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//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
//
// File generated by WinMDIDL version 8.00.0021
//
import "inspectable.idl";
import "AsyncInfo.idl";
import "EventToken.idl";
import "windowscontracts.idl";
import "Windows.Foundation.idl";
import "Windows.Gaming.XboxLive.idl";
import "Windows.Storage.Streams.idl";
import "Windows.System.idl";
// Forward Declare
namespace Windows
{
namespace Foundation
{
namespace Collections
{
interface IPropertySet;
}
}
}
namespace Windows
{
namespace Foundation
{
typedef struct DateTime DateTime;
}
}
namespace Windows
{
namespace Gaming
{
namespace XboxLive
{
apicontract StorageApiContract;
}
}
}
namespace Windows
{
namespace Storage
{
namespace Streams
{
interface IBuffer;
}
}
}
namespace Windows
{
namespace System
{
runtimeclass User;
}
}
namespace Windows
{
namespace Gaming
{
namespace XboxLive
{
namespace Storage
{
typedef enum GameSaveErrorStatus GameSaveErrorStatus;
interface IGameSaveBlobGetResult;
interface IGameSaveBlobInfo;
interface IGameSaveBlobInfoGetResult;
interface IGameSaveBlobInfoQuery;
interface IGameSaveContainer;
interface IGameSaveContainerInfo;
interface IGameSaveContainerInfoGetResult;
interface IGameSaveContainerInfoQuery;
interface IGameSaveOperationResult;
interface IGameSaveProvider;
interface IGameSaveProviderGetResult;
interface IGameSaveProviderStatics;
runtimeclass GameSaveBlobGetResult;
runtimeclass GameSaveBlobInfo;
runtimeclass GameSaveBlobInfoGetResult;
runtimeclass GameSaveBlobInfoQuery;
runtimeclass GameSaveContainer;
runtimeclass GameSaveContainerInfo;
runtimeclass GameSaveContainerInfoGetResult;
runtimeclass GameSaveContainerInfoQuery;
runtimeclass GameSaveOperationResult;
runtimeclass GameSaveProvider;
runtimeclass GameSaveProviderGetResult;
}
}
}
}
// Generic instantiations
namespace Windows
{
namespace Gaming
{
namespace XboxLive
{
namespace Storage
{
declare
{
interface Windows.Foundation.Collections.IIterable<Windows.Gaming.XboxLive.Storage.GameSaveBlobInfo*>;
interface Windows.Foundation.Collections.IIterable<Windows.Gaming.XboxLive.Storage.GameSaveContainerInfo*>;
interface Windows.Foundation.Collections.IIterator<Windows.Gaming.XboxLive.Storage.GameSaveBlobInfo*>;
interface Windows.Foundation.Collections.IIterator<Windows.Gaming.XboxLive.Storage.GameSaveContainerInfo*>;
interface Windows.Foundation.Collections.IVectorView<Windows.Gaming.XboxLive.Storage.GameSaveBlobInfo*>;
interface Windows.Foundation.Collections.IVectorView<Windows.Gaming.XboxLive.Storage.GameSaveContainerInfo*>;
interface Windows.Foundation.IAsyncOperation<Windows.Gaming.XboxLive.Storage.GameSaveBlobGetResult*>;
interface Windows.Foundation.IAsyncOperation<Windows.Gaming.XboxLive.Storage.GameSaveBlobInfoGetResult*>;
interface Windows.Foundation.IAsyncOperation<Windows.Gaming.XboxLive.Storage.GameSaveContainerInfoGetResult*>;
interface Windows.Foundation.IAsyncOperation<Windows.Gaming.XboxLive.Storage.GameSaveOperationResult*>;
interface Windows.Foundation.IAsyncOperation<Windows.Gaming.XboxLive.Storage.GameSaveProviderGetResult*>;
}
}
}
}
}
// Type definition
namespace Windows
{
namespace Gaming
{
namespace XboxLive
{
namespace Storage
{
[contract(Windows.Gaming.XboxLive.StorageApiContract, 1.0)]
enum GameSaveErrorStatus
{
Ok = 0,
Abort = -2147467260,
InvalidContainerName = -2138898431,
NoAccess = -2138898430,
OutOfLocalStorage = -2138898429,
UserCanceled = -2138898428,
UpdateTooBig = -2138898427,
QuotaExceeded = -2138898426,
ProvidedBufferTooSmall = -2138898425,
BlobNotFound = -2138898424,
