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/*-------------------------------------------------------------------------------------
*
* Copyright (c) Microsoft Corporation
*
*-------------------------------------------------------------------------------------*/
/* this ALWAYS GENERATED file contains the definitions for the interfaces */
/* File created by MIDL compiler version 8.01.0622 */
/* verify that the <rpcndr.h> version is high enough to compile this file*/
#ifndef __REQUIRED_RPCNDR_H_VERSION__
#define __REQUIRED_RPCNDR_H_VERSION__ 500
#endif
/* verify that the <rpcsal.h> version is high enough to compile this file*/
#ifndef __REQUIRED_RPCSAL_H_VERSION__
#define __REQUIRED_RPCSAL_H_VERSION__ 100
#endif
#include "rpc.h"
#include "rpcndr.h"
#ifndef __RPCNDR_H_VERSION__
#error this stub requires an updated version of <rpcndr.h>
#endif /* __RPCNDR_H_VERSION__ */
#ifndef COM_NO_WINDOWS_H
#include "windows.h"
#include "ole2.h"
#endif /*COM_NO_WINDOWS_H*/
#ifndef __d3d11on12_h__
#define __d3d11on12_h__
#if defined(_MSC_VER) && (_MSC_VER >= 1020)
#pragma once
#endif
/* Forward Declarations */
#ifndef __ID3D11On12Device_FWD_DEFINED__
#define __ID3D11On12Device_FWD_DEFINED__
typedef interface ID3D11On12Device ID3D11On12Device;
#endif /* __ID3D11On12Device_FWD_DEFINED__ */
#ifndef __ID3D11On12Device1_FWD_DEFINED__
#define __ID3D11On12Device1_FWD_DEFINED__
typedef interface ID3D11On12Device1 ID3D11On12Device1;
#endif /* __ID3D11On12Device1_FWD_DEFINED__ */
#ifndef __ID3D11On12Device2_FWD_DEFINED__
#define __ID3D11On12Device2_FWD_DEFINED__
typedef interface ID3D11On12Device2 ID3D11On12Device2;
#endif /* __ID3D11On12Device2_FWD_DEFINED__ */
/* header files for imported files */
#include "oaidl.h"
#include "ocidl.h"
#include "d3d11.h"
#include "d3d12.h"
#ifdef __cplusplus
extern "C"{
#endif
/* interface __MIDL_itf_d3d11on12_0000_0000 */
/* [local] */
#include <winapifamily.h>
#pragma region App Family
#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
///////////////////////////////////////////////////////////////////////////
// D3D11On12CreateDevice
// ------------------
//
// pDevice
// Specifies a pre-existing D3D12 device to use for D3D11 interop.
// May not be NULL.
// Flags
// Any of those documented for D3D11CreateDeviceAndSwapChain.
// pFeatureLevels
// Array of any of the following:
// D3D_FEATURE_LEVEL_12_1
// D3D_FEATURE_LEVEL_12_0
// D3D_FEATURE_LEVEL_11_1
// D3D_FEATURE_LEVEL_11_0
// D3D_FEATURE_LEVEL_10_1
// D3D_FEATURE_LEVEL_10_0
// D3D_FEATURE_LEVEL_9_3
// D3D_FEATURE_LEVEL_9_2
// D3D_FEATURE_LEVEL_9_1
// The first feature level which is less than or equal to the
// D3D12 device's feature level will be used to perform D3D11 validation.
// Creation will fail if no acceptable feature levels are provided.
// Providing NULL will default to the D3D12 device's feature level.
// FeatureLevels
// Size of feature levels array.
// ppCommandQueues
// Array of unique queues for D3D11On12 to use. Valid queue types:
// 3D command queue.
// Flags must be compatible with device flags, and its NodeMask must
// be a subset of the NodeMask provided to this API.
// NumQueues
// Size of command queue array.
// NodeMask
// Which node of the D3D12 device to use. Only 1 bit may be set.
// ppDevice
// Pointer to returned interface. May be NULL.
