights::Effects::ILampArrayColorRampEffect** value
) = 0;
};
extern MIDL_CONST_ID IID& IID_ILampArrayColorRampEffectFactory = _uuidof(ILampArrayColorRampEffectFactory);
} /* Effects */
} /* Lights */
} /* Devices */
} /* Windows */
} /* ABI */
EXTERN_C const IID IID___x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffectFactory;
#endif /* !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffectFactory_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
/*
*
* Interface Windows.Devices.Lights.Effects.ILampArrayCustomEffect
*
* Introduced to Windows.Foundation.UniversalApiContract in version 7.0
*
* Interface is a part of the implementation of type Windows.Devices.Lights.Effects.LampArrayCustomEffect
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
#if !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffect_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffect_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_Devices_Lights_Effects_ILampArrayCustomEffect[] = L"Windows.Devices.Lights.Effects.ILampArrayCustomEffect";
namespace ABI {
namespace Windows {
namespace Devices {
namespace Lights {
namespace Effects {
MIDL_INTERFACE("ec579170-3c34-4876-818b-5765f78b0ee4")
ILampArrayCustomEffect : public IInspectable
{
public:
virtual HRESULT STDMETHODCALLTYPE get_Duration(
ABI::Windows::Foundation::TimeSpan* value
) = 0;
virtual HRESULT STDMETHODCALLTYPE put_Duration(
ABI::Windows::Foundation::TimeSpan value
) = 0;
virtual HRESULT STDMETHODCALLTYPE get_UpdateInterval(
ABI::Windows::Foundation::TimeSpan* value
) = 0;
virtual HRESULT STDMETHODCALLTYPE put_UpdateInterval(
ABI::Windows::Foundation::TimeSpan value
) = 0;
virtual HRESULT STDMETHODCALLTYPE add_UpdateRequested(
__FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayCustomEffect_Windows__CDevices__CLights__CEffects__CLampArrayUpdateRequestedEventArgs* handler,
EventRegistrationToken* token
) = 0;
virtual HRESULT STDMETHODCALLTYPE remove_UpdateRequested(
EventRegistrationToken token
) = 0;
};
extern MIDL_CONST_ID IID& IID_ILampArrayCustomEffect = _uuidof(ILampArrayCustomEffect);
} /* Effects */
} /* Lights */
} /* Devices */
} /* Windows */
} /* ABI */
EXTERN_C const IID IID___x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffect;
#endif /* !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffect_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
/*
*
* Interface Windows.Devices.Lights.Effects.ILampArrayCustomEffectFactory
*
* Introduced to Windows.Foundation.UniversalApiContract in version 7.0
*
* Interface is a part of the implementation of type Windows.Devices.Lights.Effects.LampArrayCustomEffect
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
#if !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffectFactory_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffectFactory_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_Devices_Lights_Effects_ILampArrayCustomEffectFactory[] = L"Windows.Devices.Lights.Effects.ILampArrayCustomEffectFactory";
namespace ABI {
namespace Windows {
namespace Devices {
namespace Lights {
namespace Effects {
MIDL_INTERFACE("68b4774d-63e5-4af0-a58b-3e535b94e8c9")
ILampArrayCustomEffectFactory : public IInspectable
{
public:
virtual HRESULT STDMETHODCALLTYPE CreateInstance(
ABI::Windows::Devices::Lights::ILampArray* lampArray,
UINT32 lampIndexesLength,
INT32* lampIndexes,
ABI::Windows::Devices::Lights::Effects::ILampArrayCustomEffect** value
) = 0;
};
extern MIDL_CONST_ID IID& IID_ILampArrayCustomEffectFactory = _uuidof(ILampArrayCustomEffectFactory);
} /* Effects */
} /* Lights */
} /* Devices */
} /* Windows */
} /* ABI */
EXTERN_C const IID IID___x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffectFactory;
#endif /* !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffectFactory_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
/*
*
* Interface Windows.Devices.Lights.Effects.ILampArrayEffect
*
* Introduced to Windows.Foundation.UniversalApiContract in version 7.0
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
#if !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffect_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffect_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_Devices_Lights_Effects_ILampArrayEffect[] = L"Windows.Devices.Lights.Effects.ILampArrayEffect";
namespace ABI {
namespace Windows {
namespace Devices {
namespace Lights {
namespace Effects {
MIDL_INTERFACE("11d45590-57fb-4546-b1ce-863107f740df")
ILampArrayEffect : public IInspectable
{
public:
virtual HRESULT STDMETHODCALLTYPE get_ZIndex(
INT32* value
) = 0;
virtual HRESULT STDMETHODCALLTYPE put_ZIndex(
INT32 value
) = 0;
};
extern MIDL_CONST_ID IID& IID_ILampArrayEffect = _uuidof(ILampArrayEffect);
} /* Effects */
} /* Lights */
} /* Devices */
} /* Windows */
} /* ABI */
EXTERN_C const IID IID___x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffect;
#endif /* !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffect_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
/*
*
* Interface Windows.Devices.Lights.Effects.ILampArrayEffectPlaylist
*
* Introduced to Windows.Foundation.UniversalApiContract in version 7.0
*
* Interface is a part of the implementation of type Windows.Devices.Lights.Effects.LampArrayEffectPlaylist
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
#if !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_Devices_Lights_Effects_ILampArrayEffectPlaylist[] = L"Windows.Devices.Lights.Effects.ILampArrayEffectPlaylist";
namespace ABI {
namespace Windows {
namespace Devices {
namespace Lights {
namespace Effects {
MIDL_INTERFACE("7de58bfe-6f61-4103-98c7-d6632f7b9169")
ILampArrayEffectPlaylist : public IInspectable
{
public:
virtual HRESULT STDMETHODCALLTYPE Append(
ABI::Windows::Devices::Lights::Effects::ILampArrayEffect* effect
) = 0;
virtual HRESULT STDMETHODCALLTYPE OverrideZIndex(
INT32 zIndex
) = 0;
virtual HRESULT STDMETHODCALLTYPE Start(void) = 0;
virtual HRESULT STDMETHODCALLTYPE Stop(void) = 0;
virtual HRESULT STDMETHODCALLTYPE Pause(void) = 0;
virtual HRESULT STDMETHODCALLTYPE get_EffectStartMode(
ABI::Windows::Devices::Lights::Effects::LampArrayEffectStartMode* value
) = 0;
virtual HRESULT STDMETHODCALLTYPE put_EffectStartMode(
ABI::Windows::Devices::Lights::Effects::LampArrayEffectStartMode value
) = 0;
virtual HRESULT STDMETHODCALLTYPE get_Occurrences(
INT32* value
) = 0;
virtual HRESULT STDMETHODCALLTYPE put_Occurrences(
INT32 value
) = 0;
virtual HRESULT STDMETHODCALLTYPE get_RepetitionMode(
ABI::Windows::Devices::Lights::Effects::LampArrayRepetitionMode* value
) = 0;
virtual HRESULT STDMETHODCALLTYPE put_RepetitionMode(
ABI::Windows::Devices::Lights::Effects::LampArrayRepetitionMode value
) = 0;
};
extern MIDL_CONST_ID IID& IID_ILampArrayEffectPlaylist = _uuidof(ILampArrayEffectPlaylist);
} /* Effects */
} /* Lights */
} /* Devices */
} /* Windows */
} /* ABI */
EXTERN_C const IID IID___x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist;
#endif /* !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
/*
*
* Interface Windows.Devices.Lights.Effects.ILampArrayEffectPlaylistStatics
*
* Introduced to Windows.Foundation.UniversalApiContract in version 7.0
*
* Interface is a part of the implementation of type Windows.Devices.Lights.Effects.LampArrayEffectPlaylist
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
#if !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylistStatics_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylistStatics_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_Devices_Lights_Effects_ILampArrayEffectPlaylistStatics[] = L"Windows.Devices.Lights.Effects.ILampArrayEffectPlaylistStatics";
namespace ABI {
namespace Windows {
namespace Devices {
namespace Lights {
namespace Effects {
MIDL_INTERFACE("fb15235c-ea35-4c7f-a016-f3bfc6a6c47d")
ILampArrayEffectPlaylistStatics : public IInspectable
{
public:
virtual HRESULT STDMETHODCALLTYPE StartAll(
__FIIterable_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist* value
) = 0;
virtual HRESULT STDMETHODCALLTYPE StopAll(
__FIIterable_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist* value
) = 0;
virtual HRESULT STDMETHODCALLTYPE PauseAll(
__FIIterable_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist* value
) = 0;
};
extern MIDL_CONST_ID IID& IID_ILampArrayEffectPlaylistStatics = _uuidof(ILampArrayEffectPlaylistStatics);
} /* Effects */
} /* Lights */
} /* Devices */
} /* Windows */
} /* ABI */
EXTERN_C const IID IID___x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylistStatics;
#endif /* !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylistStatics_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
/*
*
* Interface Windows.Devices.Lights.Effects.ILampArraySolidEffect
*
* Introduced to Windows.Foundation.UniversalApiContract in version 7.0
*
* Interface is a part of the implementation of type Windows.Devices.Lights.Effects.LampArraySolidEffect
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
#if !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffect_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffect_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_Devices_Lights_Effects_ILampArraySolidEffect[] = L"Windows.Devices.Lights.Effects.ILampArraySolidEffect";
namespace ABI {
namespace Windows {
namespace Devices {
namespace Lights {
namespace Effects {
MIDL_INTERFACE("441f8213-43cc-4b33-80eb-c6ddde7dc8ed")
ILampArraySolidEffect : public IInspectable
{
public:
virtual HRESULT STDMETHODCALLTYPE get_Color(
ABI::Windows::UI::Color* value
) = 0;
virtual HRESULT STDMETHODCALLTYPE put_Color(
ABI::Windows::UI::Color value
) = 0;
virtual HRESULT STDMETHODCALLTYPE get_Duration(
ABI::Windows::Foundation::TimeSpan* value
) = 0;
virtual HRESULT STDMETHODCALLTYPE put_Duration(
ABI::Windows::Foundation::TimeSpan value
) = 0;
virtual HRESULT STDMETHODCALLTYPE get_StartDelay(
ABI::Windows::Foundation::TimeSpan* value
) = 0;
virtual HRESULT STDMETHODCALLTYPE put_StartDelay(
ABI::Windows::Foundation::TimeSpan value
) = 0;
virtual HRESULT STDMETHODCALLTYPE get_CompletionBehavior(
ABI::Windows::Devices::Lights::Effects::LampArrayEffectCompletionBehavior* value
) = 0;
virtual HRESULT STDMETHODCALLTYPE put_CompletionBehavior(
ABI::Windows::Devices::Lights::Effects::LampArrayEffectCompletionBehavior value
) = 0;
};
extern MIDL_CONST_ID IID& IID_ILampArraySolidEffect = _uuidof(ILampArraySolidEffect);
} /* Effects */
} /* Lights */
} /* Devices */
} /* Windows */
} /* ABI */
EXTERN_C const IID IID___x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffect;
#endif /* !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffect_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
/*
*
* Interface Windows.Devices.Lights.Effects.ILampArraySolidEffectFactory
*
* Introduced to Windows.Foundation.UniversalApiContract in version 7.0
*
* Interface is a part of the implementation of type Windows.Devices.Lights.Effects.LampArraySolidEffect
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
#if !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffectFactory_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffectFactory_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_Devices_Lights_Effects_ILampArraySolidEffectFactory[] = L"Windows.Devices.Lights.Effects.ILampArraySolidEffectFactory";
namespace ABI {
namespace Windows {
namespace Devices {
namespace Lights {
namespace Effects {
MIDL_INTERFACE("f862a32c-5576-4341-961b-aee1f13cf9dd")
ILampArraySolidEffectFactory : public IInspectable
{
public:
virtual HRESULT STDMETHODCALLTYPE CreateInstance(
ABI::Windows::Devices::Lights::ILampArray* lampArray,
UINT32 lampIndexesLength,
INT32* lampIndexes,
ABI::Windows::Devices::Lights::Effects::ILampArraySolidEffect** value
) = 0;
};
extern MIDL_CONST_ID IID& IID_ILampArraySolidEffectFactory = _uuidof(ILampArraySolidEffectFactory);
} /* Effects */
} /* Lights */
} /* Devices */
} /* Windows */
} /* ABI */
EXTERN_C const IID IID___x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffectFactory;
#endif /* !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffectFactory_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
/*
*
* Interface Windows.Devices.Lights.Effects.ILampArrayUpdateRequestedEventArgs
*
* Introduced to Windows.Foundation.UniversalApiContract in version 7.0
*
* Interface is a part of the implementation of type Windows.Devices.Lights.Effects.LampArrayUpdateRequestedEventArgs
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
#if !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayUpdateRequestedEventArgs_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayUpdateRequestedEventArgs_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_Devices_Lights_Effects_ILampArrayUpdateRequestedEventArgs[] = L"Windows.Devices.Lights.Effects.ILampArrayUpdateRequestedEventArgs";
namespace ABI {
namespace Windows {
namespace Devices {
namespace Lights {
namespace Effects {
MIDL_INTERFACE("73560d6a-576a-48af-8539-67ffa0ab3516")
ILampArrayUpdateRequestedEventArgs : public IInspectable
{
public:
virtual HRESULT STDMETHODCALLTYPE get_SinceStarted(
ABI::Windows::Foundation::TimeSpan* value
) = 0;
virtual HRESULT STDMETHODCALLTYPE SetColor(
ABI::Windows::UI::Color desiredColor
) = 0;
virtual HRESULT STDMETHODCALLTYPE SetColorForIndex(
INT32 lampIndex,
ABI::Windows::UI::Color desiredColor
) = 0;
virtual HRESULT STDMETHODCALLTYPE SetSingleColorForIndices(
ABI::Windows::UI::Color desiredColor,
UINT32 lampIndexesLength,
INT32* lampIndexes
) = 0;
virtual HRESULT STDMETHODCALLTYPE SetColorsForIndices(
UINT32 desiredColorsLength,
ABI::Windows::UI::Color* desiredColors,
UINT32 lampIndexesLength,
INT32* lampIndexes
) = 0;
};
extern MIDL_CONST_ID IID& IID_ILampArrayUpdateRequestedEventArgs = _uuidof(ILampArrayUpdateRequestedEventArgs);
} /* Effects */
} /* Lights */
} /* Devices */
} /* Windows */
} /* ABI */
EXTERN_C const IID IID___x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayUpdateRequestedEventArgs;
#endif /* !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayUpdateRequestedEventArgs_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
/*
*
* Class Windows.Devices.Lights.Effects.LampArrayBitmapEffect
*
* Introduced to Windows.Foundation.UniversalApiContract in version 7.0
*
* RuntimeClass can be activated.