NoXboxLiveInfo = -2138898423,
ContainerNotInSync = -2138898422,
ContainerSyncFailed = -2138898421,
UserHasNoXboxLiveInfo = -2138898420,
ObjectExpired = -2138898419
};
[contract(Windows.Gaming.XboxLive.StorageApiContract, 1.0)]
[exclusiveto(Windows.Gaming.XboxLive.Storage.GameSaveBlobGetResult)]
[uuid(917281E0-7201-4953-AA2C-4008F03AEF45)]
interface IGameSaveBlobGetResult : IInspectable
{
[propget] HRESULT Status([out] [retval] Windows.Gaming.XboxLive.Storage.GameSaveErrorStatus* value);
[propget] HRESULT Value([out] [retval] Windows.Foundation.Collections.IMapView<HSTRING, Windows.Storage.Streams.IBuffer*>** value);
}
[contract(Windows.Gaming.XboxLive.StorageApiContract, 1.0)]
[exclusiveto(Windows.Gaming.XboxLive.Storage.GameSaveBlobInfo)]
[uuid(ADD38034-BAF0-4645-B6D0-46EDAFFB3C2B)]
interface IGameSaveBlobInfo : IInspectable
{
[propget] HRESULT Name([out] [retval] HSTRING* value);
[propget] HRESULT Size([out] [retval] UINT32* value);
}
[contract(Windows.Gaming.XboxLive.StorageApiContract, 1.0)]
[exclusiveto(Windows.Gaming.XboxLive.Storage.GameSaveBlobInfoGetResult)]
[uuid(C7578582-3697-42BF-989C-665D923B5231)]
interface IGameSaveBlobInfoGetResult : IInspectable
{
[propget] HRESULT Status([out] [retval] Windows.Gaming.XboxLive.Storage.GameSaveErrorStatus* value);
[propget] HRESULT Value([out] [retval] Windows.Foundation.Collections.IVectorView<Windows.Gaming.XboxLive.Storage.GameSaveBlobInfo*>** value);
}
[contract(Windows.Gaming.XboxLive.StorageApiContract, 1.0)]
[exclusiveto(Windows.Gaming.XboxLive.Storage.GameSaveBlobInfoQuery)]
[uuid(9FDD74B2-EEEE-447B-A9D2-7F96C0F83208)]
interface IGameSaveBlobInfoQuery : IInspectable
{
[default_overload] [overload("GetBlobInfoAsync")] HRESULT GetBlobInfoAsync([out] [retval] Windows.Foundation.IAsyncOperation<Windows.Gaming.XboxLive.Storage.GameSaveBlobInfoGetResult*>** operation);
[overload("GetBlobInfoAsync")] HRESULT GetBlobInfoWithIndexAndMaxAsync([in] UINT32 startIndex, [in] UINT32 maxNumberOfItems, [out] [retval] Windows.Foundation.IAsyncOperation<Windows.Gaming.XboxLive.Storage.GameSaveBlobInfoGetResult*>** operation);
HRESULT GetItemCountAsync([out] [retval] Windows.Foundation.IAsyncOperation<UINT32>** operation);
}
[contract(Windows.Gaming.XboxLive.StorageApiContract, 1.0)]
[exclusiveto(Windows.Gaming.XboxLive.Storage.GameSaveContainer)]
[uuid(C3C08F89-563F-4ECD-9C6F-33FD0E323D10)]
interface IGameSaveContainer : IInspectable
{
[propget] HRESULT Name([out] [retval] HSTRING* value);
[propget] HRESULT Provider([out] [retval] Windows.Gaming.XboxLive.Storage.GameSaveProvider** value);
HRESULT SubmitUpdatesAsync([in] Windows.Foundation.Collections.IMapView<HSTRING, Windows.Storage.Streams.IBuffer*>* blobsToWrite, [in] Windows.Foundation.Collections.IIterable<HSTRING>* blobsToDelete, [in] HSTRING displayName, [out] [retval] Windows.Foundation.IAsyncOperation<Windows.Gaming.XboxLive.Storage.GameSaveOperationResult*>** operation);
HRESULT ReadAsync([in] Windows.Foundation.Collections.IMapView<HSTRING, Windows.Storage.Streams.IBuffer*>* blobsToRead, [out] [retval] Windows.Foundation.IAsyncOperation<Windows.Gaming.XboxLive.Storage.GameSaveOperationResult*>** action);
HRESULT GetAsync([in] Windows.Foundation.Collections.IIterable<HSTRING>* blobsToRead, [out] [retval] Windows.Foundation.IAsyncOperation<Windows.Gaming.XboxLive.Storage.GameSaveBlobGetResult*>** operation);
HRESULT SubmitPropertySetUpdatesAsync([in] Windows.Foundation.Collections.IPropertySet* blobsToWrite, [in] Windows.Foundation.Collections.IIterable<HSTRING>* blobsToDelete, [in] HSTRING displayName, [out] [retval] Windows.Foundation.IAsyncOperation<Windows.Gaming.XboxLive.Storage.GameSaveOperationResult*>** operation);