// ppImmediateContext
// Pointer to returned interface. May be NULL.
// pChosenFeatureLevel
// Pointer to returned feature level. May be NULL.
//
// Return Values
// Any of those documented for
// D3D11CreateDevice
//
///////////////////////////////////////////////////////////////////////////
typedef HRESULT (WINAPI* PFN_D3D11ON12_CREATE_DEVICE)( _In_ IUnknown*, UINT,
_In_reads_opt_( FeatureLevels ) CONST D3D_FEATURE_LEVEL*, UINT FeatureLevels,
_In_reads_opt_( NumQueues ) IUnknown* CONST*, UINT NumQueues,
UINT, _COM_Outptr_opt_ ID3D11Device**, _COM_Outptr_opt_ ID3D11DeviceContext**,
_Out_opt_ D3D_FEATURE_LEVEL* );
HRESULT WINAPI D3D11On12CreateDevice(
_In_ IUnknown* pDevice,
UINT Flags,
_In_reads_opt_( FeatureLevels ) CONST D3D_FEATURE_LEVEL* pFeatureLevels,
UINT FeatureLevels,
_In_reads_opt_( NumQueues ) IUnknown* CONST* ppCommandQueues,
UINT NumQueues,
UINT NodeMask,
_COM_Outptr_opt_ ID3D11Device** ppDevice,
_COM_Outptr_opt_ ID3D11DeviceContext** ppImmediateContext,
_Out_opt_ D3D_FEATURE_LEVEL* pChosenFeatureLevel );
typedef struct D3D11_RESOURCE_FLAGS
{
UINT BindFlags;
UINT MiscFlags;
UINT CPUAccessFlags;
UINT StructureByteStride;
} D3D11_RESOURCE_FLAGS;
extern RPC_IF_HANDLE __MIDL_itf_d3d11on12_0000_0000_v0_0_c_ifspec;
extern RPC_IF_HANDLE __MIDL_itf_d3d11on12_0000_0000_v0_0_s_ifspec;
#ifndef __ID3D11On12Device_INTERFACE_DEFINED__
#define __ID3D11On12Device_INTERFACE_DEFINED__
/* interface ID3D11On12Device */
/* [unique][local][object][uuid] */
EXTERN_C const IID IID_ID3D11On12Device;
#if defined(__cplusplus) && !defined(CINTERFACE)
MIDL_INTERFACE("85611e73-70a9-490e-9614-a9e302777904")
ID3D11On12Device : public IUnknown
{
public:
virtual HRESULT STDMETHODCALLTYPE CreateWrappedResource(
_In_ IUnknown *pResource12,
_In_ const D3D11_RESOURCE_FLAGS *pFlags11,
D3D12_RESOURCE_STATES InState,
D3D12_RESOURCE_STATES OutState,
REFIID riid,
_COM_Outptr_opt_ void **ppResource11) = 0;
virtual void STDMETHODCALLTYPE ReleaseWrappedResources(
_In_reads_( NumResources ) ID3D11Resource *const *ppResources,
UINT NumResources) = 0;
virtual void STDMETHODCALLTYPE AcquireWrappedResources(
_In_reads_( NumResources ) ID3D11Resource *const *ppResources,
UINT NumResources) = 0;
};
#else /* C style interface */
typedef struct ID3D11On12DeviceVtbl
{
BEGIN_INTERFACE
HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
ID3D11On12Device * This,
REFIID riid,
_COM_Outptr_ void **ppvObject);
ULONG ( STDMETHODCALLTYPE *AddRef )(
ID3D11On12Device * This);
ULONG ( STDMETHODCALLTYPE *Release )(
ID3D11On12Device * This);
HRESULT ( STDMETHODCALLTYPE *CreateWrappedResource )(
ID3D11On12Device * This,
_In_ IUnknown *pResource12,
_In_ const D3D11_RESOURCE_FLAGS *pFlags11,
D3D12_RESOURCE_STATES InState,
D3D12_RESOURCE_STATES OutState,
REFIID riid,
_COM_Outptr_opt_ void **ppResource11);
void ( STDMETHODCALLTYPE *ReleaseWrappedResources )(