* Type can be activated via the Windows.Devices.Lights.Effects.ILampArrayBitmapEffectFactory interface starting with version 7.0 of the Windows.Foundation.UniversalApiContract API contract
*
* Class implements the following interfaces:
* Windows.Devices.Lights.Effects.ILampArrayBitmapEffect ** Default Interface **
* Windows.Devices.Lights.Effects.ILampArrayEffect
*
* Class Threading Model: Both Single and Multi Threaded Apartment
*
* Class Marshaling Behavior: Agile - Class is agile
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
#ifndef RUNTIMECLASS_Windows_Devices_Lights_Effects_LampArrayBitmapEffect_DEFINED
#define RUNTIMECLASS_Windows_Devices_Lights_Effects_LampArrayBitmapEffect_DEFINED
extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_Devices_Lights_Effects_LampArrayBitmapEffect[] = L"Windows.Devices.Lights.Effects.LampArrayBitmapEffect";
#endif
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
/*
*
* Class Windows.Devices.Lights.Effects.LampArrayBitmapRequestedEventArgs
*
* Introduced to Windows.Foundation.UniversalApiContract in version 7.0
*
* Class implements the following interfaces:
* Windows.Devices.Lights.Effects.ILampArrayBitmapRequestedEventArgs ** Default Interface **
*
* Class Marshaling Behavior: Agile - Class is agile
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
#ifndef RUNTIMECLASS_Windows_Devices_Lights_Effects_LampArrayBitmapRequestedEventArgs_DEFINED
#define RUNTIMECLASS_Windows_Devices_Lights_Effects_LampArrayBitmapRequestedEventArgs_DEFINED
extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_Devices_Lights_Effects_LampArrayBitmapRequestedEventArgs[] = L"Windows.Devices.Lights.Effects.LampArrayBitmapRequestedEventArgs";
#endif
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
/*
*
* Class Windows.Devices.Lights.Effects.LampArrayBlinkEffect
*
* Introduced to Windows.Foundation.UniversalApiContract in version 7.0
*
* RuntimeClass can be activated.
* Type can be activated via the Windows.Devices.Lights.Effects.ILampArrayBlinkEffectFactory interface starting with version 7.0 of the Windows.Foundation.UniversalApiContract API contract
*
* Class implements the following interfaces:
* Windows.Devices.Lights.Effects.ILampArrayBlinkEffect ** Default Interface **
* Windows.Devices.Lights.Effects.ILampArrayEffect
*
* Class Threading Model: Both Single and Multi Threaded Apartment
*
* Class Marshaling Behavior: Agile - Class is agile
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
#ifndef RUNTIMECLASS_Windows_Devices_Lights_Effects_LampArrayBlinkEffect_DEFINED
#define RUNTIMECLASS_Windows_Devices_Lights_Effects_LampArrayBlinkEffect_DEFINED
extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_Devices_Lights_Effects_LampArrayBlinkEffect[] = L"Windows.Devices.Lights.Effects.LampArrayBlinkEffect";
#endif
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
/*
*
* Class Windows.Devices.Lights.Effects.LampArrayColorRampEffect
*
* Introduced to Windows.Foundation.UniversalApiContract in version 7.0
*
* RuntimeClass can be activated.
* Type can be activated via the Windows.Devices.Lights.Effects.ILampArrayColorRampEffectFactory interface starting with version 7.0 of the Windows.Foundation.UniversalApiContract API contract
*
* Class implements the following interfaces:
* Windows.Devices.Lights.Effects.ILampArrayColorRampEffect ** Default Interface **
* Windows.Devices.Lights.Effects.ILampArrayEffect
*
* Class Threading Model: Both Single and Multi Threaded Apartment
*
* Class Marshaling Behavior: Agile - Class is agile
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
#ifndef RUNTIMECLASS_Windows_Devices_Lights_Effects_LampArrayColorRampEffect_DEFINED
#define RUNTIMECLASS_Windows_Devices_Lights_Effects_LampArrayColorRampEffect_DEFINED
extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_Devices_Lights_Effects_LampArrayColorRampEffect[] = L"Windows.Devices.Lights.Effects.LampArrayColorRampEffect";
#endif
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
/*
*
* Class Windows.Devices.Lights.Effects.LampArrayCustomEffect
*
* Introduced to Windows.Foundation.UniversalApiContract in version 7.0
*
* RuntimeClass can be activated.
* Type can be activated via the Windows.Devices.Lights.Effects.ILampArrayCustomEffectFactory interface starting with version 7.0 of the Windows.Foundation.UniversalApiContract API contract
*
* Class implements the following interfaces:
* Windows.Devices.Lights.Effects.ILampArrayCustomEffect ** Default Interface **
* Windows.Devices.Lights.Effects.ILampArrayEffect
*
* Class Threading Model: Both Single and Multi Threaded Apartment
*
* Class Marshaling Behavior: Agile - Class is agile
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
#ifndef RUNTIMECLASS_Windows_Devices_Lights_Effects_LampArrayCustomEffect_DEFINED
#define RUNTIMECLASS_Windows_Devices_Lights_Effects_LampArrayCustomEffect_DEFINED
extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_Devices_Lights_Effects_LampArrayCustomEffect[] = L"Windows.Devices.Lights.Effects.LampArrayCustomEffect";
#endif
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
/*
*
* Class Windows.Devices.Lights.Effects.LampArrayEffectPlaylist
*
* Introduced to Windows.Foundation.UniversalApiContract in version 7.0
*
* RuntimeClass can be activated.
* Type can be activated via RoActivateInstance starting with version 7.0 of the Windows.Foundation.UniversalApiContract API contract
*
* RuntimeClass contains static methods.
* Static Methods exist on the Windows.Devices.Lights.Effects.ILampArrayEffectPlaylistStatics interface starting with version 7.0 of the Windows.Foundation.UniversalApiContract API contract
*
* Class implements the following interfaces:
* Windows.Devices.Lights.Effects.ILampArrayEffectPlaylist ** Default Interface **
* Windows.Foundation.Collections.IVectorView`1<Windows.Devices.Lights.Effects.ILampArrayEffect>
* Windows.Foundation.Collections.IIterable`1<Windows.Devices.Lights.Effects.ILampArrayEffect>
*
* Class Threading Model: Both Single and Multi Threaded Apartment
*
* Class Marshaling Behavior: Agile - Class is agile
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
#ifndef RUNTIMECLASS_Windows_Devices_Lights_Effects_LampArrayEffectPlaylist_DEFINED
#define RUNTIMECLASS_Windows_Devices_Lights_Effects_LampArrayEffectPlaylist_DEFINED
extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_Devices_Lights_Effects_LampArrayEffectPlaylist[] = L"Windows.Devices.Lights.Effects.LampArrayEffectPlaylist";
#endif
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
/*
*
* Class Windows.Devices.Lights.Effects.LampArraySolidEffect
*
* Introduced to Windows.Foundation.UniversalApiContract in version 7.0
*
* RuntimeClass can be activated.
* Type can be activated via the Windows.Devices.Lights.Effects.ILampArraySolidEffectFactory interface starting with version 7.0 of the Windows.Foundation.UniversalApiContract API contract
*
* Class implements the following interfaces:
* Windows.Devices.Lights.Effects.ILampArraySolidEffect ** Default Interface **
* Windows.Devices.Lights.Effects.ILampArrayEffect
*
* Class Threading Model: Both Single and Multi Threaded Apartment
*
* Class Marshaling Behavior: Agile - Class is agile
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
#ifndef RUNTIMECLASS_Windows_Devices_Lights_Effects_LampArraySolidEffect_DEFINED
#define RUNTIMECLASS_Windows_Devices_Lights_Effects_LampArraySolidEffect_DEFINED
extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_Devices_Lights_Effects_LampArraySolidEffect[] = L"Windows.Devices.Lights.Effects.LampArraySolidEffect";
#endif
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
/*
*
* Class Windows.Devices.Lights.Effects.LampArrayUpdateRequestedEventArgs
*
* Introduced to Windows.Foundation.UniversalApiContract in version 7.0
*
* Class implements the following interfaces:
* Windows.Devices.Lights.Effects.ILampArrayUpdateRequestedEventArgs ** Default Interface **
*
* Class Marshaling Behavior: Agile - Class is agile
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
#ifndef RUNTIMECLASS_Windows_Devices_Lights_Effects_LampArrayUpdateRequestedEventArgs_DEFINED
#define RUNTIMECLASS_Windows_Devices_Lights_Effects_LampArrayUpdateRequestedEventArgs_DEFINED
extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_Devices_Lights_Effects_LampArrayUpdateRequestedEventArgs[] = L"Windows.Devices.Lights.Effects.LampArrayUpdateRequestedEventArgs";
#endif
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
#else // !defined(__cplusplus)
/* Forward Declarations */
#ifndef ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect_FWD_DEFINED__
#define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect_FWD_DEFINED__
typedef interface __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect;
#endif // ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffectFactory_FWD_DEFINED__
#define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffectFactory_FWD_DEFINED__
typedef interface __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffectFactory __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffectFactory;
#endif // ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffectFactory_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapRequestedEventArgs_FWD_DEFINED__
#define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapRequestedEventArgs_FWD_DEFINED__
typedef interface __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapRequestedEventArgs __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapRequestedEventArgs;
#endif // ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapRequestedEventArgs_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect_FWD_DEFINED__
#define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect_FWD_DEFINED__
typedef interface __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect;
#endif // ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffectFactory_FWD_DEFINED__
#define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffectFactory_FWD_DEFINED__
typedef interface __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffectFactory __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffectFactory;
#endif // ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffectFactory_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffect_FWD_DEFINED__
#define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffect_FWD_DEFINED__
typedef interface __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffect __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffect;
#endif // ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffect_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffectFactory_FWD_DEFINED__
#define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffectFactory_FWD_DEFINED__
typedef interface __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffectFactory __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffectFactory;
#endif // ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffectFactory_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffect_FWD_DEFINED__
#define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffect_FWD_DEFINED__
typedef interface __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffect __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffect;
#endif // ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffect_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffectFactory_FWD_DEFINED__
#define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffectFactory_FWD_DEFINED__
typedef interface __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffectFactory __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffectFactory;
#endif // ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffectFactory_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffect_FWD_DEFINED__
#define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffect_FWD_DEFINED__
typedef interface __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffect __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffect;
#endif // ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffect_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist_FWD_DEFINED__
#define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist_FWD_DEFINED__
typedef interface __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist;
#endif // ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylistStatics_FWD_DEFINED__
#define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylistStatics_FWD_DEFINED__
typedef interface __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylistStatics __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylistStatics;
#endif // ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylistStatics_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffect_FWD_DEFINED__
#define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffect_FWD_DEFINED__
typedef interface __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffect __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffect;
#endif // ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffect_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffectFactory_FWD_DEFINED__
#define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffectFactory_FWD_DEFINED__
typedef interface __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffectFactory __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffectFactory;
#endif // ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffectFactory_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayUpdateRequestedEventArgs_FWD_DEFINED__
#define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayUpdateRequestedEventArgs_FWD_DEFINED__
typedef interface __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayUpdateRequestedEventArgs __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayUpdateRequestedEventArgs;
#endif // ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayUpdateRequestedEventArgs_FWD_DEFINED__
// Parameterized interface forward declarations (C)
// Collection interface definitions
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
#if !defined(____FIIterator_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_INTERFACE_DEFINED__)
#define ____FIIterator_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_INTERFACE_DEFINED__
typedef interface __FIIterator_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect __FIIterator_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect;
// Declare the parameterized interface IID.