HRESULT CreateBlobInfoQuery([in] HSTRING blobNamePrefix, [out] [retval] Windows.Gaming.XboxLive.Storage.GameSaveBlobInfoQuery** query);
}
[contract(Windows.Gaming.XboxLive.StorageApiContract, 1.0)]
[exclusiveto(Windows.Gaming.XboxLive.Storage.GameSaveContainerInfo)]
[uuid(B7E27300-155D-4BB4-B2BA-930306F391B5)]
interface IGameSaveContainerInfo : IInspectable
{
[propget] HRESULT Name([out] [retval] HSTRING* value);
[propget] HRESULT TotalSize([out] [retval] UINT64* value);
[propget] HRESULT DisplayName([out] [retval] HSTRING* value);
[propget] HRESULT LastModifiedTime([out] [retval] Windows.Foundation.DateTime* value);
[propget] HRESULT NeedsSync([out] [retval] boolean* value);
}
[contract(Windows.Gaming.XboxLive.StorageApiContract, 1.0)]
[exclusiveto(Windows.Gaming.XboxLive.Storage.GameSaveContainerInfoGetResult)]
[uuid(FFC50D74-C581-4F9D-9E39-30A10C1E4C50)]
interface IGameSaveContainerInfoGetResult : IInspectable
{
[propget] HRESULT Status([out] [retval] Windows.Gaming.XboxLive.Storage.GameSaveErrorStatus* value);
[propget] HRESULT Value([out] [retval] Windows.Foundation.Collections.IVectorView<Windows.Gaming.XboxLive.Storage.GameSaveContainerInfo*>** value);
}
[contract(Windows.Gaming.XboxLive.StorageApiContract, 1.0)]
[exclusiveto(Windows.Gaming.XboxLive.Storage.GameSaveContainerInfoQuery)]
[uuid(3C94E863-6F80-4327-9327-FFC11AFD42B3)]
interface IGameSaveContainerInfoQuery : IInspectable
{
[default_overload] [overload("GetContainerInfoAsync")] HRESULT GetContainerInfoAsync([out] [retval] Windows.Foundation.IAsyncOperation<Windows.Gaming.XboxLive.Storage.GameSaveContainerInfoGetResult*>** operation);
[overload("GetContainerInfoAsync")] HRESULT GetContainerInfoWithIndexAndMaxAsync([in] UINT32 startIndex, [in] UINT32 maxNumberOfItems, [out] [retval] Windows.Foundation.IAsyncOperation<Windows.Gaming.XboxLive.Storage.GameSaveContainerInfoGetResult*>** operation);
HRESULT GetItemCountAsync([out] [retval] Windows.Foundation.IAsyncOperation<UINT32>** operation);
}
[contract(Windows.Gaming.XboxLive.StorageApiContract, 1.0)]
[exclusiveto(Windows.Gaming.XboxLive.Storage.GameSaveOperationResult)]
[uuid(CF0F1A05-24A0-4582-9A55-B1BBBB9388D8)]
interface IGameSaveOperationResult : IInspectable
{
[propget] HRESULT Status([out] [retval] Windows.Gaming.XboxLive.Storage.GameSaveErrorStatus* value);
}
[contract(Windows.Gaming.XboxLive.StorageApiContract, 1.0)]
[exclusiveto(Windows.Gaming.XboxLive.Storage.GameSaveProvider)]
[uuid(90A60394-80FE-4211-97F8-A5DE14DD95D2)]
interface IGameSaveProvider : IInspectable
{
[propget] HRESULT User([out] [retval] Windows.System.User** value);
HRESULT CreateContainer([in] HSTRING name, [out] [retval] Windows.Gaming.XboxLive.Storage.GameSaveContainer** result);
HRESULT DeleteContainerAsync([in] HSTRING name, [out] [retval] Windows.Foundation.IAsyncOperation<Windows.Gaming.XboxLive.Storage.GameSaveOperationResult*>** action);
[default_overload] [overload("CreateContainerInfoQuery")] HRESULT CreateContainerInfoQuery([out] [retval] Windows.Gaming.XboxLive.Storage.GameSaveContainerInfoQuery** query);
[overload("CreateContainerInfoQuery")] HRESULT CreateContainerInfoQueryWithName([in] HSTRING containerNamePrefix, [out] [retval] Windows.Gaming.XboxLive.Storage.GameSaveContainerInfoQuery** query);
HRESULT GetRemainingBytesInQuotaAsync([out] [retval] Windows.Foundation.IAsyncOperation<INT64>** operation);