ID3D11On12Device * This,
_In_reads_( NumResources ) ID3D11Resource *const *ppResources,
UINT NumResources);
void ( STDMETHODCALLTYPE *AcquireWrappedResources )(
ID3D11On12Device * This,
_In_reads_( NumResources ) ID3D11Resource *const *ppResources,
UINT NumResources);
END_INTERFACE
} ID3D11On12DeviceVtbl;
interface ID3D11On12Device
{
CONST_VTBL struct ID3D11On12DeviceVtbl *lpVtbl;
};
#ifdef COBJMACROS
#define ID3D11On12Device_QueryInterface(This,riid,ppvObject) \
( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) )
#define ID3D11On12Device_AddRef(This) \
( (This)->lpVtbl -> AddRef(This) )
#define ID3D11On12Device_Release(This) \
( (This)->lpVtbl -> Release(This) )
#define ID3D11On12Device_CreateWrappedResource(This,pResource12,pFlags11,InState,OutState,riid,ppResource11) \
( (This)->lpVtbl -> CreateWrappedResource(This,pResource12,pFlags11,InState,OutState,riid,ppResource11) )
#define ID3D11On12Device_ReleaseWrappedResources(This,ppResources,NumResources) \
( (This)->lpVtbl -> ReleaseWrappedResources(This,ppResources,NumResources) )
#define ID3D11On12Device_AcquireWrappedResources(This,ppResources,NumResources) \
( (This)->lpVtbl -> AcquireWrappedResources(This,ppResources,NumResources) )
#endif /* COBJMACROS */
#endif /* C style interface */
#endif /* __ID3D11On12Device_INTERFACE_DEFINED__ */
#ifndef __ID3D11On12Device1_INTERFACE_DEFINED__
#define __ID3D11On12Device1_INTERFACE_DEFINED__
/* interface ID3D11On12Device1 */
/* [unique][local][object][uuid] */
EXTERN_C const IID IID_ID3D11On12Device1;
#if defined(__cplusplus) && !defined(CINTERFACE)
MIDL_INTERFACE("bdb64df4-ea2f-4c70-b861-aaab1258bb5d")
ID3D11On12Device1 : public ID3D11On12Device
{
public:
virtual HRESULT STDMETHODCALLTYPE GetD3D12Device(
REFIID riid,
_COM_Outptr_ void **ppvDevice) = 0;
};
#else /* C style interface */
typedef struct ID3D11On12Device1Vtbl
{
BEGIN_INTERFACE
HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
ID3D11On12Device1 * This,
REFIID riid,
_COM_Outptr_ void **ppvObject);
ULONG ( STDMETHODCALLTYPE *AddRef )(
ID3D11On12Device1 * This);
ULONG ( STDMETHODCALLTYPE *Release )(
ID3D11On12Device1 * This);
HRESULT ( STDMETHODCALLTYPE *CreateWrappedResource )(
ID3D11On12Device1 * This,
_In_ IUnknown *pResource12,
_In_ const D3D11_RESOURCE_FLAGS *pFlags11,
D3D12_RESOURCE_STATES InState,
D3D12_RESOURCE_STATES OutState,
REFIID riid,
_COM_Outptr_opt_ void **ppResource11);
void ( STDMETHODCALLTYPE *ReleaseWrappedResources )(
ID3D11On12Device1 * This,
_In_reads_( NumResources ) ID3D11Resource *const *ppResources,
UINT NumResources);
void ( STDMETHODCALLTYPE *AcquireWrappedResources )(
ID3D11On12Device1 * This,
_In_reads_( NumResources ) ID3D11Resource *const *ppResources,
UINT NumResources);
HRESULT ( STDMETHODCALLTYPE *GetD3D12Device )(
ID3D11On12Device1 * This,
REFIID riid,
_COM_Outptr_ void **ppvDevice);