EXTERN_C const IID IID___FIIterator_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect;
typedef struct __FIIterator_1_Windows__CDevices__CLights__CEffects__CILampArrayEffectVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__FIIterator_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__FIIterator_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect* This);
ULONG (STDMETHODCALLTYPE* Release)(__FIIterator_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__FIIterator_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__FIIterator_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__FIIterator_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* get_Current)(__FIIterator_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect* This,
__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffect** result);
HRESULT (STDMETHODCALLTYPE* get_HasCurrent)(__FIIterator_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect* This,
boolean* result);
HRESULT (STDMETHODCALLTYPE* MoveNext)(__FIIterator_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect* This,
boolean* result);
HRESULT (STDMETHODCALLTYPE* GetMany)(__FIIterator_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect* This,
UINT32 itemsLength,
__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffect** items,
UINT32* result);
END_INTERFACE
} __FIIterator_1_Windows__CDevices__CLights__CEffects__CILampArrayEffectVtbl;
interface __FIIterator_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect
{
CONST_VTBL struct __FIIterator_1_Windows__CDevices__CLights__CEffects__CILampArrayEffectVtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __FIIterator_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __FIIterator_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __FIIterator_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_Release(This) \
((This)->lpVtbl->Release(This))
#define __FIIterator_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_GetIids(This, iidCount, iids) \
((This)->lpVtbl->GetIids(This, iidCount, iids))
#define __FIIterator_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_GetRuntimeClassName(This, className) \
((This)->lpVtbl->GetRuntimeClassName(This, className))
#define __FIIterator_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_GetTrustLevel(This, trustLevel) \
((This)->lpVtbl->GetTrustLevel(This, trustLevel))
#define __FIIterator_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_get_Current(This, result) \
((This)->lpVtbl->get_Current(This, result))
#define __FIIterator_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_get_HasCurrent(This, result) \
((This)->lpVtbl->get_HasCurrent(This, result))
#define __FIIterator_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_MoveNext(This, result) \
((This)->lpVtbl->MoveNext(This, result))
#define __FIIterator_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_GetMany(This, itemsLength, items, result) \
((This)->lpVtbl->GetMany(This, itemsLength, items, result))
#endif /* COBJMACROS */
#endif // ____FIIterator_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_INTERFACE_DEFINED__
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
#if !defined(____FIIterable_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_INTERFACE_DEFINED__)
#define ____FIIterable_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_INTERFACE_DEFINED__
typedef interface __FIIterable_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect __FIIterable_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect;
// Declare the parameterized interface IID.
EXTERN_C const IID IID___FIIterable_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect;
typedef struct __FIIterable_1_Windows__CDevices__CLights__CEffects__CILampArrayEffectVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__FIIterable_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__FIIterable_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect* This);
ULONG (STDMETHODCALLTYPE* Release)(__FIIterable_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__FIIterable_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__FIIterable_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__FIIterable_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* First)(__FIIterable_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect* This,
__FIIterator_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect** result);
END_INTERFACE
} __FIIterable_1_Windows__CDevices__CLights__CEffects__CILampArrayEffectVtbl;
interface __FIIterable_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect
{
CONST_VTBL struct __FIIterable_1_Windows__CDevices__CLights__CEffects__CILampArrayEffectVtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __FIIterable_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __FIIterable_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __FIIterable_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_Release(This) \
((This)->lpVtbl->Release(This))
#define __FIIterable_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_GetIids(This, iidCount, iids) \
((This)->lpVtbl->GetIids(This, iidCount, iids))
#define __FIIterable_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_GetRuntimeClassName(This, className) \
((This)->lpVtbl->GetRuntimeClassName(This, className))
#define __FIIterable_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_GetTrustLevel(This, trustLevel) \
((This)->lpVtbl->GetTrustLevel(This, trustLevel))
#define __FIIterable_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_First(This, result) \
((This)->lpVtbl->First(This, result))
#endif /* COBJMACROS */
#endif // ____FIIterable_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_INTERFACE_DEFINED__
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
#if !defined(____FIIterator_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist_INTERFACE_DEFINED__)
#define ____FIIterator_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist_INTERFACE_DEFINED__
typedef interface __FIIterator_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist __FIIterator_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist;
// Declare the parameterized interface IID.
EXTERN_C const IID IID___FIIterator_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist;
typedef struct __FIIterator_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylistVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__FIIterator_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__FIIterator_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist* This);
ULONG (STDMETHODCALLTYPE* Release)(__FIIterator_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__FIIterator_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__FIIterator_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__FIIterator_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* get_Current)(__FIIterator_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist* This,
__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist** result);
HRESULT (STDMETHODCALLTYPE* get_HasCurrent)(__FIIterator_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist* This,
boolean* result);
HRESULT (STDMETHODCALLTYPE* MoveNext)(__FIIterator_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist* This,
boolean* result);
HRESULT (STDMETHODCALLTYPE* GetMany)(__FIIterator_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist* This,
UINT32 itemsLength,
__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist** items,
UINT32* result);
END_INTERFACE
} __FIIterator_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylistVtbl;
interface __FIIterator_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist
{
CONST_VTBL struct __FIIterator_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylistVtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __FIIterator_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __FIIterator_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __FIIterator_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist_Release(This) \
((This)->lpVtbl->Release(This))
#define __FIIterator_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist_GetIids(This, iidCount, iids) \
((This)->lpVtbl->GetIids(This, iidCount, iids))
#define __FIIterator_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist_GetRuntimeClassName(This, className) \
((This)->lpVtbl->GetRuntimeClassName(This, className))
#define __FIIterator_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist_GetTrustLevel(This, trustLevel) \
((This)->lpVtbl->GetTrustLevel(This, trustLevel))
#define __FIIterator_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist_get_Current(This, result) \
((This)->lpVtbl->get_Current(This, result))
#define __FIIterator_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist_get_HasCurrent(This, result) \
((This)->lpVtbl->get_HasCurrent(This, result))
#define __FIIterator_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist_MoveNext(This, result) \
((This)->lpVtbl->MoveNext(This, result))
#define __FIIterator_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist_GetMany(This, itemsLength, items, result) \
((This)->lpVtbl->GetMany(This, itemsLength, items, result))
#endif /* COBJMACROS */
#endif // ____FIIterator_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist_INTERFACE_DEFINED__
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
#if !defined(____FIIterable_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist_INTERFACE_DEFINED__)
#define ____FIIterable_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist_INTERFACE_DEFINED__
typedef interface __FIIterable_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist __FIIterable_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist;
// Declare the parameterized interface IID.
EXTERN_C const IID IID___FIIterable_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist;
typedef struct __FIIterable_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylistVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__FIIterable_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__FIIterable_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist* This);
ULONG (STDMETHODCALLTYPE* Release)(__FIIterable_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__FIIterable_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__FIIterable_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__FIIterable_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* First)(__FIIterable_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist* This,
__FIIterator_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist** result);
END_INTERFACE
} __FIIterable_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylistVtbl;
interface __FIIterable_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist
{
CONST_VTBL struct __FIIterable_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylistVtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __FIIterable_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __FIIterable_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __FIIterable_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist_Release(This) \
((This)->lpVtbl->Release(This))
#define __FIIterable_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist_GetIids(This, iidCount, iids) \
((This)->lpVtbl->GetIids(This, iidCount, iids))
#define __FIIterable_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist_GetRuntimeClassName(This, className) \
((This)->lpVtbl->GetRuntimeClassName(This, className))
#define __FIIterable_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist_GetTrustLevel(This, trustLevel) \
((This)->lpVtbl->GetTrustLevel(This, trustLevel))
#define __FIIterable_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist_First(This, result) \
((This)->lpVtbl->First(This, result))
#endif /* COBJMACROS */
#endif // ____FIIterable_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist_INTERFACE_DEFINED__
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
#if !defined(____FIVectorView_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_INTERFACE_DEFINED__)
#define ____FIVectorView_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_INTERFACE_DEFINED__
typedef interface __FIVectorView_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect __FIVectorView_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect;
// Declare the parameterized interface IID.
EXTERN_C const IID IID___FIVectorView_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect;
typedef struct __FIVectorView_1_Windows__CDevices__CLights__CEffects__CILampArrayEffectVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__FIVectorView_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__FIVectorView_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect* This);
ULONG (STDMETHODCALLTYPE* Release)(__FIVectorView_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__FIVectorView_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__FIVectorView_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__FIVectorView_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* GetAt)(__FIVectorView_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect* This,
UINT32 index,
__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffect** result);
HRESULT (STDMETHODCALLTYPE* get_Size)(__FIVectorView_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect* This,
UINT32* result);
HRESULT (STDMETHODCALLTYPE* IndexOf)(__FIVectorView_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect* This,
__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffect* value,
UINT32* index,
boolean* result);
HRESULT (STDMETHODCALLTYPE* GetMany)(__FIVectorView_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect* This,
UINT32 startIndex,
UINT32 itemsLength,
__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffect** items,
UINT32* result);
END_INTERFACE
} __FIVectorView_1_Windows__CDevices__CLights__CEffects__CILampArrayEffectVtbl;
interface __FIVectorView_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect
{
CONST_VTBL struct __FIVectorView_1_Windows__CDevices__CLights__CEffects__CILampArrayEffectVtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __FIVectorView_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __FIVectorView_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __FIVectorView_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_Release(This) \
((This)->lpVtbl->Release(This))
#define __FIVectorView_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_GetIids(This, iidCount, iids) \
((This)->lpVtbl->GetIids(This, iidCount, iids))
#define __FIVectorView_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_GetRuntimeClassName(This, className) \
((This)->lpVtbl->GetRuntimeClassName(This, className))
#define __FIVectorView_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_GetTrustLevel(This, trustLevel) \
((This)->lpVtbl->GetTrustLevel(This, trustLevel))
#define __FIVectorView_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_GetAt(This, index, result) \
((This)->lpVtbl->GetAt(This, index, result))
#define __FIVectorView_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_get_Size(This, result) \
((This)->lpVtbl->get_Size(This, result))
#define __FIVectorView_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_IndexOf(This, value, index, result) \
((This)->lpVtbl->IndexOf(This, value, index, result))
#define __FIVectorView_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_GetMany(This, startIndex, itemsLength, items, result) \
((This)->lpVtbl->GetMany(This, startIndex, itemsLength, items, result))
#endif /* COBJMACROS */
#endif // ____FIVectorView_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_INTERFACE_DEFINED__
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
#if !defined(____FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayBitmapEffect_Windows__CDevices__CLights__CEffects__CLampArrayBitmapRequestedEventArgs_INTERFACE_DEFINED__)
#define ____FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayBitmapEffect_Windows__CDevices__CLights__CEffects__CLampArrayBitmapRequestedEventArgs_INTERFACE_DEFINED__
typedef interface __FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayBitmapEffect_Windows__CDevices__CLights__CEffects__CLampArrayBitmapRequestedEventArgs __FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayBitmapEffect_Windows__CDevices__CLights__CEffects__CLampArrayBitmapRequestedEventArgs;
// Declare the parameterized interface IID.
