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/********************************************************************************
* *
* consoleapi3.h -- ApiSet Contract for api-ms-win-core-console-l3 *
* *
* Copyright (c) Microsoft Corporation. All rights reserved. *
* *
********************************************************************************/
#ifdef _MSC_VER
#pragma once
#endif // _MSC_VER
#ifndef _APISETCONSOLEL3_
#define _APISETCONSOLEL3_
#include <apiset.h>
#include <apisetcconv.h>
#include <minwindef.h>
#include <minwinbase.h>
#include <wincontypes.h>
#include <windef.h>
#ifndef NOGDI
#include <wingdi.h>
#endif
#ifdef __cplusplus
extern "C" {
#endif
#pragma region Application Family or OneCore Family
#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_SYSTEM)
WINBASEAPI
BOOL
WINAPI
GetNumberOfConsoleMouseButtons(
_Out_ LPDWORD lpNumberOfMouseButtons
);
#if (_WIN32_WINNT >= 0x0500)
WINBASEAPI
COORD
WINAPI
GetConsoleFontSize(
_In_ HANDLE hConsoleOutput,
_In_ DWORD nFont
);
WINBASEAPI
BOOL
WINAPI
GetCurrentConsoleFont(
_In_ HANDLE hConsoleOutput,
_In_ BOOL bMaximumWindow,
_Out_ PCONSOLE_FONT_INFO lpConsoleCurrentFont
);
#ifndef NOGDI
typedef struct _CONSOLE_FONT_INFOEX {
ULONG cbSize;
DWORD nFont;
COORD dwFontSize;
UINT FontFamily;
UINT FontWeight;
WCHAR FaceName[LF_FACESIZE];
} CONSOLE_FONT_INFOEX, *PCONSOLE_FONT_INFOEX;
WINBASEAPI
BOOL
WINAPI
GetCurrentConsoleFontEx(
_In_ HANDLE hConsoleOutput,
_In_ BOOL bMaximumWindow,
_Out_ PCONSOLE_FONT_INFOEX lpConsoleCurrentFontEx
);
WINBASEAPI
BOOL
WINAPI
SetCurrentConsoleFontEx(
_In_ HANDLE hConsoleOutput,
_In_ BOOL bMaximumWindow,
_In_ PCONSOLE_FONT_INFOEX lpConsoleCurrentFontEx
);
#endif
//
// Selection flags
//
#define CONSOLE_NO_SELECTION 0x0000
#define CONSOLE_SELECTION_IN_PROGRESS 0x0001 // selection has begun
#define CONSOLE_SELECTION_NOT_EMPTY 0x0002 // non-null select rectangle
#define CONSOLE_MOUSE_SELECTION 0x0004 // selecting with mouse
#define CONSOLE_MOUSE_DOWN 0x0008 // mouse is down
typedef struct _CONSOLE_SELECTION_INFO {
DWORD dwFlags;
COORD dwSelectionAnchor;
SMALL_RECT srSelection;
} CONSOLE_SELECTION_INFO, *PCONSOLE_SELECTION_INFO;
WINBASEAPI
BOOL
WINAPI
GetConsoleSelectionInfo(
_Out_ PCONSOLE_SELECTION_INFO lpConsoleSelectionInfo
);
//
// History flags
//
#define HISTORY_NO_DUP_FLAG 0x1
typedef struct _CONSOLE_HISTORY_INFO {
UINT cbSize;
UINT HistoryBufferSize;
UINT NumberOfHistoryBuffers;
DWORD dwFlags;
} CONSOLE_HISTORY_INFO, *PCONSOLE_HISTORY_INFO;
WINBASEAPI
BOOL
WINAPI
GetConsoleHistoryInfo(
_Out_ PCONSOLE_HISTORY_INFO lpConsoleHistoryInfo
);
WINBASEAPI
BOOL
WINAPI
SetConsoleHistoryInfo(
_In_ PCONSOLE_HISTORY_INFO lpConsoleHistoryInfo
);
#define CONSOLE_FULLSCREEN 1 // fullscreen console
#define CONSOLE_FULLSCREEN_HARDWARE 2 // console owns the hardware
WINBASEAPI
BOOL
APIENTRY
GetConsoleDisplayMode(
_Out_ LPDWORD lpModeFlags
);
#define CONSOLE_FULLSCREEN_MODE 1
#define CONSOLE_WINDOWED_MODE 2
WINBASEAPI
BOOL
APIENTRY
SetConsoleDisplayMode(
_In_ HANDLE hConsoleOutput,
_In_ DWORD dwFlags,
_Out_opt_ PCOORD lpNewScreenBufferDimensions
);
WINBASEAPI
HWND
APIENTRY
GetConsoleWindow(
VOID
);
#endif /* _WIN32_WINNT >= 0x0500 */
#if (_WIN32_WINNT >= 0x0501)
WINBASEAPI
BOOL
APIENTRY
AddConsoleAliasA(
_In_ LPSTR Source,
_In_ LPSTR Target,
_In_ LPSTR ExeName
);
WINBASEAPI
BOOL
APIENTRY
AddConsoleAliasW(
_In_ LPWSTR Source,
_In_ LPWSTR Target,
_In_ LPWSTR ExeName
);
#ifdef UNICODE
#define AddConsoleAlias AddConsoleAliasW
#else
#define AddConsoleAlias AddConsoleAliasA
#endif // !UNICODE
WINBASEAPI
DWORD
APIENTRY
GetConsoleAliasA(
_In_ LPSTR Source,
_Out_writes_(TargetBufferLength) LPSTR TargetBuffer,
_In_ DWORD TargetBufferLength,
