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//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
//
// File generated by WinMDIDL version 8.00.0021
//
import "inspectable.idl";
import "AsyncInfo.idl";
import "EventToken.idl";
import "windowscontracts.idl";
import "Windows.Foundation.idl";
import "Windows.Foundation.Numerics.idl";
import "Windows.Graphics.idl";
import "Windows.Graphics.DirectX.idl";
import "Windows.Graphics.Effects.idl";
import "Windows.System.idl";
import "Windows.UI.idl";
import "Windows.UI.Core.idl";
// Forward Declare
namespace Windows
{
namespace Foundation
{
interface IAsyncAction;
interface IClosable;
}
}
namespace Windows
{
namespace Foundation
{
namespace Numerics
{
typedef struct Matrix3x2 Matrix3x2;
typedef struct Matrix4x4 Matrix4x4;
typedef struct Quaternion Quaternion;
typedef struct Vector2 Vector2;
typedef struct Vector3 Vector3;
typedef struct Vector4 Vector4;
}
}
}
namespace Windows
{
namespace Foundation
{
typedef struct Size Size;
typedef struct TimeSpan TimeSpan;
apicontract UniversalApiContract;
}
}
namespace Windows
{
namespace Graphics
{
namespace DirectX
{
typedef enum DirectXAlphaMode DirectXAlphaMode;
typedef enum DirectXPixelFormat DirectXPixelFormat;
}
}
}
namespace Windows
{
namespace Graphics
{
namespace Effects
{
interface IGraphicsEffect;
interface IGraphicsEffectSource;
}
}
}
namespace Windows
{
namespace Graphics
{
interface IGeometrySource2D;
typedef struct PointInt32 PointInt32;
typedef struct RectInt32 RectInt32;
typedef struct SizeInt32 SizeInt32;
}
}
namespace Windows
{
namespace System
{
runtimeclass DispatcherQueue;
}
}
namespace Windows
{
namespace UI
{
typedef struct Color Color;
}
}
namespace Windows
{
namespace UI
{
namespace Core
{
runtimeclass CoreDispatcher;
}
}
}
namespace Windows
{
namespace UI
{
namespace Composition
{
typedef enum AnimationControllerProgressBehavior AnimationControllerProgressBehavior;
typedef enum AnimationDelayBehavior AnimationDelayBehavior;
typedef enum AnimationDirection AnimationDirection;
typedef enum AnimationIterationBehavior AnimationIterationBehavior;
typedef enum AnimationPropertyAccessMode AnimationPropertyAccessMode;
typedef enum AnimationStopBehavior AnimationStopBehavior;
typedef enum CompositionBackfaceVisibility CompositionBackfaceVisibility;
typedef enum CompositionBatchTypes CompositionBatchTypes;
typedef enum CompositionBitmapInterpolationMode CompositionBitmapInterpolationMode;
typedef enum CompositionBorderMode CompositionBorderMode;
typedef enum CompositionColorSpace CompositionColorSpace;
typedef enum CompositionCompositeMode CompositionCompositeMode;
typedef enum CompositionDropShadowSourcePolicy CompositionDropShadowSourcePolicy;
typedef enum CompositionEffectFactoryLoadStatus CompositionEffectFactoryLoadStatus;
typedef enum CompositionGetValueStatus CompositionGetValueStatus;
typedef enum CompositionGradientExtendMode CompositionGradientExtendMode;
typedef enum CompositionMappingMode CompositionMappingMode;
typedef enum CompositionStretch CompositionStretch;
typedef enum CompositionStrokeCap CompositionStrokeCap;
typedef enum CompositionStrokeLineJoin CompositionStrokeLineJoin;
interface IAmbientLight;
interface IAmbientLight2;
interface IAnimationController;
interface IAnimationControllerStatics;
interface IAnimationObject;
interface IAnimationPropertyInfo;
interface IBooleanKeyFrameAnimation;
interface IBounceScalarNaturalMotionAnimation;
interface IBounceVector2NaturalMotionAnimation;
interface IBounceVector3NaturalMotionAnimation;
interface IColorKeyFrameAnimation;
interface ICompositionAnimation;
interface ICompositionAnimation2;
interface ICompositionAnimation3;
interface ICompositionAnimation4;
interface ICompositionAnimationBase;
interface ICompositionAnimationFactory;
interface ICompositionAnimationGroup;
interface ICompositionBackdropBrush;
interface ICompositionBatchCompletedEventArgs;
interface ICompositionBrush;
interface ICompositionBrushFactory;
interface ICompositionCapabilities;
interface ICompositionCapabilitiesStatics;
interface ICompositionClip;
interface ICompositionClip2;
interface ICompositionClipFactory;
interface ICompositionColorBrush;
interface ICompositionColorGradientStop;
interface ICompositionColorGradientStopCollection;
interface ICompositionCommitBatch;
interface ICompositionContainerShape;
interface ICompositionDrawingSurface;
interface ICompositionDrawingSurface2;
interface ICompositionDrawingSurfaceFactory;
interface ICompositionEasingFunction;
interface ICompositionEasingFunctionFactory;
interface ICompositionEffectBrush;
interface ICompositionEffectFactory;
interface ICompositionEffectSourceParameter;
interface ICompositionEffectSourceParameterFactory;
interface ICompositionEllipseGeometry;
interface ICompositionGeometricClip;
interface ICompositionGeometry;
interface ICompositionGeometryFactory;
interface ICompositionGradientBrush;
interface ICompositionGradientBrush2;
interface ICompositionGradientBrushFactory;
interface ICompositionGraphicsDevice;
interface ICompositionGraphicsDevice2;
interface ICompositionGraphicsDevice3;
interface ICompositionLight;
interface ICompositionLight2;
interface ICompositionLight3;
interface ICompositionLightFactory;
interface ICompositionLineGeometry;
interface ICompositionLinearGradientBrush;
interface ICompositionMaskBrush;
interface ICompositionMipmapSurface;
interface ICompositionNineGridBrush;
interface ICompositionObject;
interface ICompositionObject2;
interface ICompositionObject3;
interface ICompositionObject4;
interface ICompositionObjectFactory;
interface ICompositionObjectStatics;
interface ICompositionPath;
interface ICompositionPathFactory;
interface ICompositionPathGeometry;
interface ICompositionProjectedShadow;
interface ICompositionProjectedShadowCaster;
interface ICompositionProjectedShadowCasterCollection;
interface ICompositionProjectedShadowCasterCollectionStatics;
interface ICompositionProjectedShadowReceiver;
interface ICompositionProjectedShadowReceiverUnorderedCollection;
interface ICompositionPropertySet;
interface ICompositionPropertySet2;
interface ICompositionRadialGradientBrush;
interface ICompositionRectangleGeometry;
interface ICompositionRoundedRectangleGeometry;
interface ICompositionScopedBatch;
interface ICompositionShadow;
interface ICompositionShadowFactory;
interface ICompositionShape;
interface ICompositionShapeFactory;
interface ICompositionSpriteShape;
interface ICompositionSurface;
interface ICompositionSurfaceBrush;
interface ICompositionSurfaceBrush2;
interface ICompositionSurfaceBrush3;
interface ICompositionTarget;
interface ICompositionTargetFactory;
interface ICompositionTransform;
interface ICompositionTransformFactory;
interface ICompositionViewBox;
interface ICompositionVirtualDrawingSurface;
interface ICompositionVirtualDrawingSurfaceFactory;
interface ICompositionVisualSurface;
interface ICompositor;
interface ICompositor2;
interface ICompositor3;
interface ICompositor4;
interface ICompositor5;
interface ICompositor6;
interface ICompositorStatics;
interface ICompositorWithProjectedShadow;
interface ICompositorWithRadialGradient;
interface ICompositorWithVisualSurface;
interface IContainerVisual;
interface IContainerVisualFactory;
interface ICubicBezierEasingFunction;
interface IDistantLight;
interface IDistantLight2;
interface IDropShadow;
interface IDropShadow2;
interface IExpressionAnimation;
interface IImplicitAnimationCollection;
interface IInsetClip;
interface IKeyFrameAnimation;
interface IKeyFrameAnimation2;
interface IKeyFrameAnimation3;
interface IKeyFrameAnimationFactory;
interface ILayerVisual;
interface ILayerVisual2;
interface ILinearEasingFunction;
interface INaturalMotionAnimation;
interface INaturalMotionAnimationFactory;
interface IPathKeyFrameAnimation;
interface IPointLight;
interface IPointLight2;
interface IPointLight3;
interface IQuaternionKeyFrameAnimation;
interface IRedirectVisual;
interface IRenderingDeviceReplacedEventArgs;
interface IScalarKeyFrameAnimation;
interface IScalarNaturalMotionAnimation;
interface IScalarNaturalMotionAnimationFactory;
interface IShapeVisual;
interface ISpotLight;
interface ISpotLight2;
interface ISpotLight3;
interface ISpringScalarNaturalMotionAnimation;
interface ISpringVector2NaturalMotionAnimation;
interface ISpringVector3NaturalMotionAnimation;
interface ISpriteVisual;
interface ISpriteVisual2;
interface IStepEasingFunction;
interface IVector2KeyFrameAnimation;
interface IVector2NaturalMotionAnimation;
interface IVector2NaturalMotionAnimationFactory;
interface IVector3KeyFrameAnimation;
interface IVector3NaturalMotionAnimation;
interface IVector3NaturalMotionAnimationFactory;
interface IVector4KeyFrameAnimation;
interface IVisual;
interface IVisual2;
interface IVisual3;
interface IVisualCollection;
interface IVisualElement;
interface IVisualFactory;
interface IVisualUnorderedCollection;
runtimeclass AmbientLight;
runtimeclass AnimationController;
runtimeclass AnimationPropertyInfo;
runtimeclass BooleanKeyFrameAnimation;
runtimeclass BounceScalarNaturalMotionAnimation;
runtimeclass BounceVector2NaturalMotionAnimation;
runtimeclass BounceVector3NaturalMotionAnimation;
runtimeclass ColorKeyFrameAnimation;
runtimeclass CompositionAnimation;
runtimeclass CompositionAnimationGroup;
runtimeclass CompositionBackdropBrush;
runtimeclass CompositionBatchCompletedEventArgs;
runtimeclass CompositionBrush;
runtimeclass CompositionCapabilities;
runtimeclass CompositionClip;
runtimeclass CompositionColorBrush;
runtimeclass CompositionColorGradientStop;
runtimeclass CompositionColorGradientStopCollection;
runtimeclass CompositionCommitBatch;
runtimeclass CompositionContainerShape;
runtimeclass CompositionDrawingSurface;
runtimeclass CompositionEasingFunction;
runtimeclass CompositionEffectBrush;
runtimeclass CompositionEffectFactory;
runtimeclass CompositionEffectSourceParameter;
runtimeclass CompositionEllipseGeometry;
runtimeclass CompositionGeometricClip;
runtimeclass CompositionGeometry;
runtimeclass CompositionGradientBrush;
runtimeclass CompositionGraphicsDevice;
runtimeclass CompositionLight;
runtimeclass CompositionLineGeometry;
runtimeclass CompositionLinearGradientBrush;
runtimeclass CompositionMaskBrush;
runtimeclass CompositionMipmapSurface;
runtimeclass CompositionNineGridBrush;
runtimeclass CompositionObject;
runtimeclass CompositionPath;
runtimeclass CompositionPathGeometry;
runtimeclass CompositionProjectedShadow;
runtimeclass CompositionProjectedShadowCaster;
runtimeclass CompositionProjectedShadowCasterCollection;
runtimeclass CompositionProjectedShadowReceiver;
runtimeclass CompositionProjectedShadowReceiverUnorderedCollection;
runtimeclass CompositionPropertySet;
runtimeclass CompositionRadialGradientBrush;
runtimeclass CompositionRectangleGeometry;
runtimeclass CompositionRoundedRectangleGeometry;
runtimeclass CompositionScopedBatch;
runtimeclass CompositionShadow;
runtimeclass CompositionShape;
runtimeclass CompositionShapeCollection;
runtimeclass CompositionSpriteShape;
runtimeclass CompositionStrokeDashArray;
runtimeclass CompositionSurfaceBrush;
runtimeclass CompositionTarget;
runtimeclass CompositionTransform;
runtimeclass CompositionViewBox;
runtimeclass CompositionVirtualDrawingSurface;
runtimeclass CompositionVisualSurface;
runtimeclass Compositor;
runtimeclass ContainerVisual;
runtimeclass CubicBezierEasingFunction;
runtimeclass DistantLight;
runtimeclass DropShadow;
runtimeclass ExpressionAnimation;
runtimeclass ImplicitAnimationCollection;
runtimeclass InitialValueExpressionCollection;
runtimeclass InsetClip;
runtimeclass KeyFrameAnimation;
runtimeclass LayerVisual;
runtimeclass LinearEasingFunction;
runtimeclass NaturalMotionAnimation;
runtimeclass PathKeyFrameAnimation;
runtimeclass PointLight;
runtimeclass QuaternionKeyFrameAnimation;
runtimeclass RedirectVisual;
runtimeclass RenderingDeviceReplacedEventArgs;
runtimeclass ScalarKeyFrameAnimation;
runtimeclass ScalarNaturalMotionAnimation;
runtimeclass ShapeVisual;
runtimeclass SpotLight;
runtimeclass SpringScalarNaturalMotionAnimation;
runtimeclass SpringVector2NaturalMotionAnimation;
runtimeclass SpringVector3NaturalMotionAnimation;
runtimeclass SpriteVisual;
runtimeclass StepEasingFunction;
runtimeclass Vector2KeyFrameAnimation;
runtimeclass Vector2NaturalMotionAnimation;
runtimeclass Vector3KeyFrameAnimation;
runtimeclass Vector3NaturalMotionAnimation;
runtimeclass Vector4KeyFrameAnimation;
runtimeclass Visual;
runtimeclass VisualCollection;
runtimeclass VisualUnorderedCollection;
}
}
}
// Generic instantiations
namespace Windows
{
namespace UI
{
namespace Composition
{
declare
{
interface Windows.Foundation.Collections.IIterable<Windows.Foundation.Collections.IKeyValuePair<HSTRING, Windows.UI.Composition.ICompositionAnimationBase*>*>;
interface Windows.Foundation.Collections.IIterable<Windows.UI.Composition.CompositionAnimation*>;
interface Windows.Foundation.Collections.IIterable<Windows.UI.Composition.CompositionColorGradientStop*>;
interface Windows.Foundation.Collections.IIterable<Windows.UI.Composition.CompositionProjectedShadowCaster*>;
interface Windows.Foundation.Collections.IIterable<Windows.UI.Composition.CompositionProjectedShadowReceiver*>;
interface Windows.Foundation.Collections.IIterable<Windows.UI.Composition.CompositionShape*>;
interface Windows.Foundation.Collections.IIterable<Windows.UI.Composition.IVisualElement*>;
interface Windows.Foundation.Collections.IIterable<Windows.UI.Composition.Visual*>;
interface Windows.Foundation.Collections.IIterator<Windows.Foundation.Collections.IKeyValuePair<HSTRING, Windows.UI.Composition.ICompositionAnimationBase*>*>;
interface Windows.Foundation.Collections.IIterator<Windows.UI.Composition.CompositionAnimation*>;
interface Windows.Foundation.Collections.IIterator<Windows.UI.Composition.CompositionColorGradientStop*>;
interface Windows.Foundation.Collections.IIterator<Windows.UI.Composition.CompositionProjectedShadowCaster*>;
interface Windows.Foundation.Collections.IIterator<Windows.UI.Composition.CompositionProjectedShadowReceiver*>;
interface Windows.Foundation.Collections.IIterator<Windows.UI.Composition.CompositionShape*>;
interface Windows.Foundation.Collections.IIterator<Windows.UI.Composition.IVisualElement*>;
interface Windows.Foundation.Collections.IIterator<Windows.UI.Composition.Visual*>;
interface Windows.Foundation.Collections.IKeyValuePair<HSTRING, Windows.UI.Composition.ICompositionAnimationBase*>;
interface Windows.Foundation.Collections.IMapView<HSTRING, Windows.UI.Composition.ICompositionAnimationBase*>;
interface Windows.Foundation.Collections.IMap<HSTRING, Windows.UI.Composition.ICompositionAnimationBase*>;
interface Windows.Foundation.Collections.IVectorView<Windows.UI.Composition.CompositionColorGradientStop*>;
interface Windows.Foundation.Collections.IVectorView<Windows.UI.Composition.CompositionShape*>;
interface Windows.Foundation.Collections.IVectorView<Windows.UI.Composition.IVisualElement*>;
interface Windows.Foundation.Collections.IVector<Windows.UI.Composition.CompositionColorGradientStop*>;
interface Windows.Foundation.Collections.IVector<Windows.UI.Composition.CompositionShape*>;
interface Windows.Foundation.Collections.IVector<Windows.UI.Composition.IVisualElement*>;
interface Windows.Foundation.TypedEventHandler<IInspectable*, Windows.UI.Composition.CompositionBatchCompletedEventArgs*>;
interface Windows.Foundation.TypedEventHandler<Windows.UI.Composition.CompositionCapabilities*, IInspectable*>;
interface Windows.Foundation.TypedEventHandler<Windows.UI.Composition.CompositionGraphicsDevice*, Windows.UI.Composition.RenderingDeviceReplacedEventArgs*>;
}
}
}
}
// Type definition
namespace Windows
{
namespace UI
{
namespace Composition
{
[contract(Windows.Foundation.UniversalApiContract, 6.0)]
enum AnimationControllerProgressBehavior
{
Default = 0,
IncludesDelayTime = 1
};
[contract(Windows.Foundation.UniversalApiContract, 4.0)]
enum AnimationDelayBehavior
{
SetInitialValueAfterDelay = 0,
SetInitialValueBeforeDelay = 1
};
[contract(Windows.Foundation.UniversalApiContract, 3.0)]
enum AnimationDirection
{
Normal = 0,
Reverse = 1,
Alternate = 2,
AlternateReverse = 3
};
[contract(Windows.Foundation.UniversalApiContract, 2.0)]
enum AnimationIterationBehavior
{
Count = 0,
Forever = 1
};
[contract(Windows.Foundation.UniversalApiContract, 7.0)]
enum AnimationPropertyAccessMode
{
None = 0,
ReadOnly = 1,
WriteOnly = 2,
ReadWrite = 3
};
[contract(Windows.Foundation.UniversalApiContract, 2.0)]
enum AnimationStopBehavior
{
LeaveCurrentValue = 0,
SetToInitialValue = 1,
SetToFinalValue = 2
};
[contract(Windows.Foundation.UniversalApiContract, 2.0)]
enum CompositionBackfaceVisibility
{
Inherit = 0,
Visible = 1,
Hidden = 2
};
[contract(Windows.Foundation.UniversalApiContract, 2.0)]
[flags]
enum CompositionBatchTypes
{
None = 0x0,
Animation = 0x1,
Effect = 0x2,
[contract(Windows.Foundation.UniversalApiContract, 7.0)]
InfiniteAnimation = 0x4,
[contract(Windows.Foundation.UniversalApiContract, 7.0)]
AllAnimations = 0x5
};
[contract(Windows.Foundation.UniversalApiContract, 2.0)]
enum CompositionBitmapInterpolationMode
{
NearestNeighbor = 0,
Linear = 1,
[contract(Windows.Foundation.UniversalApiContract, 8.0)]
MagLinearMinLinearMipLinear = 2,
[contract(Windows.Foundation.UniversalApiContract, 8.0)]
MagLinearMinLinearMipNearest = 3,
[contract(Windows.Foundation.UniversalApiContract, 8.0)]
MagLinearMinNearestMipLinear = 4,
[contract(Windows.Foundation.UniversalApiContract, 8.0)]
MagLinearMinNearestMipNearest = 5,
[contract(Windows.Foundation.UniversalApiContract, 8.0)]
MagNearestMinLinearMipLinear = 6,
[contract(Windows.Foundation.UniversalApiContract, 8.0)]
MagNearestMinLinearMipNearest = 7,
[contract(Windows.Foundation.UniversalApiContract, 8.0)]
MagNearestMinNearestMipLinear = 8,
[contract(Windows.Foundation.UniversalApiContract, 8.0)]
MagNearestMinNearestMipNearest = 9
};
[contract(Windows.Foundation.UniversalApiContract, 2.0)]
enum CompositionBorderMode
{
Inherit = 0,
Soft = 1,
Hard = 2
};
[contract(Windows.Foundation.UniversalApiContract, 2.0)]
enum CompositionColorSpace
{
Auto = 0,
Hsl = 1,
Rgb = 2,
[contract(Windows.Foundation.UniversalApiContract, 5.0)]