EXTERN_C const IID IID___FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayBitmapEffect_Windows__CDevices__CLights__CEffects__CLampArrayBitmapRequestedEventArgs;
typedef struct __FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayBitmapEffect_Windows__CDevices__CLights__CEffects__CLampArrayBitmapRequestedEventArgsVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayBitmapEffect_Windows__CDevices__CLights__CEffects__CLampArrayBitmapRequestedEventArgs* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayBitmapEffect_Windows__CDevices__CLights__CEffects__CLampArrayBitmapRequestedEventArgs* This);
ULONG (STDMETHODCALLTYPE* Release)(__FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayBitmapEffect_Windows__CDevices__CLights__CEffects__CLampArrayBitmapRequestedEventArgs* This);
HRESULT (STDMETHODCALLTYPE* Invoke)(__FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayBitmapEffect_Windows__CDevices__CLights__CEffects__CLampArrayBitmapRequestedEventArgs* This,
__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect* sender,
__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapRequestedEventArgs* args);
END_INTERFACE
} __FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayBitmapEffect_Windows__CDevices__CLights__CEffects__CLampArrayBitmapRequestedEventArgsVtbl;
interface __FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayBitmapEffect_Windows__CDevices__CLights__CEffects__CLampArrayBitmapRequestedEventArgs
{
CONST_VTBL struct __FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayBitmapEffect_Windows__CDevices__CLights__CEffects__CLampArrayBitmapRequestedEventArgsVtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayBitmapEffect_Windows__CDevices__CLights__CEffects__CLampArrayBitmapRequestedEventArgs_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayBitmapEffect_Windows__CDevices__CLights__CEffects__CLampArrayBitmapRequestedEventArgs_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayBitmapEffect_Windows__CDevices__CLights__CEffects__CLampArrayBitmapRequestedEventArgs_Release(This) \
((This)->lpVtbl->Release(This))
#define __FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayBitmapEffect_Windows__CDevices__CLights__CEffects__CLampArrayBitmapRequestedEventArgs_Invoke(This, sender, args) \
((This)->lpVtbl->Invoke(This, sender, args))
#endif /* COBJMACROS */
#endif // ____FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayBitmapEffect_Windows__CDevices__CLights__CEffects__CLampArrayBitmapRequestedEventArgs_INTERFACE_DEFINED__
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
#if !defined(____FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayCustomEffect_Windows__CDevices__CLights__CEffects__CLampArrayUpdateRequestedEventArgs_INTERFACE_DEFINED__)
#define ____FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayCustomEffect_Windows__CDevices__CLights__CEffects__CLampArrayUpdateRequestedEventArgs_INTERFACE_DEFINED__
typedef interface __FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayCustomEffect_Windows__CDevices__CLights__CEffects__CLampArrayUpdateRequestedEventArgs __FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayCustomEffect_Windows__CDevices__CLights__CEffects__CLampArrayUpdateRequestedEventArgs;
// Declare the parameterized interface IID.
EXTERN_C const IID IID___FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayCustomEffect_Windows__CDevices__CLights__CEffects__CLampArrayUpdateRequestedEventArgs;
typedef struct __FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayCustomEffect_Windows__CDevices__CLights__CEffects__CLampArrayUpdateRequestedEventArgsVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayCustomEffect_Windows__CDevices__CLights__CEffects__CLampArrayUpdateRequestedEventArgs* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayCustomEffect_Windows__CDevices__CLights__CEffects__CLampArrayUpdateRequestedEventArgs* This);
ULONG (STDMETHODCALLTYPE* Release)(__FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayCustomEffect_Windows__CDevices__CLights__CEffects__CLampArrayUpdateRequestedEventArgs* This);
HRESULT (STDMETHODCALLTYPE* Invoke)(__FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayCustomEffect_Windows__CDevices__CLights__CEffects__CLampArrayUpdateRequestedEventArgs* This,
__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffect* sender,
__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayUpdateRequestedEventArgs* args);
END_INTERFACE
} __FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayCustomEffect_Windows__CDevices__CLights__CEffects__CLampArrayUpdateRequestedEventArgsVtbl;
interface __FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayCustomEffect_Windows__CDevices__CLights__CEffects__CLampArrayUpdateRequestedEventArgs
{
CONST_VTBL struct __FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayCustomEffect_Windows__CDevices__CLights__CEffects__CLampArrayUpdateRequestedEventArgsVtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayCustomEffect_Windows__CDevices__CLights__CEffects__CLampArrayUpdateRequestedEventArgs_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayCustomEffect_Windows__CDevices__CLights__CEffects__CLampArrayUpdateRequestedEventArgs_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayCustomEffect_Windows__CDevices__CLights__CEffects__CLampArrayUpdateRequestedEventArgs_Release(This) \
((This)->lpVtbl->Release(This))
#define __FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayCustomEffect_Windows__CDevices__CLights__CEffects__CLampArrayUpdateRequestedEventArgs_Invoke(This, sender, args) \
((This)->lpVtbl->Invoke(This, sender, args))
#endif /* COBJMACROS */
#endif // ____FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayCustomEffect_Windows__CDevices__CLights__CEffects__CLampArrayUpdateRequestedEventArgs_INTERFACE_DEFINED__
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
#ifndef ____x_ABI_CWindows_CDevices_CLights_CILampArray_FWD_DEFINED__
#define ____x_ABI_CWindows_CDevices_CLights_CILampArray_FWD_DEFINED__
typedef interface __x_ABI_CWindows_CDevices_CLights_CILampArray __x_ABI_CWindows_CDevices_CLights_CILampArray;
#endif // ____x_ABI_CWindows_CDevices_CLights_CILampArray_FWD_DEFINED__
typedef struct __x_ABI_CWindows_CFoundation_CSize __x_ABI_CWindows_CFoundation_CSize;
typedef struct __x_ABI_CWindows_CFoundation_CTimeSpan __x_ABI_CWindows_CFoundation_CTimeSpan;
#ifndef ____x_ABI_CWindows_CGraphics_CImaging_CISoftwareBitmap_FWD_DEFINED__
#define ____x_ABI_CWindows_CGraphics_CImaging_CISoftwareBitmap_FWD_DEFINED__
typedef interface __x_ABI_CWindows_CGraphics_CImaging_CISoftwareBitmap __x_ABI_CWindows_CGraphics_CImaging_CISoftwareBitmap;
#endif // ____x_ABI_CWindows_CGraphics_CImaging_CISoftwareBitmap_FWD_DEFINED__
typedef struct __x_ABI_CWindows_CUI_CColor __x_ABI_CWindows_CUI_CColor;
typedef enum __x_ABI_CWindows_CDevices_CLights_CEffects_CLampArrayEffectCompletionBehavior __x_ABI_CWindows_CDevices_CLights_CEffects_CLampArrayEffectCompletionBehavior;
typedef enum __x_ABI_CWindows_CDevices_CLights_CEffects_CLampArrayEffectStartMode __x_ABI_CWindows_CDevices_CLights_CEffects_CLampArrayEffectStartMode;
typedef enum __x_ABI_CWindows_CDevices_CLights_CEffects_CLampArrayRepetitionMode __x_ABI_CWindows_CDevices_CLights_CEffects_CLampArrayRepetitionMode;
/*
*
* Struct Windows.Devices.Lights.Effects.LampArrayEffectCompletionBehavior
*
* Introduced to Windows.Foundation.UniversalApiContract in version 7.0
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
enum __x_ABI_CWindows_CDevices_CLights_CEffects_CLampArrayEffectCompletionBehavior
{
LampArrayEffectCompletionBehavior_ClearState = 0,
LampArrayEffectCompletionBehavior_KeepState = 1,
};
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
/*
*
* Struct Windows.Devices.Lights.Effects.LampArrayEffectStartMode
*
* Introduced to Windows.Foundation.UniversalApiContract in version 7.0
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
enum __x_ABI_CWindows_CDevices_CLights_CEffects_CLampArrayEffectStartMode
{
LampArrayEffectStartMode_Sequential = 0,
LampArrayEffectStartMode_Simultaneous = 1,
};
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
/*
*
* Struct Windows.Devices.Lights.Effects.LampArrayRepetitionMode
*
* Introduced to Windows.Foundation.UniversalApiContract in version 7.0
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
enum __x_ABI_CWindows_CDevices_CLights_CEffects_CLampArrayRepetitionMode
{
LampArrayRepetitionMode_Occurrences = 0,
LampArrayRepetitionMode_Forever = 1,
};
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
/*
*
* Interface Windows.Devices.Lights.Effects.ILampArrayBitmapEffect
*
* Introduced to Windows.Foundation.UniversalApiContract in version 7.0
*
* Interface is a part of the implementation of type Windows.Devices.Lights.Effects.LampArrayBitmapEffect
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
#if !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_Devices_Lights_Effects_ILampArrayBitmapEffect[] = L"Windows.Devices.Lights.Effects.ILampArrayBitmapEffect";
typedef struct __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffectVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect* This);
ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* get_Duration)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect* This,
struct __x_ABI_CWindows_CFoundation_CTimeSpan* value);
HRESULT (STDMETHODCALLTYPE* put_Duration)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect* This,
struct __x_ABI_CWindows_CFoundation_CTimeSpan value);
HRESULT (STDMETHODCALLTYPE* get_StartDelay)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect* This,
struct __x_ABI_CWindows_CFoundation_CTimeSpan* value);
HRESULT (STDMETHODCALLTYPE* put_StartDelay)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect* This,
struct __x_ABI_CWindows_CFoundation_CTimeSpan value);
HRESULT (STDMETHODCALLTYPE* get_UpdateInterval)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect* This,
struct __x_ABI_CWindows_CFoundation_CTimeSpan* value);
HRESULT (STDMETHODCALLTYPE* put_UpdateInterval)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect* This,
struct __x_ABI_CWindows_CFoundation_CTimeSpan value);
HRESULT (STDMETHODCALLTYPE* get_SuggestedBitmapSize)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect* This,
struct __x_ABI_CWindows_CFoundation_CSize* value);
HRESULT (STDMETHODCALLTYPE* add_BitmapRequested)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect* This,
__FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayBitmapEffect_Windows__CDevices__CLights__CEffects__CLampArrayBitmapRequestedEventArgs* handler,
EventRegistrationToken* token);
HRESULT (STDMETHODCALLTYPE* remove_BitmapRequested)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect* This,
EventRegistrationToken token);
END_INTERFACE
} __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffectVtbl;
interface __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect
{
CONST_VTBL struct __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffectVtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect_Release(This) \
((This)->lpVtbl->Release(This))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect_GetIids(This, iidCount, iids) \
((This)->lpVtbl->GetIids(This, iidCount, iids))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect_GetRuntimeClassName(This, className) \
((This)->lpVtbl->GetRuntimeClassName(This, className))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect_GetTrustLevel(This, trustLevel) \
((This)->lpVtbl->GetTrustLevel(This, trustLevel))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect_get_Duration(This, value) \
((This)->lpVtbl->get_Duration(This, value))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect_put_Duration(This, value) \
((This)->lpVtbl->put_Duration(This, value))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect_get_StartDelay(This, value) \
((This)->lpVtbl->get_StartDelay(This, value))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect_put_StartDelay(This, value) \
((This)->lpVtbl->put_StartDelay(This, value))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect_get_UpdateInterval(This, value) \
((This)->lpVtbl->get_UpdateInterval(This, value))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect_put_UpdateInterval(This, value) \
((This)->lpVtbl->put_UpdateInterval(This, value))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect_get_SuggestedBitmapSize(This, value) \
((This)->lpVtbl->get_SuggestedBitmapSize(This, value))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect_add_BitmapRequested(This, handler, token) \
((This)->lpVtbl->add_BitmapRequested(This, handler, token))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect_remove_BitmapRequested(This, token) \
((This)->lpVtbl->remove_BitmapRequested(This, token))
#endif /* COBJMACROS */
EXTERN_C const IID IID___x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect;
#endif /* !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
/*
*
* Interface Windows.Devices.Lights.Effects.ILampArrayBitmapEffectFactory
*
* Introduced to Windows.Foundation.UniversalApiContract in version 7.0
*
* Interface is a part of the implementation of type Windows.Devices.Lights.Effects.LampArrayBitmapEffect
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
#if !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffectFactory_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffectFactory_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_Devices_Lights_Effects_ILampArrayBitmapEffectFactory[] = L"Windows.Devices.Lights.Effects.ILampArrayBitmapEffectFactory";
typedef struct __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffectFactoryVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffectFactory* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffectFactory* This);
ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffectFactory* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffectFactory* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffectFactory* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffectFactory* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* CreateInstance)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffectFactory* This,
__x_ABI_CWindows_CDevices_CLights_CILampArray* lampArray,
UINT32 lampIndexesLength,
INT32* lampIndexes,
__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect** value);
END_INTERFACE
} __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffectFactoryVtbl;
interface __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffectFactory
{
CONST_VTBL struct __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffectFactoryVtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffectFactory_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffectFactory_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffectFactory_Release(This) \
((This)->lpVtbl->Release(This))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffectFactory_GetIids(This, iidCount, iids) \
((This)->lpVtbl->GetIids(This, iidCount, iids))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffectFactory_GetRuntimeClassName(This, className) \
((This)->lpVtbl->GetRuntimeClassName(This, className))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffectFactory_GetTrustLevel(This, trustLevel) \
((This)->lpVtbl->GetTrustLevel(This, trustLevel))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffectFactory_CreateInstance(This, lampArray, lampIndexesLength, lampIndexes, value) \
((This)->lpVtbl->CreateInstance(This, lampArray, lampIndexesLength, lampIndexes, value))
#endif /* COBJMACROS */
EXTERN_C const IID IID___x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffectFactory;
#endif /* !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffectFactory_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
/*
*
* Interface Windows.Devices.Lights.Effects.ILampArrayBitmapRequestedEventArgs
*
* Introduced to Windows.Foundation.UniversalApiContract in version 7.0
*
* Interface is a part of the implementation of type Windows.Devices.Lights.Effects.LampArrayBitmapRequestedEventArgs
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
#if !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapRequestedEventArgs_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapRequestedEventArgs_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_Devices_Lights_Effects_ILampArrayBitmapRequestedEventArgs[] = L"Windows.Devices.Lights.Effects.ILampArrayBitmapRequestedEventArgs";
