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SelectedItemsManager.prototype._count = 0;
SelectedItemsManager.prototype._items = null;
SelectedItemsManager.prototype._firstItemID = null;
SelectedItemsManager.prototype._currentView = null;
SelectedItemsManager.prototype._callback = null;
function SelectedItemsManager() {
this._count = 0;
this._firstItemID = null;
this._items = new Array(); // initialise our map of items
}
SelectedItemsManager.prototype.AddItem = function(ItemID, Value)
{
// adds the item to our map (if it doesn't already exist)
if (getTopAppWindow)
{
this._currentView = getTopAppWindow().gCurrentView;
}
if (Value == undefined)
{
Value = ItemID; // no map value specified so we'll make it the same as the key.
}
if (!this.ItemExists(ItemID))
{
if (this._count == 0)
{
this._firstItemID = ItemID;
}
this._items[ItemID] = Value;
this._count++;
return 1;
}
return 0;
};
SelectedItemsManager.prototype.GetItem = function(ItemID)
{
if (this.ItemExists(ItemID))
return this._items[ItemID];
return null;
};
SelectedItemsManager.prototype.GetItems = function() {
// returns an associative array
return this._items;
};
SelectedItemsManager.prototype.GetItemsArray = function() {
// returns an array of all the items in our map
var items = new Array();
for (var id in this._items) {
items.push(this._items[id]);
}
return items;
};
SelectedItemsManager.prototype.RemoveItem = function(ItemID) {
if (!this.ItemExists(ItemID)) {
return; // bail
}
delete this._items[ItemID];
if (this._count > 0)
this._count--;
};
SelectedItemsManager.prototype.ItemExists = function(ItemID) {
var item = this._items[ItemID];
if (!item || item == undefined)
return false;
return true;
};
SelectedItemsManager.prototype.Clear = function() {
this._items = new Array();
this._firstItemID = null;
this._count = 0;
};
SelectedItemsManager.prototype.GetSize = function() {
return this._count;
};
SelectedItemsManager.prototype.GetFirstSelectedItem = function() {
if (!this.ItemExists(this._firstItemID)) {
return "";
}
return this._items[this._firstItemID];
};
SelectedItemsManager.prototype.GetView = function() {
return this._currentView;
};
SelectedItemsManager.prototype.GetNumSelectedItems = function() {
return this._count;
};
SelectedItemsManager.prototype.SetCallback = function(CallbackFn) {
this._callback = CallbackFn;
};
SelectedItemsManager.prototype.GetCallback = function() {
return this._callback;
};
SelectedItemsManager.prototype.ExecuteCallback = function() {
if (this._callback != null)
this._callback();
};
SelectedItemsManager.prototype.CallbackExists = function() {
if (this._callback != null)
return true;
return false;
};
//SelectedItemsManager.prototype._iterator = null;
//SelectedItemsManager.prototype.GetFirstNItems = function(MaxItems) {
// // this function returns a string of the first N items in our map
// // and stores the position of the iterator for the next batch
// // request.
// // note: the Iterator object is NOT supported in IE
// var it = Iterator(this._items, true); // true; just iterate over the keys
// return this.GetIteratorItems(it, MaxItems);
//};
//SelectedItemsManager.prototype.GetNextNItems = function(MaxItems) {
// return this.GetIteratorItems(this._iterator, MaxItems);
//};
//SelectedItemsManager.prototype.GetIteratorItems = function(MyIterator, MaxItems) {
// var it = MyIterator;
// var items = "";
// var count = 0;
// if (!it)
// return "";
// for (var key in it) {
// if (count > 0)
// items += ",";
// items += key;
// count++;
// if (count == MaxItems) {
// // store our iterator
// this._iterator = it;
// break;
// }
// }
//};