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/*++
Copyright (c) Microsoft Corporation. All rights reserved.
Module Name:
vdmctxt.h
Abstract:
This include file defines the vdm context structure so we can inspect it from 64-bit
Author:
--*/
/* XLATOFF */
#ifndef _VDMCTXT_H_
#define _VDMCTXT_H_
#if _MSC_VER > 1000
#pragma once
#endif
#include <winapifamily.h>
#ifdef __cplusplus
extern "C" {
#endif
#pragma region Desktop Family
#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
#include <pshpack4.h>
#if _MSC_VER >= 1200
#pragma warning(push)
#endif
#pragma warning(disable:4214) // bit field types other than int
#pragma warning(disable:4121) // structure is sensitive to alignment
//
// The following flags control the contents of the CONTEXT structure.
//
#define VDMCONTEXT_i386 0x00010000 // this assumes that i386 and
#define VDMCONTEXT_i486 0x00010000 // i486 have identical context records
#define VDMCONTEXT_CONTROL (VDMCONTEXT_i386 | 0x00000001L) // SS:SP, CS:IP, FLAGS, BP
#define VDMCONTEXT_INTEGER (VDMCONTEXT_i386 | 0x00000002L) // AX, BX, CX, DX, SI, DI
#define VDMCONTEXT_SEGMENTS (VDMCONTEXT_i386 | 0x00000004L) // DS, ES, FS, GS
#define VDMCONTEXT_FLOATING_POINT (VDMCONTEXT_i386 | 0x00000008L) // 387 state
#define VDMCONTEXT_DEBUG_REGISTERS (VDMCONTEXT_i386 | 0x00000010L) // DB 0-3,6,7
#define VDMCONTEXT_EXTENDED_REGISTERS (VDMCONTEXT_i386 | 0x00000020L) // cpu specific extensions
#define VDMCONTEXT_FULL (VDMCONTEXT_CONTROL | VDMCONTEXT_INTEGER |\
VDMCONTEXT_SEGMENTS)
#ifdef _X86_
#define VDM_KGDT_R3_CODE KGDT_R3_CODE
// On x86 machines, just copy the definition of the CONTEXT and LDT_ENTRY
// structures.
typedef struct _CONTEXT VDMCONTEXT;
typedef struct _LDT_ENTRY VDMLDT_ENTRY;
#else // _X86_
#define VDM_KGDT_R3_CODE 24
//
// Define the size of the 80387 save area, which is in the context frame.
//
#define SIZE_OF_80387_REGISTERS 80
typedef struct _FLOATING_SAVE_AREA {
ULONG ControlWord;
ULONG StatusWord;
ULONG TagWord;
ULONG ErrorOffset;
ULONG ErrorSelector;
ULONG DataOffset;
ULONG DataSelector;
UCHAR RegisterArea[SIZE_OF_80387_REGISTERS];
ULONG Cr0NpxState;
} FLOATING_SAVE_AREA;
//
// Simulated context structure for the 16-bit environment
//
#define VDM_MAXIMUM_SUPPORTED_EXTENSION 512
typedef struct _VDMCONTEXT {
//
// The flags values within this flag control the contents of
// a CONTEXT record.
//
// If the context record is used as an input parameter, then
// for each portion of the context record controlled by a flag
// whose value is set, it is assumed that that portion of the
// context record contains valid context. If the context record
// is being used to modify a threads context, then only that
// portion of the threads context will be modified.
//
// If the context record is used as an IN OUT parameter to capture
// the context of a thread, then only those portions of the thread's
// context corresponding to set flags will be returned.
//
// The context record is never used as an OUT only parameter.
//
// CONTEXT_FULL on some systems (MIPS namely) does not contain the
// CONTEXT_SEGMENTS definition. VDMDBG assumes that CONTEXT_INTEGER also
// includes CONTEXT_SEGMENTS to account for this.
//
ULONG ContextFlags;
//
// This section is specified/returned if CONTEXT_DEBUG_REGISTERS is
// set in ContextFlags. Note that CONTEXT_DEBUG_REGISTERS is NOT
// included in CONTEXT_FULL.
//
ULONG Dr0;
ULONG Dr1;
ULONG Dr2;
ULONG Dr3;
ULONG Dr6;
ULONG Dr7;
//
// This section is specified/returned if the
// ContextFlags word contians the flag CONTEXT_FLOATING_POINT.
//
FLOATING_SAVE_AREA FloatSave;
//
// This section is specified/returned if the
// ContextFlags word contians the flag CONTEXT_SEGMENTS.
//
ULONG SegGs;
ULONG SegFs;
ULONG SegEs;
ULONG SegDs;
//
// This section is specified/returned if the
// ContextFlags word contians the flag CONTEXT_INTEGER.
//
ULONG Edi;
ULONG Esi;
ULONG Ebx;
ULONG Edx;
ULONG Ecx;
ULONG Eax;
//
// This section is specified/returned if the
// ContextFlags word contians the flag CONTEXT_CONTROL.