typedef struct __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapRequestedEventArgsVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapRequestedEventArgs* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapRequestedEventArgs* This);
ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapRequestedEventArgs* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapRequestedEventArgs* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapRequestedEventArgs* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapRequestedEventArgs* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* get_SinceStarted)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapRequestedEventArgs* This,
struct __x_ABI_CWindows_CFoundation_CTimeSpan* value);
HRESULT (STDMETHODCALLTYPE* UpdateBitmap)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapRequestedEventArgs* This,
__x_ABI_CWindows_CGraphics_CImaging_CISoftwareBitmap* bitmap);
END_INTERFACE
} __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapRequestedEventArgsVtbl;
interface __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapRequestedEventArgs
{
CONST_VTBL struct __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapRequestedEventArgsVtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapRequestedEventArgs_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapRequestedEventArgs_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapRequestedEventArgs_Release(This) \
((This)->lpVtbl->Release(This))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapRequestedEventArgs_GetIids(This, iidCount, iids) \
((This)->lpVtbl->GetIids(This, iidCount, iids))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapRequestedEventArgs_GetRuntimeClassName(This, className) \
((This)->lpVtbl->GetRuntimeClassName(This, className))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapRequestedEventArgs_GetTrustLevel(This, trustLevel) \
((This)->lpVtbl->GetTrustLevel(This, trustLevel))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapRequestedEventArgs_get_SinceStarted(This, value) \
((This)->lpVtbl->get_SinceStarted(This, value))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapRequestedEventArgs_UpdateBitmap(This, bitmap) \
((This)->lpVtbl->UpdateBitmap(This, bitmap))
#endif /* COBJMACROS */
EXTERN_C const IID IID___x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapRequestedEventArgs;
#endif /* !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapRequestedEventArgs_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
/*
*
* Interface Windows.Devices.Lights.Effects.ILampArrayBlinkEffect
*
* Introduced to Windows.Foundation.UniversalApiContract in version 7.0
*
* Interface is a part of the implementation of type Windows.Devices.Lights.Effects.LampArrayBlinkEffect
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
#if !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_Devices_Lights_Effects_ILampArrayBlinkEffect[] = L"Windows.Devices.Lights.Effects.ILampArrayBlinkEffect";
typedef struct __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffectVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect* This);
ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* get_Color)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect* This,
struct __x_ABI_CWindows_CUI_CColor* value);
HRESULT (STDMETHODCALLTYPE* put_Color)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect* This,
struct __x_ABI_CWindows_CUI_CColor value);
HRESULT (STDMETHODCALLTYPE* get_AttackDuration)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect* This,
struct __x_ABI_CWindows_CFoundation_CTimeSpan* value);
HRESULT (STDMETHODCALLTYPE* put_AttackDuration)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect* This,
struct __x_ABI_CWindows_CFoundation_CTimeSpan value);
HRESULT (STDMETHODCALLTYPE* get_SustainDuration)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect* This,
struct __x_ABI_CWindows_CFoundation_CTimeSpan* value);
HRESULT (STDMETHODCALLTYPE* put_SustainDuration)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect* This,
struct __x_ABI_CWindows_CFoundation_CTimeSpan value);
HRESULT (STDMETHODCALLTYPE* get_DecayDuration)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect* This,
struct __x_ABI_CWindows_CFoundation_CTimeSpan* value);
HRESULT (STDMETHODCALLTYPE* put_DecayDuration)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect* This,
struct __x_ABI_CWindows_CFoundation_CTimeSpan value);
HRESULT (STDMETHODCALLTYPE* get_RepetitionDelay)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect* This,
struct __x_ABI_CWindows_CFoundation_CTimeSpan* value);
HRESULT (STDMETHODCALLTYPE* put_RepetitionDelay)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect* This,
struct __x_ABI_CWindows_CFoundation_CTimeSpan value);
HRESULT (STDMETHODCALLTYPE* get_StartDelay)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect* This,
struct __x_ABI_CWindows_CFoundation_CTimeSpan* value);
HRESULT (STDMETHODCALLTYPE* put_StartDelay)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect* This,
struct __x_ABI_CWindows_CFoundation_CTimeSpan value);
HRESULT (STDMETHODCALLTYPE* get_Occurrences)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect* This,
INT32* value);
HRESULT (STDMETHODCALLTYPE* put_Occurrences)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect* This,
INT32 value);
HRESULT (STDMETHODCALLTYPE* get_RepetitionMode)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect* This,
enum __x_ABI_CWindows_CDevices_CLights_CEffects_CLampArrayRepetitionMode* value);
HRESULT (STDMETHODCALLTYPE* put_RepetitionMode)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect* This,
enum __x_ABI_CWindows_CDevices_CLights_CEffects_CLampArrayRepetitionMode value);
END_INTERFACE
} __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffectVtbl;
interface __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect
{
CONST_VTBL struct __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffectVtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect_Release(This) \
((This)->lpVtbl->Release(This))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect_GetIids(This, iidCount, iids) \
((This)->lpVtbl->GetIids(This, iidCount, iids))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect_GetRuntimeClassName(This, className) \
((This)->lpVtbl->GetRuntimeClassName(This, className))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect_GetTrustLevel(This, trustLevel) \
((This)->lpVtbl->GetTrustLevel(This, trustLevel))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect_get_Color(This, value) \
((This)->lpVtbl->get_Color(This, value))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect_put_Color(This, value) \
((This)->lpVtbl->put_Color(This, value))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect_get_AttackDuration(This, value) \
((This)->lpVtbl->get_AttackDuration(This, value))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect_put_AttackDuration(This, value) \
((This)->lpVtbl->put_AttackDuration(This, value))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect_get_SustainDuration(This, value) \
((This)->lpVtbl->get_SustainDuration(This, value))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect_put_SustainDuration(This, value) \
((This)->lpVtbl->put_SustainDuration(This, value))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect_get_DecayDuration(This, value) \
((This)->lpVtbl->get_DecayDuration(This, value))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect_put_DecayDuration(This, value) \
((This)->lpVtbl->put_DecayDuration(This, value))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect_get_RepetitionDelay(This, value) \
((This)->lpVtbl->get_RepetitionDelay(This, value))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect_put_RepetitionDelay(This, value) \
((This)->lpVtbl->put_RepetitionDelay(This, value))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect_get_StartDelay(This, value) \
((This)->lpVtbl->get_StartDelay(This, value))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect_put_StartDelay(This, value) \
((This)->lpVtbl->put_StartDelay(This, value))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect_get_Occurrences(This, value) \
((This)->lpVtbl->get_Occurrences(This, value))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect_put_Occurrences(This, value) \
((This)->lpVtbl->put_Occurrences(This, value))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect_get_RepetitionMode(This, value) \
((This)->lpVtbl->get_RepetitionMode(This, value))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect_put_RepetitionMode(This, value) \
((This)->lpVtbl->put_RepetitionMode(This, value))
#endif /* COBJMACROS */
EXTERN_C const IID IID___x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect;
#endif /* !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
/*
*
* Interface Windows.Devices.Lights.Effects.ILampArrayBlinkEffectFactory
*
* Introduced to Windows.Foundation.UniversalApiContract in version 7.0
*
* Interface is a part of the implementation of type Windows.Devices.Lights.Effects.LampArrayBlinkEffect
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
#if !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffectFactory_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffectFactory_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_Devices_Lights_Effects_ILampArrayBlinkEffectFactory[] = L"Windows.Devices.Lights.Effects.ILampArrayBlinkEffectFactory";
typedef struct __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffectFactoryVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffectFactory* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffectFactory* This);
ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffectFactory* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffectFactory* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffectFactory* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffectFactory* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* CreateInstance)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffectFactory* This,
__x_ABI_CWindows_CDevices_CLights_CILampArray* lampArray,
UINT32 lampIndexesLength,
INT32* lampIndexes,
__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect** value);
END_INTERFACE
} __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffectFactoryVtbl;
interface __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffectFactory
{
CONST_VTBL struct __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffectFactoryVtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffectFactory_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffectFactory_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffectFactory_Release(This) \
((This)->lpVtbl->Release(This))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffectFactory_GetIids(This, iidCount, iids) \
((This)->lpVtbl->GetIids(This, iidCount, iids))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffectFactory_GetRuntimeClassName(This, className) \
((This)->lpVtbl->GetRuntimeClassName(This, className))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffectFactory_GetTrustLevel(This, trustLevel) \
((This)->lpVtbl->GetTrustLevel(This, trustLevel))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffectFactory_CreateInstance(This, lampArray, lampIndexesLength, lampIndexes, value) \
((This)->lpVtbl->CreateInstance(This, lampArray, lampIndexesLength, lampIndexes, value))
#endif /* COBJMACROS */
EXTERN_C const IID IID___x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffectFactory;
#endif /* !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffectFactory_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
/*
*
* Interface Windows.Devices.Lights.Effects.ILampArrayColorRampEffect
*
* Introduced to Windows.Foundation.UniversalApiContract in version 7.0
*
* Interface is a part of the implementation of type Windows.Devices.Lights.Effects.LampArrayColorRampEffect
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
#if !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffect_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffect_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_Devices_Lights_Effects_ILampArrayColorRampEffect[] = L"Windows.Devices.Lights.Effects.ILampArrayColorRampEffect";
typedef struct __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffectVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffect* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffect* This);
ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffect* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffect* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffect* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffect* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* get_Color)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffect* This,
struct __x_ABI_CWindows_CUI_CColor* value);
HRESULT (STDMETHODCALLTYPE* put_Color)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffect* This,
struct __x_ABI_CWindows_CUI_CColor value);
HRESULT (STDMETHODCALLTYPE* get_RampDuration)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffect* This,
struct __x_ABI_CWindows_CFoundation_CTimeSpan* value);
HRESULT (STDMETHODCALLTYPE* put_RampDuration)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffect* This,
struct __x_ABI_CWindows_CFoundation_CTimeSpan value);
HRESULT (STDMETHODCALLTYPE* get_StartDelay)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffect* This,
struct __x_ABI_CWindows_CFoundation_CTimeSpan* value);
HRESULT (STDMETHODCALLTYPE* put_StartDelay)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffect* This,
struct __x_ABI_CWindows_CFoundation_CTimeSpan value);
HRESULT (STDMETHODCALLTYPE* get_CompletionBehavior)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffect* This,
enum __x_ABI_CWindows_CDevices_CLights_CEffects_CLampArrayEffectCompletionBehavior* value);
HRESULT (STDMETHODCALLTYPE* put_CompletionBehavior)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffect* This,
enum __x_ABI_CWindows_CDevices_CLights_CEffects_CLampArrayEffectCompletionBehavior value);
END_INTERFACE
} __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffectVtbl;
interface __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffect
{
CONST_VTBL struct __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffectVtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffect_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffect_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffect_Release(This) \
((This)->lpVtbl->Release(This))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffect_GetIids(This, iidCount, iids) \
((This)->lpVtbl->GetIids(This, iidCount, iids))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffect_GetRuntimeClassName(This, className) \
((This)->lpVtbl->GetRuntimeClassName(This, className))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffect_GetTrustLevel(This, trustLevel) \
((This)->lpVtbl->GetTrustLevel(This, trustLevel))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffect_get_Color(This, value) \
((This)->lpVtbl->get_Color(This, value))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffect_put_Color(This, value) \
((This)->lpVtbl->put_Color(This, value))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffect_get_RampDuration(This, value) \
((This)->lpVtbl->get_RampDuration(This, value))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffect_put_RampDuration(This, value) \
((This)->lpVtbl->put_RampDuration(This, value))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffect_get_StartDelay(This, value) \
((This)->lpVtbl->get_StartDelay(This, value))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffect_put_StartDelay(This, value) \
((This)->lpVtbl->put_StartDelay(This, value))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffect_get_CompletionBehavior(This, value) \
((This)->lpVtbl->get_CompletionBehavior(This, value))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffect_put_CompletionBehavior(This, value) \
((This)->lpVtbl->put_CompletionBehavior(This, value))
#endif /* COBJMACROS */
EXTERN_C const IID IID___x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffect;
