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#pragma warning( disable: 4049 ) /* more than 64k source lines */
/* verify that the <rpcndr.h> version is high enough to compile this file*/
#ifndef __REQUIRED_RPCNDR_H_VERSION__
#define __REQUIRED_RPCNDR_H_VERSION__ 500
#endif
/* verify that the <rpcsal.h> version is high enough to compile this file*/
#ifndef __REQUIRED_RPCSAL_H_VERSION__
#define __REQUIRED_RPCSAL_H_VERSION__ 100
#endif
#include <rpc.h>
#include <rpcndr.h>
#ifndef __RPCNDR_H_VERSION__
#error this stub requires an updated version of <rpcndr.h>
#endif /* __RPCNDR_H_VERSION__ */
#ifndef COM_NO_WINDOWS_H
#include <windows.h>
#include <ole2.h>
#endif /*COM_NO_WINDOWS_H*/
#ifndef __windows2Eui2Einput2Espatial_h__
#define __windows2Eui2Einput2Espatial_h__
#ifndef __windows2Eui2Einput2Espatial_p_h__
#define __windows2Eui2Einput2Espatial_p_h__
#pragma once
//
// Deprecated attribute support
//
#pragma push_macro("DEPRECATED")
#undef DEPRECATED
#if !defined(DISABLE_WINRT_DEPRECATION)
#if defined(__cplusplus)
#if __cplusplus >= 201402
#define DEPRECATED(x) [[deprecated(x)]]
#define DEPRECATEDENUMERATOR(x) [[deprecated(x)]]
#elif defined(_MSC_VER)
#if _MSC_VER >= 1900
#define DEPRECATED(x) [[deprecated(x)]]
#define DEPRECATEDENUMERATOR(x) [[deprecated(x)]]
#else
#define DEPRECATED(x) __declspec(deprecated(x))
#define DEPRECATEDENUMERATOR(x)
#endif // _MSC_VER >= 1900
#else // Not Standard C++ or MSVC, ignore the construct.
#define DEPRECATED(x)
#define DEPRECATEDENUMERATOR(x)
#endif // C++ deprecation
#else // C - disable deprecation
#define DEPRECATED(x)
#define DEPRECATEDENUMERATOR(x)
#endif
#else // Deprecation is disabled
#define DEPRECATED(x)
#define DEPRECATEDENUMERATOR(x)
#endif /* DEPRECATED */
// Disable Deprecation for this header, MIDL verifies that cross-type access is acceptable
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wdeprecated-declarations"
#else
#pragma warning(push)
#pragma warning(disable: 4996)
#endif
// Ensure that the setting of the /ns_prefix command line switch is consistent for all headers.
// If you get an error from the compiler indicating "warning C4005: 'CHECK_NS_PREFIX_STATE': macro redefinition", this
// indicates that you have included two different headers with different settings for the /ns_prefix MIDL command line switch
#if !defined(DISABLE_NS_PREFIX_CHECKS)
#define CHECK_NS_PREFIX_STATE "always"
#endif // !defined(DISABLE_NS_PREFIX_CHECKS)
#pragma push_macro("MIDL_CONST_ID")
#undef MIDL_CONST_ID
#define MIDL_CONST_ID const __declspec(selectany)
// API Contract Inclusion Definitions
#if !defined(SPECIFIC_API_CONTRACT_DEFINITIONS)
#if !defined(WINDOWS_FOUNDATION_FOUNDATIONCONTRACT_VERSION)
#define WINDOWS_FOUNDATION_FOUNDATIONCONTRACT_VERSION 0x40000
#endif // defined(WINDOWS_FOUNDATION_FOUNDATIONCONTRACT_VERSION)
#if !defined(WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION)
#define WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION 0xa0000
#endif // defined(WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION)
#endif // defined(SPECIFIC_API_CONTRACT_DEFINITIONS)
// Header files for imported files
#include "inspectable.h"
#include "AsyncInfo.h"
#include "EventToken.h"
#include "windowscontracts.h"
#include "Windows.Foundation.h"
#include "Windows.Devices.Haptics.h"
#include "Windows.Devices.Power.h"
#include "Windows.Foundation.Numerics.h"
#include "Windows.Perception.h"
#include "Windows.Perception.People.h"
#include "Windows.Perception.Spatial.h"
#include "Windows.Storage.Streams.h"
// Importing Collections header
#include <windows.foundation.collections.h>
#if defined(__cplusplus) && !defined(CINTERFACE)
/* Forward Declarations */
#ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_FWD_DEFINED__
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
interface ISpatialGestureRecognizer;
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer ABI::Windows::UI::Input::Spatial::ISpatialGestureRecognizer
#endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizerFactory_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizerFactory_FWD_DEFINED__
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
interface ISpatialGestureRecognizerFactory;
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizerFactory ABI::Windows::UI::Input::Spatial::ISpatialGestureRecognizerFactory
#endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizerFactory_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCanceledEventArgs_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCanceledEventArgs_FWD_DEFINED__
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
interface ISpatialHoldCanceledEventArgs;
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCanceledEventArgs ABI::Windows::UI::Input::Spatial::ISpatialHoldCanceledEventArgs
#endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCanceledEventArgs_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCompletedEventArgs_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCompletedEventArgs_FWD_DEFINED__
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
interface ISpatialHoldCompletedEventArgs;
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCompletedEventArgs ABI::Windows::UI::Input::Spatial::ISpatialHoldCompletedEventArgs
#endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCompletedEventArgs_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldStartedEventArgs_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldStartedEventArgs_FWD_DEFINED__
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
interface ISpatialHoldStartedEventArgs;
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldStartedEventArgs ABI::Windows::UI::Input::Spatial::ISpatialHoldStartedEventArgs
#endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldStartedEventArgs_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteraction_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteraction_FWD_DEFINED__
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
interface ISpatialInteraction;
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteraction ABI::Windows::UI::Input::Spatial::ISpatialInteraction
#endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteraction_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController_FWD_DEFINED__
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
interface ISpatialInteractionController;
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController ABI::Windows::UI::Input::Spatial::ISpatialInteractionController
#endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController2_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController2_FWD_DEFINED__
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
interface ISpatialInteractionController2;
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController2 ABI::Windows::UI::Input::Spatial::ISpatialInteractionController2
#endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController2_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController3_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController3_FWD_DEFINED__
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
interface ISpatialInteractionController3;
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController3 ABI::Windows::UI::Input::Spatial::ISpatialInteractionController3
#endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController3_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerProperties_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerProperties_FWD_DEFINED__
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
interface ISpatialInteractionControllerProperties;
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerProperties ABI::Windows::UI::Input::Spatial::ISpatialInteractionControllerProperties
#endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerProperties_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs_FWD_DEFINED__
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
interface ISpatialInteractionDetectedEventArgs;
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs ABI::Windows::UI::Input::Spatial::ISpatialInteractionDetectedEventArgs
#endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs2_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs2_FWD_DEFINED__
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
interface ISpatialInteractionDetectedEventArgs2;
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs2 ABI::Windows::UI::Input::Spatial::ISpatialInteractionDetectedEventArgs2
#endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs2_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager_FWD_DEFINED__
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
interface ISpatialInteractionManager;
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager ABI::Windows::UI::Input::Spatial::ISpatialInteractionManager
#endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics_FWD_DEFINED__
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
interface ISpatialInteractionManagerStatics;
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics ABI::Windows::UI::Input::Spatial::ISpatialInteractionManagerStatics
#endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics2_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics2_FWD_DEFINED__
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
interface ISpatialInteractionManagerStatics2;
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics2 ABI::Windows::UI::Input::Spatial::ISpatialInteractionManagerStatics2
#endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics2_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource_FWD_DEFINED__
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
interface ISpatialInteractionSource;
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource ABI::Windows::UI::Input::Spatial::ISpatialInteractionSource
#endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource2_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource2_FWD_DEFINED__
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
interface ISpatialInteractionSource2;
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource2 ABI::Windows::UI::Input::Spatial::ISpatialInteractionSource2
#endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource2_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource3_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource3_FWD_DEFINED__
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
interface ISpatialInteractionSource3;
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource3 ABI::Windows::UI::Input::Spatial::ISpatialInteractionSource3
#endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource3_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource4_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource4_FWD_DEFINED__
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
interface ISpatialInteractionSource4;
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource4 ABI::Windows::UI::Input::Spatial::ISpatialInteractionSource4
#endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource4_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs_FWD_DEFINED__
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
interface ISpatialInteractionSourceEventArgs;
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs ABI::Windows::UI::Input::Spatial::ISpatialInteractionSourceEventArgs
#endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs2_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs2_FWD_DEFINED__
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
interface ISpatialInteractionSourceEventArgs2;
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs2 ABI::Windows::UI::Input::Spatial::ISpatialInteractionSourceEventArgs2
#endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs2_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation_FWD_DEFINED__
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
interface ISpatialInteractionSourceLocation;
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation ABI::Windows::UI::Input::Spatial::ISpatialInteractionSourceLocation
#endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation2_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation2_FWD_DEFINED__
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
interface ISpatialInteractionSourceLocation2;
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation2 ABI::Windows::UI::Input::Spatial::ISpatialInteractionSourceLocation2
#endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation2_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation3_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation3_FWD_DEFINED__
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
interface ISpatialInteractionSourceLocation3;
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation3 ABI::Windows::UI::Input::Spatial::ISpatialInteractionSourceLocation3
#endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation3_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceProperties_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceProperties_FWD_DEFINED__
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
interface ISpatialInteractionSourceProperties;
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceProperties ABI::Windows::UI::Input::Spatial::ISpatialInteractionSourceProperties
#endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceProperties_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState_FWD_DEFINED__
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
interface ISpatialInteractionSourceState;
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState ABI::Windows::UI::Input::Spatial::ISpatialInteractionSourceState
#endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState2_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState2_FWD_DEFINED__
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
interface ISpatialInteractionSourceState2;
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState2 ABI::Windows::UI::Input::Spatial::ISpatialInteractionSourceState2
#endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState2_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState3_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState3_FWD_DEFINED__
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
interface ISpatialInteractionSourceState3;
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState3 ABI::Windows::UI::Input::Spatial::ISpatialInteractionSourceState3
#endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState3_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCanceledEventArgs_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCanceledEventArgs_FWD_DEFINED__
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
interface ISpatialManipulationCanceledEventArgs;
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCanceledEventArgs ABI::Windows::UI::Input::Spatial::ISpatialManipulationCanceledEventArgs
#endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCanceledEventArgs_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCompletedEventArgs_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCompletedEventArgs_FWD_DEFINED__
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
interface ISpatialManipulationCompletedEventArgs;
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCompletedEventArgs ABI::Windows::UI::Input::Spatial::ISpatialManipulationCompletedEventArgs
#endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCompletedEventArgs_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationDelta_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationDelta_FWD_DEFINED__
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
interface ISpatialManipulationDelta;
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationDelta ABI::Windows::UI::Input::Spatial::ISpatialManipulationDelta
#endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationDelta_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationStartedEventArgs_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationStartedEventArgs_FWD_DEFINED__
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
interface ISpatialManipulationStartedEventArgs;
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationStartedEventArgs ABI::Windows::UI::Input::Spatial::ISpatialManipulationStartedEventArgs
#endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationStartedEventArgs_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationUpdatedEventArgs_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationUpdatedEventArgs_FWD_DEFINED__
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
interface ISpatialManipulationUpdatedEventArgs;
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationUpdatedEventArgs ABI::Windows::UI::Input::Spatial::ISpatialManipulationUpdatedEventArgs
#endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationUpdatedEventArgs_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCanceledEventArgs_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCanceledEventArgs_FWD_DEFINED__
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
interface ISpatialNavigationCanceledEventArgs;
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCanceledEventArgs ABI::Windows::UI::Input::Spatial::ISpatialNavigationCanceledEventArgs
#endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCanceledEventArgs_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCompletedEventArgs_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCompletedEventArgs_FWD_DEFINED__
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
interface ISpatialNavigationCompletedEventArgs;
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCompletedEventArgs ABI::Windows::UI::Input::Spatial::ISpatialNavigationCompletedEventArgs
#endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCompletedEventArgs_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationStartedEventArgs_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationStartedEventArgs_FWD_DEFINED__
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
interface ISpatialNavigationStartedEventArgs;
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationStartedEventArgs ABI::Windows::UI::Input::Spatial::ISpatialNavigationStartedEventArgs
#endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationStartedEventArgs_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationUpdatedEventArgs_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationUpdatedEventArgs_FWD_DEFINED__
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
interface ISpatialNavigationUpdatedEventArgs;
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationUpdatedEventArgs ABI::Windows::UI::Input::Spatial::ISpatialNavigationUpdatedEventArgs
#endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationUpdatedEventArgs_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose_FWD_DEFINED__
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
interface ISpatialPointerInteractionSourcePose;
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose ABI::Windows::UI::Input::Spatial::ISpatialPointerInteractionSourcePose
#endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose2_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose2_FWD_DEFINED__
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
interface ISpatialPointerInteractionSourcePose2;
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose2 ABI::Windows::UI::Input::Spatial::ISpatialPointerInteractionSourcePose2
#endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose2_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose_FWD_DEFINED__
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
interface ISpatialPointerPose;
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose ABI::Windows::UI::Input::Spatial::ISpatialPointerPose
#endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose2_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose2_FWD_DEFINED__
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
interface ISpatialPointerPose2;
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose2 ABI::Windows::UI::Input::Spatial::ISpatialPointerPose2
#endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose2_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose3_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose3_FWD_DEFINED__
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
interface ISpatialPointerPose3;
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose3 ABI::Windows::UI::Input::Spatial::ISpatialPointerPose3
#endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose3_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPoseStatics_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPoseStatics_FWD_DEFINED__
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
interface ISpatialPointerPoseStatics;
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPoseStatics ABI::Windows::UI::Input::Spatial::ISpatialPointerPoseStatics
#endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPoseStatics_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionEndedEventArgs_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionEndedEventArgs_FWD_DEFINED__
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
interface ISpatialRecognitionEndedEventArgs;
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionEndedEventArgs ABI::Windows::UI::Input::Spatial::ISpatialRecognitionEndedEventArgs
#endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionEndedEventArgs_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionStartedEventArgs_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionStartedEventArgs_FWD_DEFINED__
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
interface ISpatialRecognitionStartedEventArgs;
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionStartedEventArgs ABI::Windows::UI::Input::Spatial::ISpatialRecognitionStartedEventArgs
#endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionStartedEventArgs_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialTappedEventArgs_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialTappedEventArgs_FWD_DEFINED__
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
interface ISpatialTappedEventArgs;
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialTappedEventArgs ABI::Windows::UI::Input::Spatial::ISpatialTappedEventArgs
#endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialTappedEventArgs_FWD_DEFINED__
// Parameterized interface forward declarations (C++)
// Collection interface definitions
namespace ABI {
namespace Windows {
namespace Perception {
namespace People {
class HandMeshObserver;
} /* People */
} /* Perception */
} /* Windows */
} /* ABI */
#ifndef ____x_ABI_CWindows_CPerception_CPeople_CIHandMeshObserver_FWD_DEFINED__
#define ____x_ABI_CWindows_CPerception_CPeople_CIHandMeshObserver_FWD_DEFINED__
namespace ABI {
namespace Windows {
namespace Perception {
namespace People {
interface IHandMeshObserver;
} /* People */
} /* Perception */
} /* Windows */
} /* ABI */
#define __x_ABI_CWindows_CPerception_CPeople_CIHandMeshObserver ABI::Windows::Perception::People::IHandMeshObserver
#endif // ____x_ABI_CWindows_CPerception_CPeople_CIHandMeshObserver_FWD_DEFINED__
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x80000
#ifndef DEF___FIAsyncOperation_1_Windows__CPerception__CPeople__CHandMeshObserver_USE
#define DEF___FIAsyncOperation_1_Windows__CPerception__CPeople__CHandMeshObserver_USE
#if !defined(RO_NO_TEMPLATE_NAME)
namespace ABI { namespace Windows { namespace Foundation {
template <>
struct __declspec(uuid("0bfeea40-9b97-5abf-af9e-2e6367a50bf8"))
IAsyncOperation<ABI::Windows::Perception::People::HandMeshObserver*> : IAsyncOperation_impl<ABI::Windows::Foundation::Internal::AggregateType<ABI::Windows::Perception::People::HandMeshObserver*, ABI::Windows::Perception::People::IHandMeshObserver*>>
{
static const wchar_t* z_get_rc_name_impl()
{
return L"Windows.Foundation.IAsyncOperation`1<Windows.Perception.People.HandMeshObserver>";
}
};
// Define a typedef for the parameterized interface specialization's mangled name.
// This allows code which uses the mangled name for the parameterized interface to access the
// correct parameterized interface specialization.
typedef IAsyncOperation<ABI::Windows::Perception::People::HandMeshObserver*> __FIAsyncOperation_1_Windows__CPerception__CPeople__CHandMeshObserver_t;
#define __FIAsyncOperation_1_Windows__CPerception__CPeople__CHandMeshObserver ABI::Windows::Foundation::__FIAsyncOperation_1_Windows__CPerception__CPeople__CHandMeshObserver_t
/* Foundation */ } /* Windows */ } /* ABI */ }
#endif // !defined(RO_NO_TEMPLATE_NAME)
#endif /* DEF___FIAsyncOperation_1_Windows__CPerception__CPeople__CHandMeshObserver_USE */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x80000
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x80000
#ifndef DEF___FIAsyncOperationCompletedHandler_1_Windows__CPerception__CPeople__CHandMeshObserver_USE
#define DEF___FIAsyncOperationCompletedHandler_1_Windows__CPerception__CPeople__CHandMeshObserver_USE
#if !defined(RO_NO_TEMPLATE_NAME)
namespace ABI { namespace Windows { namespace Foundation {
template <>
struct __declspec(uuid("75e7a8a7-b66d-5e6b-a060-eef7002d9e62"))
IAsyncOperationCompletedHandler<ABI::Windows::Perception::People::HandMeshObserver*> : IAsyncOperationCompletedHandler_impl<ABI::Windows::Foundation::Internal::AggregateType<ABI::Windows::Perception::People::HandMeshObserver*, ABI::Windows::Perception::People::IHandMeshObserver*>>
{
static const wchar_t* z_get_rc_name_impl()
{
return L"Windows.Foundation.AsyncOperationCompletedHandler`1<Windows.Perception.People.HandMeshObserver>";
}
};
// Define a typedef for the parameterized interface specialization's mangled name.
// This allows code which uses the mangled name for the parameterized interface to access the
// correct parameterized interface specialization.
typedef IAsyncOperationCompletedHandler<ABI::Windows::Perception::People::HandMeshObserver*> __FIAsyncOperationCompletedHandler_1_Windows__CPerception__CPeople__CHandMeshObserver_t;
#define __FIAsyncOperationCompletedHandler_1_Windows__CPerception__CPeople__CHandMeshObserver ABI::Windows::Foundation::__FIAsyncOperationCompletedHandler_1_Windows__CPerception__CPeople__CHandMeshObserver_t
/* Foundation */ } /* Windows */ } /* ABI */ }
#endif // !defined(RO_NO_TEMPLATE_NAME)
#endif /* DEF___FIAsyncOperationCompletedHandler_1_Windows__CPerception__CPeople__CHandMeshObserver_USE */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x80000
#ifndef ____x_ABI_CWindows_CStorage_CStreams_CIRandomAccessStreamWithContentType_FWD_DEFINED__
#define ____x_ABI_CWindows_CStorage_CStreams_CIRandomAccessStreamWithContentType_FWD_DEFINED__
namespace ABI {
namespace Windows {
namespace Storage {
namespace Streams {
interface IRandomAccessStreamWithContentType;
} /* Streams */
} /* Storage */
} /* Windows */
} /* ABI */
#define __x_ABI_CWindows_CStorage_CStreams_CIRandomAccessStreamWithContentType ABI::Windows::Storage::Streams::IRandomAccessStreamWithContentType
#endif // ____x_ABI_CWindows_CStorage_CStreams_CIRandomAccessStreamWithContentType_FWD_DEFINED__
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000
#ifndef DEF___FIAsyncOperation_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType_USE
#define DEF___FIAsyncOperation_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType_USE
#if !defined(RO_NO_TEMPLATE_NAME)
namespace ABI { namespace Windows { namespace Foundation {
template <>
struct __declspec(uuid("c4a57c5e-32b0-55b3-ad13-ce1c23041ed6"))
IAsyncOperation<ABI::Windows::Storage::Streams::IRandomAccessStreamWithContentType*> : IAsyncOperation_impl<ABI::Windows::Storage::Streams::IRandomAccessStreamWithContentType*>
{
static const wchar_t* z_get_rc_name_impl()
{
return L"Windows.Foundation.IAsyncOperation`1<Windows.Storage.Streams.IRandomAccessStreamWithContentType>";
}
};
// Define a typedef for the parameterized interface specialization's mangled name.
// This allows code which uses the mangled name for the parameterized interface to access the
// correct parameterized interface specialization.
typedef IAsyncOperation<ABI::Windows::Storage::Streams::IRandomAccessStreamWithContentType*> __FIAsyncOperation_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType_t;
#define __FIAsyncOperation_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType ABI::Windows::Foundation::__FIAsyncOperation_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType_t
/* Foundation */ } /* Windows */ } /* ABI */ }
#endif // !defined(RO_NO_TEMPLATE_NAME)
#endif /* DEF___FIAsyncOperation_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType_USE */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000
#ifndef DEF___FIAsyncOperationCompletedHandler_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType_USE
#define DEF___FIAsyncOperationCompletedHandler_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType_USE
#if !defined(RO_NO_TEMPLATE_NAME)
namespace ABI { namespace Windows { namespace Foundation {
template <>
struct __declspec(uuid("3dddecf4-1d39-58e8-83b1-dbed541c7f35"))
IAsyncOperationCompletedHandler<ABI::Windows::Storage::Streams::IRandomAccessStreamWithContentType*> : IAsyncOperationCompletedHandler_impl<ABI::Windows::Storage::Streams::IRandomAccessStreamWithContentType*>
{
static const wchar_t* z_get_rc_name_impl()
{
return L"Windows.Foundation.AsyncOperationCompletedHandler`1<Windows.Storage.Streams.IRandomAccessStreamWithContentType>";
}
};
// Define a typedef for the parameterized interface specialization's mangled name.
// This allows code which uses the mangled name for the parameterized interface to access the
// correct parameterized interface specialization.
typedef IAsyncOperationCompletedHandler<ABI::Windows::Storage::Streams::IRandomAccessStreamWithContentType*> __FIAsyncOperationCompletedHandler_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType_t;
#define __FIAsyncOperationCompletedHandler_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType ABI::Windows::Foundation::__FIAsyncOperationCompletedHandler_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType_t
/* Foundation */ } /* Windows */ } /* ABI */ }
#endif // !defined(RO_NO_TEMPLATE_NAME)
#endif /* DEF___FIAsyncOperationCompletedHandler_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType_USE */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
class SpatialInteractionSourceState;
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#ifndef DEF___FIIterator_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_USE
#define DEF___FIIterator_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_USE
#if !defined(RO_NO_TEMPLATE_NAME)
namespace ABI { namespace Windows { namespace Foundation { namespace Collections {
template <>
struct __declspec(uuid("23f50032-907e-5d73-bbdc-f7563de655c4"))
IIterator<ABI::Windows::UI::Input::Spatial::SpatialInteractionSourceState*> : IIterator_impl<ABI::Windows::Foundation::Internal::AggregateType<ABI::Windows::UI::Input::Spatial::SpatialInteractionSourceState*, ABI::Windows::UI::Input::Spatial::ISpatialInteractionSourceState*>>
{
static const wchar_t* z_get_rc_name_impl()
{
return L"Windows.Foundation.Collections.IIterator`1<Windows.UI.Input.Spatial.SpatialInteractionSourceState>";
}
};
// Define a typedef for the parameterized interface specialization's mangled name.
// This allows code which uses the mangled name for the parameterized interface to access the
// correct parameterized interface specialization.
typedef IIterator<ABI::Windows::UI::Input::Spatial::SpatialInteractionSourceState*> __FIIterator_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_t;
#define __FIIterator_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState ABI::Windows::Foundation::Collections::__FIIterator_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_t
/* Collections */ } /* Foundation */ } /* Windows */ } /* ABI */ }
#endif // !defined(RO_NO_TEMPLATE_NAME)
#endif /* DEF___FIIterator_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_USE */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#ifndef DEF___FIIterable_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_USE
#define DEF___FIIterable_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_USE
#if !defined(RO_NO_TEMPLATE_NAME)
namespace ABI { namespace Windows { namespace Foundation { namespace Collections {
template <>
struct __declspec(uuid("7ecce0f5-0874-506f-8d42-4c9519156407"))
IIterable<ABI::Windows::UI::Input::Spatial::SpatialInteractionSourceState*> : IIterable_impl<ABI::Windows::Foundation::Internal::AggregateType<ABI::Windows::UI::Input::Spatial::SpatialInteractionSourceState*, ABI::Windows::UI::Input::Spatial::ISpatialInteractionSourceState*>>
{
static const wchar_t* z_get_rc_name_impl()
{
return L"Windows.Foundation.Collections.IIterable`1<Windows.UI.Input.Spatial.SpatialInteractionSourceState>";
}
};
// Define a typedef for the parameterized interface specialization's mangled name.
// This allows code which uses the mangled name for the parameterized interface to access the
// correct parameterized interface specialization.
typedef IIterable<ABI::Windows::UI::Input::Spatial::SpatialInteractionSourceState*> __FIIterable_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_t;
#define __FIIterable_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState ABI::Windows::Foundation::Collections::__FIIterable_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_t
/* Collections */ } /* Foundation */ } /* Windows */ } /* ABI */ }
#endif // !defined(RO_NO_TEMPLATE_NAME)
#endif /* DEF___FIIterable_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_USE */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#ifndef DEF___FIVectorView_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_USE
#define DEF___FIVectorView_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_USE
#if !defined(RO_NO_TEMPLATE_NAME)
namespace ABI { namespace Windows { namespace Foundation { namespace Collections {
template <>
struct __declspec(uuid("dfdcf091-6e3c-5e5b-a193-03acc414c921"))
IVectorView<ABI::Windows::UI::Input::Spatial::SpatialInteractionSourceState*> : IVectorView_impl<ABI::Windows::Foundation::Internal::AggregateType<ABI::Windows::UI::Input::Spatial::SpatialInteractionSourceState*, ABI::Windows::UI::Input::Spatial::ISpatialInteractionSourceState*>>
{
static const wchar_t* z_get_rc_name_impl()
{
return L"Windows.Foundation.Collections.IVectorView`1<Windows.UI.Input.Spatial.SpatialInteractionSourceState>";
}
};
// Define a typedef for the parameterized interface specialization's mangled name.
// This allows code which uses the mangled name for the parameterized interface to access the
// correct parameterized interface specialization.
typedef IVectorView<ABI::Windows::UI::Input::Spatial::SpatialInteractionSourceState*> __FIVectorView_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_t;
#define __FIVectorView_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState ABI::Windows::Foundation::Collections::__FIVectorView_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_t
/* Collections */ } /* Foundation */ } /* Windows */ } /* ABI */ }
#endif // !defined(RO_NO_TEMPLATE_NAME)
#endif /* DEF___FIVectorView_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_USE */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
namespace ABI {
namespace Windows {
namespace Foundation {
namespace Numerics {
typedef struct Quaternion Quaternion;
} /* Numerics */
} /* Foundation */
} /* Windows */
} /* ABI */
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000
#ifndef DEF___FIReference_1_Windows__CFoundation__CNumerics__CQuaternion_USE
#define DEF___FIReference_1_Windows__CFoundation__CNumerics__CQuaternion_USE
#if !defined(RO_NO_TEMPLATE_NAME)
namespace ABI { namespace Windows { namespace Foundation {
template <>
struct __declspec(uuid("b27004bb-c014-5dce-9a21-799c5a3c1461"))
IReference<struct ABI::Windows::Foundation::Numerics::Quaternion> : IReference_impl<struct ABI::Windows::Foundation::Numerics::Quaternion>
{
static const wchar_t* z_get_rc_name_impl()
{
return L"Windows.Foundation.IReference`1<Windows.Foundation.Numerics.Quaternion>";
}
};
// Define a typedef for the parameterized interface specialization's mangled name.
// This allows code which uses the mangled name for the parameterized interface to access the
// correct parameterized interface specialization.
typedef IReference<struct ABI::Windows::Foundation::Numerics::Quaternion> __FIReference_1_Windows__CFoundation__CNumerics__CQuaternion_t;
#define __FIReference_1_Windows__CFoundation__CNumerics__CQuaternion ABI::Windows::Foundation::__FIReference_1_Windows__CFoundation__CNumerics__CQuaternion_t
/* Foundation */ } /* Windows */ } /* ABI */ }
#endif // !defined(RO_NO_TEMPLATE_NAME)
#endif /* DEF___FIReference_1_Windows__CFoundation__CNumerics__CQuaternion_USE */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000
namespace ABI {
namespace Windows {
namespace Foundation {
namespace Numerics {
typedef struct Vector3 Vector3;
} /* Numerics */
} /* Foundation */
} /* Windows */
} /* ABI */
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000
#ifndef DEF___FIReference_1_Windows__CFoundation__CNumerics__CVector3_USE
#define DEF___FIReference_1_Windows__CFoundation__CNumerics__CVector3_USE
#if !defined(RO_NO_TEMPLATE_NAME)
namespace ABI { namespace Windows { namespace Foundation {
template <>
struct __declspec(uuid("1ee770ff-c954-59ca-a754-6199a9be282c"))
IReference<struct ABI::Windows::Foundation::Numerics::Vector3> : IReference_impl<struct ABI::Windows::Foundation::Numerics::Vector3>
{
static const wchar_t* z_get_rc_name_impl()
{
return L"Windows.Foundation.IReference`1<Windows.Foundation.Numerics.Vector3>";
}
};
// Define a typedef for the parameterized interface specialization's mangled name.
// This allows code which uses the mangled name for the parameterized interface to access the
// correct parameterized interface specialization.
typedef IReference<struct ABI::Windows::Foundation::Numerics::Vector3> __FIReference_1_Windows__CFoundation__CNumerics__CVector3_t;
#define __FIReference_1_Windows__CFoundation__CNumerics__CVector3 ABI::Windows::Foundation::__FIReference_1_Windows__CFoundation__CNumerics__CVector3_t
/* Foundation */ } /* Windows */ } /* ABI */ }
#endif // !defined(RO_NO_TEMPLATE_NAME)
#endif /* DEF___FIReference_1_Windows__CFoundation__CNumerics__CVector3_USE */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
class SpatialGestureRecognizer;
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
class SpatialHoldCanceledEventArgs;
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#ifndef DEF___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCanceledEventArgs_USE
#define DEF___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCanceledEventArgs_USE
#if !defined(RO_NO_TEMPLATE_NAME)
namespace ABI { namespace Windows { namespace Foundation {
template <>
struct __declspec(uuid("6a715963-c49f-5f3d-bfec-952700308860"))
ITypedEventHandler<ABI::Windows::UI::Input::Spatial::SpatialGestureRecognizer*, ABI::Windows::UI::Input::Spatial::SpatialHoldCanceledEventArgs*> : ITypedEventHandler_impl<ABI::Windows::Foundation::Internal::AggregateType<ABI::Windows::UI::Input::Spatial::SpatialGestureRecognizer*, ABI::Windows::UI::Input::Spatial::ISpatialGestureRecognizer*>, ABI::Windows::Foundation::Internal::AggregateType<ABI::Windows::UI::Input::Spatial::SpatialHoldCanceledEventArgs*, ABI::Windows::UI::Input::Spatial::ISpatialHoldCanceledEventArgs*>>
{
static const wchar_t* z_get_rc_name_impl()
{
return L"Windows.Foundation.TypedEventHandler`2<Windows.UI.Input.Spatial.SpatialGestureRecognizer, Windows.UI.Input.Spatial.SpatialHoldCanceledEventArgs>";
}
};
// Define a typedef for the parameterized interface specialization's mangled name.
// This allows code which uses the mangled name for the parameterized interface to access the
// correct parameterized interface specialization.
typedef ITypedEventHandler<ABI::Windows::UI::Input::Spatial::SpatialGestureRecognizer*, ABI::Windows::UI::Input::Spatial::SpatialHoldCanceledEventArgs*> __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCanceledEventArgs_t;
#define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCanceledEventArgs ABI::Windows::Foundation::__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCanceledEventArgs_t
/* Foundation */ } /* Windows */ } /* ABI */ }
#endif // !defined(RO_NO_TEMPLATE_NAME)
#endif /* DEF___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCanceledEventArgs_USE */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
class SpatialHoldCompletedEventArgs;
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#ifndef DEF___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCompletedEventArgs_USE
#define DEF___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCompletedEventArgs_USE
#if !defined(RO_NO_TEMPLATE_NAME)
namespace ABI { namespace Windows { namespace Foundation {
template <>
struct __declspec(uuid("e425d80e-8c18-5375-b600-1dd7a11dba5e"))
ITypedEventHandler<ABI::Windows::UI::Input::Spatial::SpatialGestureRecognizer*, ABI::Windows::UI::Input::Spatial::SpatialHoldCompletedEventArgs*> : ITypedEventHandler_impl<ABI::Windows::Foundation::Internal::AggregateType<ABI::Windows::UI::Input::Spatial::SpatialGestureRecognizer*, ABI::Windows::UI::Input::Spatial::ISpatialGestureRecognizer*>, ABI::Windows::Foundation::Internal::AggregateType<ABI::Windows::UI::Input::Spatial::SpatialHoldCompletedEventArgs*, ABI::Windows::UI::Input::Spatial::ISpatialHoldCompletedEventArgs*>>
{
static const wchar_t* z_get_rc_name_impl()
{
return L"Windows.Foundation.TypedEventHandler`2<Windows.UI.Input.Spatial.SpatialGestureRecognizer, Windows.UI.Input.Spatial.SpatialHoldCompletedEventArgs>";
}
};
// Define a typedef for the parameterized interface specialization's mangled name.
// This allows code which uses the mangled name for the parameterized interface to access the
// correct parameterized interface specialization.
typedef ITypedEventHandler<ABI::Windows::UI::Input::Spatial::SpatialGestureRecognizer*, ABI::Windows::UI::Input::Spatial::SpatialHoldCompletedEventArgs*> __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCompletedEventArgs_t;
#define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCompletedEventArgs ABI::Windows::Foundation::__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCompletedEventArgs_t
/* Foundation */ } /* Windows */ } /* ABI */ }
#endif // !defined(RO_NO_TEMPLATE_NAME)
#endif /* DEF___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCompletedEventArgs_USE */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
class SpatialHoldStartedEventArgs;
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#ifndef DEF___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldStartedEventArgs_USE
#define DEF___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldStartedEventArgs_USE
#if !defined(RO_NO_TEMPLATE_NAME)
namespace ABI { namespace Windows { namespace Foundation {
template <>
struct __declspec(uuid("7537dd12-02b8-5132-8ff7-90c80ef454d1"))
ITypedEventHandler<ABI::Windows::UI::Input::Spatial::SpatialGestureRecognizer*, ABI::Windows::UI::Input::Spatial::SpatialHoldStartedEventArgs*> : ITypedEventHandler_impl<ABI::Windows::Foundation::Internal::AggregateType<ABI::Windows::UI::Input::Spatial::SpatialGestureRecognizer*, ABI::Windows::UI::Input::Spatial::ISpatialGestureRecognizer*>, ABI::Windows::Foundation::Internal::AggregateType<ABI::Windows::UI::Input::Spatial::SpatialHoldStartedEventArgs*, ABI::Windows::UI::Input::Spatial::ISpatialHoldStartedEventArgs*>>
{
static const wchar_t* z_get_rc_name_impl()
{
return L"Windows.Foundation.TypedEventHandler`2<Windows.UI.Input.Spatial.SpatialGestureRecognizer, Windows.UI.Input.Spatial.SpatialHoldStartedEventArgs>";
}
};
// Define a typedef for the parameterized interface specialization's mangled name.
// This allows code which uses the mangled name for the parameterized interface to access the
// correct parameterized interface specialization.
typedef ITypedEventHandler<ABI::Windows::UI::Input::Spatial::SpatialGestureRecognizer*, ABI::Windows::UI::Input::Spatial::SpatialHoldStartedEventArgs*> __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldStartedEventArgs_t;
#define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldStartedEventArgs ABI::Windows::Foundation::__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldStartedEventArgs_t
/* Foundation */ } /* Windows */ } /* ABI */ }
#endif // !defined(RO_NO_TEMPLATE_NAME)
#endif /* DEF___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldStartedEventArgs_USE */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
class SpatialManipulationCanceledEventArgs;
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#ifndef DEF___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCanceledEventArgs_USE
#define DEF___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCanceledEventArgs_USE
#if !defined(RO_NO_TEMPLATE_NAME)
namespace ABI { namespace Windows { namespace Foundation {
template <>
struct __declspec(uuid("b92a6754-3946-5353-b8f9-2a07eb0e8886"))
ITypedEventHandler<ABI::Windows::UI::Input::Spatial::SpatialGestureRecognizer*, ABI::Windows::UI::Input::Spatial::SpatialManipulationCanceledEventArgs*> : ITypedEventHandler_impl<ABI::Windows::Foundation::Internal::AggregateType<ABI::Windows::UI::Input::Spatial::SpatialGestureRecognizer*, ABI::Windows::UI::Input::Spatial::ISpatialGestureRecognizer*>, ABI::Windows::Foundation::Internal::AggregateType<ABI::Windows::UI::Input::Spatial::SpatialManipulationCanceledEventArgs*, ABI::Windows::UI::Input::Spatial::ISpatialManipulationCanceledEventArgs*>>
{
static const wchar_t* z_get_rc_name_impl()
{
return L"Windows.Foundation.TypedEventHandler`2<Windows.UI.Input.Spatial.SpatialGestureRecognizer, Windows.UI.Input.Spatial.SpatialManipulationCanceledEventArgs>";
}
};
// Define a typedef for the parameterized interface specialization's mangled name.