HslLinear = 3,
[contract(Windows.Foundation.UniversalApiContract, 5.0)]
RgbLinear = 4
};
[contract(Windows.Foundation.UniversalApiContract, 2.0)]
enum CompositionCompositeMode
{
Inherit = 0,
SourceOver = 1,
DestinationInvert = 2,
[contract(Windows.Foundation.UniversalApiContract, 3.0)]
MinBlend = 3
};
[contract(Windows.Foundation.UniversalApiContract, 5.0)]
enum CompositionDropShadowSourcePolicy
{
Default = 0,
InheritFromVisualContent = 1
};
[contract(Windows.Foundation.UniversalApiContract, 2.0)]
enum CompositionEffectFactoryLoadStatus
{
Success = 0,
EffectTooComplex = 1,
Pending = 2,
Other = -1
};
[contract(Windows.Foundation.UniversalApiContract, 2.0)]
enum CompositionGetValueStatus
{
Succeeded = 0,
TypeMismatch = 1,
NotFound = 2
};
[contract(Windows.Foundation.UniversalApiContract, 5.0)]
enum CompositionGradientExtendMode
{
Clamp = 0,
Wrap = 1,
Mirror = 2
};
[contract(Windows.Foundation.UniversalApiContract, 7.0)]
enum CompositionMappingMode
{
Absolute = 0,
Relative = 1
};
[contract(Windows.Foundation.UniversalApiContract, 2.0)]
enum CompositionStretch
{
None = 0,
Fill = 1,
Uniform = 2,
UniformToFill = 3
};
[contract(Windows.Foundation.UniversalApiContract, 6.0)]
enum CompositionStrokeCap
{
Flat = 0,
Square = 1,
Round = 2,
Triangle = 3
};
[contract(Windows.Foundation.UniversalApiContract, 6.0)]
enum CompositionStrokeLineJoin
{
Miter = 0,
Bevel = 1,
Round = 2,
MiterOrBevel = 3
};
[contract(Windows.Foundation.UniversalApiContract, 3.0)]
[exclusiveto(Windows.UI.Composition.AmbientLight)]
[uuid(A48130A1-B7C4-46F7-B9BF-DAF43A44E6EE)]
interface IAmbientLight : IInspectable
{
[propget] HRESULT Color([out] [retval] Windows.UI.Color* value);
[propput] HRESULT Color([in] Windows.UI.Color value);
}
[contract(Windows.Foundation.UniversalApiContract, 5.0)]
[exclusiveto(Windows.UI.Composition.AmbientLight)]
[uuid(3B64A6BF-5F97-4C94-86E5-042DD386B27D)]
interface IAmbientLight2 : IInspectable
{
[propget] HRESULT Intensity([out] [retval] FLOAT* value);
[propput] HRESULT Intensity([in] FLOAT value);
}
[contract(Windows.Foundation.UniversalApiContract, 6.0)]
[exclusiveto(Windows.UI.Composition.AnimationController)]
[uuid(C934EFD2-0722-4F5F-A4E2-9510F3D43BF7)]
interface IAnimationController : IInspectable
{
[propget] HRESULT PlaybackRate([out] [retval] FLOAT* value);
[propput] HRESULT PlaybackRate([in] FLOAT value);
[propget] HRESULT Progress([out] [retval] FLOAT* value);
[propput] HRESULT Progress([in] FLOAT value);
[propget] HRESULT ProgressBehavior([out] [retval] Windows.UI.Composition.AnimationControllerProgressBehavior* value);
[propput] HRESULT ProgressBehavior([in] Windows.UI.Composition.AnimationControllerProgressBehavior value);
HRESULT Pause();
HRESULT Resume();
}
[contract(Windows.Foundation.UniversalApiContract, 6.0)]
[exclusiveto(Windows.UI.Composition.AnimationController)]
[uuid(E71164DF-651B-4800-B9E5-6A3BCFED3365)]
interface IAnimationControllerStatics : IInspectable
{
[propget] HRESULT MaxPlaybackRate([out] [retval] FLOAT* value);
[propget] HRESULT MinPlaybackRate([out] [retval] FLOAT* value);
}
[contract(Windows.Foundation.UniversalApiContract, 7.0)]
[uuid(E7141E0A-04B8-4FC5-A4DC-195392E57807)]
interface IAnimationObject : IInspectable
{
HRESULT PopulatePropertyInfo([in] HSTRING propertyName, [in] Windows.UI.Composition.AnimationPropertyInfo* propertyInfo);
}
[contract(Windows.Foundation.UniversalApiContract, 7.0)]
[exclusiveto(Windows.UI.Composition.AnimationPropertyInfo)]
[uuid(F4716F05-ED77-4E3C-B328-5C3985B3738F)]
interface IAnimationPropertyInfo : IInspectable
{
[propget] HRESULT AccessMode([out] [retval] Windows.UI.Composition.AnimationPropertyAccessMode* value);
[propput] HRESULT AccessMode([in] Windows.UI.Composition.AnimationPropertyAccessMode value);
}
[contract(Windows.Foundation.UniversalApiContract, 7.0)]
[exclusiveto(Windows.UI.Composition.BooleanKeyFrameAnimation)]
[uuid(95E23A08-D1F4-4972-9770-3EFE68D82E14)]
interface IBooleanKeyFrameAnimation : IInspectable
{
[overload("InsertKeyFrame")] HRESULT InsertKeyFrame([in] FLOAT normalizedProgressKey, [in] boolean value);
}
[contract(Windows.Foundation.UniversalApiContract, 6.0)]
[exclusiveto(Windows.UI.Composition.BounceScalarNaturalMotionAnimation)]
[uuid(BAA30DCC-A633-4618-9B06-7F7C72C87CFF)]
interface IBounceScalarNaturalMotionAnimation : IInspectable
{
[propget] HRESULT Acceleration([out] [retval] FLOAT* value);
[propput] HRESULT Acceleration([in] FLOAT value);
[propget] HRESULT Restitution([out] [retval] FLOAT* value);
[propput] HRESULT Restitution([in] FLOAT value);
}
[contract(Windows.Foundation.UniversalApiContract, 6.0)]
[exclusiveto(Windows.UI.Composition.BounceVector2NaturalMotionAnimation)]
[uuid(DA344196-2154-4B3C-88AA-47361204ECCD)]
interface IBounceVector2NaturalMotionAnimation : IInspectable
{
[propget] HRESULT Acceleration([out] [retval] FLOAT* value);
[propput] HRESULT Acceleration([in] FLOAT value);
[propget] HRESULT Restitution([out] [retval] FLOAT* value);
[propput] HRESULT Restitution([in] FLOAT value);
}
[contract(Windows.Foundation.UniversalApiContract, 6.0)]
[exclusiveto(Windows.UI.Composition.BounceVector3NaturalMotionAnimation)]
[uuid(47DABC31-10D3-4518-86F1-09CAF742D113)]
interface IBounceVector3NaturalMotionAnimation : IInspectable
{
[propget] HRESULT Acceleration([out] [retval] FLOAT* value);
[propput] HRESULT Acceleration([in] FLOAT value);
[propget] HRESULT Restitution([out] [retval] FLOAT* value);
[propput] HRESULT Restitution([in] FLOAT value);
}
[contract(Windows.Foundation.UniversalApiContract, 2.0)]
[exclusiveto(Windows.UI.Composition.ColorKeyFrameAnimation)]
[uuid(93ADB5E9-8E05-4593-84A3-DCA152781E56)]
interface IColorKeyFrameAnimation : IInspectable
{
[propget] HRESULT InterpolationColorSpace([out] [retval] Windows.UI.Composition.CompositionColorSpace* value);
[propput] HRESULT InterpolationColorSpace([in] Windows.UI.Composition.CompositionColorSpace value);
[overload("InsertKeyFrame")] HRESULT InsertKeyFrame([in] FLOAT normalizedProgressKey, [in] Windows.UI.Color value);
[overload("InsertKeyFrame")] HRESULT InsertKeyFrameWithEasingFunction([in] FLOAT normalizedProgressKey, [in] Windows.UI.Color value, [in] Windows.UI.Composition.CompositionEasingFunction* easingFunction);
}
[contract(Windows.Foundation.UniversalApiContract, 2.0)]
[exclusiveto(Windows.UI.Composition.CompositionAnimation)]
[uuid(464C4C2C-1CAA-4061-9B40-E13FDE1503CA)]
interface ICompositionAnimation : IInspectable
{
HRESULT ClearAllParameters();
HRESULT ClearParameter([in] HSTRING key);
HRESULT SetColorParameter([in] HSTRING key, [in] Windows.UI.Color value);
HRESULT SetMatrix3x2Parameter([in] HSTRING key, [in] Windows.Foundation.Numerics.Matrix3x2 value);
HRESULT SetMatrix4x4Parameter([in] HSTRING key, [in] Windows.Foundation.Numerics.Matrix4x4 value);
HRESULT SetQuaternionParameter([in] HSTRING key, [in] Windows.Foundation.Numerics.Quaternion value);
HRESULT SetReferenceParameter([in] HSTRING key, [in] Windows.UI.Composition.CompositionObject* compositionObject);
HRESULT SetScalarParameter([in] HSTRING key, [in] FLOAT value);
HRESULT SetVector2Parameter([in] HSTRING key, [in] Windows.Foundation.Numerics.Vector2 value);
HRESULT SetVector3Parameter([in] HSTRING key, [in] Windows.Foundation.Numerics.Vector3 value);
HRESULT SetVector4Parameter([in] HSTRING key, [in] Windows.Foundation.Numerics.Vector4 value);
}
[contract(Windows.Foundation.UniversalApiContract, 3.0)]
[exclusiveto(Windows.UI.Composition.CompositionAnimation)]
[uuid(369B603E-A80F-4948-93E3-ED23FB38C6CB)]
interface ICompositionAnimation2 : IInspectable
{
HRESULT SetBooleanParameter([in] HSTRING key, [in] boolean value);
[propget] HRESULT Target([out] [retval] HSTRING* value);
[propput] HRESULT Target([in] HSTRING value);
}
[contract(Windows.Foundation.UniversalApiContract, 5.0)]
[exclusiveto(Windows.UI.Composition.CompositionAnimation)]
[uuid(D51E030D-7DA4-4BD7-BC2D-F4517529F43A)]
interface ICompositionAnimation3 : IInspectable
{
[propget] HRESULT InitialValueExpressions([out] [retval] Windows.UI.Composition.InitialValueExpressionCollection** value);
}
[contract(Windows.Foundation.UniversalApiContract, 7.0)]
[exclusiveto(Windows.UI.Composition.CompositionAnimation)]
[uuid(770137BE-76BC-4E23-BFED-FE9CC20F6EC9)]
interface ICompositionAnimation4 : IInspectable
{
HRESULT SetExpressionReferenceParameter([in] HSTRING parameterName, [in] Windows.UI.Composition.IAnimationObject* source);
}
[contract(Windows.Foundation.UniversalApiContract, 3.0)]
[uuid(1C2C2999-E818-48D3-A6DD-D78C82F8ACE9)]
interface ICompositionAnimationBase : IInspectable
{
}
[contract(Windows.Foundation.UniversalApiContract, 2.0)]
[exclusiveto(Windows.UI.Composition.CompositionAnimation)]
[uuid(10F6C4FB-6E51-4C25-BBD3-586A9BEC3EF4)]
interface ICompositionAnimationFactory : IInspectable
{
}
[contract(Windows.Foundation.UniversalApiContract, 3.0)]
[exclusiveto(Windows.UI.Composition.CompositionAnimationGroup)]
[uuid(5E7CC90C-CD14-4E07-8A55-C72527AABDAC)]
interface ICompositionAnimationGroup : IInspectable
{
[propget] HRESULT Count([out] [retval] INT32* value);
HRESULT Add([in] Windows.UI.Composition.CompositionAnimation* value);
HRESULT Remove([in] Windows.UI.Composition.CompositionAnimation* value);
HRESULT RemoveAll();
}
[contract(Windows.Foundation.UniversalApiContract, 3.0)]
[exclusiveto(Windows.UI.Composition.CompositionBackdropBrush)]
[uuid(C5ACAE58-3898-499E-8D7F-224E91286A5D)]
interface ICompositionBackdropBrush : IInspectable
{
}
[contract(Windows.Foundation.UniversalApiContract, 2.0)]
[exclusiveto(Windows.UI.Composition.CompositionBatchCompletedEventArgs)]
[uuid(0D00DAD0-9464-450A-A562-2E2698B0A812)]
interface ICompositionBatchCompletedEventArgs : IInspectable
{
}
[contract(Windows.Foundation.UniversalApiContract, 2.0)]
[exclusiveto(Windows.UI.Composition.CompositionBrush)]
[uuid(AB0D7608-30C0-40E9-B568-B60A6BD1FB46)]
interface ICompositionBrush : IInspectable
{
}
[contract(Windows.Foundation.UniversalApiContract, 2.0)]
[exclusiveto(Windows.UI.Composition.CompositionBrush)]
[uuid(DA53FB4C-4650-47C4-AD76-765379607ED6)]
interface ICompositionBrushFactory : IInspectable
{
}
[contract(Windows.Foundation.UniversalApiContract, 4.0)]
[exclusiveto(Windows.UI.Composition.CompositionCapabilities)]
[uuid(8253353E-B517-48BC-B1E8-4B3561A2E181)]
interface ICompositionCapabilities : IInspectable
{
HRESULT AreEffectsSupported([out] [retval] boolean* result);
HRESULT AreEffectsFast([out] [retval] boolean* result);
[eventadd] HRESULT Changed([in] Windows.Foundation.TypedEventHandler<Windows.UI.Composition.CompositionCapabilities*, IInspectable*>* handler, [out] [retval] EventRegistrationToken* token);
[eventremove] HRESULT Changed([in] EventRegistrationToken token);
}
[contract(Windows.Foundation.UniversalApiContract, 4.0)]
[exclusiveto(Windows.UI.Composition.CompositionCapabilities)]
[uuid(F7B7A86E-6416-49E5-8DDF-AFE949E20562)]
interface ICompositionCapabilitiesStatics : IInspectable
{
HRESULT GetForCurrentView([out] [retval] Windows.UI.Composition.CompositionCapabilities** result);
}
[contract(Windows.Foundation.UniversalApiContract, 2.0)]
[exclusiveto(Windows.UI.Composition.CompositionClip)]
[uuid(1CCD2A52-CFC7-4ACE-9983-146BB8EB6A3C)]
interface ICompositionClip : IInspectable
{
}
[contract(Windows.Foundation.UniversalApiContract, 3.0)]
[exclusiveto(Windows.UI.Composition.CompositionClip)]
[uuid(5893E069-3516-40E1-89E0-5BA924927235)]
interface ICompositionClip2 : IInspectable
{
[propget] HRESULT AnchorPoint([out] [retval] Windows.Foundation.Numerics.Vector2* value);
[propput] HRESULT AnchorPoint([in] Windows.Foundation.Numerics.Vector2 value);
[propget] HRESULT CenterPoint([out] [retval] Windows.Foundation.Numerics.Vector2* value);
[propput] HRESULT CenterPoint([in] Windows.Foundation.Numerics.Vector2 value);
[propget] HRESULT Offset([out] [retval] Windows.Foundation.Numerics.Vector2* value);
[propput] HRESULT Offset([in] Windows.Foundation.Numerics.Vector2 value);
[propget] HRESULT RotationAngle([out] [retval] FLOAT* value);
[propput] HRESULT RotationAngle([in] FLOAT value);
[propget] HRESULT RotationAngleInDegrees([out] [retval] FLOAT* value);
[propput] HRESULT RotationAngleInDegrees([in] FLOAT value);
[propget] HRESULT Scale([out] [retval] Windows.Foundation.Numerics.Vector2* value);
[propput] HRESULT Scale([in] Windows.Foundation.Numerics.Vector2 value);
[propget] HRESULT TransformMatrix([out] [retval] Windows.Foundation.Numerics.Matrix3x2* value);
[propput] HRESULT TransformMatrix([in] Windows.Foundation.Numerics.Matrix3x2 value);
}
[contract(Windows.Foundation.UniversalApiContract, 2.0)]
[exclusiveto(Windows.UI.Composition.CompositionClip)]
[uuid(B9484CAF-20C7-4AED-AC4A-9C78BA1302CF)]
interface ICompositionClipFactory : IInspectable
{
}
[contract(Windows.Foundation.UniversalApiContract, 2.0)]
[exclusiveto(Windows.UI.Composition.CompositionColorBrush)]
[uuid(2B264C5E-BF35-4831-8642-CF70C20FFF2F)]
interface ICompositionColorBrush : IInspectable
{
[propget] HRESULT Color([out] [retval] Windows.UI.Color* value);
[propput] HRESULT Color([in] Windows.UI.Color value);
}
[contract(Windows.Foundation.UniversalApiContract, 5.0)]
[exclusiveto(Windows.UI.Composition.CompositionColorGradientStop)]
[uuid(6F00CA92-C801-4E41-9A8F-A53E20F57778)]
interface ICompositionColorGradientStop : IInspectable
{
[propget] HRESULT Color([out] [retval] Windows.UI.Color* value);
[propput] HRESULT Color([in] Windows.UI.Color value);
[propget] HRESULT Offset([out] [retval] FLOAT* value);
[propput] HRESULT Offset([in] FLOAT value);
}
[contract(Windows.Foundation.UniversalApiContract, 5.0)]
[exclusiveto(Windows.UI.Composition.CompositionColorGradientStopCollection)]
[uuid(9F1D20EC-7B04-4B1D-90BC-9FA32C0CFD26)]
interface ICompositionColorGradientStopCollection : IInspectable
{
}
[contract(Windows.Foundation.UniversalApiContract, 2.0)]
[exclusiveto(Windows.UI.Composition.CompositionCommitBatch)]
[uuid(0D00DAD0-CA07-4400-8C8E-CB5DB08559CC)]
interface ICompositionCommitBatch : IInspectable
{
[propget] HRESULT IsActive([out] [retval] boolean* value);
[propget] HRESULT IsEnded([out] [retval] boolean* value);
[eventadd] HRESULT Completed([in] Windows.Foundation.TypedEventHandler<IInspectable*, Windows.UI.Composition.CompositionBatchCompletedEventArgs*>* handler, [out] [retval] EventRegistrationToken* token);
[eventremove] HRESULT Completed([in] EventRegistrationToken token);
}
[contract(Windows.Foundation.UniversalApiContract, 6.0)]
[exclusiveto(Windows.UI.Composition.CompositionContainerShape)]
[uuid(4F5E859B-2E5B-44A8-982C-AA0F69C16059)]
interface ICompositionContainerShape : IInspectable
{
[propget] HRESULT Shapes([out] [retval] Windows.UI.Composition.CompositionShapeCollection** value);
}
[contract(Windows.Foundation.UniversalApiContract, 2.0)]
[exclusiveto(Windows.UI.Composition.CompositionDrawingSurface)]
[uuid(A166C300-FAD0-4D11-9E67-E433162FF49E)]
interface ICompositionDrawingSurface : IInspectable
{
[propget] HRESULT AlphaMode([out] [retval] Windows.Graphics.DirectX.DirectXAlphaMode* value);
[propget] HRESULT PixelFormat([out] [retval] Windows.Graphics.DirectX.DirectXPixelFormat* value);
[propget] HRESULT Size([out] [retval] Windows.Foundation.Size* value);
}
[contract(Windows.Foundation.UniversalApiContract, 4.0)]
[exclusiveto(Windows.UI.Composition.CompositionDrawingSurface)]
[uuid(FAD0E88B-E354-44E8-8E3D-C4880D5A213F)]
interface ICompositionDrawingSurface2 : IInspectable
{
[propget] HRESULT SizeInt32([out] [retval] Windows.Graphics.SizeInt32* value);
HRESULT Resize([in] Windows.Graphics.SizeInt32 sizePixels);
[overload("Scroll")] HRESULT Scroll([in] Windows.Graphics.PointInt32 offset);
[overload("Scroll")] HRESULT ScrollRect([in] Windows.Graphics.PointInt32 offset, [in] Windows.Graphics.RectInt32 scrollRect);
[overload("ScrollWithClip")] HRESULT ScrollWithClip([in] Windows.Graphics.PointInt32 offset, [in] Windows.Graphics.RectInt32 clipRect);
[overload("ScrollWithClip")] HRESULT ScrollRectWithClip([in] Windows.Graphics.PointInt32 offset, [in] Windows.Graphics.RectInt32 clipRect, [in] Windows.Graphics.RectInt32 scrollRect);
}
[contract(Windows.Foundation.UniversalApiContract, 4.0)]
[exclusiveto(Windows.UI.Composition.CompositionDrawingSurface)]
[uuid(9497B00A-312D-46B9-9DB3-412FD79464C8)]
interface ICompositionDrawingSurfaceFactory : IInspectable
{
}
[contract(Windows.Foundation.UniversalApiContract, 2.0)]
[exclusiveto(Windows.UI.Composition.CompositionEasingFunction)]
[uuid(5145E356-BF79-4EA8-8CC2-6B5B472E6C9A)]
interface ICompositionEasingFunction : IInspectable
{
}
[contract(Windows.Foundation.UniversalApiContract, 2.0)]
[exclusiveto(Windows.UI.Composition.CompositionEasingFunction)]
[uuid(60840774-3DA0-4949-8200-7206C00190A0)]
interface ICompositionEasingFunctionFactory : IInspectable
{
}
[contract(Windows.Foundation.UniversalApiContract, 2.0)]
[exclusiveto(Windows.UI.Composition.CompositionEffectBrush)]
[uuid(BF7F795E-83CC-44BF-A447-3E3C071789EC)]
interface ICompositionEffectBrush : IInspectable
{
HRESULT GetSourceParameter([in] HSTRING name, [out] [retval] Windows.UI.Composition.CompositionBrush** result);
HRESULT SetSourceParameter([in] HSTRING name, [in] Windows.UI.Composition.CompositionBrush* source);
}
[contract(Windows.Foundation.UniversalApiContract, 2.0)]
[exclusiveto(Windows.UI.Composition.CompositionEffectFactory)]
[uuid(BE5624AF-BA7E-4510-9850-41C0B4FF74DF)]
interface ICompositionEffectFactory : IInspectable
{
HRESULT CreateBrush([out] [retval] Windows.UI.Composition.CompositionEffectBrush** result);
[propget] HRESULT ExtendedError([out] [retval] HRESULT* value);
[propget] HRESULT LoadStatus([out] [retval] Windows.UI.Composition.CompositionEffectFactoryLoadStatus* value);
}
[contract(Windows.Foundation.UniversalApiContract, 2.0)]
[exclusiveto(Windows.UI.Composition.CompositionEffectSourceParameter)]
[uuid(858AB13A-3292-4E4E-B3BB-2B6C6544A6EE)]
interface ICompositionEffectSourceParameter : IInspectable
{
[propget] HRESULT Name([out] [retval] HSTRING* value);
}
[contract(Windows.Foundation.UniversalApiContract, 2.0)]
[exclusiveto(Windows.UI.Composition.CompositionEffectSourceParameter)]
[uuid(B3D9F276-ABA3-4724-ACF3-D0397464DB1C)]
interface ICompositionEffectSourceParameterFactory : IInspectable
{