#endif /* !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffect_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
/*
*
* Interface Windows.Devices.Lights.Effects.ILampArrayColorRampEffectFactory
*
* Introduced to Windows.Foundation.UniversalApiContract in version 7.0
*
* Interface is a part of the implementation of type Windows.Devices.Lights.Effects.LampArrayColorRampEffect
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
#if !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffectFactory_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffectFactory_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_Devices_Lights_Effects_ILampArrayColorRampEffectFactory[] = L"Windows.Devices.Lights.Effects.ILampArrayColorRampEffectFactory";
typedef struct __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffectFactoryVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffectFactory* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffectFactory* This);
ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffectFactory* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffectFactory* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffectFactory* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffectFactory* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* CreateInstance)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffectFactory* This,
__x_ABI_CWindows_CDevices_CLights_CILampArray* lampArray,
UINT32 lampIndexesLength,
INT32* lampIndexes,
__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffect** value);
END_INTERFACE
} __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffectFactoryVtbl;
interface __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffectFactory
{
CONST_VTBL struct __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffectFactoryVtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffectFactory_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffectFactory_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffectFactory_Release(This) \
((This)->lpVtbl->Release(This))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffectFactory_GetIids(This, iidCount, iids) \
((This)->lpVtbl->GetIids(This, iidCount, iids))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffectFactory_GetRuntimeClassName(This, className) \
((This)->lpVtbl->GetRuntimeClassName(This, className))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffectFactory_GetTrustLevel(This, trustLevel) \
((This)->lpVtbl->GetTrustLevel(This, trustLevel))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffectFactory_CreateInstance(This, lampArray, lampIndexesLength, lampIndexes, value) \
((This)->lpVtbl->CreateInstance(This, lampArray, lampIndexesLength, lampIndexes, value))
#endif /* COBJMACROS */
EXTERN_C const IID IID___x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffectFactory;
#endif /* !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffectFactory_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
/*
*
* Interface Windows.Devices.Lights.Effects.ILampArrayCustomEffect
*
* Introduced to Windows.Foundation.UniversalApiContract in version 7.0
*
* Interface is a part of the implementation of type Windows.Devices.Lights.Effects.LampArrayCustomEffect
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
#if !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffect_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffect_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_Devices_Lights_Effects_ILampArrayCustomEffect[] = L"Windows.Devices.Lights.Effects.ILampArrayCustomEffect";
typedef struct __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffectVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffect* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffect* This);
ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffect* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffect* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffect* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffect* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* get_Duration)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffect* This,
struct __x_ABI_CWindows_CFoundation_CTimeSpan* value);
HRESULT (STDMETHODCALLTYPE* put_Duration)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffect* This,
struct __x_ABI_CWindows_CFoundation_CTimeSpan value);
HRESULT (STDMETHODCALLTYPE* get_UpdateInterval)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffect* This,
struct __x_ABI_CWindows_CFoundation_CTimeSpan* value);
HRESULT (STDMETHODCALLTYPE* put_UpdateInterval)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffect* This,
struct __x_ABI_CWindows_CFoundation_CTimeSpan value);
HRESULT (STDMETHODCALLTYPE* add_UpdateRequested)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffect* This,
__FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayCustomEffect_Windows__CDevices__CLights__CEffects__CLampArrayUpdateRequestedEventArgs* handler,
EventRegistrationToken* token);
HRESULT (STDMETHODCALLTYPE* remove_UpdateRequested)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffect* This,
EventRegistrationToken token);
END_INTERFACE
} __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffectVtbl;
interface __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffect
{
CONST_VTBL struct __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffectVtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffect_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffect_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffect_Release(This) \
((This)->lpVtbl->Release(This))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffect_GetIids(This, iidCount, iids) \
((This)->lpVtbl->GetIids(This, iidCount, iids))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffect_GetRuntimeClassName(This, className) \
((This)->lpVtbl->GetRuntimeClassName(This, className))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffect_GetTrustLevel(This, trustLevel) \
((This)->lpVtbl->GetTrustLevel(This, trustLevel))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffect_get_Duration(This, value) \
((This)->lpVtbl->get_Duration(This, value))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffect_put_Duration(This, value) \
((This)->lpVtbl->put_Duration(This, value))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffect_get_UpdateInterval(This, value) \
((This)->lpVtbl->get_UpdateInterval(This, value))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffect_put_UpdateInterval(This, value) \
((This)->lpVtbl->put_UpdateInterval(This, value))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffect_add_UpdateRequested(This, handler, token) \
((This)->lpVtbl->add_UpdateRequested(This, handler, token))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffect_remove_UpdateRequested(This, token) \
((This)->lpVtbl->remove_UpdateRequested(This, token))
#endif /* COBJMACROS */
EXTERN_C const IID IID___x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffect;
#endif /* !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffect_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
/*
*
* Interface Windows.Devices.Lights.Effects.ILampArrayCustomEffectFactory
*
* Introduced to Windows.Foundation.UniversalApiContract in version 7.0
*
* Interface is a part of the implementation of type Windows.Devices.Lights.Effects.LampArrayCustomEffect
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
#if !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffectFactory_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffectFactory_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_Devices_Lights_Effects_ILampArrayCustomEffectFactory[] = L"Windows.Devices.Lights.Effects.ILampArrayCustomEffectFactory";
typedef struct __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffectFactoryVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffectFactory* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffectFactory* This);
ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffectFactory* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffectFactory* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffectFactory* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffectFactory* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* CreateInstance)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffectFactory* This,
__x_ABI_CWindows_CDevices_CLights_CILampArray* lampArray,
UINT32 lampIndexesLength,
INT32* lampIndexes,
__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffect** value);
END_INTERFACE
} __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffectFactoryVtbl;
interface __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffectFactory
{
CONST_VTBL struct __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffectFactoryVtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffectFactory_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffectFactory_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffectFactory_Release(This) \
((This)->lpVtbl->Release(This))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffectFactory_GetIids(This, iidCount, iids) \
((This)->lpVtbl->GetIids(This, iidCount, iids))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffectFactory_GetRuntimeClassName(This, className) \
((This)->lpVtbl->GetRuntimeClassName(This, className))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffectFactory_GetTrustLevel(This, trustLevel) \
((This)->lpVtbl->GetTrustLevel(This, trustLevel))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffectFactory_CreateInstance(This, lampArray, lampIndexesLength, lampIndexes, value) \
((This)->lpVtbl->CreateInstance(This, lampArray, lampIndexesLength, lampIndexes, value))
#endif /* COBJMACROS */
EXTERN_C const IID IID___x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffectFactory;
#endif /* !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffectFactory_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
/*
*
* Interface Windows.Devices.Lights.Effects.ILampArrayEffect
*
* Introduced to Windows.Foundation.UniversalApiContract in version 7.0
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
#if !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffect_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffect_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_Devices_Lights_Effects_ILampArrayEffect[] = L"Windows.Devices.Lights.Effects.ILampArrayEffect";
typedef struct __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffect* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffect* This);
ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffect* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffect* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffect* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffect* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* get_ZIndex)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffect* This,
INT32* value);
HRESULT (STDMETHODCALLTYPE* put_ZIndex)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffect* This,
INT32 value);
END_INTERFACE
} __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectVtbl;
interface __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffect
{
CONST_VTBL struct __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectVtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffect_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffect_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffect_Release(This) \
((This)->lpVtbl->Release(This))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffect_GetIids(This, iidCount, iids) \
((This)->lpVtbl->GetIids(This, iidCount, iids))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffect_GetRuntimeClassName(This, className) \
((This)->lpVtbl->GetRuntimeClassName(This, className))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffect_GetTrustLevel(This, trustLevel) \
((This)->lpVtbl->GetTrustLevel(This, trustLevel))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffect_get_ZIndex(This, value) \
((This)->lpVtbl->get_ZIndex(This, value))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffect_put_ZIndex(This, value) \
((This)->lpVtbl->put_ZIndex(This, value))
#endif /* COBJMACROS */
EXTERN_C const IID IID___x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffect;
#endif /* !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffect_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
/*
*
* Interface Windows.Devices.Lights.Effects.ILampArrayEffectPlaylist
*
* Introduced to Windows.Foundation.UniversalApiContract in version 7.0
*
* Interface is a part of the implementation of type Windows.Devices.Lights.Effects.LampArrayEffectPlaylist
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
#if !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_Devices_Lights_Effects_ILampArrayEffectPlaylist[] = L"Windows.Devices.Lights.Effects.ILampArrayEffectPlaylist";
typedef struct __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylistVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist* This);
ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* Append)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist* This,
__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffect* effect);
HRESULT (STDMETHODCALLTYPE* OverrideZIndex)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist* This,
INT32 zIndex);
HRESULT (STDMETHODCALLTYPE* Start)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist* This);
HRESULT (STDMETHODCALLTYPE* Stop)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist* This);
HRESULT (STDMETHODCALLTYPE* Pause)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist* This);
HRESULT (STDMETHODCALLTYPE* get_EffectStartMode)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist* This,
enum __x_ABI_CWindows_CDevices_CLights_CEffects_CLampArrayEffectStartMode* value);
HRESULT (STDMETHODCALLTYPE* put_EffectStartMode)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist* This,
enum __x_ABI_CWindows_CDevices_CLights_CEffects_CLampArrayEffectStartMode value);
HRESULT (STDMETHODCALLTYPE* get_Occurrences)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist* This,
INT32* value);
HRESULT (STDMETHODCALLTYPE* put_Occurrences)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist* This,
INT32 value);
HRESULT (STDMETHODCALLTYPE* get_RepetitionMode)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist* This,
enum __x_ABI_CWindows_CDevices_CLights_CEffects_CLampArrayRepetitionMode* value);
HRESULT (STDMETHODCALLTYPE* put_RepetitionMode)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist* This,
enum __x_ABI_CWindows_CDevices_CLights_CEffects_CLampArrayRepetitionMode value);
END_INTERFACE
} __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylistVtbl;
interface __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist
{
CONST_VTBL struct __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylistVtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist_Release(This) \
((This)->lpVtbl->Release(This))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist_GetIids(This, iidCount, iids) \
((This)->lpVtbl->GetIids(This, iidCount, iids))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist_GetRuntimeClassName(This, className) \
((This)->lpVtbl->GetRuntimeClassName(This, className))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist_GetTrustLevel(This, trustLevel) \
((This)->lpVtbl->GetTrustLevel(This, trustLevel))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist_Append(This, effect) \
((This)->lpVtbl->Append(This, effect))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist_OverrideZIndex(This, zIndex) \
((This)->lpVtbl->OverrideZIndex(This, zIndex))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist_Start(This) \
((This)->lpVtbl->Start(This))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist_Stop(This) \
((This)->lpVtbl->Stop(This))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist_Pause(This) \
((This)->lpVtbl->Pause(This))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist_get_EffectStartMode(This, value) \
((This)->lpVtbl->get_EffectStartMode(This, value))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist_put_EffectStartMode(This, value) \
((This)->lpVtbl->put_EffectStartMode(This, value))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist_get_Occurrences(This, value) \