// This allows code which uses the mangled name for the parameterized interface to access the
// correct parameterized interface specialization.
typedef ITypedEventHandler<ABI::Windows::UI::Input::Spatial::SpatialGestureRecognizer*, ABI::Windows::UI::Input::Spatial::SpatialManipulationCanceledEventArgs*> __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCanceledEventArgs_t;
#define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCanceledEventArgs ABI::Windows::Foundation::__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCanceledEventArgs_t
/* Foundation */ } /* Windows */ } /* ABI */ }
#endif // !defined(RO_NO_TEMPLATE_NAME)
#endif /* DEF___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCanceledEventArgs_USE */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
class SpatialManipulationCompletedEventArgs;
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#ifndef DEF___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCompletedEventArgs_USE
#define DEF___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCompletedEventArgs_USE
#if !defined(RO_NO_TEMPLATE_NAME)
namespace ABI { namespace Windows { namespace Foundation {
template <>
struct __declspec(uuid("10dac914-bea2-5d67-8607-dc470ea1dcd8"))
ITypedEventHandler<ABI::Windows::UI::Input::Spatial::SpatialGestureRecognizer*, ABI::Windows::UI::Input::Spatial::SpatialManipulationCompletedEventArgs*> : ITypedEventHandler_impl<ABI::Windows::Foundation::Internal::AggregateType<ABI::Windows::UI::Input::Spatial::SpatialGestureRecognizer*, ABI::Windows::UI::Input::Spatial::ISpatialGestureRecognizer*>, ABI::Windows::Foundation::Internal::AggregateType<ABI::Windows::UI::Input::Spatial::SpatialManipulationCompletedEventArgs*, ABI::Windows::UI::Input::Spatial::ISpatialManipulationCompletedEventArgs*>>
{
static const wchar_t* z_get_rc_name_impl()
{
return L"Windows.Foundation.TypedEventHandler`2<Windows.UI.Input.Spatial.SpatialGestureRecognizer, Windows.UI.Input.Spatial.SpatialManipulationCompletedEventArgs>";
}
};
// Define a typedef for the parameterized interface specialization's mangled name.
// This allows code which uses the mangled name for the parameterized interface to access the
// correct parameterized interface specialization.
typedef ITypedEventHandler<ABI::Windows::UI::Input::Spatial::SpatialGestureRecognizer*, ABI::Windows::UI::Input::Spatial::SpatialManipulationCompletedEventArgs*> __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCompletedEventArgs_t;
#define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCompletedEventArgs ABI::Windows::Foundation::__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCompletedEventArgs_t
/* Foundation */ } /* Windows */ } /* ABI */ }
#endif // !defined(RO_NO_TEMPLATE_NAME)
#endif /* DEF___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCompletedEventArgs_USE */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
class SpatialManipulationStartedEventArgs;
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#ifndef DEF___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationStartedEventArgs_USE
#define DEF___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationStartedEventArgs_USE
#if !defined(RO_NO_TEMPLATE_NAME)
namespace ABI { namespace Windows { namespace Foundation {
template <>
struct __declspec(uuid("a123252b-cfe8-5cfb-b61c-f2dc011eb12e"))
ITypedEventHandler<ABI::Windows::UI::Input::Spatial::SpatialGestureRecognizer*, ABI::Windows::UI::Input::Spatial::SpatialManipulationStartedEventArgs*> : ITypedEventHandler_impl<ABI::Windows::Foundation::Internal::AggregateType<ABI::Windows::UI::Input::Spatial::SpatialGestureRecognizer*, ABI::Windows::UI::Input::Spatial::ISpatialGestureRecognizer*>, ABI::Windows::Foundation::Internal::AggregateType<ABI::Windows::UI::Input::Spatial::SpatialManipulationStartedEventArgs*, ABI::Windows::UI::Input::Spatial::ISpatialManipulationStartedEventArgs*>>
{
static const wchar_t* z_get_rc_name_impl()
{
return L"Windows.Foundation.TypedEventHandler`2<Windows.UI.Input.Spatial.SpatialGestureRecognizer, Windows.UI.Input.Spatial.SpatialManipulationStartedEventArgs>";
}
};
// Define a typedef for the parameterized interface specialization's mangled name.
// This allows code which uses the mangled name for the parameterized interface to access the
// correct parameterized interface specialization.
typedef ITypedEventHandler<ABI::Windows::UI::Input::Spatial::SpatialGestureRecognizer*, ABI::Windows::UI::Input::Spatial::SpatialManipulationStartedEventArgs*> __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationStartedEventArgs_t;
#define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationStartedEventArgs ABI::Windows::Foundation::__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationStartedEventArgs_t
/* Foundation */ } /* Windows */ } /* ABI */ }
#endif // !defined(RO_NO_TEMPLATE_NAME)
#endif /* DEF___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationStartedEventArgs_USE */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
class SpatialManipulationUpdatedEventArgs;
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#ifndef DEF___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationUpdatedEventArgs_USE
#define DEF___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationUpdatedEventArgs_USE
#if !defined(RO_NO_TEMPLATE_NAME)
namespace ABI { namespace Windows { namespace Foundation {
template <>
struct __declspec(uuid("cecbe023-3c49-530e-a010-8c0c3cbd3088"))
ITypedEventHandler<ABI::Windows::UI::Input::Spatial::SpatialGestureRecognizer*, ABI::Windows::UI::Input::Spatial::SpatialManipulationUpdatedEventArgs*> : ITypedEventHandler_impl<ABI::Windows::Foundation::Internal::AggregateType<ABI::Windows::UI::Input::Spatial::SpatialGestureRecognizer*, ABI::Windows::UI::Input::Spatial::ISpatialGestureRecognizer*>, ABI::Windows::Foundation::Internal::AggregateType<ABI::Windows::UI::Input::Spatial::SpatialManipulationUpdatedEventArgs*, ABI::Windows::UI::Input::Spatial::ISpatialManipulationUpdatedEventArgs*>>
{
static const wchar_t* z_get_rc_name_impl()
{
return L"Windows.Foundation.TypedEventHandler`2<Windows.UI.Input.Spatial.SpatialGestureRecognizer, Windows.UI.Input.Spatial.SpatialManipulationUpdatedEventArgs>";
}
};
// Define a typedef for the parameterized interface specialization's mangled name.
// This allows code which uses the mangled name for the parameterized interface to access the
// correct parameterized interface specialization.
typedef ITypedEventHandler<ABI::Windows::UI::Input::Spatial::SpatialGestureRecognizer*, ABI::Windows::UI::Input::Spatial::SpatialManipulationUpdatedEventArgs*> __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationUpdatedEventArgs_t;
#define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationUpdatedEventArgs ABI::Windows::Foundation::__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationUpdatedEventArgs_t
/* Foundation */ } /* Windows */ } /* ABI */ }
#endif // !defined(RO_NO_TEMPLATE_NAME)
#endif /* DEF___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationUpdatedEventArgs_USE */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
class SpatialNavigationCanceledEventArgs;
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#ifndef DEF___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCanceledEventArgs_USE
#define DEF___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCanceledEventArgs_USE
#if !defined(RO_NO_TEMPLATE_NAME)
namespace ABI { namespace Windows { namespace Foundation {
template <>
struct __declspec(uuid("9947ea8e-eb4d-5f93-9fd9-2ade6470bc5d"))
ITypedEventHandler<ABI::Windows::UI::Input::Spatial::SpatialGestureRecognizer*, ABI::Windows::UI::Input::Spatial::SpatialNavigationCanceledEventArgs*> : ITypedEventHandler_impl<ABI::Windows::Foundation::Internal::AggregateType<ABI::Windows::UI::Input::Spatial::SpatialGestureRecognizer*, ABI::Windows::UI::Input::Spatial::ISpatialGestureRecognizer*>, ABI::Windows::Foundation::Internal::AggregateType<ABI::Windows::UI::Input::Spatial::SpatialNavigationCanceledEventArgs*, ABI::Windows::UI::Input::Spatial::ISpatialNavigationCanceledEventArgs*>>
{
static const wchar_t* z_get_rc_name_impl()
{
return L"Windows.Foundation.TypedEventHandler`2<Windows.UI.Input.Spatial.SpatialGestureRecognizer, Windows.UI.Input.Spatial.SpatialNavigationCanceledEventArgs>";
}
};
// Define a typedef for the parameterized interface specialization's mangled name.
// This allows code which uses the mangled name for the parameterized interface to access the
// correct parameterized interface specialization.
typedef ITypedEventHandler<ABI::Windows::UI::Input::Spatial::SpatialGestureRecognizer*, ABI::Windows::UI::Input::Spatial::SpatialNavigationCanceledEventArgs*> __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCanceledEventArgs_t;
#define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCanceledEventArgs ABI::Windows::Foundation::__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCanceledEventArgs_t
/* Foundation */ } /* Windows */ } /* ABI */ }
#endif // !defined(RO_NO_TEMPLATE_NAME)
#endif /* DEF___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCanceledEventArgs_USE */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
class SpatialNavigationCompletedEventArgs;
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#ifndef DEF___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCompletedEventArgs_USE
#define DEF___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCompletedEventArgs_USE
#if !defined(RO_NO_TEMPLATE_NAME)
namespace ABI { namespace Windows { namespace Foundation {
template <>
struct __declspec(uuid("f0d459df-ebd3-5388-b0a9-5f44bcd6f58f"))
ITypedEventHandler<ABI::Windows::UI::Input::Spatial::SpatialGestureRecognizer*, ABI::Windows::UI::Input::Spatial::SpatialNavigationCompletedEventArgs*> : ITypedEventHandler_impl<ABI::Windows::Foundation::Internal::AggregateType<ABI::Windows::UI::Input::Spatial::SpatialGestureRecognizer*, ABI::Windows::UI::Input::Spatial::ISpatialGestureRecognizer*>, ABI::Windows::Foundation::Internal::AggregateType<ABI::Windows::UI::Input::Spatial::SpatialNavigationCompletedEventArgs*, ABI::Windows::UI::Input::Spatial::ISpatialNavigationCompletedEventArgs*>>
{
static const wchar_t* z_get_rc_name_impl()
{
return L"Windows.Foundation.TypedEventHandler`2<Windows.UI.Input.Spatial.SpatialGestureRecognizer, Windows.UI.Input.Spatial.SpatialNavigationCompletedEventArgs>";
}
};
// Define a typedef for the parameterized interface specialization's mangled name.
// This allows code which uses the mangled name for the parameterized interface to access the
// correct parameterized interface specialization.
typedef ITypedEventHandler<ABI::Windows::UI::Input::Spatial::SpatialGestureRecognizer*, ABI::Windows::UI::Input::Spatial::SpatialNavigationCompletedEventArgs*> __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCompletedEventArgs_t;
#define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCompletedEventArgs ABI::Windows::Foundation::__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCompletedEventArgs_t
/* Foundation */ } /* Windows */ } /* ABI */ }
#endif // !defined(RO_NO_TEMPLATE_NAME)
#endif /* DEF___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCompletedEventArgs_USE */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
class SpatialNavigationStartedEventArgs;
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#ifndef DEF___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationStartedEventArgs_USE
#define DEF___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationStartedEventArgs_USE
#if !defined(RO_NO_TEMPLATE_NAME)
namespace ABI { namespace Windows { namespace Foundation {
template <>
struct __declspec(uuid("5419cadc-2600-527b-9398-1744318d0618"))
ITypedEventHandler<ABI::Windows::UI::Input::Spatial::SpatialGestureRecognizer*, ABI::Windows::UI::Input::Spatial::SpatialNavigationStartedEventArgs*> : ITypedEventHandler_impl<ABI::Windows::Foundation::Internal::AggregateType<ABI::Windows::UI::Input::Spatial::SpatialGestureRecognizer*, ABI::Windows::UI::Input::Spatial::ISpatialGestureRecognizer*>, ABI::Windows::Foundation::Internal::AggregateType<ABI::Windows::UI::Input::Spatial::SpatialNavigationStartedEventArgs*, ABI::Windows::UI::Input::Spatial::ISpatialNavigationStartedEventArgs*>>
{
static const wchar_t* z_get_rc_name_impl()
{
return L"Windows.Foundation.TypedEventHandler`2<Windows.UI.Input.Spatial.SpatialGestureRecognizer, Windows.UI.Input.Spatial.SpatialNavigationStartedEventArgs>";
}
};
// Define a typedef for the parameterized interface specialization's mangled name.
// This allows code which uses the mangled name for the parameterized interface to access the
// correct parameterized interface specialization.
typedef ITypedEventHandler<ABI::Windows::UI::Input::Spatial::SpatialGestureRecognizer*, ABI::Windows::UI::Input::Spatial::SpatialNavigationStartedEventArgs*> __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationStartedEventArgs_t;
#define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationStartedEventArgs ABI::Windows::Foundation::__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationStartedEventArgs_t
/* Foundation */ } /* Windows */ } /* ABI */ }
#endif // !defined(RO_NO_TEMPLATE_NAME)
#endif /* DEF___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationStartedEventArgs_USE */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
class SpatialNavigationUpdatedEventArgs;
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#ifndef DEF___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationUpdatedEventArgs_USE
#define DEF___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationUpdatedEventArgs_USE
#if !defined(RO_NO_TEMPLATE_NAME)
namespace ABI { namespace Windows { namespace Foundation {
template <>
struct __declspec(uuid("a7216b90-c175-5a28-b500-a445f0751c5b"))
ITypedEventHandler<ABI::Windows::UI::Input::Spatial::SpatialGestureRecognizer*, ABI::Windows::UI::Input::Spatial::SpatialNavigationUpdatedEventArgs*> : ITypedEventHandler_impl<ABI::Windows::Foundation::Internal::AggregateType<ABI::Windows::UI::Input::Spatial::SpatialGestureRecognizer*, ABI::Windows::UI::Input::Spatial::ISpatialGestureRecognizer*>, ABI::Windows::Foundation::Internal::AggregateType<ABI::Windows::UI::Input::Spatial::SpatialNavigationUpdatedEventArgs*, ABI::Windows::UI::Input::Spatial::ISpatialNavigationUpdatedEventArgs*>>
{
static const wchar_t* z_get_rc_name_impl()
{
return L"Windows.Foundation.TypedEventHandler`2<Windows.UI.Input.Spatial.SpatialGestureRecognizer, Windows.UI.Input.Spatial.SpatialNavigationUpdatedEventArgs>";
}
};
// Define a typedef for the parameterized interface specialization's mangled name.
// This allows code which uses the mangled name for the parameterized interface to access the
// correct parameterized interface specialization.
typedef ITypedEventHandler<ABI::Windows::UI::Input::Spatial::SpatialGestureRecognizer*, ABI::Windows::UI::Input::Spatial::SpatialNavigationUpdatedEventArgs*> __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationUpdatedEventArgs_t;
#define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationUpdatedEventArgs ABI::Windows::Foundation::__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationUpdatedEventArgs_t
/* Foundation */ } /* Windows */ } /* ABI */ }
#endif // !defined(RO_NO_TEMPLATE_NAME)
#endif /* DEF___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationUpdatedEventArgs_USE */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
class SpatialRecognitionEndedEventArgs;
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#ifndef DEF___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionEndedEventArgs_USE
#define DEF___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionEndedEventArgs_USE
#if !defined(RO_NO_TEMPLATE_NAME)
namespace ABI { namespace Windows { namespace Foundation {
template <>
struct __declspec(uuid("afa7fad7-3fd7-5c81-8802-195c523f6e7b"))
ITypedEventHandler<ABI::Windows::UI::Input::Spatial::SpatialGestureRecognizer*, ABI::Windows::UI::Input::Spatial::SpatialRecognitionEndedEventArgs*> : ITypedEventHandler_impl<ABI::Windows::Foundation::Internal::AggregateType<ABI::Windows::UI::Input::Spatial::SpatialGestureRecognizer*, ABI::Windows::UI::Input::Spatial::ISpatialGestureRecognizer*>, ABI::Windows::Foundation::Internal::AggregateType<ABI::Windows::UI::Input::Spatial::SpatialRecognitionEndedEventArgs*, ABI::Windows::UI::Input::Spatial::ISpatialRecognitionEndedEventArgs*>>
{
static const wchar_t* z_get_rc_name_impl()
{
return L"Windows.Foundation.TypedEventHandler`2<Windows.UI.Input.Spatial.SpatialGestureRecognizer, Windows.UI.Input.Spatial.SpatialRecognitionEndedEventArgs>";
}
};
// Define a typedef for the parameterized interface specialization's mangled name.
// This allows code which uses the mangled name for the parameterized interface to access the
// correct parameterized interface specialization.
typedef ITypedEventHandler<ABI::Windows::UI::Input::Spatial::SpatialGestureRecognizer*, ABI::Windows::UI::Input::Spatial::SpatialRecognitionEndedEventArgs*> __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionEndedEventArgs_t;
#define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionEndedEventArgs ABI::Windows::Foundation::__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionEndedEventArgs_t
/* Foundation */ } /* Windows */ } /* ABI */ }
#endif // !defined(RO_NO_TEMPLATE_NAME)
#endif /* DEF___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionEndedEventArgs_USE */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
class SpatialRecognitionStartedEventArgs;
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#ifndef DEF___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionStartedEventArgs_USE
#define DEF___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionStartedEventArgs_USE
#if !defined(RO_NO_TEMPLATE_NAME)
namespace ABI { namespace Windows { namespace Foundation {
template <>
struct __declspec(uuid("f2bd99d6-99fa-5599-a14a-1f7a7a92e3d7"))
ITypedEventHandler<ABI::Windows::UI::Input::Spatial::SpatialGestureRecognizer*, ABI::Windows::UI::Input::Spatial::SpatialRecognitionStartedEventArgs*> : ITypedEventHandler_impl<ABI::Windows::Foundation::Internal::AggregateType<ABI::Windows::UI::Input::Spatial::SpatialGestureRecognizer*, ABI::Windows::UI::Input::Spatial::ISpatialGestureRecognizer*>, ABI::Windows::Foundation::Internal::AggregateType<ABI::Windows::UI::Input::Spatial::SpatialRecognitionStartedEventArgs*, ABI::Windows::UI::Input::Spatial::ISpatialRecognitionStartedEventArgs*>>
{
static const wchar_t* z_get_rc_name_impl()
{
return L"Windows.Foundation.TypedEventHandler`2<Windows.UI.Input.Spatial.SpatialGestureRecognizer, Windows.UI.Input.Spatial.SpatialRecognitionStartedEventArgs>";
}
};
// Define a typedef for the parameterized interface specialization's mangled name.
// This allows code which uses the mangled name for the parameterized interface to access the
// correct parameterized interface specialization.
typedef ITypedEventHandler<ABI::Windows::UI::Input::Spatial::SpatialGestureRecognizer*, ABI::Windows::UI::Input::Spatial::SpatialRecognitionStartedEventArgs*> __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionStartedEventArgs_t;
#define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionStartedEventArgs ABI::Windows::Foundation::__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionStartedEventArgs_t
/* Foundation */ } /* Windows */ } /* ABI */ }
#endif // !defined(RO_NO_TEMPLATE_NAME)
#endif /* DEF___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionStartedEventArgs_USE */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
class SpatialTappedEventArgs;
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#ifndef DEF___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialTappedEventArgs_USE
#define DEF___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialTappedEventArgs_USE
#if !defined(RO_NO_TEMPLATE_NAME)
namespace ABI { namespace Windows { namespace Foundation {
template <>
struct __declspec(uuid("630205a4-2f93-5022-b7b8-c43ed428498a"))
ITypedEventHandler<ABI::Windows::UI::Input::Spatial::SpatialGestureRecognizer*, ABI::Windows::UI::Input::Spatial::SpatialTappedEventArgs*> : ITypedEventHandler_impl<ABI::Windows::Foundation::Internal::AggregateType<ABI::Windows::UI::Input::Spatial::SpatialGestureRecognizer*, ABI::Windows::UI::Input::Spatial::ISpatialGestureRecognizer*>, ABI::Windows::Foundation::Internal::AggregateType<ABI::Windows::UI::Input::Spatial::SpatialTappedEventArgs*, ABI::Windows::UI::Input::Spatial::ISpatialTappedEventArgs*>>
{
static const wchar_t* z_get_rc_name_impl()
{
return L"Windows.Foundation.TypedEventHandler`2<Windows.UI.Input.Spatial.SpatialGestureRecognizer, Windows.UI.Input.Spatial.SpatialTappedEventArgs>";
}
};
// Define a typedef for the parameterized interface specialization's mangled name.
// This allows code which uses the mangled name for the parameterized interface to access the
// correct parameterized interface specialization.
typedef ITypedEventHandler<ABI::Windows::UI::Input::Spatial::SpatialGestureRecognizer*, ABI::Windows::UI::Input::Spatial::SpatialTappedEventArgs*> __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialTappedEventArgs_t;
#define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialTappedEventArgs ABI::Windows::Foundation::__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialTappedEventArgs_t
/* Foundation */ } /* Windows */ } /* ABI */ }
#endif // !defined(RO_NO_TEMPLATE_NAME)
#endif /* DEF___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialTappedEventArgs_USE */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
class SpatialInteractionManager;
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
class SpatialInteractionDetectedEventArgs;
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#ifndef DEF___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionDetectedEventArgs_USE
#define DEF___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionDetectedEventArgs_USE
#if !defined(RO_NO_TEMPLATE_NAME)
namespace ABI { namespace Windows { namespace Foundation {
template <>
struct __declspec(uuid("0f223f8f-f220-5388-8fe6-b3b7e7930987"))
ITypedEventHandler<ABI::Windows::UI::Input::Spatial::SpatialInteractionManager*, ABI::Windows::UI::Input::Spatial::SpatialInteractionDetectedEventArgs*> : ITypedEventHandler_impl<ABI::Windows::Foundation::Internal::AggregateType<ABI::Windows::UI::Input::Spatial::SpatialInteractionManager*, ABI::Windows::UI::Input::Spatial::ISpatialInteractionManager*>, ABI::Windows::Foundation::Internal::AggregateType<ABI::Windows::UI::Input::Spatial::SpatialInteractionDetectedEventArgs*, ABI::Windows::UI::Input::Spatial::ISpatialInteractionDetectedEventArgs*>>
{
static const wchar_t* z_get_rc_name_impl()
{
return L"Windows.Foundation.TypedEventHandler`2<Windows.UI.Input.Spatial.SpatialInteractionManager, Windows.UI.Input.Spatial.SpatialInteractionDetectedEventArgs>";
}
};
// Define a typedef for the parameterized interface specialization's mangled name.
// This allows code which uses the mangled name for the parameterized interface to access the
// correct parameterized interface specialization.
typedef ITypedEventHandler<ABI::Windows::UI::Input::Spatial::SpatialInteractionManager*, ABI::Windows::UI::Input::Spatial::SpatialInteractionDetectedEventArgs*> __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionDetectedEventArgs_t;
#define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionDetectedEventArgs ABI::Windows::Foundation::__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionDetectedEventArgs_t
/* Foundation */ } /* Windows */ } /* ABI */ }
#endif // !defined(RO_NO_TEMPLATE_NAME)
#endif /* DEF___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionDetectedEventArgs_USE */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
class SpatialInteractionSourceEventArgs;
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#ifndef DEF___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceEventArgs_USE
#define DEF___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceEventArgs_USE
#if !defined(RO_NO_TEMPLATE_NAME)
namespace ABI { namespace Windows { namespace Foundation {
template <>
struct __declspec(uuid("ae831d66-70f0-5371-866f-a3fc8b60e2d8"))
ITypedEventHandler<ABI::Windows::UI::Input::Spatial::SpatialInteractionManager*, ABI::Windows::UI::Input::Spatial::SpatialInteractionSourceEventArgs*> : ITypedEventHandler_impl<ABI::Windows::Foundation::Internal::AggregateType<ABI::Windows::UI::Input::Spatial::SpatialInteractionManager*, ABI::Windows::UI::Input::Spatial::ISpatialInteractionManager*>, ABI::Windows::Foundation::Internal::AggregateType<ABI::Windows::UI::Input::Spatial::SpatialInteractionSourceEventArgs*, ABI::Windows::UI::Input::Spatial::ISpatialInteractionSourceEventArgs*>>
{
static const wchar_t* z_get_rc_name_impl()
{
return L"Windows.Foundation.TypedEventHandler`2<Windows.UI.Input.Spatial.SpatialInteractionManager, Windows.UI.Input.Spatial.SpatialInteractionSourceEventArgs>";
}
};
// Define a typedef for the parameterized interface specialization's mangled name.
// This allows code which uses the mangled name for the parameterized interface to access the
// correct parameterized interface specialization.
typedef ITypedEventHandler<ABI::Windows::UI::Input::Spatial::SpatialInteractionManager*, ABI::Windows::UI::Input::Spatial::SpatialInteractionSourceEventArgs*> __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceEventArgs_t;
#define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceEventArgs ABI::Windows::Foundation::__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceEventArgs_t
/* Foundation */ } /* Windows */ } /* ABI */ }
#endif // !defined(RO_NO_TEMPLATE_NAME)
#endif /* DEF___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceEventArgs_USE */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
namespace ABI {
namespace Windows {
namespace Devices {
namespace Haptics {
class SimpleHapticsController;
} /* Haptics */
} /* Devices */
} /* Windows */
} /* ABI */
#ifndef ____x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController_FWD_DEFINED__
#define ____x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController_FWD_DEFINED__
namespace ABI {
namespace Windows {
namespace Devices {
namespace Haptics {
interface ISimpleHapticsController;
} /* Haptics */
} /* Devices */
} /* Windows */
} /* ABI */
#define __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController ABI::Windows::Devices::Haptics::ISimpleHapticsController
#endif // ____x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController_FWD_DEFINED__
namespace ABI {
namespace Windows {
namespace Devices {
namespace Power {
class BatteryReport;
} /* Power */
} /* Devices */
} /* Windows */
} /* ABI */
#ifndef ____x_ABI_CWindows_CDevices_CPower_CIBatteryReport_FWD_DEFINED__
#define ____x_ABI_CWindows_CDevices_CPower_CIBatteryReport_FWD_DEFINED__
namespace ABI {
namespace Windows {
namespace Devices {
namespace Power {
interface IBatteryReport;
} /* Power */
} /* Devices */
} /* Windows */
} /* ABI */
#define __x_ABI_CWindows_CDevices_CPower_CIBatteryReport ABI::Windows::Devices::Power::IBatteryReport
#endif // ____x_ABI_CWindows_CDevices_CPower_CIBatteryReport_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CFoundation_CIPropertyValue_FWD_DEFINED__
#define ____x_ABI_CWindows_CFoundation_CIPropertyValue_FWD_DEFINED__
namespace ABI {
namespace Windows {
namespace Foundation {
interface IPropertyValue;
} /* Foundation */
} /* Windows */
} /* ABI */
#define __x_ABI_CWindows_CFoundation_CIPropertyValue ABI::Windows::Foundation::IPropertyValue
#endif // ____x_ABI_CWindows_CFoundation_CIPropertyValue_FWD_DEFINED__
namespace ABI {
namespace Windows {
namespace Perception {
namespace People {
class EyesPose;
} /* People */
} /* Perception */
} /* Windows */
} /* ABI */
#ifndef ____x_ABI_CWindows_CPerception_CPeople_CIEyesPose_FWD_DEFINED__
#define ____x_ABI_CWindows_CPerception_CPeople_CIEyesPose_FWD_DEFINED__
namespace ABI {
namespace Windows {
namespace Perception {
namespace People {
interface IEyesPose;
} /* People */
} /* Perception */
} /* Windows */
} /* ABI */
#define __x_ABI_CWindows_CPerception_CPeople_CIEyesPose ABI::Windows::Perception::People::IEyesPose
#endif // ____x_ABI_CWindows_CPerception_CPeople_CIEyesPose_FWD_DEFINED__
namespace ABI {
namespace Windows {
namespace Perception {
namespace People {
class HandPose;
} /* People */
} /* Perception */
} /* Windows */
} /* ABI */
#ifndef ____x_ABI_CWindows_CPerception_CPeople_CIHandPose_FWD_DEFINED__
#define ____x_ABI_CWindows_CPerception_CPeople_CIHandPose_FWD_DEFINED__
namespace ABI {
namespace Windows {
namespace Perception {
namespace People {
interface IHandPose;
} /* People */
} /* Perception */
} /* Windows */
} /* ABI */
#define __x_ABI_CWindows_CPerception_CPeople_CIHandPose ABI::Windows::Perception::People::IHandPose
#endif // ____x_ABI_CWindows_CPerception_CPeople_CIHandPose_FWD_DEFINED__
namespace ABI {
namespace Windows {
namespace Perception {
namespace People {
class HeadPose;
} /* People */
} /* Perception */
} /* Windows */
} /* ABI */
#ifndef ____x_ABI_CWindows_CPerception_CPeople_CIHeadPose_FWD_DEFINED__
#define ____x_ABI_CWindows_CPerception_CPeople_CIHeadPose_FWD_DEFINED__
namespace ABI {
namespace Windows {
namespace Perception {
namespace People {
interface IHeadPose;
} /* People */
} /* Perception */
} /* Windows */
} /* ABI */
#define __x_ABI_CWindows_CPerception_CPeople_CIHeadPose ABI::Windows::Perception::People::IHeadPose
#endif // ____x_ABI_CWindows_CPerception_CPeople_CIHeadPose_FWD_DEFINED__
namespace ABI {
namespace Windows {
namespace Perception {
class PerceptionTimestamp;
} /* Perception */
} /* Windows */
} /* ABI */
#ifndef ____x_ABI_CWindows_CPerception_CIPerceptionTimestamp_FWD_DEFINED__
#define ____x_ABI_CWindows_CPerception_CIPerceptionTimestamp_FWD_DEFINED__
namespace ABI {
namespace Windows {
namespace Perception {
interface IPerceptionTimestamp;
} /* Perception */
} /* Windows */
} /* ABI */
#define __x_ABI_CWindows_CPerception_CIPerceptionTimestamp ABI::Windows::Perception::IPerceptionTimestamp
#endif // ____x_ABI_CWindows_CPerception_CIPerceptionTimestamp_FWD_DEFINED__
namespace ABI {
namespace Windows {
namespace Perception {
namespace Spatial {
class SpatialCoordinateSystem;
} /* Spatial */
} /* Perception */
} /* Windows */
} /* ABI */
#ifndef ____x_ABI_CWindows_CPerception_CSpatial_CISpatialCoordinateSystem_FWD_DEFINED__
#define ____x_ABI_CWindows_CPerception_CSpatial_CISpatialCoordinateSystem_FWD_DEFINED__
namespace ABI {
namespace Windows {
namespace Perception {
namespace Spatial {
interface ISpatialCoordinateSystem;
} /* Spatial */
} /* Perception */
} /* Windows */
} /* ABI */
#define __x_ABI_CWindows_CPerception_CSpatial_CISpatialCoordinateSystem ABI::Windows::Perception::Spatial::ISpatialCoordinateSystem
#endif // ____x_ABI_CWindows_CPerception_CSpatial_CISpatialCoordinateSystem_FWD_DEFINED__
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
typedef enum SpatialGestureSettings : unsigned int SpatialGestureSettings;
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
typedef enum SpatialInteractionPressKind : int SpatialInteractionPressKind;
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
typedef enum SpatialInteractionSourceHandedness : int SpatialInteractionSourceHandedness;
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
typedef enum SpatialInteractionSourceKind : int SpatialInteractionSourceKind;
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
typedef enum SpatialInteractionSourcePositionAccuracy : int SpatialInteractionSourcePositionAccuracy;
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
class SpatialInteraction;
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
class SpatialInteractionController;
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
class SpatialInteractionControllerProperties;
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
class SpatialInteractionSource;
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
class SpatialInteractionSourceLocation;
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
class SpatialInteractionSourceProperties;
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
class SpatialManipulationDelta;
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
class SpatialPointerInteractionSourcePose;
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
class SpatialPointerPose;
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
/*
*
* Struct Windows.UI.Input.Spatial.SpatialGestureSettings
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
enum SpatialGestureSettings : unsigned int
{
SpatialGestureSettings_None = 0,
SpatialGestureSettings_Tap = 0x1,
SpatialGestureSettings_DoubleTap = 0x2,
SpatialGestureSettings_Hold = 0x4,
SpatialGestureSettings_ManipulationTranslate = 0x8,
SpatialGestureSettings_NavigationX = 0x10,
SpatialGestureSettings_NavigationY = 0x20,
SpatialGestureSettings_NavigationZ = 0x40,
SpatialGestureSettings_NavigationRailsX = 0x80,
SpatialGestureSettings_NavigationRailsY = 0x100,
SpatialGestureSettings_NavigationRailsZ = 0x200,
};
DEFINE_ENUM_FLAG_OPERATORS(SpatialGestureSettings)
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Struct Windows.UI.Input.Spatial.SpatialInteractionPressKind
*
* Introduced to Windows.Foundation.UniversalApiContract in version 4.0
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
enum SpatialInteractionPressKind : int
{
SpatialInteractionPressKind_None = 0,
SpatialInteractionPressKind_Select = 1,
SpatialInteractionPressKind_Menu = 2,
SpatialInteractionPressKind_Grasp = 3,
SpatialInteractionPressKind_Touchpad = 4,
SpatialInteractionPressKind_Thumbstick = 5,
};
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000
/*
*
* Struct Windows.UI.Input.Spatial.SpatialInteractionSourceHandedness
*
* Introduced to Windows.Foundation.UniversalApiContract in version 5.0
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x50000
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
enum SpatialInteractionSourceHandedness : int
{
SpatialInteractionSourceHandedness_Unspecified = 0,
SpatialInteractionSourceHandedness_Left = 1,
SpatialInteractionSourceHandedness_Right = 2,
};
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x50000
/*
*
* Struct Windows.UI.Input.Spatial.SpatialInteractionSourceKind
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
enum SpatialInteractionSourceKind : int
{
SpatialInteractionSourceKind_Other = 0,
SpatialInteractionSourceKind_Hand = 1,
SpatialInteractionSourceKind_Voice = 2,
SpatialInteractionSourceKind_Controller = 3,
};
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Struct Windows.UI.Input.Spatial.SpatialInteractionSourcePositionAccuracy
*
* Introduced to Windows.Foundation.UniversalApiContract in version 5.0
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x50000
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
enum SpatialInteractionSourcePositionAccuracy : int
{
SpatialInteractionSourcePositionAccuracy_High = 0,
SpatialInteractionSourcePositionAccuracy_Approximate = 1,
};
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x50000
/*
*
* Interface Windows.UI.Input.Spatial.ISpatialGestureRecognizer
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialGestureRecognizer
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialGestureRecognizer[] = L"Windows.UI.Input.Spatial.ISpatialGestureRecognizer";
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
MIDL_INTERFACE("71605bcc-0c35-4673-adbd-cc04caa6ef45")
ISpatialGestureRecognizer : public IInspectable
{
public:
virtual HRESULT STDMETHODCALLTYPE add_RecognitionStarted(
__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionStartedEventArgs* handler,
EventRegistrationToken* token
) = 0;
virtual HRESULT STDMETHODCALLTYPE remove_RecognitionStarted(
EventRegistrationToken token
) = 0;
virtual HRESULT STDMETHODCALLTYPE add_RecognitionEnded(
__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionEndedEventArgs* handler,
EventRegistrationToken* token
) = 0;
virtual HRESULT STDMETHODCALLTYPE remove_RecognitionEnded(
EventRegistrationToken token
) = 0;
virtual HRESULT STDMETHODCALLTYPE add_Tapped(
__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialTappedEventArgs* handler,
EventRegistrationToken* token
) = 0;
virtual HRESULT STDMETHODCALLTYPE remove_Tapped(
EventRegistrationToken token
) = 0;
virtual HRESULT STDMETHODCALLTYPE add_HoldStarted(
__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldStartedEventArgs* handler,
EventRegistrationToken* token
) = 0;
virtual HRESULT STDMETHODCALLTYPE remove_HoldStarted(
EventRegistrationToken token
) = 0;
virtual HRESULT STDMETHODCALLTYPE add_HoldCompleted(
__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCompletedEventArgs* handler,
EventRegistrationToken* token
) = 0;
virtual HRESULT STDMETHODCALLTYPE remove_HoldCompleted(
EventRegistrationToken token
) = 0;
virtual HRESULT STDMETHODCALLTYPE add_HoldCanceled(
__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCanceledEventArgs* handler,
EventRegistrationToken* token
) = 0;
virtual HRESULT STDMETHODCALLTYPE remove_HoldCanceled(
EventRegistrationToken token
) = 0;
virtual HRESULT STDMETHODCALLTYPE add_ManipulationStarted(
__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationStartedEventArgs* handler,
EventRegistrationToken* token
) = 0;
virtual HRESULT STDMETHODCALLTYPE remove_ManipulationStarted(
EventRegistrationToken token
) = 0;
virtual HRESULT STDMETHODCALLTYPE add_ManipulationUpdated(
__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationUpdatedEventArgs* handler,
EventRegistrationToken* token
) = 0;
virtual HRESULT STDMETHODCALLTYPE remove_ManipulationUpdated(
EventRegistrationToken token
) = 0;
virtual HRESULT STDMETHODCALLTYPE add_ManipulationCompleted(
__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCompletedEventArgs* handler,
EventRegistrationToken* token
) = 0;
virtual HRESULT STDMETHODCALLTYPE remove_ManipulationCompleted(
EventRegistrationToken token
) = 0;
virtual HRESULT STDMETHODCALLTYPE add_ManipulationCanceled(
__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCanceledEventArgs* handler,
EventRegistrationToken* token
) = 0;
virtual HRESULT STDMETHODCALLTYPE remove_ManipulationCanceled(
EventRegistrationToken token
) = 0;
virtual HRESULT STDMETHODCALLTYPE add_NavigationStarted(
__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationStartedEventArgs* handler,
EventRegistrationToken* token
) = 0;
virtual HRESULT STDMETHODCALLTYPE remove_NavigationStarted(
EventRegistrationToken token
) = 0;
virtual HRESULT STDMETHODCALLTYPE add_NavigationUpdated(
__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationUpdatedEventArgs* handler,
EventRegistrationToken* token
) = 0;
virtual HRESULT STDMETHODCALLTYPE remove_NavigationUpdated(
EventRegistrationToken token
) = 0;
virtual HRESULT STDMETHODCALLTYPE add_NavigationCompleted(
__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCompletedEventArgs* handler,
EventRegistrationToken* token
) = 0;
virtual HRESULT STDMETHODCALLTYPE remove_NavigationCompleted(
EventRegistrationToken token
) = 0;
virtual HRESULT STDMETHODCALLTYPE add_NavigationCanceled(
__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCanceledEventArgs* handler,
EventRegistrationToken* token
) = 0;
virtual HRESULT STDMETHODCALLTYPE remove_NavigationCanceled(
EventRegistrationToken token
) = 0;
virtual HRESULT STDMETHODCALLTYPE CaptureInteraction(
ABI::Windows::UI::Input::Spatial::ISpatialInteraction* interaction
) = 0;
virtual HRESULT STDMETHODCALLTYPE CancelPendingGestures(void) = 0;
virtual HRESULT STDMETHODCALLTYPE TrySetGestureSettings(
ABI::Windows::UI::Input::Spatial::SpatialGestureSettings settings,
boolean* succeeded
) = 0;
virtual HRESULT STDMETHODCALLTYPE get_GestureSettings(
ABI::Windows::UI::Input::Spatial::SpatialGestureSettings* value
) = 0;
};
extern MIDL_CONST_ID IID& IID_ISpatialGestureRecognizer = _uuidof(ISpatialGestureRecognizer);
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Interface Windows.UI.Input.Spatial.ISpatialGestureRecognizerFactory
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialGestureRecognizer
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizerFactory_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizerFactory_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialGestureRecognizerFactory[] = L"Windows.UI.Input.Spatial.ISpatialGestureRecognizerFactory";
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
MIDL_INTERFACE("77214186-57b9-3150-8382-698b24e264d0")
ISpatialGestureRecognizerFactory : public IInspectable
{
public:
virtual HRESULT STDMETHODCALLTYPE Create(
ABI::Windows::UI::Input::Spatial::SpatialGestureSettings settings,
ABI::Windows::UI::Input::Spatial::ISpatialGestureRecognizer** value
) = 0;
};
extern MIDL_CONST_ID IID& IID_ISpatialGestureRecognizerFactory = _uuidof(ISpatialGestureRecognizerFactory);
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizerFactory;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizerFactory_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Interface Windows.UI.Input.Spatial.ISpatialHoldCanceledEventArgs
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialHoldCanceledEventArgs
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCanceledEventArgs_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCanceledEventArgs_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialHoldCanceledEventArgs[] = L"Windows.UI.Input.Spatial.ISpatialHoldCanceledEventArgs";
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
MIDL_INTERFACE("5dfcb667-4caa-4093-8c35-b601a839f31b")
ISpatialHoldCanceledEventArgs : public IInspectable
{
public:
virtual HRESULT STDMETHODCALLTYPE get_InteractionSourceKind(
ABI::Windows::UI::Input::Spatial::SpatialInteractionSourceKind* value
) = 0;
};
extern MIDL_CONST_ID IID& IID_ISpatialHoldCanceledEventArgs = _uuidof(ISpatialHoldCanceledEventArgs);
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCanceledEventArgs;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCanceledEventArgs_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Interface Windows.UI.Input.Spatial.ISpatialHoldCompletedEventArgs
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialHoldCompletedEventArgs
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCompletedEventArgs_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCompletedEventArgs_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialHoldCompletedEventArgs[] = L"Windows.UI.Input.Spatial.ISpatialHoldCompletedEventArgs";
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
MIDL_INTERFACE("3f64470b-4cfd-43da-8dc4-e64552173971")
ISpatialHoldCompletedEventArgs : public IInspectable
{
public:
virtual HRESULT STDMETHODCALLTYPE get_InteractionSourceKind(
ABI::Windows::UI::Input::Spatial::SpatialInteractionSourceKind* value
) = 0;
};
extern MIDL_CONST_ID IID& IID_ISpatialHoldCompletedEventArgs = _uuidof(ISpatialHoldCompletedEventArgs);
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCompletedEventArgs;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCompletedEventArgs_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Interface Windows.UI.Input.Spatial.ISpatialHoldStartedEventArgs
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialHoldStartedEventArgs
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldStartedEventArgs_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldStartedEventArgs_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialHoldStartedEventArgs[] = L"Windows.UI.Input.Spatial.ISpatialHoldStartedEventArgs";
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
MIDL_INTERFACE("8e343d79-acb6-4144-8615-2cfba8a3cb3f")
ISpatialHoldStartedEventArgs : public IInspectable
{
public:
virtual HRESULT STDMETHODCALLTYPE get_InteractionSourceKind(
ABI::Windows::UI::Input::Spatial::SpatialInteractionSourceKind* value
) = 0;
virtual HRESULT STDMETHODCALLTYPE TryGetPointerPose(
ABI::Windows::Perception::Spatial::ISpatialCoordinateSystem* coordinateSystem,
ABI::Windows::UI::Input::Spatial::ISpatialPointerPose** value
) = 0;
};
extern MIDL_CONST_ID IID& IID_ISpatialHoldStartedEventArgs = _uuidof(ISpatialHoldStartedEventArgs);
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldStartedEventArgs;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldStartedEventArgs_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Interface Windows.UI.Input.Spatial.ISpatialInteraction
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialInteraction
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteraction_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteraction_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialInteraction[] = L"Windows.UI.Input.Spatial.ISpatialInteraction";
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
MIDL_INTERFACE("fc967639-88e6-4646-9112-4344aaec9dfa")
ISpatialInteraction : public IInspectable
{
public:
virtual HRESULT STDMETHODCALLTYPE get_SourceState(
ABI::Windows::UI::Input::Spatial::ISpatialInteractionSourceState** value
) = 0;
};
extern MIDL_CONST_ID IID& IID_ISpatialInteraction = _uuidof(ISpatialInteraction);
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteraction;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteraction_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Interface Windows.UI.Input.Spatial.ISpatialInteractionController
*
* Introduced to Windows.Foundation.UniversalApiContract in version 4.0
*
* Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialInteractionController
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000
#if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialInteractionController[] = L"Windows.UI.Input.Spatial.ISpatialInteractionController";
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
MIDL_INTERFACE("5f0e5ba3-0954-4e97-86c5-e7f30b114dfd")
ISpatialInteractionController : public IInspectable
{
public:
virtual HRESULT STDMETHODCALLTYPE get_HasTouchpad(
boolean* value
) = 0;
virtual HRESULT STDMETHODCALLTYPE get_HasThumbstick(
boolean* value
) = 0;
virtual HRESULT STDMETHODCALLTYPE get_SimpleHapticsController(
ABI::Windows::Devices::Haptics::ISimpleHapticsController** value
) = 0;
virtual HRESULT STDMETHODCALLTYPE get_VendorId(
UINT16* value
) = 0;
virtual HRESULT STDMETHODCALLTYPE get_ProductId(
UINT16* value
) = 0;
virtual HRESULT STDMETHODCALLTYPE get_Version(
UINT16* value
) = 0;
};
extern MIDL_CONST_ID IID& IID_ISpatialInteractionController = _uuidof(ISpatialInteractionController);
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000
/*
*
* Interface Windows.UI.Input.Spatial.ISpatialInteractionController2
*
* Introduced to Windows.Foundation.UniversalApiContract in version 5.0
*
* Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialInteractionController
*
* Any object which implements this interface must also implement the following interfaces:
* Windows.UI.Input.Spatial.ISpatialInteractionController
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x50000
#if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController2_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController2_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialInteractionController2[] = L"Windows.UI.Input.Spatial.ISpatialInteractionController2";
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
MIDL_INTERFACE("35b6d924-c7a2-49b7-b72e-5436b2fb8f9c")
ISpatialInteractionController2 : public IInspectable
{
public:
virtual HRESULT STDMETHODCALLTYPE TryGetRenderableModelAsync(
__FIAsyncOperation_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType** value
) = 0;
};
extern MIDL_CONST_ID IID& IID_ISpatialInteractionController2 = _uuidof(ISpatialInteractionController2);
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController2;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController2_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x50000
/*
*