END_INTERFACE
} ID3D11On12Device1Vtbl;
interface ID3D11On12Device1
{
CONST_VTBL struct ID3D11On12Device1Vtbl *lpVtbl;
};
#ifdef COBJMACROS
#define ID3D11On12Device1_QueryInterface(This,riid,ppvObject) \
( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) )
#define ID3D11On12Device1_AddRef(This) \
( (This)->lpVtbl -> AddRef(This) )
#define ID3D11On12Device1_Release(This) \
( (This)->lpVtbl -> Release(This) )
#define ID3D11On12Device1_CreateWrappedResource(This,pResource12,pFlags11,InState,OutState,riid,ppResource11) \
( (This)->lpVtbl -> CreateWrappedResource(This,pResource12,pFlags11,InState,OutState,riid,ppResource11) )
#define ID3D11On12Device1_ReleaseWrappedResources(This,ppResources,NumResources) \
( (This)->lpVtbl -> ReleaseWrappedResources(This,ppResources,NumResources) )
#define ID3D11On12Device1_AcquireWrappedResources(This,ppResources,NumResources) \
( (This)->lpVtbl -> AcquireWrappedResources(This,ppResources,NumResources) )
#define ID3D11On12Device1_GetD3D12Device(This,riid,ppvDevice) \
( (This)->lpVtbl -> GetD3D12Device(This,riid,ppvDevice) )
#endif /* COBJMACROS */
#endif /* C style interface */
#endif /* __ID3D11On12Device1_INTERFACE_DEFINED__ */
#ifndef __ID3D11On12Device2_INTERFACE_DEFINED__
#define __ID3D11On12Device2_INTERFACE_DEFINED__
/* interface ID3D11On12Device2 */
/* [unique][local][object][uuid] */
EXTERN_C const IID IID_ID3D11On12Device2;
#if defined(__cplusplus) && !defined(CINTERFACE)
MIDL_INTERFACE("dc90f331-4740-43fa-866e-67f12cb58223")
ID3D11On12Device2 : public ID3D11On12Device1
{
public:
virtual HRESULT STDMETHODCALLTYPE UnwrapUnderlyingResource(
_In_ ID3D11Resource *pResource11,
_In_ ID3D12CommandQueue *pCommandQueue,
REFIID riid,
_COM_Outptr_ void **ppvResource12) = 0;
virtual HRESULT STDMETHODCALLTYPE ReturnUnderlyingResource(
_In_ ID3D11Resource *pResource11,
UINT NumSync,
_In_reads_(NumSync) UINT64 *pSignalValues,
_In_reads_(NumSync) ID3D12Fence **ppFences) = 0;
};
#else /* C style interface */
typedef struct ID3D11On12Device2Vtbl
{
BEGIN_INTERFACE
HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
ID3D11On12Device2 * This,
REFIID riid,
_COM_Outptr_ void **ppvObject);
ULONG ( STDMETHODCALLTYPE *AddRef )(
ID3D11On12Device2 * This);
ULONG ( STDMETHODCALLTYPE *Release )(
ID3D11On12Device2 * This);
HRESULT ( STDMETHODCALLTYPE *CreateWrappedResource )(
ID3D11On12Device2 * This,
_In_ IUnknown *pResource12,
_In_ const D3D11_RESOURCE_FLAGS *pFlags11,
D3D12_RESOURCE_STATES InState,
D3D12_RESOURCE_STATES OutState,
REFIID riid,
_COM_Outptr_opt_ void **ppResource11);
void ( STDMETHODCALLTYPE *ReleaseWrappedResources )(
ID3D11On12Device2 * This,
_In_reads_( NumResources ) ID3D11Resource *const *ppResources,
UINT NumResources);
void ( STDMETHODCALLTYPE *AcquireWrappedResources )(
ID3D11On12Device2 * This,
_In_reads_( NumResources ) ID3D11Resource *const *ppResources,