//
ULONG Ebp;
ULONG Eip;
ULONG SegCs; // MUST BE SANITIZED
ULONG EFlags; // MUST BE SANITIZED
ULONG Esp;
ULONG SegSs;
UCHAR ExtendedRegisters[VDM_MAXIMUM_SUPPORTED_EXTENSION];
} VDMCONTEXT;
//
// LDT descriptor entry
//
typedef struct _VDMLDT_ENTRY {
USHORT LimitLow;
USHORT BaseLow;
union {
struct {
UCHAR BaseMid;
UCHAR Flags1; // Declare as bytes to avoid alignment
UCHAR Flags2; // Problems.
UCHAR BaseHi;
} Bytes;
struct {
ULONG BaseMid : 8;
ULONG Type : 5;
ULONG Dpl : 2;
ULONG Pres : 1;
ULONG LimitHi : 4;
ULONG Sys : 1;
ULONG Reserved_0 : 1;
ULONG Default_Big : 1;
ULONG Granularity : 1;
ULONG BaseHi : 8;
} Bits;
} HighWord;
} VDMLDT_ENTRY;
#endif // _X86_
//
// Legacy context before XSAVE was added to WinXP
//
typedef struct _VDMCONTEXT_WITHOUT_XSAVE {
//
// The flags values within this flag control the contents of
// a CONTEXT record.
//
// If the context record is used as an input parameter, then
// for each portion of the context record controlled by a flag
// whose value is set, it is assumed that that portion of the
// context record contains valid context. If the context record
// is being used to modify a threads context, then only that
// portion of the threads context will be modified.
//
// If the context record is used as an IN OUT parameter to capture
// the context of a thread, then only those portions of the thread's
// context corresponding to set flags will be returned.
//
// The context record is never used as an OUT only parameter.
//
// CONTEXT_FULL on some systems (MIPS namely) does not contain the
// CONTEXT_SEGMENTS definition. VDMDBG assumes that CONTEXT_INTEGER also
// includes CONTEXT_SEGMENTS to account for this.
//
ULONG ContextFlags;
//
// This section is specified/returned if CONTEXT_DEBUG_REGISTERS is
// set in ContextFlags. Note that CONTEXT_DEBUG_REGISTERS is NOT
// included in CONTEXT_FULL.
//
ULONG Dr0;
ULONG Dr1;
ULONG Dr2;
ULONG Dr3;
ULONG Dr6;
ULONG Dr7;
//
// This section is specified/returned if the
// ContextFlags word contians the flag CONTEXT_FLOATING_POINT.
//
FLOATING_SAVE_AREA FloatSave;
//
// This section is specified/returned if the
// ContextFlags word contians the flag CONTEXT_SEGMENTS.
//
ULONG SegGs;
ULONG SegFs;
ULONG SegEs;
ULONG SegDs;
//
// This section is specified/returned if the
// ContextFlags word contians the flag CONTEXT_INTEGER.
//
ULONG Edi;
ULONG Esi;
ULONG Ebx;
ULONG Edx;
ULONG Ecx;
ULONG Eax;
//
// This section is specified/returned if the
// ContextFlags word contians the flag CONTEXT_CONTROL.
//
ULONG Ebp;
ULONG Eip;
ULONG SegCs; // MUST BE SANITIZED
ULONG EFlags; // MUST BE SANITIZED
ULONG Esp;
ULONG SegSs;
} VDMCONTEXT_WITHOUT_XSAVE;
typedef VDMCONTEXT *LPVDMCONTEXT;
typedef VDMLDT_ENTRY *LPVDMLDT_ENTRY; // Keep since published.
typedef VDMLDT_ENTRY *PVDMLDT_ENTRY;
typedef PVDMLDT_ENTRY *PPVDMLDT_ENTRY;
#define VDMCONTEXT_TO_PROGRAM_COUNTER(Context) (PVOID)((Context)->Eip)
#define VDMCONTEXT_LENGTH (sizeof(VDMCONTEXT))
#define VDMCONTEXT_ALIGN (sizeof(ULONG))
#define VDMCONTEXT_ROUND (VDMCONTEXT_ALIGN - 1)
#define V86FLAGS_CARRY 0x00001
#define V86FLAGS_PARITY 0x00004
#define V86FLAGS_AUXCARRY 0x00010
#define V86FLAGS_ZERO 0x00040
#define V86FLAGS_SIGN 0x00080
#define V86FLAGS_TRACE 0x00100
#define V86FLAGS_INTERRUPT 0x00200
#define V86FLAGS_DIRECTION 0x00400
#define V86FLAGS_OVERFLOW 0x00800
#define V86FLAGS_IOPL 0x03000
#define V86FLAGS_IOPL_BITS 0x12
#define V86FLAGS_RESUME 0x10000
#define V86FLAGS_V86 0x20000 // Used to detect RealMode v. ProtMode
#define V86FLAGS_ALIGNMENT 0x40000
#if _MSC_VER >= 1200
#pragma warning(pop)
#endif
#include <poppack.h>
#endif /* WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) */
#pragma endregion
#ifdef __cplusplus
}
#endif
#endif // _VDMCTXT_H_