* Interface Windows.UI.Input.Spatial.ISpatialInteractionController3
*
* Introduced to Windows.Foundation.UniversalApiContract in version 6.0
*
* Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialInteractionController
*
* Any object which implements this interface must also implement the following interfaces:
* Windows.UI.Input.Spatial.ISpatialInteractionController2
* Windows.UI.Input.Spatial.ISpatialInteractionController
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x60000
#if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController3_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController3_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialInteractionController3[] = L"Windows.UI.Input.Spatial.ISpatialInteractionController3";
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
MIDL_INTERFACE("628466a0-9d91-4a0b-888d-165e670a8cd5")
ISpatialInteractionController3 : public IInspectable
{
public:
virtual HRESULT STDMETHODCALLTYPE TryGetBatteryReport(
ABI::Windows::Devices::Power::IBatteryReport** value
) = 0;
};
extern MIDL_CONST_ID IID& IID_ISpatialInteractionController3 = _uuidof(ISpatialInteractionController3);
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController3;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController3_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x60000
/*
*
* Interface Windows.UI.Input.Spatial.ISpatialInteractionControllerProperties
*
* Introduced to Windows.Foundation.UniversalApiContract in version 4.0
*
* Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialInteractionControllerProperties
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000
#if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerProperties_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerProperties_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialInteractionControllerProperties[] = L"Windows.UI.Input.Spatial.ISpatialInteractionControllerProperties";
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
MIDL_INTERFACE("61056fb1-7ba9-4e35-b93f-9272cba9b28b")
ISpatialInteractionControllerProperties : public IInspectable
{
public:
virtual HRESULT STDMETHODCALLTYPE get_IsTouchpadTouched(
boolean* value
) = 0;
virtual HRESULT STDMETHODCALLTYPE get_IsTouchpadPressed(
boolean* value
) = 0;
virtual HRESULT STDMETHODCALLTYPE get_IsThumbstickPressed(
boolean* value
) = 0;
virtual HRESULT STDMETHODCALLTYPE get_ThumbstickX(
DOUBLE* value
) = 0;
virtual HRESULT STDMETHODCALLTYPE get_ThumbstickY(
DOUBLE* value
) = 0;
virtual HRESULT STDMETHODCALLTYPE get_TouchpadX(
DOUBLE* value
) = 0;
virtual HRESULT STDMETHODCALLTYPE get_TouchpadY(
DOUBLE* value
) = 0;
};
extern MIDL_CONST_ID IID& IID_ISpatialInteractionControllerProperties = _uuidof(ISpatialInteractionControllerProperties);
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerProperties;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerProperties_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000
/*
*
* Interface Windows.UI.Input.Spatial.ISpatialInteractionDetectedEventArgs
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialInteractionDetectedEventArgs
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialInteractionDetectedEventArgs[] = L"Windows.UI.Input.Spatial.ISpatialInteractionDetectedEventArgs";
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
MIDL_INTERFACE("075878e4-5961-3b41-9dfb-cea5d89cc38a")
ISpatialInteractionDetectedEventArgs : public IInspectable
{
public:
virtual HRESULT STDMETHODCALLTYPE get_InteractionSourceKind(
ABI::Windows::UI::Input::Spatial::SpatialInteractionSourceKind* value
) = 0;
virtual HRESULT STDMETHODCALLTYPE TryGetPointerPose(
ABI::Windows::Perception::Spatial::ISpatialCoordinateSystem* coordinateSystem,
ABI::Windows::UI::Input::Spatial::ISpatialPointerPose** value
) = 0;
virtual HRESULT STDMETHODCALLTYPE get_Interaction(
ABI::Windows::UI::Input::Spatial::ISpatialInteraction** value
) = 0;
};
extern MIDL_CONST_ID IID& IID_ISpatialInteractionDetectedEventArgs = _uuidof(ISpatialInteractionDetectedEventArgs);
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Interface Windows.UI.Input.Spatial.ISpatialInteractionDetectedEventArgs2
*
* Introduced to Windows.Foundation.UniversalApiContract in version 4.0
*
* Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialInteractionDetectedEventArgs
*
* Any object which implements this interface must also implement the following interfaces:
* Windows.UI.Input.Spatial.ISpatialInteractionDetectedEventArgs
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000
#if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs2_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs2_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialInteractionDetectedEventArgs2[] = L"Windows.UI.Input.Spatial.ISpatialInteractionDetectedEventArgs2";
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
MIDL_INTERFACE("7b263e93-5f13-419c-97d5-834678266aa6")
ISpatialInteractionDetectedEventArgs2 : public IInspectable
{
public:
virtual HRESULT STDMETHODCALLTYPE get_InteractionSource(
ABI::Windows::UI::Input::Spatial::ISpatialInteractionSource** value
) = 0;
};
extern MIDL_CONST_ID IID& IID_ISpatialInteractionDetectedEventArgs2 = _uuidof(ISpatialInteractionDetectedEventArgs2);
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs2;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs2_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000
/*
*
* Interface Windows.UI.Input.Spatial.ISpatialInteractionManager
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialInteractionManager
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialInteractionManager[] = L"Windows.UI.Input.Spatial.ISpatialInteractionManager";
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
MIDL_INTERFACE("32a64ea8-a15a-3995-b8bd-80513cb5adef")
ISpatialInteractionManager : public IInspectable
{
public:
virtual HRESULT STDMETHODCALLTYPE add_SourceDetected(
__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceEventArgs* handler,
EventRegistrationToken* token
) = 0;
virtual HRESULT STDMETHODCALLTYPE remove_SourceDetected(
EventRegistrationToken token
) = 0;
virtual HRESULT STDMETHODCALLTYPE add_SourceLost(
__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceEventArgs* handler,
EventRegistrationToken* token
) = 0;
virtual HRESULT STDMETHODCALLTYPE remove_SourceLost(
EventRegistrationToken token
) = 0;
virtual HRESULT STDMETHODCALLTYPE add_SourceUpdated(
__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceEventArgs* handler,
EventRegistrationToken* token
) = 0;
virtual HRESULT STDMETHODCALLTYPE remove_SourceUpdated(
EventRegistrationToken token
) = 0;
virtual HRESULT STDMETHODCALLTYPE add_SourcePressed(
__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceEventArgs* handler,
EventRegistrationToken* token
) = 0;
virtual HRESULT STDMETHODCALLTYPE remove_SourcePressed(
EventRegistrationToken token
) = 0;
virtual HRESULT STDMETHODCALLTYPE add_SourceReleased(
__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceEventArgs* handler,
EventRegistrationToken* token
) = 0;
virtual HRESULT STDMETHODCALLTYPE remove_SourceReleased(
EventRegistrationToken token
) = 0;
virtual HRESULT STDMETHODCALLTYPE add_InteractionDetected(
__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionDetectedEventArgs* handler,
EventRegistrationToken* token
) = 0;
virtual HRESULT STDMETHODCALLTYPE remove_InteractionDetected(
EventRegistrationToken token
) = 0;
virtual HRESULT STDMETHODCALLTYPE GetDetectedSourcesAtTimestamp(
ABI::Windows::Perception::IPerceptionTimestamp* timeStamp,
__FIVectorView_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState** value
) = 0;
};
extern MIDL_CONST_ID IID& IID_ISpatialInteractionManager = _uuidof(ISpatialInteractionManager);
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Interface Windows.UI.Input.Spatial.ISpatialInteractionManagerStatics
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialInteractionManager
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialInteractionManagerStatics[] = L"Windows.UI.Input.Spatial.ISpatialInteractionManagerStatics";
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
MIDL_INTERFACE("00e31fa6-8ca2-30bf-91fe-d9cb4a008990")
ISpatialInteractionManagerStatics : public IInspectable
{
public:
virtual HRESULT STDMETHODCALLTYPE GetForCurrentView(
ABI::Windows::UI::Input::Spatial::ISpatialInteractionManager** value
) = 0;
};
extern MIDL_CONST_ID IID& IID_ISpatialInteractionManagerStatics = _uuidof(ISpatialInteractionManagerStatics);
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Interface Windows.UI.Input.Spatial.ISpatialInteractionManagerStatics2
*
* Introduced to Windows.Foundation.UniversalApiContract in version 8.0
*
* Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialInteractionManager
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x80000
#if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics2_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics2_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialInteractionManagerStatics2[] = L"Windows.UI.Input.Spatial.ISpatialInteractionManagerStatics2";
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
MIDL_INTERFACE("93f16c52-b88a-5929-8d7c-48cb948b081c")
ISpatialInteractionManagerStatics2 : public IInspectable
{
public:
virtual HRESULT STDMETHODCALLTYPE IsSourceKindSupported(
ABI::Windows::UI::Input::Spatial::SpatialInteractionSourceKind kind,
boolean* result
) = 0;
};
extern MIDL_CONST_ID IID& IID_ISpatialInteractionManagerStatics2 = _uuidof(ISpatialInteractionManagerStatics2);
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics2;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics2_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x80000
/*
*
* Interface Windows.UI.Input.Spatial.ISpatialInteractionSource
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialInteractionSource
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialInteractionSource[] = L"Windows.UI.Input.Spatial.ISpatialInteractionSource";
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
MIDL_INTERFACE("fb5433ba-b0b3-3148-9f3b-e9f5de568f5d")
ISpatialInteractionSource : public IInspectable
{
public:
virtual HRESULT STDMETHODCALLTYPE get_Id(
UINT32* value
) = 0;
virtual HRESULT STDMETHODCALLTYPE get_Kind(
ABI::Windows::UI::Input::Spatial::SpatialInteractionSourceKind* value
) = 0;
};
extern MIDL_CONST_ID IID& IID_ISpatialInteractionSource = _uuidof(ISpatialInteractionSource);
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Interface Windows.UI.Input.Spatial.ISpatialInteractionSource2
*
* Introduced to Windows.Foundation.UniversalApiContract in version 4.0
*
* Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialInteractionSource
*
* Any object which implements this interface must also implement the following interfaces:
* Windows.UI.Input.Spatial.ISpatialInteractionSource
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000
#if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource2_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource2_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialInteractionSource2[] = L"Windows.UI.Input.Spatial.ISpatialInteractionSource2";
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
MIDL_INTERFACE("e4c5b70c-0470-4028-88c0-a0eb44d34efe")
ISpatialInteractionSource2 : public IInspectable
{
public:
virtual HRESULT STDMETHODCALLTYPE get_IsPointingSupported(
boolean* value
) = 0;
virtual HRESULT STDMETHODCALLTYPE get_IsMenuSupported(
boolean* value
) = 0;
virtual HRESULT STDMETHODCALLTYPE get_IsGraspSupported(
boolean* value
) = 0;
virtual HRESULT STDMETHODCALLTYPE get_Controller(
ABI::Windows::UI::Input::Spatial::ISpatialInteractionController** value
) = 0;
virtual HRESULT STDMETHODCALLTYPE TryGetStateAtTimestamp(
ABI::Windows::Perception::IPerceptionTimestamp* timestamp,
ABI::Windows::UI::Input::Spatial::ISpatialInteractionSourceState** value
) = 0;
};
extern MIDL_CONST_ID IID& IID_ISpatialInteractionSource2 = _uuidof(ISpatialInteractionSource2);
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource2;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource2_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000
/*
*
* Interface Windows.UI.Input.Spatial.ISpatialInteractionSource3
*
* Introduced to Windows.Foundation.UniversalApiContract in version 5.0
*
* Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialInteractionSource
*
* Any object which implements this interface must also implement the following interfaces:
* Windows.UI.Input.Spatial.ISpatialInteractionSource2
* Windows.UI.Input.Spatial.ISpatialInteractionSource
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x50000
#if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource3_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource3_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialInteractionSource3[] = L"Windows.UI.Input.Spatial.ISpatialInteractionSource3";
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
MIDL_INTERFACE("0406d9f9-9afd-44f9-85dc-700023a962e3")
ISpatialInteractionSource3 : public IInspectable
{
public:
virtual HRESULT STDMETHODCALLTYPE get_Handedness(
ABI::Windows::UI::Input::Spatial::SpatialInteractionSourceHandedness* value
) = 0;
};
extern MIDL_CONST_ID IID& IID_ISpatialInteractionSource3 = _uuidof(ISpatialInteractionSource3);
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource3;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource3_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x50000
/*
*
* Interface Windows.UI.Input.Spatial.ISpatialInteractionSource4
*
* Introduced to Windows.Foundation.UniversalApiContract in version 8.0
*
* Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialInteractionSource
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x80000
#if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource4_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource4_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialInteractionSource4[] = L"Windows.UI.Input.Spatial.ISpatialInteractionSource4";
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
MIDL_INTERFACE("0073bc4d-df66-5a91-a2ba-cea3e5c58a19")
ISpatialInteractionSource4 : public IInspectable
{
public:
virtual HRESULT STDMETHODCALLTYPE TryCreateHandMeshObserver(
ABI::Windows::Perception::People::IHandMeshObserver** result
) = 0;
virtual HRESULT STDMETHODCALLTYPE TryCreateHandMeshObserverAsync(
__FIAsyncOperation_1_Windows__CPerception__CPeople__CHandMeshObserver** operation
) = 0;
};
extern MIDL_CONST_ID IID& IID_ISpatialInteractionSource4 = _uuidof(ISpatialInteractionSource4);
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource4;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource4_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x80000
/*
*
* Interface Windows.UI.Input.Spatial.ISpatialInteractionSourceEventArgs
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialInteractionSourceEventArgs
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialInteractionSourceEventArgs[] = L"Windows.UI.Input.Spatial.ISpatialInteractionSourceEventArgs";
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
MIDL_INTERFACE("23b786cf-ec23-3979-b27c-eb0e12feb7c7")
ISpatialInteractionSourceEventArgs : public IInspectable
{
public:
virtual HRESULT STDMETHODCALLTYPE get_State(
ABI::Windows::UI::Input::Spatial::ISpatialInteractionSourceState** value
) = 0;
};
extern MIDL_CONST_ID IID& IID_ISpatialInteractionSourceEventArgs = _uuidof(ISpatialInteractionSourceEventArgs);
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Interface Windows.UI.Input.Spatial.ISpatialInteractionSourceEventArgs2
*
* Introduced to Windows.Foundation.UniversalApiContract in version 4.0
*
* Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialInteractionSourceEventArgs
*
* Any object which implements this interface must also implement the following interfaces:
* Windows.UI.Input.Spatial.ISpatialInteractionSourceEventArgs
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000
#if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs2_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs2_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialInteractionSourceEventArgs2[] = L"Windows.UI.Input.Spatial.ISpatialInteractionSourceEventArgs2";
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
MIDL_INTERFACE("d8b4b467-e648-4d52-ab49-e0d227199f63")
ISpatialInteractionSourceEventArgs2 : public IInspectable
{
public:
virtual HRESULT STDMETHODCALLTYPE get_PressKind(
ABI::Windows::UI::Input::Spatial::SpatialInteractionPressKind* value
) = 0;
};
extern MIDL_CONST_ID IID& IID_ISpatialInteractionSourceEventArgs2 = _uuidof(ISpatialInteractionSourceEventArgs2);
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs2;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs2_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000
/*
*
* Interface Windows.UI.Input.Spatial.ISpatialInteractionSourceLocation
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialInteractionSourceLocation
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialInteractionSourceLocation[] = L"Windows.UI.Input.Spatial.ISpatialInteractionSourceLocation";
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
MIDL_INTERFACE("ea4696c4-7e8b-30ca-bcc5-c77189cea30a")
ISpatialInteractionSourceLocation : public IInspectable
{
public:
virtual HRESULT STDMETHODCALLTYPE get_Position(
__FIReference_1_Windows__CFoundation__CNumerics__CVector3** value
) = 0;
virtual HRESULT STDMETHODCALLTYPE get_Velocity(
__FIReference_1_Windows__CFoundation__CNumerics__CVector3** value
) = 0;
};
extern MIDL_CONST_ID IID& IID_ISpatialInteractionSourceLocation = _uuidof(ISpatialInteractionSourceLocation);
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Interface Windows.UI.Input.Spatial.ISpatialInteractionSourceLocation2
*
* Introduced to Windows.Foundation.UniversalApiContract in version 3.0
*
* Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialInteractionSourceLocation
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x30000
#if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation2_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation2_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialInteractionSourceLocation2[] = L"Windows.UI.Input.Spatial.ISpatialInteractionSourceLocation2";
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
MIDL_INTERFACE("4c671045-3917-40fc-a9ac-31c9cf5ff91b")
ISpatialInteractionSourceLocation2 : public IInspectable
{
public:
virtual HRESULT STDMETHODCALLTYPE get_Orientation(
__FIReference_1_Windows__CFoundation__CNumerics__CQuaternion** value
) = 0;
};
extern MIDL_CONST_ID IID& IID_ISpatialInteractionSourceLocation2 = _uuidof(ISpatialInteractionSourceLocation2);
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation2;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation2_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x30000
/*
*
* Interface Windows.UI.Input.Spatial.ISpatialInteractionSourceLocation3
*
* Introduced to Windows.Foundation.UniversalApiContract in version 5.0
*
* Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialInteractionSourceLocation
*
* Any object which implements this interface must also implement the following interfaces:
* Windows.UI.Input.Spatial.ISpatialInteractionSourceLocation2
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x50000
#if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation3_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation3_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialInteractionSourceLocation3[] = L"Windows.UI.Input.Spatial.ISpatialInteractionSourceLocation3";
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
MIDL_INTERFACE("6702e65e-e915-4cfb-9c1b-0538efc86687")
ISpatialInteractionSourceLocation3 : public IInspectable
{
public:
virtual HRESULT STDMETHODCALLTYPE get_PositionAccuracy(
ABI::Windows::UI::Input::Spatial::SpatialInteractionSourcePositionAccuracy* value
) = 0;
virtual HRESULT STDMETHODCALLTYPE get_AngularVelocity(
__FIReference_1_Windows__CFoundation__CNumerics__CVector3** value
) = 0;
virtual HRESULT STDMETHODCALLTYPE get_SourcePointerPose(
ABI::Windows::UI::Input::Spatial::ISpatialPointerInteractionSourcePose** value
) = 0;
};
extern MIDL_CONST_ID IID& IID_ISpatialInteractionSourceLocation3 = _uuidof(ISpatialInteractionSourceLocation3);
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation3;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation3_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x50000
/*
*
* Interface Windows.UI.Input.Spatial.ISpatialInteractionSourceProperties
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialInteractionSourceProperties
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceProperties_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceProperties_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialInteractionSourceProperties[] = L"Windows.UI.Input.Spatial.ISpatialInteractionSourceProperties";
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
MIDL_INTERFACE("05604542-3ef7-3222-9f53-63c9cb7e3bc7")
ISpatialInteractionSourceProperties : public IInspectable
{
public:
virtual HRESULT STDMETHODCALLTYPE TryGetSourceLossMitigationDirection(
ABI::Windows::Perception::Spatial::ISpatialCoordinateSystem* coordinateSystem,
__FIReference_1_Windows__CFoundation__CNumerics__CVector3** value
) = 0;
virtual HRESULT STDMETHODCALLTYPE get_SourceLossRisk(
DOUBLE* value
) = 0;
virtual HRESULT STDMETHODCALLTYPE TryGetLocation(
ABI::Windows::Perception::Spatial::ISpatialCoordinateSystem* coordinateSystem,
ABI::Windows::UI::Input::Spatial::ISpatialInteractionSourceLocation** value
) = 0;
};
extern MIDL_CONST_ID IID& IID_ISpatialInteractionSourceProperties = _uuidof(ISpatialInteractionSourceProperties);
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceProperties;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceProperties_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Interface Windows.UI.Input.Spatial.ISpatialInteractionSourceState
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialInteractionSourceState
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialInteractionSourceState[] = L"Windows.UI.Input.Spatial.ISpatialInteractionSourceState";
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
MIDL_INTERFACE("d5c475ef-4b63-37ec-98b9-9fc652b9d2f2")
ISpatialInteractionSourceState : public IInspectable
{
public:
virtual HRESULT STDMETHODCALLTYPE get_Source(
ABI::Windows::UI::Input::Spatial::ISpatialInteractionSource** value
) = 0;
virtual HRESULT STDMETHODCALLTYPE get_Properties(
ABI::Windows::UI::Input::Spatial::ISpatialInteractionSourceProperties** value
) = 0;
virtual HRESULT STDMETHODCALLTYPE get_IsPressed(
boolean* value
) = 0;
virtual HRESULT STDMETHODCALLTYPE get_Timestamp(
ABI::Windows::Perception::IPerceptionTimestamp** value
) = 0;
virtual HRESULT STDMETHODCALLTYPE TryGetPointerPose(
ABI::Windows::Perception::Spatial::ISpatialCoordinateSystem* coordinateSystem,
ABI::Windows::UI::Input::Spatial::ISpatialPointerPose** value
) = 0;
};
extern MIDL_CONST_ID IID& IID_ISpatialInteractionSourceState = _uuidof(ISpatialInteractionSourceState);
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Interface Windows.UI.Input.Spatial.ISpatialInteractionSourceState2
*
* Introduced to Windows.Foundation.UniversalApiContract in version 4.0
*
* Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialInteractionSourceState
*
* Any object which implements this interface must also implement the following interfaces:
* Windows.UI.Input.Spatial.ISpatialInteractionSourceState
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000
#if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState2_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState2_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialInteractionSourceState2[] = L"Windows.UI.Input.Spatial.ISpatialInteractionSourceState2";
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
MIDL_INTERFACE("45f6d0bd-1773-492e-9ba3-8ac1cbe77c08")
ISpatialInteractionSourceState2 : public IInspectable
{
public:
virtual HRESULT STDMETHODCALLTYPE get_IsSelectPressed(
boolean* value
) = 0;
virtual HRESULT STDMETHODCALLTYPE get_IsMenuPressed(
boolean* value
) = 0;
virtual HRESULT STDMETHODCALLTYPE get_IsGrasped(
boolean* value
) = 0;
virtual HRESULT STDMETHODCALLTYPE get_SelectPressedValue(
DOUBLE* value
) = 0;
virtual HRESULT STDMETHODCALLTYPE get_ControllerProperties(
ABI::Windows::UI::Input::Spatial::ISpatialInteractionControllerProperties** value
) = 0;
};
extern MIDL_CONST_ID IID& IID_ISpatialInteractionSourceState2 = _uuidof(ISpatialInteractionSourceState2);
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState2;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState2_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000
/*
*
* Interface Windows.UI.Input.Spatial.ISpatialInteractionSourceState3
*
* Introduced to Windows.Foundation.UniversalApiContract in version 8.0
*
* Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialInteractionSourceState
*
* Any object which implements this interface must also implement the following interfaces:
* Windows.UI.Input.Spatial.ISpatialInteractionSourceState2
* Windows.UI.Input.Spatial.ISpatialInteractionSourceState
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x80000
#if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState3_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState3_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialInteractionSourceState3[] = L"Windows.UI.Input.Spatial.ISpatialInteractionSourceState3";
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
MIDL_INTERFACE("f2f00bc2-bd2b-4a01-a8fb-323e0158527c")
ISpatialInteractionSourceState3 : public IInspectable
{
public:
virtual HRESULT STDMETHODCALLTYPE TryGetHandPose(
ABI::Windows::Perception::People::IHandPose** value
) = 0;
};
extern MIDL_CONST_ID IID& IID_ISpatialInteractionSourceState3 = _uuidof(ISpatialInteractionSourceState3);
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState3;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState3_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x80000
/*
*
* Interface Windows.UI.Input.Spatial.ISpatialManipulationCanceledEventArgs
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialManipulationCanceledEventArgs
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCanceledEventArgs_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCanceledEventArgs_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialManipulationCanceledEventArgs[] = L"Windows.UI.Input.Spatial.ISpatialManipulationCanceledEventArgs";
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
MIDL_INTERFACE("2d40d1cb-e7da-4220-b0bf-819301674780")
ISpatialManipulationCanceledEventArgs : public IInspectable
{
public:
virtual HRESULT STDMETHODCALLTYPE get_InteractionSourceKind(
ABI::Windows::UI::Input::Spatial::SpatialInteractionSourceKind* value
) = 0;
};
extern MIDL_CONST_ID IID& IID_ISpatialManipulationCanceledEventArgs = _uuidof(ISpatialManipulationCanceledEventArgs);
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCanceledEventArgs;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCanceledEventArgs_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Interface Windows.UI.Input.Spatial.ISpatialManipulationCompletedEventArgs
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialManipulationCompletedEventArgs
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCompletedEventArgs_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCompletedEventArgs_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialManipulationCompletedEventArgs[] = L"Windows.UI.Input.Spatial.ISpatialManipulationCompletedEventArgs";
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
MIDL_INTERFACE("05086802-f301-4343-9250-2fbaa5f87a37")
ISpatialManipulationCompletedEventArgs : public IInspectable
{
public:
virtual HRESULT STDMETHODCALLTYPE get_InteractionSourceKind(
ABI::Windows::UI::Input::Spatial::SpatialInteractionSourceKind* value
) = 0;
virtual HRESULT STDMETHODCALLTYPE TryGetCumulativeDelta(
ABI::Windows::Perception::Spatial::ISpatialCoordinateSystem* coordinateSystem,
ABI::Windows::UI::Input::Spatial::ISpatialManipulationDelta** value
) = 0;
};
extern MIDL_CONST_ID IID& IID_ISpatialManipulationCompletedEventArgs = _uuidof(ISpatialManipulationCompletedEventArgs);
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCompletedEventArgs;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCompletedEventArgs_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Interface Windows.UI.Input.Spatial.ISpatialManipulationDelta
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialManipulationDelta
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationDelta_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationDelta_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialManipulationDelta[] = L"Windows.UI.Input.Spatial.ISpatialManipulationDelta";
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
MIDL_INTERFACE("a7ec967a-d123-3a81-a15b-992923dcbe91")
ISpatialManipulationDelta : public IInspectable
{
public:
virtual HRESULT STDMETHODCALLTYPE get_Translation(
ABI::Windows::Foundation::Numerics::Vector3* value
) = 0;
};
extern MIDL_CONST_ID IID& IID_ISpatialManipulationDelta = _uuidof(ISpatialManipulationDelta);
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationDelta;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationDelta_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Interface Windows.UI.Input.Spatial.ISpatialManipulationStartedEventArgs
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialManipulationStartedEventArgs
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationStartedEventArgs_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationStartedEventArgs_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialManipulationStartedEventArgs[] = L"Windows.UI.Input.Spatial.ISpatialManipulationStartedEventArgs";
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
MIDL_INTERFACE("a1d6bbce-42a5-377b-ada6-d28e3d384737")
ISpatialManipulationStartedEventArgs : public IInspectable
{
public:
virtual HRESULT STDMETHODCALLTYPE get_InteractionSourceKind(
ABI::Windows::UI::Input::Spatial::SpatialInteractionSourceKind* value
) = 0;
virtual HRESULT STDMETHODCALLTYPE TryGetPointerPose(
ABI::Windows::Perception::Spatial::ISpatialCoordinateSystem* coordinateSystem,
ABI::Windows::UI::Input::Spatial::ISpatialPointerPose** value
) = 0;
};
extern MIDL_CONST_ID IID& IID_ISpatialManipulationStartedEventArgs = _uuidof(ISpatialManipulationStartedEventArgs);
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationStartedEventArgs;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationStartedEventArgs_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Interface Windows.UI.Input.Spatial.ISpatialManipulationUpdatedEventArgs
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialManipulationUpdatedEventArgs
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationUpdatedEventArgs_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationUpdatedEventArgs_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialManipulationUpdatedEventArgs[] = L"Windows.UI.Input.Spatial.ISpatialManipulationUpdatedEventArgs";
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
MIDL_INTERFACE("5f230b9b-60c6-4dc6-bdc9-9f4a6f15fe49")
ISpatialManipulationUpdatedEventArgs : public IInspectable
{
public:
virtual HRESULT STDMETHODCALLTYPE get_InteractionSourceKind(
ABI::Windows::UI::Input::Spatial::SpatialInteractionSourceKind* value
) = 0;
virtual HRESULT STDMETHODCALLTYPE TryGetCumulativeDelta(
ABI::Windows::Perception::Spatial::ISpatialCoordinateSystem* coordinateSystem,
ABI::Windows::UI::Input::Spatial::ISpatialManipulationDelta** value
) = 0;
};
extern MIDL_CONST_ID IID& IID_ISpatialManipulationUpdatedEventArgs = _uuidof(ISpatialManipulationUpdatedEventArgs);
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationUpdatedEventArgs;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationUpdatedEventArgs_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Interface Windows.UI.Input.Spatial.ISpatialNavigationCanceledEventArgs
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialNavigationCanceledEventArgs
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCanceledEventArgs_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCanceledEventArgs_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialNavigationCanceledEventArgs[] = L"Windows.UI.Input.Spatial.ISpatialNavigationCanceledEventArgs";
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
MIDL_INTERFACE("ce503edc-e8a5-46f0-92d4-3c122b35112a")
ISpatialNavigationCanceledEventArgs : public IInspectable
{
public:
virtual HRESULT STDMETHODCALLTYPE get_InteractionSourceKind(
ABI::Windows::UI::Input::Spatial::SpatialInteractionSourceKind* value
) = 0;
};
extern MIDL_CONST_ID IID& IID_ISpatialNavigationCanceledEventArgs = _uuidof(ISpatialNavigationCanceledEventArgs);
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCanceledEventArgs;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCanceledEventArgs_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Interface Windows.UI.Input.Spatial.ISpatialNavigationCompletedEventArgs
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialNavigationCompletedEventArgs
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCompletedEventArgs_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCompletedEventArgs_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialNavigationCompletedEventArgs[] = L"Windows.UI.Input.Spatial.ISpatialNavigationCompletedEventArgs";
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
MIDL_INTERFACE("012e80b7-af3b-42c2-9e41-baaa0e721f3a")
ISpatialNavigationCompletedEventArgs : public IInspectable
{
public:
virtual HRESULT STDMETHODCALLTYPE get_InteractionSourceKind(
ABI::Windows::UI::Input::Spatial::SpatialInteractionSourceKind* value
) = 0;
virtual HRESULT STDMETHODCALLTYPE get_NormalizedOffset(
ABI::Windows::Foundation::Numerics::Vector3* value
) = 0;
};
extern MIDL_CONST_ID IID& IID_ISpatialNavigationCompletedEventArgs = _uuidof(ISpatialNavigationCompletedEventArgs);
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCompletedEventArgs;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCompletedEventArgs_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Interface Windows.UI.Input.Spatial.ISpatialNavigationStartedEventArgs
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialNavigationStartedEventArgs
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationStartedEventArgs_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationStartedEventArgs_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialNavigationStartedEventArgs[] = L"Windows.UI.Input.Spatial.ISpatialNavigationStartedEventArgs";
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
MIDL_INTERFACE("754a348a-fb64-4656-8ebd-9deecaafe475")
ISpatialNavigationStartedEventArgs : public IInspectable
{
public:
virtual HRESULT STDMETHODCALLTYPE get_InteractionSourceKind(
ABI::Windows::UI::Input::Spatial::SpatialInteractionSourceKind* value
) = 0;
virtual HRESULT STDMETHODCALLTYPE TryGetPointerPose(
ABI::Windows::Perception::Spatial::ISpatialCoordinateSystem* coordinateSystem,
ABI::Windows::UI::Input::Spatial::ISpatialPointerPose** value
) = 0;
virtual HRESULT STDMETHODCALLTYPE get_IsNavigatingX(
boolean* value
) = 0;
virtual HRESULT STDMETHODCALLTYPE get_IsNavigatingY(
boolean* value
) = 0;
virtual HRESULT STDMETHODCALLTYPE get_IsNavigatingZ(
boolean* value
) = 0;
};
extern MIDL_CONST_ID IID& IID_ISpatialNavigationStartedEventArgs = _uuidof(ISpatialNavigationStartedEventArgs);
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationStartedEventArgs;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationStartedEventArgs_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Interface Windows.UI.Input.Spatial.ISpatialNavigationUpdatedEventArgs
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialNavigationUpdatedEventArgs
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationUpdatedEventArgs_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationUpdatedEventArgs_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialNavigationUpdatedEventArgs[] = L"Windows.UI.Input.Spatial.ISpatialNavigationUpdatedEventArgs";
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
MIDL_INTERFACE("9b713fd7-839d-4a74-8732-45466fc044b5")
ISpatialNavigationUpdatedEventArgs : public IInspectable
{
public:
virtual HRESULT STDMETHODCALLTYPE get_InteractionSourceKind(
ABI::Windows::UI::Input::Spatial::SpatialInteractionSourceKind* value
) = 0;
virtual HRESULT STDMETHODCALLTYPE get_NormalizedOffset(
ABI::Windows::Foundation::Numerics::Vector3* value
) = 0;
};
extern MIDL_CONST_ID IID& IID_ISpatialNavigationUpdatedEventArgs = _uuidof(ISpatialNavigationUpdatedEventArgs);
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationUpdatedEventArgs;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationUpdatedEventArgs_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Interface Windows.UI.Input.Spatial.ISpatialPointerInteractionSourcePose
*
* Introduced to Windows.Foundation.UniversalApiContract in version 4.0
*
* Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialPointerInteractionSourcePose
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000
#if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialPointerInteractionSourcePose[] = L"Windows.UI.Input.Spatial.ISpatialPointerInteractionSourcePose";
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
MIDL_INTERFACE("a7104307-2c2b-4d3a-92a7-80ced7c4a0d0")
ISpatialPointerInteractionSourcePose : public IInspectable
{
public:
virtual HRESULT STDMETHODCALLTYPE get_Position(
ABI::Windows::Foundation::Numerics::Vector3* value
) = 0;
virtual HRESULT STDMETHODCALLTYPE get_ForwardDirection(
ABI::Windows::Foundation::Numerics::Vector3* value
) = 0;
virtual HRESULT STDMETHODCALLTYPE get_UpDirection(
ABI::Windows::Foundation::Numerics::Vector3* value
) = 0;
};
extern MIDL_CONST_ID IID& IID_ISpatialPointerInteractionSourcePose = _uuidof(ISpatialPointerInteractionSourcePose);
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000
/*
*
* Interface Windows.UI.Input.Spatial.ISpatialPointerInteractionSourcePose2
*
* Introduced to Windows.Foundation.UniversalApiContract in version 5.0
*
* Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialPointerInteractionSourcePose
*
* Any object which implements this interface must also implement the following interfaces:
* Windows.UI.Input.Spatial.ISpatialPointerInteractionSourcePose
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x50000
#if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose2_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose2_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialPointerInteractionSourcePose2[] = L"Windows.UI.Input.Spatial.ISpatialPointerInteractionSourcePose2";
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
MIDL_INTERFACE("eccd86b8-52db-469f-9e3f-80c47f74bce9")
ISpatialPointerInteractionSourcePose2 : public IInspectable
{
public:
virtual HRESULT STDMETHODCALLTYPE get_Orientation(
ABI::Windows::Foundation::Numerics::Quaternion* value
) = 0;
virtual HRESULT STDMETHODCALLTYPE get_PositionAccuracy(
ABI::Windows::UI::Input::Spatial::SpatialInteractionSourcePositionAccuracy* value
) = 0;
};
extern MIDL_CONST_ID IID& IID_ISpatialPointerInteractionSourcePose2 = _uuidof(ISpatialPointerInteractionSourcePose2);
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose2;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose2_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x50000
/*
*
* Interface Windows.UI.Input.Spatial.ISpatialPointerPose
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialPointerPose
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialPointerPose[] = L"Windows.UI.Input.Spatial.ISpatialPointerPose";
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
MIDL_INTERFACE("6953a42e-c17e-357d-97a1-7269d0ed2d10")
ISpatialPointerPose : public IInspectable
{
public:
virtual HRESULT STDMETHODCALLTYPE get_Timestamp(
ABI::Windows::Perception::IPerceptionTimestamp** value
) = 0;
virtual HRESULT STDMETHODCALLTYPE get_Head(
ABI::Windows::Perception::People::IHeadPose** value
) = 0;
};
extern MIDL_CONST_ID IID& IID_ISpatialPointerPose = _uuidof(ISpatialPointerPose);
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Interface Windows.UI.Input.Spatial.ISpatialPointerPose2
*
* Introduced to Windows.Foundation.UniversalApiContract in version 4.0
*
* Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialPointerPose
*
* Any object which implements this interface must also implement the following interfaces:
* Windows.UI.Input.Spatial.ISpatialPointerPose
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000
#if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose2_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose2_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialPointerPose2[] = L"Windows.UI.Input.Spatial.ISpatialPointerPose2";
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
MIDL_INTERFACE("9d202b17-954e-4e0c-96d1-b6790b6fc2fd")
ISpatialPointerPose2 : public IInspectable
{
public:
virtual HRESULT STDMETHODCALLTYPE TryGetInteractionSourcePose(
ABI::Windows::UI::Input::Spatial::ISpatialInteractionSource* source,
ABI::Windows::UI::Input::Spatial::ISpatialPointerInteractionSourcePose** value
) = 0;
};
extern MIDL_CONST_ID IID& IID_ISpatialPointerPose2 = _uuidof(ISpatialPointerPose2);
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose2;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose2_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000
/*
*
* Interface Windows.UI.Input.Spatial.ISpatialPointerPose3
*
* Introduced to Windows.Foundation.UniversalApiContract in version 8.0
*
* Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialPointerPose
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x80000
#if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose3_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose3_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialPointerPose3[] = L"Windows.UI.Input.Spatial.ISpatialPointerPose3";
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
MIDL_INTERFACE("6342f3f0-ec49-5b4b-b8d1-d16cbb16be84")
ISpatialPointerPose3 : public IInspectable
{
public:
virtual HRESULT STDMETHODCALLTYPE get_Eyes(
ABI::Windows::Perception::People::IEyesPose** value
) = 0;
virtual HRESULT STDMETHODCALLTYPE get_IsHeadCapturedBySystem(
boolean* value
) = 0;
};
extern MIDL_CONST_ID IID& IID_ISpatialPointerPose3 = _uuidof(ISpatialPointerPose3);
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose3;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose3_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x80000
/*
*
* Interface Windows.UI.Input.Spatial.ISpatialPointerPoseStatics
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialPointerPose
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPoseStatics_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPoseStatics_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialPointerPoseStatics[] = L"Windows.UI.Input.Spatial.ISpatialPointerPoseStatics";
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
MIDL_INTERFACE("a25591a9-aca1-3ee0-9816-785cfb2e3fb8")
ISpatialPointerPoseStatics : public IInspectable
{
public:
virtual HRESULT STDMETHODCALLTYPE TryGetAtTimestamp(
ABI::Windows::Perception::Spatial::ISpatialCoordinateSystem* coordinateSystem,
ABI::Windows::Perception::IPerceptionTimestamp* timestamp,
ABI::Windows::UI::Input::Spatial::ISpatialPointerPose** value
) = 0;
};
extern MIDL_CONST_ID IID& IID_ISpatialPointerPoseStatics = _uuidof(ISpatialPointerPoseStatics);
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPoseStatics;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPoseStatics_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Interface Windows.UI.Input.Spatial.ISpatialRecognitionEndedEventArgs
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialRecognitionEndedEventArgs
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionEndedEventArgs_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionEndedEventArgs_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialRecognitionEndedEventArgs[] = L"Windows.UI.Input.Spatial.ISpatialRecognitionEndedEventArgs";
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
MIDL_INTERFACE("0e35f5cb-3f75-43f3-ac81-d1dc2df9b1fb")
ISpatialRecognitionEndedEventArgs : public IInspectable
{
public:
virtual HRESULT STDMETHODCALLTYPE get_InteractionSourceKind(
ABI::Windows::UI::Input::Spatial::SpatialInteractionSourceKind* value
) = 0;
};
extern MIDL_CONST_ID IID& IID_ISpatialRecognitionEndedEventArgs = _uuidof(ISpatialRecognitionEndedEventArgs);
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionEndedEventArgs;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionEndedEventArgs_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Interface Windows.UI.Input.Spatial.ISpatialRecognitionStartedEventArgs
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialRecognitionStartedEventArgs
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionStartedEventArgs_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionStartedEventArgs_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialRecognitionStartedEventArgs[] = L"Windows.UI.Input.Spatial.ISpatialRecognitionStartedEventArgs";
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
MIDL_INTERFACE("24da128f-0008-4a6d-aa50-2a76f9cfb264")
ISpatialRecognitionStartedEventArgs : public IInspectable
{
public:
virtual HRESULT STDMETHODCALLTYPE get_InteractionSourceKind(
ABI::Windows::UI::Input::Spatial::SpatialInteractionSourceKind* value
) = 0;
virtual HRESULT STDMETHODCALLTYPE TryGetPointerPose(
ABI::Windows::Perception::Spatial::ISpatialCoordinateSystem* coordinateSystem,
ABI::Windows::UI::Input::Spatial::ISpatialPointerPose** value
) = 0;
virtual HRESULT STDMETHODCALLTYPE IsGesturePossible(
ABI::Windows::UI::Input::Spatial::SpatialGestureSettings gesture,
boolean* value
) = 0;
};
extern MIDL_CONST_ID IID& IID_ISpatialRecognitionStartedEventArgs = _uuidof(ISpatialRecognitionStartedEventArgs);
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionStartedEventArgs;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionStartedEventArgs_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Interface Windows.UI.Input.Spatial.ISpatialTappedEventArgs
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialTappedEventArgs
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialTappedEventArgs_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialTappedEventArgs_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialTappedEventArgs[] = L"Windows.UI.Input.Spatial.ISpatialTappedEventArgs";
namespace ABI {
namespace Windows {
namespace UI {
namespace Input {
namespace Spatial {
MIDL_INTERFACE("296d83de-f444-4aa1-b2bf-9dc88d567da6")
ISpatialTappedEventArgs : public IInspectable
{
public:
virtual HRESULT STDMETHODCALLTYPE get_InteractionSourceKind(
ABI::Windows::UI::Input::Spatial::SpatialInteractionSourceKind* value
) = 0;
virtual HRESULT STDMETHODCALLTYPE TryGetPointerPose(
ABI::Windows::Perception::Spatial::ISpatialCoordinateSystem* coordinateSystem,
ABI::Windows::UI::Input::Spatial::ISpatialPointerPose** value
) = 0;
virtual HRESULT STDMETHODCALLTYPE get_TapCount(
UINT32* value
) = 0;
};
extern MIDL_CONST_ID IID& IID_ISpatialTappedEventArgs = _uuidof(ISpatialTappedEventArgs);
} /* Spatial */
} /* Input */
} /* UI */
} /* Windows */
} /* ABI */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialTappedEventArgs;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialTappedEventArgs_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Class Windows.UI.Input.Spatial.SpatialGestureRecognizer
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* RuntimeClass can be activated.
