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//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
//
// File generated by WinMDIDL version 8.00.0021
//
import "inspectable.idl";
import "AsyncInfo.idl";
import "EventToken.idl";
import "windowscontracts.idl";
import "Windows.Foundation.idl";
import "Windows.Graphics.Effects.idl";
// Forward Declare
namespace Windows
{
namespace Foundation
{
apicontract UniversalApiContract;
}
}
namespace Windows
{
namespace Graphics
{
namespace Effects
{
interface IGraphicsEffect;
interface IGraphicsEffectSource;
}
}
}
namespace Windows
{
namespace UI
{
namespace Composition
{
namespace Effects
{
typedef enum SceneLightingEffectReflectanceModel SceneLightingEffectReflectanceModel;
interface ISceneLightingEffect;
interface ISceneLightingEffect2;
runtimeclass SceneLightingEffect;
}
}
}
}
// Generic instantiations
// Type definition
namespace Windows
{
namespace UI
{
namespace Composition
{
namespace Effects
{
[contract(Windows.Foundation.UniversalApiContract, 5.0)]
enum SceneLightingEffectReflectanceModel
{
BlinnPhong = 0,
PhysicallyBasedBlinnPhong = 1
};
[contract(Windows.Foundation.UniversalApiContract, 3.0)]
[exclusiveto(Windows.UI.Composition.Effects.SceneLightingEffect)]
[uuid(91BB5E52-95D1-4F8B-9A5A-6408B24B8C6A)]
interface ISceneLightingEffect : IInspectable
{
[propget] HRESULT AmbientAmount([out] [retval] FLOAT* value);
[propput] HRESULT AmbientAmount([in] FLOAT value);
[propget] HRESULT DiffuseAmount([out] [retval] FLOAT* value);
[propput] HRESULT DiffuseAmount([in] FLOAT value);
[propget] HRESULT NormalMapSource([out] [retval] Windows.Graphics.Effects.IGraphicsEffectSource** value);
[propput] HRESULT NormalMapSource([in] Windows.Graphics.Effects.IGraphicsEffectSource* value);
[propget] HRESULT SpecularAmount([out] [retval] FLOAT* value);
[propput] HRESULT SpecularAmount([in] FLOAT value);
[propget] HRESULT SpecularShine([out] [retval] FLOAT* value);
[propput] HRESULT SpecularShine([in] FLOAT value);
}
[contract(Windows.Foundation.UniversalApiContract, 5.0)]
[exclusiveto(Windows.UI.Composition.Effects.SceneLightingEffect)]
[uuid(9E270E81-72F0-4C5C-95F8-8A6E0024F409)]
interface ISceneLightingEffect2 : IInspectable
{
[propget] HRESULT ReflectanceModel([out] [retval] Windows.UI.Composition.Effects.SceneLightingEffectReflectanceModel* value);
[propput] HRESULT ReflectanceModel([in] Windows.UI.Composition.Effects.SceneLightingEffectReflectanceModel value);
}
[activatable(Windows.Foundation.UniversalApiContract, 3.0)]
[contract(Windows.Foundation.UniversalApiContract, 3.0)]
[marshaling_behavior(agile)]
[threading(both)]
runtimeclass SceneLightingEffect
{
[default] interface Windows.UI.Composition.Effects.ISceneLightingEffect;
[contract(Windows.Foundation.UniversalApiContract, 5.0)] interface Windows.UI.Composition.Effects.ISceneLightingEffect2;
interface Windows.Graphics.Effects.IGraphicsEffect;
interface Windows.Graphics.Effects.IGraphicsEffectSource;
}
}
}
}
}