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/********************************************************
* *
* Copyright (C) Microsoft. All rights reserved. *
* *
********************************************************/
//-----------------------------------------------------------------------------
// File: IDLMULTI.H
//
// Contents: preprocessor trickery to make our .idl/.tdl files compile
// with MIDL or APBU Mktyplib.
//
// Comments:
//
//-----------------------------------------------------------------------------
#ifndef __IDLMULTI_H__
#define __IDLMULTI_H__
#include <winapifamily.h>
#pragma region Desktop Family
#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
#define ENDCOCLASS };
#ifndef __MKTYPLIB__
#define TYPEDEF(guid) \
typedef
#define LOCAL_INTERFACE(guid) \
[ \
local, \
object, \
uuid(guid), \
pointer_default(unique) \
]
#define REMOTED_INTERFACE(guid) \
[ \
object, \
uuid(guid), \
pointer_default(unique) \
]
#define BEGINEVENTSET(es) \
eventset es \
{ \
#define ENDEVENTSET };
#define COCLASS(name, dispint, events) \
cotype name \
{ \
dispinterface dispint; \
eventset events;
#else // __MKTYPLIB__
#define TYPEDEF(guid) typedef [uuid(guid)]
#define cpp_quote(string)
#define const
#define LOCAL_INTERFACE(guid) \
[ \
uuid(guid), \
odl \
]
#define REMOTED_INTERFACE(guid) \
[ \
uuid(guid), \
odl \
]
#define BEGINEVENTSET(es) \
dispinterface es \
{ \
properties: \
\
methods: \
#define ENDEVENTSET };
#define COCLASS(name, dispint, events) \
coclass name \
{ \
dispinterface dispint; \
[source,] dispinterface events; \
#endif /// MKTYPLIB
#endif /* WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) */
#pragma endregion
#endif // __IDLMULTI_H__