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/*******************************************************************************
*
* wsvns.h
*
* Copyright (C) Microsoft Corporation, 1992-1999.
*
* Windows Sockets include file for VINES IP. This file contains all
* standardized VINES IP information. Include this header file after
* winsock.h.
*
* To open an VINES IP socket, call socket() with an address family of
* AF_BAN, a socket type of SOCK_DGRAM, SOCK_STREAM, or SOCK_SEQPACKET,
* and protocol of 0.
*
******************************************************************************/
#ifndef _WSVNS_
#define _WSVNS_
#if _MSC_VER > 1000
#pragma once
#endif
#include <winapifamily.h>
#pragma region Desktop Family
#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
/*
* Socket address, VINES IP style. Address fields and port field are defined
* as a sequence of bytes. This is done because they are byte ordered
* BIG ENDIAN, ala most significant byte first.
*/
typedef struct sockaddr_vns {
u_short sin_family; // = AF_BAN
u_char net_address[4]; // network address
u_char subnet_addr[2]; // subnet address
u_char port[2]; // msb=port[0], lsb=port[1]
u_char hops; // # hops for broadcasts
u_char filler[5]; // filler, zeros
} SOCKADDR_VNS, *PSOCKADDR_VNS, FAR *LPSOCKADDR_VNS;
#define VNSPROTO_IPC 1
#define VNSPROTO_RELIABLE_IPC 2
#define VNSPROTO_SPP 3
#endif /* WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) */
#pragma endregion
#endif _WSVNS_