UINT NumResources);
HRESULT ( STDMETHODCALLTYPE *GetD3D12Device )(
ID3D11On12Device2 * This,
REFIID riid,
_COM_Outptr_ void **ppvDevice);
HRESULT ( STDMETHODCALLTYPE *UnwrapUnderlyingResource )(
ID3D11On12Device2 * This,
_In_ ID3D11Resource *pResource11,
_In_ ID3D12CommandQueue *pCommandQueue,
REFIID riid,
_COM_Outptr_ void **ppvResource12);
HRESULT ( STDMETHODCALLTYPE *ReturnUnderlyingResource )(
ID3D11On12Device2 * This,
_In_ ID3D11Resource *pResource11,
UINT NumSync,
_In_reads_(NumSync) UINT64 *pSignalValues,
_In_reads_(NumSync) ID3D12Fence **ppFences);
END_INTERFACE
} ID3D11On12Device2Vtbl;
interface ID3D11On12Device2
{
CONST_VTBL struct ID3D11On12Device2Vtbl *lpVtbl;
};
#ifdef COBJMACROS
#define ID3D11On12Device2_QueryInterface(This,riid,ppvObject) \
( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) )
#define ID3D11On12Device2_AddRef(This) \
( (This)->lpVtbl -> AddRef(This) )
#define ID3D11On12Device2_Release(This) \
( (This)->lpVtbl -> Release(This) )
#define ID3D11On12Device2_CreateWrappedResource(This,pResource12,pFlags11,InState,OutState,riid,ppResource11) \
( (This)->lpVtbl -> CreateWrappedResource(This,pResource12,pFlags11,InState,OutState,riid,ppResource11) )
#define ID3D11On12Device2_ReleaseWrappedResources(This,ppResources,NumResources) \
( (This)->lpVtbl -> ReleaseWrappedResources(This,ppResources,NumResources) )
#define ID3D11On12Device2_AcquireWrappedResources(This,ppResources,NumResources) \
( (This)->lpVtbl -> AcquireWrappedResources(This,ppResources,NumResources) )
#define ID3D11On12Device2_GetD3D12Device(This,riid,ppvDevice) \
( (This)->lpVtbl -> GetD3D12Device(This,riid,ppvDevice) )
#define ID3D11On12Device2_UnwrapUnderlyingResource(This,pResource11,pCommandQueue,riid,ppvResource12) \
( (This)->lpVtbl -> UnwrapUnderlyingResource(This,pResource11,pCommandQueue,riid,ppvResource12) )
#define ID3D11On12Device2_ReturnUnderlyingResource(This,pResource11,NumSync,pSignalValues,ppFences) \
( (This)->lpVtbl -> ReturnUnderlyingResource(This,pResource11,NumSync,pSignalValues,ppFences) )
#endif /* COBJMACROS */
#endif /* C style interface */
#endif /* __ID3D11On12Device2_INTERFACE_DEFINED__ */
/* interface __MIDL_itf_d3d11on12_0000_0003 */
/* [local] */
#endif /* WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES) */
#pragma endregion
DEFINE_GUID(IID_ID3D11On12Device,0x85611e73,0x70a9,0x490e,0x96,0x14,0xa9,0xe3,0x02,0x77,0x79,0x04);
DEFINE_GUID(IID_ID3D11On12Device1,0xbdb64df4,0xea2f,0x4c70,0xb8,0x61,0xaa,0xab,0x12,0x58,0xbb,0x5d);
DEFINE_GUID(IID_ID3D11On12Device2,0xdc90f331,0x4740,0x43fa,0x86,0x6e,0x67,0xf1,0x2c,0xb5,0x82,0x23);
extern RPC_IF_HANDLE __MIDL_itf_d3d11on12_0000_0003_v0_0_c_ifspec;
extern RPC_IF_HANDLE __MIDL_itf_d3d11on12_0000_0003_v0_0_s_ifspec;
/* Additional Prototypes for ALL interfaces */
/* end of Additional Prototypes */
#ifdef __cplusplus
}
#endif
#endif