_In_ LPSTR ExeName
);
WINBASEAPI
DWORD
APIENTRY
GetConsoleAliasW(
_In_ LPWSTR Source,
_Out_writes_(TargetBufferLength) LPWSTR TargetBuffer,
_In_ DWORD TargetBufferLength,
_In_ LPWSTR ExeName
);
#ifdef UNICODE
#define GetConsoleAlias GetConsoleAliasW
#else
#define GetConsoleAlias GetConsoleAliasA
#endif // !UNICODE
WINBASEAPI
DWORD
APIENTRY
GetConsoleAliasesLengthA(
_In_ LPSTR ExeName
);
WINBASEAPI
DWORD
APIENTRY
GetConsoleAliasesLengthW(
_In_ LPWSTR ExeName
);
#ifdef UNICODE
#define GetConsoleAliasesLength GetConsoleAliasesLengthW
#else
#define GetConsoleAliasesLength GetConsoleAliasesLengthA
#endif // !UNICODE
WINBASEAPI
DWORD
APIENTRY
GetConsoleAliasExesLengthA(
VOID
);
WINBASEAPI
DWORD
APIENTRY
GetConsoleAliasExesLengthW(
VOID
);
#ifdef UNICODE
#define GetConsoleAliasExesLength GetConsoleAliasExesLengthW
#else
#define GetConsoleAliasExesLength GetConsoleAliasExesLengthA
#endif // !UNICODE
WINBASEAPI
DWORD
APIENTRY
GetConsoleAliasesA(
_Out_writes_(AliasBufferLength) LPSTR AliasBuffer,
_In_ DWORD AliasBufferLength,
_In_ LPSTR ExeName
);
WINBASEAPI
DWORD
APIENTRY
GetConsoleAliasesW(
_Out_writes_(AliasBufferLength) LPWSTR AliasBuffer,
_In_ DWORD AliasBufferLength,
_In_ LPWSTR ExeName
);
#ifdef UNICODE
#define GetConsoleAliases GetConsoleAliasesW
#else
#define GetConsoleAliases GetConsoleAliasesA
#endif // !UNICODE
WINBASEAPI
DWORD
APIENTRY
GetConsoleAliasExesA(
_Out_writes_(ExeNameBufferLength) LPSTR ExeNameBuffer,
_In_ DWORD ExeNameBufferLength
);
WINBASEAPI
DWORD
APIENTRY
GetConsoleAliasExesW(
_Out_writes_(ExeNameBufferLength) LPWSTR ExeNameBuffer,
_In_ DWORD ExeNameBufferLength
);
#ifdef UNICODE
#define GetConsoleAliasExes GetConsoleAliasExesW
#else
#define GetConsoleAliasExes GetConsoleAliasExesA
#endif // !UNICODE
#endif /* _WIN32_WINNT >= 0x0501 */
WINBASEAPI
VOID
APIENTRY
ExpungeConsoleCommandHistoryA(
_In_ LPSTR ExeName
);
WINBASEAPI
VOID
APIENTRY
ExpungeConsoleCommandHistoryW(
_In_ LPWSTR ExeName
);
#ifdef UNICODE
#define ExpungeConsoleCommandHistory ExpungeConsoleCommandHistoryW
#else
#define ExpungeConsoleCommandHistory ExpungeConsoleCommandHistoryA
#endif // !UNICODE
WINBASEAPI
BOOL
APIENTRY
SetConsoleNumberOfCommandsA(
_In_ DWORD Number,
_In_ LPSTR ExeName
);
WINBASEAPI
BOOL
APIENTRY
SetConsoleNumberOfCommandsW(
_In_ DWORD Number,
_In_ LPWSTR ExeName
);
#ifdef UNICODE
#define SetConsoleNumberOfCommands SetConsoleNumberOfCommandsW
#else
#define SetConsoleNumberOfCommands SetConsoleNumberOfCommandsA
#endif // !UNICODE
WINBASEAPI
DWORD
APIENTRY
GetConsoleCommandHistoryLengthA(
_In_ LPSTR ExeName
);
WINBASEAPI
DWORD
APIENTRY
GetConsoleCommandHistoryLengthW(
_In_ LPWSTR ExeName
);
#ifdef UNICODE
#define GetConsoleCommandHistoryLength GetConsoleCommandHistoryLengthW
#else
#define GetConsoleCommandHistoryLength GetConsoleCommandHistoryLengthA
#endif // !UNICODE
WINBASEAPI
DWORD
APIENTRY
GetConsoleCommandHistoryA(
_Out_writes_bytes_(CommandBufferLength) LPSTR Commands,
_In_ DWORD CommandBufferLength,
_In_ LPSTR ExeName
);
WINBASEAPI
DWORD
APIENTRY
GetConsoleCommandHistoryW(
_Out_writes_bytes_(CommandBufferLength) LPWSTR Commands,
_In_ DWORD CommandBufferLength,
_In_ LPWSTR ExeName
);
#ifdef UNICODE
#define GetConsoleCommandHistory GetConsoleCommandHistoryW
#else
#define GetConsoleCommandHistory GetConsoleCommandHistoryA
#endif // !UNICODE
#if (_WIN32_WINNT >= 0x0501)
WINBASEAPI
DWORD
APIENTRY
GetConsoleProcessList(
_Out_writes_(dwProcessCount) LPDWORD lpdwProcessList,
_In_ DWORD dwProcessCount
);
#endif /* _WIN32_WINNT >= 0x0501 */
#endif // WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_SYSTEM)
#pragma endregion
#ifdef __cplusplus
}
#endif
#endif // _APISETCONSOLEL3_