* Type can be activated via the Windows.UI.Input.Spatial.ISpatialGestureRecognizerFactory interface starting with version 2.0 of the Windows.Foundation.UniversalApiContract API contract
*
* Class implements the following interfaces:
* Windows.UI.Input.Spatial.ISpatialGestureRecognizer ** Default Interface **
*
* Class Threading Model: Both Single and Multi Threaded Apartment
*
* Class Marshaling Behavior: Agile - Class is agile
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialGestureRecognizer_DEFINED
#define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialGestureRecognizer_DEFINED
extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialGestureRecognizer[] = L"Windows.UI.Input.Spatial.SpatialGestureRecognizer";
#endif
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Class Windows.UI.Input.Spatial.SpatialHoldCanceledEventArgs
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Class implements the following interfaces:
* Windows.UI.Input.Spatial.ISpatialHoldCanceledEventArgs ** Default Interface **
*
* Class Threading Model: Both Single and Multi Threaded Apartment
*
* Class Marshaling Behavior: Agile - Class is agile
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialHoldCanceledEventArgs_DEFINED
#define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialHoldCanceledEventArgs_DEFINED
extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialHoldCanceledEventArgs[] = L"Windows.UI.Input.Spatial.SpatialHoldCanceledEventArgs";
#endif
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Class Windows.UI.Input.Spatial.SpatialHoldCompletedEventArgs
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Class implements the following interfaces:
* Windows.UI.Input.Spatial.ISpatialHoldCompletedEventArgs ** Default Interface **
*
* Class Threading Model: Both Single and Multi Threaded Apartment
*
* Class Marshaling Behavior: Agile - Class is agile
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialHoldCompletedEventArgs_DEFINED
#define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialHoldCompletedEventArgs_DEFINED
extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialHoldCompletedEventArgs[] = L"Windows.UI.Input.Spatial.SpatialHoldCompletedEventArgs";
#endif
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Class Windows.UI.Input.Spatial.SpatialHoldStartedEventArgs
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Class implements the following interfaces:
* Windows.UI.Input.Spatial.ISpatialHoldStartedEventArgs ** Default Interface **
*
* Class Threading Model: Both Single and Multi Threaded Apartment
*
* Class Marshaling Behavior: Agile - Class is agile
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialHoldStartedEventArgs_DEFINED
#define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialHoldStartedEventArgs_DEFINED
extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialHoldStartedEventArgs[] = L"Windows.UI.Input.Spatial.SpatialHoldStartedEventArgs";
#endif
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Class Windows.UI.Input.Spatial.SpatialInteraction
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Class implements the following interfaces:
* Windows.UI.Input.Spatial.ISpatialInteraction ** Default Interface **
*
* Class Threading Model: Both Single and Multi Threaded Apartment
*
* Class Marshaling Behavior: Agile - Class is agile
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialInteraction_DEFINED
#define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialInteraction_DEFINED
extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialInteraction[] = L"Windows.UI.Input.Spatial.SpatialInteraction";
#endif
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Class Windows.UI.Input.Spatial.SpatialInteractionController
*
* Introduced to Windows.Foundation.UniversalApiContract in version 4.0
*
* Class implements the following interfaces:
* Windows.UI.Input.Spatial.ISpatialInteractionController ** Default Interface **
* Windows.UI.Input.Spatial.ISpatialInteractionController2
* Windows.UI.Input.Spatial.ISpatialInteractionController3
*
* Class Threading Model: Both Single and Multi Threaded Apartment
*
* Class Marshaling Behavior: Agile - Class is agile
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000
#ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialInteractionController_DEFINED
#define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialInteractionController_DEFINED
extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialInteractionController[] = L"Windows.UI.Input.Spatial.SpatialInteractionController";
#endif
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000
/*
*
* Class Windows.UI.Input.Spatial.SpatialInteractionControllerProperties
*
* Introduced to Windows.Foundation.UniversalApiContract in version 4.0
*
* Class implements the following interfaces:
* Windows.UI.Input.Spatial.ISpatialInteractionControllerProperties ** Default Interface **
*
* Class Threading Model: Both Single and Multi Threaded Apartment
*
* Class Marshaling Behavior: Agile - Class is agile
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000
#ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialInteractionControllerProperties_DEFINED
#define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialInteractionControllerProperties_DEFINED
extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialInteractionControllerProperties[] = L"Windows.UI.Input.Spatial.SpatialInteractionControllerProperties";
#endif
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000
/*
*
* Class Windows.UI.Input.Spatial.SpatialInteractionDetectedEventArgs
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Class implements the following interfaces:
* Windows.UI.Input.Spatial.ISpatialInteractionDetectedEventArgs ** Default Interface **
* Windows.UI.Input.Spatial.ISpatialInteractionDetectedEventArgs2
*
* Class Threading Model: Both Single and Multi Threaded Apartment
*
* Class Marshaling Behavior: Agile - Class is agile
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialInteractionDetectedEventArgs_DEFINED
#define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialInteractionDetectedEventArgs_DEFINED
extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialInteractionDetectedEventArgs[] = L"Windows.UI.Input.Spatial.SpatialInteractionDetectedEventArgs";
#endif
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Class Windows.UI.Input.Spatial.SpatialInteractionManager
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* RuntimeClass contains static methods.
* Static Methods exist on the Windows.UI.Input.Spatial.ISpatialInteractionManagerStatics2 interface starting with version 8.0 of the Windows.Foundation.UniversalApiContract API contract
* Static Methods exist on the Windows.UI.Input.Spatial.ISpatialInteractionManagerStatics interface starting with version 2.0 of the Windows.Foundation.UniversalApiContract API contract
*
* Class implements the following interfaces:
* Windows.UI.Input.Spatial.ISpatialInteractionManager ** Default Interface **
*
* Class Threading Model: Both Single and Multi Threaded Apartment
*
* Class Marshaling Behavior: Agile - Class is agile
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialInteractionManager_DEFINED
#define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialInteractionManager_DEFINED
extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialInteractionManager[] = L"Windows.UI.Input.Spatial.SpatialInteractionManager";
#endif
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Class Windows.UI.Input.Spatial.SpatialInteractionSource
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Class implements the following interfaces:
* Windows.UI.Input.Spatial.ISpatialInteractionSource ** Default Interface **
* Windows.UI.Input.Spatial.ISpatialInteractionSource2
* Windows.UI.Input.Spatial.ISpatialInteractionSource3
* Windows.UI.Input.Spatial.ISpatialInteractionSource4
*
* Class Threading Model: Both Single and Multi Threaded Apartment
*
* Class Marshaling Behavior: Agile - Class is agile
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialInteractionSource_DEFINED
#define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialInteractionSource_DEFINED
extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialInteractionSource[] = L"Windows.UI.Input.Spatial.SpatialInteractionSource";
#endif
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Class Windows.UI.Input.Spatial.SpatialInteractionSourceEventArgs
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Class implements the following interfaces:
* Windows.UI.Input.Spatial.ISpatialInteractionSourceEventArgs ** Default Interface **
* Windows.UI.Input.Spatial.ISpatialInteractionSourceEventArgs2
*
* Class Threading Model: Both Single and Multi Threaded Apartment
*
* Class Marshaling Behavior: Agile - Class is agile
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialInteractionSourceEventArgs_DEFINED
#define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialInteractionSourceEventArgs_DEFINED
extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialInteractionSourceEventArgs[] = L"Windows.UI.Input.Spatial.SpatialInteractionSourceEventArgs";
#endif
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Class Windows.UI.Input.Spatial.SpatialInteractionSourceLocation
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Class implements the following interfaces:
* Windows.UI.Input.Spatial.ISpatialInteractionSourceLocation ** Default Interface **
* Windows.UI.Input.Spatial.ISpatialInteractionSourceLocation2
* Windows.UI.Input.Spatial.ISpatialInteractionSourceLocation3
*
* Class Threading Model: Both Single and Multi Threaded Apartment
*
* Class Marshaling Behavior: Agile - Class is agile
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialInteractionSourceLocation_DEFINED
#define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialInteractionSourceLocation_DEFINED
extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialInteractionSourceLocation[] = L"Windows.UI.Input.Spatial.SpatialInteractionSourceLocation";
#endif
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Class Windows.UI.Input.Spatial.SpatialInteractionSourceProperties
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Class implements the following interfaces:
* Windows.UI.Input.Spatial.ISpatialInteractionSourceProperties ** Default Interface **
*
* Class Threading Model: Both Single and Multi Threaded Apartment
*
* Class Marshaling Behavior: Agile - Class is agile
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialInteractionSourceProperties_DEFINED
#define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialInteractionSourceProperties_DEFINED
extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialInteractionSourceProperties[] = L"Windows.UI.Input.Spatial.SpatialInteractionSourceProperties";
#endif
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Class Windows.UI.Input.Spatial.SpatialInteractionSourceState
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Class implements the following interfaces:
* Windows.UI.Input.Spatial.ISpatialInteractionSourceState ** Default Interface **
* Windows.UI.Input.Spatial.ISpatialInteractionSourceState2
* Windows.UI.Input.Spatial.ISpatialInteractionSourceState3
*
* Class Threading Model: Both Single and Multi Threaded Apartment
*
* Class Marshaling Behavior: Agile - Class is agile
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialInteractionSourceState_DEFINED
#define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialInteractionSourceState_DEFINED
extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialInteractionSourceState[] = L"Windows.UI.Input.Spatial.SpatialInteractionSourceState";
#endif
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Class Windows.UI.Input.Spatial.SpatialManipulationCanceledEventArgs
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Class implements the following interfaces:
* Windows.UI.Input.Spatial.ISpatialManipulationCanceledEventArgs ** Default Interface **
*
* Class Threading Model: Both Single and Multi Threaded Apartment
*
* Class Marshaling Behavior: Agile - Class is agile
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialManipulationCanceledEventArgs_DEFINED
#define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialManipulationCanceledEventArgs_DEFINED
extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialManipulationCanceledEventArgs[] = L"Windows.UI.Input.Spatial.SpatialManipulationCanceledEventArgs";
#endif
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Class Windows.UI.Input.Spatial.SpatialManipulationCompletedEventArgs
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Class implements the following interfaces:
* Windows.UI.Input.Spatial.ISpatialManipulationCompletedEventArgs ** Default Interface **
*
* Class Threading Model: Both Single and Multi Threaded Apartment
*
* Class Marshaling Behavior: Agile - Class is agile
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialManipulationCompletedEventArgs_DEFINED
#define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialManipulationCompletedEventArgs_DEFINED
extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialManipulationCompletedEventArgs[] = L"Windows.UI.Input.Spatial.SpatialManipulationCompletedEventArgs";
#endif
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Class Windows.UI.Input.Spatial.SpatialManipulationDelta
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Class implements the following interfaces:
* Windows.UI.Input.Spatial.ISpatialManipulationDelta ** Default Interface **
*
* Class Threading Model: Both Single and Multi Threaded Apartment
*
* Class Marshaling Behavior: Agile - Class is agile
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialManipulationDelta_DEFINED
#define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialManipulationDelta_DEFINED
extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialManipulationDelta[] = L"Windows.UI.Input.Spatial.SpatialManipulationDelta";
#endif
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Class Windows.UI.Input.Spatial.SpatialManipulationStartedEventArgs
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Class implements the following interfaces:
* Windows.UI.Input.Spatial.ISpatialManipulationStartedEventArgs ** Default Interface **
*
* Class Threading Model: Both Single and Multi Threaded Apartment
*
* Class Marshaling Behavior: Agile - Class is agile
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialManipulationStartedEventArgs_DEFINED
#define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialManipulationStartedEventArgs_DEFINED
extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialManipulationStartedEventArgs[] = L"Windows.UI.Input.Spatial.SpatialManipulationStartedEventArgs";
#endif
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Class Windows.UI.Input.Spatial.SpatialManipulationUpdatedEventArgs
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Class implements the following interfaces:
* Windows.UI.Input.Spatial.ISpatialManipulationUpdatedEventArgs ** Default Interface **
*
* Class Threading Model: Both Single and Multi Threaded Apartment
*
* Class Marshaling Behavior: Agile - Class is agile
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialManipulationUpdatedEventArgs_DEFINED
#define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialManipulationUpdatedEventArgs_DEFINED
extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialManipulationUpdatedEventArgs[] = L"Windows.UI.Input.Spatial.SpatialManipulationUpdatedEventArgs";
#endif
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Class Windows.UI.Input.Spatial.SpatialNavigationCanceledEventArgs
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Class implements the following interfaces:
* Windows.UI.Input.Spatial.ISpatialNavigationCanceledEventArgs ** Default Interface **
*
* Class Threading Model: Both Single and Multi Threaded Apartment
*
* Class Marshaling Behavior: Agile - Class is agile
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialNavigationCanceledEventArgs_DEFINED
#define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialNavigationCanceledEventArgs_DEFINED
extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialNavigationCanceledEventArgs[] = L"Windows.UI.Input.Spatial.SpatialNavigationCanceledEventArgs";
#endif
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Class Windows.UI.Input.Spatial.SpatialNavigationCompletedEventArgs
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Class implements the following interfaces:
* Windows.UI.Input.Spatial.ISpatialNavigationCompletedEventArgs ** Default Interface **
*
* Class Threading Model: Both Single and Multi Threaded Apartment
*
* Class Marshaling Behavior: Agile - Class is agile
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialNavigationCompletedEventArgs_DEFINED
#define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialNavigationCompletedEventArgs_DEFINED
extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialNavigationCompletedEventArgs[] = L"Windows.UI.Input.Spatial.SpatialNavigationCompletedEventArgs";
#endif
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Class Windows.UI.Input.Spatial.SpatialNavigationStartedEventArgs
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Class implements the following interfaces:
* Windows.UI.Input.Spatial.ISpatialNavigationStartedEventArgs ** Default Interface **
*
* Class Threading Model: Both Single and Multi Threaded Apartment
*
* Class Marshaling Behavior: Agile - Class is agile
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialNavigationStartedEventArgs_DEFINED
#define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialNavigationStartedEventArgs_DEFINED
extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialNavigationStartedEventArgs[] = L"Windows.UI.Input.Spatial.SpatialNavigationStartedEventArgs";
#endif
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Class Windows.UI.Input.Spatial.SpatialNavigationUpdatedEventArgs
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Class implements the following interfaces:
* Windows.UI.Input.Spatial.ISpatialNavigationUpdatedEventArgs ** Default Interface **
*
* Class Threading Model: Both Single and Multi Threaded Apartment
*
* Class Marshaling Behavior: Agile - Class is agile
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialNavigationUpdatedEventArgs_DEFINED
#define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialNavigationUpdatedEventArgs_DEFINED
extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialNavigationUpdatedEventArgs[] = L"Windows.UI.Input.Spatial.SpatialNavigationUpdatedEventArgs";
#endif
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Class Windows.UI.Input.Spatial.SpatialPointerInteractionSourcePose
*
* Introduced to Windows.Foundation.UniversalApiContract in version 4.0
*
* Class implements the following interfaces:
* Windows.UI.Input.Spatial.ISpatialPointerInteractionSourcePose ** Default Interface **
* Windows.UI.Input.Spatial.ISpatialPointerInteractionSourcePose2
*
* Class Threading Model: Both Single and Multi Threaded Apartment
*
* Class Marshaling Behavior: Agile - Class is agile
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000
#ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialPointerInteractionSourcePose_DEFINED
#define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialPointerInteractionSourcePose_DEFINED
extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialPointerInteractionSourcePose[] = L"Windows.UI.Input.Spatial.SpatialPointerInteractionSourcePose";
#endif
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000
/*
*
* Class Windows.UI.Input.Spatial.SpatialPointerPose
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* RuntimeClass contains static methods.
* Static Methods exist on the Windows.UI.Input.Spatial.ISpatialPointerPoseStatics interface starting with version 2.0 of the Windows.Foundation.UniversalApiContract API contract
*
* Class implements the following interfaces:
* Windows.UI.Input.Spatial.ISpatialPointerPose ** Default Interface **
* Windows.UI.Input.Spatial.ISpatialPointerPose2
* Windows.UI.Input.Spatial.ISpatialPointerPose3
*
* Class Threading Model: Both Single and Multi Threaded Apartment
*
* Class Marshaling Behavior: Agile - Class is agile
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialPointerPose_DEFINED
#define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialPointerPose_DEFINED
extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialPointerPose[] = L"Windows.UI.Input.Spatial.SpatialPointerPose";
#endif
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Class Windows.UI.Input.Spatial.SpatialRecognitionEndedEventArgs
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Class implements the following interfaces:
* Windows.UI.Input.Spatial.ISpatialRecognitionEndedEventArgs ** Default Interface **
*
* Class Threading Model: Both Single and Multi Threaded Apartment
*
* Class Marshaling Behavior: Agile - Class is agile
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialRecognitionEndedEventArgs_DEFINED
#define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialRecognitionEndedEventArgs_DEFINED
extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialRecognitionEndedEventArgs[] = L"Windows.UI.Input.Spatial.SpatialRecognitionEndedEventArgs";
#endif
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Class Windows.UI.Input.Spatial.SpatialRecognitionStartedEventArgs
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Class implements the following interfaces:
* Windows.UI.Input.Spatial.ISpatialRecognitionStartedEventArgs ** Default Interface **
*
* Class Threading Model: Both Single and Multi Threaded Apartment
*
* Class Marshaling Behavior: Agile - Class is agile
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialRecognitionStartedEventArgs_DEFINED
#define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialRecognitionStartedEventArgs_DEFINED
extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialRecognitionStartedEventArgs[] = L"Windows.UI.Input.Spatial.SpatialRecognitionStartedEventArgs";
#endif
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Class Windows.UI.Input.Spatial.SpatialTappedEventArgs
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Class implements the following interfaces:
* Windows.UI.Input.Spatial.ISpatialTappedEventArgs ** Default Interface **
*
* Class Threading Model: Both Single and Multi Threaded Apartment
*
* Class Marshaling Behavior: Agile - Class is agile
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialTappedEventArgs_DEFINED
#define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialTappedEventArgs_DEFINED
extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialTappedEventArgs[] = L"Windows.UI.Input.Spatial.SpatialTappedEventArgs";
#endif
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#else // !defined(__cplusplus)
/* Forward Declarations */
#ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_FWD_DEFINED__
typedef interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer;
#endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizerFactory_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizerFactory_FWD_DEFINED__
typedef interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizerFactory __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizerFactory;
#endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizerFactory_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCanceledEventArgs_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCanceledEventArgs_FWD_DEFINED__
typedef interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCanceledEventArgs __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCanceledEventArgs;
#endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCanceledEventArgs_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCompletedEventArgs_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCompletedEventArgs_FWD_DEFINED__
typedef interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCompletedEventArgs __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCompletedEventArgs;
#endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCompletedEventArgs_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldStartedEventArgs_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldStartedEventArgs_FWD_DEFINED__
typedef interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldStartedEventArgs __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldStartedEventArgs;
#endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldStartedEventArgs_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteraction_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteraction_FWD_DEFINED__
typedef interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteraction __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteraction;
#endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteraction_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController_FWD_DEFINED__
typedef interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController;
#endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController2_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController2_FWD_DEFINED__
typedef interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController2 __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController2;
#endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController2_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController3_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController3_FWD_DEFINED__
typedef interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController3 __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController3;
#endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController3_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerProperties_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerProperties_FWD_DEFINED__
typedef interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerProperties __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerProperties;
#endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerProperties_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs_FWD_DEFINED__
typedef interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs;
#endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs2_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs2_FWD_DEFINED__
typedef interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs2 __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs2;
#endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs2_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager_FWD_DEFINED__
typedef interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager;
#endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics_FWD_DEFINED__
typedef interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics;
#endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics2_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics2_FWD_DEFINED__
typedef interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics2 __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics2;
#endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics2_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource_FWD_DEFINED__
typedef interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource;
#endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource2_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource2_FWD_DEFINED__
typedef interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource2 __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource2;
#endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource2_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource3_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource3_FWD_DEFINED__
typedef interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource3 __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource3;
#endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource3_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource4_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource4_FWD_DEFINED__
typedef interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource4 __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource4;
#endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource4_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs_FWD_DEFINED__
typedef interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs;
#endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs2_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs2_FWD_DEFINED__
typedef interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs2 __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs2;
#endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs2_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation_FWD_DEFINED__
typedef interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation;
#endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation2_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation2_FWD_DEFINED__
typedef interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation2 __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation2;
#endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation2_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation3_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation3_FWD_DEFINED__
typedef interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation3 __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation3;
#endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation3_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceProperties_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceProperties_FWD_DEFINED__
typedef interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceProperties __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceProperties;
#endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceProperties_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState_FWD_DEFINED__
typedef interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState;
#endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState2_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState2_FWD_DEFINED__
typedef interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState2 __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState2;
#endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState2_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState3_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState3_FWD_DEFINED__
typedef interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState3 __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState3;
#endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState3_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCanceledEventArgs_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCanceledEventArgs_FWD_DEFINED__
typedef interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCanceledEventArgs __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCanceledEventArgs;
#endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCanceledEventArgs_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCompletedEventArgs_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCompletedEventArgs_FWD_DEFINED__
typedef interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCompletedEventArgs __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCompletedEventArgs;
#endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCompletedEventArgs_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationDelta_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationDelta_FWD_DEFINED__
typedef interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationDelta __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationDelta;
#endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationDelta_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationStartedEventArgs_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationStartedEventArgs_FWD_DEFINED__
typedef interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationStartedEventArgs __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationStartedEventArgs;
#endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationStartedEventArgs_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationUpdatedEventArgs_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationUpdatedEventArgs_FWD_DEFINED__
typedef interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationUpdatedEventArgs __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationUpdatedEventArgs;
#endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationUpdatedEventArgs_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCanceledEventArgs_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCanceledEventArgs_FWD_DEFINED__
typedef interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCanceledEventArgs __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCanceledEventArgs;
#endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCanceledEventArgs_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCompletedEventArgs_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCompletedEventArgs_FWD_DEFINED__
typedef interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCompletedEventArgs __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCompletedEventArgs;
#endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCompletedEventArgs_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationStartedEventArgs_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationStartedEventArgs_FWD_DEFINED__
typedef interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationStartedEventArgs __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationStartedEventArgs;
#endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationStartedEventArgs_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationUpdatedEventArgs_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationUpdatedEventArgs_FWD_DEFINED__
typedef interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationUpdatedEventArgs __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationUpdatedEventArgs;
#endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationUpdatedEventArgs_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose_FWD_DEFINED__
typedef interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose;
#endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose2_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose2_FWD_DEFINED__
typedef interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose2 __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose2;
#endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose2_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose_FWD_DEFINED__
typedef interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose;
#endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose2_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose2_FWD_DEFINED__
typedef interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose2 __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose2;
#endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose2_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose3_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose3_FWD_DEFINED__
typedef interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose3 __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose3;
#endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose3_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPoseStatics_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPoseStatics_FWD_DEFINED__
typedef interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPoseStatics __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPoseStatics;
#endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPoseStatics_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionEndedEventArgs_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionEndedEventArgs_FWD_DEFINED__
typedef interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionEndedEventArgs __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionEndedEventArgs;
#endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionEndedEventArgs_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionStartedEventArgs_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionStartedEventArgs_FWD_DEFINED__
typedef interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionStartedEventArgs __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionStartedEventArgs;
#endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionStartedEventArgs_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialTappedEventArgs_FWD_DEFINED__
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialTappedEventArgs_FWD_DEFINED__
typedef interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialTappedEventArgs __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialTappedEventArgs;
#endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialTappedEventArgs_FWD_DEFINED__
// Parameterized interface forward declarations (C)
// Collection interface definitions
#ifndef ____x_ABI_CWindows_CPerception_CPeople_CIHandMeshObserver_FWD_DEFINED__
#define ____x_ABI_CWindows_CPerception_CPeople_CIHandMeshObserver_FWD_DEFINED__
typedef interface __x_ABI_CWindows_CPerception_CPeople_CIHandMeshObserver __x_ABI_CWindows_CPerception_CPeople_CIHandMeshObserver;
#endif // ____x_ABI_CWindows_CPerception_CPeople_CIHandMeshObserver_FWD_DEFINED__
typedef interface __FIAsyncOperationCompletedHandler_1_Windows__CPerception__CPeople__CHandMeshObserver __FIAsyncOperationCompletedHandler_1_Windows__CPerception__CPeople__CHandMeshObserver;
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x80000
#if !defined(____FIAsyncOperation_1_Windows__CPerception__CPeople__CHandMeshObserver_INTERFACE_DEFINED__)
#define ____FIAsyncOperation_1_Windows__CPerception__CPeople__CHandMeshObserver_INTERFACE_DEFINED__
typedef interface __FIAsyncOperation_1_Windows__CPerception__CPeople__CHandMeshObserver __FIAsyncOperation_1_Windows__CPerception__CPeople__CHandMeshObserver;
// Declare the parameterized interface IID.
EXTERN_C const IID IID___FIAsyncOperation_1_Windows__CPerception__CPeople__CHandMeshObserver;
typedef struct __FIAsyncOperation_1_Windows__CPerception__CPeople__CHandMeshObserverVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__FIAsyncOperation_1_Windows__CPerception__CPeople__CHandMeshObserver* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__FIAsyncOperation_1_Windows__CPerception__CPeople__CHandMeshObserver* This);
ULONG (STDMETHODCALLTYPE* Release)(__FIAsyncOperation_1_Windows__CPerception__CPeople__CHandMeshObserver* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__FIAsyncOperation_1_Windows__CPerception__CPeople__CHandMeshObserver* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__FIAsyncOperation_1_Windows__CPerception__CPeople__CHandMeshObserver* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__FIAsyncOperation_1_Windows__CPerception__CPeople__CHandMeshObserver* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* put_Completed)(__FIAsyncOperation_1_Windows__CPerception__CPeople__CHandMeshObserver* This,
__FIAsyncOperationCompletedHandler_1_Windows__CPerception__CPeople__CHandMeshObserver* handler);
HRESULT (STDMETHODCALLTYPE* get_Completed)(__FIAsyncOperation_1_Windows__CPerception__CPeople__CHandMeshObserver* This,
__FIAsyncOperationCompletedHandler_1_Windows__CPerception__CPeople__CHandMeshObserver** result);
HRESULT (STDMETHODCALLTYPE* GetResults)(__FIAsyncOperation_1_Windows__CPerception__CPeople__CHandMeshObserver* This,
__x_ABI_CWindows_CPerception_CPeople_CIHandMeshObserver** result);
END_INTERFACE
} __FIAsyncOperation_1_Windows__CPerception__CPeople__CHandMeshObserverVtbl;
interface __FIAsyncOperation_1_Windows__CPerception__CPeople__CHandMeshObserver
{
CONST_VTBL struct __FIAsyncOperation_1_Windows__CPerception__CPeople__CHandMeshObserverVtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __FIAsyncOperation_1_Windows__CPerception__CPeople__CHandMeshObserver_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __FIAsyncOperation_1_Windows__CPerception__CPeople__CHandMeshObserver_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __FIAsyncOperation_1_Windows__CPerception__CPeople__CHandMeshObserver_Release(This) \
((This)->lpVtbl->Release(This))
#define __FIAsyncOperation_1_Windows__CPerception__CPeople__CHandMeshObserver_GetIids(This, iidCount, iids) \
((This)->lpVtbl->GetIids(This, iidCount, iids))
#define __FIAsyncOperation_1_Windows__CPerception__CPeople__CHandMeshObserver_GetRuntimeClassName(This, className) \
((This)->lpVtbl->GetRuntimeClassName(This, className))
#define __FIAsyncOperation_1_Windows__CPerception__CPeople__CHandMeshObserver_GetTrustLevel(This, trustLevel) \
((This)->lpVtbl->GetTrustLevel(This, trustLevel))
#define __FIAsyncOperation_1_Windows__CPerception__CPeople__CHandMeshObserver_put_Completed(This, handler) \
((This)->lpVtbl->put_Completed(This, handler))
#define __FIAsyncOperation_1_Windows__CPerception__CPeople__CHandMeshObserver_get_Completed(This, result) \
((This)->lpVtbl->get_Completed(This, result))
#define __FIAsyncOperation_1_Windows__CPerception__CPeople__CHandMeshObserver_GetResults(This, result) \
((This)->lpVtbl->GetResults(This, result))
#endif /* COBJMACROS */
#endif // ____FIAsyncOperation_1_Windows__CPerception__CPeople__CHandMeshObserver_INTERFACE_DEFINED__
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x80000
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x80000
#if !defined(____FIAsyncOperationCompletedHandler_1_Windows__CPerception__CPeople__CHandMeshObserver_INTERFACE_DEFINED__)
#define ____FIAsyncOperationCompletedHandler_1_Windows__CPerception__CPeople__CHandMeshObserver_INTERFACE_DEFINED__
typedef interface __FIAsyncOperationCompletedHandler_1_Windows__CPerception__CPeople__CHandMeshObserver __FIAsyncOperationCompletedHandler_1_Windows__CPerception__CPeople__CHandMeshObserver;
// Declare the parameterized interface IID.