HRESULT Create([in] HSTRING name, [out] [retval] Windows.UI.Composition.CompositionEffectSourceParameter** value);
}
[contract(Windows.Foundation.UniversalApiContract, 6.0)]
[exclusiveto(Windows.UI.Composition.CompositionEllipseGeometry)]
[uuid(4801F884-F6AD-4B93-AFA9-897B64E57B1F)]
interface ICompositionEllipseGeometry : IInspectable
{
[propget] HRESULT Center([out] [retval] Windows.Foundation.Numerics.Vector2* value);
[propput] HRESULT Center([in] Windows.Foundation.Numerics.Vector2 value);
[propget] HRESULT Radius([out] [retval] Windows.Foundation.Numerics.Vector2* value);
[propput] HRESULT Radius([in] Windows.Foundation.Numerics.Vector2 value);
}
[contract(Windows.Foundation.UniversalApiContract, 7.0)]
[exclusiveto(Windows.UI.Composition.CompositionGeometricClip)]
[uuid(C840B581-81C9-4444-A2C1-CCAECE3A50E5)]
interface ICompositionGeometricClip : IInspectable
{
[propget] HRESULT Geometry([out] [retval] Windows.UI.Composition.CompositionGeometry** value);
[propput] HRESULT Geometry([in] Windows.UI.Composition.CompositionGeometry* value);
[propget] HRESULT ViewBox([out] [retval] Windows.UI.Composition.CompositionViewBox** value);
[propput] HRESULT ViewBox([in] Windows.UI.Composition.CompositionViewBox* value);
}
[contract(Windows.Foundation.UniversalApiContract, 6.0)]
[exclusiveto(Windows.UI.Composition.CompositionGeometry)]
[uuid(E985217C-6A17-4207-ABD8-5FD3DD612A9D)]
interface ICompositionGeometry : IInspectable
{
[propget] HRESULT TrimEnd([out] [retval] FLOAT* value);
[propput] HRESULT TrimEnd([in] FLOAT value);
[propget] HRESULT TrimOffset([out] [retval] FLOAT* value);
[propput] HRESULT TrimOffset([in] FLOAT value);
[propget] HRESULT TrimStart([out] [retval] FLOAT* value);
[propput] HRESULT TrimStart([in] FLOAT value);
}
[contract(Windows.Foundation.UniversalApiContract, 6.0)]
[exclusiveto(Windows.UI.Composition.CompositionGeometry)]
[uuid(BFFEBFE1-8C25-480B-9F56-FED6B288055D)]
interface ICompositionGeometryFactory : IInspectable
{
}
[contract(Windows.Foundation.UniversalApiContract, 5.0)]
[exclusiveto(Windows.UI.Composition.CompositionGradientBrush)]
[uuid(1D9709E0-FFC6-4C0E-A9AB-34144D4C9098)]
interface ICompositionGradientBrush : IInspectable
{
[propget] HRESULT AnchorPoint([out] [retval] Windows.Foundation.Numerics.Vector2* value);
[propput] HRESULT AnchorPoint([in] Windows.Foundation.Numerics.Vector2 value);
[propget] HRESULT CenterPoint([out] [retval] Windows.Foundation.Numerics.Vector2* value);
[propput] HRESULT CenterPoint([in] Windows.Foundation.Numerics.Vector2 value);
[propget] HRESULT ColorStops([out] [retval] Windows.UI.Composition.CompositionColorGradientStopCollection** value);
[propget] HRESULT ExtendMode([out] [retval] Windows.UI.Composition.CompositionGradientExtendMode* value);
[propput] HRESULT ExtendMode([in] Windows.UI.Composition.CompositionGradientExtendMode value);
[propget] HRESULT InterpolationSpace([out] [retval] Windows.UI.Composition.CompositionColorSpace* value);
[propput] HRESULT InterpolationSpace([in] Windows.UI.Composition.CompositionColorSpace value);
[propget] HRESULT Offset([out] [retval] Windows.Foundation.Numerics.Vector2* value);
[propput] HRESULT Offset([in] Windows.Foundation.Numerics.Vector2 value);
[propget] HRESULT RotationAngle([out] [retval] FLOAT* value);
[propput] HRESULT RotationAngle([in] FLOAT value);
[propget] HRESULT RotationAngleInDegrees([out] [retval] FLOAT* value);
[propput] HRESULT RotationAngleInDegrees([in] FLOAT value);
[propget] HRESULT Scale([out] [retval] Windows.Foundation.Numerics.Vector2* value);
[propput] HRESULT Scale([in] Windows.Foundation.Numerics.Vector2 value);
[propget] HRESULT TransformMatrix([out] [retval] Windows.Foundation.Numerics.Matrix3x2* value);
[propput] HRESULT TransformMatrix([in] Windows.Foundation.Numerics.Matrix3x2 value);
}
[contract(Windows.Foundation.UniversalApiContract, 7.0)]
[exclusiveto(Windows.UI.Composition.CompositionGradientBrush)]
[uuid(899DD5A1-B4C7-4B33-A1B6-264ADDC26D10)]
interface ICompositionGradientBrush2 : IInspectable
{
[propget] HRESULT MappingMode([out] [retval] Windows.UI.Composition.CompositionMappingMode* value);
[propput] HRESULT MappingMode([in] Windows.UI.Composition.CompositionMappingMode value);
}
[contract(Windows.Foundation.UniversalApiContract, 5.0)]
[exclusiveto(Windows.UI.Composition.CompositionGradientBrush)]
[uuid(56D765D7-F189-48C9-9C8D-94DAF1BEC010)]
interface ICompositionGradientBrushFactory : IInspectable
{
}
[contract(Windows.Foundation.UniversalApiContract, 2.0)]
[exclusiveto(Windows.UI.Composition.CompositionGraphicsDevice)]
[uuid(FB22C6E1-80A2-4667-9936-DBEAF6EEFE95)]
interface ICompositionGraphicsDevice : IInspectable
{
HRESULT CreateDrawingSurface([in] Windows.Foundation.Size sizePixels, [in] Windows.Graphics.DirectX.DirectXPixelFormat pixelFormat, [in] Windows.Graphics.DirectX.DirectXAlphaMode alphaMode, [out] [retval] Windows.UI.Composition.CompositionDrawingSurface** result);
[eventadd] HRESULT RenderingDeviceReplaced([in] Windows.Foundation.TypedEventHandler<Windows.UI.Composition.CompositionGraphicsDevice*, Windows.UI.Composition.RenderingDeviceReplacedEventArgs*>* handler, [out] [retval] EventRegistrationToken* token);
[eventremove] HRESULT RenderingDeviceReplaced([in] EventRegistrationToken token);
}
[contract(Windows.Foundation.UniversalApiContract, 4.0)]
[exclusiveto(Windows.UI.Composition.CompositionGraphicsDevice)]
[uuid(0FB8BDF6-C0F0-4BCC-9FB8-084982490D7D)]
interface ICompositionGraphicsDevice2 : IInspectable
{
HRESULT CreateDrawingSurface2([in] Windows.Graphics.SizeInt32 sizePixels, [in] Windows.Graphics.DirectX.DirectXPixelFormat pixelFormat, [in] Windows.Graphics.DirectX.DirectXAlphaMode alphaMode, [out] [retval] Windows.UI.Composition.CompositionDrawingSurface** result);
HRESULT CreateVirtualDrawingSurface([in] Windows.Graphics.SizeInt32 sizePixels, [in] Windows.Graphics.DirectX.DirectXPixelFormat pixelFormat, [in] Windows.Graphics.DirectX.DirectXAlphaMode alphaMode, [out] [retval] Windows.UI.Composition.CompositionVirtualDrawingSurface** result);
}
[contract(Windows.Foundation.UniversalApiContract, 8.0)]
[exclusiveto(Windows.UI.Composition.CompositionGraphicsDevice)]
[uuid(37F67514-D3EF-49D1-B69D-0D8EABEB3626)]
interface ICompositionGraphicsDevice3 : IInspectable
{
HRESULT CreateMipmapSurface([in] Windows.Graphics.SizeInt32 sizePixels, [in] Windows.Graphics.DirectX.DirectXPixelFormat pixelFormat, [in] Windows.Graphics.DirectX.DirectXAlphaMode alphaMode, [out] [retval] Windows.UI.Composition.CompositionMipmapSurface** result);
HRESULT Trim();
}
[contract(Windows.Foundation.UniversalApiContract, 3.0)]
[exclusiveto(Windows.UI.Composition.CompositionLight)]
[uuid(41A6D7C2-2E5D-4BC1-B09E-8F0A03E3D8D3)]
interface ICompositionLight : IInspectable
{
[propget] HRESULT Targets([out] [retval] Windows.UI.Composition.VisualUnorderedCollection** value);
}
[contract(Windows.Foundation.UniversalApiContract, 5.0)]
[exclusiveto(Windows.UI.Composition.CompositionLight)]
[uuid(A7BCDA72-F35D-425D-9B98-23F4205F6669)]
interface ICompositionLight2 : IInspectable
{
[propget] HRESULT ExclusionsFromTargets([out] [retval] Windows.UI.Composition.VisualUnorderedCollection** value);
}
[contract(Windows.Foundation.UniversalApiContract, 6.0)]
[exclusiveto(Windows.UI.Composition.CompositionLight)]
[uuid(4B0B00E4-DF07-4959-B7A4-4F7E4233F838)]
interface ICompositionLight3 : IInspectable
{
[propget] HRESULT IsEnabled([out] [retval] boolean* value);
[propput] HRESULT IsEnabled([in] boolean value);
}
[contract(Windows.Foundation.UniversalApiContract, 3.0)]
[exclusiveto(Windows.UI.Composition.CompositionLight)]
[uuid(069CF306-DA3C-4B44-838A-5E03D51ACE55)]
interface ICompositionLightFactory : IInspectable
{
}
[contract(Windows.Foundation.UniversalApiContract, 6.0)]
[exclusiveto(Windows.UI.Composition.CompositionLineGeometry)]
[uuid(DD7615A4-0C9A-4B67-8DCE-440A5BF9CDEC)]
interface ICompositionLineGeometry : IInspectable
{
[propget] HRESULT Start([out] [retval] Windows.Foundation.Numerics.Vector2* value);
[propput] HRESULT Start([in] Windows.Foundation.Numerics.Vector2 value);
[propget] HRESULT End([out] [retval] Windows.Foundation.Numerics.Vector2* value);
[propput] HRESULT End([in] Windows.Foundation.Numerics.Vector2 value);
}
[contract(Windows.Foundation.UniversalApiContract, 5.0)]
[exclusiveto(Windows.UI.Composition.CompositionLinearGradientBrush)]
[uuid(983BC519-A9DB-413C-A2D8-2A9056FC525E)]
interface ICompositionLinearGradientBrush : IInspectable
{
[propget] HRESULT EndPoint([out] [retval] Windows.Foundation.Numerics.Vector2* value);
[propput] HRESULT EndPoint([in] Windows.Foundation.Numerics.Vector2 value);
[propget] HRESULT StartPoint([out] [retval] Windows.Foundation.Numerics.Vector2* value);
[propput] HRESULT StartPoint([in] Windows.Foundation.Numerics.Vector2 value);
}
[contract(Windows.Foundation.UniversalApiContract, 3.0)]
[exclusiveto(Windows.UI.Composition.CompositionMaskBrush)]
[uuid(522CF09E-BE6B-4F41-BE49-F9226D471B4A)]
interface ICompositionMaskBrush : IInspectable
{
[propget] HRESULT Mask([out] [retval] Windows.UI.Composition.CompositionBrush** value);
[propput] HRESULT Mask([in] Windows.UI.Composition.CompositionBrush* value);
[propget] HRESULT Source([out] [retval] Windows.UI.Composition.CompositionBrush** value);
[propput] HRESULT Source([in] Windows.UI.Composition.CompositionBrush* value);
}
[contract(Windows.Foundation.UniversalApiContract, 8.0)]
[exclusiveto(Windows.UI.Composition.CompositionMipmapSurface)]
[uuid(4863675C-CF4A-4B1C-9ECE-C5EC0C2B2FE6)]
interface ICompositionMipmapSurface : IInspectable
{
[propget] HRESULT LevelCount([out] [retval] UINT32* value);
[propget] HRESULT AlphaMode([out] [retval] Windows.Graphics.DirectX.DirectXAlphaMode* value);
[propget] HRESULT PixelFormat([out] [retval] Windows.Graphics.DirectX.DirectXPixelFormat* value);
[propget] HRESULT SizeInt32([out] [retval] Windows.Graphics.SizeInt32* value);
HRESULT GetDrawingSurfaceForLevel([in] UINT32 level, [out] [retval] Windows.UI.Composition.CompositionDrawingSurface** result);
}
[contract(Windows.Foundation.UniversalApiContract, 3.0)]
[exclusiveto(Windows.UI.Composition.CompositionNineGridBrush)]
[uuid(F25154E4-BC8C-4BE7-B80F-8685B83C0186)]
interface ICompositionNineGridBrush : IInspectable
{
[propget] HRESULT BottomInset([out] [retval] FLOAT* value);
[propput] HRESULT BottomInset([in] FLOAT value);
[propget] HRESULT BottomInsetScale([out] [retval] FLOAT* value);
[propput] HRESULT BottomInsetScale([in] FLOAT value);
[propget] HRESULT IsCenterHollow([out] [retval] boolean* value);
[propput] HRESULT IsCenterHollow([in] boolean value);
[propget] HRESULT LeftInset([out] [retval] FLOAT* value);
[propput] HRESULT LeftInset([in] FLOAT value);
[propget] HRESULT LeftInsetScale([out] [retval] FLOAT* value);
[propput] HRESULT LeftInsetScale([in] FLOAT value);
[propget] HRESULT RightInset([out] [retval] FLOAT* value);
[propput] HRESULT RightInset([in] FLOAT value);
[propget] HRESULT RightInsetScale([out] [retval] FLOAT* value);
[propput] HRESULT RightInsetScale([in] FLOAT value);
[propget] HRESULT Source([out] [retval] Windows.UI.Composition.CompositionBrush** value);
[propput] HRESULT Source([in] Windows.UI.Composition.CompositionBrush* value);
[propget] HRESULT TopInset([out] [retval] FLOAT* value);
[propput] HRESULT TopInset([in] FLOAT value);
[propget] HRESULT TopInsetScale([out] [retval] FLOAT* value);
[propput] HRESULT TopInsetScale([in] FLOAT value);
[overload("SetInsets")] HRESULT SetInsets([in] FLOAT inset);
[overload("SetInsets")] HRESULT SetInsetsWithValues([in] FLOAT left, [in] FLOAT top, [in] FLOAT right, [in] FLOAT bottom);
[overload("SetInsetScales")] HRESULT SetInsetScales([in] FLOAT scale);
[overload("SetInsetScales")] HRESULT SetInsetScalesWithValues([in] FLOAT left, [in] FLOAT top, [in] FLOAT right, [in] FLOAT bottom);
}
[contract(Windows.Foundation.UniversalApiContract, 2.0)]
[exclusiveto(Windows.UI.Composition.CompositionObject)]
[uuid(BCB4AD45-7609-4550-934F-16002A68FDED)]
interface ICompositionObject : IInspectable
{
[propget] HRESULT Compositor([out] [retval] Windows.UI.Composition.Compositor** value);
[propget] HRESULT Dispatcher([out] [retval] Windows.UI.Core.CoreDispatcher** value);
[propget] HRESULT Properties([out] [retval] Windows.UI.Composition.CompositionPropertySet** value);
HRESULT StartAnimation([in] HSTRING propertyName, [in] Windows.UI.Composition.CompositionAnimation* animation);
HRESULT StopAnimation([in] HSTRING propertyName);
}
[contract(Windows.Foundation.UniversalApiContract, 3.0)]
[exclusiveto(Windows.UI.Composition.CompositionObject)]
[uuid(EF874EA1-5CFF-4B68-9E30-A1519D08BA03)]
interface ICompositionObject2 : IInspectable
{
[propget] HRESULT Comment([out] [retval] HSTRING* value);
[propput] HRESULT Comment([in] HSTRING value);
[propget] HRESULT ImplicitAnimations([out] [retval] Windows.UI.Composition.ImplicitAnimationCollection** value);
[propput] HRESULT ImplicitAnimations([in] Windows.UI.Composition.ImplicitAnimationCollection* value);
HRESULT StartAnimationGroup([in] Windows.UI.Composition.ICompositionAnimationBase* value);
HRESULT StopAnimationGroup([in] Windows.UI.Composition.ICompositionAnimationBase* value);
}
[contract(Windows.Foundation.UniversalApiContract, 5.0)]
[exclusiveto(Windows.UI.Composition.CompositionObject)]
[uuid(4BC27925-DACD-4CF2-98B1-986B76E7EBE6)]
interface ICompositionObject3 : IInspectable
{
[propget] HRESULT DispatcherQueue([out] [retval] Windows.System.DispatcherQueue** value);
}
[contract(Windows.Foundation.UniversalApiContract, 6.0)]
[exclusiveto(Windows.UI.Composition.CompositionObject)]
[uuid(0BB3784C-346B-4A7C-966B-7310966553D5)]
interface ICompositionObject4 : IInspectable
{
HRESULT TryGetAnimationController([in] HSTRING propertyName, [out] [retval] Windows.UI.Composition.AnimationController** result);
}
[contract(Windows.Foundation.UniversalApiContract, 2.0)]
[exclusiveto(Windows.UI.Composition.CompositionObject)]
[uuid(51205C5E-558A-4F2A-8D39-37BFE1E20DDD)]
interface ICompositionObjectFactory : IInspectable
{
}
[contract(Windows.Foundation.UniversalApiContract, 7.0)]
[exclusiveto(Windows.UI.Composition.CompositionObject)]
[uuid(C1ED052F-1BA2-44BA-A904-6A882A0A5ADB)]
interface ICompositionObjectStatics : IInspectable
{
HRESULT StartAnimationWithIAnimationObject([in] Windows.UI.Composition.IAnimationObject* target, [in] HSTRING propertyName, [in] Windows.UI.Composition.CompositionAnimation* animation);
HRESULT StartAnimationGroupWithIAnimationObject([in] Windows.UI.Composition.IAnimationObject* target, [in] Windows.UI.Composition.ICompositionAnimationBase* animation);
}
[contract(Windows.Foundation.UniversalApiContract, 6.0)]
[exclusiveto(Windows.UI.Composition.CompositionPath)]
[uuid(66DA1D5F-2E10-4F22-8A06-0A8151919E60)]
interface ICompositionPath : IInspectable
{
}
[contract(Windows.Foundation.UniversalApiContract, 6.0)]
[exclusiveto(Windows.UI.Composition.CompositionPath)]
[uuid(9C1E8C6A-0F33-4751-9437-EB3FB9D3AB07)]
interface ICompositionPathFactory : IInspectable
{
HRESULT Create([in] Windows.Graphics.IGeometrySource2D* source, [out] [retval] Windows.UI.Composition.CompositionPath** value);
}
[contract(Windows.Foundation.UniversalApiContract, 6.0)]
[exclusiveto(Windows.UI.Composition.CompositionPathGeometry)]
[uuid(0B6A417E-2C77-4C23-AF5E-6304C147BB61)]
interface ICompositionPathGeometry : IInspectable
{
[propget] HRESULT Path([out] [retval] Windows.UI.Composition.CompositionPath** value);
[propput] HRESULT Path([in] Windows.UI.Composition.CompositionPath* value);
}
[contract(Windows.Foundation.UniversalApiContract, 8.0)]
[exclusiveto(Windows.UI.Composition.CompositionProjectedShadow)]
[uuid(285B8E72-4328-523F-BCF2-5557C52C3B25)]
interface ICompositionProjectedShadow : IInspectable
{
[propget] HRESULT BlurRadiusMultiplier([out] [retval] FLOAT* value);
[propput] HRESULT BlurRadiusMultiplier([in] FLOAT value);
[propget] HRESULT Casters([out] [retval] Windows.UI.Composition.CompositionProjectedShadowCasterCollection** value);
[propget] HRESULT LightSource([out] [retval] Windows.UI.Composition.CompositionLight** value);
[propput] HRESULT LightSource([in] Windows.UI.Composition.CompositionLight* value);
[propget] HRESULT MaxBlurRadius([out] [retval] FLOAT* value);
[propput] HRESULT MaxBlurRadius([in] FLOAT value);
[propget] HRESULT MinBlurRadius([out] [retval] FLOAT* value);
[propput] HRESULT MinBlurRadius([in] FLOAT value);
[propget] HRESULT Receivers([out] [retval] Windows.UI.Composition.CompositionProjectedShadowReceiverUnorderedCollection** value);
}
[contract(Windows.Foundation.UniversalApiContract, 8.0)]
[exclusiveto(Windows.UI.Composition.CompositionProjectedShadowCaster)]
[uuid(B1D7D426-1E36-5A62-BE56-A16112FDD148)]
interface ICompositionProjectedShadowCaster : IInspectable
{
[propget] HRESULT Brush([out] [retval] Windows.UI.Composition.CompositionBrush** value);
[propput] HRESULT Brush([in] Windows.UI.Composition.CompositionBrush* value);
[propget] HRESULT CastingVisual([out] [retval] Windows.UI.Composition.Visual** value);
[propput] HRESULT CastingVisual([in] Windows.UI.Composition.Visual* value);
}
[contract(Windows.Foundation.UniversalApiContract, 8.0)]
[exclusiveto(Windows.UI.Composition.CompositionProjectedShadowCasterCollection)]
[uuid(D2525C0C-E07F-58A3-AC91-37F73EE91740)]
interface ICompositionProjectedShadowCasterCollection : IInspectable
{
[propget] HRESULT Count([out] [retval] INT32* value);
HRESULT InsertAbove([in] Windows.UI.Composition.CompositionProjectedShadowCaster* newCaster, [in] Windows.UI.Composition.CompositionProjectedShadowCaster* reference);
HRESULT InsertAtBottom([in] Windows.UI.Composition.CompositionProjectedShadowCaster* newCaster);
HRESULT InsertAtTop([in] Windows.UI.Composition.CompositionProjectedShadowCaster* newCaster);
HRESULT InsertBelow([in] Windows.UI.Composition.CompositionProjectedShadowCaster* newCaster, [in] Windows.UI.Composition.CompositionProjectedShadowCaster* reference);
HRESULT Remove([in] Windows.UI.Composition.CompositionProjectedShadowCaster* caster);
HRESULT RemoveAll();
}
[contract(Windows.Foundation.UniversalApiContract, 8.0)]
[exclusiveto(Windows.UI.Composition.CompositionProjectedShadowCasterCollection)]
[uuid(56FBB136-E94F-5299-AB5B-6E15E38BD899)]