[propget] HRESULT ContainersChangedSinceLastSync([out] [retval] Windows.Foundation.Collections.IVectorView<HSTRING>** value);
}
[contract(Windows.Gaming.XboxLive.StorageApiContract, 1.0)]
[exclusiveto(Windows.Gaming.XboxLive.Storage.GameSaveProviderGetResult)]
[uuid(3AB90816-D393-4D65-AC16-41C3E67AB945)]
interface IGameSaveProviderGetResult : IInspectable
{
[propget] HRESULT Status([out] [retval] Windows.Gaming.XboxLive.Storage.GameSaveErrorStatus* value);
[propget] HRESULT Value([out] [retval] Windows.Gaming.XboxLive.Storage.GameSaveProvider** value);
}
[contract(Windows.Gaming.XboxLive.StorageApiContract, 1.0)]
[exclusiveto(Windows.Gaming.XboxLive.Storage.GameSaveProvider)]
[uuid(D01D3ED0-7B03-449D-8CBD-3402842A1048)]
interface IGameSaveProviderStatics : IInspectable
{
HRESULT GetForUserAsync([in] Windows.System.User* user, [in] HSTRING serviceConfigId, [out] [retval] Windows.Foundation.IAsyncOperation<Windows.Gaming.XboxLive.Storage.GameSaveProviderGetResult*>** operation);
HRESULT GetSyncOnDemandForUserAsync([in] Windows.System.User* user, [in] HSTRING serviceConfigId, [out] [retval] Windows.Foundation.IAsyncOperation<Windows.Gaming.XboxLive.Storage.GameSaveProviderGetResult*>** operation);
}
[contract(Windows.Gaming.XboxLive.StorageApiContract, 1.0)]
[marshaling_behavior(agile)]
runtimeclass GameSaveBlobGetResult
{
[default] interface Windows.Gaming.XboxLive.Storage.IGameSaveBlobGetResult;
}
[contract(Windows.Gaming.XboxLive.StorageApiContract, 1.0)]
[marshaling_behavior(agile)]
runtimeclass GameSaveBlobInfo
{
[default] interface Windows.Gaming.XboxLive.Storage.IGameSaveBlobInfo;
}
[contract(Windows.Gaming.XboxLive.StorageApiContract, 1.0)]
[marshaling_behavior(agile)]
runtimeclass GameSaveBlobInfoGetResult
{
[default] interface Windows.Gaming.XboxLive.Storage.IGameSaveBlobInfoGetResult;
}
[contract(Windows.Gaming.XboxLive.StorageApiContract, 1.0)]
[marshaling_behavior(agile)]
runtimeclass GameSaveBlobInfoQuery
{
[default] interface Windows.Gaming.XboxLive.Storage.IGameSaveBlobInfoQuery;
}
[contract(Windows.Gaming.XboxLive.StorageApiContract, 1.0)]
[marshaling_behavior(agile)]
runtimeclass GameSaveContainer
{
[default] interface Windows.Gaming.XboxLive.Storage.IGameSaveContainer;
}
[contract(Windows.Gaming.XboxLive.StorageApiContract, 1.0)]
[marshaling_behavior(agile)]
runtimeclass GameSaveContainerInfo
{
[default] interface Windows.Gaming.XboxLive.Storage.IGameSaveContainerInfo;
}
[contract(Windows.Gaming.XboxLive.StorageApiContract, 1.0)]
[marshaling_behavior(agile)]
runtimeclass GameSaveContainerInfoGetResult
{
[default] interface Windows.Gaming.XboxLive.Storage.IGameSaveContainerInfoGetResult;
}
[contract(Windows.Gaming.XboxLive.StorageApiContract, 1.0)]
[marshaling_behavior(agile)]
runtimeclass GameSaveContainerInfoQuery
{
[default] interface Windows.Gaming.XboxLive.Storage.IGameSaveContainerInfoQuery;
}
[contract(Windows.Gaming.XboxLive.StorageApiContract, 1.0)]
[marshaling_behavior(agile)]
runtimeclass GameSaveOperationResult
{
[default] interface Windows.Gaming.XboxLive.Storage.IGameSaveOperationResult;
}
[contract(Windows.Gaming.XboxLive.StorageApiContract, 1.0)]
[marshaling_behavior(agile)]
[static(Windows.Gaming.XboxLive.Storage.IGameSaveProviderStatics, Windows.Gaming.XboxLive.StorageApiContract, 1.0)]
runtimeclass GameSaveProvider
{
[default] interface Windows.Gaming.XboxLive.Storage.IGameSaveProvider;
}
[contract(Windows.Gaming.XboxLive.StorageApiContract, 1.0)]
[marshaling_behavior(agile)]
runtimeclass GameSaveProviderGetResult
{
[default] interface Windows.Gaming.XboxLive.Storage.IGameSaveProviderGetResult;
}
}
}
}
}