((This)->lpVtbl->get_Occurrences(This, value))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist_put_Occurrences(This, value) \
((This)->lpVtbl->put_Occurrences(This, value))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist_get_RepetitionMode(This, value) \
((This)->lpVtbl->get_RepetitionMode(This, value))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist_put_RepetitionMode(This, value) \
((This)->lpVtbl->put_RepetitionMode(This, value))
#endif /* COBJMACROS */
EXTERN_C const IID IID___x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist;
#endif /* !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
/*
*
* Interface Windows.Devices.Lights.Effects.ILampArrayEffectPlaylistStatics
*
* Introduced to Windows.Foundation.UniversalApiContract in version 7.0
*
* Interface is a part of the implementation of type Windows.Devices.Lights.Effects.LampArrayEffectPlaylist
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
#if !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylistStatics_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylistStatics_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_Devices_Lights_Effects_ILampArrayEffectPlaylistStatics[] = L"Windows.Devices.Lights.Effects.ILampArrayEffectPlaylistStatics";
typedef struct __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylistStaticsVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylistStatics* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylistStatics* This);
ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylistStatics* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylistStatics* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylistStatics* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylistStatics* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* StartAll)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylistStatics* This,
__FIIterable_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist* value);
HRESULT (STDMETHODCALLTYPE* StopAll)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylistStatics* This,
__FIIterable_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist* value);
HRESULT (STDMETHODCALLTYPE* PauseAll)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylistStatics* This,
__FIIterable_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist* value);
END_INTERFACE
} __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylistStaticsVtbl;
interface __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylistStatics
{
CONST_VTBL struct __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylistStaticsVtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylistStatics_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylistStatics_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylistStatics_Release(This) \
((This)->lpVtbl->Release(This))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylistStatics_GetIids(This, iidCount, iids) \
((This)->lpVtbl->GetIids(This, iidCount, iids))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylistStatics_GetRuntimeClassName(This, className) \
((This)->lpVtbl->GetRuntimeClassName(This, className))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylistStatics_GetTrustLevel(This, trustLevel) \
((This)->lpVtbl->GetTrustLevel(This, trustLevel))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylistStatics_StartAll(This, value) \
((This)->lpVtbl->StartAll(This, value))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylistStatics_StopAll(This, value) \
((This)->lpVtbl->StopAll(This, value))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylistStatics_PauseAll(This, value) \
((This)->lpVtbl->PauseAll(This, value))
#endif /* COBJMACROS */
EXTERN_C const IID IID___x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylistStatics;
#endif /* !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylistStatics_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
/*
*
* Interface Windows.Devices.Lights.Effects.ILampArraySolidEffect
*
* Introduced to Windows.Foundation.UniversalApiContract in version 7.0
*
* Interface is a part of the implementation of type Windows.Devices.Lights.Effects.LampArraySolidEffect
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
#if !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffect_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffect_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_Devices_Lights_Effects_ILampArraySolidEffect[] = L"Windows.Devices.Lights.Effects.ILampArraySolidEffect";
typedef struct __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffectVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffect* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffect* This);
ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffect* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffect* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffect* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffect* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* get_Color)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffect* This,
struct __x_ABI_CWindows_CUI_CColor* value);
HRESULT (STDMETHODCALLTYPE* put_Color)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffect* This,
struct __x_ABI_CWindows_CUI_CColor value);
HRESULT (STDMETHODCALLTYPE* get_Duration)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffect* This,
struct __x_ABI_CWindows_CFoundation_CTimeSpan* value);
HRESULT (STDMETHODCALLTYPE* put_Duration)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffect* This,
struct __x_ABI_CWindows_CFoundation_CTimeSpan value);
HRESULT (STDMETHODCALLTYPE* get_StartDelay)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffect* This,
struct __x_ABI_CWindows_CFoundation_CTimeSpan* value);
HRESULT (STDMETHODCALLTYPE* put_StartDelay)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffect* This,
struct __x_ABI_CWindows_CFoundation_CTimeSpan value);
HRESULT (STDMETHODCALLTYPE* get_CompletionBehavior)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffect* This,
enum __x_ABI_CWindows_CDevices_CLights_CEffects_CLampArrayEffectCompletionBehavior* value);
HRESULT (STDMETHODCALLTYPE* put_CompletionBehavior)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffect* This,
enum __x_ABI_CWindows_CDevices_CLights_CEffects_CLampArrayEffectCompletionBehavior value);
END_INTERFACE
} __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffectVtbl;
interface __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffect
{
CONST_VTBL struct __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffectVtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffect_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffect_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffect_Release(This) \
((This)->lpVtbl->Release(This))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffect_GetIids(This, iidCount, iids) \
((This)->lpVtbl->GetIids(This, iidCount, iids))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffect_GetRuntimeClassName(This, className) \
((This)->lpVtbl->GetRuntimeClassName(This, className))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffect_GetTrustLevel(This, trustLevel) \
((This)->lpVtbl->GetTrustLevel(This, trustLevel))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffect_get_Color(This, value) \
((This)->lpVtbl->get_Color(This, value))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffect_put_Color(This, value) \
((This)->lpVtbl->put_Color(This, value))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffect_get_Duration(This, value) \
((This)->lpVtbl->get_Duration(This, value))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffect_put_Duration(This, value) \
((This)->lpVtbl->put_Duration(This, value))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffect_get_StartDelay(This, value) \
((This)->lpVtbl->get_StartDelay(This, value))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffect_put_StartDelay(This, value) \
((This)->lpVtbl->put_StartDelay(This, value))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffect_get_CompletionBehavior(This, value) \
((This)->lpVtbl->get_CompletionBehavior(This, value))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffect_put_CompletionBehavior(This, value) \
((This)->lpVtbl->put_CompletionBehavior(This, value))
#endif /* COBJMACROS */
EXTERN_C const IID IID___x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffect;
#endif /* !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffect_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
/*
*
* Interface Windows.Devices.Lights.Effects.ILampArraySolidEffectFactory
*
* Introduced to Windows.Foundation.UniversalApiContract in version 7.0
*
* Interface is a part of the implementation of type Windows.Devices.Lights.Effects.LampArraySolidEffect
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
#if !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffectFactory_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffectFactory_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_Devices_Lights_Effects_ILampArraySolidEffectFactory[] = L"Windows.Devices.Lights.Effects.ILampArraySolidEffectFactory";
typedef struct __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffectFactoryVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffectFactory* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffectFactory* This);
ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffectFactory* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffectFactory* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffectFactory* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffectFactory* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* CreateInstance)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffectFactory* This,
__x_ABI_CWindows_CDevices_CLights_CILampArray* lampArray,
UINT32 lampIndexesLength,
INT32* lampIndexes,
__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffect** value);
END_INTERFACE
} __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffectFactoryVtbl;
interface __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffectFactory
{
CONST_VTBL struct __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffectFactoryVtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffectFactory_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffectFactory_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffectFactory_Release(This) \
((This)->lpVtbl->Release(This))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffectFactory_GetIids(This, iidCount, iids) \
((This)->lpVtbl->GetIids(This, iidCount, iids))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffectFactory_GetRuntimeClassName(This, className) \
((This)->lpVtbl->GetRuntimeClassName(This, className))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffectFactory_GetTrustLevel(This, trustLevel) \
((This)->lpVtbl->GetTrustLevel(This, trustLevel))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffectFactory_CreateInstance(This, lampArray, lampIndexesLength, lampIndexes, value) \
((This)->lpVtbl->CreateInstance(This, lampArray, lampIndexesLength, lampIndexes, value))
#endif /* COBJMACROS */
EXTERN_C const IID IID___x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffectFactory;
#endif /* !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffectFactory_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
/*
*
* Interface Windows.Devices.Lights.Effects.ILampArrayUpdateRequestedEventArgs
*
* Introduced to Windows.Foundation.UniversalApiContract in version 7.0
*
* Interface is a part of the implementation of type Windows.Devices.Lights.Effects.LampArrayUpdateRequestedEventArgs
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
#if !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayUpdateRequestedEventArgs_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayUpdateRequestedEventArgs_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_Devices_Lights_Effects_ILampArrayUpdateRequestedEventArgs[] = L"Windows.Devices.Lights.Effects.ILampArrayUpdateRequestedEventArgs";
typedef struct __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayUpdateRequestedEventArgsVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayUpdateRequestedEventArgs* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayUpdateRequestedEventArgs* This);
ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayUpdateRequestedEventArgs* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayUpdateRequestedEventArgs* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayUpdateRequestedEventArgs* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayUpdateRequestedEventArgs* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* get_SinceStarted)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayUpdateRequestedEventArgs* This,
struct __x_ABI_CWindows_CFoundation_CTimeSpan* value);
HRESULT (STDMETHODCALLTYPE* SetColor)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayUpdateRequestedEventArgs* This,
struct __x_ABI_CWindows_CUI_CColor desiredColor);
HRESULT (STDMETHODCALLTYPE* SetColorForIndex)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayUpdateRequestedEventArgs* This,
INT32 lampIndex,
struct __x_ABI_CWindows_CUI_CColor desiredColor);
HRESULT (STDMETHODCALLTYPE* SetSingleColorForIndices)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayUpdateRequestedEventArgs* This,
struct __x_ABI_CWindows_CUI_CColor desiredColor,
UINT32 lampIndexesLength,
INT32* lampIndexes);
HRESULT (STDMETHODCALLTYPE* SetColorsForIndices)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayUpdateRequestedEventArgs* This,
UINT32 desiredColorsLength,
struct __x_ABI_CWindows_CUI_CColor* desiredColors,
UINT32 lampIndexesLength,
INT32* lampIndexes);
END_INTERFACE
} __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayUpdateRequestedEventArgsVtbl;
interface __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayUpdateRequestedEventArgs
{
CONST_VTBL struct __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayUpdateRequestedEventArgsVtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayUpdateRequestedEventArgs_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayUpdateRequestedEventArgs_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayUpdateRequestedEventArgs_Release(This) \
((This)->lpVtbl->Release(This))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayUpdateRequestedEventArgs_GetIids(This, iidCount, iids) \
((This)->lpVtbl->GetIids(This, iidCount, iids))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayUpdateRequestedEventArgs_GetRuntimeClassName(This, className) \
((This)->lpVtbl->GetRuntimeClassName(This, className))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayUpdateRequestedEventArgs_GetTrustLevel(This, trustLevel) \
((This)->lpVtbl->GetTrustLevel(This, trustLevel))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayUpdateRequestedEventArgs_get_SinceStarted(This, value) \
((This)->lpVtbl->get_SinceStarted(This, value))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayUpdateRequestedEventArgs_SetColor(This, desiredColor) \
((This)->lpVtbl->SetColor(This, desiredColor))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayUpdateRequestedEventArgs_SetColorForIndex(This, lampIndex, desiredColor) \
((This)->lpVtbl->SetColorForIndex(This, lampIndex, desiredColor))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayUpdateRequestedEventArgs_SetSingleColorForIndices(This, desiredColor, lampIndexesLength, lampIndexes) \
((This)->lpVtbl->SetSingleColorForIndices(This, desiredColor, lampIndexesLength, lampIndexes))
#define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayUpdateRequestedEventArgs_SetColorsForIndices(This, desiredColorsLength, desiredColors, lampIndexesLength, lampIndexes) \
((This)->lpVtbl->SetColorsForIndices(This, desiredColorsLength, desiredColors, lampIndexesLength, lampIndexes))
#endif /* COBJMACROS */
EXTERN_C const IID IID___x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayUpdateRequestedEventArgs;
#endif /* !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayUpdateRequestedEventArgs_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
/*
*
* Class Windows.Devices.Lights.Effects.LampArrayBitmapEffect
*
* Introduced to Windows.Foundation.UniversalApiContract in version 7.0
*
* RuntimeClass can be activated.