interface ICompositionProjectedShadowCasterCollectionStatics : IInspectable
{
[propget] HRESULT MaxRespectedCasters([out] [retval] INT32* value);
}
[contract(Windows.Foundation.UniversalApiContract, 8.0)]
[exclusiveto(Windows.UI.Composition.CompositionProjectedShadowReceiver)]
[uuid(1377985A-6A49-536A-9BE4-A96A8E5298A9)]
interface ICompositionProjectedShadowReceiver : IInspectable
{
[propget] HRESULT ReceivingVisual([out] [retval] Windows.UI.Composition.Visual** value);
[propput] HRESULT ReceivingVisual([in] Windows.UI.Composition.Visual* value);
}
[contract(Windows.Foundation.UniversalApiContract, 8.0)]
[exclusiveto(Windows.UI.Composition.CompositionProjectedShadowReceiverUnorderedCollection)]
[uuid(02B3E3B7-27D2-599F-AC4B-AB787CDDE6FD)]
interface ICompositionProjectedShadowReceiverUnorderedCollection : IInspectable
{
HRESULT Add([in] Windows.UI.Composition.CompositionProjectedShadowReceiver* value);
[propget] HRESULT Count([out] [retval] INT32* value);
HRESULT Remove([in] Windows.UI.Composition.CompositionProjectedShadowReceiver* value);
HRESULT RemoveAll();
}
[contract(Windows.Foundation.UniversalApiContract, 2.0)]
[exclusiveto(Windows.UI.Composition.CompositionPropertySet)]
[uuid(C9D6D202-5F67-4453-9117-9EADD430D3C2)]
interface ICompositionPropertySet : IInspectable
{
HRESULT InsertColor([in] HSTRING propertyName, [in] Windows.UI.Color value);
HRESULT InsertMatrix3x2([in] HSTRING propertyName, [in] Windows.Foundation.Numerics.Matrix3x2 value);
HRESULT InsertMatrix4x4([in] HSTRING propertyName, [in] Windows.Foundation.Numerics.Matrix4x4 value);
HRESULT InsertQuaternion([in] HSTRING propertyName, [in] Windows.Foundation.Numerics.Quaternion value);
HRESULT InsertScalar([in] HSTRING propertyName, [in] FLOAT value);
HRESULT InsertVector2([in] HSTRING propertyName, [in] Windows.Foundation.Numerics.Vector2 value);
HRESULT InsertVector3([in] HSTRING propertyName, [in] Windows.Foundation.Numerics.Vector3 value);
HRESULT InsertVector4([in] HSTRING propertyName, [in] Windows.Foundation.Numerics.Vector4 value);
HRESULT TryGetColor([in] HSTRING propertyName, [out] Windows.UI.Color* value, [out] [retval] Windows.UI.Composition.CompositionGetValueStatus* result);
HRESULT TryGetMatrix3x2([in] HSTRING propertyName, [out] Windows.Foundation.Numerics.Matrix3x2* value, [out] [retval] Windows.UI.Composition.CompositionGetValueStatus* result);
HRESULT TryGetMatrix4x4([in] HSTRING propertyName, [out] Windows.Foundation.Numerics.Matrix4x4* value, [out] [retval] Windows.UI.Composition.CompositionGetValueStatus* result);
HRESULT TryGetQuaternion([in] HSTRING propertyName, [out] Windows.Foundation.Numerics.Quaternion* value, [out] [retval] Windows.UI.Composition.CompositionGetValueStatus* result);
HRESULT TryGetScalar([in] HSTRING propertyName, [out] FLOAT* value, [out] [retval] Windows.UI.Composition.CompositionGetValueStatus* result);
HRESULT TryGetVector2([in] HSTRING propertyName, [out] Windows.Foundation.Numerics.Vector2* value, [out] [retval] Windows.UI.Composition.CompositionGetValueStatus* result);
HRESULT TryGetVector3([in] HSTRING propertyName, [out] Windows.Foundation.Numerics.Vector3* value, [out] [retval] Windows.UI.Composition.CompositionGetValueStatus* result);
HRESULT TryGetVector4([in] HSTRING propertyName, [out] Windows.Foundation.Numerics.Vector4* value, [out] [retval] Windows.UI.Composition.CompositionGetValueStatus* result);
}
[contract(Windows.Foundation.UniversalApiContract, 3.0)]
[exclusiveto(Windows.UI.Composition.CompositionPropertySet)]
[uuid(DE80731E-A211-4455-8880-7D0F3F6A44FD)]
interface ICompositionPropertySet2 : IInspectable
{
HRESULT InsertBoolean([in] HSTRING propertyName, [in] boolean value);
HRESULT TryGetBoolean([in] HSTRING propertyName, [out] boolean* value, [out] [retval] Windows.UI.Composition.CompositionGetValueStatus* result);
}
[contract(Windows.Foundation.UniversalApiContract, 8.0)]
[exclusiveto(Windows.UI.Composition.CompositionRadialGradientBrush)]
[uuid(3D3B50C5-E3FA-4CE2-B9FC-3EE12561788F)]
interface ICompositionRadialGradientBrush : IInspectable
{
[propget] HRESULT EllipseCenter([out] [retval] Windows.Foundation.Numerics.Vector2* value);
[propput] HRESULT EllipseCenter([in] Windows.Foundation.Numerics.Vector2 value);
[propget] HRESULT EllipseRadius([out] [retval] Windows.Foundation.Numerics.Vector2* value);
[propput] HRESULT EllipseRadius([in] Windows.Foundation.Numerics.Vector2 value);
[propget] HRESULT GradientOriginOffset([out] [retval] Windows.Foundation.Numerics.Vector2* value);
[propput] HRESULT GradientOriginOffset([in] Windows.Foundation.Numerics.Vector2 value);
}
[contract(Windows.Foundation.UniversalApiContract, 6.0)]
[exclusiveto(Windows.UI.Composition.CompositionRectangleGeometry)]
[uuid(0CD51428-5356-4246-AECF-7A0B76975400)]
interface ICompositionRectangleGeometry : IInspectable
{
[propget] HRESULT Offset([out] [retval] Windows.Foundation.Numerics.Vector2* value);
[propput] HRESULT Offset([in] Windows.Foundation.Numerics.Vector2 value);
[propget] HRESULT Size([out] [retval] Windows.Foundation.Numerics.Vector2* value);
[propput] HRESULT Size([in] Windows.Foundation.Numerics.Vector2 value);
}
[contract(Windows.Foundation.UniversalApiContract, 6.0)]
[exclusiveto(Windows.UI.Composition.CompositionRoundedRectangleGeometry)]
[uuid(8770C822-1D50-4B8B-B013-7C9A0E46935F)]
interface ICompositionRoundedRectangleGeometry : IInspectable
{
[propget] HRESULT CornerRadius([out] [retval] Windows.Foundation.Numerics.Vector2* value);
[propput] HRESULT CornerRadius([in] Windows.Foundation.Numerics.Vector2 value);
[propget] HRESULT Offset([out] [retval] Windows.Foundation.Numerics.Vector2* value);
[propput] HRESULT Offset([in] Windows.Foundation.Numerics.Vector2 value);
[propget] HRESULT Size([out] [retval] Windows.Foundation.Numerics.Vector2* value);
[propput] HRESULT Size([in] Windows.Foundation.Numerics.Vector2 value);
}
[contract(Windows.Foundation.UniversalApiContract, 2.0)]
[exclusiveto(Windows.UI.Composition.CompositionScopedBatch)]
[uuid(0D00DAD0-FB07-46FD-8C72-6280D1A3D1DD)]
interface ICompositionScopedBatch : IInspectable
{
[propget] HRESULT IsActive([out] [retval] boolean* value);
[propget] HRESULT IsEnded([out] [retval] boolean* value);
HRESULT End();
HRESULT Resume();
HRESULT Suspend();
[eventadd] HRESULT Completed([in] Windows.Foundation.TypedEventHandler<IInspectable*, Windows.UI.Composition.CompositionBatchCompletedEventArgs*>* handler, [out] [retval] EventRegistrationToken* token);
[eventremove] HRESULT Completed([in] EventRegistrationToken token);
}
[contract(Windows.Foundation.UniversalApiContract, 3.0)]
[exclusiveto(Windows.UI.Composition.CompositionShadow)]
[uuid(329E52E2-4335-49CC-B14A-37782D10F0C4)]
interface ICompositionShadow : IInspectable
{
}
[contract(Windows.Foundation.UniversalApiContract, 3.0)]
[exclusiveto(Windows.UI.Composition.CompositionShadow)]
[uuid(221F492F-DCBA-4B91-999E-1DC217A01530)]
interface ICompositionShadowFactory : IInspectable
{
}
[contract(Windows.Foundation.UniversalApiContract, 6.0)]
[exclusiveto(Windows.UI.Composition.CompositionShape)]
[uuid(B47CE2F7-9A88-42C4-9E87-2E500CA8688C)]
interface ICompositionShape : IInspectable
{
[propget] HRESULT CenterPoint([out] [retval] Windows.Foundation.Numerics.Vector2* value);
[propput] HRESULT CenterPoint([in] Windows.Foundation.Numerics.Vector2 value);
[propget] HRESULT Offset([out] [retval] Windows.Foundation.Numerics.Vector2* value);
[propput] HRESULT Offset([in] Windows.Foundation.Numerics.Vector2 value);
[propget] HRESULT RotationAngle([out] [retval] FLOAT* value);
[propput] HRESULT RotationAngle([in] FLOAT value);
[propget] HRESULT RotationAngleInDegrees([out] [retval] FLOAT* value);
[propput] HRESULT RotationAngleInDegrees([in] FLOAT value);
[propget] HRESULT Scale([out] [retval] Windows.Foundation.Numerics.Vector2* value);
[propput] HRESULT Scale([in] Windows.Foundation.Numerics.Vector2 value);
[propget] HRESULT TransformMatrix([out] [retval] Windows.Foundation.Numerics.Matrix3x2* value);
[propput] HRESULT TransformMatrix([in] Windows.Foundation.Numerics.Matrix3x2 value);
}
[contract(Windows.Foundation.UniversalApiContract, 6.0)]
[exclusiveto(Windows.UI.Composition.CompositionShape)]
[uuid(1DFC36D0-B05A-44EF-82B0-12118BCD4CD0)]
interface ICompositionShapeFactory : IInspectable
{
}
[contract(Windows.Foundation.UniversalApiContract, 6.0)]
[exclusiveto(Windows.UI.Composition.CompositionSpriteShape)]
[uuid(401B61BB-0007-4363-B1F3-6BCC003FB83E)]
interface ICompositionSpriteShape : IInspectable
{
[propget] HRESULT FillBrush([out] [retval] Windows.UI.Composition.CompositionBrush** value);
[propput] HRESULT FillBrush([in] Windows.UI.Composition.CompositionBrush* value);
[propget] HRESULT Geometry([out] [retval] Windows.UI.Composition.CompositionGeometry** value);
[propput] HRESULT Geometry([in] Windows.UI.Composition.CompositionGeometry* value);
[propget] HRESULT IsStrokeNonScaling([out] [retval] boolean* value);
[propput] HRESULT IsStrokeNonScaling([in] boolean value);
[propget] HRESULT StrokeBrush([out] [retval] Windows.UI.Composition.CompositionBrush** value);
[propput] HRESULT StrokeBrush([in] Windows.UI.Composition.CompositionBrush* value);
[propget] HRESULT StrokeDashArray([out] [retval] Windows.UI.Composition.CompositionStrokeDashArray** value);
[propget] HRESULT StrokeDashCap([out] [retval] Windows.UI.Composition.CompositionStrokeCap* value);
[propput] HRESULT StrokeDashCap([in] Windows.UI.Composition.CompositionStrokeCap value);
[propget] HRESULT StrokeDashOffset([out] [retval] FLOAT* value);
[propput] HRESULT StrokeDashOffset([in] FLOAT value);
[propget] HRESULT StrokeEndCap([out] [retval] Windows.UI.Composition.CompositionStrokeCap* value);
[propput] HRESULT StrokeEndCap([in] Windows.UI.Composition.CompositionStrokeCap value);
[propget] HRESULT StrokeLineJoin([out] [retval] Windows.UI.Composition.CompositionStrokeLineJoin* value);
[propput] HRESULT StrokeLineJoin([in] Windows.UI.Composition.CompositionStrokeLineJoin value);
[propget] HRESULT StrokeMiterLimit([out] [retval] FLOAT* value);
[propput] HRESULT StrokeMiterLimit([in] FLOAT value);
[propget] HRESULT StrokeStartCap([out] [retval] Windows.UI.Composition.CompositionStrokeCap* value);
[propput] HRESULT StrokeStartCap([in] Windows.UI.Composition.CompositionStrokeCap value);
[propget] HRESULT StrokeThickness([out] [retval] FLOAT* value);
[propput] HRESULT StrokeThickness([in] FLOAT value);
}
[contract(Windows.Foundation.UniversalApiContract, 2.0)]
[uuid(1527540D-42C7-47A6-A408-668F79A90DFB)]
interface ICompositionSurface : IInspectable
{
}
[contract(Windows.Foundation.UniversalApiContract, 2.0)]
[exclusiveto(Windows.UI.Composition.CompositionSurfaceBrush)]
[uuid(AD016D79-1E4C-4C0D-9C29-83338C87C162)]
interface ICompositionSurfaceBrush : IInspectable
{
[propget] HRESULT BitmapInterpolationMode([out] [retval] Windows.UI.Composition.CompositionBitmapInterpolationMode* value);
[propput] HRESULT BitmapInterpolationMode([in] Windows.UI.Composition.CompositionBitmapInterpolationMode value);
[propget] HRESULT HorizontalAlignmentRatio([out] [retval] FLOAT* value);
[propput] HRESULT HorizontalAlignmentRatio([in] FLOAT value);
[propget] HRESULT Stretch([out] [retval] Windows.UI.Composition.CompositionStretch* value);
[propput] HRESULT Stretch([in] Windows.UI.Composition.CompositionStretch value);
[propget] HRESULT Surface([out] [retval] Windows.UI.Composition.ICompositionSurface** value);
[propput] HRESULT Surface([in] Windows.UI.Composition.ICompositionSurface* value);
[propget] HRESULT VerticalAlignmentRatio([out] [retval] FLOAT* value);
[propput] HRESULT VerticalAlignmentRatio([in] FLOAT value);
}
[contract(Windows.Foundation.UniversalApiContract, 3.0)]
[exclusiveto(Windows.UI.Composition.CompositionSurfaceBrush)]
[uuid(D27174D5-64F5-4692-9DC7-71B61D7E5880)]
interface ICompositionSurfaceBrush2 : IInspectable
{
[propget] HRESULT AnchorPoint([out] [retval] Windows.Foundation.Numerics.Vector2* value);
[propput] HRESULT AnchorPoint([in] Windows.Foundation.Numerics.Vector2 value);
[propget] HRESULT CenterPoint([out] [retval] Windows.Foundation.Numerics.Vector2* value);
[propput] HRESULT CenterPoint([in] Windows.Foundation.Numerics.Vector2 value);
[propget] HRESULT Offset([out] [retval] Windows.Foundation.Numerics.Vector2* value);
[propput] HRESULT Offset([in] Windows.Foundation.Numerics.Vector2 value);
[propget] HRESULT RotationAngle([out] [retval] FLOAT* value);
[propput] HRESULT RotationAngle([in] FLOAT value);
[propget] HRESULT RotationAngleInDegrees([out] [retval] FLOAT* value);
[propput] HRESULT RotationAngleInDegrees([in] FLOAT value);
[propget] HRESULT Scale([out] [retval] Windows.Foundation.Numerics.Vector2* value);
[propput] HRESULT Scale([in] Windows.Foundation.Numerics.Vector2 value);
[propget] HRESULT TransformMatrix([out] [retval] Windows.Foundation.Numerics.Matrix3x2* value);
[propput] HRESULT TransformMatrix([in] Windows.Foundation.Numerics.Matrix3x2 value);
}
[contract(Windows.Foundation.UniversalApiContract, 8.0)]
[exclusiveto(Windows.UI.Composition.CompositionSurfaceBrush)]
[uuid(550BB289-1FE0-42E5-8195-1EEFA87FF08E)]
interface ICompositionSurfaceBrush3 : IInspectable
{
[propget] HRESULT SnapToPixels([out] [retval] boolean* value);
[propput] HRESULT SnapToPixels([in] boolean value);
}
[contract(Windows.Foundation.UniversalApiContract, 2.0)]
[exclusiveto(Windows.UI.Composition.CompositionTarget)]
[uuid(A1BEA8BA-D726-4663-8129-6B5E7927FFA6)]
interface ICompositionTarget : IInspectable
{
[propget] HRESULT Root([out] [retval] Windows.UI.Composition.Visual** value);
[propput] HRESULT Root([in] Windows.UI.Composition.Visual* value);
}
[contract(Windows.Foundation.UniversalApiContract, 5.0)]
[exclusiveto(Windows.UI.Composition.CompositionTarget)]
[uuid(93CD9D2B-8516-4B14-A8CE-F49E2119EC42)]
interface ICompositionTargetFactory : IInspectable
{
}
[contract(Windows.Foundation.UniversalApiContract, 8.0)]
[exclusiveto(Windows.UI.Composition.CompositionTransform)]
[uuid(7CD54529-FBED-4112-ABC5-185906DD927C)]
interface ICompositionTransform : IInspectable
{
}
[contract(Windows.Foundation.UniversalApiContract, 8.0)]
[exclusiveto(Windows.UI.Composition.CompositionTransform)]
[uuid(AAAECA26-C149-517A-8F72-6BFF7A65CE08)]
interface ICompositionTransformFactory : IInspectable
{
}
[contract(Windows.Foundation.UniversalApiContract, 6.0)]
[exclusiveto(Windows.UI.Composition.CompositionViewBox)]
[uuid(B440BF07-068F-4537-84C6-4ECBE019E1F4)]
interface ICompositionViewBox : IInspectable
{
[propget] HRESULT HorizontalAlignmentRatio([out] [retval] FLOAT* value);
[propput] HRESULT HorizontalAlignmentRatio([in] FLOAT value);
[propget] HRESULT Offset([out] [retval] Windows.Foundation.Numerics.Vector2* value);
[propput] HRESULT Offset([in] Windows.Foundation.Numerics.Vector2 value);
[propget] HRESULT Size([out] [retval] Windows.Foundation.Numerics.Vector2* value);
[propput] HRESULT Size([in] Windows.Foundation.Numerics.Vector2 value);
[propget] HRESULT Stretch([out] [retval] Windows.UI.Composition.CompositionStretch* value);
[propput] HRESULT Stretch([in] Windows.UI.Composition.CompositionStretch value);
[propget] HRESULT VerticalAlignmentRatio([out] [retval] FLOAT* value);
[propput] HRESULT VerticalAlignmentRatio([in] FLOAT value);
}
[contract(Windows.Foundation.UniversalApiContract, 4.0)]
[exclusiveto(Windows.UI.Composition.CompositionVirtualDrawingSurface)]
[uuid(A9C384DB-8740-4F94-8B9D-B68521E7863D)]
interface ICompositionVirtualDrawingSurface : IInspectable
{
HRESULT Trim([in] UINT32 __rectsSize, [in] [size_is(__rectsSize)] Windows.Graphics.RectInt32* rects);
}
[contract(Windows.Foundation.UniversalApiContract, 4.0)]
[exclusiveto(Windows.UI.Composition.CompositionVirtualDrawingSurface)]
[uuid(6766106C-D56B-4A49-B1DF-5076A0620768)]
interface ICompositionVirtualDrawingSurfaceFactory : IInspectable
{
}
[contract(Windows.Foundation.UniversalApiContract, 8.0)]
[exclusiveto(Windows.UI.Composition.CompositionVisualSurface)]
[uuid(B224D803-4F6E-4A3F-8CAE-3DC1CDA74FC6)]
interface ICompositionVisualSurface : IInspectable
{
[propget] HRESULT SourceVisual([out] [retval] Windows.UI.Composition.Visual** value);
[propput] HRESULT SourceVisual([in] Windows.UI.Composition.Visual* value);
[propget] HRESULT SourceOffset([out] [retval] Windows.Foundation.Numerics.Vector2* value);
[propput] HRESULT SourceOffset([in] Windows.Foundation.Numerics.Vector2 value);
[propget] HRESULT SourceSize([out] [retval] Windows.Foundation.Numerics.Vector2* value);
[propput] HRESULT SourceSize([in] Windows.Foundation.Numerics.Vector2 value);
}
[contract(Windows.Foundation.UniversalApiContract, 2.0)]
[exclusiveto(Windows.UI.Composition.Compositor)]
[uuid(B403CA50-7F8C-4E83-985F-CC45060036D8)]
interface ICompositor : IInspectable
{
HRESULT CreateColorKeyFrameAnimation([out] [retval] Windows.UI.Composition.ColorKeyFrameAnimation** result);
[overload("CreateColorBrush")] HRESULT CreateColorBrush([out] [retval] Windows.UI.Composition.CompositionColorBrush** result);
[overload("CreateColorBrush")] HRESULT CreateColorBrushWithColor([in] Windows.UI.Color color, [out] [retval] Windows.UI.Composition.CompositionColorBrush** result);
HRESULT CreateContainerVisual([out] [retval] Windows.UI.Composition.ContainerVisual** result);
HRESULT CreateCubicBezierEasingFunction([in] Windows.Foundation.Numerics.Vector2 controlPoint1, [in] Windows.Foundation.Numerics.Vector2 controlPoint2, [out] [retval] Windows.UI.Composition.CubicBezierEasingFunction** result);
[overload("CreateEffectFactory")] HRESULT CreateEffectFactory([in] Windows.Graphics.Effects.IGraphicsEffect* graphicsEffect, [out] [retval] Windows.UI.Composition.CompositionEffectFactory** result);
[overload("CreateEffectFactory")] HRESULT CreateEffectFactoryWithProperties([in] Windows.Graphics.Effects.IGraphicsEffect* graphicsEffect, [in] Windows.Foundation.Collections.IIterable<HSTRING>* animatableProperties, [out] [retval] Windows.UI.Composition.CompositionEffectFactory** result);
[overload("CreateExpressionAnimation")] HRESULT CreateExpressionAnimation([out] [retval] Windows.UI.Composition.ExpressionAnimation** result);
[overload("CreateExpressionAnimation")] HRESULT CreateExpressionAnimationWithExpression([in] HSTRING expression, [out] [retval] Windows.UI.Composition.ExpressionAnimation** result);