EXTERN_C const IID IID___FIAsyncOperationCompletedHandler_1_Windows__CPerception__CPeople__CHandMeshObserver;
typedef struct __FIAsyncOperationCompletedHandler_1_Windows__CPerception__CPeople__CHandMeshObserverVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__FIAsyncOperationCompletedHandler_1_Windows__CPerception__CPeople__CHandMeshObserver* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__FIAsyncOperationCompletedHandler_1_Windows__CPerception__CPeople__CHandMeshObserver* This);
ULONG (STDMETHODCALLTYPE* Release)(__FIAsyncOperationCompletedHandler_1_Windows__CPerception__CPeople__CHandMeshObserver* This);
HRESULT (STDMETHODCALLTYPE* Invoke)(__FIAsyncOperationCompletedHandler_1_Windows__CPerception__CPeople__CHandMeshObserver* This,
__FIAsyncOperation_1_Windows__CPerception__CPeople__CHandMeshObserver* asyncInfo,
AsyncStatus asyncStatus);
END_INTERFACE
} __FIAsyncOperationCompletedHandler_1_Windows__CPerception__CPeople__CHandMeshObserverVtbl;
interface __FIAsyncOperationCompletedHandler_1_Windows__CPerception__CPeople__CHandMeshObserver
{
CONST_VTBL struct __FIAsyncOperationCompletedHandler_1_Windows__CPerception__CPeople__CHandMeshObserverVtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __FIAsyncOperationCompletedHandler_1_Windows__CPerception__CPeople__CHandMeshObserver_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __FIAsyncOperationCompletedHandler_1_Windows__CPerception__CPeople__CHandMeshObserver_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __FIAsyncOperationCompletedHandler_1_Windows__CPerception__CPeople__CHandMeshObserver_Release(This) \
((This)->lpVtbl->Release(This))
#define __FIAsyncOperationCompletedHandler_1_Windows__CPerception__CPeople__CHandMeshObserver_Invoke(This, asyncInfo, asyncStatus) \
((This)->lpVtbl->Invoke(This, asyncInfo, asyncStatus))
#endif /* COBJMACROS */
#endif // ____FIAsyncOperationCompletedHandler_1_Windows__CPerception__CPeople__CHandMeshObserver_INTERFACE_DEFINED__
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x80000
#ifndef ____x_ABI_CWindows_CStorage_CStreams_CIRandomAccessStreamWithContentType_FWD_DEFINED__
#define ____x_ABI_CWindows_CStorage_CStreams_CIRandomAccessStreamWithContentType_FWD_DEFINED__
typedef interface __x_ABI_CWindows_CStorage_CStreams_CIRandomAccessStreamWithContentType __x_ABI_CWindows_CStorage_CStreams_CIRandomAccessStreamWithContentType;
#endif // ____x_ABI_CWindows_CStorage_CStreams_CIRandomAccessStreamWithContentType_FWD_DEFINED__
typedef interface __FIAsyncOperationCompletedHandler_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType __FIAsyncOperationCompletedHandler_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType;
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000
#if !defined(____FIAsyncOperation_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType_INTERFACE_DEFINED__)
#define ____FIAsyncOperation_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType_INTERFACE_DEFINED__
typedef interface __FIAsyncOperation_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType __FIAsyncOperation_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType;
// Declare the parameterized interface IID.
EXTERN_C const IID IID___FIAsyncOperation_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType;
typedef struct __FIAsyncOperation_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentTypeVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__FIAsyncOperation_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__FIAsyncOperation_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType* This);
ULONG (STDMETHODCALLTYPE* Release)(__FIAsyncOperation_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__FIAsyncOperation_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__FIAsyncOperation_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__FIAsyncOperation_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* put_Completed)(__FIAsyncOperation_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType* This,
__FIAsyncOperationCompletedHandler_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType* handler);
HRESULT (STDMETHODCALLTYPE* get_Completed)(__FIAsyncOperation_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType* This,
__FIAsyncOperationCompletedHandler_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType** result);
HRESULT (STDMETHODCALLTYPE* GetResults)(__FIAsyncOperation_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType* This,
__x_ABI_CWindows_CStorage_CStreams_CIRandomAccessStreamWithContentType** result);
END_INTERFACE
} __FIAsyncOperation_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentTypeVtbl;
interface __FIAsyncOperation_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType
{
CONST_VTBL struct __FIAsyncOperation_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentTypeVtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __FIAsyncOperation_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __FIAsyncOperation_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __FIAsyncOperation_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType_Release(This) \
((This)->lpVtbl->Release(This))
#define __FIAsyncOperation_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType_GetIids(This, iidCount, iids) \
((This)->lpVtbl->GetIids(This, iidCount, iids))
#define __FIAsyncOperation_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType_GetRuntimeClassName(This, className) \
((This)->lpVtbl->GetRuntimeClassName(This, className))
#define __FIAsyncOperation_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType_GetTrustLevel(This, trustLevel) \
((This)->lpVtbl->GetTrustLevel(This, trustLevel))
#define __FIAsyncOperation_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType_put_Completed(This, handler) \
((This)->lpVtbl->put_Completed(This, handler))
#define __FIAsyncOperation_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType_get_Completed(This, result) \
((This)->lpVtbl->get_Completed(This, result))
#define __FIAsyncOperation_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType_GetResults(This, result) \
((This)->lpVtbl->GetResults(This, result))
#endif /* COBJMACROS */
#endif // ____FIAsyncOperation_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType_INTERFACE_DEFINED__
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000
#if !defined(____FIAsyncOperationCompletedHandler_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType_INTERFACE_DEFINED__)
#define ____FIAsyncOperationCompletedHandler_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType_INTERFACE_DEFINED__
typedef interface __FIAsyncOperationCompletedHandler_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType __FIAsyncOperationCompletedHandler_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType;
// Declare the parameterized interface IID.
EXTERN_C const IID IID___FIAsyncOperationCompletedHandler_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType;
typedef struct __FIAsyncOperationCompletedHandler_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentTypeVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__FIAsyncOperationCompletedHandler_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__FIAsyncOperationCompletedHandler_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType* This);
ULONG (STDMETHODCALLTYPE* Release)(__FIAsyncOperationCompletedHandler_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType* This);
HRESULT (STDMETHODCALLTYPE* Invoke)(__FIAsyncOperationCompletedHandler_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType* This,
__FIAsyncOperation_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType* asyncInfo,
AsyncStatus asyncStatus);
END_INTERFACE
} __FIAsyncOperationCompletedHandler_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentTypeVtbl;
interface __FIAsyncOperationCompletedHandler_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType
{
CONST_VTBL struct __FIAsyncOperationCompletedHandler_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentTypeVtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __FIAsyncOperationCompletedHandler_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __FIAsyncOperationCompletedHandler_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __FIAsyncOperationCompletedHandler_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType_Release(This) \
((This)->lpVtbl->Release(This))
#define __FIAsyncOperationCompletedHandler_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType_Invoke(This, asyncInfo, asyncStatus) \
((This)->lpVtbl->Invoke(This, asyncInfo, asyncStatus))
#endif /* COBJMACROS */
#endif // ____FIAsyncOperationCompletedHandler_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType_INTERFACE_DEFINED__
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if !defined(____FIIterator_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_INTERFACE_DEFINED__)
#define ____FIIterator_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_INTERFACE_DEFINED__
typedef interface __FIIterator_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState __FIIterator_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState;
// Declare the parameterized interface IID.
EXTERN_C const IID IID___FIIterator_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState;
typedef struct __FIIterator_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceStateVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__FIIterator_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__FIIterator_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState* This);
ULONG (STDMETHODCALLTYPE* Release)(__FIIterator_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__FIIterator_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__FIIterator_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__FIIterator_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* get_Current)(__FIIterator_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState* This,
__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState** result);
HRESULT (STDMETHODCALLTYPE* get_HasCurrent)(__FIIterator_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState* This,
boolean* result);
HRESULT (STDMETHODCALLTYPE* MoveNext)(__FIIterator_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState* This,
boolean* result);
HRESULT (STDMETHODCALLTYPE* GetMany)(__FIIterator_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState* This,
UINT32 itemsLength,
__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState** items,
UINT32* result);
END_INTERFACE
} __FIIterator_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceStateVtbl;
interface __FIIterator_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState
{
CONST_VTBL struct __FIIterator_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceStateVtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __FIIterator_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __FIIterator_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __FIIterator_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_Release(This) \
((This)->lpVtbl->Release(This))
#define __FIIterator_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_GetIids(This, iidCount, iids) \
((This)->lpVtbl->GetIids(This, iidCount, iids))
#define __FIIterator_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_GetRuntimeClassName(This, className) \
((This)->lpVtbl->GetRuntimeClassName(This, className))
#define __FIIterator_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_GetTrustLevel(This, trustLevel) \
((This)->lpVtbl->GetTrustLevel(This, trustLevel))
#define __FIIterator_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_get_Current(This, result) \
((This)->lpVtbl->get_Current(This, result))
#define __FIIterator_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_get_HasCurrent(This, result) \
((This)->lpVtbl->get_HasCurrent(This, result))
#define __FIIterator_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_MoveNext(This, result) \
((This)->lpVtbl->MoveNext(This, result))
#define __FIIterator_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_GetMany(This, itemsLength, items, result) \
((This)->lpVtbl->GetMany(This, itemsLength, items, result))
#endif /* COBJMACROS */
#endif // ____FIIterator_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_INTERFACE_DEFINED__
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if !defined(____FIIterable_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_INTERFACE_DEFINED__)
#define ____FIIterable_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_INTERFACE_DEFINED__
typedef interface __FIIterable_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState __FIIterable_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState;
// Declare the parameterized interface IID.
EXTERN_C const IID IID___FIIterable_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState;
typedef struct __FIIterable_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceStateVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__FIIterable_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__FIIterable_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState* This);
ULONG (STDMETHODCALLTYPE* Release)(__FIIterable_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__FIIterable_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__FIIterable_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__FIIterable_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* First)(__FIIterable_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState* This,
__FIIterator_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState** result);
END_INTERFACE
} __FIIterable_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceStateVtbl;
interface __FIIterable_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState
{
CONST_VTBL struct __FIIterable_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceStateVtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __FIIterable_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __FIIterable_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __FIIterable_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_Release(This) \
((This)->lpVtbl->Release(This))
#define __FIIterable_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_GetIids(This, iidCount, iids) \
((This)->lpVtbl->GetIids(This, iidCount, iids))
#define __FIIterable_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_GetRuntimeClassName(This, className) \
((This)->lpVtbl->GetRuntimeClassName(This, className))
#define __FIIterable_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_GetTrustLevel(This, trustLevel) \
((This)->lpVtbl->GetTrustLevel(This, trustLevel))
#define __FIIterable_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_First(This, result) \
((This)->lpVtbl->First(This, result))
#endif /* COBJMACROS */
#endif // ____FIIterable_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_INTERFACE_DEFINED__
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if !defined(____FIVectorView_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_INTERFACE_DEFINED__)
#define ____FIVectorView_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_INTERFACE_DEFINED__
typedef interface __FIVectorView_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState __FIVectorView_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState;
// Declare the parameterized interface IID.
EXTERN_C const IID IID___FIVectorView_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState;
typedef struct __FIVectorView_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceStateVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__FIVectorView_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__FIVectorView_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState* This);
ULONG (STDMETHODCALLTYPE* Release)(__FIVectorView_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__FIVectorView_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__FIVectorView_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__FIVectorView_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* GetAt)(__FIVectorView_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState* This,
UINT32 index,
__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState** result);
HRESULT (STDMETHODCALLTYPE* get_Size)(__FIVectorView_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState* This,
UINT32* result);
HRESULT (STDMETHODCALLTYPE* IndexOf)(__FIVectorView_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState* This,
__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState* value,
UINT32* index,
boolean* result);
HRESULT (STDMETHODCALLTYPE* GetMany)(__FIVectorView_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState* This,
UINT32 startIndex,
UINT32 itemsLength,
__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState** items,
UINT32* result);
END_INTERFACE
} __FIVectorView_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceStateVtbl;
interface __FIVectorView_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState
{
CONST_VTBL struct __FIVectorView_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceStateVtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __FIVectorView_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __FIVectorView_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __FIVectorView_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_Release(This) \
((This)->lpVtbl->Release(This))
#define __FIVectorView_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_GetIids(This, iidCount, iids) \
((This)->lpVtbl->GetIids(This, iidCount, iids))
#define __FIVectorView_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_GetRuntimeClassName(This, className) \
((This)->lpVtbl->GetRuntimeClassName(This, className))
#define __FIVectorView_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_GetTrustLevel(This, trustLevel) \
((This)->lpVtbl->GetTrustLevel(This, trustLevel))
#define __FIVectorView_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_GetAt(This, index, result) \
((This)->lpVtbl->GetAt(This, index, result))
#define __FIVectorView_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_get_Size(This, result) \
((This)->lpVtbl->get_Size(This, result))
#define __FIVectorView_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_IndexOf(This, value, index, result) \
((This)->lpVtbl->IndexOf(This, value, index, result))
#define __FIVectorView_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_GetMany(This, startIndex, itemsLength, items, result) \
((This)->lpVtbl->GetMany(This, startIndex, itemsLength, items, result))
#endif /* COBJMACROS */
#endif // ____FIVectorView_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_INTERFACE_DEFINED__
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
typedef struct __x_ABI_CWindows_CFoundation_CNumerics_CQuaternion __x_ABI_CWindows_CFoundation_CNumerics_CQuaternion;
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000
#if !defined(____FIReference_1_Windows__CFoundation__CNumerics__CQuaternion_INTERFACE_DEFINED__)
#define ____FIReference_1_Windows__CFoundation__CNumerics__CQuaternion_INTERFACE_DEFINED__
typedef interface __FIReference_1_Windows__CFoundation__CNumerics__CQuaternion __FIReference_1_Windows__CFoundation__CNumerics__CQuaternion;
// Declare the parameterized interface IID.
EXTERN_C const IID IID___FIReference_1_Windows__CFoundation__CNumerics__CQuaternion;
typedef struct __FIReference_1_Windows__CFoundation__CNumerics__CQuaternionVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__FIReference_1_Windows__CFoundation__CNumerics__CQuaternion* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__FIReference_1_Windows__CFoundation__CNumerics__CQuaternion* This);
ULONG (STDMETHODCALLTYPE* Release)(__FIReference_1_Windows__CFoundation__CNumerics__CQuaternion* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__FIReference_1_Windows__CFoundation__CNumerics__CQuaternion* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__FIReference_1_Windows__CFoundation__CNumerics__CQuaternion* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__FIReference_1_Windows__CFoundation__CNumerics__CQuaternion* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* get_Value)(__FIReference_1_Windows__CFoundation__CNumerics__CQuaternion* This,
struct __x_ABI_CWindows_CFoundation_CNumerics_CQuaternion* result);
END_INTERFACE
} __FIReference_1_Windows__CFoundation__CNumerics__CQuaternionVtbl;
interface __FIReference_1_Windows__CFoundation__CNumerics__CQuaternion
{
CONST_VTBL struct __FIReference_1_Windows__CFoundation__CNumerics__CQuaternionVtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __FIReference_1_Windows__CFoundation__CNumerics__CQuaternion_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __FIReference_1_Windows__CFoundation__CNumerics__CQuaternion_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __FIReference_1_Windows__CFoundation__CNumerics__CQuaternion_Release(This) \
((This)->lpVtbl->Release(This))
#define __FIReference_1_Windows__CFoundation__CNumerics__CQuaternion_GetIids(This, iidCount, iids) \
((This)->lpVtbl->GetIids(This, iidCount, iids))
#define __FIReference_1_Windows__CFoundation__CNumerics__CQuaternion_GetRuntimeClassName(This, className) \
((This)->lpVtbl->GetRuntimeClassName(This, className))
#define __FIReference_1_Windows__CFoundation__CNumerics__CQuaternion_GetTrustLevel(This, trustLevel) \
((This)->lpVtbl->GetTrustLevel(This, trustLevel))
#define __FIReference_1_Windows__CFoundation__CNumerics__CQuaternion_get_Value(This, result) \
((This)->lpVtbl->get_Value(This, result))
#endif /* COBJMACROS */
#endif // ____FIReference_1_Windows__CFoundation__CNumerics__CQuaternion_INTERFACE_DEFINED__
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000
typedef struct __x_ABI_CWindows_CFoundation_CNumerics_CVector3 __x_ABI_CWindows_CFoundation_CNumerics_CVector3;
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000
#if !defined(____FIReference_1_Windows__CFoundation__CNumerics__CVector3_INTERFACE_DEFINED__)
#define ____FIReference_1_Windows__CFoundation__CNumerics__CVector3_INTERFACE_DEFINED__
typedef interface __FIReference_1_Windows__CFoundation__CNumerics__CVector3 __FIReference_1_Windows__CFoundation__CNumerics__CVector3;
// Declare the parameterized interface IID.
EXTERN_C const IID IID___FIReference_1_Windows__CFoundation__CNumerics__CVector3;
typedef struct __FIReference_1_Windows__CFoundation__CNumerics__CVector3Vtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__FIReference_1_Windows__CFoundation__CNumerics__CVector3* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__FIReference_1_Windows__CFoundation__CNumerics__CVector3* This);
ULONG (STDMETHODCALLTYPE* Release)(__FIReference_1_Windows__CFoundation__CNumerics__CVector3* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__FIReference_1_Windows__CFoundation__CNumerics__CVector3* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__FIReference_1_Windows__CFoundation__CNumerics__CVector3* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__FIReference_1_Windows__CFoundation__CNumerics__CVector3* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* get_Value)(__FIReference_1_Windows__CFoundation__CNumerics__CVector3* This,
struct __x_ABI_CWindows_CFoundation_CNumerics_CVector3* result);
END_INTERFACE
} __FIReference_1_Windows__CFoundation__CNumerics__CVector3Vtbl;
interface __FIReference_1_Windows__CFoundation__CNumerics__CVector3
{
CONST_VTBL struct __FIReference_1_Windows__CFoundation__CNumerics__CVector3Vtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __FIReference_1_Windows__CFoundation__CNumerics__CVector3_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __FIReference_1_Windows__CFoundation__CNumerics__CVector3_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __FIReference_1_Windows__CFoundation__CNumerics__CVector3_Release(This) \
((This)->lpVtbl->Release(This))
#define __FIReference_1_Windows__CFoundation__CNumerics__CVector3_GetIids(This, iidCount, iids) \
((This)->lpVtbl->GetIids(This, iidCount, iids))
#define __FIReference_1_Windows__CFoundation__CNumerics__CVector3_GetRuntimeClassName(This, className) \
((This)->lpVtbl->GetRuntimeClassName(This, className))
#define __FIReference_1_Windows__CFoundation__CNumerics__CVector3_GetTrustLevel(This, trustLevel) \
((This)->lpVtbl->GetTrustLevel(This, trustLevel))
#define __FIReference_1_Windows__CFoundation__CNumerics__CVector3_get_Value(This, result) \
((This)->lpVtbl->get_Value(This, result))
#endif /* COBJMACROS */
#endif // ____FIReference_1_Windows__CFoundation__CNumerics__CVector3_INTERFACE_DEFINED__
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if !defined(____FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCanceledEventArgs_INTERFACE_DEFINED__)
#define ____FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCanceledEventArgs_INTERFACE_DEFINED__
typedef interface __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCanceledEventArgs __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCanceledEventArgs;
// Declare the parameterized interface IID.
EXTERN_C const IID IID___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCanceledEventArgs;
typedef struct __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCanceledEventArgsVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCanceledEventArgs* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCanceledEventArgs* This);
ULONG (STDMETHODCALLTYPE* Release)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCanceledEventArgs* This);
HRESULT (STDMETHODCALLTYPE* Invoke)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCanceledEventArgs* This,
__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* sender,
__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCanceledEventArgs* args);
END_INTERFACE
} __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCanceledEventArgsVtbl;
interface __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCanceledEventArgs
{
CONST_VTBL struct __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCanceledEventArgsVtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCanceledEventArgs_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCanceledEventArgs_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCanceledEventArgs_Release(This) \
((This)->lpVtbl->Release(This))
#define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCanceledEventArgs_Invoke(This, sender, args) \
((This)->lpVtbl->Invoke(This, sender, args))
#endif /* COBJMACROS */
#endif // ____FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCanceledEventArgs_INTERFACE_DEFINED__
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if !defined(____FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCompletedEventArgs_INTERFACE_DEFINED__)
#define ____FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCompletedEventArgs_INTERFACE_DEFINED__
typedef interface __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCompletedEventArgs __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCompletedEventArgs;
// Declare the parameterized interface IID.
EXTERN_C const IID IID___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCompletedEventArgs;
typedef struct __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCompletedEventArgsVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCompletedEventArgs* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCompletedEventArgs* This);
ULONG (STDMETHODCALLTYPE* Release)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCompletedEventArgs* This);
HRESULT (STDMETHODCALLTYPE* Invoke)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCompletedEventArgs* This,
__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* sender,
__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCompletedEventArgs* args);
END_INTERFACE
} __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCompletedEventArgsVtbl;
interface __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCompletedEventArgs
{
CONST_VTBL struct __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCompletedEventArgsVtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCompletedEventArgs_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCompletedEventArgs_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCompletedEventArgs_Release(This) \
((This)->lpVtbl->Release(This))
#define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCompletedEventArgs_Invoke(This, sender, args) \
((This)->lpVtbl->Invoke(This, sender, args))
#endif /* COBJMACROS */
#endif // ____FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCompletedEventArgs_INTERFACE_DEFINED__
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if !defined(____FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldStartedEventArgs_INTERFACE_DEFINED__)
#define ____FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldStartedEventArgs_INTERFACE_DEFINED__
typedef interface __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldStartedEventArgs __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldStartedEventArgs;
// Declare the parameterized interface IID.
EXTERN_C const IID IID___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldStartedEventArgs;
typedef struct __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldStartedEventArgsVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldStartedEventArgs* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldStartedEventArgs* This);
ULONG (STDMETHODCALLTYPE* Release)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldStartedEventArgs* This);
HRESULT (STDMETHODCALLTYPE* Invoke)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldStartedEventArgs* This,
__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* sender,
__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldStartedEventArgs* args);
END_INTERFACE
} __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldStartedEventArgsVtbl;
interface __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldStartedEventArgs
{
CONST_VTBL struct __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldStartedEventArgsVtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldStartedEventArgs_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldStartedEventArgs_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldStartedEventArgs_Release(This) \
((This)->lpVtbl->Release(This))
#define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldStartedEventArgs_Invoke(This, sender, args) \
((This)->lpVtbl->Invoke(This, sender, args))
#endif /* COBJMACROS */
#endif // ____FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldStartedEventArgs_INTERFACE_DEFINED__
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if !defined(____FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCanceledEventArgs_INTERFACE_DEFINED__)
#define ____FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCanceledEventArgs_INTERFACE_DEFINED__
typedef interface __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCanceledEventArgs __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCanceledEventArgs;
// Declare the parameterized interface IID.
EXTERN_C const IID IID___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCanceledEventArgs;
typedef struct __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCanceledEventArgsVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCanceledEventArgs* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCanceledEventArgs* This);
ULONG (STDMETHODCALLTYPE* Release)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCanceledEventArgs* This);
HRESULT (STDMETHODCALLTYPE* Invoke)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCanceledEventArgs* This,
__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* sender,
__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCanceledEventArgs* args);
END_INTERFACE
} __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCanceledEventArgsVtbl;
interface __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCanceledEventArgs
{
CONST_VTBL struct __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCanceledEventArgsVtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCanceledEventArgs_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCanceledEventArgs_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCanceledEventArgs_Release(This) \
((This)->lpVtbl->Release(This))
#define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCanceledEventArgs_Invoke(This, sender, args) \
((This)->lpVtbl->Invoke(This, sender, args))
#endif /* COBJMACROS */
#endif // ____FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCanceledEventArgs_INTERFACE_DEFINED__
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if !defined(____FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCompletedEventArgs_INTERFACE_DEFINED__)
#define ____FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCompletedEventArgs_INTERFACE_DEFINED__
typedef interface __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCompletedEventArgs __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCompletedEventArgs;
// Declare the parameterized interface IID.
EXTERN_C const IID IID___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCompletedEventArgs;
typedef struct __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCompletedEventArgsVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCompletedEventArgs* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCompletedEventArgs* This);
ULONG (STDMETHODCALLTYPE* Release)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCompletedEventArgs* This);
HRESULT (STDMETHODCALLTYPE* Invoke)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCompletedEventArgs* This,
__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* sender,
__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCompletedEventArgs* args);
END_INTERFACE
} __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCompletedEventArgsVtbl;
interface __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCompletedEventArgs
{
CONST_VTBL struct __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCompletedEventArgsVtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCompletedEventArgs_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCompletedEventArgs_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCompletedEventArgs_Release(This) \
((This)->lpVtbl->Release(This))
#define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCompletedEventArgs_Invoke(This, sender, args) \
((This)->lpVtbl->Invoke(This, sender, args))
#endif /* COBJMACROS */
#endif // ____FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCompletedEventArgs_INTERFACE_DEFINED__
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if !defined(____FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationStartedEventArgs_INTERFACE_DEFINED__)
#define ____FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationStartedEventArgs_INTERFACE_DEFINED__
typedef interface __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationStartedEventArgs __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationStartedEventArgs;
// Declare the parameterized interface IID.
EXTERN_C const IID IID___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationStartedEventArgs;
typedef struct __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationStartedEventArgsVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationStartedEventArgs* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationStartedEventArgs* This);
ULONG (STDMETHODCALLTYPE* Release)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationStartedEventArgs* This);
HRESULT (STDMETHODCALLTYPE* Invoke)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationStartedEventArgs* This,
__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* sender,
__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationStartedEventArgs* args);
END_INTERFACE
} __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationStartedEventArgsVtbl;
interface __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationStartedEventArgs
{
CONST_VTBL struct __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationStartedEventArgsVtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationStartedEventArgs_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationStartedEventArgs_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationStartedEventArgs_Release(This) \
((This)->lpVtbl->Release(This))
#define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationStartedEventArgs_Invoke(This, sender, args) \
((This)->lpVtbl->Invoke(This, sender, args))
#endif /* COBJMACROS */
#endif // ____FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationStartedEventArgs_INTERFACE_DEFINED__
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if !defined(____FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationUpdatedEventArgs_INTERFACE_DEFINED__)
#define ____FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationUpdatedEventArgs_INTERFACE_DEFINED__
typedef interface __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationUpdatedEventArgs __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationUpdatedEventArgs;
// Declare the parameterized interface IID.
EXTERN_C const IID IID___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationUpdatedEventArgs;
typedef struct __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationUpdatedEventArgsVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationUpdatedEventArgs* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationUpdatedEventArgs* This);
ULONG (STDMETHODCALLTYPE* Release)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationUpdatedEventArgs* This);
HRESULT (STDMETHODCALLTYPE* Invoke)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationUpdatedEventArgs* This,
__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* sender,
__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationUpdatedEventArgs* args);
END_INTERFACE
} __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationUpdatedEventArgsVtbl;
interface __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationUpdatedEventArgs
{
CONST_VTBL struct __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationUpdatedEventArgsVtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationUpdatedEventArgs_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationUpdatedEventArgs_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationUpdatedEventArgs_Release(This) \
((This)->lpVtbl->Release(This))
#define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationUpdatedEventArgs_Invoke(This, sender, args) \
((This)->lpVtbl->Invoke(This, sender, args))
#endif /* COBJMACROS */
#endif // ____FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationUpdatedEventArgs_INTERFACE_DEFINED__
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if !defined(____FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCanceledEventArgs_INTERFACE_DEFINED__)
#define ____FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCanceledEventArgs_INTERFACE_DEFINED__
typedef interface __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCanceledEventArgs __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCanceledEventArgs;
// Declare the parameterized interface IID.
EXTERN_C const IID IID___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCanceledEventArgs;
typedef struct __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCanceledEventArgsVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCanceledEventArgs* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCanceledEventArgs* This);
ULONG (STDMETHODCALLTYPE* Release)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCanceledEventArgs* This);
HRESULT (STDMETHODCALLTYPE* Invoke)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCanceledEventArgs* This,
__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* sender,
__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCanceledEventArgs* args);
END_INTERFACE
} __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCanceledEventArgsVtbl;
interface __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCanceledEventArgs
{
CONST_VTBL struct __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCanceledEventArgsVtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCanceledEventArgs_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCanceledEventArgs_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCanceledEventArgs_Release(This) \
((This)->lpVtbl->Release(This))
#define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCanceledEventArgs_Invoke(This, sender, args) \
((This)->lpVtbl->Invoke(This, sender, args))
#endif /* COBJMACROS */
#endif // ____FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCanceledEventArgs_INTERFACE_DEFINED__
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if !defined(____FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCompletedEventArgs_INTERFACE_DEFINED__)
#define ____FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCompletedEventArgs_INTERFACE_DEFINED__
typedef interface __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCompletedEventArgs __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCompletedEventArgs;
// Declare the parameterized interface IID.
EXTERN_C const IID IID___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCompletedEventArgs;
typedef struct __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCompletedEventArgsVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCompletedEventArgs* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCompletedEventArgs* This);
ULONG (STDMETHODCALLTYPE* Release)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCompletedEventArgs* This);
HRESULT (STDMETHODCALLTYPE* Invoke)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCompletedEventArgs* This,
__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* sender,
__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCompletedEventArgs* args);
END_INTERFACE
} __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCompletedEventArgsVtbl;
interface __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCompletedEventArgs
{
CONST_VTBL struct __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCompletedEventArgsVtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCompletedEventArgs_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCompletedEventArgs_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCompletedEventArgs_Release(This) \
((This)->lpVtbl->Release(This))
#define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCompletedEventArgs_Invoke(This, sender, args) \
((This)->lpVtbl->Invoke(This, sender, args))
#endif /* COBJMACROS */
#endif // ____FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCompletedEventArgs_INTERFACE_DEFINED__
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if !defined(____FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationStartedEventArgs_INTERFACE_DEFINED__)
#define ____FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationStartedEventArgs_INTERFACE_DEFINED__
typedef interface __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationStartedEventArgs __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationStartedEventArgs;
// Declare the parameterized interface IID.
EXTERN_C const IID IID___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationStartedEventArgs;
typedef struct __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationStartedEventArgsVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationStartedEventArgs* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationStartedEventArgs* This);
ULONG (STDMETHODCALLTYPE* Release)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationStartedEventArgs* This);
HRESULT (STDMETHODCALLTYPE* Invoke)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationStartedEventArgs* This,
__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* sender,
__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationStartedEventArgs* args);
END_INTERFACE
} __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationStartedEventArgsVtbl;
interface __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationStartedEventArgs
{
CONST_VTBL struct __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationStartedEventArgsVtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationStartedEventArgs_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationStartedEventArgs_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationStartedEventArgs_Release(This) \
((This)->lpVtbl->Release(This))
#define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationStartedEventArgs_Invoke(This, sender, args) \
((This)->lpVtbl->Invoke(This, sender, args))
#endif /* COBJMACROS */
#endif // ____FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationStartedEventArgs_INTERFACE_DEFINED__
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if !defined(____FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationUpdatedEventArgs_INTERFACE_DEFINED__)
#define ____FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationUpdatedEventArgs_INTERFACE_DEFINED__
typedef interface __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationUpdatedEventArgs __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationUpdatedEventArgs;
// Declare the parameterized interface IID.
EXTERN_C const IID IID___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationUpdatedEventArgs;
typedef struct __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationUpdatedEventArgsVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationUpdatedEventArgs* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationUpdatedEventArgs* This);
ULONG (STDMETHODCALLTYPE* Release)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationUpdatedEventArgs* This);
HRESULT (STDMETHODCALLTYPE* Invoke)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationUpdatedEventArgs* This,
__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* sender,
__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationUpdatedEventArgs* args);
END_INTERFACE
} __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationUpdatedEventArgsVtbl;
interface __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationUpdatedEventArgs
{
CONST_VTBL struct __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationUpdatedEventArgsVtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationUpdatedEventArgs_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationUpdatedEventArgs_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationUpdatedEventArgs_Release(This) \
((This)->lpVtbl->Release(This))
#define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationUpdatedEventArgs_Invoke(This, sender, args) \
((This)->lpVtbl->Invoke(This, sender, args))
#endif /* COBJMACROS */
#endif // ____FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationUpdatedEventArgs_INTERFACE_DEFINED__
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if !defined(____FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionEndedEventArgs_INTERFACE_DEFINED__)
#define ____FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionEndedEventArgs_INTERFACE_DEFINED__
typedef interface __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionEndedEventArgs __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionEndedEventArgs;
// Declare the parameterized interface IID.
EXTERN_C const IID IID___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionEndedEventArgs;
typedef struct __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionEndedEventArgsVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionEndedEventArgs* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionEndedEventArgs* This);
ULONG (STDMETHODCALLTYPE* Release)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionEndedEventArgs* This);
HRESULT (STDMETHODCALLTYPE* Invoke)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionEndedEventArgs* This,
__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* sender,
__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionEndedEventArgs* args);
END_INTERFACE
} __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionEndedEventArgsVtbl;
interface __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionEndedEventArgs
{
CONST_VTBL struct __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionEndedEventArgsVtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionEndedEventArgs_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionEndedEventArgs_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionEndedEventArgs_Release(This) \
((This)->lpVtbl->Release(This))
#define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionEndedEventArgs_Invoke(This, sender, args) \
((This)->lpVtbl->Invoke(This, sender, args))
#endif /* COBJMACROS */
#endif // ____FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionEndedEventArgs_INTERFACE_DEFINED__
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if !defined(____FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionStartedEventArgs_INTERFACE_DEFINED__)
#define ____FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionStartedEventArgs_INTERFACE_DEFINED__
typedef interface __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionStartedEventArgs __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionStartedEventArgs;
// Declare the parameterized interface IID.
EXTERN_C const IID IID___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionStartedEventArgs;
typedef struct __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionStartedEventArgsVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionStartedEventArgs* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionStartedEventArgs* This);
ULONG (STDMETHODCALLTYPE* Release)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionStartedEventArgs* This);
HRESULT (STDMETHODCALLTYPE* Invoke)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionStartedEventArgs* This,
__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* sender,
__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionStartedEventArgs* args);
END_INTERFACE
} __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionStartedEventArgsVtbl;
interface __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionStartedEventArgs
{
CONST_VTBL struct __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionStartedEventArgsVtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionStartedEventArgs_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionStartedEventArgs_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionStartedEventArgs_Release(This) \
((This)->lpVtbl->Release(This))
#define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionStartedEventArgs_Invoke(This, sender, args) \
((This)->lpVtbl->Invoke(This, sender, args))
#endif /* COBJMACROS */
#endif // ____FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionStartedEventArgs_INTERFACE_DEFINED__
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if !defined(____FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialTappedEventArgs_INTERFACE_DEFINED__)
#define ____FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialTappedEventArgs_INTERFACE_DEFINED__
typedef interface __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialTappedEventArgs __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialTappedEventArgs;
// Declare the parameterized interface IID.
EXTERN_C const IID IID___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialTappedEventArgs;
typedef struct __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialTappedEventArgsVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialTappedEventArgs* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialTappedEventArgs* This);
ULONG (STDMETHODCALLTYPE* Release)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialTappedEventArgs* This);
HRESULT (STDMETHODCALLTYPE* Invoke)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialTappedEventArgs* This,
__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* sender,
__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialTappedEventArgs* args);
END_INTERFACE
} __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialTappedEventArgsVtbl;
interface __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialTappedEventArgs
{
CONST_VTBL struct __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialTappedEventArgsVtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialTappedEventArgs_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialTappedEventArgs_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialTappedEventArgs_Release(This) \
((This)->lpVtbl->Release(This))
#define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialTappedEventArgs_Invoke(This, sender, args) \
((This)->lpVtbl->Invoke(This, sender, args))
#endif /* COBJMACROS */
#endif // ____FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialTappedEventArgs_INTERFACE_DEFINED__
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if !defined(____FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionDetectedEventArgs_INTERFACE_DEFINED__)
#define ____FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionDetectedEventArgs_INTERFACE_DEFINED__
typedef interface __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionDetectedEventArgs __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionDetectedEventArgs;
// Declare the parameterized interface IID.
EXTERN_C const IID IID___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionDetectedEventArgs;
typedef struct __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionDetectedEventArgsVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionDetectedEventArgs* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionDetectedEventArgs* This);
ULONG (STDMETHODCALLTYPE* Release)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionDetectedEventArgs* This);
HRESULT (STDMETHODCALLTYPE* Invoke)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionDetectedEventArgs* This,
__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager* sender,
__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs* args);
END_INTERFACE
} __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionDetectedEventArgsVtbl;
interface __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionDetectedEventArgs
{
CONST_VTBL struct __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionDetectedEventArgsVtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionDetectedEventArgs_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionDetectedEventArgs_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionDetectedEventArgs_Release(This) \
((This)->lpVtbl->Release(This))
#define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionDetectedEventArgs_Invoke(This, sender, args) \
((This)->lpVtbl->Invoke(This, sender, args))
#endif /* COBJMACROS */
#endif // ____FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionDetectedEventArgs_INTERFACE_DEFINED__
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if !defined(____FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceEventArgs_INTERFACE_DEFINED__)
#define ____FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceEventArgs_INTERFACE_DEFINED__
typedef interface __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceEventArgs __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceEventArgs;
// Declare the parameterized interface IID.