* Type can be activated via the Windows.Devices.Lights.Effects.ILampArrayBitmapEffectFactory interface starting with version 7.0 of the Windows.Foundation.UniversalApiContract API contract
*
* Class implements the following interfaces:
* Windows.Devices.Lights.Effects.ILampArrayBitmapEffect ** Default Interface **
* Windows.Devices.Lights.Effects.ILampArrayEffect
*
* Class Threading Model: Both Single and Multi Threaded Apartment
*
* Class Marshaling Behavior: Agile - Class is agile
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
#ifndef RUNTIMECLASS_Windows_Devices_Lights_Effects_LampArrayBitmapEffect_DEFINED
#define RUNTIMECLASS_Windows_Devices_Lights_Effects_LampArrayBitmapEffect_DEFINED
extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_Devices_Lights_Effects_LampArrayBitmapEffect[] = L"Windows.Devices.Lights.Effects.LampArrayBitmapEffect";
#endif
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
/*
*
* Class Windows.Devices.Lights.Effects.LampArrayBitmapRequestedEventArgs
*
* Introduced to Windows.Foundation.UniversalApiContract in version 7.0
*
* Class implements the following interfaces:
* Windows.Devices.Lights.Effects.ILampArrayBitmapRequestedEventArgs ** Default Interface **
*
* Class Marshaling Behavior: Agile - Class is agile
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
#ifndef RUNTIMECLASS_Windows_Devices_Lights_Effects_LampArrayBitmapRequestedEventArgs_DEFINED
#define RUNTIMECLASS_Windows_Devices_Lights_Effects_LampArrayBitmapRequestedEventArgs_DEFINED
extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_Devices_Lights_Effects_LampArrayBitmapRequestedEventArgs[] = L"Windows.Devices.Lights.Effects.LampArrayBitmapRequestedEventArgs";
#endif
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
/*
*
* Class Windows.Devices.Lights.Effects.LampArrayBlinkEffect
*
* Introduced to Windows.Foundation.UniversalApiContract in version 7.0
*
* RuntimeClass can be activated.
* Type can be activated via the Windows.Devices.Lights.Effects.ILampArrayBlinkEffectFactory interface starting with version 7.0 of the Windows.Foundation.UniversalApiContract API contract
*
* Class implements the following interfaces:
* Windows.Devices.Lights.Effects.ILampArrayBlinkEffect ** Default Interface **
* Windows.Devices.Lights.Effects.ILampArrayEffect
*
* Class Threading Model: Both Single and Multi Threaded Apartment
*
* Class Marshaling Behavior: Agile - Class is agile
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
#ifndef RUNTIMECLASS_Windows_Devices_Lights_Effects_LampArrayBlinkEffect_DEFINED
#define RUNTIMECLASS_Windows_Devices_Lights_Effects_LampArrayBlinkEffect_DEFINED
extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_Devices_Lights_Effects_LampArrayBlinkEffect[] = L"Windows.Devices.Lights.Effects.LampArrayBlinkEffect";
#endif
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
/*
*
* Class Windows.Devices.Lights.Effects.LampArrayColorRampEffect
*
* Introduced to Windows.Foundation.UniversalApiContract in version 7.0
*
* RuntimeClass can be activated.
* Type can be activated via the Windows.Devices.Lights.Effects.ILampArrayColorRampEffectFactory interface starting with version 7.0 of the Windows.Foundation.UniversalApiContract API contract
*
* Class implements the following interfaces:
* Windows.Devices.Lights.Effects.ILampArrayColorRampEffect ** Default Interface **
* Windows.Devices.Lights.Effects.ILampArrayEffect
*
* Class Threading Model: Both Single and Multi Threaded Apartment
*
* Class Marshaling Behavior: Agile - Class is agile
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
#ifndef RUNTIMECLASS_Windows_Devices_Lights_Effects_LampArrayColorRampEffect_DEFINED
#define RUNTIMECLASS_Windows_Devices_Lights_Effects_LampArrayColorRampEffect_DEFINED
extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_Devices_Lights_Effects_LampArrayColorRampEffect[] = L"Windows.Devices.Lights.Effects.LampArrayColorRampEffect";
#endif
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
/*
*
* Class Windows.Devices.Lights.Effects.LampArrayCustomEffect
*
* Introduced to Windows.Foundation.UniversalApiContract in version 7.0
*
* RuntimeClass can be activated.
* Type can be activated via the Windows.Devices.Lights.Effects.ILampArrayCustomEffectFactory interface starting with version 7.0 of the Windows.Foundation.UniversalApiContract API contract
*
* Class implements the following interfaces:
* Windows.Devices.Lights.Effects.ILampArrayCustomEffect ** Default Interface **
* Windows.Devices.Lights.Effects.ILampArrayEffect
*
* Class Threading Model: Both Single and Multi Threaded Apartment
*
* Class Marshaling Behavior: Agile - Class is agile
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
#ifndef RUNTIMECLASS_Windows_Devices_Lights_Effects_LampArrayCustomEffect_DEFINED
#define RUNTIMECLASS_Windows_Devices_Lights_Effects_LampArrayCustomEffect_DEFINED
extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_Devices_Lights_Effects_LampArrayCustomEffect[] = L"Windows.Devices.Lights.Effects.LampArrayCustomEffect";
#endif
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
/*
*
* Class Windows.Devices.Lights.Effects.LampArrayEffectPlaylist
*
* Introduced to Windows.Foundation.UniversalApiContract in version 7.0
*
* RuntimeClass can be activated.
* Type can be activated via RoActivateInstance starting with version 7.0 of the Windows.Foundation.UniversalApiContract API contract
*
* RuntimeClass contains static methods.
* Static Methods exist on the Windows.Devices.Lights.Effects.ILampArrayEffectPlaylistStatics interface starting with version 7.0 of the Windows.Foundation.UniversalApiContract API contract
*
* Class implements the following interfaces:
* Windows.Devices.Lights.Effects.ILampArrayEffectPlaylist ** Default Interface **
* Windows.Foundation.Collections.IVectorView`1<Windows.Devices.Lights.Effects.ILampArrayEffect>
* Windows.Foundation.Collections.IIterable`1<Windows.Devices.Lights.Effects.ILampArrayEffect>
*
* Class Threading Model: Both Single and Multi Threaded Apartment
*
* Class Marshaling Behavior: Agile - Class is agile
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
#ifndef RUNTIMECLASS_Windows_Devices_Lights_Effects_LampArrayEffectPlaylist_DEFINED
#define RUNTIMECLASS_Windows_Devices_Lights_Effects_LampArrayEffectPlaylist_DEFINED
extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_Devices_Lights_Effects_LampArrayEffectPlaylist[] = L"Windows.Devices.Lights.Effects.LampArrayEffectPlaylist";
#endif
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
/*
*
* Class Windows.Devices.Lights.Effects.LampArraySolidEffect
*
* Introduced to Windows.Foundation.UniversalApiContract in version 7.0
*
* RuntimeClass can be activated.
* Type can be activated via the Windows.Devices.Lights.Effects.ILampArraySolidEffectFactory interface starting with version 7.0 of the Windows.Foundation.UniversalApiContract API contract
*
* Class implements the following interfaces:
* Windows.Devices.Lights.Effects.ILampArraySolidEffect ** Default Interface **
* Windows.Devices.Lights.Effects.ILampArrayEffect
*
* Class Threading Model: Both Single and Multi Threaded Apartment
*
* Class Marshaling Behavior: Agile - Class is agile
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
#ifndef RUNTIMECLASS_Windows_Devices_Lights_Effects_LampArraySolidEffect_DEFINED
#define RUNTIMECLASS_Windows_Devices_Lights_Effects_LampArraySolidEffect_DEFINED
extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_Devices_Lights_Effects_LampArraySolidEffect[] = L"Windows.Devices.Lights.Effects.LampArraySolidEffect";
#endif
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
/*
*
* Class Windows.Devices.Lights.Effects.LampArrayUpdateRequestedEventArgs
*
* Introduced to Windows.Foundation.UniversalApiContract in version 7.0
*
* Class implements the following interfaces:
* Windows.Devices.Lights.Effects.ILampArrayUpdateRequestedEventArgs ** Default Interface **
*
* Class Marshaling Behavior: Agile - Class is agile
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
#ifndef RUNTIMECLASS_Windows_Devices_Lights_Effects_LampArrayUpdateRequestedEventArgs_DEFINED
#define RUNTIMECLASS_Windows_Devices_Lights_Effects_LampArrayUpdateRequestedEventArgs_DEFINED
extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_Devices_Lights_Effects_LampArrayUpdateRequestedEventArgs[] = L"Windows.Devices.Lights.Effects.LampArrayUpdateRequestedEventArgs";
#endif
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000
#endif // defined(__cplusplus)
#pragma pop_macro("MIDL_CONST_ID")
// Restore the original value of the 'DEPRECATED' macro
#pragma pop_macro("DEPRECATED")
#ifdef __clang__
#pragma clang diagnostic pop // deprecated-declarations
#else
#pragma warning(pop)
#endif
#endif // __windows2Edevices2Elights2Eeffects_p_h__
#endif // __windows2Edevices2Elights2Eeffects_h__