[overload("CreateInsetClip")] HRESULT CreateInsetClip([out] [retval] Windows.UI.Composition.InsetClip** result);
[overload("CreateInsetClip")] HRESULT CreateInsetClipWithInsets([in] FLOAT leftInset, [in] FLOAT topInset, [in] FLOAT rightInset, [in] FLOAT bottomInset, [out] [retval] Windows.UI.Composition.InsetClip** result);
HRESULT CreateLinearEasingFunction([out] [retval] Windows.UI.Composition.LinearEasingFunction** result);
HRESULT CreatePropertySet([out] [retval] Windows.UI.Composition.CompositionPropertySet** result);
HRESULT CreateQuaternionKeyFrameAnimation([out] [retval] Windows.UI.Composition.QuaternionKeyFrameAnimation** result);
HRESULT CreateScalarKeyFrameAnimation([out] [retval] Windows.UI.Composition.ScalarKeyFrameAnimation** result);
HRESULT CreateScopedBatch([in] Windows.UI.Composition.CompositionBatchTypes batchType, [out] [retval] Windows.UI.Composition.CompositionScopedBatch** result);
HRESULT CreateSpriteVisual([out] [retval] Windows.UI.Composition.SpriteVisual** result);
[overload("CreateSurfaceBrush")] HRESULT CreateSurfaceBrush([out] [retval] Windows.UI.Composition.CompositionSurfaceBrush** result);
[overload("CreateSurfaceBrush")] HRESULT CreateSurfaceBrushWithSurface([in] Windows.UI.Composition.ICompositionSurface* surface, [out] [retval] Windows.UI.Composition.CompositionSurfaceBrush** result);
HRESULT CreateTargetForCurrentView([out] [retval] Windows.UI.Composition.CompositionTarget** result);
HRESULT CreateVector2KeyFrameAnimation([out] [retval] Windows.UI.Composition.Vector2KeyFrameAnimation** result);
HRESULT CreateVector3KeyFrameAnimation([out] [retval] Windows.UI.Composition.Vector3KeyFrameAnimation** result);
HRESULT CreateVector4KeyFrameAnimation([out] [retval] Windows.UI.Composition.Vector4KeyFrameAnimation** result);
HRESULT GetCommitBatch([in] Windows.UI.Composition.CompositionBatchTypes batchType, [out] [retval] Windows.UI.Composition.CompositionCommitBatch** result);
}
[contract(Windows.Foundation.UniversalApiContract, 3.0)]
[exclusiveto(Windows.UI.Composition.Compositor)]
[uuid(735081DC-5E24-45DA-A38F-E32CC349A9A0)]
interface ICompositor2 : IInspectable
{
HRESULT CreateAmbientLight([out] [retval] Windows.UI.Composition.AmbientLight** result);
HRESULT CreateAnimationGroup([out] [retval] Windows.UI.Composition.CompositionAnimationGroup** result);
HRESULT CreateBackdropBrush([out] [retval] Windows.UI.Composition.CompositionBackdropBrush** result);
HRESULT CreateDistantLight([out] [retval] Windows.UI.Composition.DistantLight** result);
HRESULT CreateDropShadow([out] [retval] Windows.UI.Composition.DropShadow** result);
HRESULT CreateImplicitAnimationCollection([out] [retval] Windows.UI.Composition.ImplicitAnimationCollection** result);
HRESULT CreateLayerVisual([out] [retval] Windows.UI.Composition.LayerVisual** result);
HRESULT CreateMaskBrush([out] [retval] Windows.UI.Composition.CompositionMaskBrush** result);
HRESULT CreateNineGridBrush([out] [retval] Windows.UI.Composition.CompositionNineGridBrush** result);
HRESULT CreatePointLight([out] [retval] Windows.UI.Composition.PointLight** result);
HRESULT CreateSpotLight([out] [retval] Windows.UI.Composition.SpotLight** result);
[overload("CreateStepEasingFunction")] HRESULT CreateStepEasingFunction([out] [retval] Windows.UI.Composition.StepEasingFunction** result);
[overload("CreateStepEasingFunction")] HRESULT CreateStepEasingFunctionWithStepCount([in] INT32 stepCount, [out] [retval] Windows.UI.Composition.StepEasingFunction** result);
}
[contract(Windows.Foundation.UniversalApiContract, 4.0)]
[exclusiveto(Windows.UI.Composition.Compositor)]
[uuid(C9DD8EF0-6EB1-4E3C-A658-675D9C64D4AB)]
interface ICompositor3 : IInspectable
{
HRESULT CreateHostBackdropBrush([out] [retval] Windows.UI.Composition.CompositionBackdropBrush** result);
}
[contract(Windows.Foundation.UniversalApiContract, 5.0)]
[exclusiveto(Windows.UI.Composition.Compositor)]
[uuid(AE47E78A-7910-4425-A482-A05B758ADCE9)]
interface ICompositor4 : IInspectable
{
[overload("CreateColorGradientStop")] HRESULT CreateColorGradientStop([out] [retval] Windows.UI.Composition.CompositionColorGradientStop** result);
[overload("CreateColorGradientStop")] HRESULT CreateColorGradientStopWithOffsetAndColor([in] FLOAT offset, [in] Windows.UI.Color color, [out] [retval] Windows.UI.Composition.CompositionColorGradientStop** result);
HRESULT CreateLinearGradientBrush([out] [retval] Windows.UI.Composition.CompositionLinearGradientBrush** result);
HRESULT CreateSpringScalarAnimation([out] [retval] Windows.UI.Composition.SpringScalarNaturalMotionAnimation** result);
HRESULT CreateSpringVector2Animation([out] [retval] Windows.UI.Composition.SpringVector2NaturalMotionAnimation** result);
HRESULT CreateSpringVector3Animation([out] [retval] Windows.UI.Composition.SpringVector3NaturalMotionAnimation** result);
}
[contract(Windows.Foundation.UniversalApiContract, 6.0)]
[exclusiveto(Windows.UI.Composition.Compositor)]
[uuid(48EA31AD-7FCD-4076-A79C-90CC4B852C9B)]
interface ICompositor5 : IInspectable
{
[propget] HRESULT Comment([out] [retval] HSTRING* value);
[propput] HRESULT Comment([in] HSTRING value);
[propget] HRESULT GlobalPlaybackRate([out] [retval] FLOAT* value);
[propput] HRESULT GlobalPlaybackRate([in] FLOAT value);
HRESULT CreateBounceScalarAnimation([out] [retval] Windows.UI.Composition.BounceScalarNaturalMotionAnimation** result);
HRESULT CreateBounceVector2Animation([out] [retval] Windows.UI.Composition.BounceVector2NaturalMotionAnimation** result);
HRESULT CreateBounceVector3Animation([out] [retval] Windows.UI.Composition.BounceVector3NaturalMotionAnimation** result);
HRESULT CreateContainerShape([out] [retval] Windows.UI.Composition.CompositionContainerShape** result);
HRESULT CreateEllipseGeometry([out] [retval] Windows.UI.Composition.CompositionEllipseGeometry** result);
HRESULT CreateLineGeometry([out] [retval] Windows.UI.Composition.CompositionLineGeometry** result);
[overload("CreatePathGeometry")] HRESULT CreatePathGeometry([out] [retval] Windows.UI.Composition.CompositionPathGeometry** result);
[overload("CreatePathGeometry")] HRESULT CreatePathGeometryWithPath([in] Windows.UI.Composition.CompositionPath* path, [out] [retval] Windows.UI.Composition.CompositionPathGeometry** result);
HRESULT CreatePathKeyFrameAnimation([out] [retval] Windows.UI.Composition.PathKeyFrameAnimation** result);
HRESULT CreateRectangleGeometry([out] [retval] Windows.UI.Composition.CompositionRectangleGeometry** result);
HRESULT CreateRoundedRectangleGeometry([out] [retval] Windows.UI.Composition.CompositionRoundedRectangleGeometry** result);
HRESULT CreateShapeVisual([out] [retval] Windows.UI.Composition.ShapeVisual** result);
[overload("CreateSpriteShape")] HRESULT CreateSpriteShape([out] [retval] Windows.UI.Composition.CompositionSpriteShape** result);
[overload("CreateSpriteShape")] HRESULT CreateSpriteShapeWithGeometry([in] Windows.UI.Composition.CompositionGeometry* geometry, [out] [retval] Windows.UI.Composition.CompositionSpriteShape** result);
HRESULT CreateViewBox([out] [retval] Windows.UI.Composition.CompositionViewBox** result);
HRESULT RequestCommitAsync([out] [retval] Windows.Foundation.IAsyncAction** operation);
}
[contract(Windows.Foundation.UniversalApiContract, 7.0)]
[exclusiveto(Windows.UI.Composition.Compositor)]
[uuid(7A38B2BD-CEC8-4EEB-830F-D8D07AEDEBC3)]
interface ICompositor6 : IInspectable
{
[overload("CreateGeometricClip")] HRESULT CreateGeometricClip([out] [retval] Windows.UI.Composition.CompositionGeometricClip** result);
[overload("CreateGeometricClip")] HRESULT CreateGeometricClipWithGeometry([in] Windows.UI.Composition.CompositionGeometry* geometry, [out] [retval] Windows.UI.Composition.CompositionGeometricClip** result);
[overload("CreateRedirectVisual")] HRESULT CreateRedirectVisual([out] [retval] Windows.UI.Composition.RedirectVisual** result);
[overload("CreateRedirectVisual")] HRESULT CreateRedirectVisualWithSourceVisual([in] Windows.UI.Composition.Visual* source, [out] [retval] Windows.UI.Composition.RedirectVisual** result);
HRESULT CreateBooleanKeyFrameAnimation([out] [retval] Windows.UI.Composition.BooleanKeyFrameAnimation** result);
}
[contract(Windows.Foundation.UniversalApiContract, 6.0)]
[exclusiveto(Windows.UI.Composition.Compositor)]
[uuid(080DB93E-121E-4D97-8B74-1DFCF91987EA)]
interface ICompositorStatics : IInspectable
{
[propget] HRESULT MaxGlobalPlaybackRate([out] [retval] FLOAT* value);
[propget] HRESULT MinGlobalPlaybackRate([out] [retval] FLOAT* value);
}
[contract(Windows.Foundation.UniversalApiContract, 8.0)]
[exclusiveto(Windows.UI.Composition.Compositor)]
[uuid(A2E6330E-8A60-5A38-BB85-B44EA901677C)]
interface ICompositorWithProjectedShadow : IInspectable
{
HRESULT CreateProjectedShadowCaster([out] [retval] Windows.UI.Composition.CompositionProjectedShadowCaster** result);
HRESULT CreateProjectedShadow([out] [retval] Windows.UI.Composition.CompositionProjectedShadow** result);
HRESULT CreateProjectedShadowReceiver([out] [retval] Windows.UI.Composition.CompositionProjectedShadowReceiver** result);
}
[contract(Windows.Foundation.UniversalApiContract, 8.0)]
[exclusiveto(Windows.UI.Composition.Compositor)]
[uuid(98B9C1A7-8E71-4B53-B4A8-69BA5D19DC5B)]
interface ICompositorWithRadialGradient : IInspectable
{
HRESULT CreateRadialGradientBrush([out] [retval] Windows.UI.Composition.CompositionRadialGradientBrush** result);
}
[contract(Windows.Foundation.UniversalApiContract, 8.0)]
[exclusiveto(Windows.UI.Composition.Compositor)]
[uuid(CFA1658B-0123-4551-8891-89BDCC40322B)]
interface ICompositorWithVisualSurface : IInspectable
{
HRESULT CreateVisualSurface([out] [retval] Windows.UI.Composition.CompositionVisualSurface** result);
}
[contract(Windows.Foundation.UniversalApiContract, 2.0)]
[exclusiveto(Windows.UI.Composition.ContainerVisual)]
[uuid(02F6BC74-ED20-4773-AFE6-D49B4A93DB32)]
interface IContainerVisual : IInspectable
{
[propget] HRESULT Children([out] [retval] Windows.UI.Composition.VisualCollection** value);
}
[contract(Windows.Foundation.UniversalApiContract, 2.0)]
[exclusiveto(Windows.UI.Composition.ContainerVisual)]
[uuid(0363A65B-C7DA-4D9A-95F4-69B5C8DF670B)]
interface IContainerVisualFactory : IInspectable
{
}
[contract(Windows.Foundation.UniversalApiContract, 2.0)]
[exclusiveto(Windows.UI.Composition.CubicBezierEasingFunction)]
[uuid(32350666-C1E8-44F9-96B8-C98ACF0AE698)]
interface ICubicBezierEasingFunction : IInspectable
{
[propget] HRESULT ControlPoint1([out] [retval] Windows.Foundation.Numerics.Vector2* value);
[propget] HRESULT ControlPoint2([out] [retval] Windows.Foundation.Numerics.Vector2* value);
}
[contract(Windows.Foundation.UniversalApiContract, 3.0)]
[exclusiveto(Windows.UI.Composition.DistantLight)]
[uuid(318CFAFC-5CE3-4B55-AB5D-07A00353AC99)]
interface IDistantLight : IInspectable
{
[propget] HRESULT Color([out] [retval] Windows.UI.Color* value);
[propput] HRESULT Color([in] Windows.UI.Color value);
[propget] HRESULT CoordinateSpace([out] [retval] Windows.UI.Composition.Visual** value);
[propput] HRESULT CoordinateSpace([in] Windows.UI.Composition.Visual* value);
[propget] HRESULT Direction([out] [retval] Windows.Foundation.Numerics.Vector3* value);
[propput] HRESULT Direction([in] Windows.Foundation.Numerics.Vector3 value);
}
[contract(Windows.Foundation.UniversalApiContract, 5.0)]
[exclusiveto(Windows.UI.Composition.DistantLight)]
[uuid(DBCDAA1C-294B-48D7-B60E-76DF64AA392B)]
interface IDistantLight2 : IInspectable
{
[propget] HRESULT Intensity([out] [retval] FLOAT* value);
[propput] HRESULT Intensity([in] FLOAT value);
}
[contract(Windows.Foundation.UniversalApiContract, 3.0)]
[exclusiveto(Windows.UI.Composition.DropShadow)]
[uuid(CB977C07-A154-4851-85E7-A8924C84FAD8)]
interface IDropShadow : IInspectable
{
[propget] HRESULT BlurRadius([out] [retval] FLOAT* value);
[propput] HRESULT BlurRadius([in] FLOAT value);
[propget] HRESULT Color([out] [retval] Windows.UI.Color* value);
[propput] HRESULT Color([in] Windows.UI.Color value);
[propget] HRESULT Mask([out] [retval] Windows.UI.Composition.CompositionBrush** value);
[propput] HRESULT Mask([in] Windows.UI.Composition.CompositionBrush* value);
[propget] HRESULT Offset([out] [retval] Windows.Foundation.Numerics.Vector3* value);
[propput] HRESULT Offset([in] Windows.Foundation.Numerics.Vector3 value);
[propget] HRESULT Opacity([out] [retval] FLOAT* value);
[propput] HRESULT Opacity([in] FLOAT value);
}
[contract(Windows.Foundation.UniversalApiContract, 5.0)]
[exclusiveto(Windows.UI.Composition.DropShadow)]
[uuid(6C4218BC-15B9-4C2D-8D4A-0767DF11977A)]
interface IDropShadow2 : IInspectable
{
[propget] HRESULT SourcePolicy([out] [retval] Windows.UI.Composition.CompositionDropShadowSourcePolicy* value);
[propput] HRESULT SourcePolicy([in] Windows.UI.Composition.CompositionDropShadowSourcePolicy value);
}
[contract(Windows.Foundation.UniversalApiContract, 2.0)]
[exclusiveto(Windows.UI.Composition.ExpressionAnimation)]
[uuid(6ACC5431-7D3D-4BF3-ABB6-F44BDC4888C1)]
interface IExpressionAnimation : IInspectable
{
[propget] HRESULT Expression([out] [retval] HSTRING* value);
[propput] HRESULT Expression([in] HSTRING value);
}
[contract(Windows.Foundation.UniversalApiContract, 3.0)]
[exclusiveto(Windows.UI.Composition.ImplicitAnimationCollection)]
[uuid(0598A3FF-0A92-4C9D-A427-B25519250DBF)]
interface IImplicitAnimationCollection : IInspectable
{
}
[contract(Windows.Foundation.UniversalApiContract, 2.0)]
[exclusiveto(Windows.UI.Composition.InsetClip)]
[uuid(1E73E647-84C7-477A-B474-5880E0442E15)]
interface IInsetClip : IInspectable
{
[propget] HRESULT BottomInset([out] [retval] FLOAT* value);
[propput] HRESULT BottomInset([in] FLOAT value);
[propget] HRESULT LeftInset([out] [retval] FLOAT* value);
[propput] HRESULT LeftInset([in] FLOAT value);
[propget] HRESULT RightInset([out] [retval] FLOAT* value);
[propput] HRESULT RightInset([in] FLOAT value);
[propget] HRESULT TopInset([out] [retval] FLOAT* value);
[propput] HRESULT TopInset([in] FLOAT value);
}
[contract(Windows.Foundation.UniversalApiContract, 2.0)]
[exclusiveto(Windows.UI.Composition.KeyFrameAnimation)]
[uuid(126E7F22-3AE9-4540-9A8A-DEAE8A4A4A84)]
interface IKeyFrameAnimation : IInspectable
{
[propget] HRESULT DelayTime([out] [retval] Windows.Foundation.TimeSpan* value);
[propput] HRESULT DelayTime([in] Windows.Foundation.TimeSpan value);
[propget] HRESULT Duration([out] [retval] Windows.Foundation.TimeSpan* value);
[propput] HRESULT Duration([in] Windows.Foundation.TimeSpan value);
[propget] HRESULT IterationBehavior([out] [retval] Windows.UI.Composition.AnimationIterationBehavior* value);
[propput] HRESULT IterationBehavior([in] Windows.UI.Composition.AnimationIterationBehavior value);
[propget] HRESULT IterationCount([out] [retval] INT32* value);
[propput] HRESULT IterationCount([in] INT32 value);
[propget] HRESULT KeyFrameCount([out] [retval] INT32* value);
[propget] HRESULT StopBehavior([out] [retval] Windows.UI.Composition.AnimationStopBehavior* value);
[propput] HRESULT StopBehavior([in] Windows.UI.Composition.AnimationStopBehavior value);
[overload("InsertExpressionKeyFrame")] HRESULT InsertExpressionKeyFrame([in] FLOAT normalizedProgressKey, [in] HSTRING value);
[overload("InsertExpressionKeyFrame")] HRESULT InsertExpressionKeyFrameWithEasingFunction([in] FLOAT normalizedProgressKey, [in] HSTRING value, [in] Windows.UI.Composition.CompositionEasingFunction* easingFunction);
}
[contract(Windows.Foundation.UniversalApiContract, 3.0)]
[exclusiveto(Windows.UI.Composition.KeyFrameAnimation)]
[uuid(F4B488BB-2940-4EC0-A41A-EB6D801A2F18)]
interface IKeyFrameAnimation2 : IInspectable
{
[propget] HRESULT Direction([out] [retval] Windows.UI.Composition.AnimationDirection* value);
[propput] HRESULT Direction([in] Windows.UI.Composition.AnimationDirection value);
}
[contract(Windows.Foundation.UniversalApiContract, 4.0)]
[exclusiveto(Windows.UI.Composition.KeyFrameAnimation)]
[uuid(845BF0B4-D8DE-462F-8753-C80D43C6FF5A)]
interface IKeyFrameAnimation3 : IInspectable
{
[propget] HRESULT DelayBehavior([out] [retval] Windows.UI.Composition.AnimationDelayBehavior* value);
[propput] HRESULT DelayBehavior([in] Windows.UI.Composition.AnimationDelayBehavior value);
}
[contract(Windows.Foundation.UniversalApiContract, 2.0)]
[exclusiveto(Windows.UI.Composition.KeyFrameAnimation)]
[uuid(BF0803F8-712A-4FC1-8C87-970859ED8D2E)]
interface IKeyFrameAnimationFactory : IInspectable
{
}
[contract(Windows.Foundation.UniversalApiContract, 3.0)]
[exclusiveto(Windows.UI.Composition.LayerVisual)]
[uuid(AF843985-0444-4887-8E83-B40B253F822C)]
interface ILayerVisual : IInspectable
{
[propget] HRESULT Effect([out] [retval] Windows.UI.Composition.CompositionEffectBrush** value);
[propput] HRESULT Effect([in] Windows.UI.Composition.CompositionEffectBrush* value);
}
[contract(Windows.Foundation.UniversalApiContract, 5.0)]
[exclusiveto(Windows.UI.Composition.LayerVisual)]
[uuid(98F9AEEB-6F23-49F1-90B1-1F59A14FBCE3)]
interface ILayerVisual2 : IInspectable
{
[propget] HRESULT Shadow([out] [retval] Windows.UI.Composition.CompositionShadow** value);
[propput] HRESULT Shadow([in] Windows.UI.Composition.CompositionShadow* value);
}
[contract(Windows.Foundation.UniversalApiContract, 2.0)]
[exclusiveto(Windows.UI.Composition.LinearEasingFunction)]
[uuid(9400975A-C7A6-46B3-ACF7-1A268A0A117D)]
interface ILinearEasingFunction : IInspectable
{
}
[contract(Windows.Foundation.UniversalApiContract, 5.0)]
[exclusiveto(Windows.UI.Composition.NaturalMotionAnimation)]
[uuid(438DE12D-769B-4821-A949-284A6547E873)]
interface INaturalMotionAnimation : IInspectable
{
[propget] HRESULT DelayBehavior([out] [retval] Windows.UI.Composition.AnimationDelayBehavior* value);
[propput] HRESULT DelayBehavior([in] Windows.UI.Composition.AnimationDelayBehavior value);
[propget] HRESULT DelayTime([out] [retval] Windows.Foundation.TimeSpan* value);
[propput] HRESULT DelayTime([in] Windows.Foundation.TimeSpan value);
[propget] HRESULT StopBehavior([out] [retval] Windows.UI.Composition.AnimationStopBehavior* value);
[propput] HRESULT StopBehavior([in] Windows.UI.Composition.AnimationStopBehavior value);
