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// C++/WinRT v2.0.190620.2
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
#ifndef WINRT_Windows_Graphics_0_H
#define WINRT_Windows_Graphics_0_H
namespace winrt::Windows::Graphics
{
struct IGeometrySource2D;
struct DisplayAdapterId;
struct PointInt32;
struct RectInt32;
struct SizeInt32;
}
namespace winrt::impl
{
template <> struct category<Windows::Graphics::IGeometrySource2D>
{
using type = interface_category;
};
template <> struct category<Windows::Graphics::DisplayAdapterId>
{
using type = struct_category<uint32_t, int32_t>;
};
template <> struct category<Windows::Graphics::PointInt32>
{
using type = struct_category<int32_t, int32_t>;
};
template <> struct category<Windows::Graphics::RectInt32>
{
using type = struct_category<int32_t, int32_t, int32_t, int32_t>;
};
template <> struct category<Windows::Graphics::SizeInt32>
{
using type = struct_category<int32_t, int32_t>;
};
template <> struct name<Windows::Graphics::IGeometrySource2D>
{
static constexpr auto & value{ L"Windows.Graphics.IGeometrySource2D" };
};
template <> struct name<Windows::Graphics::DisplayAdapterId>
{
static constexpr auto & value{ L"Windows.Graphics.DisplayAdapterId" };
};
template <> struct name<Windows::Graphics::PointInt32>
{
static constexpr auto & value{ L"Windows.Graphics.PointInt32" };
};
template <> struct name<Windows::Graphics::RectInt32>
{
static constexpr auto & value{ L"Windows.Graphics.RectInt32" };
};
template <> struct name<Windows::Graphics::SizeInt32>
{
static constexpr auto & value{ L"Windows.Graphics.SizeInt32" };
};
template <> struct guid_storage<Windows::Graphics::IGeometrySource2D>
{
static constexpr guid value{ 0xCAFF7902,0x670C,0x4181,{ 0xA6,0x24,0xDA,0x97,0x72,0x03,0xB8,0x45 } };
};
template <> struct abi<Windows::Graphics::IGeometrySource2D>
{
struct __declspec(novtable) type : inspectable_abi
{
};
};
template <typename D>
struct consume_Windows_Graphics_IGeometrySource2D
{
};
template <> struct consume<Windows::Graphics::IGeometrySource2D>
{
template <typename D> using type = consume_Windows_Graphics_IGeometrySource2D<D>;
};
struct struct_Windows_Graphics_DisplayAdapterId
{
uint32_t LowPart;
int32_t HighPart;
};
template <> struct abi<Windows::Graphics::DisplayAdapterId>
{
using type = struct_Windows_Graphics_DisplayAdapterId;
};
struct struct_Windows_Graphics_PointInt32
{
int32_t X;
int32_t Y;
};
template <> struct abi<Windows::Graphics::PointInt32>
{
using type = struct_Windows_Graphics_PointInt32;
};
struct struct_Windows_Graphics_RectInt32
{
int32_t X;
int32_t Y;
int32_t Width;
int32_t Height;
};
template <> struct abi<Windows::Graphics::RectInt32>
{
using type = struct_Windows_Graphics_RectInt32;
};
struct struct_Windows_Graphics_SizeInt32
{
int32_t Width;
int32_t Height;
};
template <> struct abi<Windows::Graphics::SizeInt32>
{
using type = struct_Windows_Graphics_SizeInt32;
};
}
#endif