EXTERN_C const IID IID___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceEventArgs;
typedef struct __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceEventArgsVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceEventArgs* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceEventArgs* This);
ULONG (STDMETHODCALLTYPE* Release)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceEventArgs* This);
HRESULT (STDMETHODCALLTYPE* Invoke)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceEventArgs* This,
__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager* sender,
__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs* args);
END_INTERFACE
} __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceEventArgsVtbl;
interface __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceEventArgs
{
CONST_VTBL struct __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceEventArgsVtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceEventArgs_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceEventArgs_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceEventArgs_Release(This) \
((This)->lpVtbl->Release(This))
#define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceEventArgs_Invoke(This, sender, args) \
((This)->lpVtbl->Invoke(This, sender, args))
#endif /* COBJMACROS */
#endif // ____FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceEventArgs_INTERFACE_DEFINED__
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#ifndef ____x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController_FWD_DEFINED__
#define ____x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController_FWD_DEFINED__
typedef interface __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController;
#endif // ____x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CDevices_CPower_CIBatteryReport_FWD_DEFINED__
#define ____x_ABI_CWindows_CDevices_CPower_CIBatteryReport_FWD_DEFINED__
typedef interface __x_ABI_CWindows_CDevices_CPower_CIBatteryReport __x_ABI_CWindows_CDevices_CPower_CIBatteryReport;
#endif // ____x_ABI_CWindows_CDevices_CPower_CIBatteryReport_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CFoundation_CIPropertyValue_FWD_DEFINED__
#define ____x_ABI_CWindows_CFoundation_CIPropertyValue_FWD_DEFINED__
typedef interface __x_ABI_CWindows_CFoundation_CIPropertyValue __x_ABI_CWindows_CFoundation_CIPropertyValue;
#endif // ____x_ABI_CWindows_CFoundation_CIPropertyValue_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CPerception_CPeople_CIEyesPose_FWD_DEFINED__
#define ____x_ABI_CWindows_CPerception_CPeople_CIEyesPose_FWD_DEFINED__
typedef interface __x_ABI_CWindows_CPerception_CPeople_CIEyesPose __x_ABI_CWindows_CPerception_CPeople_CIEyesPose;
#endif // ____x_ABI_CWindows_CPerception_CPeople_CIEyesPose_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CPerception_CPeople_CIHandPose_FWD_DEFINED__
#define ____x_ABI_CWindows_CPerception_CPeople_CIHandPose_FWD_DEFINED__
typedef interface __x_ABI_CWindows_CPerception_CPeople_CIHandPose __x_ABI_CWindows_CPerception_CPeople_CIHandPose;
#endif // ____x_ABI_CWindows_CPerception_CPeople_CIHandPose_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CPerception_CPeople_CIHeadPose_FWD_DEFINED__
#define ____x_ABI_CWindows_CPerception_CPeople_CIHeadPose_FWD_DEFINED__
typedef interface __x_ABI_CWindows_CPerception_CPeople_CIHeadPose __x_ABI_CWindows_CPerception_CPeople_CIHeadPose;
#endif // ____x_ABI_CWindows_CPerception_CPeople_CIHeadPose_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CPerception_CIPerceptionTimestamp_FWD_DEFINED__
#define ____x_ABI_CWindows_CPerception_CIPerceptionTimestamp_FWD_DEFINED__
typedef interface __x_ABI_CWindows_CPerception_CIPerceptionTimestamp __x_ABI_CWindows_CPerception_CIPerceptionTimestamp;
#endif // ____x_ABI_CWindows_CPerception_CIPerceptionTimestamp_FWD_DEFINED__
#ifndef ____x_ABI_CWindows_CPerception_CSpatial_CISpatialCoordinateSystem_FWD_DEFINED__
#define ____x_ABI_CWindows_CPerception_CSpatial_CISpatialCoordinateSystem_FWD_DEFINED__
typedef interface __x_ABI_CWindows_CPerception_CSpatial_CISpatialCoordinateSystem __x_ABI_CWindows_CPerception_CSpatial_CISpatialCoordinateSystem;
#endif // ____x_ABI_CWindows_CPerception_CSpatial_CISpatialCoordinateSystem_FWD_DEFINED__
typedef enum __x_ABI_CWindows_CUI_CInput_CSpatial_CSpatialGestureSettings __x_ABI_CWindows_CUI_CInput_CSpatial_CSpatialGestureSettings;
typedef enum __x_ABI_CWindows_CUI_CInput_CSpatial_CSpatialInteractionPressKind __x_ABI_CWindows_CUI_CInput_CSpatial_CSpatialInteractionPressKind;
typedef enum __x_ABI_CWindows_CUI_CInput_CSpatial_CSpatialInteractionSourceHandedness __x_ABI_CWindows_CUI_CInput_CSpatial_CSpatialInteractionSourceHandedness;
typedef enum __x_ABI_CWindows_CUI_CInput_CSpatial_CSpatialInteractionSourceKind __x_ABI_CWindows_CUI_CInput_CSpatial_CSpatialInteractionSourceKind;
typedef enum __x_ABI_CWindows_CUI_CInput_CSpatial_CSpatialInteractionSourcePositionAccuracy __x_ABI_CWindows_CUI_CInput_CSpatial_CSpatialInteractionSourcePositionAccuracy;
/*
*
* Struct Windows.UI.Input.Spatial.SpatialGestureSettings
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
enum __x_ABI_CWindows_CUI_CInput_CSpatial_CSpatialGestureSettings
{
SpatialGestureSettings_None = 0,
SpatialGestureSettings_Tap = 0x1,
SpatialGestureSettings_DoubleTap = 0x2,
SpatialGestureSettings_Hold = 0x4,
SpatialGestureSettings_ManipulationTranslate = 0x8,
SpatialGestureSettings_NavigationX = 0x10,
SpatialGestureSettings_NavigationY = 0x20,
SpatialGestureSettings_NavigationZ = 0x40,
SpatialGestureSettings_NavigationRailsX = 0x80,
SpatialGestureSettings_NavigationRailsY = 0x100,
SpatialGestureSettings_NavigationRailsZ = 0x200,
};
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Struct Windows.UI.Input.Spatial.SpatialInteractionPressKind
*
* Introduced to Windows.Foundation.UniversalApiContract in version 4.0
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000
enum __x_ABI_CWindows_CUI_CInput_CSpatial_CSpatialInteractionPressKind
{
SpatialInteractionPressKind_None = 0,
SpatialInteractionPressKind_Select = 1,
SpatialInteractionPressKind_Menu = 2,
SpatialInteractionPressKind_Grasp = 3,
SpatialInteractionPressKind_Touchpad = 4,
SpatialInteractionPressKind_Thumbstick = 5,
};
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000
/*
*
* Struct Windows.UI.Input.Spatial.SpatialInteractionSourceHandedness
*
* Introduced to Windows.Foundation.UniversalApiContract in version 5.0
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x50000
enum __x_ABI_CWindows_CUI_CInput_CSpatial_CSpatialInteractionSourceHandedness
{
SpatialInteractionSourceHandedness_Unspecified = 0,
SpatialInteractionSourceHandedness_Left = 1,
SpatialInteractionSourceHandedness_Right = 2,
};
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x50000
/*
*
* Struct Windows.UI.Input.Spatial.SpatialInteractionSourceKind
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
enum __x_ABI_CWindows_CUI_CInput_CSpatial_CSpatialInteractionSourceKind
{
SpatialInteractionSourceKind_Other = 0,
SpatialInteractionSourceKind_Hand = 1,
SpatialInteractionSourceKind_Voice = 2,
SpatialInteractionSourceKind_Controller = 3,
};
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Struct Windows.UI.Input.Spatial.SpatialInteractionSourcePositionAccuracy
*
* Introduced to Windows.Foundation.UniversalApiContract in version 5.0
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x50000
enum __x_ABI_CWindows_CUI_CInput_CSpatial_CSpatialInteractionSourcePositionAccuracy
{
SpatialInteractionSourcePositionAccuracy_High = 0,
SpatialInteractionSourcePositionAccuracy_Approximate = 1,
};
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x50000
/*
*
* Interface Windows.UI.Input.Spatial.ISpatialGestureRecognizer
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialGestureRecognizer
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialGestureRecognizer[] = L"Windows.UI.Input.Spatial.ISpatialGestureRecognizer";
typedef struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizerVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* This);
ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* add_RecognitionStarted)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* This,
__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionStartedEventArgs* handler,
EventRegistrationToken* token);
HRESULT (STDMETHODCALLTYPE* remove_RecognitionStarted)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* This,
EventRegistrationToken token);
HRESULT (STDMETHODCALLTYPE* add_RecognitionEnded)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* This,
__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionEndedEventArgs* handler,
EventRegistrationToken* token);
HRESULT (STDMETHODCALLTYPE* remove_RecognitionEnded)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* This,
EventRegistrationToken token);
HRESULT (STDMETHODCALLTYPE* add_Tapped)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* This,
__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialTappedEventArgs* handler,
EventRegistrationToken* token);
HRESULT (STDMETHODCALLTYPE* remove_Tapped)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* This,
EventRegistrationToken token);
HRESULT (STDMETHODCALLTYPE* add_HoldStarted)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* This,
__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldStartedEventArgs* handler,
EventRegistrationToken* token);
HRESULT (STDMETHODCALLTYPE* remove_HoldStarted)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* This,
EventRegistrationToken token);
HRESULT (STDMETHODCALLTYPE* add_HoldCompleted)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* This,
__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCompletedEventArgs* handler,
EventRegistrationToken* token);
HRESULT (STDMETHODCALLTYPE* remove_HoldCompleted)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* This,
EventRegistrationToken token);
HRESULT (STDMETHODCALLTYPE* add_HoldCanceled)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* This,
__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCanceledEventArgs* handler,
EventRegistrationToken* token);
HRESULT (STDMETHODCALLTYPE* remove_HoldCanceled)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* This,
EventRegistrationToken token);
HRESULT (STDMETHODCALLTYPE* add_ManipulationStarted)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* This,
__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationStartedEventArgs* handler,
EventRegistrationToken* token);
HRESULT (STDMETHODCALLTYPE* remove_ManipulationStarted)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* This,
EventRegistrationToken token);
HRESULT (STDMETHODCALLTYPE* add_ManipulationUpdated)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* This,
__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationUpdatedEventArgs* handler,
EventRegistrationToken* token);
HRESULT (STDMETHODCALLTYPE* remove_ManipulationUpdated)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* This,
EventRegistrationToken token);
HRESULT (STDMETHODCALLTYPE* add_ManipulationCompleted)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* This,
__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCompletedEventArgs* handler,
EventRegistrationToken* token);
HRESULT (STDMETHODCALLTYPE* remove_ManipulationCompleted)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* This,
EventRegistrationToken token);
HRESULT (STDMETHODCALLTYPE* add_ManipulationCanceled)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* This,
__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCanceledEventArgs* handler,
EventRegistrationToken* token);
HRESULT (STDMETHODCALLTYPE* remove_ManipulationCanceled)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* This,
EventRegistrationToken token);
HRESULT (STDMETHODCALLTYPE* add_NavigationStarted)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* This,
__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationStartedEventArgs* handler,
EventRegistrationToken* token);
HRESULT (STDMETHODCALLTYPE* remove_NavigationStarted)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* This,
EventRegistrationToken token);
HRESULT (STDMETHODCALLTYPE* add_NavigationUpdated)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* This,
__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationUpdatedEventArgs* handler,
EventRegistrationToken* token);
HRESULT (STDMETHODCALLTYPE* remove_NavigationUpdated)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* This,
EventRegistrationToken token);
HRESULT (STDMETHODCALLTYPE* add_NavigationCompleted)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* This,
__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCompletedEventArgs* handler,
EventRegistrationToken* token);
HRESULT (STDMETHODCALLTYPE* remove_NavigationCompleted)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* This,
EventRegistrationToken token);
HRESULT (STDMETHODCALLTYPE* add_NavigationCanceled)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* This,
__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCanceledEventArgs* handler,
EventRegistrationToken* token);
HRESULT (STDMETHODCALLTYPE* remove_NavigationCanceled)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* This,
EventRegistrationToken token);
HRESULT (STDMETHODCALLTYPE* CaptureInteraction)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* This,
__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteraction* interaction);
HRESULT (STDMETHODCALLTYPE* CancelPendingGestures)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* This);
HRESULT (STDMETHODCALLTYPE* TrySetGestureSettings)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* This,
enum __x_ABI_CWindows_CUI_CInput_CSpatial_CSpatialGestureSettings settings,
boolean* succeeded);
HRESULT (STDMETHODCALLTYPE* get_GestureSettings)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* This,
enum __x_ABI_CWindows_CUI_CInput_CSpatial_CSpatialGestureSettings* value);
END_INTERFACE
} __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizerVtbl;
interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer
{
CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizerVtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_Release(This) \
((This)->lpVtbl->Release(This))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_GetIids(This, iidCount, iids) \
((This)->lpVtbl->GetIids(This, iidCount, iids))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_GetRuntimeClassName(This, className) \
((This)->lpVtbl->GetRuntimeClassName(This, className))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_GetTrustLevel(This, trustLevel) \
((This)->lpVtbl->GetTrustLevel(This, trustLevel))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_add_RecognitionStarted(This, handler, token) \
((This)->lpVtbl->add_RecognitionStarted(This, handler, token))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_remove_RecognitionStarted(This, token) \
((This)->lpVtbl->remove_RecognitionStarted(This, token))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_add_RecognitionEnded(This, handler, token) \
((This)->lpVtbl->add_RecognitionEnded(This, handler, token))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_remove_RecognitionEnded(This, token) \
((This)->lpVtbl->remove_RecognitionEnded(This, token))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_add_Tapped(This, handler, token) \
((This)->lpVtbl->add_Tapped(This, handler, token))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_remove_Tapped(This, token) \
((This)->lpVtbl->remove_Tapped(This, token))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_add_HoldStarted(This, handler, token) \
((This)->lpVtbl->add_HoldStarted(This, handler, token))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_remove_HoldStarted(This, token) \
((This)->lpVtbl->remove_HoldStarted(This, token))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_add_HoldCompleted(This, handler, token) \
((This)->lpVtbl->add_HoldCompleted(This, handler, token))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_remove_HoldCompleted(This, token) \
((This)->lpVtbl->remove_HoldCompleted(This, token))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_add_HoldCanceled(This, handler, token) \
((This)->lpVtbl->add_HoldCanceled(This, handler, token))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_remove_HoldCanceled(This, token) \
((This)->lpVtbl->remove_HoldCanceled(This, token))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_add_ManipulationStarted(This, handler, token) \
((This)->lpVtbl->add_ManipulationStarted(This, handler, token))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_remove_ManipulationStarted(This, token) \
((This)->lpVtbl->remove_ManipulationStarted(This, token))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_add_ManipulationUpdated(This, handler, token) \
((This)->lpVtbl->add_ManipulationUpdated(This, handler, token))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_remove_ManipulationUpdated(This, token) \
((This)->lpVtbl->remove_ManipulationUpdated(This, token))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_add_ManipulationCompleted(This, handler, token) \
((This)->lpVtbl->add_ManipulationCompleted(This, handler, token))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_remove_ManipulationCompleted(This, token) \
((This)->lpVtbl->remove_ManipulationCompleted(This, token))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_add_ManipulationCanceled(This, handler, token) \
((This)->lpVtbl->add_ManipulationCanceled(This, handler, token))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_remove_ManipulationCanceled(This, token) \
((This)->lpVtbl->remove_ManipulationCanceled(This, token))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_add_NavigationStarted(This, handler, token) \
((This)->lpVtbl->add_NavigationStarted(This, handler, token))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_remove_NavigationStarted(This, token) \
((This)->lpVtbl->remove_NavigationStarted(This, token))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_add_NavigationUpdated(This, handler, token) \
((This)->lpVtbl->add_NavigationUpdated(This, handler, token))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_remove_NavigationUpdated(This, token) \
((This)->lpVtbl->remove_NavigationUpdated(This, token))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_add_NavigationCompleted(This, handler, token) \
((This)->lpVtbl->add_NavigationCompleted(This, handler, token))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_remove_NavigationCompleted(This, token) \
((This)->lpVtbl->remove_NavigationCompleted(This, token))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_add_NavigationCanceled(This, handler, token) \
((This)->lpVtbl->add_NavigationCanceled(This, handler, token))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_remove_NavigationCanceled(This, token) \
((This)->lpVtbl->remove_NavigationCanceled(This, token))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_CaptureInteraction(This, interaction) \
((This)->lpVtbl->CaptureInteraction(This, interaction))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_CancelPendingGestures(This) \
((This)->lpVtbl->CancelPendingGestures(This))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_TrySetGestureSettings(This, settings, succeeded) \
((This)->lpVtbl->TrySetGestureSettings(This, settings, succeeded))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_get_GestureSettings(This, value) \
((This)->lpVtbl->get_GestureSettings(This, value))
#endif /* COBJMACROS */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Interface Windows.UI.Input.Spatial.ISpatialGestureRecognizerFactory
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialGestureRecognizer
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizerFactory_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizerFactory_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialGestureRecognizerFactory[] = L"Windows.UI.Input.Spatial.ISpatialGestureRecognizerFactory";
typedef struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizerFactoryVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizerFactory* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizerFactory* This);
ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizerFactory* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizerFactory* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizerFactory* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizerFactory* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* Create)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizerFactory* This,
enum __x_ABI_CWindows_CUI_CInput_CSpatial_CSpatialGestureSettings settings,
__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer** value);
END_INTERFACE
} __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizerFactoryVtbl;
interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizerFactory
{
CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizerFactoryVtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizerFactory_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizerFactory_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizerFactory_Release(This) \
((This)->lpVtbl->Release(This))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizerFactory_GetIids(This, iidCount, iids) \
((This)->lpVtbl->GetIids(This, iidCount, iids))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizerFactory_GetRuntimeClassName(This, className) \
((This)->lpVtbl->GetRuntimeClassName(This, className))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizerFactory_GetTrustLevel(This, trustLevel) \
((This)->lpVtbl->GetTrustLevel(This, trustLevel))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizerFactory_Create(This, settings, value) \
((This)->lpVtbl->Create(This, settings, value))
#endif /* COBJMACROS */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizerFactory;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizerFactory_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Interface Windows.UI.Input.Spatial.ISpatialHoldCanceledEventArgs
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialHoldCanceledEventArgs
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCanceledEventArgs_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCanceledEventArgs_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialHoldCanceledEventArgs[] = L"Windows.UI.Input.Spatial.ISpatialHoldCanceledEventArgs";
typedef struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCanceledEventArgsVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCanceledEventArgs* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCanceledEventArgs* This);
ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCanceledEventArgs* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCanceledEventArgs* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCanceledEventArgs* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCanceledEventArgs* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* get_InteractionSourceKind)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCanceledEventArgs* This,
enum __x_ABI_CWindows_CUI_CInput_CSpatial_CSpatialInteractionSourceKind* value);
END_INTERFACE
} __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCanceledEventArgsVtbl;
interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCanceledEventArgs
{
CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCanceledEventArgsVtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCanceledEventArgs_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCanceledEventArgs_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCanceledEventArgs_Release(This) \
((This)->lpVtbl->Release(This))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCanceledEventArgs_GetIids(This, iidCount, iids) \
((This)->lpVtbl->GetIids(This, iidCount, iids))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCanceledEventArgs_GetRuntimeClassName(This, className) \
((This)->lpVtbl->GetRuntimeClassName(This, className))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCanceledEventArgs_GetTrustLevel(This, trustLevel) \
((This)->lpVtbl->GetTrustLevel(This, trustLevel))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCanceledEventArgs_get_InteractionSourceKind(This, value) \
((This)->lpVtbl->get_InteractionSourceKind(This, value))
#endif /* COBJMACROS */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCanceledEventArgs;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCanceledEventArgs_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Interface Windows.UI.Input.Spatial.ISpatialHoldCompletedEventArgs
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialHoldCompletedEventArgs
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCompletedEventArgs_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCompletedEventArgs_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialHoldCompletedEventArgs[] = L"Windows.UI.Input.Spatial.ISpatialHoldCompletedEventArgs";
typedef struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCompletedEventArgsVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCompletedEventArgs* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCompletedEventArgs* This);
ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCompletedEventArgs* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCompletedEventArgs* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCompletedEventArgs* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCompletedEventArgs* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* get_InteractionSourceKind)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCompletedEventArgs* This,
enum __x_ABI_CWindows_CUI_CInput_CSpatial_CSpatialInteractionSourceKind* value);
END_INTERFACE
} __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCompletedEventArgsVtbl;
interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCompletedEventArgs
{
CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCompletedEventArgsVtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCompletedEventArgs_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCompletedEventArgs_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCompletedEventArgs_Release(This) \
((This)->lpVtbl->Release(This))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCompletedEventArgs_GetIids(This, iidCount, iids) \
((This)->lpVtbl->GetIids(This, iidCount, iids))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCompletedEventArgs_GetRuntimeClassName(This, className) \
((This)->lpVtbl->GetRuntimeClassName(This, className))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCompletedEventArgs_GetTrustLevel(This, trustLevel) \
((This)->lpVtbl->GetTrustLevel(This, trustLevel))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCompletedEventArgs_get_InteractionSourceKind(This, value) \
((This)->lpVtbl->get_InteractionSourceKind(This, value))
#endif /* COBJMACROS */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCompletedEventArgs;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCompletedEventArgs_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Interface Windows.UI.Input.Spatial.ISpatialHoldStartedEventArgs
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialHoldStartedEventArgs
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldStartedEventArgs_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldStartedEventArgs_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialHoldStartedEventArgs[] = L"Windows.UI.Input.Spatial.ISpatialHoldStartedEventArgs";
typedef struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldStartedEventArgsVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldStartedEventArgs* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldStartedEventArgs* This);
ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldStartedEventArgs* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldStartedEventArgs* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldStartedEventArgs* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldStartedEventArgs* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* get_InteractionSourceKind)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldStartedEventArgs* This,
enum __x_ABI_CWindows_CUI_CInput_CSpatial_CSpatialInteractionSourceKind* value);
HRESULT (STDMETHODCALLTYPE* TryGetPointerPose)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldStartedEventArgs* This,
__x_ABI_CWindows_CPerception_CSpatial_CISpatialCoordinateSystem* coordinateSystem,
__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose** value);
END_INTERFACE
} __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldStartedEventArgsVtbl;
interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldStartedEventArgs
{
CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldStartedEventArgsVtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldStartedEventArgs_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldStartedEventArgs_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldStartedEventArgs_Release(This) \
((This)->lpVtbl->Release(This))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldStartedEventArgs_GetIids(This, iidCount, iids) \
((This)->lpVtbl->GetIids(This, iidCount, iids))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldStartedEventArgs_GetRuntimeClassName(This, className) \
((This)->lpVtbl->GetRuntimeClassName(This, className))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldStartedEventArgs_GetTrustLevel(This, trustLevel) \
((This)->lpVtbl->GetTrustLevel(This, trustLevel))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldStartedEventArgs_get_InteractionSourceKind(This, value) \
((This)->lpVtbl->get_InteractionSourceKind(This, value))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldStartedEventArgs_TryGetPointerPose(This, coordinateSystem, value) \
((This)->lpVtbl->TryGetPointerPose(This, coordinateSystem, value))
#endif /* COBJMACROS */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldStartedEventArgs;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldStartedEventArgs_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Interface Windows.UI.Input.Spatial.ISpatialInteraction
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialInteraction
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteraction_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteraction_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialInteraction[] = L"Windows.UI.Input.Spatial.ISpatialInteraction";
typedef struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteraction* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteraction* This);
ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteraction* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteraction* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteraction* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteraction* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* get_SourceState)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteraction* This,
__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState** value);
END_INTERFACE
} __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionVtbl;
interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteraction
{
CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionVtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteraction_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteraction_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteraction_Release(This) \
((This)->lpVtbl->Release(This))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteraction_GetIids(This, iidCount, iids) \
((This)->lpVtbl->GetIids(This, iidCount, iids))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteraction_GetRuntimeClassName(This, className) \
((This)->lpVtbl->GetRuntimeClassName(This, className))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteraction_GetTrustLevel(This, trustLevel) \
((This)->lpVtbl->GetTrustLevel(This, trustLevel))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteraction_get_SourceState(This, value) \
((This)->lpVtbl->get_SourceState(This, value))
#endif /* COBJMACROS */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteraction;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteraction_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Interface Windows.UI.Input.Spatial.ISpatialInteractionController
*
* Introduced to Windows.Foundation.UniversalApiContract in version 4.0
*
* Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialInteractionController
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000
#if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialInteractionController[] = L"Windows.UI.Input.Spatial.ISpatialInteractionController";
typedef struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController* This);
ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* get_HasTouchpad)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController* This,
boolean* value);
HRESULT (STDMETHODCALLTYPE* get_HasThumbstick)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController* This,
boolean* value);
HRESULT (STDMETHODCALLTYPE* get_SimpleHapticsController)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController* This,
__x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController** value);
HRESULT (STDMETHODCALLTYPE* get_VendorId)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController* This,
UINT16* value);
HRESULT (STDMETHODCALLTYPE* get_ProductId)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController* This,
UINT16* value);
HRESULT (STDMETHODCALLTYPE* get_Version)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController* This,
UINT16* value);
END_INTERFACE
} __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerVtbl;
interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController
{
CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerVtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController_Release(This) \
((This)->lpVtbl->Release(This))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController_GetIids(This, iidCount, iids) \
((This)->lpVtbl->GetIids(This, iidCount, iids))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController_GetRuntimeClassName(This, className) \
((This)->lpVtbl->GetRuntimeClassName(This, className))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController_GetTrustLevel(This, trustLevel) \
((This)->lpVtbl->GetTrustLevel(This, trustLevel))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController_get_HasTouchpad(This, value) \
((This)->lpVtbl->get_HasTouchpad(This, value))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController_get_HasThumbstick(This, value) \
((This)->lpVtbl->get_HasThumbstick(This, value))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController_get_SimpleHapticsController(This, value) \
((This)->lpVtbl->get_SimpleHapticsController(This, value))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController_get_VendorId(This, value) \
((This)->lpVtbl->get_VendorId(This, value))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController_get_ProductId(This, value) \
((This)->lpVtbl->get_ProductId(This, value))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController_get_Version(This, value) \
((This)->lpVtbl->get_Version(This, value))
#endif /* COBJMACROS */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000
/*
*
* Interface Windows.UI.Input.Spatial.ISpatialInteractionController2
*
* Introduced to Windows.Foundation.UniversalApiContract in version 5.0
*
* Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialInteractionController
*
* Any object which implements this interface must also implement the following interfaces:
* Windows.UI.Input.Spatial.ISpatialInteractionController
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x50000
#if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController2_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController2_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialInteractionController2[] = L"Windows.UI.Input.Spatial.ISpatialInteractionController2";
typedef struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController2Vtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController2* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController2* This);
ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController2* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController2* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController2* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController2* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* TryGetRenderableModelAsync)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController2* This,
__FIAsyncOperation_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType** value);
END_INTERFACE
} __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController2Vtbl;
interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController2
{
CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController2Vtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController2_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController2_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController2_Release(This) \
((This)->lpVtbl->Release(This))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController2_GetIids(This, iidCount, iids) \
((This)->lpVtbl->GetIids(This, iidCount, iids))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController2_GetRuntimeClassName(This, className) \
((This)->lpVtbl->GetRuntimeClassName(This, className))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController2_GetTrustLevel(This, trustLevel) \
((This)->lpVtbl->GetTrustLevel(This, trustLevel))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController2_TryGetRenderableModelAsync(This, value) \
((This)->lpVtbl->TryGetRenderableModelAsync(This, value))
#endif /* COBJMACROS */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController2;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController2_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x50000
/*
*
* Interface Windows.UI.Input.Spatial.ISpatialInteractionController3
*
* Introduced to Windows.Foundation.UniversalApiContract in version 6.0
*
* Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialInteractionController
*
* Any object which implements this interface must also implement the following interfaces:
* Windows.UI.Input.Spatial.ISpatialInteractionController2
* Windows.UI.Input.Spatial.ISpatialInteractionController
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x60000
#if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController3_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController3_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialInteractionController3[] = L"Windows.UI.Input.Spatial.ISpatialInteractionController3";
typedef struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController3Vtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController3* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController3* This);
ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController3* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController3* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController3* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController3* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* TryGetBatteryReport)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController3* This,
__x_ABI_CWindows_CDevices_CPower_CIBatteryReport** value);
END_INTERFACE
} __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController3Vtbl;
interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController3
{
CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController3Vtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController3_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController3_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController3_Release(This) \
((This)->lpVtbl->Release(This))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController3_GetIids(This, iidCount, iids) \
((This)->lpVtbl->GetIids(This, iidCount, iids))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController3_GetRuntimeClassName(This, className) \
((This)->lpVtbl->GetRuntimeClassName(This, className))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController3_GetTrustLevel(This, trustLevel) \
((This)->lpVtbl->GetTrustLevel(This, trustLevel))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController3_TryGetBatteryReport(This, value) \
((This)->lpVtbl->TryGetBatteryReport(This, value))
#endif /* COBJMACROS */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController3;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController3_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x60000
/*
*
* Interface Windows.UI.Input.Spatial.ISpatialInteractionControllerProperties
*
* Introduced to Windows.Foundation.UniversalApiContract in version 4.0
*
* Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialInteractionControllerProperties
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000
#if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerProperties_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerProperties_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialInteractionControllerProperties[] = L"Windows.UI.Input.Spatial.ISpatialInteractionControllerProperties";
typedef struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerPropertiesVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerProperties* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerProperties* This);
ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerProperties* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerProperties* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerProperties* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerProperties* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* get_IsTouchpadTouched)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerProperties* This,
boolean* value);
HRESULT (STDMETHODCALLTYPE* get_IsTouchpadPressed)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerProperties* This,
boolean* value);
HRESULT (STDMETHODCALLTYPE* get_IsThumbstickPressed)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerProperties* This,
boolean* value);
HRESULT (STDMETHODCALLTYPE* get_ThumbstickX)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerProperties* This,
DOUBLE* value);
HRESULT (STDMETHODCALLTYPE* get_ThumbstickY)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerProperties* This,
DOUBLE* value);
HRESULT (STDMETHODCALLTYPE* get_TouchpadX)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerProperties* This,
DOUBLE* value);
HRESULT (STDMETHODCALLTYPE* get_TouchpadY)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerProperties* This,
DOUBLE* value);
END_INTERFACE
} __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerPropertiesVtbl;
interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerProperties
{
CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerPropertiesVtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerProperties_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerProperties_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerProperties_Release(This) \
((This)->lpVtbl->Release(This))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerProperties_GetIids(This, iidCount, iids) \
((This)->lpVtbl->GetIids(This, iidCount, iids))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerProperties_GetRuntimeClassName(This, className) \
((This)->lpVtbl->GetRuntimeClassName(This, className))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerProperties_GetTrustLevel(This, trustLevel) \
((This)->lpVtbl->GetTrustLevel(This, trustLevel))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerProperties_get_IsTouchpadTouched(This, value) \
((This)->lpVtbl->get_IsTouchpadTouched(This, value))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerProperties_get_IsTouchpadPressed(This, value) \
((This)->lpVtbl->get_IsTouchpadPressed(This, value))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerProperties_get_IsThumbstickPressed(This, value) \
((This)->lpVtbl->get_IsThumbstickPressed(This, value))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerProperties_get_ThumbstickX(This, value) \
((This)->lpVtbl->get_ThumbstickX(This, value))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerProperties_get_ThumbstickY(This, value) \
((This)->lpVtbl->get_ThumbstickY(This, value))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerProperties_get_TouchpadX(This, value) \
((This)->lpVtbl->get_TouchpadX(This, value))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerProperties_get_TouchpadY(This, value) \
((This)->lpVtbl->get_TouchpadY(This, value))
#endif /* COBJMACROS */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerProperties;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerProperties_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000
/*
*
* Interface Windows.UI.Input.Spatial.ISpatialInteractionDetectedEventArgs
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialInteractionDetectedEventArgs
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialInteractionDetectedEventArgs[] = L"Windows.UI.Input.Spatial.ISpatialInteractionDetectedEventArgs";
typedef struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgsVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs* This);
ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* get_InteractionSourceKind)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs* This,
enum __x_ABI_CWindows_CUI_CInput_CSpatial_CSpatialInteractionSourceKind* value);
HRESULT (STDMETHODCALLTYPE* TryGetPointerPose)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs* This,
__x_ABI_CWindows_CPerception_CSpatial_CISpatialCoordinateSystem* coordinateSystem,
__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose** value);
HRESULT (STDMETHODCALLTYPE* get_Interaction)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs* This,
__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteraction** value);
END_INTERFACE
} __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgsVtbl;
interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs
{
CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgsVtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs_Release(This) \
((This)->lpVtbl->Release(This))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs_GetIids(This, iidCount, iids) \
((This)->lpVtbl->GetIids(This, iidCount, iids))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs_GetRuntimeClassName(This, className) \
((This)->lpVtbl->GetRuntimeClassName(This, className))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs_GetTrustLevel(This, trustLevel) \
((This)->lpVtbl->GetTrustLevel(This, trustLevel))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs_get_InteractionSourceKind(This, value) \
((This)->lpVtbl->get_InteractionSourceKind(This, value))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs_TryGetPointerPose(This, coordinateSystem, value) \
((This)->lpVtbl->TryGetPointerPose(This, coordinateSystem, value))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs_get_Interaction(This, value) \
((This)->lpVtbl->get_Interaction(This, value))
#endif /* COBJMACROS */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Interface Windows.UI.Input.Spatial.ISpatialInteractionDetectedEventArgs2
*
* Introduced to Windows.Foundation.UniversalApiContract in version 4.0
*
* Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialInteractionDetectedEventArgs
*
* Any object which implements this interface must also implement the following interfaces:
* Windows.UI.Input.Spatial.ISpatialInteractionDetectedEventArgs
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000
#if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs2_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs2_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialInteractionDetectedEventArgs2[] = L"Windows.UI.Input.Spatial.ISpatialInteractionDetectedEventArgs2";
typedef struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs2Vtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs2* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs2* This);
ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs2* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs2* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs2* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs2* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* get_InteractionSource)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs2* This,
__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource** value);
END_INTERFACE
} __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs2Vtbl;
interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs2
{
CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs2Vtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs2_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs2_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs2_Release(This) \
((This)->lpVtbl->Release(This))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs2_GetIids(This, iidCount, iids) \
((This)->lpVtbl->GetIids(This, iidCount, iids))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs2_GetRuntimeClassName(This, className) \
((This)->lpVtbl->GetRuntimeClassName(This, className))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs2_GetTrustLevel(This, trustLevel) \
((This)->lpVtbl->GetTrustLevel(This, trustLevel))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs2_get_InteractionSource(This, value) \
((This)->lpVtbl->get_InteractionSource(This, value))
#endif /* COBJMACROS */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs2;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs2_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000
/*
*
* Interface Windows.UI.Input.Spatial.ISpatialInteractionManager
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialInteractionManager
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialInteractionManager[] = L"Windows.UI.Input.Spatial.ISpatialInteractionManager";
typedef struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager* This);
ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* add_SourceDetected)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager* This,
__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceEventArgs* handler,
EventRegistrationToken* token);
HRESULT (STDMETHODCALLTYPE* remove_SourceDetected)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager* This,
EventRegistrationToken token);
HRESULT (STDMETHODCALLTYPE* add_SourceLost)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager* This,
__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceEventArgs* handler,
EventRegistrationToken* token);
HRESULT (STDMETHODCALLTYPE* remove_SourceLost)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager* This,
EventRegistrationToken token);
HRESULT (STDMETHODCALLTYPE* add_SourceUpdated)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager* This,
__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceEventArgs* handler,
EventRegistrationToken* token);
HRESULT (STDMETHODCALLTYPE* remove_SourceUpdated)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager* This,
EventRegistrationToken token);
HRESULT (STDMETHODCALLTYPE* add_SourcePressed)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager* This,
__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceEventArgs* handler,
EventRegistrationToken* token);
HRESULT (STDMETHODCALLTYPE* remove_SourcePressed)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager* This,
EventRegistrationToken token);
HRESULT (STDMETHODCALLTYPE* add_SourceReleased)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager* This,
__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceEventArgs* handler,
EventRegistrationToken* token);
HRESULT (STDMETHODCALLTYPE* remove_SourceReleased)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager* This,
EventRegistrationToken token);
HRESULT (STDMETHODCALLTYPE* add_InteractionDetected)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager* This,
__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionDetectedEventArgs* handler,
EventRegistrationToken* token);
HRESULT (STDMETHODCALLTYPE* remove_InteractionDetected)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager* This,
EventRegistrationToken token);
HRESULT (STDMETHODCALLTYPE* GetDetectedSourcesAtTimestamp)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager* This,
__x_ABI_CWindows_CPerception_CIPerceptionTimestamp* timeStamp,
__FIVectorView_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState** value);
END_INTERFACE
} __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerVtbl;
interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager
{
CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerVtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager_Release(This) \
((This)->lpVtbl->Release(This))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager_GetIids(This, iidCount, iids) \
((This)->lpVtbl->GetIids(This, iidCount, iids))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager_GetRuntimeClassName(This, className) \
((This)->lpVtbl->GetRuntimeClassName(This, className))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager_GetTrustLevel(This, trustLevel) \
((This)->lpVtbl->GetTrustLevel(This, trustLevel))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager_add_SourceDetected(This, handler, token) \
((This)->lpVtbl->add_SourceDetected(This, handler, token))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager_remove_SourceDetected(This, token) \
((This)->lpVtbl->remove_SourceDetected(This, token))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager_add_SourceLost(This, handler, token) \
((This)->lpVtbl->add_SourceLost(This, handler, token))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager_remove_SourceLost(This, token) \
((This)->lpVtbl->remove_SourceLost(This, token))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager_add_SourceUpdated(This, handler, token) \
((This)->lpVtbl->add_SourceUpdated(This, handler, token))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager_remove_SourceUpdated(This, token) \
((This)->lpVtbl->remove_SourceUpdated(This, token))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager_add_SourcePressed(This, handler, token) \
((This)->lpVtbl->add_SourcePressed(This, handler, token))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager_remove_SourcePressed(This, token) \
((This)->lpVtbl->remove_SourcePressed(This, token))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager_add_SourceReleased(This, handler, token) \
((This)->lpVtbl->add_SourceReleased(This, handler, token))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager_remove_SourceReleased(This, token) \
((This)->lpVtbl->remove_SourceReleased(This, token))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager_add_InteractionDetected(This, handler, token) \
((This)->lpVtbl->add_InteractionDetected(This, handler, token))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager_remove_InteractionDetected(This, token) \
((This)->lpVtbl->remove_InteractionDetected(This, token))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager_GetDetectedSourcesAtTimestamp(This, timeStamp, value) \
((This)->lpVtbl->GetDetectedSourcesAtTimestamp(This, timeStamp, value))
#endif /* COBJMACROS */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Interface Windows.UI.Input.Spatial.ISpatialInteractionManagerStatics
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialInteractionManager
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialInteractionManagerStatics[] = L"Windows.UI.Input.Spatial.ISpatialInteractionManagerStatics";
typedef struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStaticsVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics* This);
ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* GetForCurrentView)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics* This,
__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager** value);
END_INTERFACE
} __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStaticsVtbl;
interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics
{
CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStaticsVtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics_Release(This) \
((This)->lpVtbl->Release(This))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics_GetIids(This, iidCount, iids) \
((This)->lpVtbl->GetIids(This, iidCount, iids))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics_GetRuntimeClassName(This, className) \
((This)->lpVtbl->GetRuntimeClassName(This, className))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics_GetTrustLevel(This, trustLevel) \
((This)->lpVtbl->GetTrustLevel(This, trustLevel))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics_GetForCurrentView(This, value) \
((This)->lpVtbl->GetForCurrentView(This, value))
#endif /* COBJMACROS */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Interface Windows.UI.Input.Spatial.ISpatialInteractionManagerStatics2
*
* Introduced to Windows.Foundation.UniversalApiContract in version 8.0
*
* Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialInteractionManager
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x80000
#if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics2_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics2_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialInteractionManagerStatics2[] = L"Windows.UI.Input.Spatial.ISpatialInteractionManagerStatics2";
typedef struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics2Vtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics2* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics2* This);
ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics2* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics2* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics2* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics2* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* IsSourceKindSupported)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics2* This,
enum __x_ABI_CWindows_CUI_CInput_CSpatial_CSpatialInteractionSourceKind kind,
boolean* result);
END_INTERFACE
} __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics2Vtbl;
interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics2
{
CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics2Vtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics2_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics2_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics2_Release(This) \
((This)->lpVtbl->Release(This))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics2_GetIids(This, iidCount, iids) \
((This)->lpVtbl->GetIids(This, iidCount, iids))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics2_GetRuntimeClassName(This, className) \
((This)->lpVtbl->GetRuntimeClassName(This, className))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics2_GetTrustLevel(This, trustLevel) \
((This)->lpVtbl->GetTrustLevel(This, trustLevel))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics2_IsSourceKindSupported(This, kind, result) \
((This)->lpVtbl->IsSourceKindSupported(This, kind, result))
#endif /* COBJMACROS */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics2;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics2_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x80000
/*
*
* Interface Windows.UI.Input.Spatial.ISpatialInteractionSource
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialInteractionSource
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialInteractionSource[] = L"Windows.UI.Input.Spatial.ISpatialInteractionSource";
typedef struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource* This);
ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* get_Id)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource* This,
UINT32* value);
HRESULT (STDMETHODCALLTYPE* get_Kind)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource* This,
enum __x_ABI_CWindows_CUI_CInput_CSpatial_CSpatialInteractionSourceKind* value);
END_INTERFACE
} __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceVtbl;
interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource
{
CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceVtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource_Release(This) \
((This)->lpVtbl->Release(This))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource_GetIids(This, iidCount, iids) \
((This)->lpVtbl->GetIids(This, iidCount, iids))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource_GetRuntimeClassName(This, className) \
((This)->lpVtbl->GetRuntimeClassName(This, className))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource_GetTrustLevel(This, trustLevel) \
((This)->lpVtbl->GetTrustLevel(This, trustLevel))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource_get_Id(This, value) \
((This)->lpVtbl->get_Id(This, value))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource_get_Kind(This, value) \
((This)->lpVtbl->get_Kind(This, value))
#endif /* COBJMACROS */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Interface Windows.UI.Input.Spatial.ISpatialInteractionSource2
*
* Introduced to Windows.Foundation.UniversalApiContract in version 4.0
*
* Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialInteractionSource
*
* Any object which implements this interface must also implement the following interfaces:
* Windows.UI.Input.Spatial.ISpatialInteractionSource
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000
#if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource2_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource2_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialInteractionSource2[] = L"Windows.UI.Input.Spatial.ISpatialInteractionSource2";
typedef struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource2Vtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource2* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource2* This);
ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource2* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource2* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource2* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource2* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* get_IsPointingSupported)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource2* This,
boolean* value);
HRESULT (STDMETHODCALLTYPE* get_IsMenuSupported)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource2* This,
boolean* value);
HRESULT (STDMETHODCALLTYPE* get_IsGraspSupported)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource2* This,
boolean* value);
HRESULT (STDMETHODCALLTYPE* get_Controller)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource2* This,
__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController** value);
HRESULT (STDMETHODCALLTYPE* TryGetStateAtTimestamp)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource2* This,
__x_ABI_CWindows_CPerception_CIPerceptionTimestamp* timestamp,
__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState** value);
END_INTERFACE
} __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource2Vtbl;
interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource2
{
CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource2Vtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource2_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource2_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource2_Release(This) \
((This)->lpVtbl->Release(This))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource2_GetIids(This, iidCount, iids) \
((This)->lpVtbl->GetIids(This, iidCount, iids))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource2_GetRuntimeClassName(This, className) \
((This)->lpVtbl->GetRuntimeClassName(This, className))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource2_GetTrustLevel(This, trustLevel) \
((This)->lpVtbl->GetTrustLevel(This, trustLevel))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource2_get_IsPointingSupported(This, value) \
((This)->lpVtbl->get_IsPointingSupported(This, value))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource2_get_IsMenuSupported(This, value) \
((This)->lpVtbl->get_IsMenuSupported(This, value))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource2_get_IsGraspSupported(This, value) \
((This)->lpVtbl->get_IsGraspSupported(This, value))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource2_get_Controller(This, value) \
((This)->lpVtbl->get_Controller(This, value))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource2_TryGetStateAtTimestamp(This, timestamp, value) \
((This)->lpVtbl->TryGetStateAtTimestamp(This, timestamp, value))
#endif /* COBJMACROS */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource2;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource2_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000
/*
*
* Interface Windows.UI.Input.Spatial.ISpatialInteractionSource3
*
* Introduced to Windows.Foundation.UniversalApiContract in version 5.0
*
* Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialInteractionSource
*
* Any object which implements this interface must also implement the following interfaces:
* Windows.UI.Input.Spatial.ISpatialInteractionSource2
* Windows.UI.Input.Spatial.ISpatialInteractionSource
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x50000
#if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource3_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource3_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialInteractionSource3[] = L"Windows.UI.Input.Spatial.ISpatialInteractionSource3";
typedef struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource3Vtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource3* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource3* This);
ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource3* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource3* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource3* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource3* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* get_Handedness)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource3* This,
enum __x_ABI_CWindows_CUI_CInput_CSpatial_CSpatialInteractionSourceHandedness* value);
END_INTERFACE
} __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource3Vtbl;
interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource3
{
CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource3Vtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource3_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource3_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource3_Release(This) \
((This)->lpVtbl->Release(This))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource3_GetIids(This, iidCount, iids) \
((This)->lpVtbl->GetIids(This, iidCount, iids))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource3_GetRuntimeClassName(This, className) \
((This)->lpVtbl->GetRuntimeClassName(This, className))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource3_GetTrustLevel(This, trustLevel) \
((This)->lpVtbl->GetTrustLevel(This, trustLevel))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource3_get_Handedness(This, value) \
((This)->lpVtbl->get_Handedness(This, value))
#endif /* COBJMACROS */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource3;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource3_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x50000
/*
*
* Interface Windows.UI.Input.Spatial.ISpatialInteractionSource4
*
* Introduced to Windows.Foundation.UniversalApiContract in version 8.0
*
* Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialInteractionSource
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x80000
#if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource4_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource4_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialInteractionSource4[] = L"Windows.UI.Input.Spatial.ISpatialInteractionSource4";
typedef struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource4Vtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource4* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource4* This);
ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource4* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource4* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource4* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource4* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* TryCreateHandMeshObserver)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource4* This,
__x_ABI_CWindows_CPerception_CPeople_CIHandMeshObserver** result);
HRESULT (STDMETHODCALLTYPE* TryCreateHandMeshObserverAsync)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource4* This,
__FIAsyncOperation_1_Windows__CPerception__CPeople__CHandMeshObserver** operation);
END_INTERFACE
} __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource4Vtbl;
interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource4
{
CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource4Vtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource4_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource4_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource4_Release(This) \
((This)->lpVtbl->Release(This))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource4_GetIids(This, iidCount, iids) \
((This)->lpVtbl->GetIids(This, iidCount, iids))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource4_GetRuntimeClassName(This, className) \
((This)->lpVtbl->GetRuntimeClassName(This, className))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource4_GetTrustLevel(This, trustLevel) \
((This)->lpVtbl->GetTrustLevel(This, trustLevel))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource4_TryCreateHandMeshObserver(This, result) \
((This)->lpVtbl->TryCreateHandMeshObserver(This, result))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource4_TryCreateHandMeshObserverAsync(This, operation) \
((This)->lpVtbl->TryCreateHandMeshObserverAsync(This, operation))
#endif /* COBJMACROS */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource4;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource4_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x80000
/*
*
* Interface Windows.UI.Input.Spatial.ISpatialInteractionSourceEventArgs
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialInteractionSourceEventArgs
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialInteractionSourceEventArgs[] = L"Windows.UI.Input.Spatial.ISpatialInteractionSourceEventArgs";
typedef struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgsVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs* This);
ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* get_State)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs* This,
__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState** value);
END_INTERFACE
} __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgsVtbl;
interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs
{
CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgsVtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs_Release(This) \
((This)->lpVtbl->Release(This))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs_GetIids(This, iidCount, iids) \
((This)->lpVtbl->GetIids(This, iidCount, iids))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs_GetRuntimeClassName(This, className) \
((This)->lpVtbl->GetRuntimeClassName(This, className))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs_GetTrustLevel(This, trustLevel) \
((This)->lpVtbl->GetTrustLevel(This, trustLevel))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs_get_State(This, value) \
((This)->lpVtbl->get_State(This, value))
#endif /* COBJMACROS */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Interface Windows.UI.Input.Spatial.ISpatialInteractionSourceEventArgs2
*
* Introduced to Windows.Foundation.UniversalApiContract in version 4.0
*
* Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialInteractionSourceEventArgs
*
* Any object which implements this interface must also implement the following interfaces:
* Windows.UI.Input.Spatial.ISpatialInteractionSourceEventArgs
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000
#if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs2_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs2_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialInteractionSourceEventArgs2[] = L"Windows.UI.Input.Spatial.ISpatialInteractionSourceEventArgs2";
typedef struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs2Vtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs2* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs2* This);
ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs2* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs2* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs2* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs2* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* get_PressKind)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs2* This,
enum __x_ABI_CWindows_CUI_CInput_CSpatial_CSpatialInteractionPressKind* value);
END_INTERFACE
} __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs2Vtbl;
interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs2
{
CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs2Vtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs2_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs2_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs2_Release(This) \
((This)->lpVtbl->Release(This))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs2_GetIids(This, iidCount, iids) \
((This)->lpVtbl->GetIids(This, iidCount, iids))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs2_GetRuntimeClassName(This, className) \
((This)->lpVtbl->GetRuntimeClassName(This, className))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs2_GetTrustLevel(This, trustLevel) \
((This)->lpVtbl->GetTrustLevel(This, trustLevel))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs2_get_PressKind(This, value) \
((This)->lpVtbl->get_PressKind(This, value))
#endif /* COBJMACROS */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs2;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs2_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000
/*
*
* Interface Windows.UI.Input.Spatial.ISpatialInteractionSourceLocation
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialInteractionSourceLocation
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialInteractionSourceLocation[] = L"Windows.UI.Input.Spatial.ISpatialInteractionSourceLocation";
typedef struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocationVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation* This);
ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* get_Position)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation* This,
__FIReference_1_Windows__CFoundation__CNumerics__CVector3** value);
HRESULT (STDMETHODCALLTYPE* get_Velocity)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation* This,
__FIReference_1_Windows__CFoundation__CNumerics__CVector3** value);
END_INTERFACE
} __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocationVtbl;
interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation
{
CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocationVtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation_Release(This) \
((This)->lpVtbl->Release(This))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation_GetIids(This, iidCount, iids) \
((This)->lpVtbl->GetIids(This, iidCount, iids))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation_GetRuntimeClassName(This, className) \
((This)->lpVtbl->GetRuntimeClassName(This, className))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation_GetTrustLevel(This, trustLevel) \
((This)->lpVtbl->GetTrustLevel(This, trustLevel))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation_get_Position(This, value) \
((This)->lpVtbl->get_Position(This, value))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation_get_Velocity(This, value) \
((This)->lpVtbl->get_Velocity(This, value))
#endif /* COBJMACROS */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Interface Windows.UI.Input.Spatial.ISpatialInteractionSourceLocation2
*
* Introduced to Windows.Foundation.UniversalApiContract in version 3.0
*
* Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialInteractionSourceLocation
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x30000
#if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation2_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation2_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialInteractionSourceLocation2[] = L"Windows.UI.Input.Spatial.ISpatialInteractionSourceLocation2";
typedef struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation2Vtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation2* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation2* This);
ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation2* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation2* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation2* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation2* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* get_Orientation)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation2* This,
__FIReference_1_Windows__CFoundation__CNumerics__CQuaternion** value);
END_INTERFACE
} __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation2Vtbl;
interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation2
{
CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation2Vtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation2_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation2_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation2_Release(This) \
((This)->lpVtbl->Release(This))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation2_GetIids(This, iidCount, iids) \
((This)->lpVtbl->GetIids(This, iidCount, iids))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation2_GetRuntimeClassName(This, className) \
((This)->lpVtbl->GetRuntimeClassName(This, className))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation2_GetTrustLevel(This, trustLevel) \
((This)->lpVtbl->GetTrustLevel(This, trustLevel))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation2_get_Orientation(This, value) \
((This)->lpVtbl->get_Orientation(This, value))
#endif /* COBJMACROS */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation2;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation2_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x30000
/*
*
* Interface Windows.UI.Input.Spatial.ISpatialInteractionSourceLocation3
*
* Introduced to Windows.Foundation.UniversalApiContract in version 5.0
*
* Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialInteractionSourceLocation
*
* Any object which implements this interface must also implement the following interfaces:
* Windows.UI.Input.Spatial.ISpatialInteractionSourceLocation2
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x50000
#if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation3_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation3_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialInteractionSourceLocation3[] = L"Windows.UI.Input.Spatial.ISpatialInteractionSourceLocation3";
typedef struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation3Vtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation3* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation3* This);
ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation3* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation3* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation3* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation3* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* get_PositionAccuracy)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation3* This,
enum __x_ABI_CWindows_CUI_CInput_CSpatial_CSpatialInteractionSourcePositionAccuracy* value);
HRESULT (STDMETHODCALLTYPE* get_AngularVelocity)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation3* This,
__FIReference_1_Windows__CFoundation__CNumerics__CVector3** value);
HRESULT (STDMETHODCALLTYPE* get_SourcePointerPose)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation3* This,
__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose** value);
END_INTERFACE
} __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation3Vtbl;
interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation3
{
CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation3Vtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation3_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation3_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation3_Release(This) \
((This)->lpVtbl->Release(This))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation3_GetIids(This, iidCount, iids) \
((This)->lpVtbl->GetIids(This, iidCount, iids))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation3_GetRuntimeClassName(This, className) \
((This)->lpVtbl->GetRuntimeClassName(This, className))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation3_GetTrustLevel(This, trustLevel) \
((This)->lpVtbl->GetTrustLevel(This, trustLevel))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation3_get_PositionAccuracy(This, value) \
((This)->lpVtbl->get_PositionAccuracy(This, value))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation3_get_AngularVelocity(This, value) \
((This)->lpVtbl->get_AngularVelocity(This, value))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation3_get_SourcePointerPose(This, value) \
((This)->lpVtbl->get_SourcePointerPose(This, value))
#endif /* COBJMACROS */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation3;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation3_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x50000
/*
*
* Interface Windows.UI.Input.Spatial.ISpatialInteractionSourceProperties
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialInteractionSourceProperties
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceProperties_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceProperties_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialInteractionSourceProperties[] = L"Windows.UI.Input.Spatial.ISpatialInteractionSourceProperties";
typedef struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourcePropertiesVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceProperties* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceProperties* This);
ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceProperties* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceProperties* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceProperties* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceProperties* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* TryGetSourceLossMitigationDirection)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceProperties* This,
__x_ABI_CWindows_CPerception_CSpatial_CISpatialCoordinateSystem* coordinateSystem,
__FIReference_1_Windows__CFoundation__CNumerics__CVector3** value);
HRESULT (STDMETHODCALLTYPE* get_SourceLossRisk)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceProperties* This,
DOUBLE* value);
HRESULT (STDMETHODCALLTYPE* TryGetLocation)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceProperties* This,
__x_ABI_CWindows_CPerception_CSpatial_CISpatialCoordinateSystem* coordinateSystem,
__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation** value);
END_INTERFACE
} __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourcePropertiesVtbl;
interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceProperties
{
CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourcePropertiesVtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceProperties_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceProperties_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceProperties_Release(This) \
((This)->lpVtbl->Release(This))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceProperties_GetIids(This, iidCount, iids) \
((This)->lpVtbl->GetIids(This, iidCount, iids))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceProperties_GetRuntimeClassName(This, className) \
((This)->lpVtbl->GetRuntimeClassName(This, className))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceProperties_GetTrustLevel(This, trustLevel) \
((This)->lpVtbl->GetTrustLevel(This, trustLevel))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceProperties_TryGetSourceLossMitigationDirection(This, coordinateSystem, value) \
((This)->lpVtbl->TryGetSourceLossMitigationDirection(This, coordinateSystem, value))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceProperties_get_SourceLossRisk(This, value) \
((This)->lpVtbl->get_SourceLossRisk(This, value))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceProperties_TryGetLocation(This, coordinateSystem, value) \
((This)->lpVtbl->TryGetLocation(This, coordinateSystem, value))
#endif /* COBJMACROS */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceProperties;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceProperties_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Interface Windows.UI.Input.Spatial.ISpatialInteractionSourceState
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialInteractionSourceState
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialInteractionSourceState[] = L"Windows.UI.Input.Spatial.ISpatialInteractionSourceState";
typedef struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceStateVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState* This);
ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* get_Source)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState* This,
__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource** value);
HRESULT (STDMETHODCALLTYPE* get_Properties)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState* This,
__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceProperties** value);
HRESULT (STDMETHODCALLTYPE* get_IsPressed)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState* This,
boolean* value);
HRESULT (STDMETHODCALLTYPE* get_Timestamp)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState* This,
__x_ABI_CWindows_CPerception_CIPerceptionTimestamp** value);
HRESULT (STDMETHODCALLTYPE* TryGetPointerPose)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState* This,
__x_ABI_CWindows_CPerception_CSpatial_CISpatialCoordinateSystem* coordinateSystem,
__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose** value);
END_INTERFACE
} __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceStateVtbl;
interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState
{
CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceStateVtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState_Release(This) \
((This)->lpVtbl->Release(This))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState_GetIids(This, iidCount, iids) \
((This)->lpVtbl->GetIids(This, iidCount, iids))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState_GetRuntimeClassName(This, className) \
((This)->lpVtbl->GetRuntimeClassName(This, className))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState_GetTrustLevel(This, trustLevel) \
((This)->lpVtbl->GetTrustLevel(This, trustLevel))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState_get_Source(This, value) \
((This)->lpVtbl->get_Source(This, value))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState_get_Properties(This, value) \
((This)->lpVtbl->get_Properties(This, value))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState_get_IsPressed(This, value) \
((This)->lpVtbl->get_IsPressed(This, value))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState_get_Timestamp(This, value) \
((This)->lpVtbl->get_Timestamp(This, value))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState_TryGetPointerPose(This, coordinateSystem, value) \
((This)->lpVtbl->TryGetPointerPose(This, coordinateSystem, value))
#endif /* COBJMACROS */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Interface Windows.UI.Input.Spatial.ISpatialInteractionSourceState2
*
* Introduced to Windows.Foundation.UniversalApiContract in version 4.0
*
* Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialInteractionSourceState
*
* Any object which implements this interface must also implement the following interfaces:
* Windows.UI.Input.Spatial.ISpatialInteractionSourceState
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000
#if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState2_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState2_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialInteractionSourceState2[] = L"Windows.UI.Input.Spatial.ISpatialInteractionSourceState2";
typedef struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState2Vtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState2* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState2* This);
ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState2* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState2* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState2* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState2* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* get_IsSelectPressed)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState2* This,
boolean* value);
HRESULT (STDMETHODCALLTYPE* get_IsMenuPressed)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState2* This,
boolean* value);
HRESULT (STDMETHODCALLTYPE* get_IsGrasped)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState2* This,
boolean* value);
HRESULT (STDMETHODCALLTYPE* get_SelectPressedValue)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState2* This,
DOUBLE* value);
HRESULT (STDMETHODCALLTYPE* get_ControllerProperties)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState2* This,
__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerProperties** value);
END_INTERFACE
} __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState2Vtbl;
interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState2
{
CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState2Vtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState2_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState2_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState2_Release(This) \
((This)->lpVtbl->Release(This))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState2_GetIids(This, iidCount, iids) \
((This)->lpVtbl->GetIids(This, iidCount, iids))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState2_GetRuntimeClassName(This, className) \
((This)->lpVtbl->GetRuntimeClassName(This, className))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState2_GetTrustLevel(This, trustLevel) \
((This)->lpVtbl->GetTrustLevel(This, trustLevel))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState2_get_IsSelectPressed(This, value) \
((This)->lpVtbl->get_IsSelectPressed(This, value))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState2_get_IsMenuPressed(This, value) \
((This)->lpVtbl->get_IsMenuPressed(This, value))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState2_get_IsGrasped(This, value) \
((This)->lpVtbl->get_IsGrasped(This, value))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState2_get_SelectPressedValue(This, value) \
((This)->lpVtbl->get_SelectPressedValue(This, value))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState2_get_ControllerProperties(This, value) \
((This)->lpVtbl->get_ControllerProperties(This, value))
#endif /* COBJMACROS */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState2;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState2_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000
/*
*
* Interface Windows.UI.Input.Spatial.ISpatialInteractionSourceState3
*
* Introduced to Windows.Foundation.UniversalApiContract in version 8.0
*
* Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialInteractionSourceState
*
* Any object which implements this interface must also implement the following interfaces:
* Windows.UI.Input.Spatial.ISpatialInteractionSourceState2
* Windows.UI.Input.Spatial.ISpatialInteractionSourceState
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x80000
#if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState3_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState3_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialInteractionSourceState3[] = L"Windows.UI.Input.Spatial.ISpatialInteractionSourceState3";
typedef struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState3Vtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState3* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState3* This);
ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState3* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState3* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState3* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState3* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* TryGetHandPose)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState3* This,
__x_ABI_CWindows_CPerception_CPeople_CIHandPose** value);
END_INTERFACE
} __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState3Vtbl;
interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState3
{
CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState3Vtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState3_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState3_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState3_Release(This) \
((This)->lpVtbl->Release(This))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState3_GetIids(This, iidCount, iids) \
((This)->lpVtbl->GetIids(This, iidCount, iids))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState3_GetRuntimeClassName(This, className) \
((This)->lpVtbl->GetRuntimeClassName(This, className))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState3_GetTrustLevel(This, trustLevel) \
((This)->lpVtbl->GetTrustLevel(This, trustLevel))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState3_TryGetHandPose(This, value) \
((This)->lpVtbl->TryGetHandPose(This, value))
#endif /* COBJMACROS */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState3;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState3_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x80000
/*
*
* Interface Windows.UI.Input.Spatial.ISpatialManipulationCanceledEventArgs
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialManipulationCanceledEventArgs
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCanceledEventArgs_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCanceledEventArgs_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialManipulationCanceledEventArgs[] = L"Windows.UI.Input.Spatial.ISpatialManipulationCanceledEventArgs";
typedef struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCanceledEventArgsVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCanceledEventArgs* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCanceledEventArgs* This);
ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCanceledEventArgs* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCanceledEventArgs* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCanceledEventArgs* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCanceledEventArgs* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* get_InteractionSourceKind)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCanceledEventArgs* This,
enum __x_ABI_CWindows_CUI_CInput_CSpatial_CSpatialInteractionSourceKind* value);
END_INTERFACE
} __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCanceledEventArgsVtbl;
interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCanceledEventArgs
{
CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCanceledEventArgsVtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCanceledEventArgs_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCanceledEventArgs_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCanceledEventArgs_Release(This) \
((This)->lpVtbl->Release(This))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCanceledEventArgs_GetIids(This, iidCount, iids) \
((This)->lpVtbl->GetIids(This, iidCount, iids))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCanceledEventArgs_GetRuntimeClassName(This, className) \
((This)->lpVtbl->GetRuntimeClassName(This, className))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCanceledEventArgs_GetTrustLevel(This, trustLevel) \
((This)->lpVtbl->GetTrustLevel(This, trustLevel))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCanceledEventArgs_get_InteractionSourceKind(This, value) \
((This)->lpVtbl->get_InteractionSourceKind(This, value))
#endif /* COBJMACROS */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCanceledEventArgs;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCanceledEventArgs_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Interface Windows.UI.Input.Spatial.ISpatialManipulationCompletedEventArgs
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialManipulationCompletedEventArgs
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCompletedEventArgs_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCompletedEventArgs_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialManipulationCompletedEventArgs[] = L"Windows.UI.Input.Spatial.ISpatialManipulationCompletedEventArgs";
typedef struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCompletedEventArgsVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCompletedEventArgs* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCompletedEventArgs* This);
ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCompletedEventArgs* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCompletedEventArgs* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCompletedEventArgs* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCompletedEventArgs* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* get_InteractionSourceKind)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCompletedEventArgs* This,
enum __x_ABI_CWindows_CUI_CInput_CSpatial_CSpatialInteractionSourceKind* value);
HRESULT (STDMETHODCALLTYPE* TryGetCumulativeDelta)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCompletedEventArgs* This,
__x_ABI_CWindows_CPerception_CSpatial_CISpatialCoordinateSystem* coordinateSystem,
__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationDelta** value);
END_INTERFACE
} __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCompletedEventArgsVtbl;
interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCompletedEventArgs
{
CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCompletedEventArgsVtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCompletedEventArgs_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCompletedEventArgs_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCompletedEventArgs_Release(This) \
((This)->lpVtbl->Release(This))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCompletedEventArgs_GetIids(This, iidCount, iids) \
((This)->lpVtbl->GetIids(This, iidCount, iids))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCompletedEventArgs_GetRuntimeClassName(This, className) \
((This)->lpVtbl->GetRuntimeClassName(This, className))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCompletedEventArgs_GetTrustLevel(This, trustLevel) \
((This)->lpVtbl->GetTrustLevel(This, trustLevel))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCompletedEventArgs_get_InteractionSourceKind(This, value) \
((This)->lpVtbl->get_InteractionSourceKind(This, value))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCompletedEventArgs_TryGetCumulativeDelta(This, coordinateSystem, value) \
((This)->lpVtbl->TryGetCumulativeDelta(This, coordinateSystem, value))
#endif /* COBJMACROS */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCompletedEventArgs;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCompletedEventArgs_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Interface Windows.UI.Input.Spatial.ISpatialManipulationDelta
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialManipulationDelta
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationDelta_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationDelta_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialManipulationDelta[] = L"Windows.UI.Input.Spatial.ISpatialManipulationDelta";
typedef struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationDeltaVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationDelta* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationDelta* This);
ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationDelta* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationDelta* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationDelta* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationDelta* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* get_Translation)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationDelta* This,
struct __x_ABI_CWindows_CFoundation_CNumerics_CVector3* value);
END_INTERFACE
} __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationDeltaVtbl;
interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationDelta
{
CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationDeltaVtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationDelta_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationDelta_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationDelta_Release(This) \
((This)->lpVtbl->Release(This))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationDelta_GetIids(This, iidCount, iids) \
((This)->lpVtbl->GetIids(This, iidCount, iids))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationDelta_GetRuntimeClassName(This, className) \
((This)->lpVtbl->GetRuntimeClassName(This, className))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationDelta_GetTrustLevel(This, trustLevel) \
((This)->lpVtbl->GetTrustLevel(This, trustLevel))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationDelta_get_Translation(This, value) \
((This)->lpVtbl->get_Translation(This, value))
#endif /* COBJMACROS */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationDelta;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationDelta_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Interface Windows.UI.Input.Spatial.ISpatialManipulationStartedEventArgs
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialManipulationStartedEventArgs
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationStartedEventArgs_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationStartedEventArgs_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialManipulationStartedEventArgs[] = L"Windows.UI.Input.Spatial.ISpatialManipulationStartedEventArgs";
typedef struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationStartedEventArgsVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationStartedEventArgs* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationStartedEventArgs* This);
ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationStartedEventArgs* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationStartedEventArgs* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationStartedEventArgs* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationStartedEventArgs* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* get_InteractionSourceKind)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationStartedEventArgs* This,
enum __x_ABI_CWindows_CUI_CInput_CSpatial_CSpatialInteractionSourceKind* value);
HRESULT (STDMETHODCALLTYPE* TryGetPointerPose)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationStartedEventArgs* This,
__x_ABI_CWindows_CPerception_CSpatial_CISpatialCoordinateSystem* coordinateSystem,
__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose** value);
END_INTERFACE
} __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationStartedEventArgsVtbl;
interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationStartedEventArgs
{
CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationStartedEventArgsVtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationStartedEventArgs_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationStartedEventArgs_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationStartedEventArgs_Release(This) \
((This)->lpVtbl->Release(This))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationStartedEventArgs_GetIids(This, iidCount, iids) \
((This)->lpVtbl->GetIids(This, iidCount, iids))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationStartedEventArgs_GetRuntimeClassName(This, className) \
((This)->lpVtbl->GetRuntimeClassName(This, className))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationStartedEventArgs_GetTrustLevel(This, trustLevel) \
((This)->lpVtbl->GetTrustLevel(This, trustLevel))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationStartedEventArgs_get_InteractionSourceKind(This, value) \
((This)->lpVtbl->get_InteractionSourceKind(This, value))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationStartedEventArgs_TryGetPointerPose(This, coordinateSystem, value) \
((This)->lpVtbl->TryGetPointerPose(This, coordinateSystem, value))
#endif /* COBJMACROS */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationStartedEventArgs;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationStartedEventArgs_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Interface Windows.UI.Input.Spatial.ISpatialManipulationUpdatedEventArgs
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialManipulationUpdatedEventArgs
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationUpdatedEventArgs_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationUpdatedEventArgs_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialManipulationUpdatedEventArgs[] = L"Windows.UI.Input.Spatial.ISpatialManipulationUpdatedEventArgs";
typedef struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationUpdatedEventArgsVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationUpdatedEventArgs* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationUpdatedEventArgs* This);
ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationUpdatedEventArgs* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationUpdatedEventArgs* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationUpdatedEventArgs* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationUpdatedEventArgs* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* get_InteractionSourceKind)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationUpdatedEventArgs* This,
enum __x_ABI_CWindows_CUI_CInput_CSpatial_CSpatialInteractionSourceKind* value);
HRESULT (STDMETHODCALLTYPE* TryGetCumulativeDelta)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationUpdatedEventArgs* This,
__x_ABI_CWindows_CPerception_CSpatial_CISpatialCoordinateSystem* coordinateSystem,
__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationDelta** value);
END_INTERFACE
} __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationUpdatedEventArgsVtbl;
interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationUpdatedEventArgs
{
CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationUpdatedEventArgsVtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationUpdatedEventArgs_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationUpdatedEventArgs_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationUpdatedEventArgs_Release(This) \
((This)->lpVtbl->Release(This))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationUpdatedEventArgs_GetIids(This, iidCount, iids) \
((This)->lpVtbl->GetIids(This, iidCount, iids))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationUpdatedEventArgs_GetRuntimeClassName(This, className) \
((This)->lpVtbl->GetRuntimeClassName(This, className))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationUpdatedEventArgs_GetTrustLevel(This, trustLevel) \
((This)->lpVtbl->GetTrustLevel(This, trustLevel))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationUpdatedEventArgs_get_InteractionSourceKind(This, value) \
((This)->lpVtbl->get_InteractionSourceKind(This, value))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationUpdatedEventArgs_TryGetCumulativeDelta(This, coordinateSystem, value) \
((This)->lpVtbl->TryGetCumulativeDelta(This, coordinateSystem, value))
#endif /* COBJMACROS */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationUpdatedEventArgs;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationUpdatedEventArgs_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Interface Windows.UI.Input.Spatial.ISpatialNavigationCanceledEventArgs
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialNavigationCanceledEventArgs
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCanceledEventArgs_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCanceledEventArgs_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialNavigationCanceledEventArgs[] = L"Windows.UI.Input.Spatial.ISpatialNavigationCanceledEventArgs";
typedef struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCanceledEventArgsVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCanceledEventArgs* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCanceledEventArgs* This);
ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCanceledEventArgs* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCanceledEventArgs* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCanceledEventArgs* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCanceledEventArgs* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* get_InteractionSourceKind)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCanceledEventArgs* This,
enum __x_ABI_CWindows_CUI_CInput_CSpatial_CSpatialInteractionSourceKind* value);
END_INTERFACE
} __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCanceledEventArgsVtbl;
interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCanceledEventArgs
{
CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCanceledEventArgsVtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCanceledEventArgs_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCanceledEventArgs_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCanceledEventArgs_Release(This) \
((This)->lpVtbl->Release(This))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCanceledEventArgs_GetIids(This, iidCount, iids) \
((This)->lpVtbl->GetIids(This, iidCount, iids))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCanceledEventArgs_GetRuntimeClassName(This, className) \
((This)->lpVtbl->GetRuntimeClassName(This, className))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCanceledEventArgs_GetTrustLevel(This, trustLevel) \
((This)->lpVtbl->GetTrustLevel(This, trustLevel))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCanceledEventArgs_get_InteractionSourceKind(This, value) \
((This)->lpVtbl->get_InteractionSourceKind(This, value))
#endif /* COBJMACROS */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCanceledEventArgs;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCanceledEventArgs_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Interface Windows.UI.Input.Spatial.ISpatialNavigationCompletedEventArgs
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialNavigationCompletedEventArgs
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCompletedEventArgs_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCompletedEventArgs_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialNavigationCompletedEventArgs[] = L"Windows.UI.Input.Spatial.ISpatialNavigationCompletedEventArgs";
typedef struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCompletedEventArgsVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCompletedEventArgs* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCompletedEventArgs* This);
ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCompletedEventArgs* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCompletedEventArgs* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCompletedEventArgs* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCompletedEventArgs* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* get_InteractionSourceKind)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCompletedEventArgs* This,
enum __x_ABI_CWindows_CUI_CInput_CSpatial_CSpatialInteractionSourceKind* value);
HRESULT (STDMETHODCALLTYPE* get_NormalizedOffset)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCompletedEventArgs* This,