}
[contract(Windows.Foundation.UniversalApiContract, 5.0)]
[exclusiveto(Windows.UI.Composition.NaturalMotionAnimation)]
[uuid(F53ACB06-CF6A-4387-A3FE-5221F3E7E0E0)]
interface INaturalMotionAnimationFactory : IInspectable
{
}
[contract(Windows.Foundation.UniversalApiContract, 6.0)]
[exclusiveto(Windows.UI.Composition.PathKeyFrameAnimation)]
[uuid(9D0D18C9-1576-4B3F-BE60-1D5031F5E71B)]
interface IPathKeyFrameAnimation : IInspectable
{
[overload("InsertKeyFrame")] HRESULT InsertKeyFrame([in] FLOAT normalizedProgressKey, [in] Windows.UI.Composition.CompositionPath* path);
[overload("InsertKeyFrame")] HRESULT InsertKeyFrameWithEasingFunction([in] FLOAT normalizedProgressKey, [in] Windows.UI.Composition.CompositionPath* path, [in] Windows.UI.Composition.CompositionEasingFunction* easingFunction);
}
[contract(Windows.Foundation.UniversalApiContract, 3.0)]
[exclusiveto(Windows.UI.Composition.PointLight)]
[uuid(B18545B3-0C5A-4AB0-BEDC-4F3546948272)]
interface IPointLight : IInspectable
{
[propget] HRESULT Color([out] [retval] Windows.UI.Color* value);
[propput] HRESULT Color([in] Windows.UI.Color value);
[propget] HRESULT ConstantAttenuation([out] [retval] FLOAT* value);
[propput] HRESULT ConstantAttenuation([in] FLOAT value);
[propget] HRESULT CoordinateSpace([out] [retval] Windows.UI.Composition.Visual** value);
[propput] HRESULT CoordinateSpace([in] Windows.UI.Composition.Visual* value);
[propget] HRESULT LinearAttenuation([out] [retval] FLOAT* value);
[propput] HRESULT LinearAttenuation([in] FLOAT value);
[propget] HRESULT Offset([out] [retval] Windows.Foundation.Numerics.Vector3* value);
[propput] HRESULT Offset([in] Windows.Foundation.Numerics.Vector3 value);
[propget] HRESULT QuadraticAttenuation([out] [retval] FLOAT* value);
[propput] HRESULT QuadraticAttenuation([in] FLOAT value);
}
[contract(Windows.Foundation.UniversalApiContract, 5.0)]
[exclusiveto(Windows.UI.Composition.PointLight)]
[uuid(EFE98F2C-0678-4F69-B164-A810D995BCB7)]
interface IPointLight2 : IInspectable
{
[propget] HRESULT Intensity([out] [retval] FLOAT* value);
[propput] HRESULT Intensity([in] FLOAT value);
}
[contract(Windows.Foundation.UniversalApiContract, 6.0)]
[exclusiveto(Windows.UI.Composition.PointLight)]
[uuid(4C0A8367-D4E9-468A-87AE-7BA43AB29485)]
interface IPointLight3 : IInspectable
{
[propget] HRESULT MinAttenuationCutoff([out] [retval] FLOAT* value);
[propput] HRESULT MinAttenuationCutoff([in] FLOAT value);
[propget] HRESULT MaxAttenuationCutoff([out] [retval] FLOAT* value);
[propput] HRESULT MaxAttenuationCutoff([in] FLOAT value);
}
[contract(Windows.Foundation.UniversalApiContract, 2.0)]
[exclusiveto(Windows.UI.Composition.QuaternionKeyFrameAnimation)]
[uuid(404E5835-ECF6-4240-8520-671279CF36BC)]
interface IQuaternionKeyFrameAnimation : IInspectable
{
[overload("InsertKeyFrame")] HRESULT InsertKeyFrame([in] FLOAT normalizedProgressKey, [in] Windows.Foundation.Numerics.Quaternion value);
[overload("InsertKeyFrame")] HRESULT InsertKeyFrameWithEasingFunction([in] FLOAT normalizedProgressKey, [in] Windows.Foundation.Numerics.Quaternion value, [in] Windows.UI.Composition.CompositionEasingFunction* easingFunction);
}
[contract(Windows.Foundation.UniversalApiContract, 7.0)]
[exclusiveto(Windows.UI.Composition.RedirectVisual)]
[uuid(8CC6E340-8B75-5422-B06F-09FFE9F8617E)]
interface IRedirectVisual : IInspectable
{
[propget] HRESULT Source([out] [retval] Windows.UI.Composition.Visual** value);
[propput] HRESULT Source([in] Windows.UI.Composition.Visual* value);
}
[contract(Windows.Foundation.UniversalApiContract, 2.0)]
[exclusiveto(Windows.UI.Composition.RenderingDeviceReplacedEventArgs)]
[uuid(3A31AC7D-28BF-4E7A-8524-71679D480F38)]
interface IRenderingDeviceReplacedEventArgs : IInspectable
{
[propget] HRESULT GraphicsDevice([out] [retval] Windows.UI.Composition.CompositionGraphicsDevice** value);
}
[contract(Windows.Foundation.UniversalApiContract, 2.0)]
[exclusiveto(Windows.UI.Composition.ScalarKeyFrameAnimation)]
[uuid(AE288FA9-252C-4B95-A725-BF85E38000A1)]
interface IScalarKeyFrameAnimation : IInspectable
{
[overload("InsertKeyFrame")] HRESULT InsertKeyFrame([in] FLOAT normalizedProgressKey, [in] FLOAT value);
[overload("InsertKeyFrame")] HRESULT InsertKeyFrameWithEasingFunction([in] FLOAT normalizedProgressKey, [in] FLOAT value, [in] Windows.UI.Composition.CompositionEasingFunction* easingFunction);
}
[contract(Windows.Foundation.UniversalApiContract, 5.0)]
[exclusiveto(Windows.UI.Composition.ScalarNaturalMotionAnimation)]
[uuid(94A94581-BF92-495B-B5BD-D2C659430737)]
interface IScalarNaturalMotionAnimation : IInspectable
{
[propget] HRESULT FinalValue([out] [retval] Windows.Foundation.IReference<FLOAT>** value);
[propput] HRESULT FinalValue([in] Windows.Foundation.IReference<FLOAT>* value);
[propget] HRESULT InitialValue([out] [retval] Windows.Foundation.IReference<FLOAT>** value);
[propput] HRESULT InitialValue([in] Windows.Foundation.IReference<FLOAT>* value);
[propget] HRESULT InitialVelocity([out] [retval] FLOAT* value);
[propput] HRESULT InitialVelocity([in] FLOAT value);
}
[contract(Windows.Foundation.UniversalApiContract, 5.0)]
[exclusiveto(Windows.UI.Composition.ScalarNaturalMotionAnimation)]
[uuid(835AA4FC-671C-41DD-AF48-AE8DEF8B1529)]
interface IScalarNaturalMotionAnimationFactory : IInspectable
{
}
[contract(Windows.Foundation.UniversalApiContract, 6.0)]
[exclusiveto(Windows.UI.Composition.ShapeVisual)]
[uuid(F2BD13C3-BA7E-4B0F-9126-FFB7536B8176)]
interface IShapeVisual : IInspectable
{
[propget] HRESULT Shapes([out] [retval] Windows.UI.Composition.CompositionShapeCollection** value);
[propget] HRESULT ViewBox([out] [retval] Windows.UI.Composition.CompositionViewBox** value);
[propput] HRESULT ViewBox([in] Windows.UI.Composition.CompositionViewBox* value);
}
[contract(Windows.Foundation.UniversalApiContract, 3.0)]
[exclusiveto(Windows.UI.Composition.SpotLight)]
[uuid(5A9FE273-44A1-4F95-A422-8FA5116BDB44)]
interface ISpotLight : IInspectable
{
[propget] HRESULT ConstantAttenuation([out] [retval] FLOAT* value);
[propput] HRESULT ConstantAttenuation([in] FLOAT value);
[propget] HRESULT CoordinateSpace([out] [retval] Windows.UI.Composition.Visual** value);
[propput] HRESULT CoordinateSpace([in] Windows.UI.Composition.Visual* value);
[propget] HRESULT Direction([out] [retval] Windows.Foundation.Numerics.Vector3* value);
[propput] HRESULT Direction([in] Windows.Foundation.Numerics.Vector3 value);
[propget] HRESULT InnerConeAngle([out] [retval] FLOAT* value);
[propput] HRESULT InnerConeAngle([in] FLOAT value);
[propget] HRESULT InnerConeAngleInDegrees([out] [retval] FLOAT* value);
[propput] HRESULT InnerConeAngleInDegrees([in] FLOAT value);
[propget] HRESULT InnerConeColor([out] [retval] Windows.UI.Color* value);
[propput] HRESULT InnerConeColor([in] Windows.UI.Color value);
[propget] HRESULT LinearAttenuation([out] [retval] FLOAT* value);
[propput] HRESULT LinearAttenuation([in] FLOAT value);
[propget] HRESULT Offset([out] [retval] Windows.Foundation.Numerics.Vector3* value);
[propput] HRESULT Offset([in] Windows.Foundation.Numerics.Vector3 value);
[propget] HRESULT OuterConeAngle([out] [retval] FLOAT* value);
[propput] HRESULT OuterConeAngle([in] FLOAT value);
[propget] HRESULT OuterConeAngleInDegrees([out] [retval] FLOAT* value);
[propput] HRESULT OuterConeAngleInDegrees([in] FLOAT value);
[propget] HRESULT OuterConeColor([out] [retval] Windows.UI.Color* value);
[propput] HRESULT OuterConeColor([in] Windows.UI.Color value);
[propget] HRESULT QuadraticAttenuation([out] [retval] FLOAT* value);
[propput] HRESULT QuadraticAttenuation([in] FLOAT value);
}
[contract(Windows.Foundation.UniversalApiContract, 5.0)]
[exclusiveto(Windows.UI.Composition.SpotLight)]
[uuid(64EE615E-0686-4DEA-A9E8-BC3A8C701459)]
interface ISpotLight2 : IInspectable
{
[propget] HRESULT InnerConeIntensity([out] [retval] FLOAT* value);
[propput] HRESULT InnerConeIntensity([in] FLOAT value);
[propget] HRESULT OuterConeIntensity([out] [retval] FLOAT* value);
[propput] HRESULT OuterConeIntensity([in] FLOAT value);
}
[contract(Windows.Foundation.UniversalApiContract, 6.0)]
[exclusiveto(Windows.UI.Composition.SpotLight)]
[uuid(E4D03EEA-131F-480E-859E-B82705B74360)]
interface ISpotLight3 : IInspectable
{
[propget] HRESULT MinAttenuationCutoff([out] [retval] FLOAT* value);
[propput] HRESULT MinAttenuationCutoff([in] FLOAT value);
[propget] HRESULT MaxAttenuationCutoff([out] [retval] FLOAT* value);
[propput] HRESULT MaxAttenuationCutoff([in] FLOAT value);
}
[contract(Windows.Foundation.UniversalApiContract, 5.0)]
[exclusiveto(Windows.UI.Composition.SpringScalarNaturalMotionAnimation)]
[uuid(0572A95F-37F9-4FBE-B87B-5CD03A89501C)]
interface ISpringScalarNaturalMotionAnimation : IInspectable
{
[propget] HRESULT DampingRatio([out] [retval] FLOAT* value);
[propput] HRESULT DampingRatio([in] FLOAT value);
[propget] HRESULT Period([out] [retval] Windows.Foundation.TimeSpan* value);
[propput] HRESULT Period([in] Windows.Foundation.TimeSpan value);
}
[contract(Windows.Foundation.UniversalApiContract, 5.0)]
[exclusiveto(Windows.UI.Composition.SpringVector2NaturalMotionAnimation)]
[uuid(23F494B5-EE73-4F0F-A423-402B946DF4B3)]
interface ISpringVector2NaturalMotionAnimation : IInspectable
{
[propget] HRESULT DampingRatio([out] [retval] FLOAT* value);
[propput] HRESULT DampingRatio([in] FLOAT value);
[propget] HRESULT Period([out] [retval] Windows.Foundation.TimeSpan* value);
[propput] HRESULT Period([in] Windows.Foundation.TimeSpan value);
}
[contract(Windows.Foundation.UniversalApiContract, 5.0)]
[exclusiveto(Windows.UI.Composition.SpringVector3NaturalMotionAnimation)]
[uuid(6C8749DF-D57B-4794-8E2D-CECB11E194E5)]
interface ISpringVector3NaturalMotionAnimation : IInspectable
{
[propget] HRESULT DampingRatio([out] [retval] FLOAT* value);
[propput] HRESULT DampingRatio([in] FLOAT value);
[propget] HRESULT Period([out] [retval] Windows.Foundation.TimeSpan* value);
[propput] HRESULT Period([in] Windows.Foundation.TimeSpan value);
}
[contract(Windows.Foundation.UniversalApiContract, 2.0)]
[exclusiveto(Windows.UI.Composition.SpriteVisual)]
[uuid(08E05581-1AD1-4F97-9757-402D76E4233B)]
interface ISpriteVisual : IInspectable
{
[propget] HRESULT Brush([out] [retval] Windows.UI.Composition.CompositionBrush** value);
[propput] HRESULT Brush([in] Windows.UI.Composition.CompositionBrush* value);
}
[contract(Windows.Foundation.UniversalApiContract, 3.0)]
[exclusiveto(Windows.UI.Composition.SpriteVisual)]
[uuid(588C9664-997A-4850-91FE-53CB58F81CE9)]
interface ISpriteVisual2 : IInspectable
{
[propget] HRESULT Shadow([out] [retval] Windows.UI.Composition.CompositionShadow** value);
[propput] HRESULT Shadow([in] Windows.UI.Composition.CompositionShadow* value);
}
[contract(Windows.Foundation.UniversalApiContract, 3.0)]
[exclusiveto(Windows.UI.Composition.StepEasingFunction)]
[uuid(D0CAA74B-560C-4A0B-A5F6-206CA8C3ECD6)]
interface IStepEasingFunction : IInspectable
{
[propget] HRESULT FinalStep([out] [retval] INT32* value);
[propput] HRESULT FinalStep([in] INT32 value);
[propget] HRESULT InitialStep([out] [retval] INT32* value);
[propput] HRESULT InitialStep([in] INT32 value);
[propget] HRESULT IsFinalStepSingleFrame([out] [retval] boolean* value);
[propput] HRESULT IsFinalStepSingleFrame([in] boolean value);
[propget] HRESULT IsInitialStepSingleFrame([out] [retval] boolean* value);
[propput] HRESULT IsInitialStepSingleFrame([in] boolean value);
[propget] HRESULT StepCount([out] [retval] INT32* value);
[propput] HRESULT StepCount([in] INT32 value);
}
[contract(Windows.Foundation.UniversalApiContract, 2.0)]
[exclusiveto(Windows.UI.Composition.Vector2KeyFrameAnimation)]
[uuid(DF414515-4E29-4F11-B55E-BF2A6EB36294)]
interface IVector2KeyFrameAnimation : IInspectable
{
[overload("InsertKeyFrame")] HRESULT InsertKeyFrame([in] FLOAT normalizedProgressKey, [in] Windows.Foundation.Numerics.Vector2 value);
[overload("InsertKeyFrame")] HRESULT InsertKeyFrameWithEasingFunction([in] FLOAT normalizedProgressKey, [in] Windows.Foundation.Numerics.Vector2 value, [in] Windows.UI.Composition.CompositionEasingFunction* easingFunction);
}
[contract(Windows.Foundation.UniversalApiContract, 5.0)]
[exclusiveto(Windows.UI.Composition.Vector2NaturalMotionAnimation)]
[uuid(0F3E0B7D-E512-479D-A00C-77C93A30A395)]
interface IVector2NaturalMotionAnimation : IInspectable
{
[propget] HRESULT FinalValue([out] [retval] Windows.Foundation.IReference<Windows.Foundation.Numerics.Vector2>** value);
[propput] HRESULT FinalValue([in] Windows.Foundation.IReference<Windows.Foundation.Numerics.Vector2>* value);
[propget] HRESULT InitialValue([out] [retval] Windows.Foundation.IReference<Windows.Foundation.Numerics.Vector2>** value);
[propput] HRESULT InitialValue([in] Windows.Foundation.IReference<Windows.Foundation.Numerics.Vector2>* value);
[propget] HRESULT InitialVelocity([out] [retval] Windows.Foundation.Numerics.Vector2* value);
[propput] HRESULT InitialVelocity([in] Windows.Foundation.Numerics.Vector2 value);
}
[contract(Windows.Foundation.UniversalApiContract, 5.0)]
[exclusiveto(Windows.UI.Composition.Vector2NaturalMotionAnimation)]
[uuid(8C74FF61-0761-48A2-BDDB-6AFCC52B89D8)]
interface IVector2NaturalMotionAnimationFactory : IInspectable
{
}
[contract(Windows.Foundation.UniversalApiContract, 2.0)]
[exclusiveto(Windows.UI.Composition.Vector3KeyFrameAnimation)]
[uuid(C8039DAA-A281-43C2-A73D-B68E3C533C40)]
interface IVector3KeyFrameAnimation : IInspectable
{
[overload("InsertKeyFrame")] HRESULT InsertKeyFrame([in] FLOAT normalizedProgressKey, [in] Windows.Foundation.Numerics.Vector3 value);
[overload("InsertKeyFrame")] HRESULT InsertKeyFrameWithEasingFunction([in] FLOAT normalizedProgressKey, [in] Windows.Foundation.Numerics.Vector3 value, [in] Windows.UI.Composition.CompositionEasingFunction* easingFunction);
}
[contract(Windows.Foundation.UniversalApiContract, 5.0)]
[exclusiveto(Windows.UI.Composition.Vector3NaturalMotionAnimation)]
[uuid(9C17042C-E2CA-45AD-969E-4E78B7B9AD41)]
interface IVector3NaturalMotionAnimation : IInspectable
{
[propget] HRESULT FinalValue([out] [retval] Windows.Foundation.IReference<Windows.Foundation.Numerics.Vector3>** value);
[propput] HRESULT FinalValue([in] Windows.Foundation.IReference<Windows.Foundation.Numerics.Vector3>* value);
[propget] HRESULT InitialValue([out] [retval] Windows.Foundation.IReference<Windows.Foundation.Numerics.Vector3>** value);
[propput] HRESULT InitialValue([in] Windows.Foundation.IReference<Windows.Foundation.Numerics.Vector3>* value);
[propget] HRESULT InitialVelocity([out] [retval] Windows.Foundation.Numerics.Vector3* value);
[propput] HRESULT InitialVelocity([in] Windows.Foundation.Numerics.Vector3 value);
}
[contract(Windows.Foundation.UniversalApiContract, 5.0)]
[exclusiveto(Windows.UI.Composition.Vector3NaturalMotionAnimation)]
[uuid(21A81D2F-0880-457B-AC87-B609018C876D)]
interface IVector3NaturalMotionAnimationFactory : IInspectable
{
}
[contract(Windows.Foundation.UniversalApiContract, 2.0)]
[exclusiveto(Windows.UI.Composition.Vector4KeyFrameAnimation)]
[uuid(2457945B-ADDD-4385-9606-B6A3D5E4E1B9)]
interface IVector4KeyFrameAnimation : IInspectable
{
[overload("InsertKeyFrame")] HRESULT InsertKeyFrame([in] FLOAT normalizedProgressKey, [in] Windows.Foundation.Numerics.Vector4 value);
[overload("InsertKeyFrame")] HRESULT InsertKeyFrameWithEasingFunction([in] FLOAT normalizedProgressKey, [in] Windows.Foundation.Numerics.Vector4 value, [in] Windows.UI.Composition.CompositionEasingFunction* easingFunction);
}
[contract(Windows.Foundation.UniversalApiContract, 2.0)]
[exclusiveto(Windows.UI.Composition.Visual)]
[uuid(117E202D-A859-4C89-873B-C2AA566788E3)]
interface IVisual : IInspectable
{
[propget] HRESULT AnchorPoint([out] [retval] Windows.Foundation.Numerics.Vector2* value);
[propput] HRESULT AnchorPoint([in] Windows.Foundation.Numerics.Vector2 value);
[propget] HRESULT BackfaceVisibility([out] [retval] Windows.UI.Composition.CompositionBackfaceVisibility* value);
[propput] HRESULT BackfaceVisibility([in] Windows.UI.Composition.CompositionBackfaceVisibility value);
[propget] HRESULT BorderMode([out] [retval] Windows.UI.Composition.CompositionBorderMode* value);
[propput] HRESULT BorderMode([in] Windows.UI.Composition.CompositionBorderMode value);
[propget] HRESULT CenterPoint([out] [retval] Windows.Foundation.Numerics.Vector3* value);
[propput] HRESULT CenterPoint([in] Windows.Foundation.Numerics.Vector3 value);
[propget] HRESULT Clip([out] [retval] Windows.UI.Composition.CompositionClip** value);
[propput] HRESULT Clip([in] Windows.UI.Composition.CompositionClip* value);
[propget] HRESULT CompositeMode([out] [retval] Windows.UI.Composition.CompositionCompositeMode* value);
[propput] HRESULT CompositeMode([in] Windows.UI.Composition.CompositionCompositeMode value);
[propget] HRESULT IsVisible([out] [retval] boolean* value);
[propput] HRESULT IsVisible([in] boolean value);
[propget] HRESULT Offset([out] [retval] Windows.Foundation.Numerics.Vector3* value);
[propput] HRESULT Offset([in] Windows.Foundation.Numerics.Vector3 value);
[propget] HRESULT Opacity([out] [retval] FLOAT* value);
[propput] HRESULT Opacity([in] FLOAT value);
[propget] HRESULT Orientation([out] [retval] Windows.Foundation.Numerics.Quaternion* value);
[propput] HRESULT Orientation([in] Windows.Foundation.Numerics.Quaternion value);
[propget] HRESULT Parent([out] [retval] Windows.UI.Composition.ContainerVisual** value);
[propget] HRESULT RotationAngle([out] [retval] FLOAT* value);
[propput] HRESULT RotationAngle([in] FLOAT value);
[propget] HRESULT RotationAngleInDegrees([out] [retval] FLOAT* value);
[propput] HRESULT RotationAngleInDegrees([in] FLOAT value);
[propget] HRESULT RotationAxis([out] [retval] Windows.Foundation.Numerics.Vector3* value);
[propput] HRESULT RotationAxis([in] Windows.Foundation.Numerics.Vector3 value);
[propget] HRESULT Scale([out] [retval] Windows.Foundation.Numerics.Vector3* value);
[propput] HRESULT Scale([in] Windows.Foundation.Numerics.Vector3 value);
[propget] HRESULT Size([out] [retval] Windows.Foundation.Numerics.Vector2* value);
[propput] HRESULT Size([in] Windows.Foundation.Numerics.Vector2 value);
[propget] HRESULT TransformMatrix([out] [retval] Windows.Foundation.Numerics.Matrix4x4* value);
