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//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
//
// API Set Contract:
//
// api-ms-win-gaming-expandedresources-l1-1-*
//
// Abstract:
//
// This header file provides API function signatures for expanded resources / GameMode apps.
//
#ifdef MSC_VER
#pragma once
#endif
#ifndef _APISET_EXPANDEDRESOURCES_
#define _APISET_EXPANDEDRESOURCES_
#include <apiset.h>
#include <apisetcconv.h>
#ifdef _CONTRACT_GEN
#include <nt.h>
#include <ntrtl.h>
#include <nturtl.h>
#include <windows.h>
#endif
#if defined(__cplusplus)
extern "C" {
#endif
HRESULT
WINAPI
HasExpandedResources(
_Out_ BOOL* hasExpandedResources
);
HRESULT
WINAPI
GetExpandedResourceExclusiveCpuCount(
_Out_ ULONG* exclusiveCpuCount
);
HRESULT
WINAPI
ReleaseExclusiveCpuSets(
);
#if defined(__cplusplus)
} // end extern "C"
#endif // defined(__cplusplus)
#endif // _APISET_EXPANDEDRESOURCES_