struct __x_ABI_CWindows_CFoundation_CNumerics_CVector3* value);
END_INTERFACE
} __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCompletedEventArgsVtbl;
interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCompletedEventArgs
{
CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCompletedEventArgsVtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCompletedEventArgs_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCompletedEventArgs_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCompletedEventArgs_Release(This) \
((This)->lpVtbl->Release(This))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCompletedEventArgs_GetIids(This, iidCount, iids) \
((This)->lpVtbl->GetIids(This, iidCount, iids))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCompletedEventArgs_GetRuntimeClassName(This, className) \
((This)->lpVtbl->GetRuntimeClassName(This, className))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCompletedEventArgs_GetTrustLevel(This, trustLevel) \
((This)->lpVtbl->GetTrustLevel(This, trustLevel))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCompletedEventArgs_get_InteractionSourceKind(This, value) \
((This)->lpVtbl->get_InteractionSourceKind(This, value))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCompletedEventArgs_get_NormalizedOffset(This, value) \
((This)->lpVtbl->get_NormalizedOffset(This, value))
#endif /* COBJMACROS */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCompletedEventArgs;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCompletedEventArgs_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Interface Windows.UI.Input.Spatial.ISpatialNavigationStartedEventArgs
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialNavigationStartedEventArgs
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationStartedEventArgs_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationStartedEventArgs_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialNavigationStartedEventArgs[] = L"Windows.UI.Input.Spatial.ISpatialNavigationStartedEventArgs";
typedef struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationStartedEventArgsVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationStartedEventArgs* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationStartedEventArgs* This);
ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationStartedEventArgs* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationStartedEventArgs* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationStartedEventArgs* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationStartedEventArgs* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* get_InteractionSourceKind)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationStartedEventArgs* This,
enum __x_ABI_CWindows_CUI_CInput_CSpatial_CSpatialInteractionSourceKind* value);
HRESULT (STDMETHODCALLTYPE* TryGetPointerPose)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationStartedEventArgs* This,
__x_ABI_CWindows_CPerception_CSpatial_CISpatialCoordinateSystem* coordinateSystem,
__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose** value);
HRESULT (STDMETHODCALLTYPE* get_IsNavigatingX)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationStartedEventArgs* This,
boolean* value);
HRESULT (STDMETHODCALLTYPE* get_IsNavigatingY)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationStartedEventArgs* This,
boolean* value);
HRESULT (STDMETHODCALLTYPE* get_IsNavigatingZ)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationStartedEventArgs* This,
boolean* value);
END_INTERFACE
} __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationStartedEventArgsVtbl;
interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationStartedEventArgs
{
CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationStartedEventArgsVtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationStartedEventArgs_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationStartedEventArgs_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationStartedEventArgs_Release(This) \
((This)->lpVtbl->Release(This))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationStartedEventArgs_GetIids(This, iidCount, iids) \
((This)->lpVtbl->GetIids(This, iidCount, iids))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationStartedEventArgs_GetRuntimeClassName(This, className) \
((This)->lpVtbl->GetRuntimeClassName(This, className))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationStartedEventArgs_GetTrustLevel(This, trustLevel) \
((This)->lpVtbl->GetTrustLevel(This, trustLevel))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationStartedEventArgs_get_InteractionSourceKind(This, value) \
((This)->lpVtbl->get_InteractionSourceKind(This, value))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationStartedEventArgs_TryGetPointerPose(This, coordinateSystem, value) \
((This)->lpVtbl->TryGetPointerPose(This, coordinateSystem, value))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationStartedEventArgs_get_IsNavigatingX(This, value) \
((This)->lpVtbl->get_IsNavigatingX(This, value))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationStartedEventArgs_get_IsNavigatingY(This, value) \
((This)->lpVtbl->get_IsNavigatingY(This, value))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationStartedEventArgs_get_IsNavigatingZ(This, value) \
((This)->lpVtbl->get_IsNavigatingZ(This, value))
#endif /* COBJMACROS */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationStartedEventArgs;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationStartedEventArgs_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Interface Windows.UI.Input.Spatial.ISpatialNavigationUpdatedEventArgs
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialNavigationUpdatedEventArgs
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationUpdatedEventArgs_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationUpdatedEventArgs_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialNavigationUpdatedEventArgs[] = L"Windows.UI.Input.Spatial.ISpatialNavigationUpdatedEventArgs";
typedef struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationUpdatedEventArgsVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationUpdatedEventArgs* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationUpdatedEventArgs* This);
ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationUpdatedEventArgs* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationUpdatedEventArgs* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationUpdatedEventArgs* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationUpdatedEventArgs* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* get_InteractionSourceKind)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationUpdatedEventArgs* This,
enum __x_ABI_CWindows_CUI_CInput_CSpatial_CSpatialInteractionSourceKind* value);
HRESULT (STDMETHODCALLTYPE* get_NormalizedOffset)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationUpdatedEventArgs* This,
struct __x_ABI_CWindows_CFoundation_CNumerics_CVector3* value);
END_INTERFACE
} __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationUpdatedEventArgsVtbl;
interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationUpdatedEventArgs
{
CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationUpdatedEventArgsVtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationUpdatedEventArgs_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationUpdatedEventArgs_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationUpdatedEventArgs_Release(This) \
((This)->lpVtbl->Release(This))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationUpdatedEventArgs_GetIids(This, iidCount, iids) \
((This)->lpVtbl->GetIids(This, iidCount, iids))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationUpdatedEventArgs_GetRuntimeClassName(This, className) \
((This)->lpVtbl->GetRuntimeClassName(This, className))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationUpdatedEventArgs_GetTrustLevel(This, trustLevel) \
((This)->lpVtbl->GetTrustLevel(This, trustLevel))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationUpdatedEventArgs_get_InteractionSourceKind(This, value) \
((This)->lpVtbl->get_InteractionSourceKind(This, value))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationUpdatedEventArgs_get_NormalizedOffset(This, value) \
((This)->lpVtbl->get_NormalizedOffset(This, value))
#endif /* COBJMACROS */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationUpdatedEventArgs;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationUpdatedEventArgs_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Interface Windows.UI.Input.Spatial.ISpatialPointerInteractionSourcePose
*
* Introduced to Windows.Foundation.UniversalApiContract in version 4.0
*
* Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialPointerInteractionSourcePose
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000
#if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialPointerInteractionSourcePose[] = L"Windows.UI.Input.Spatial.ISpatialPointerInteractionSourcePose";
typedef struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePoseVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose* This);
ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* get_Position)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose* This,
struct __x_ABI_CWindows_CFoundation_CNumerics_CVector3* value);
HRESULT (STDMETHODCALLTYPE* get_ForwardDirection)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose* This,
struct __x_ABI_CWindows_CFoundation_CNumerics_CVector3* value);
HRESULT (STDMETHODCALLTYPE* get_UpDirection)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose* This,
struct __x_ABI_CWindows_CFoundation_CNumerics_CVector3* value);
END_INTERFACE
} __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePoseVtbl;
interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose
{
CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePoseVtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose_Release(This) \
((This)->lpVtbl->Release(This))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose_GetIids(This, iidCount, iids) \
((This)->lpVtbl->GetIids(This, iidCount, iids))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose_GetRuntimeClassName(This, className) \
((This)->lpVtbl->GetRuntimeClassName(This, className))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose_GetTrustLevel(This, trustLevel) \
((This)->lpVtbl->GetTrustLevel(This, trustLevel))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose_get_Position(This, value) \
((This)->lpVtbl->get_Position(This, value))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose_get_ForwardDirection(This, value) \
((This)->lpVtbl->get_ForwardDirection(This, value))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose_get_UpDirection(This, value) \
((This)->lpVtbl->get_UpDirection(This, value))
#endif /* COBJMACROS */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000
/*
*
* Interface Windows.UI.Input.Spatial.ISpatialPointerInteractionSourcePose2
*
* Introduced to Windows.Foundation.UniversalApiContract in version 5.0
*
* Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialPointerInteractionSourcePose
*
* Any object which implements this interface must also implement the following interfaces:
* Windows.UI.Input.Spatial.ISpatialPointerInteractionSourcePose
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x50000
#if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose2_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose2_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialPointerInteractionSourcePose2[] = L"Windows.UI.Input.Spatial.ISpatialPointerInteractionSourcePose2";
typedef struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose2Vtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose2* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose2* This);
ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose2* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose2* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose2* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose2* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* get_Orientation)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose2* This,
struct __x_ABI_CWindows_CFoundation_CNumerics_CQuaternion* value);
HRESULT (STDMETHODCALLTYPE* get_PositionAccuracy)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose2* This,
enum __x_ABI_CWindows_CUI_CInput_CSpatial_CSpatialInteractionSourcePositionAccuracy* value);
END_INTERFACE
} __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose2Vtbl;
interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose2
{
CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose2Vtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose2_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose2_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose2_Release(This) \
((This)->lpVtbl->Release(This))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose2_GetIids(This, iidCount, iids) \
((This)->lpVtbl->GetIids(This, iidCount, iids))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose2_GetRuntimeClassName(This, className) \
((This)->lpVtbl->GetRuntimeClassName(This, className))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose2_GetTrustLevel(This, trustLevel) \
((This)->lpVtbl->GetTrustLevel(This, trustLevel))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose2_get_Orientation(This, value) \
((This)->lpVtbl->get_Orientation(This, value))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose2_get_PositionAccuracy(This, value) \
((This)->lpVtbl->get_PositionAccuracy(This, value))
#endif /* COBJMACROS */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose2;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose2_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x50000
/*
*
* Interface Windows.UI.Input.Spatial.ISpatialPointerPose
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialPointerPose
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialPointerPose[] = L"Windows.UI.Input.Spatial.ISpatialPointerPose";
typedef struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPoseVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose* This);
ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* get_Timestamp)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose* This,
__x_ABI_CWindows_CPerception_CIPerceptionTimestamp** value);
HRESULT (STDMETHODCALLTYPE* get_Head)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose* This,
__x_ABI_CWindows_CPerception_CPeople_CIHeadPose** value);
END_INTERFACE
} __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPoseVtbl;
interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose
{
CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPoseVtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose_Release(This) \
((This)->lpVtbl->Release(This))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose_GetIids(This, iidCount, iids) \
((This)->lpVtbl->GetIids(This, iidCount, iids))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose_GetRuntimeClassName(This, className) \
((This)->lpVtbl->GetRuntimeClassName(This, className))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose_GetTrustLevel(This, trustLevel) \
((This)->lpVtbl->GetTrustLevel(This, trustLevel))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose_get_Timestamp(This, value) \
((This)->lpVtbl->get_Timestamp(This, value))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose_get_Head(This, value) \
((This)->lpVtbl->get_Head(This, value))
#endif /* COBJMACROS */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Interface Windows.UI.Input.Spatial.ISpatialPointerPose2
*
* Introduced to Windows.Foundation.UniversalApiContract in version 4.0
*
* Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialPointerPose
*
* Any object which implements this interface must also implement the following interfaces:
* Windows.UI.Input.Spatial.ISpatialPointerPose
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000
#if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose2_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose2_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialPointerPose2[] = L"Windows.UI.Input.Spatial.ISpatialPointerPose2";
typedef struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose2Vtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose2* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose2* This);
ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose2* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose2* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose2* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose2* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* TryGetInteractionSourcePose)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose2* This,
__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource* source,
__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose** value);
END_INTERFACE
} __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose2Vtbl;
interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose2
{
CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose2Vtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose2_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose2_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose2_Release(This) \
((This)->lpVtbl->Release(This))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose2_GetIids(This, iidCount, iids) \
((This)->lpVtbl->GetIids(This, iidCount, iids))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose2_GetRuntimeClassName(This, className) \
((This)->lpVtbl->GetRuntimeClassName(This, className))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose2_GetTrustLevel(This, trustLevel) \
((This)->lpVtbl->GetTrustLevel(This, trustLevel))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose2_TryGetInteractionSourcePose(This, source, value) \
((This)->lpVtbl->TryGetInteractionSourcePose(This, source, value))
#endif /* COBJMACROS */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose2;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose2_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000
/*
*
* Interface Windows.UI.Input.Spatial.ISpatialPointerPose3
*
* Introduced to Windows.Foundation.UniversalApiContract in version 8.0
*
* Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialPointerPose
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x80000
#if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose3_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose3_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialPointerPose3[] = L"Windows.UI.Input.Spatial.ISpatialPointerPose3";
typedef struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose3Vtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose3* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose3* This);
ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose3* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose3* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose3* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose3* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* get_Eyes)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose3* This,
__x_ABI_CWindows_CPerception_CPeople_CIEyesPose** value);
HRESULT (STDMETHODCALLTYPE* get_IsHeadCapturedBySystem)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose3* This,
boolean* value);
END_INTERFACE
} __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose3Vtbl;
interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose3
{
CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose3Vtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose3_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose3_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose3_Release(This) \
((This)->lpVtbl->Release(This))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose3_GetIids(This, iidCount, iids) \
((This)->lpVtbl->GetIids(This, iidCount, iids))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose3_GetRuntimeClassName(This, className) \
((This)->lpVtbl->GetRuntimeClassName(This, className))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose3_GetTrustLevel(This, trustLevel) \
((This)->lpVtbl->GetTrustLevel(This, trustLevel))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose3_get_Eyes(This, value) \
((This)->lpVtbl->get_Eyes(This, value))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose3_get_IsHeadCapturedBySystem(This, value) \
((This)->lpVtbl->get_IsHeadCapturedBySystem(This, value))
#endif /* COBJMACROS */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose3;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose3_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x80000
/*
*
* Interface Windows.UI.Input.Spatial.ISpatialPointerPoseStatics
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialPointerPose
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPoseStatics_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPoseStatics_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialPointerPoseStatics[] = L"Windows.UI.Input.Spatial.ISpatialPointerPoseStatics";
typedef struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPoseStaticsVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPoseStatics* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPoseStatics* This);
ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPoseStatics* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPoseStatics* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPoseStatics* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPoseStatics* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* TryGetAtTimestamp)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPoseStatics* This,
__x_ABI_CWindows_CPerception_CSpatial_CISpatialCoordinateSystem* coordinateSystem,
__x_ABI_CWindows_CPerception_CIPerceptionTimestamp* timestamp,
__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose** value);
END_INTERFACE
} __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPoseStaticsVtbl;
interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPoseStatics
{
CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPoseStaticsVtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPoseStatics_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPoseStatics_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPoseStatics_Release(This) \
((This)->lpVtbl->Release(This))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPoseStatics_GetIids(This, iidCount, iids) \
((This)->lpVtbl->GetIids(This, iidCount, iids))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPoseStatics_GetRuntimeClassName(This, className) \
((This)->lpVtbl->GetRuntimeClassName(This, className))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPoseStatics_GetTrustLevel(This, trustLevel) \
((This)->lpVtbl->GetTrustLevel(This, trustLevel))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPoseStatics_TryGetAtTimestamp(This, coordinateSystem, timestamp, value) \
((This)->lpVtbl->TryGetAtTimestamp(This, coordinateSystem, timestamp, value))
#endif /* COBJMACROS */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPoseStatics;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPoseStatics_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Interface Windows.UI.Input.Spatial.ISpatialRecognitionEndedEventArgs
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialRecognitionEndedEventArgs
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionEndedEventArgs_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionEndedEventArgs_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialRecognitionEndedEventArgs[] = L"Windows.UI.Input.Spatial.ISpatialRecognitionEndedEventArgs";
typedef struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionEndedEventArgsVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionEndedEventArgs* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionEndedEventArgs* This);
ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionEndedEventArgs* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionEndedEventArgs* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionEndedEventArgs* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionEndedEventArgs* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* get_InteractionSourceKind)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionEndedEventArgs* This,
enum __x_ABI_CWindows_CUI_CInput_CSpatial_CSpatialInteractionSourceKind* value);
END_INTERFACE
} __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionEndedEventArgsVtbl;
interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionEndedEventArgs
{
CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionEndedEventArgsVtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionEndedEventArgs_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionEndedEventArgs_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionEndedEventArgs_Release(This) \
((This)->lpVtbl->Release(This))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionEndedEventArgs_GetIids(This, iidCount, iids) \
((This)->lpVtbl->GetIids(This, iidCount, iids))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionEndedEventArgs_GetRuntimeClassName(This, className) \
((This)->lpVtbl->GetRuntimeClassName(This, className))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionEndedEventArgs_GetTrustLevel(This, trustLevel) \
((This)->lpVtbl->GetTrustLevel(This, trustLevel))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionEndedEventArgs_get_InteractionSourceKind(This, value) \
((This)->lpVtbl->get_InteractionSourceKind(This, value))
#endif /* COBJMACROS */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionEndedEventArgs;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionEndedEventArgs_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Interface Windows.UI.Input.Spatial.ISpatialRecognitionStartedEventArgs
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialRecognitionStartedEventArgs
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionStartedEventArgs_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionStartedEventArgs_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialRecognitionStartedEventArgs[] = L"Windows.UI.Input.Spatial.ISpatialRecognitionStartedEventArgs";
typedef struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionStartedEventArgsVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionStartedEventArgs* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionStartedEventArgs* This);
ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionStartedEventArgs* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionStartedEventArgs* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionStartedEventArgs* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionStartedEventArgs* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* get_InteractionSourceKind)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionStartedEventArgs* This,
enum __x_ABI_CWindows_CUI_CInput_CSpatial_CSpatialInteractionSourceKind* value);
HRESULT (STDMETHODCALLTYPE* TryGetPointerPose)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionStartedEventArgs* This,
__x_ABI_CWindows_CPerception_CSpatial_CISpatialCoordinateSystem* coordinateSystem,
__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose** value);
HRESULT (STDMETHODCALLTYPE* IsGesturePossible)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionStartedEventArgs* This,
enum __x_ABI_CWindows_CUI_CInput_CSpatial_CSpatialGestureSettings gesture,
boolean* value);
END_INTERFACE
} __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionStartedEventArgsVtbl;
interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionStartedEventArgs
{
CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionStartedEventArgsVtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionStartedEventArgs_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionStartedEventArgs_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionStartedEventArgs_Release(This) \
((This)->lpVtbl->Release(This))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionStartedEventArgs_GetIids(This, iidCount, iids) \
((This)->lpVtbl->GetIids(This, iidCount, iids))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionStartedEventArgs_GetRuntimeClassName(This, className) \
((This)->lpVtbl->GetRuntimeClassName(This, className))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionStartedEventArgs_GetTrustLevel(This, trustLevel) \
((This)->lpVtbl->GetTrustLevel(This, trustLevel))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionStartedEventArgs_get_InteractionSourceKind(This, value) \
((This)->lpVtbl->get_InteractionSourceKind(This, value))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionStartedEventArgs_TryGetPointerPose(This, coordinateSystem, value) \
((This)->lpVtbl->TryGetPointerPose(This, coordinateSystem, value))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionStartedEventArgs_IsGesturePossible(This, gesture, value) \
((This)->lpVtbl->IsGesturePossible(This, gesture, value))
#endif /* COBJMACROS */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionStartedEventArgs;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionStartedEventArgs_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Interface Windows.UI.Input.Spatial.ISpatialTappedEventArgs
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialTappedEventArgs
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialTappedEventArgs_INTERFACE_DEFINED__)
#define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialTappedEventArgs_INTERFACE_DEFINED__
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialTappedEventArgs[] = L"Windows.UI.Input.Spatial.ISpatialTappedEventArgs";
typedef struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialTappedEventArgsVtbl
{
BEGIN_INTERFACE
HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialTappedEventArgs* This,
REFIID riid,
void** ppvObject);
ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialTappedEventArgs* This);
ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialTappedEventArgs* This);
HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialTappedEventArgs* This,
ULONG* iidCount,
IID** iids);
HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialTappedEventArgs* This,
HSTRING* className);
HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialTappedEventArgs* This,
TrustLevel* trustLevel);
HRESULT (STDMETHODCALLTYPE* get_InteractionSourceKind)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialTappedEventArgs* This,
enum __x_ABI_CWindows_CUI_CInput_CSpatial_CSpatialInteractionSourceKind* value);
HRESULT (STDMETHODCALLTYPE* TryGetPointerPose)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialTappedEventArgs* This,
__x_ABI_CWindows_CPerception_CSpatial_CISpatialCoordinateSystem* coordinateSystem,
__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose** value);
HRESULT (STDMETHODCALLTYPE* get_TapCount)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialTappedEventArgs* This,
UINT32* value);
END_INTERFACE
} __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialTappedEventArgsVtbl;
interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialTappedEventArgs
{
CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialTappedEventArgsVtbl* lpVtbl;
};
#ifdef COBJMACROS
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialTappedEventArgs_QueryInterface(This, riid, ppvObject) \
((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialTappedEventArgs_AddRef(This) \
((This)->lpVtbl->AddRef(This))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialTappedEventArgs_Release(This) \
((This)->lpVtbl->Release(This))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialTappedEventArgs_GetIids(This, iidCount, iids) \
((This)->lpVtbl->GetIids(This, iidCount, iids))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialTappedEventArgs_GetRuntimeClassName(This, className) \
((This)->lpVtbl->GetRuntimeClassName(This, className))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialTappedEventArgs_GetTrustLevel(This, trustLevel) \
((This)->lpVtbl->GetTrustLevel(This, trustLevel))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialTappedEventArgs_get_InteractionSourceKind(This, value) \
((This)->lpVtbl->get_InteractionSourceKind(This, value))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialTappedEventArgs_TryGetPointerPose(This, coordinateSystem, value) \
((This)->lpVtbl->TryGetPointerPose(This, coordinateSystem, value))
#define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialTappedEventArgs_get_TapCount(This, value) \
((This)->lpVtbl->get_TapCount(This, value))
#endif /* COBJMACROS */
EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialTappedEventArgs;
#endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialTappedEventArgs_INTERFACE_DEFINED__) */
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Class Windows.UI.Input.Spatial.SpatialGestureRecognizer
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* RuntimeClass can be activated.
* Type can be activated via the Windows.UI.Input.Spatial.ISpatialGestureRecognizerFactory interface starting with version 2.0 of the Windows.Foundation.UniversalApiContract API contract
*
* Class implements the following interfaces:
* Windows.UI.Input.Spatial.ISpatialGestureRecognizer ** Default Interface **
*
* Class Threading Model: Both Single and Multi Threaded Apartment
*
* Class Marshaling Behavior: Agile - Class is agile
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialGestureRecognizer_DEFINED
#define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialGestureRecognizer_DEFINED
extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialGestureRecognizer[] = L"Windows.UI.Input.Spatial.SpatialGestureRecognizer";
#endif
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Class Windows.UI.Input.Spatial.SpatialHoldCanceledEventArgs
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Class implements the following interfaces:
* Windows.UI.Input.Spatial.ISpatialHoldCanceledEventArgs ** Default Interface **
*
* Class Threading Model: Both Single and Multi Threaded Apartment
*
* Class Marshaling Behavior: Agile - Class is agile
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialHoldCanceledEventArgs_DEFINED
#define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialHoldCanceledEventArgs_DEFINED
extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialHoldCanceledEventArgs[] = L"Windows.UI.Input.Spatial.SpatialHoldCanceledEventArgs";
#endif
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Class Windows.UI.Input.Spatial.SpatialHoldCompletedEventArgs
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Class implements the following interfaces:
* Windows.UI.Input.Spatial.ISpatialHoldCompletedEventArgs ** Default Interface **
*
* Class Threading Model: Both Single and Multi Threaded Apartment
*
* Class Marshaling Behavior: Agile - Class is agile
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialHoldCompletedEventArgs_DEFINED
#define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialHoldCompletedEventArgs_DEFINED
extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialHoldCompletedEventArgs[] = L"Windows.UI.Input.Spatial.SpatialHoldCompletedEventArgs";
#endif
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Class Windows.UI.Input.Spatial.SpatialHoldStartedEventArgs
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Class implements the following interfaces:
* Windows.UI.Input.Spatial.ISpatialHoldStartedEventArgs ** Default Interface **
*
* Class Threading Model: Both Single and Multi Threaded Apartment
*
* Class Marshaling Behavior: Agile - Class is agile
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialHoldStartedEventArgs_DEFINED
#define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialHoldStartedEventArgs_DEFINED
extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialHoldStartedEventArgs[] = L"Windows.UI.Input.Spatial.SpatialHoldStartedEventArgs";
#endif
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Class Windows.UI.Input.Spatial.SpatialInteraction
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Class implements the following interfaces:
* Windows.UI.Input.Spatial.ISpatialInteraction ** Default Interface **
*
* Class Threading Model: Both Single and Multi Threaded Apartment
*
* Class Marshaling Behavior: Agile - Class is agile
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialInteraction_DEFINED
#define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialInteraction_DEFINED
extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialInteraction[] = L"Windows.UI.Input.Spatial.SpatialInteraction";
#endif
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Class Windows.UI.Input.Spatial.SpatialInteractionController
*
* Introduced to Windows.Foundation.UniversalApiContract in version 4.0
*
* Class implements the following interfaces:
* Windows.UI.Input.Spatial.ISpatialInteractionController ** Default Interface **
* Windows.UI.Input.Spatial.ISpatialInteractionController2
* Windows.UI.Input.Spatial.ISpatialInteractionController3
*
* Class Threading Model: Both Single and Multi Threaded Apartment
*
* Class Marshaling Behavior: Agile - Class is agile
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000
#ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialInteractionController_DEFINED
#define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialInteractionController_DEFINED
extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialInteractionController[] = L"Windows.UI.Input.Spatial.SpatialInteractionController";
#endif
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000
/*
*
* Class Windows.UI.Input.Spatial.SpatialInteractionControllerProperties
*
* Introduced to Windows.Foundation.UniversalApiContract in version 4.0
*
* Class implements the following interfaces:
* Windows.UI.Input.Spatial.ISpatialInteractionControllerProperties ** Default Interface **
*
* Class Threading Model: Both Single and Multi Threaded Apartment
*
* Class Marshaling Behavior: Agile - Class is agile
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000
#ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialInteractionControllerProperties_DEFINED
#define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialInteractionControllerProperties_DEFINED
extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialInteractionControllerProperties[] = L"Windows.UI.Input.Spatial.SpatialInteractionControllerProperties";
#endif
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000
/*
*
* Class Windows.UI.Input.Spatial.SpatialInteractionDetectedEventArgs
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Class implements the following interfaces:
* Windows.UI.Input.Spatial.ISpatialInteractionDetectedEventArgs ** Default Interface **
* Windows.UI.Input.Spatial.ISpatialInteractionDetectedEventArgs2
*
* Class Threading Model: Both Single and Multi Threaded Apartment
*
* Class Marshaling Behavior: Agile - Class is agile
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialInteractionDetectedEventArgs_DEFINED
#define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialInteractionDetectedEventArgs_DEFINED
extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialInteractionDetectedEventArgs[] = L"Windows.UI.Input.Spatial.SpatialInteractionDetectedEventArgs";
#endif
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Class Windows.UI.Input.Spatial.SpatialInteractionManager
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* RuntimeClass contains static methods.
* Static Methods exist on the Windows.UI.Input.Spatial.ISpatialInteractionManagerStatics2 interface starting with version 8.0 of the Windows.Foundation.UniversalApiContract API contract
* Static Methods exist on the Windows.UI.Input.Spatial.ISpatialInteractionManagerStatics interface starting with version 2.0 of the Windows.Foundation.UniversalApiContract API contract
*
* Class implements the following interfaces:
* Windows.UI.Input.Spatial.ISpatialInteractionManager ** Default Interface **
*
* Class Threading Model: Both Single and Multi Threaded Apartment
*
* Class Marshaling Behavior: Agile - Class is agile
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialInteractionManager_DEFINED
#define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialInteractionManager_DEFINED
extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialInteractionManager[] = L"Windows.UI.Input.Spatial.SpatialInteractionManager";
#endif
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Class Windows.UI.Input.Spatial.SpatialInteractionSource
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Class implements the following interfaces:
* Windows.UI.Input.Spatial.ISpatialInteractionSource ** Default Interface **
* Windows.UI.Input.Spatial.ISpatialInteractionSource2
* Windows.UI.Input.Spatial.ISpatialInteractionSource3
* Windows.UI.Input.Spatial.ISpatialInteractionSource4
*
* Class Threading Model: Both Single and Multi Threaded Apartment
*
* Class Marshaling Behavior: Agile - Class is agile
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialInteractionSource_DEFINED
#define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialInteractionSource_DEFINED
extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialInteractionSource[] = L"Windows.UI.Input.Spatial.SpatialInteractionSource";
#endif
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Class Windows.UI.Input.Spatial.SpatialInteractionSourceEventArgs
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Class implements the following interfaces:
* Windows.UI.Input.Spatial.ISpatialInteractionSourceEventArgs ** Default Interface **
* Windows.UI.Input.Spatial.ISpatialInteractionSourceEventArgs2
*
* Class Threading Model: Both Single and Multi Threaded Apartment
*
* Class Marshaling Behavior: Agile - Class is agile
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialInteractionSourceEventArgs_DEFINED
#define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialInteractionSourceEventArgs_DEFINED
extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialInteractionSourceEventArgs[] = L"Windows.UI.Input.Spatial.SpatialInteractionSourceEventArgs";
#endif
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Class Windows.UI.Input.Spatial.SpatialInteractionSourceLocation
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Class implements the following interfaces:
* Windows.UI.Input.Spatial.ISpatialInteractionSourceLocation ** Default Interface **
* Windows.UI.Input.Spatial.ISpatialInteractionSourceLocation2
* Windows.UI.Input.Spatial.ISpatialInteractionSourceLocation3
*
* Class Threading Model: Both Single and Multi Threaded Apartment
*
* Class Marshaling Behavior: Agile - Class is agile
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialInteractionSourceLocation_DEFINED
#define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialInteractionSourceLocation_DEFINED
extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialInteractionSourceLocation[] = L"Windows.UI.Input.Spatial.SpatialInteractionSourceLocation";
#endif
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Class Windows.UI.Input.Spatial.SpatialInteractionSourceProperties
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Class implements the following interfaces:
* Windows.UI.Input.Spatial.ISpatialInteractionSourceProperties ** Default Interface **
*
* Class Threading Model: Both Single and Multi Threaded Apartment
*
* Class Marshaling Behavior: Agile - Class is agile
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialInteractionSourceProperties_DEFINED
#define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialInteractionSourceProperties_DEFINED
extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialInteractionSourceProperties[] = L"Windows.UI.Input.Spatial.SpatialInteractionSourceProperties";
#endif
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Class Windows.UI.Input.Spatial.SpatialInteractionSourceState
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Class implements the following interfaces:
* Windows.UI.Input.Spatial.ISpatialInteractionSourceState ** Default Interface **
* Windows.UI.Input.Spatial.ISpatialInteractionSourceState2
* Windows.UI.Input.Spatial.ISpatialInteractionSourceState3
*
* Class Threading Model: Both Single and Multi Threaded Apartment
*
* Class Marshaling Behavior: Agile - Class is agile
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialInteractionSourceState_DEFINED
#define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialInteractionSourceState_DEFINED
extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialInteractionSourceState[] = L"Windows.UI.Input.Spatial.SpatialInteractionSourceState";
#endif
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Class Windows.UI.Input.Spatial.SpatialManipulationCanceledEventArgs
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Class implements the following interfaces:
* Windows.UI.Input.Spatial.ISpatialManipulationCanceledEventArgs ** Default Interface **
*
* Class Threading Model: Both Single and Multi Threaded Apartment
*
* Class Marshaling Behavior: Agile - Class is agile
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialManipulationCanceledEventArgs_DEFINED
#define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialManipulationCanceledEventArgs_DEFINED
extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialManipulationCanceledEventArgs[] = L"Windows.UI.Input.Spatial.SpatialManipulationCanceledEventArgs";
#endif
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Class Windows.UI.Input.Spatial.SpatialManipulationCompletedEventArgs
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Class implements the following interfaces:
* Windows.UI.Input.Spatial.ISpatialManipulationCompletedEventArgs ** Default Interface **
*
* Class Threading Model: Both Single and Multi Threaded Apartment
*
* Class Marshaling Behavior: Agile - Class is agile
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialManipulationCompletedEventArgs_DEFINED
#define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialManipulationCompletedEventArgs_DEFINED
extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialManipulationCompletedEventArgs[] = L"Windows.UI.Input.Spatial.SpatialManipulationCompletedEventArgs";
#endif
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Class Windows.UI.Input.Spatial.SpatialManipulationDelta
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Class implements the following interfaces:
* Windows.UI.Input.Spatial.ISpatialManipulationDelta ** Default Interface **
*
* Class Threading Model: Both Single and Multi Threaded Apartment
*
* Class Marshaling Behavior: Agile - Class is agile
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialManipulationDelta_DEFINED
#define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialManipulationDelta_DEFINED
extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialManipulationDelta[] = L"Windows.UI.Input.Spatial.SpatialManipulationDelta";
#endif
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Class Windows.UI.Input.Spatial.SpatialManipulationStartedEventArgs
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Class implements the following interfaces:
* Windows.UI.Input.Spatial.ISpatialManipulationStartedEventArgs ** Default Interface **
*
* Class Threading Model: Both Single and Multi Threaded Apartment
*
* Class Marshaling Behavior: Agile - Class is agile
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialManipulationStartedEventArgs_DEFINED
#define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialManipulationStartedEventArgs_DEFINED
extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialManipulationStartedEventArgs[] = L"Windows.UI.Input.Spatial.SpatialManipulationStartedEventArgs";
#endif
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Class Windows.UI.Input.Spatial.SpatialManipulationUpdatedEventArgs
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Class implements the following interfaces:
* Windows.UI.Input.Spatial.ISpatialManipulationUpdatedEventArgs ** Default Interface **
*
* Class Threading Model: Both Single and Multi Threaded Apartment
*
* Class Marshaling Behavior: Agile - Class is agile
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialManipulationUpdatedEventArgs_DEFINED
#define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialManipulationUpdatedEventArgs_DEFINED
extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialManipulationUpdatedEventArgs[] = L"Windows.UI.Input.Spatial.SpatialManipulationUpdatedEventArgs";
#endif
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Class Windows.UI.Input.Spatial.SpatialNavigationCanceledEventArgs
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Class implements the following interfaces:
* Windows.UI.Input.Spatial.ISpatialNavigationCanceledEventArgs ** Default Interface **
*
* Class Threading Model: Both Single and Multi Threaded Apartment
*
* Class Marshaling Behavior: Agile - Class is agile
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialNavigationCanceledEventArgs_DEFINED
#define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialNavigationCanceledEventArgs_DEFINED
extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialNavigationCanceledEventArgs[] = L"Windows.UI.Input.Spatial.SpatialNavigationCanceledEventArgs";
#endif
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Class Windows.UI.Input.Spatial.SpatialNavigationCompletedEventArgs
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Class implements the following interfaces:
* Windows.UI.Input.Spatial.ISpatialNavigationCompletedEventArgs ** Default Interface **
*
* Class Threading Model: Both Single and Multi Threaded Apartment
*
* Class Marshaling Behavior: Agile - Class is agile
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialNavigationCompletedEventArgs_DEFINED
#define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialNavigationCompletedEventArgs_DEFINED
extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialNavigationCompletedEventArgs[] = L"Windows.UI.Input.Spatial.SpatialNavigationCompletedEventArgs";
#endif
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Class Windows.UI.Input.Spatial.SpatialNavigationStartedEventArgs
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Class implements the following interfaces:
* Windows.UI.Input.Spatial.ISpatialNavigationStartedEventArgs ** Default Interface **
*
* Class Threading Model: Both Single and Multi Threaded Apartment
*
* Class Marshaling Behavior: Agile - Class is agile
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialNavigationStartedEventArgs_DEFINED
#define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialNavigationStartedEventArgs_DEFINED
extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialNavigationStartedEventArgs[] = L"Windows.UI.Input.Spatial.SpatialNavigationStartedEventArgs";
#endif
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Class Windows.UI.Input.Spatial.SpatialNavigationUpdatedEventArgs
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Class implements the following interfaces:
* Windows.UI.Input.Spatial.ISpatialNavigationUpdatedEventArgs ** Default Interface **
*
* Class Threading Model: Both Single and Multi Threaded Apartment
*
* Class Marshaling Behavior: Agile - Class is agile
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialNavigationUpdatedEventArgs_DEFINED
#define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialNavigationUpdatedEventArgs_DEFINED
extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialNavigationUpdatedEventArgs[] = L"Windows.UI.Input.Spatial.SpatialNavigationUpdatedEventArgs";
#endif
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Class Windows.UI.Input.Spatial.SpatialPointerInteractionSourcePose
*
* Introduced to Windows.Foundation.UniversalApiContract in version 4.0
*
* Class implements the following interfaces:
* Windows.UI.Input.Spatial.ISpatialPointerInteractionSourcePose ** Default Interface **
* Windows.UI.Input.Spatial.ISpatialPointerInteractionSourcePose2
*
* Class Threading Model: Both Single and Multi Threaded Apartment
*
* Class Marshaling Behavior: Agile - Class is agile
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000
#ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialPointerInteractionSourcePose_DEFINED
#define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialPointerInteractionSourcePose_DEFINED
extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialPointerInteractionSourcePose[] = L"Windows.UI.Input.Spatial.SpatialPointerInteractionSourcePose";
#endif
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000
/*
*
* Class Windows.UI.Input.Spatial.SpatialPointerPose
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* RuntimeClass contains static methods.
* Static Methods exist on the Windows.UI.Input.Spatial.ISpatialPointerPoseStatics interface starting with version 2.0 of the Windows.Foundation.UniversalApiContract API contract
*
* Class implements the following interfaces:
* Windows.UI.Input.Spatial.ISpatialPointerPose ** Default Interface **
* Windows.UI.Input.Spatial.ISpatialPointerPose2
* Windows.UI.Input.Spatial.ISpatialPointerPose3
*
* Class Threading Model: Both Single and Multi Threaded Apartment
*
* Class Marshaling Behavior: Agile - Class is agile
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialPointerPose_DEFINED
#define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialPointerPose_DEFINED
extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialPointerPose[] = L"Windows.UI.Input.Spatial.SpatialPointerPose";
#endif
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Class Windows.UI.Input.Spatial.SpatialRecognitionEndedEventArgs
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Class implements the following interfaces:
* Windows.UI.Input.Spatial.ISpatialRecognitionEndedEventArgs ** Default Interface **
*
* Class Threading Model: Both Single and Multi Threaded Apartment
*
* Class Marshaling Behavior: Agile - Class is agile
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialRecognitionEndedEventArgs_DEFINED
#define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialRecognitionEndedEventArgs_DEFINED
extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialRecognitionEndedEventArgs[] = L"Windows.UI.Input.Spatial.SpatialRecognitionEndedEventArgs";
#endif
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Class Windows.UI.Input.Spatial.SpatialRecognitionStartedEventArgs
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Class implements the following interfaces:
* Windows.UI.Input.Spatial.ISpatialRecognitionStartedEventArgs ** Default Interface **
*
* Class Threading Model: Both Single and Multi Threaded Apartment
*
* Class Marshaling Behavior: Agile - Class is agile
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialRecognitionStartedEventArgs_DEFINED
#define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialRecognitionStartedEventArgs_DEFINED
extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialRecognitionStartedEventArgs[] = L"Windows.UI.Input.Spatial.SpatialRecognitionStartedEventArgs";
#endif
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
/*
*
* Class Windows.UI.Input.Spatial.SpatialTappedEventArgs
*
* Introduced to Windows.Foundation.UniversalApiContract in version 2.0
*
* Class implements the following interfaces:
* Windows.UI.Input.Spatial.ISpatialTappedEventArgs ** Default Interface **
*
* Class Threading Model: Both Single and Multi Threaded Apartment
*
* Class Marshaling Behavior: Agile - Class is agile
*
*/
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialTappedEventArgs_DEFINED
#define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialTappedEventArgs_DEFINED
extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialTappedEventArgs[] = L"Windows.UI.Input.Spatial.SpatialTappedEventArgs";
#endif
#endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000
#endif // defined(__cplusplus)
#pragma pop_macro("MIDL_CONST_ID")
// Restore the original value of the 'DEPRECATED' macro
#pragma pop_macro("DEPRECATED")
#ifdef __clang__
#pragma clang diagnostic pop // deprecated-declarations
#else
#pragma warning(pop)
#endif
#endif // __windows2Eui2Einput2Espatial_p_h__
#endif // __windows2Eui2Einput2Espatial_h__