[propput] HRESULT TransformMatrix([in] Windows.Foundation.Numerics.Matrix4x4 value);
}
[contract(Windows.Foundation.UniversalApiContract, 4.0)]
[exclusiveto(Windows.UI.Composition.Visual)]
[uuid(3052B611-56C3-4C3E-8BF3-F6E1AD473F06)]
interface IVisual2 : IInspectable
{
[propget] HRESULT ParentForTransform([out] [retval] Windows.UI.Composition.Visual** value);
[propput] HRESULT ParentForTransform([in] Windows.UI.Composition.Visual* value);
[propget] HRESULT RelativeOffsetAdjustment([out] [retval] Windows.Foundation.Numerics.Vector3* value);
[propput] HRESULT RelativeOffsetAdjustment([in] Windows.Foundation.Numerics.Vector3 value);
[propget] HRESULT RelativeSizeAdjustment([out] [retval] Windows.Foundation.Numerics.Vector2* value);
[propput] HRESULT RelativeSizeAdjustment([in] Windows.Foundation.Numerics.Vector2 value);
}
[contract(Windows.Foundation.UniversalApiContract, 10.0)]
[exclusiveto(Windows.UI.Composition.Visual)]
[uuid(30BE580D-F4B6-4AB7-80DD-3738CBAC9F2C)]
interface IVisual3 : IInspectable
{
[propget] HRESULT IsHitTestVisible([out] [retval] boolean* value);
[propput] HRESULT IsHitTestVisible([in] boolean value);
}
[contract(Windows.Foundation.UniversalApiContract, 2.0)]
[exclusiveto(Windows.UI.Composition.VisualCollection)]
[uuid(8B745505-FD3E-4A98-84A8-E949468C6BCB)]
interface IVisualCollection : IInspectable
{
[propget] HRESULT Count([out] [retval] INT32* value);
HRESULT InsertAbove([in] Windows.UI.Composition.Visual* newChild, [in] Windows.UI.Composition.Visual* sibling);
HRESULT InsertAtBottom([in] Windows.UI.Composition.Visual* newChild);
HRESULT InsertAtTop([in] Windows.UI.Composition.Visual* newChild);
HRESULT InsertBelow([in] Windows.UI.Composition.Visual* newChild, [in] Windows.UI.Composition.Visual* sibling);
HRESULT Remove([in] Windows.UI.Composition.Visual* child);
HRESULT RemoveAll();
}
[contract(Windows.Foundation.UniversalApiContract, 8.0)]
[uuid(01E64612-1D82-42F4-8E3F-A722DED33FC7)]
interface IVisualElement : IInspectable
{
}
[contract(Windows.Foundation.UniversalApiContract, 2.0)]
[exclusiveto(Windows.UI.Composition.Visual)]
[uuid(AD0FF93E-B502-4EB5-87B4-9A38A71D0137)]
interface IVisualFactory : IInspectable
{
}
[contract(Windows.Foundation.UniversalApiContract, 3.0)]
[exclusiveto(Windows.UI.Composition.VisualUnorderedCollection)]
[uuid(338FAA70-54C8-40A7-8029-C9CEEB0AA250)]
interface IVisualUnorderedCollection : IInspectable
{
[propget] HRESULT Count([out] [retval] INT32* value);
HRESULT Add([in] Windows.UI.Composition.Visual* newVisual);
HRESULT Remove([in] Windows.UI.Composition.Visual* visual);
HRESULT RemoveAll();
}
[contract(Windows.Foundation.UniversalApiContract, 3.0)]
[marshaling_behavior(agile)]
[threading(both)]
runtimeclass AmbientLight : Windows.UI.Composition.CompositionLight
{
[default] interface Windows.UI.Composition.IAmbientLight;
[contract(Windows.Foundation.UniversalApiContract, 5.0)] interface Windows.UI.Composition.IAmbientLight2;
}
[contract(Windows.Foundation.UniversalApiContract, 6.0)]
[marshaling_behavior(agile)]
[static(Windows.UI.Composition.IAnimationControllerStatics, Windows.Foundation.UniversalApiContract, 6.0)]
[threading(both)]
runtimeclass AnimationController : Windows.UI.Composition.CompositionObject
{
[default] interface Windows.UI.Composition.IAnimationController;
}
[contract(Windows.Foundation.UniversalApiContract, 7.0)]
[marshaling_behavior(agile)]
[threading(both)]
runtimeclass AnimationPropertyInfo : Windows.UI.Composition.CompositionObject
{
[default] interface Windows.UI.Composition.IAnimationPropertyInfo;
}
[contract(Windows.Foundation.UniversalApiContract, 7.0)]
[marshaling_behavior(agile)]
[threading(both)]
runtimeclass BooleanKeyFrameAnimation : Windows.UI.Composition.KeyFrameAnimation
{
[default] interface Windows.UI.Composition.IBooleanKeyFrameAnimation;
}
[contract(Windows.Foundation.UniversalApiContract, 6.0)]
[marshaling_behavior(agile)]
[threading(both)]
runtimeclass BounceScalarNaturalMotionAnimation : Windows.UI.Composition.ScalarNaturalMotionAnimation
{
[default] interface Windows.UI.Composition.IBounceScalarNaturalMotionAnimation;
}
[contract(Windows.Foundation.UniversalApiContract, 6.0)]
[marshaling_behavior(agile)]
[threading(both)]
runtimeclass BounceVector2NaturalMotionAnimation : Windows.UI.Composition.Vector2NaturalMotionAnimation
{
[default] interface Windows.UI.Composition.IBounceVector2NaturalMotionAnimation;
}
[contract(Windows.Foundation.UniversalApiContract, 6.0)]
[marshaling_behavior(agile)]
[threading(both)]
runtimeclass BounceVector3NaturalMotionAnimation : Windows.UI.Composition.Vector3NaturalMotionAnimation
{
[default] interface Windows.UI.Composition.IBounceVector3NaturalMotionAnimation;
}
[contract(Windows.Foundation.UniversalApiContract, 2.0)]
[marshaling_behavior(agile)]
[threading(both)]
runtimeclass ColorKeyFrameAnimation : Windows.UI.Composition.KeyFrameAnimation
{
[default] interface Windows.UI.Composition.IColorKeyFrameAnimation;
}
[composable(Windows.UI.Composition.ICompositionAnimationFactory, public, Windows.Foundation.UniversalApiContract, 2.0)]
[contract(Windows.Foundation.UniversalApiContract, 2.0)]
[marshaling_behavior(agile)]
[threading(both)]
runtimeclass CompositionAnimation : Windows.UI.Composition.CompositionObject
{
[default] interface Windows.UI.Composition.ICompositionAnimation;
[contract(Windows.Foundation.UniversalApiContract, 3.0)] interface Windows.UI.Composition.ICompositionAnimation2;
[contract(Windows.Foundation.UniversalApiContract, 5.0)] interface Windows.UI.Composition.ICompositionAnimation3;
[contract(Windows.Foundation.UniversalApiContract, 7.0)] interface Windows.UI.Composition.ICompositionAnimation4;
[contract(Windows.Foundation.UniversalApiContract, 3.0)] interface Windows.UI.Composition.ICompositionAnimationBase;
}
[contract(Windows.Foundation.UniversalApiContract, 3.0)]
[marshaling_behavior(agile)]
[threading(both)]
runtimeclass CompositionAnimationGroup : Windows.UI.Composition.CompositionObject
{
[default] interface Windows.UI.Composition.ICompositionAnimationGroup;
interface Windows.Foundation.Collections.IIterable<Windows.UI.Composition.CompositionAnimation*>;
interface Windows.UI.Composition.ICompositionAnimationBase;
}
[contract(Windows.Foundation.UniversalApiContract, 3.0)]
[marshaling_behavior(agile)]
[threading(both)]
runtimeclass CompositionBackdropBrush : Windows.UI.Composition.CompositionBrush
{
[default] interface Windows.UI.Composition.ICompositionBackdropBrush;
}
[contract(Windows.Foundation.UniversalApiContract, 2.0)]
[marshaling_behavior(agile)]
[threading(both)]
runtimeclass CompositionBatchCompletedEventArgs : Windows.UI.Composition.CompositionObject
{
[default] interface Windows.UI.Composition.ICompositionBatchCompletedEventArgs;
}
[composable(Windows.UI.Composition.ICompositionBrushFactory, public, Windows.Foundation.UniversalApiContract, 2.0)]
[contract(Windows.Foundation.UniversalApiContract, 2.0)]
[marshaling_behavior(agile)]
[threading(both)]
runtimeclass CompositionBrush : Windows.UI.Composition.CompositionObject
{
[default] interface Windows.UI.Composition.ICompositionBrush;
}
[contract(Windows.Foundation.UniversalApiContract, 4.0)]
[marshaling_behavior(agile)]
[static(Windows.UI.Composition.ICompositionCapabilitiesStatics, Windows.Foundation.UniversalApiContract, 4.0)]
[threading(both)]
runtimeclass CompositionCapabilities
{
[default] interface Windows.UI.Composition.ICompositionCapabilities;
}
[composable(Windows.UI.Composition.ICompositionClipFactory, public, Windows.Foundation.UniversalApiContract, 2.0)]
[contract(Windows.Foundation.UniversalApiContract, 2.0)]
[marshaling_behavior(agile)]
[threading(both)]
runtimeclass CompositionClip : Windows.UI.Composition.CompositionObject
{
[default] interface Windows.UI.Composition.ICompositionClip;
[contract(Windows.Foundation.UniversalApiContract, 3.0)] interface Windows.UI.Composition.ICompositionClip2;
}
[contract(Windows.Foundation.UniversalApiContract, 2.0)]
[marshaling_behavior(agile)]
[threading(both)]
runtimeclass CompositionColorBrush : Windows.UI.Composition.CompositionBrush
{
[default] interface Windows.UI.Composition.ICompositionColorBrush;
}
[contract(Windows.Foundation.UniversalApiContract, 5.0)]
[marshaling_behavior(agile)]
[threading(both)]
runtimeclass CompositionColorGradientStop : Windows.UI.Composition.CompositionObject
{
[default] interface Windows.UI.Composition.ICompositionColorGradientStop;
}
[contract(Windows.Foundation.UniversalApiContract, 5.0)]
[marshaling_behavior(agile)]
runtimeclass CompositionColorGradientStopCollection
{
[default] interface Windows.UI.Composition.ICompositionColorGradientStopCollection;
interface Windows.Foundation.Collections.IIterable<Windows.UI.Composition.CompositionColorGradientStop*>;
interface Windows.Foundation.Collections.IVector<Windows.UI.Composition.CompositionColorGradientStop*>;
}
[contract(Windows.Foundation.UniversalApiContract, 2.0)]
[marshaling_behavior(agile)]
[threading(both)]
runtimeclass CompositionCommitBatch : Windows.UI.Composition.CompositionObject
{
[default] interface Windows.UI.Composition.ICompositionCommitBatch;
}
[contract(Windows.Foundation.UniversalApiContract, 6.0)]
[marshaling_behavior(agile)]
[threading(both)]
runtimeclass CompositionContainerShape : Windows.UI.Composition.CompositionShape
{
[default] interface Windows.UI.Composition.ICompositionContainerShape;
}
[composable(Windows.UI.Composition.ICompositionDrawingSurfaceFactory, public, Windows.Foundation.UniversalApiContract, 4.0)]
[contract(Windows.Foundation.UniversalApiContract, 2.0)]
[marshaling_behavior(agile)]
[threading(both)]
runtimeclass CompositionDrawingSurface : Windows.UI.Composition.CompositionObject
{
[default] interface Windows.UI.Composition.ICompositionDrawingSurface;
[contract(Windows.Foundation.UniversalApiContract, 4.0)] interface Windows.UI.Composition.ICompositionDrawingSurface2;
interface Windows.UI.Composition.ICompositionSurface;
}
[composable(Windows.UI.Composition.ICompositionEasingFunctionFactory, public, Windows.Foundation.UniversalApiContract, 2.0)]
[contract(Windows.Foundation.UniversalApiContract, 2.0)]
[marshaling_behavior(agile)]
[threading(both)]
runtimeclass CompositionEasingFunction : Windows.UI.Composition.CompositionObject
{
[default] interface Windows.UI.Composition.ICompositionEasingFunction;
}
[contract(Windows.Foundation.UniversalApiContract, 2.0)]
[marshaling_behavior(agile)]
[threading(both)]
runtimeclass CompositionEffectBrush : Windows.UI.Composition.CompositionBrush
{
[default] interface Windows.UI.Composition.ICompositionEffectBrush;
}
[contract(Windows.Foundation.UniversalApiContract, 2.0)]
[marshaling_behavior(agile)]
[threading(both)]
runtimeclass CompositionEffectFactory : Windows.UI.Composition.CompositionObject
{
[default] interface Windows.UI.Composition.ICompositionEffectFactory;
}
[activatable(Windows.UI.Composition.ICompositionEffectSourceParameterFactory, Windows.Foundation.UniversalApiContract, 2.0)]
[contract(Windows.Foundation.UniversalApiContract, 2.0)]
[marshaling_behavior(agile)]
[threading(both)]
runtimeclass CompositionEffectSourceParameter
{
[default] interface Windows.UI.Composition.ICompositionEffectSourceParameter;
interface Windows.Graphics.Effects.IGraphicsEffectSource;
}
[contract(Windows.Foundation.UniversalApiContract, 6.0)]
[marshaling_behavior(agile)]
[threading(both)]
runtimeclass CompositionEllipseGeometry : Windows.UI.Composition.CompositionGeometry
{
[default] interface Windows.UI.Composition.ICompositionEllipseGeometry;
}
[contract(Windows.Foundation.UniversalApiContract, 7.0)]
[marshaling_behavior(agile)]
[threading(both)]
runtimeclass CompositionGeometricClip : Windows.UI.Composition.CompositionClip
{
[default] interface Windows.UI.Composition.ICompositionGeometricClip;
}
[composable(Windows.UI.Composition.ICompositionGeometryFactory, public, Windows.Foundation.UniversalApiContract, 6.0)]
[contract(Windows.Foundation.UniversalApiContract, 6.0)]
[marshaling_behavior(agile)]
[threading(both)]
runtimeclass CompositionGeometry : Windows.UI.Composition.CompositionObject
{
[default] interface Windows.UI.Composition.ICompositionGeometry;
}
[composable(Windows.UI.Composition.ICompositionGradientBrushFactory, public, Windows.Foundation.UniversalApiContract, 5.0)]
[contract(Windows.Foundation.UniversalApiContract, 5.0)]
[marshaling_behavior(agile)]
[threading(both)]
runtimeclass CompositionGradientBrush : Windows.UI.Composition.CompositionBrush
{
[default] interface Windows.UI.Composition.ICompositionGradientBrush;
[contract(Windows.Foundation.UniversalApiContract, 7.0)] interface Windows.UI.Composition.ICompositionGradientBrush2;
}
[contract(Windows.Foundation.UniversalApiContract, 2.0)]
[marshaling_behavior(agile)]
[threading(both)]
runtimeclass CompositionGraphicsDevice : Windows.UI.Composition.CompositionObject
{
[default] interface Windows.UI.Composition.ICompositionGraphicsDevice;
[contract(Windows.Foundation.UniversalApiContract, 4.0)] interface Windows.UI.Composition.ICompositionGraphicsDevice2;
[contract(Windows.Foundation.UniversalApiContract, 8.0)] interface Windows.UI.Composition.ICompositionGraphicsDevice3;
}
[composable(Windows.UI.Composition.ICompositionLightFactory, public, Windows.Foundation.UniversalApiContract, 3.0)]
[contract(Windows.Foundation.UniversalApiContract, 3.0)]
[marshaling_behavior(agile)]
[threading(both)]
runtimeclass CompositionLight : Windows.UI.Composition.CompositionObject
{
[default] interface Windows.UI.Composition.ICompositionLight;
[contract(Windows.Foundation.UniversalApiContract, 5.0)] interface Windows.UI.Composition.ICompositionLight2;
[contract(Windows.Foundation.UniversalApiContract, 6.0)] interface Windows.UI.Composition.ICompositionLight3;
}
[contract(Windows.Foundation.UniversalApiContract, 6.0)]
[marshaling_behavior(agile)]
[threading(both)]
runtimeclass CompositionLineGeometry : Windows.UI.Composition.CompositionGeometry
{
[default] interface Windows.UI.Composition.ICompositionLineGeometry;
}
[contract(Windows.Foundation.UniversalApiContract, 5.0)]
[marshaling_behavior(agile)]
[threading(both)]
runtimeclass CompositionLinearGradientBrush : Windows.UI.Composition.CompositionGradientBrush
{
[default] interface Windows.UI.Composition.ICompositionLinearGradientBrush;
}
[contract(Windows.Foundation.UniversalApiContract, 3.0)]
[marshaling_behavior(agile)]
[threading(both)]
runtimeclass CompositionMaskBrush : Windows.UI.Composition.CompositionBrush
{
[default] interface Windows.UI.Composition.ICompositionMaskBrush;
}
[contract(Windows.Foundation.UniversalApiContract, 8.0)]
[marshaling_behavior(agile)]
[threading(both)]
runtimeclass CompositionMipmapSurface : Windows.UI.Composition.CompositionObject
{
[default] interface Windows.UI.Composition.ICompositionMipmapSurface;
interface Windows.UI.Composition.ICompositionSurface;
}
[contract(Windows.Foundation.UniversalApiContract, 3.0)]
[marshaling_behavior(agile)]
[threading(both)]
runtimeclass CompositionNineGridBrush : Windows.UI.Composition.CompositionBrush
{
[default] interface Windows.UI.Composition.ICompositionNineGridBrush;
}
[composable(Windows.UI.Composition.ICompositionObjectFactory, public, Windows.Foundation.UniversalApiContract, 2.0)]
[contract(Windows.Foundation.UniversalApiContract, 2.0)]
[marshaling_behavior(agile)]
[static(Windows.UI.Composition.ICompositionObjectStatics, Windows.Foundation.UniversalApiContract, 7.0)]
[threading(both)]
runtimeclass CompositionObject
{
[default] interface Windows.UI.Composition.ICompositionObject;
[contract(Windows.Foundation.UniversalApiContract, 3.0)] interface Windows.UI.Composition.ICompositionObject2;
[contract(Windows.Foundation.UniversalApiContract, 5.0)] interface Windows.UI.Composition.ICompositionObject3;
[contract(Windows.Foundation.UniversalApiContract, 6.0)] interface Windows.UI.Composition.ICompositionObject4;
interface Windows.Foundation.IClosable;
[contract(Windows.Foundation.UniversalApiContract, 7.0)] interface Windows.UI.Composition.IAnimationObject;
}
[activatable(Windows.UI.Composition.ICompositionPathFactory, Windows.Foundation.UniversalApiContract, 6.0)]
[contract(Windows.Foundation.UniversalApiContract, 6.0)]
[marshaling_behavior(agile)]
[threading(both)]
runtimeclass CompositionPath
{
[default] interface Windows.UI.Composition.ICompositionPath;
interface Windows.Graphics.IGeometrySource2D;
}
[contract(Windows.Foundation.UniversalApiContract, 6.0)]
[marshaling_behavior(agile)]
[threading(both)]
runtimeclass CompositionPathGeometry : Windows.UI.Composition.CompositionGeometry
{
[default] interface Windows.UI.Composition.ICompositionPathGeometry;
}
[contract(Windows.Foundation.UniversalApiContract, 8.0)]
[marshaling_behavior(agile)]
[threading(both)]
runtimeclass CompositionProjectedShadow : Windows.UI.Composition.CompositionObject
{
[default] interface Windows.UI.Composition.ICompositionProjectedShadow;
}
[contract(Windows.Foundation.UniversalApiContract, 8.0)]
[marshaling_behavior(agile)]
[threading(both)]
runtimeclass CompositionProjectedShadowCaster : Windows.UI.Composition.CompositionObject
{
[default] interface Windows.UI.Composition.ICompositionProjectedShadowCaster;
}
[contract(Windows.Foundation.UniversalApiContract, 8.0)]
[marshaling_behavior(agile)]
[static(Windows.UI.Composition.ICompositionProjectedShadowCasterCollectionStatics, Windows.Foundation.UniversalApiContract, 8.0)]
[threading(both)]
runtimeclass CompositionProjectedShadowCasterCollection : Windows.UI.Composition.CompositionObject
{
[default] interface Windows.UI.Composition.ICompositionProjectedShadowCasterCollection;
interface Windows.Foundation.Collections.IIterable<Windows.UI.Composition.CompositionProjectedShadowCaster*>;
}
[contract(Windows.Foundation.UniversalApiContract, 8.0)]
[marshaling_behavior(agile)]
[threading(both)]
runtimeclass CompositionProjectedShadowReceiver : Windows.UI.Composition.CompositionObject
{
[default] interface Windows.UI.Composition.ICompositionProjectedShadowReceiver;
}
[contract(Windows.Foundation.UniversalApiContract, 8.0)]
[marshaling_behavior(agile)]
[threading(both)]
runtimeclass CompositionProjectedShadowReceiverUnorderedCollection : Windows.UI.Composition.CompositionObject
{
[default] interface Windows.UI.Composition.ICompositionProjectedShadowReceiverUnorderedCollection;
interface Windows.Foundation.Collections.IIterable<Windows.UI.Composition.CompositionProjectedShadowReceiver*>;
}
[contract(Windows.Foundation.UniversalApiContract, 2.0)]
[marshaling_behavior(agile)]
[threading(both)]
runtimeclass CompositionPropertySet : Windows.UI.Composition.CompositionObject
{
[default] interface Windows.UI.Composition.ICompositionPropertySet;
[contract(Windows.Foundation.UniversalApiContract, 3.0)] interface Windows.UI.Composition.ICompositionPropertySet2;
}
[contract(Windows.Foundation.UniversalApiContract, 8.0)]
[marshaling_behavior(agile)]
[threading(both)]
runtimeclass CompositionRadialGradientBrush : Windows.UI.Composition.CompositionGradientBrush
{
[default] interface Windows.UI.Composition.ICompositionRadialGradientBrush;
}
[contract(Windows.Foundation.UniversalApiContract, 6.0)]
[marshaling_behavior(agile)]
[threading(both)]
runtimeclass CompositionRectangleGeometry : Windows.UI.Composition.CompositionGeometry
{
[default] interface Windows.UI.Composition.ICompositionRectangleGeometry;
}
[contract(Windows.Foundation.UniversalApiContract, 6.0)]
[marshaling_behavior(agile)]
[threading(both)]
runtimeclass CompositionRoundedRectangleGeometry : Windows.UI.Composition.CompositionGeometry
{
[default] interface Windows.UI.Composition.ICompositionRoundedRectangleGeometry;
}
[contract(Windows.Foundation.UniversalApiContract, 2.0)]
[marshaling_behavior(agile)]
[threading(both)]
runtimeclass CompositionScopedBatch : Windows.UI.Composition.CompositionObject
{
[default] interface Windows.UI.Composition.ICompositionScopedBatch;
}
[composable(Windows.UI.Composition.ICompositionShadowFactory, public, Windows.Foundation.UniversalApiContract, 3.0)]
[contract(Windows.Foundation.UniversalApiContract, 3.0)]
[marshaling_behavior(agile)]
[threading(both)]
runtimeclass CompositionShadow : Windows.UI.Composition.CompositionObject
{
[default] interface Windows.UI.Composition.ICompositionShadow;
}
[composable(Windows.UI.Composition.ICompositionShapeFactory, public, Windows.Foundation.UniversalApiContract, 6.0)]
[contract(Windows.Foundation.UniversalApiContract, 6.0)]
[marshaling_behavior(agile)]
[threading(both)]
runtimeclass CompositionShape : Windows.UI.Composition.CompositionObject
{
[default] interface Windows.UI.Composition.ICompositionShape;
}
[contract(Windows.Foundation.UniversalApiContract, 6.0)]
[marshaling_behavior(agile)]
[threading(both)]
runtimeclass CompositionShapeCollection : Windows.UI.Composition.CompositionObject
{
[default] interface Windows.Foundation.Collections.IVector<Windows.UI.Composition.CompositionShape*>;
interface Windows.Foundation.Collections.IIterable<Windows.UI.Composition.CompositionShape*>;
}
[contract(Windows.Foundation.UniversalApiContract, 6.0)]
[marshaling_behavior(agile)]
[threading(both)]
runtimeclass CompositionSpriteShape : Windows.UI.Composition.CompositionShape
{
[default] interface Windows.UI.Composition.ICompositionSpriteShape;
}
[contract(Windows.Foundation.UniversalApiContract, 6.0)]
[marshaling_behavior(agile)]
[threading(both)]
runtimeclass CompositionStrokeDashArray : Windows.UI.Composition.CompositionObject
{
[default] interface Windows.Foundation.Collections.IVector<FLOAT>;
interface Windows.Foundation.Collections.IIterable<FLOAT>;
}
[contract(Windows.Foundation.UniversalApiContract, 2.0)]
[marshaling_behavior(agile)]
[threading(both)]
runtimeclass CompositionSurfaceBrush : Windows.UI.Composition.CompositionBrush
{
[default] interface Windows.UI.Composition.ICompositionSurfaceBrush;
[contract(Windows.Foundation.UniversalApiContract, 3.0)] interface Windows.UI.Composition.ICompositionSurfaceBrush2;
[contract(Windows.Foundation.UniversalApiContract, 8.0)] interface Windows.UI.Composition.ICompositionSurfaceBrush3;
}
[composable(Windows.UI.Composition.ICompositionTargetFactory, public, Windows.Foundation.UniversalApiContract, 5.0)]
[contract(Windows.Foundation.UniversalApiContract, 2.0)]
[marshaling_behavior(agile)]
[threading(both)]
runtimeclass CompositionTarget : Windows.UI.Composition.CompositionObject
{
[default] interface Windows.UI.Composition.ICompositionTarget;
}
[composable(Windows.UI.Composition.ICompositionTransformFactory, public, Windows.Foundation.UniversalApiContract, 8.0)]
[contract(Windows.Foundation.UniversalApiContract, 8.0)]
[marshaling_behavior(agile)]
[threading(both)]
runtimeclass CompositionTransform : Windows.UI.Composition.CompositionObject
{
[default] interface Windows.UI.Composition.ICompositionTransform;
}
[contract(Windows.Foundation.UniversalApiContract, 6.0)]
[marshaling_behavior(agile)]
[threading(both)]
runtimeclass CompositionViewBox : Windows.UI.Composition.CompositionObject
{
[default] interface Windows.UI.Composition.ICompositionViewBox;
}
[composable(Windows.UI.Composition.ICompositionVirtualDrawingSurfaceFactory, public, Windows.Foundation.UniversalApiContract, 4.0)]
[contract(Windows.Foundation.UniversalApiContract, 4.0)]
[marshaling_behavior(agile)]
[threading(both)]
runtimeclass CompositionVirtualDrawingSurface : Windows.UI.Composition.CompositionDrawingSurface
{
[default] interface Windows.UI.Composition.ICompositionVirtualDrawingSurface;
}
[contract(Windows.Foundation.UniversalApiContract, 8.0)]
[marshaling_behavior(agile)]
[threading(both)]
runtimeclass CompositionVisualSurface : Windows.UI.Composition.CompositionObject
{
[default] interface Windows.UI.Composition.ICompositionVisualSurface;
interface Windows.UI.Composition.ICompositionSurface;
}
[activatable(Windows.Foundation.UniversalApiContract, 2.0)]
[contract(Windows.Foundation.UniversalApiContract, 2.0)]
[marshaling_behavior(agile)]
[static(Windows.UI.Composition.ICompositorStatics, Windows.Foundation.UniversalApiContract, 6.0)]
[threading(both)]
runtimeclass Compositor
{
[default] interface Windows.UI.Composition.ICompositor;
[contract(Windows.Foundation.UniversalApiContract, 3.0)] interface Windows.UI.Composition.ICompositor2;
[contract(Windows.Foundation.UniversalApiContract, 4.0)] interface Windows.UI.Composition.ICompositor3;
[contract(Windows.Foundation.UniversalApiContract, 5.0)] interface Windows.UI.Composition.ICompositor4;
[contract(Windows.Foundation.UniversalApiContract, 6.0)] interface Windows.UI.Composition.ICompositor5;
[contract(Windows.Foundation.UniversalApiContract, 7.0)] interface Windows.UI.Composition.ICompositor6;
[contract(Windows.Foundation.UniversalApiContract, 8.0)] interface Windows.UI.Composition.ICompositorWithProjectedShadow;
[contract(Windows.Foundation.UniversalApiContract, 8.0)] interface Windows.UI.Composition.ICompositorWithRadialGradient;
[contract(Windows.Foundation.UniversalApiContract, 8.0)] interface Windows.UI.Composition.ICompositorWithVisualSurface;
interface Windows.Foundation.IClosable;
}
[composable(Windows.UI.Composition.IContainerVisualFactory, public, Windows.Foundation.UniversalApiContract, 2.0)]
[contract(Windows.Foundation.UniversalApiContract, 2.0)]
[marshaling_behavior(agile)]
[threading(both)]
runtimeclass ContainerVisual : Windows.UI.Composition.Visual
{
[default] interface Windows.UI.Composition.IContainerVisual;
}
[contract(Windows.Foundation.UniversalApiContract, 2.0)]
[marshaling_behavior(agile)]
[threading(both)]
runtimeclass CubicBezierEasingFunction : Windows.UI.Composition.CompositionEasingFunction
{
[default] interface Windows.UI.Composition.ICubicBezierEasingFunction;
}
[contract(Windows.Foundation.UniversalApiContract, 3.0)]
[marshaling_behavior(agile)]
[threading(both)]
runtimeclass DistantLight : Windows.UI.Composition.CompositionLight
{
[default] interface Windows.UI.Composition.IDistantLight;
[contract(Windows.Foundation.UniversalApiContract, 5.0)] interface Windows.UI.Composition.IDistantLight2;
}
[contract(Windows.Foundation.UniversalApiContract, 3.0)]
[marshaling_behavior(agile)]
[threading(both)]
runtimeclass DropShadow : Windows.UI.Composition.CompositionShadow
{
[default] interface Windows.UI.Composition.IDropShadow;
[contract(Windows.Foundation.UniversalApiContract, 5.0)] interface Windows.UI.Composition.IDropShadow2;
}
[contract(Windows.Foundation.UniversalApiContract, 2.0)]
[marshaling_behavior(agile)]
[threading(both)]
runtimeclass ExpressionAnimation : Windows.UI.Composition.CompositionAnimation
{
[default] interface Windows.UI.Composition.IExpressionAnimation;
}
[contract(Windows.Foundation.UniversalApiContract, 3.0)]
[marshaling_behavior(agile)]
[threading(both)]
runtimeclass ImplicitAnimationCollection : Windows.UI.Composition.CompositionObject
{
[default] interface Windows.UI.Composition.IImplicitAnimationCollection;
interface Windows.Foundation.Collections.IIterable<Windows.Foundation.Collections.IKeyValuePair<HSTRING, Windows.UI.Composition.ICompositionAnimationBase*>*>;
interface Windows.Foundation.Collections.IMap<HSTRING, Windows.UI.Composition.ICompositionAnimationBase*>;
}
[contract(Windows.Foundation.UniversalApiContract, 5.0)]
[marshaling_behavior(agile)]
[threading(both)]
runtimeclass InitialValueExpressionCollection : Windows.UI.Composition.CompositionObject
{
[default] interface Windows.Foundation.Collections.IMap<HSTRING, HSTRING>;
interface Windows.Foundation.Collections.IIterable<Windows.Foundation.Collections.IKeyValuePair<HSTRING, HSTRING>*>;
}
[contract(Windows.Foundation.UniversalApiContract, 2.0)]
[marshaling_behavior(agile)]
[threading(both)]
runtimeclass InsetClip : Windows.UI.Composition.CompositionClip
{
[default] interface Windows.UI.Composition.IInsetClip;
}
[composable(Windows.UI.Composition.IKeyFrameAnimationFactory, public, Windows.Foundation.UniversalApiContract, 2.0)]
[contract(Windows.Foundation.UniversalApiContract, 2.0)]
[marshaling_behavior(agile)]
[threading(both)]
runtimeclass KeyFrameAnimation : Windows.UI.Composition.CompositionAnimation
{
[default] interface Windows.UI.Composition.IKeyFrameAnimation;
[contract(Windows.Foundation.UniversalApiContract, 3.0)] interface Windows.UI.Composition.IKeyFrameAnimation2;
[contract(Windows.Foundation.UniversalApiContract, 4.0)] interface Windows.UI.Composition.IKeyFrameAnimation3;
}
[contract(Windows.Foundation.UniversalApiContract, 3.0)]
[marshaling_behavior(agile)]
[threading(both)]
runtimeclass LayerVisual : Windows.UI.Composition.ContainerVisual
{
[default] interface Windows.UI.Composition.ILayerVisual;
[contract(Windows.Foundation.UniversalApiContract, 5.0)] interface Windows.UI.Composition.ILayerVisual2;
}
[contract(Windows.Foundation.UniversalApiContract, 2.0)]
[marshaling_behavior(agile)]
[threading(both)]
runtimeclass LinearEasingFunction : Windows.UI.Composition.CompositionEasingFunction
{
[default] interface Windows.UI.Composition.ILinearEasingFunction;
}
[composable(Windows.UI.Composition.INaturalMotionAnimationFactory, public, Windows.Foundation.UniversalApiContract, 5.0)]
[contract(Windows.Foundation.UniversalApiContract, 5.0)]
[marshaling_behavior(agile)]
[threading(both)]
runtimeclass NaturalMotionAnimation : Windows.UI.Composition.CompositionAnimation
{
[default] interface Windows.UI.Composition.INaturalMotionAnimation;
}
[contract(Windows.Foundation.UniversalApiContract, 6.0)]
[marshaling_behavior(agile)]
[threading(both)]
runtimeclass PathKeyFrameAnimation : Windows.UI.Composition.KeyFrameAnimation
{
[default] interface Windows.UI.Composition.IPathKeyFrameAnimation;
}
[contract(Windows.Foundation.UniversalApiContract, 3.0)]
[marshaling_behavior(agile)]
[threading(both)]
runtimeclass PointLight : Windows.UI.Composition.CompositionLight
{
[default] interface Windows.UI.Composition.IPointLight;
[contract(Windows.Foundation.UniversalApiContract, 5.0)] interface Windows.UI.Composition.IPointLight2;
[contract(Windows.Foundation.UniversalApiContract, 6.0)] interface Windows.UI.Composition.IPointLight3;
}
[contract(Windows.Foundation.UniversalApiContract, 2.0)]
[marshaling_behavior(agile)]
[threading(both)]
runtimeclass QuaternionKeyFrameAnimation : Windows.UI.Composition.KeyFrameAnimation
{
[default] interface Windows.UI.Composition.IQuaternionKeyFrameAnimation;
}
[contract(Windows.Foundation.UniversalApiContract, 7.0)]
[marshaling_behavior(agile)]
[threading(both)]
runtimeclass RedirectVisual : Windows.UI.Composition.ContainerVisual
{
[default] interface Windows.UI.Composition.IRedirectVisual;
}
[contract(Windows.Foundation.UniversalApiContract, 2.0)]
[marshaling_behavior(agile)]
[threading(both)]
runtimeclass RenderingDeviceReplacedEventArgs : Windows.UI.Composition.CompositionObject
{
[default] interface Windows.UI.Composition.IRenderingDeviceReplacedEventArgs;
}
[contract(Windows.Foundation.UniversalApiContract, 2.0)]
[marshaling_behavior(agile)]
[threading(both)]
runtimeclass ScalarKeyFrameAnimation : Windows.UI.Composition.KeyFrameAnimation
{
[default] interface Windows.UI.Composition.IScalarKeyFrameAnimation;
}
[composable(Windows.UI.Composition.IScalarNaturalMotionAnimationFactory, public, Windows.Foundation.UniversalApiContract, 5.0)]
[contract(Windows.Foundation.UniversalApiContract, 5.0)]
[marshaling_behavior(agile)]
[threading(both)]
runtimeclass ScalarNaturalMotionAnimation : Windows.UI.Composition.NaturalMotionAnimation
{
[default] interface Windows.UI.Composition.IScalarNaturalMotionAnimation;
}
[contract(Windows.Foundation.UniversalApiContract, 6.0)]
[marshaling_behavior(agile)]
[threading(both)]
runtimeclass ShapeVisual : Windows.UI.Composition.ContainerVisual
{
[default] interface Windows.UI.Composition.IShapeVisual;
}
[contract(Windows.Foundation.UniversalApiContract, 3.0)]
[marshaling_behavior(agile)]
[threading(both)]
runtimeclass SpotLight : Windows.UI.Composition.CompositionLight
{
[default] interface Windows.UI.Composition.ISpotLight;
[contract(Windows.Foundation.UniversalApiContract, 5.0)] interface Windows.UI.Composition.ISpotLight2;
[contract(Windows.Foundation.UniversalApiContract, 6.0)] interface Windows.UI.Composition.ISpotLight3;
}
[contract(Windows.Foundation.UniversalApiContract, 5.0)]
[marshaling_behavior(agile)]
[threading(both)]
runtimeclass SpringScalarNaturalMotionAnimation : Windows.UI.Composition.ScalarNaturalMotionAnimation
{
[default] interface Windows.UI.Composition.ISpringScalarNaturalMotionAnimation;
}
[contract(Windows.Foundation.UniversalApiContract, 5.0)]
[marshaling_behavior(agile)]
[threading(both)]
runtimeclass SpringVector2NaturalMotionAnimation : Windows.UI.Composition.Vector2NaturalMotionAnimation
{
[default] interface Windows.UI.Composition.ISpringVector2NaturalMotionAnimation;
}
[contract(Windows.Foundation.UniversalApiContract, 5.0)]
[marshaling_behavior(agile)]
[threading(both)]
runtimeclass SpringVector3NaturalMotionAnimation : Windows.UI.Composition.Vector3NaturalMotionAnimation
{
[default] interface Windows.UI.Composition.ISpringVector3NaturalMotionAnimation;
}
[contract(Windows.Foundation.UniversalApiContract, 2.0)]
[marshaling_behavior(agile)]
[threading(both)]
runtimeclass SpriteVisual : Windows.UI.Composition.ContainerVisual
{
[default] interface Windows.UI.Composition.ISpriteVisual;
[contract(Windows.Foundation.UniversalApiContract, 3.0)] interface Windows.UI.Composition.ISpriteVisual2;
}
[contract(Windows.Foundation.UniversalApiContract, 3.0)]
[marshaling_behavior(agile)]
[threading(both)]
runtimeclass StepEasingFunction : Windows.UI.Composition.CompositionEasingFunction
{
[default] interface Windows.UI.Composition.IStepEasingFunction;
}
[contract(Windows.Foundation.UniversalApiContract, 2.0)]
[marshaling_behavior(agile)]
[threading(both)]
runtimeclass Vector2KeyFrameAnimation : Windows.UI.Composition.KeyFrameAnimation
{
[default] interface Windows.UI.Composition.IVector2KeyFrameAnimation;
}
[composable(Windows.UI.Composition.IVector2NaturalMotionAnimationFactory, public, Windows.Foundation.UniversalApiContract, 5.0)]
[contract(Windows.Foundation.UniversalApiContract, 5.0)]
[marshaling_behavior(agile)]
[threading(both)]
runtimeclass Vector2NaturalMotionAnimation : Windows.UI.Composition.NaturalMotionAnimation
{
[default] interface Windows.UI.Composition.IVector2NaturalMotionAnimation;
}
[contract(Windows.Foundation.UniversalApiContract, 2.0)]
[marshaling_behavior(agile)]
[threading(both)]
runtimeclass Vector3KeyFrameAnimation : Windows.UI.Composition.KeyFrameAnimation
{
[default] interface Windows.UI.Composition.IVector3KeyFrameAnimation;
}
[composable(Windows.UI.Composition.IVector3NaturalMotionAnimationFactory, public, Windows.Foundation.UniversalApiContract, 5.0)]
[contract(Windows.Foundation.UniversalApiContract, 5.0)]
[marshaling_behavior(agile)]
[threading(both)]
runtimeclass Vector3NaturalMotionAnimation : Windows.UI.Composition.NaturalMotionAnimation
{
[default] interface Windows.UI.Composition.IVector3NaturalMotionAnimation;
}
[contract(Windows.Foundation.UniversalApiContract, 2.0)]
[marshaling_behavior(agile)]
[threading(both)]
runtimeclass Vector4KeyFrameAnimation : Windows.UI.Composition.KeyFrameAnimation
{
[default] interface Windows.UI.Composition.IVector4KeyFrameAnimation;
}
[composable(Windows.UI.Composition.IVisualFactory, public, Windows.Foundation.UniversalApiContract, 2.0)]
[contract(Windows.Foundation.UniversalApiContract, 2.0)]
[marshaling_behavior(agile)]
[threading(both)]
runtimeclass Visual : Windows.UI.Composition.CompositionObject
{
[default] interface Windows.UI.Composition.IVisual;
[contract(Windows.Foundation.UniversalApiContract, 4.0)] interface Windows.UI.Composition.IVisual2;
[contract(Windows.Foundation.UniversalApiContract, 10.0)] interface Windows.UI.Composition.IVisual3;
}
[contract(Windows.Foundation.UniversalApiContract, 2.0)]
[marshaling_behavior(agile)]
[threading(both)]
runtimeclass VisualCollection : Windows.UI.Composition.CompositionObject
{
[default] interface Windows.UI.Composition.IVisualCollection;
interface Windows.Foundation.Collections.IIterable<Windows.UI.Composition.Visual*>;
}
[contract(Windows.Foundation.UniversalApiContract, 3.0)]
[marshaling_behavior(agile)]
[threading(both)]
runtimeclass VisualUnorderedCollection : Windows.UI.Composition.CompositionObject
{
[default] interface Windows.UI.Composition.IVisualUnorderedCollection;
interface Windows.Foundation.Collections.IIterable<Windows.UI.Composition.Visual*>;
}
}
}
}